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3049 Commits

Author SHA1 Message Date
BotoX
178202a5b3 Add "Restart Current Map" to sm_map menu. 2019-11-01 01:17:42 +01:00
BotoX
60f3268236 Fix GetClientCount(false) 2019-10-20 12:28:44 +02:00
BotoX
64b3c8fbd8 Add damageCustom argument to SDKHooks_TakeDamage native. 2019-10-20 12:28:44 +02:00
BotoX
4c4629fca7 fix IsMapValid behavior change by a2246af121 2019-10-20 12:28:44 +02:00
BotoX
8749877c62 fix rare crash bug in SDKTools GetGameRulesProxyEnt 2019-10-20 12:28:44 +02:00
BotoX
102b01c626 Add OnEntitySpawned to SDKHooks. 2019-10-20 12:28:44 +02:00
BotoX
8e07790997 Implement per-client randomized menus with MenuShufflePerClient native.
Add MenuSetClientMapping native.
2019-10-20 12:28:44 +02:00
BotoX
a701408c71 Changes on sm_*say 2019-10-20 12:28:44 +02:00
BotoX
2d0fff79a8 Fix HookEntityOutput/HookSingleEntityOutput bugs in sdktools. 2019-10-20 12:28:44 +02:00
BotoX
9da44d67f1 Add GetClientIClient native. 2019-10-20 12:28:44 +02:00
Obuss
1847f5e2dc Logging changes to various base plugins. 2019-10-20 12:28:44 +02:00
BotoX
0dd3361050 Avoid losing console messages.
Buffers up to 16k bytes of SVC_Print if buffer would overflow, then sends chunks every frame.
Sends up to 2048 bytes per frame and does not split messages.
2019-10-20 12:28:44 +02:00
BotoX
11d12aad11 Extend function calling API for natives and allow catching exceptions.
Change sourcepawn url.
2019-10-20 12:28:44 +02:00
BotoX
8ac0c18674 Fix @spec not targeting clients in unassigned team. 2019-10-20 12:28:44 +02:00
BotoX
a0b8153f4b Added hack to make plugins open a menu with all possible targets on ReplyToTargetError COMMAND_TARGET_AMBIGUOUS.
Explanation:
There are two clients in the server, one named gene, the other one "Ene ~special characters~".
An admin issues "sm_slay Ene" and gets following error message: More than one client matched the given pattern.
What this hack will do is: Use GetCmdArg(0, ...); to get the command name "sm_slay".
Use GetCmdArgString(...); to get the arguments supplied to the command.
Use GetLastProcessTargetString(...); (which was implemented in this commit) to retrieve the arguments that were passed to the last ProcessTargetString call.
It will then pass this data to the DynamicTargeting plugin through its AmbiguousMenu native.
The plugin will open up a menu on the client and list all targets which match the pattern that was supplied to ProcessTargetString.
If the client selects a menu entry, FakeClientCommand will be used to re-execute the command with the correct target.
2019-10-20 12:28:44 +02:00
BotoX
a363587be9 Added client id to MultiTargetFilter forward. 2019-10-20 12:28:44 +02:00
BotoX
fdcce81a41 Add more macros to CDetour. 2019-10-20 12:28:44 +02:00
David Anderson
c3102c7e9f Bump version to 1.11. 2019-10-18 21:07:36 -07:00
Asher Baker
77f4ddf2c2
Fix virtual SDKCall with object params (#1104)
PR #705 made some changes for 64-bit support that required callers to
provide a buffer for object storage, but only added the required code to
the non-virtual call builder, not the virtual call builder.

Copy it over to CreateValveVCall so that ValveParamToBinParam stops
writing to a null pointer.

Fixes #1059 (Hopefully.)
2019-10-18 00:23:45 +01:00
nosoop
024ae2b9ed Use map display name for admin map chooser menu (#1097) 2019-10-07 19:15:36 +01:00
Headline
8a4295d699 NPOTB: Correct GitHub's Linguist inaccuracies (#1096) 2019-10-07 19:14:09 +01:00
David Anderson
f05e39afe1
Merge pull request #1090 from alliedmodders/update-sp
Update SourcePawn to 1.10-dev tip.
2019-10-01 09:50:25 -07:00
Headline
3b1fb85bb8
Fix quote mismatch (#1092) 2019-09-30 22:43:18 -07:00
Playa
a405f85eee Remove SourcePawn JIT license references (#1091) 2019-09-30 15:09:40 -07:00
David Anderson
78511afa4c Update SourcePawn to 1.10-dev tip. 2019-09-28 18:32:47 -07:00
David Anderson
c37c4f830f
Merge pull request #1088 from alliedmodders/update-sp
Update SourcePawn to the tip of 1.10-dev.
2019-09-26 13:14:29 -07:00
David Anderson
4fe2ae780b Update SourcePawn to the tip of 1.10-dev. 2019-09-25 21:59:32 -07:00
Einyux
e02e6bcb4f Add TR_GetHitBoxIndex() native (#1085)
Fixes #1080
2019-09-17 21:24:36 +01:00
David Anderson
c7392aeded Fully convert dynamicmenu to transitional enum structs. (#1082) 2019-09-15 14:02:46 -07:00
David Anderson
14247af323
Merge pull request #1081 from alliedmodders/enum-structs
Update SourcePawn.
2019-09-15 11:55:56 -07:00
David Anderson
32cb00a4c6 Update SourcePawn. 2019-09-15 11:38:21 -07:00
BotoX
d93f6984cc cstrike: Fix wrong timeleft calculation (#1072)
* Fix wrong timeleft calculation

* reorder function calls
2019-09-02 15:33:28 -07:00
42
207584818f Add RequestFrameCallback optional data param (#1068) 2019-09-02 14:00:22 -07:00
Asher Baker
7a42d6b564 Fix build with latest hl2sdk-csgo 2019-09-02 21:45:04 +01:00
David Anderson
94b3ca08a2 Update SourcePawn & amtl submodules (#1067) 2019-09-01 13:24:39 -07:00
RumbleFrog
ab5f00b65b Correct FrameIterator retval regression (#1066) 2019-08-26 19:26:51 -07:00
JoinedSenses
b8fd7db58d Create menu if multiple nom matches found (#983)
This change checks the nomination against the map arraylist. If the nomination matches multiple results, those results are then added to a menu to allow the client to select available maps. The maps added to the menu go against the same checks as the normal nomination menu and wont allow nomination of disabled maps.

Example image of /nominate jump_b
https://i.imgur.com/ZdzB0gk.png

If reply source is console, menus wont be generated and it will attempt to nominate as normal.
2019-08-01 13:48:10 +01:00
hydrogen-mvm
22635d8d35 Add File.Flush methodmap (#1056)
This allows us to do FileHandle.Flush() instead of FlushFile(FileHandle) and maintain consistency in always using methodmaps for file I/O operations.
2019-07-31 22:18:07 +00:00
hydrogen-mvm
fb9b284bcf Correct malformed Regex documentation (#1055) 2019-07-31 10:48:46 -07:00
David Anderson
5868ffd04e
Merge pull request #1050 from alliedmodders/update-sp-093edef
Update SourcePawn to 093edef
2019-07-24 09:38:43 -07:00
Asher Baker
8ce99e0540 Link pthread library for Linux binaries 2019-07-24 14:47:13 +01:00
Asher Baker
efb02755bc Update SourcePawn to 093edef 2019-07-24 13:51:15 +01:00
Asher Baker
fcafd0784c
Workaround CS:GO Stringtable bug (#1046)
The cause of the infamous "Index error writing string table baseline"
error appears to be a timing issue between the engine's network message
processing, the stringtable encoding, and command processing when adding
stringtable entries in OnConfigsExecuted.

When the first client connects the map is re-loaded which causes a full
refresh, the game's stringtable entries are added at tick 65, the client
connection is registered at tick 66, and stringtable entries added in
OnConfigsExecuted are registered as being added in tick 67. The engine
later calls WriteBaselines with the client's signon tick, and neglects
to encode the SM added entries as it considers them from the future.

To avoid this, always pass INT_MAX as the current tick when encoding
the baseline, so all stringtable entries are included regardless of when
they were added. Tested on both Windows and Linux.
2019-07-19 09:13:34 +01:00
42
199802150b Update TF2_IgnitePlayer to support setting duration of fire (#1038)
Related to #713
2019-07-05 22:37:25 +01:00
MartLegion
e47c1a840a Pad plugin ID based on the total plugin count (#1027)
Closes #994
2019-06-17 01:06:03 +01:00
Nicholas Hastings
14227c04b8
Fix matchmaking_ds bin not being found for gamedata (#1006). (#1028) 2019-06-01 14:30:22 -04:00
Batfoxkid
cf0a49881e TFCond Descriptions (#1005)
This is mainly for API (https://sm.alliedmods.net/new-api/tf2/TFCond) to show description of the condition.
2019-06-01 15:43:06 +01:00
JoinedSenses
527a998740 Fix whitespace regression from #1012 (#1026) 2019-05-30 20:11:43 -07:00
JoinedSenses
352f078b07 Add Cookie methodmap (#1012) 2019-05-30 18:27:14 -07:00
JoinedSenses
4f3c3175e6 Create GlobalForward & PrivateForward methodmaps (#1004) 2019-05-29 14:17:42 -07:00
JoinedSenses
81dc80fbd1 Correct Plugin API Documentation Formatting (#1019) 2019-05-28 18:38:58 -07:00
Headline
28036966a6
Fix Miscellaneous Regressions and UBs (#1022) 2019-05-28 18:04:08 -07:00
Headline
2164f5191e
Fix GCC 9 Builds (#1024) 2019-05-28 17:57:40 -07:00
Asher Baker
216ba8b4e9
Create FUNDING.yml 2019-05-27 17:15:04 +01:00
Bara
9c55eed549 Add Shield and Bumpmine to cstrike.inc (#991) 2019-05-24 06:03:42 -07:00
Amine B
f9ce25a7fe PassType typo fixup (#1018)
* PassType typo fixup

Just some little observations, I will look up for more in other files whenever I can

* Update natives.cpp

* Update outputnatives.cpp
2019-05-15 07:22:34 -04:00
Nicholas Hastings
7e418933e7
Re-add missing GetEconItemView param (fixes #1001). (#1017) 2019-05-14 20:55:44 -04:00
Nicholas Hastings
05b3fc0fb9
Re-add float cast on TF2_AddCondition param (fixes #1013). (#1016)
Broken by ArgScuffer
2019-05-14 19:22:43 -04:00
Bruno Ronning
d7990596f9 Update CS:GO "Reload" offset. (#1011) 2019-05-14 18:56:14 -04:00
Kyle Sanderson
86f974f242
NPOTB: Enable cstrike builds w/ Travis-CI. (#1014)
Travis-CI seems to have finally improved their environment so we should be okay to test this unique code-path now with CI.
2019-05-14 11:38:20 -07:00
Loïc
6addc5c8dd Fix wrong formatting to "Vote Delay Minutes" when delay above 60s (#1009)
Fixes #1007
2019-05-13 00:20:47 +01:00
David Anderson
15a7faeafd
Merge pull request #1008 from alliedmodders/update-sp
Update SourcePawn to 4cba235.
2019-05-11 14:13:28 -07:00
David Anderson
626963fc49 Update SourcePawn to 4cba235. 2019-05-11 13:53:09 -07:00
JoinedSenses
2e72fc115d Fix malformed documentation indentation in Array.FindValue (#1002)
Modified indention for uniformity
2019-05-09 16:56:17 -07:00
JoinedSenses
26462f2848 Add Sort and SortCustom to ArrayList methodmap (#1003) 2019-05-09 18:44:31 +01:00
Michael Flaherty
9cd2a74271
Fix ArgBuffer String Serialization (#999) 2019-05-04 01:46:55 -07:00
iNilo
e1648ba8f9 Add missing semicolon to profiler.inc (#996) 2019-05-03 02:11:03 -07:00
Michael Flaherty
dae6d13f06 Fix CSS Builds (#992) 2019-05-01 17:29:55 -04:00
PerfectLaugh
ccf1d7abbd Remove unneeded paramter in CS_DropWeapon (#988)
Updated in 4/30/2019 csgo update
2019-05-01 11:38:02 -04:00
Nick Hastings
b92381505a Update Linux CSWeaponDropBB signature. 2019-05-01 11:35:13 -04:00
Nicholas Hastings
5ba6b1426b
Revert "Update CS:GO CSWeaponDrop Signature (#985)" (#990)
This reverts commit fc7453a6c7.
2019-05-01 11:31:26 -04:00
Anthony
fc7453a6c7 Update CS:GO CSWeaponDrop Signature (#985) 2019-04-30 23:36:39 -07:00
404UNF
ae00144e84 Add new custom kill identifier for TF2 (#972) 2019-04-22 22:53:31 +01:00
Playa
59baaf1123 Fix param order in CancelClientMenu documentation (#982) 2019-04-22 20:33:27 +01:00
Michael Flaherty
e2eac382c0
Add templated helper class to promote type-safety (#965) 2019-04-12 12:10:37 -07:00
Michael Flaherty
dd81d7c78f
Incorperate Licensing Into Project Tree (#961) 2019-04-12 12:10:13 -07:00
peace-maker
e3f4d239f1 IBinTools: Block loading incompatible interface versions (#979)
In #705 SourceMod received support for x64 binaries. The `IBinTools` interface was updated to call functions in 64bit binaries. The `PassInfo` struct's size was increased and the `Create(V)Call()` functions signatures changed, thus making the interface incompatible for consumers which were compiled against an earlier version.

`SMInterface::IsVersionCompatible` wasn't adjusted to that fact, so extensions compiled against pre SM 1.10 could request an `IBinTools` interface pointer, but crash when they try to use it.

This change makes requests to older interface versions invalid, thus letting `RequestInterface` return `NULL` for older extensions. It doesn't fix the backwards incompatibility, but at least makes the problem more blatant, so extensions can handle it themselves.
2019-04-11 14:51:38 -07:00
⭐ B3none
8f0527487f SQL-Admin-Manager: style clean-up (#974)
* Switched to sizeof instead of hard-coding for loop size

* Switched back to pre-increment.

* Dynamically pad variables
2019-04-06 11:47:21 -07:00
Nicholas Hastings
318b36cdcf
Trigger build for hl2sdk-csgo update. 2019-03-28 20:00:20 -04:00
TheRandomLabs
f4b9dfb2e7 Fix misspelling of "runoff" in mapchooser (#973) 2019-03-23 18:21:54 -07:00
David Anderson
2e11d3400e Fix MSVC2015 build. 2019-03-16 17:25:36 -07:00
David Anderson
364cd094d9 Trigger a build. 2019-03-16 16:57:22 -07:00
David Anderson
2af7600057 Switch to MSVC2015 builders. 2019-03-16 16:21:57 -07:00
komashchenko
8031e42bda pb: Add natives to work with 64 bit values (#943)
* Add natives to work with 64 bit Protobuf values

* Fix linux build

* FIX alignment requirements

* FIX alignment requirements V2

* Remove legacy API

* Inattention
2019-03-04 09:06:43 -08:00
Ҝờţأķ
7f9ceaac06 basevotes: Fix buffer size for workshop obtained levels. (#956) 2019-03-03 15:00:24 -08:00
David Anderson
ae0a03d438
Merge pull request #964 from Bara/patch-5
Add missing semicolon
2019-02-19 21:49:07 -08:00
Bara
d105ce778d
Add missing semicolon
Otherwise you'll get this error:
regex.inc(182) : error 001: expected token: ";", but found "<newline>"

[Example with latest sourcemod (1.10.6383) version](https://travis-ci.org/Bara/TroubleinTerroristTown/jobs/495529570#L640)
2019-02-19 17:21:17 +01:00
David Anderson
653e9325fc
Merge pull request #963 from alliedmodders/update-sp
Update SourcePawn.
2019-02-18 12:53:21 -08:00
David Anderson
5d7d7c122e Update SourcePawn. 2019-02-17 21:21:43 -08:00
Ross Bemrose
45fb26d282 Change MultiTargetFilter to a typeset that allows ArrayList as its second argument. (#955) 2019-02-03 13:27:26 -08:00
Asher Baker
c501c837d0
Ignore SM site certificate when downloading GeoIP
Build servers don't have a root for it, and the address is internal
2019-01-19 12:34:23 +00:00
Asher Baker
590f71436f
Get GeoIP data from SM site for now 2019-01-19 12:18:36 +00:00
Michael Flaherty
b7e252dfd6
Prevent FrameIterator OOB Errors (#949) 2019-01-13 13:36:35 -08:00
Nicholas Hastings
a2246af121
Unify map lookup logic across tf2esque engines. (fixes #927) (#931) 2019-01-07 18:17:28 -05:00
Bara
3e454db2d8 Add snowball to CSWeaponID (#936) 2019-01-05 14:56:07 -05:00
OkyHp
b88e0d7875 Add getter for Event.BroadcastDisabled (#946)
In a pre-hook, the hook param is not reliable if multiple plugins have hooked the same event.
2019-01-03 19:42:42 +00:00
Nick Hastings
821251b176 Fix BfRead.BytesLeft not being able to be optional. (fixes #945). 2019-01-01 15:34:26 -05:00
Deathreus
1b3599c189 Bump non-critical versioning to 1.10 (#939) 2018-12-27 21:02:14 -05:00
Nicholas Hastings
5e7596dea6
Upgrade SQLite from v3.22.0 to v3.26.0. (#935) 2018-12-19 17:26:29 -05:00
David Anderson
ab7519530e
Merge pull request #934 from alliedmodders/enum-structs
Inauguration of SourcePawn enum structs
2018-12-16 22:43:43 -08:00
David Anderson
faa10f52a8 Move dynamicmenu.sp enum structs to transitional syntax. 2018-12-16 18:49:36 -08:00
David Anderson
53df09fbb7 Fix dynamicmenu.sp indentation. 2018-12-16 18:41:55 -08:00
Michael Flaherty
c8f3035cb0
Introduce enum structs to core sm plugins 2018-12-15 13:51:03 -08:00
David Anderson
f465985370 Update SourcePawn and AMTL to master.
This brings in enum struct support.
2018-12-15 12:17:11 -08:00
David Anderson
470486ba7e
Don't double-format in ReplyToCommand. (#932) 2018-12-12 23:30:27 -08:00
Nick Hastings
9a4fe1c475 Fix signed/unsigned compare on Windows. 2018-12-12 20:02:23 -05:00
Ruben Gonzalez
dd61223c0b Add new CSGO weapon id's/itemdefs. (#929) 2018-12-12 11:35:36 -08:00
Nick Hastings
c196082988 Typo fix for CS:GO POSIX Extinguish gamedata. 2018-12-08 09:05:10 -05:00
Nick Hastings
9e58476631 Update CS:GO contribution score offset. 2018-12-07 07:24:30 -05:00
Nick Hastings
4bebdc18a2 Hmm... 2018-12-06 20:31:29 -05:00
Nick Hastings
a01529b210 Add new GiveNamedItem param for CS:GO. 2018-12-06 20:18:21 -05:00
Nick Hastings
0b35c84bf0 Update CS:GO SDKTools and SDKHooks offsets. 2018-12-06 19:23:32 -05:00
Ruben Gonzalez
846a99e57f Merge branch 'master' of github.com:alliedmodders/sourcemod 2018-12-06 18:49:15 -05:00
Ruben Gonzalez
c28f957fb3 Update csgo gamedata part 1 2018-12-06 18:47:44 -05:00
peace-maker
f0aec6b0b6 Fix typo in fallback to "default" maplists section (#923)
When lookup of a more specialized entry in the maplists.cfg failed, it wouldn't fallback to the "default" section, but just try to parse the same section again.
2018-11-13 16:32:18 +00:00
Ruben Gonzalez
d79c5e0dfa Switch CS:GO Clantag set/get to use netprops + offset over sig + offset. (#922)
* Switch CS:GO Clantag set/get to use netprops + offset over sig+offset.

* Make sure the new functions are defined before using them...

* Fix offset name

* Fix incorrectly dereferencing.
2018-11-09 07:13:17 -05:00
Kyle Sanderson
cb8d92edeb
SDKHooks: Reset global hookid when unhooking in SH. (#916)
Fixes https://github.com/alliedmodders/sourcemod/issues/912
2018-10-28 11:06:57 -07:00
Asher Baker
db9925493a
Update game.empires.txt 2018-10-14 13:06:30 +01:00
peace-maker
1b795a70b0 Add GameData methodmap (#766) 2018-10-11 20:27:56 -07:00
Kruzya
ccfd2ffe38 Added sm_reload_databases (#773)
Added command sm_reload_databases for refreshing "registered" Databases Configurations cache.

Closes #772
2018-10-11 17:36:52 +01:00
Asher Baker
c1d235a59c
Use natural sorting for map lists (Fixes #892) (#907)
This produces consistently better results, especially for games such as L4D(2).
2018-10-11 15:20:10 +01:00
Asher Baker
b5320a4f8a
Add a note about FormatTime platform dependence (#908)
This has been another constant source of confusion since the C99 ones were added to the strftime documentation we link.

It'd be nice to have a consistent implementation inside SM in the future.
2018-10-11 11:07:07 +01:00
Asher Baker
a1271ec3a8
Handle NULLs in SDKCall string return (Fixes #874) (#906)
`SDKCall` has existing semantics that a `-1` retval indicates null, so use that and writes an empty string to the buffer.

Consumers can tell the difference between `""` and `NULL` by checking if the return value is `0` or `-1`.
2018-10-11 00:18:03 +01:00
Asher Baker
a659896f8a Revert "Use natural sorting for map lists (Fixes #892)"
This reverts commit a4e169aa8f.
2018-10-11 00:04:46 +01:00
Asher Baker
a4e169aa8f Use natural sorting for map lists (Fixes #892) 2018-10-11 00:03:34 +01:00
Asher Baker
7dd733cf46
Improve CreateNative failure message (#903)
This confuses everyone.
2018-10-10 13:35:17 +01:00
Ruben Gonzalez
6eb319f46e
Update CS:GO gamedata. (#904) 2018-10-09 20:18:53 -04:00
SlidyBat
3add38f665 Add additional TraceRay natives (#885)
* More TR natives

* Fix small typo

* Fix another typo

* Fix TR_AllSolid description

* Change Disp to Displacement

* Reorder params in TR_GetSurfaceName

* Fix TR_GetSurfaceName

* Another fix for TR_GetSurfaceName -_-

* Change if block to switch

* Make handle first param in TR_GetSurfaceName

* Reorder TR_GetStartPosition params

* Make TranslatePartitionFlags static

* Change tabs used for formatting to spaces

* Change inline comment style to be consistent with rest of file
2018-10-07 14:15:54 -07:00
Michael Flaherty
34e91fbd81 Restore SQL_CheckConfig Behavior (#873)
* Change lookup strategy for SQL_CheckConfig

* Ensure db conf lookup failures default to ..default

* Revert "Ensure db conf lookup failures default to ..default"

This reverts commit 03dc703daeeeadaa134e2160bf2c7cd812402758.
2018-10-07 14:08:11 -07:00
Michael Flaherty
a9ca1a2fd6
NPOTB: Clarify preprocessor logic (#900) 2018-10-05 04:22:29 -07:00
Michael Flaherty
a21c7564c1 [NMRiH] Gamedata update (Fixes #898) (#899) 2018-10-05 07:09:19 -04:00
Asher Baker
1ca4517f46 Revert "Remove arch loops from build scripts. (#889)"
This reverts commit 7ed329c11f.
2018-10-04 17:59:40 +00:00
Michael Flaherty
22b43e3869 Fix regression in vstk size (#894)
* Fix regression in vstk size

* Fix macro comment mistake

* More macro comment removals
2018-10-04 08:08:29 -04:00
Michael Flaherty
fc14e37d0f Fix CS_TerminateRound calls & detour (#893) 2018-10-03 22:50:31 -04:00
David Anderson
7ed329c11f
Remove arch loops from build scripts. (#889)
This simplifies non-sdk build scripts by removing their loops over SM.archs. Instead the top-level
build script will re-evaluate them for each architecture.
2018-09-30 09:59:28 -07:00
Michael Flaherty
6ad6abd319
Update sourcepawn submodule 2018-09-29 21:12:40 -07:00
SlidyBat
bece74491d NPOTB: Update sample extension params to be sourcehook-friendly (#886) 2018-09-22 21:55:05 -07:00
Michael Flaherty
990a02dbe0
Fix grammar error in File docs (#883) 2018-09-22 12:27:05 -07:00
Ruben Gonzalez
75193e9ee9
Add new weapons to CSWeaponID enum. (#869) 2018-09-12 10:13:39 -04:00
JoinedSenses
a5b22498ce Update to sm_ban, sm_kick, & sm_map in chat with no args to display menu (#838)
This change makes it so /kick, /ban, and /map open the already created methods for displaying their menus when there are no args.

The reason for the feature is to take advantage of menus that already exist and to make the commands easier to use.

The client == 0 check prevents them from opening if it was ran via rcon, sm_rcon, or server command. Client auth is also checked because its a registered admin command.

Usage params will display if client == 0 and args < min

For example, a moderator wants to change a map, instead of running through the admin menu, they can instead type just /map to display available maps and choose one.

If a mod wants to quickly ban or kick someone without having to either run through the admin menu or type it out, they could then type the corresponding commands with no args to open the menus.
2018-09-04 00:41:22 +01:00
Maxim Telezhenko
398522712e Add missing MarkNativeAsOptional for SetAuthIdCookie native (#879) 2018-09-01 00:19:48 +01:00
Asher Baker
caf0914289
Remove MAPLIST_FLAG_NO_DEFAULT misuses (#870)
These two base plugins are using the MAPLIST_FLAG_NO_DEFAULT when they shouldn't, which causes much user (and SM developer) confusion as it is completely counter to the documentation.
2018-08-19 12:41:53 +01:00
Michael Flaherty
17700e45b0
Fix SetClanTag CS:GO Windows Signature (#868) 2018-08-15 17:56:04 -07:00
Asher Baker
ba8b42ef1b
Burninate IDataPack (#864)
This doesn't break any extensions NOT using IDataPack, and we do not know of any that are.

* The extension storage utility of this interface has been broken for the last 9 months, with ISourceMod::CreateDataPack being disabled.
* The plugin interop utility of this interface (its stated purpose) has been broken for the last 11+ years, with ISourceMod::GetDataPackHandleType being disabled.

I imagine it only survived the first cleanup 11 years ago because CSS:DM was using it internally, which it has now been migrated away from.

Compiled all the included extensions without changes (API compat), and loaded extensions build pre-change without issue (ABI compat).
2018-08-13 23:03:48 +01:00
SlidyBat
144fb907f1 Add new Traceray natives (#754) 2018-08-13 23:02:12 +01:00
Asher Baker
e7c6b23439
Update blacklist.plugins.txt 2018-08-12 22:32:59 +01:00
Michael Flaherty
a65c215217 Fix DataPack Overwrite Regression (#862)
Some tests passed with the implementation prior to this commit, but those were edge cases. Good older behavior is now fully restored
2018-08-11 13:31:33 +01:00
peace-maker
7e3b1c395b Mark new methodmap natives as optional (#867)
The `TopMenu` methodmap natives weren't marked as optional if the extension was optional like the other normal natives.

The `Regex` natives weren't marked as optional at all before if the regex extension was included optionally.

This makes the error message cleaner in case topmenus aren't loaded.
```
adminmenu.smx (Admin Menu): Required extension "TopMenus" file("topmenus.ext") not running
basebans.smx (Basic Ban Commands): Native "TopMenu.Display" was not found
```
2018-08-06 20:11:01 +01:00
Nick Hastings
3511d2a44d Trigger build against hl2sdk-tf2 update. 2018-08-02 17:29:09 -04:00
ddhoward
beaf812909 Deprecate FormatUserLogText (#856)
Allow client index 0, too. (Console)
2018-07-31 19:19:18 -07:00
Michael Flaherty
7068c3e865
Fix LogStackTrace Anomaly (#863) 2018-07-31 04:17:36 -07:00
Kyle Sanderson
255b9323cc
Flip sm_debug_connect to "1" (#860) 2018-07-27 22:02:31 -07:00
hydrogen-mvm
d14c94c353 Add missing return value documentation (#854) 2018-07-26 18:33:22 -07:00
Michael Flaherty
11abe77eed
Allow any returns in native callbacks (#857) 2018-07-25 21:46:44 -07:00
hydrogen-mvm
7d8dfb09d8 Fix English style in CONTRIBUTING.md (#855) 2018-07-21 23:17:35 -06:00
Kyle Sanderson
3baa703256
NPOTB: Fix clang-3.9 failures with Travis-CI (#851)
fix clang-3.9 failures, maybe; hopefully. I forget why this was broken.
2018-07-17 13:07:55 -07:00
Kyle Sanderson
2b3159f418
NPOTB: Add Discord and IRC Server to README.md 2018-07-17 10:43:23 -07:00
Kyle Sanderson
72acca4b9e
Fix DataPack memory leak regression from #848. (#850)
* Fix memory leak regression from https://github.com/alliedmodders/sourcemod/pull/848.
2018-07-16 08:34:49 -07:00
Michael Flaherty
32d12ea4a6 Preserve old DataPack behavior when overwriting data (#848)
* Match old DataPack behavior when overwriting data

* Make RemoveItem more flexible

* Ditch implied RemoveItem behavior & asher fixes

* KyleS nits - but fixed before he says them

* Add back implicit behavior

* Update CDataPack.cpp

Committing to the spec.

* Update CDataPack.h

* fixup removing last item if explicitly requested

* Fix logic for accepting pack pos, rather than index

* Fixup IsReadable

* headache is over now
2018-07-14 17:00:17 -07:00
Ruben Gonzalez
e4862dade8 Update CS:GO mac64/linux64 gamedata. 2018-07-13 19:44:40 -04:00
Ruben Gonzalez
ed908b6545 Fix CS:GO weaponPrice offset. 2018-07-13 07:47:53 -04:00
KliPPy
a81b52a787 Add move semantics for StringHashMap (#589)
* Move semantics for StringHashMap

* style

* Update sm_stringhashmap.h
2018-07-12 11:25:22 -07:00
komashchenko
52cdbb4fc1 Fix sm_help erroring out if invoked during the connection process (#723)
* Fix "Exception reported: Client 12 is not in game"

* Fix

* Update adminhelp.sp
2018-07-12 11:18:57 -07:00
Kyle Sanderson
d0bf26135c
Collection of plugin cleanups (#777)
* Fix rockthevote not clearing g_Voted on fakeclients.

* remove g_RTVAllowed in rockthevote as it's unused.

* Fix basebans using the wrong forward for configs.

* Prevent sm_addban from banning an immune steam adminid.

* Sprinkle in IsChatTrigger checks to plugins with plaintext chat hooks.

* fixup g_Voted[client] in OnClientDisconnect
2018-07-12 11:16:18 -07:00
Nick Hastings
4f2bb62ff9 Enable radio menus for IOSoccer. 2018-07-10 20:19:36 -04:00
Michael Flaherty
28f1ea82b6 Add base CommandIterator implementation (#819)
* Add base CommandIterator implementation

* Add check for invalid pos & finalize pr
2018-07-10 17:39:31 -04:00
Michael Flaherty
aaac0b9eb2 Individualize NameHashSet Hashing & Revisit #709 (#740)
* Make mac/win lookups lowercase'd

* Revert #709 & 81042cc

* Adjust HashPolicy implementation across sourcemod

Basically, in order to implement our own (actual) hash policy in
`PluginSys.h`, we needed to remove the blanket implementation of `hash`
that was used before. Now, each policy must implement `hash` along with
`matches` in order to be used with `NameHashSet`. While this does force
us to change every implementation of policies across the entirety of
sourcemod, it allows core to use flexible implementations of `hash`.

* Remove logic duplication

* Improve lowercase checks
2018-07-10 17:38:40 -04:00
Alfred Llagas
daee19d502 Changed "entiy" to "entity" in IsEntNetworkable (#847)
* Changed "entiy" to "entity" in IsEntNetworkable

* Update entity.inc
2018-07-08 11:11:35 -04:00
Mattia
70145dfd74 Make SQL_QuoteString deprecated (#792)
* Make SQL_QuoteString deprecated

* Fix message
2018-07-08 11:06:06 -04:00
Michael Flaherty
c09b32010f Add Profiler methodmap (#814)
* Add profiler methodmap

* No tag mismatches here

thanks pm

* Lets fix some documentation while we're here.

* Use proper methodmap documentation style

Across sm we use `//` for methodmap docs, so lets just keep this consistent
2018-07-08 11:05:29 -04:00
Mattia
85a1d3e78a "sound" folder instead "sounds" (#790)
The folder is actually "sound" and not "sounds"
2018-07-08 11:04:20 -04:00
Nick Hastings
a9c9da1066 Update SDKTools sound functionality for hl2sdk-csgo changes. 2018-07-07 08:57:00 -04:00
Nick Hastings
2860f31cb0 Trigger build for hl2sdk-csgo update. 2018-07-06 20:54:36 -04:00
Ruben Gonzalez
54cf1337c1 Merge branch 'master' of github.com:alliedmodders/sourcemod 2018-07-06 19:18:44 -04:00
Ruben Gonzalez
dcde5927b1 Update SetClanTag signature 2018-07-06 19:18:14 -04:00
Nick Hastings
c458d1e600 Trigger build for hl2sdk-csgo update. 2018-07-06 19:08:58 -04:00
Mr. Silence
aae7161273 Updated some offsets and all signatures for ZPS. (#839)
Signed-off-by: Mr.Silence <Silenci0@users.noreply.github.com>
2018-06-27 17:15:27 -04:00
Nick Hastings
6287774d69 Update SDKTools gamedata for IOSoccer (fixes #833). 2018-06-22 16:30:22 -04:00
voed
dc4d597fb9 Add link to SourceMod plugin API reference in project readme (#830) 2018-06-22 08:08:00 -06:00
Michael Flaherty
9ceb1af4fe Add LogStackTrace native (#685) 2018-06-19 23:18:37 -07:00
Michael Flaherty
b9b6832a11 Streamline ConfDb loading proceedure (#791)
* Create DatabaseConfBuilder & remove locking
* Remove all refcounting

This is part 1/n in regards to this PR's rework
* Move db conf lookup out of RunThreadPart
* Return default configuration for failed lookups
* RefPtr members & stop leaks
* fix uint comparison warning
2018-06-19 09:35:37 -07:00
Nick Hastings
53c63def07 Use env vars to find MySQL src on Linux, macOS. 2018-06-07 20:40:14 -04:00
Asher Baker
4f70185aef Fix amtl submodule pin 2018-06-05 19:06:04 +01:00
peace-maker
6fcb411fe4 MySQL: Support multiple result sets in prepared queries (#825)
Prepared statements can return multiple result sets since MySQL 5.5. That can happen when calling stored procedures using `CALL x();`.

This change removes the previous caching of result bindings, since the number of fields in a result can differ from result set to result set. This could potentially have a negative impact on prepared statements always only returning one result set, since the result binding buffers are recreated everytime the statement is executed instead of once. That difference should be negligible.

Fixes #823.
2018-06-05 18:33:33 +01:00
peace-maker
9cc518e408 Fix MySQL extension build using vs2015 (#824)
MySQL defines its own timespec_t. Official mysql builds are built using VS2013, so you still need to compile the client library yourself to be able to link it, but this change makes the dbi extension compatible with future versions already.
2018-06-05 09:29:11 -04:00
Nick Hastings
ddebc2a075 Fix oops with SetConVarBounds. 2018-06-03 12:36:58 -04:00
David Anderson
fe6abb0c48
Merge pull request #822 from alliedmodders/update-sourcepawn
Update SourcePawn.
2018-05-31 23:32:51 -07:00
David Anderson
90e66cbeef Update SourcePawn. 2018-05-31 23:13:36 -07:00
David Anderson
487e01e4ed
Merge pull request #821 from alliedmodders/update-amtl
Update AMTL.
2018-05-31 21:44:09 -07:00
David Anderson
25b3d8f354 Update AMTL. 2018-05-31 21:23:59 -07:00
Ruben Gonzalez
d430bd2f5c
Fix CompileRegex not actually setting a valid error code. (#775)
Fix CompileRegex not actually setting a valid error code.
2018-05-28 13:59:43 -04:00
Ruben Gonzalez
e2767a3c80
Remove goto from ExtensionSys.cpp (#729) 2018-05-25 09:49:10 -04:00
RumbleFrog
7f552e4d75 Deprecate GetMaxClients (#818) 2018-05-23 12:58:36 +01:00
Nick Hastings
cbcda61135 Swap _XKEYCHECK_H for _ALLOW_KEYWORD_MACROS, in case it moves to a
different header.
2018-05-21 19:54:12 -04:00
jason-e
2904c87b62 Send ShowActivity messages to TV clients (#813)
`ShowActivity` and related functions are used to inform all clients about the usage of admin commands (such as bans or mutes). These messages are not sent to any fake clients, however they _should_ be sent to SourceTV/GOTV fake clients because messages they receive are actually visible to broadcast viewers and in demos recorded with `tv_record`. 

Player chat messages as well as SM functions like `PrintToChat`/`PrintToChatAll` broadcast to TV clients, but `ShowActivity` does not.
2018-05-09 09:13:49 +01:00
Nick Hastings
cfdedce362 Missed converting a GetFlags instance. 2018-05-06 13:18:04 -04:00
Nick Hastings
467d57059a Out with the old ConVar accessibility hacks, in with the new. 2018-05-06 12:59:33 -04:00
Nick Hastings
c993712438 Update BM:S gamedata. 2018-05-06 12:17:47 -04:00
Nick Hastings
a69d18ae1c Fix warning/error on newer Clang versions from abort not being defined. 2018-05-06 10:28:24 -04:00
Nick Hastings
95dae67d5b Fix wrong matchmaking_ds bin path being used in some instances. 2018-05-06 10:26:43 -04:00
Nick Hastings
f6a64da672 Update Insurgency FireOutput gamedata. 2018-05-05 11:35:06 -04:00
Nick Hastings
11b23a6d07 Update ConVar hacks for BMS.
This is also to trigger an MM:S build for hl2sdk changes in multiple branches.
2018-05-05 11:01:55 -04:00
Spirrwell
82f1c5a20b Update Function Offsets For PVKII (#808)
* Update Function Offsets For PVKII

-Updates offsets
-Removes "Reload" as no corresponding function actually exists

* Offset Fixes

-Re-add "Reload" as it's defined for CBaseCombatWeapon
-Fix Linux\Mac offsets for GroundEntChanged
2018-05-01 20:28:54 -04:00
404
7e080d259e Update helpers.inc (#805)
Update GetClientAuthString to GetClientAuthId
2018-04-28 11:18:12 +01:00
Kyle Sanderson
1ab6ab1e5c
NPOTB: Add basic issue template for new GH issues. 2018-04-05 22:20:49 -07:00
Nick Hastings
b0e7bab980 Merge branch 'master' of https://github.com/alliedmodders/sourcemod 2018-03-28 21:11:14 -04:00
Nick Hastings
9b8d28de56 Allow -1/null for attacker and inflictor for OTD (bug 6494). 2018-03-28 21:10:32 -04:00
Michael Flaherty
5611ec54a2 Migrate extensions to common AMTL string funcs (#785) 2018-03-25 13:00:53 -07:00
Hexah
6c7e29cbdb Documentation fixes from methodmap implementation (#788)
* There is no "menu" param

* No "menu" param on GetTitle()

* Misspell "Replies"
2018-03-25 12:58:11 -07:00
Michael Flaherty
118d6dc9b1 Improve error message for EmitSound (#787)
Improve some error messages in sdktools.
2018-03-20 19:42:43 -06:00
Nicholas Hastings
08fe840bfd Probably fix Windows build. 2018-03-20 17:25:48 -04:00
Nicholas Hastings
4637cf9221
Use MySQL 5.5 for MySQL extension. (#786) 2018-03-20 17:12:30 -04:00
Joël Troch
4fd68939d3 [ZPS] Update gamedata and engine migration (#782)
* Migrate ZPS from EP2 to SDK 2013 engine

* Update ZPS gamedata (for version 3.0.7-Hotfix3)
2018-03-19 19:19:01 -04:00
peace-maker
be6a930e82 Update SQLite to version 3.22.0 (#783)
This includes numerous bug fixes, optimizations and new features from releases over the past 5 years.

http://sqlite.org/chronology.html
2018-03-19 19:09:12 -04:00
Michael Flaherty
956f264b85 Replace ke::SafeSprintf with ke::SafeStrcpy (#784) 2018-03-19 20:12:51 +00:00
Nicholas Hastings
0a91b1f5b1 Increase MAX_NAME_LENGTH to match CS:GO MAX_PLAYER_NAME_LENGTH. 2018-02-25 10:51:18 -05:00
Nicholas Hastings
a17b47a2dc Add Protobuf.HasField native. 2018-02-25 10:49:37 -05:00
Michael Flaherty
2a8c390498 Un-const string retrievals (#769) 2018-02-20 18:38:17 +00:00
Asher Baker
41ffe975fd
Update blacklist.plugins.txt 2018-02-15 22:35:56 +00:00
Ruben Gonzalez
5ac3390656
Add new regex natives. (#767)
Add new regex natives to get multiple/all matches.
2018-02-15 15:31:24 -05:00
peace-maker
f9faf9e48c Allow different values per platform in "Keys" gamedata section (#765)
This adds support for platform specific custom key values in the `Keys` section in game config files. Now you can have different values for the same key per platform.

Previously you could only add general key values in gamedata files that were the same on all platforms like
```
"Keys"
{
	"key"	"value"
}
```

This patch allows you to set the value per platform in a subsection like
```
"Keys"
{
	"key"
	{
		"windows"	"value1"
		"linux"	"value2"
		"mac"	"value3"
	}
}
```

Looking up the `key` will return the value matching the host platform.
2018-02-06 14:40:51 +00:00
Michael Flaherty
e57dce76e1 Add support for msvc 1912 (Fixes #761) (#764)
* Add support for msvc 1912

* Default new msvc versions to VS 2017

* Use 2015 lib with 2017
2018-02-04 17:06:22 -05:00
Michael Flaherty
64a6972757 Fix description for CharToLower and CharToUpper v2 (#750) 2018-02-02 23:30:12 +00:00
StrangeThings
1293d15f72 Remove the @brief tag in sdktools_hooks.inc (#759) 2018-02-02 23:28:20 +00:00
Michael Flaherty
12fca79006 Prevent use of primitive float operation functions (#763)
Apparently people use the float natives for actual float arithmetic; they're not really intended to be used directly.

* Prevent use of primitive float operation functions
* Deprecate float operation functs
* Alias Float natives to internal names
* Add clarifying note
* Remove use of internal FloatDiv native
2018-02-02 23:27:38 +00:00
thewavelength
55b8371fa8 Add VS Preview 2017 as valid compiler (msvc-1911) (#678) 2018-01-28 11:39:23 +00:00
peace-maker
a8080c0bbb Fix description of nominations convars (#758) 2018-01-27 12:00:04 +00:00
JRiipinen
8c61fdc99d Add more TF2 specific DMG_ definitions (#756)
* Add more TF2 DMG_ definitions

* Guard them all

* Inline doccomments
2018-01-26 14:06:54 +00:00
Nicholas Hastings
9374620b8b
Add RemoveEntity native. (bug 5714) (#745) 2018-01-07 13:52:36 -05:00
Ruben Gonzalez
5a35760215
Merge pull request #744 from alliedmodders/show-required-exts
Address issue #737
2017-12-31 11:06:35 -05:00
Alex
6b257de75a Add internationalization to basechat and fix CS:GO colours (#674)
* Added translation more to basechat

Also fixed colors, because it didn't work without `\x01` at begin of string.

* Fixed cs:go colors, thanks Bara20

* Added 'space' at the start of string.

* Added check for Engine_CSGO, to remove offset on other games

* forgot one row
2017-12-30 12:25:32 -08:00
Ruben Gonzalez
40356fc9db Address issue #737 2017-12-30 14:08:56 -05:00
Kyle Sanderson
de108cca44
Simplify Logger internals (Fixes Issue #663). (#691)
* Simplify Logger internals (Issue #663).

* Avoid reformatting strings on every call.
2017-12-29 19:56:25 -08:00
Kyle Sanderson
5f5a6b3a16
Migrate CDataPack from a Compact Cassette tape. (#688)
* Migrate CDataPack from a Cassette Tape.

Tested-By: Headline22.

* Remove last IsReadable param pass.

* populate len still if CDataPack::ReadString is unreadable or the wrong type.

* Fyren Fixes(TM)(R)(C).

* Deprecate IDataPack.
2017-12-29 19:56:02 -08:00
Nicholas Hastings
29b1926432 A couple of fixups to last commit (NPOTB). 2017-12-29 04:55:56 -08:00
Nicholas Hastings
e0a154faa0 Add TF2 NextBot symbol data from Pelipoka to GDC (NPOTB). 2017-12-29 04:38:47 -08:00
Byte
1706fdfed9 Fix typo and update CSGOBadList (#738)
* Fix typo

* Update CSGOBadList
2017-12-28 18:43:49 -05:00
Byte
945df342d8 Fix typo in SwitchTeam Linux Signature (#743) 2017-12-28 17:39:30 -05:00
Scott Ehlert
bfb11c7712
Remove extra CS:GO Mac offset for GetItemInLoadout 2017-12-20 04:17:29 -06:00
Scott Ehlert
fa7d8757dc Rebuild 64-bit Linux libpcre with -Wa,-mrelax-relocations=no 2017-12-20 03:50:12 -06:00
Scott Ehlert
3c7978153b Rebuild 64-bit Linux libpcre with -fPIC. 2017-12-20 03:15:57 -06:00
Scott Ehlert
7cb3d4d8ff Fix Linux and macOS builds. 2017-12-20 02:13:56 -06:00
Scott Ehlert
870e118150 Fix BreakpadSymbols script for 64-bit builds. 2017-12-20 02:07:30 -06:00
Scott Ehlert
e27f8fba1a Hopefully fix Windows build. 2017-12-20 02:04:05 -06:00
Scott Ehlert
ce1a4dcac0
64-bit support for CSGO on Linux and macOS (#705) 2017-12-20 01:56:23 -06:00
Scott Ehlert
057a5790e2 Update CS:GO TerminateRound signature for Linux. 2017-12-19 23:23:29 -06:00
Nicholas Hastings
87858ef264 Test build. 2017-12-18 21:00:04 -05:00
Nicholas Hastings
98fea02eaa Roll version. >_> 2017-12-18 20:39:57 -05:00
Nicholas Hastings
1de6dbacad
Update TF2 CalcIsAttackCritical gamedata. 2017-12-14 08:27:37 -05:00
Michael Flaherty
64ab3a08b5 Add missing const to usermessage function parameters (#735) 2017-12-14 11:27:07 +00:00
Nicholas Hastings
4007ec8cf8 Temp fix for load issues on Linux. 2017-12-05 20:44:53 -05:00
Asher Baker
c33bf330a0
Add doi, remove dota 2017-12-04 21:47:00 +00:00
Michael Flaherty
830c3f36d3 Block reserved device names on windows (#733) 2017-12-03 11:38:56 +00:00
Michael Flaherty
a5583882f4 fix bad english 🍋 (#724) 2017-12-03 11:37:50 +00:00
Ruben Gonzalez
6896ef739d
Merge pull request #728 from alliedmodders/show-required-exts
Split optional extensions into their own block if not found.
2017-11-30 16:02:33 -05:00
Ruben Gonzalez
c87afde1bd Add optional extensions not found to sm exts list in a seperate list. 2017-11-30 14:21:19 -05:00
Ruben Gonzalez
51cea0e04e Only show extensions that failed to load if the extension is required. 2017-11-30 12:57:12 -05:00
Nicholas Hastings
89732f7935 Revert "Update pushbuild.txt"
This reverts commit 8589a091dd.
2017-11-27 20:57:18 -05:00
Kyle Sanderson
8589a091dd
Update pushbuild.txt
Force build.
2017-11-27 17:49:01 -08:00
Nicholas Hastings
d9bf0a816e Fix CreateInterface missing in loader. 2017-11-27 19:21:25 -05:00
Ruben Gonzalez
38ba9b4561
Merge pull request #727 from alliedmodders/reverse-csgo-native-changes
Revert "Make CS:GO specific natives exist only on CS:GO"
2017-11-27 13:39:09 -05:00
Ruben Gonzalez
8e6ca1ce09 Revert "Make CS:GO specific natives exist only on CS:GO"
This reverts commit 687db96b38.
2017-11-27 12:58:24 -05:00
Michael Flaherty
d685f30847 Add Translation Natives (#669)
* Add Translation Natives

See #626

* Fix vocab errors
* Better description
* Bump ITranslator Version
* Implement KyleS' Review Requests
* Improve documentation
2017-11-20 21:24:01 -08:00
Michael Flaherty
43cdf20fd3 Add FrameIterator to SourceMod (#716).
* Create FrameIterator type
This commit adds the FrameIterator type to core sm along with a few
methods around getting the information for each frame.

* Fix incorrect documentation
[skip ci]
* Implement KyleS's Changes
* A nit
2017-11-16 18:55:37 -08:00
Ruben Gonzalez
7507672895
Merge pull request #701 from alliedmodders/csgo-hashmap
CStrike extension changes for CS:GO
2017-11-03 19:48:55 -04:00
Nicholas Hastings
95afe72307
Separate out DOI build. (#718) 2017-11-03 15:45:16 -04:00
BenediktKa
539adcb8a2 Fix typo in reservedslots.phrases.txt (#717) 2017-11-03 12:19:08 -04:00
Nicholas Hastings
3a1bb177fc Fix TF2IgnitePlayer not working after game update (fixes #713). 2017-10-28 16:17:21 -04:00
Asher Baker
f156d48f45
Include missing ctype header for macOS build 2017-10-28 12:51:55 +01:00
Michael Flaherty
404e96ad45 Add KeyValues.ExportToString (#706) 2017-10-28 12:47:00 +01:00
Michael Flaherty
90ddc16a4b Lowercase windows/mac paths to avoid plugin duplicate loadings (Bug 6491) (#709) 2017-10-28 12:44:25 +01:00
FlaminSarge
c3b25e54f8 Add convenience logic for "offset" to Address definitions in GameConf (#580)
Allows for the last "read" offset for an Address to instead be "offset", which doesn't deref the addr pointer after applying the offset
Shortens the necessary coding to get a particular Address inside a function (old: store offset in a separate GameConf Offsets entry, apply the offset to the Address in SP)
2017-10-28 12:11:32 +01:00
Ruben Gonzalez
b6a2f72e95
Merge branch 'master' into csgo-hashmap 2017-10-27 18:57:28 -04:00
Ruben Gonzalez
6085afbaae Fix comment info 2017-10-27 18:55:02 -04:00
Kyle Sanderson
2658636377 Fix unsigned compiler warning. 2017-10-27 18:53:49 -04:00
Asher Baker
4bab834716
Merge pull request #672 from peace-maker/null_natives_fixed
Add natives to check for NULL_VECTOR and NULL_STRING
2017-10-27 20:03:09 +01:00
Nicholas Hastings
8f6f881937 Update tf2 stun and death flags. 2017-10-27 08:03:39 -04:00
JRiipinen
8807939a14 Update TF2_IsPlayerInCondition (#712)
* Update TF2_IsPlayerInCondition

* Update conditions too
2017-10-27 07:02:38 -04:00
Scott Ehlert
27b69559a3 Really fix macOS build. 2017-10-26 20:38:25 -05:00
Scott Ehlert
373fb4f776 Update amtl to fix macOS build. 2017-10-26 19:36:30 -05:00
David Anderson
8c88614c2e Merge pull request #714 from Headline22/dvander-rednavd
Pin sourcepawn submodule to 1.9-dev
2017-10-24 20:09:00 -07:00
Michael Flaherty
858a0ba17d Pin sourcepawn submodule to 1.9-dev 2017-10-24 19:16:14 -07:00
Nicholas Hastings
5cf6a0c875 Fix MakeBleed native call (add damage custom param).. 2017-10-22 10:48:27 -04:00
Benoist3012
a5c213ae7d make bleed linux sig fix 2017-10-22 10:48:27 -04:00
Nicholas Hastings
23a1c5f952 Tyop fix. 2017-10-22 09:32:02 -04:00
Nicholas Hastings
5aaea4c2c5 Update TF2 enums. 2017-10-22 08:52:02 -04:00
Nicholas Hastings
ab303e7394 Gamedata for 2017-10-20 TF2 update. 2017-10-19 23:59:14 -04:00
Michael Flaherty
4f54df65e9 Switch C header & Fix warnings (#702) 2017-10-15 10:32:01 +01:00
Kyle Sanderson
36f9a8ed7a NPOTB: Remove unsupported packages line from Travis-CI. 2017-10-10 12:00:11 -07:00
Kyle Sanderson
2ccaa376ba NPOTB: Enable better coverage testing with toolchains (Travis-CI). (#703)
NPOTB: Enable better coverage testing with toolchains (Travis-CI).
2017-10-09 18:34:01 -07:00
Kyle Sanderson
65bf85fcbe (Re-)Add support for gcc and clang3.9, 4.0, and 5.0. 2017-10-09 16:53:19 -07:00
Kyle Sanderson
30f061e818 Fix unsigned comparison warnings (-Werror + GCC5) from CS:GO fixes. 2017-10-09 13:00:52 -07:00
Kyle Sanderson
22e3d2d198 Fix GCC build with SourcePawn. 2017-10-09 11:51:49 -07:00
Ruben Gonzalez
687db96b38 Make CS:GO specific natives exist only on CS:GO 2017-10-04 18:20:06 -04:00
Ruben Gonzalez
588e88c7ee Fix build error. 2017-10-04 14:42:07 -04:00
Scott Ehlert
65a8f3cbf8 Trigger build. 2017-10-03 03:24:44 -05:00
Scott Ehlert
82e6d00cea Fix build. 2017-10-02 07:40:58 -05:00
Scott Ehlert
bbdecceb4b Switch to AMBuild 2.1 API. (#694) 2017-10-02 07:18:57 -05:00
Andrew
f67e4ce610 Making rename's LogAction message consistent... (#696)
with the other plugin's messages.
2017-09-26 20:22:38 -04:00
Andrew
f289799c57 Making gravity's LogAction message consistent... (#695)
with the other plugin's messages.
2017-09-26 20:22:30 -04:00
Andrew
aac279322b Making blind's LogAction message consistent... (#697)
with the other plugin's messages.
2017-09-26 20:22:02 -04:00
Kyle Sanderson
5d234bb9d6 Fix OnPlayerRunCmd crashing with invalid CUserCmd ptr. (#693) 2017-09-23 23:27:32 -07:00
peace-maker
7e898ee530 Fix core config values not being cached (#673)
Valid core config options aren't cached to be retrieved using `GetCoreConfigValue` after they've been loaded from core.cfg or set through the `sm config` root console menu.

E.g. `sm config ServerLang` would return `[SM] No such config option "ServerLang" exists.` all the time.

Stop notifying other listeners if the config key was consumed, but don't skip adding it to the cache.

Also fix `FollowCSGOServerGuidelines` always showing as unhandled command when being changed through `sm config FollowCSGOServerGuidelines yes`.
2017-09-23 17:24:39 -07:00
Andrew
54565c92f7 Add target arg to LogAction in basechat sm_psay. (#690) 2017-09-23 10:45:41 -07:00
Asher Baker
4e996a116d Allow seeking to end of datapack (#687) 2017-09-19 23:27:35 +01:00
Ruben Gonzalez
8c8af88cee Add additional native, fix include file. 2017-09-19 12:37:11 -04:00
Ruben Gonzalez
8a36d0486b Add enum value for max regular items. 2017-09-10 10:16:23 -04:00
Ruben Gonzalez
1f3b14367d Add new native to get enum value based on item definition index. 2017-09-09 23:27:32 -04:00
thewavelength
79ba2835f6 Fix build when product.version is mangled (#679)
Strip line breaks when reading product.version, as Git can mangle the line breaks if autocrlf is configured, resulting in `SM_BUILD_TAG` getting defined with a linebreak.
2017-09-10 01:17:35 +01:00
Ruben Gonzalez
3d461ecea1 Add support for CreateIitemEntityByName for CS:GO 2017-09-08 08:37:28 -04:00
Ruben Gonzalez
b4d34ef062 Merge pull request #671 from alliedmodders/csgo-weaponpricefix
Fix CS_GetWeaponPrice returning incorrect weapon prices.
2017-09-04 08:49:33 -04:00
Ruben Gonzalez
a341a0e85c Use implemented function to get weapon name. 2017-09-03 19:31:23 -04:00
Ruben Gonzalez
d8f0484327 Make IsValidWeaponID check weapon info on CS:S 2017-09-03 19:30:35 -04:00
Ruben Gonzalez
b68405b651 Fix cstrike include file. 2017-09-03 19:30:06 -04:00
Ruben Gonzalez
453e9da7c5 Intial CS:Go changes and slight changes for CS:S WeaponID related function. 2017-09-03 09:19:12 -04:00
Ruben Gonzalez
0e7a3b0173 Use keyvalue to get weapon price, change void * to appropriate class names. 2017-08-28 10:17:12 -04:00
Peace-Maker
7eef3948b1 Don't break backwards compatibility with unmanaged forwards
Instead of adding new functions to `IForward`, we just allow NULL to be passed to `PushArray` and `PushString`.
2017-08-25 23:23:50 +02:00
Peace-Maker
e609a33e6d Cleanup CForward::Execute using a helper function
Flatten out the nesting a bit.
2017-08-25 23:23:37 +02:00
Peace-Maker
41a9889cdd Add Call_PushNullVector and Call_PushNullString
Be able to push NULL_[VECTOR|STRING] to a forward or direct function call.
The callee can check the parameter using the IsNullVector/IsNullString natives.
2017-08-25 23:23:24 +02:00
Peace-Maker
3de269946c Add IsNativeParamNullVector and IsNativeParamNullString natives
Lets plugins check if some other plugin passed NULL_VECTOR or
NULL_STRING to a native in the native callback.
2017-08-25 23:23:07 +02:00
Peace-Maker
9fa4ed8bac Add IsNullVector and IsNullString natives
Let plugins check if a string or vector passed to a function is their
NULL_VECTOR or NULL_STRING.
2017-08-25 23:22:39 +02:00
Ruben Gonzalez
22033c21f2 Fix CS_GetWeaponPrice returning incorrect weapon prices. 2017-08-25 10:26:28 -04:00
Nicholas Hastings
d705f6a2e1 Update links in README. 2017-08-23 09:52:31 -04:00
Fyren
3d19bfd57e damn it, duck 2017-08-22 14:02:04 -06:00
Timocop
ea6cf26929 Ignore vote actions if target is no longer available (#649) 2017-08-22 20:56:12 +01:00
Maxim Telezhenko
68c00b8ae7 Remove superfluous assignment after delete (#654) 2017-08-22 20:55:04 +01:00
Michael
9af507a322 Remove replicated flag from sourcemod_version (#667) 2017-08-22 20:53:25 +01:00
Ruben Gonzalez
5f9d571e12 Fix trying to use signature function for WeaponIDToAlias on linux. 2017-08-21 15:00:22 -04:00
Ruben Gonzalez
f7d3e44b19 Fix CS:S build 2017-08-21 10:48:54 -04:00
Ruben Gonzalez
a01e9e510c Fix using Q_strcpy instead of Q_strncpy 2017-08-21 10:35:58 -04:00
Ruben Gonzalez
3eb297bee1 Fix cstrike extension natives/forwards due to update 2017-08-21 10:28:59 -04:00
Steve Zaretti
8627c0cbfc Fix CS:GO Reload offset (#660)
* Fix some CS:GO gamedata

I've just tested some of them.

 - Weapon_Drop
 - Reload

 I'm testing Weapon_CanUse in few minutes

* Weapon_CanUse did not change.

* prethink did'nt change either.

* I went too fast. Only weapon vtable changed.
2017-08-19 10:00:04 -04:00
Ruben Gonzalez
cbb5c6d740 Fix Handle buy call 2017-08-18 15:24:17 -04:00
Ruben Gonzalez
955a29a4aa Fix HandleCommand_Buy_Internal param order. 2017-08-18 15:06:20 -04:00
Ruben Gonzalez
1d9ea142c4 Update more CS:GO gamedata 2017-08-18 10:33:41 -04:00
awillinger
cb83a307ec Fix (parts of) CS:GO gamedata (#656)
* Fix SDKTools gamedata (thanks to Rodya)

* Fix CStrike Linux gamedata

* Fix keys

* Fix keys #2

* Adjust Windows offsets as well

* Update CommitSuicide (from Bara)
2017-08-18 14:06:31 +01:00
Asher Baker
902cae595b Include function name in cstrike ext error messages 2017-08-18 13:00:50 +01:00
shavit
b7b422f046 Removed gender from nomination changed translation phrase. (#653) 2017-08-15 06:53:48 +01:00
Asher Baker
01c6bb8c6f Add an explanatory note to GetSteamAccountID 2017-08-12 13:04:26 +01:00
Nicholas Hastings
aeb52d4f45 Trigger build for hl2sdk-csgo update. (fixes #648). 2017-08-06 10:37:31 -04:00
David Anderson
41bf281f1d Merge pull request #647 from alliedmodders/revert-606-null_natives
Revert "Add natives to check for NULL_VECTOR and NULL_STRING"
2017-08-03 17:13:51 -07:00
Asher Baker
11aab699a5 Revert "Add natives to check for NULL_VECTOR and NULL_STRING" 2017-08-04 00:44:47 +01:00
Nicholas Hastings
1924da3527 Update Contagion tempents gamedata. (Fixes #642) 2017-07-28 14:12:28 -04:00
Asher Baker
2e6d02ad52 Fixup types can include additional flags in the high bytes 2017-07-27 19:31:20 +01:00
Asher Baker
e4047c3f87 Merge pull request #606 from peace-maker/null_natives
Add natives to check for NULL_VECTOR and NULL_STRING
2017-07-25 19:19:26 +01:00
Nicholas Hastings
fa1d4ec5d6 Merge branch 'master' of https://github.com/alliedmodders/sourcemod 2017-07-23 09:03:12 -04:00
Nicholas Hastings
bcfdef0171 Trigger build for hl2sdk-insurgency update. 2017-07-23 09:02:48 -04:00
Peace-Maker
60320cd845 Cleanup CForward::Execute using a helper function
Flatten out the nesting a bit.
2017-07-22 23:08:31 +02:00
peace-maker
8840ce905d Update to latest SourcePawn (#639) 2017-07-18 12:48:39 +01:00
Nicholas Hastings
fd87cb6b23 Clear cached IClient ptr on disconnect (Fixes #637). 2017-07-08 08:25:23 -04:00
Nicholas Hastings
29d1187434 Cache created entities by reference instead of index in SDKHooks (#634)
Fixes #663.
2017-07-06 13:33:34 -04:00
Nicholas Hastings
fdac8a1677 Fix KeyValues.SetUInt64 truncating value (#635). 2017-07-06 13:11:01 -04:00
Arthurdead
44c744b8fd Add native to get gpGlobals->frametime (#629) 2017-06-26 11:18:12 +01:00
Nicholas Hastings
7f71f43c2e Another oops-fix for SDK 2013 mods.
Thanks @Ne3tCode
2017-06-24 08:49:36 -04:00
Nicholas Hastings
16d7e39b57 Oops. Fix non-bot IClient lookups for older SDK 2013 mods. 2017-06-23 14:43:39 -04:00
Nicholas Hastings
9a6900a0ba Don't let bots bypass the kick queue. It's not always safe. 2017-06-23 14:43:39 -04:00
Nicholas Hastings
e762c2ee56 Add support for IClient lookups on SDK 2013 mods with new enough engine. 2017-06-23 14:43:39 -04:00
Nicholas Hastings
c31eaa01a3 Cache player IClient pointer on connect. 2017-06-23 14:43:39 -04:00
Nicholas Hastings
338fdb37f6 Switch to C++11 class initializers for CPlayer. 2017-06-23 14:43:39 -04:00
Nicholas Hastings
79970ca5fa Update CS:GO InfoChanged offset. 2017-06-21 14:40:42 -04:00
Nicholas Hastings
bcae547365 Trigger build. 2017-06-21 13:14:57 -04:00
Nicholas Hastings
f7434cdae1 Trigger build for hl2sdk-sdk2013 change. 2017-06-21 08:42:12 -04:00
Ruben Gonzalez
b9fd586f2f Update CS:GO CBaseClient related gamedata. 2017-06-21 07:37:04 -04:00
Nicholas Hastings
e6e54813bb Trigger build against latest hl2sdk-tf2 update. Fixes #624) 2017-06-16 08:10:16 -04:00
Nicholas Hastings
328fa3b430 Merge branch 'master' of https://github.com/alliedmodders/sourcemod 2017-06-15 18:28:10 -04:00
Nicholas Hastings
78a2dec19e Updated more KreedzClimbing gamedata. 2017-06-15 18:26:06 -04:00
Ruben Gonzalez
f413ea7f4b Merge pull request #623 from alliedmodders/CSWeaponDrop-change
Use the same weapon drop function in CS:GO as in CS:S
2017-06-12 15:49:58 -04:00
Ruben Gonzalez
2f0272f864 Use the same weapon drop function in CS:GO as in CS:S 2017-06-12 08:39:27 -04:00
Nicholas Hastings
a984e23bf6 Update KreedzClimbing gamedir. 2017-06-08 12:44:59 -04:00
Nicholas Hastings
2acf5f85cd Fix ICommandLine lookup on Linux for Insurgency and Day of Infamy. 2017-05-28 08:29:38 -04:00
Ruben Gonzalez
fc1da58040 Merge branch 'master' of github.com:alliedmodders/sourcemod 2017-05-28 07:16:45 -04:00
Ruben Gonzalez
b3a89b70b5 Update CS:GO gamedata fixes #616 2017-05-28 07:16:01 -04:00
Duko
8753e58d7f Gamedata cleanup. 2017-05-26 10:21:24 -04:00
Ruben Gonzalez
ae0ece411e Fix CS:GO gamedata. 2017-05-24 10:42:22 -04:00
Ruben Gonzalez
b7be7eb44e Update CS:GO gamedata 2017-05-24 09:10:12 -04:00
Ruben Gonzalez
946150c8a2 Merge branch 'master' of github.com:alliedmodders/sourcemod 2017-05-24 08:41:53 -04:00
Ruben Gonzalez
9ebea1cdac Update CS:GO gamedata. 2017-05-24 08:41:30 -04:00
Duko
27b4f9538a Disable nextmap on Alien Swarm: Reactive Drop.
Bug: Disconnects players on changelevel
https://steamcommunity.com/app/563560/discussions/2/135509124600714346/
2017-05-20 07:23:27 -04:00
Duko
4ce13e9cbd Add gamedata for Alien Swarm: Reactive Drop. 2017-05-20 07:23:27 -04:00
Nicholas Hastings
7006533409 Update Kreedz Climbing gamedata. 2017-05-14 16:41:00 -04:00
Ruben Gonzalez
001503c85f Update CS:GO windows gamedata 2017-05-13 12:13:30 -04:00
Ruben Gonzalez
1831449e81 Update CS:GO gamedata for windows. 2017-05-13 08:44:25 -04:00
Ruben Gonzalez
cd530679bd Update CS:GO windows gamedata. 2017-05-12 21:24:11 -04:00
peace-maker
1351df4260 Add OnPlayerRunCmdPost forward (#591)
* Add OnPlayerRunCmdPost forward

Allow plugins to catch the values that are actually used by the game
after some eventual changes by other plugins.

* Add |const| qualifier to arrays in OnPlayerRunCmdPost forward
2017-05-09 15:16:05 +01:00
Peace-Maker
de42dfc783 Add Call_PushNullVector and Call_PushNullString
Be able to push NULL_[VECTOR|STRING] to a forward or direct function call.
The callee can check the parameter using the IsNullVector/IsNullString natives.
2017-05-04 22:56:31 -06:00
peace-maker
ed42d2feea Add missing parameter to DataPack.IsReadable (#603) 2017-04-30 13:49:18 -04:00
Nicholas Hastings
0a81a28b07 Add contributing guidelines. 2017-04-29 12:54:00 -04:00
Mohammad Ghasembeigi
c0ec537f29 Fix typo in file.inc include (#602) 2017-04-28 06:47:09 -04:00
Nicholas Hastings
ba81b5b2a5 Force build for hl2sdk-csgo update. 2017-04-26 06:30:56 -04:00
Nicholas Hastings
3671a69b9d Force build for hl2sdk-csgo update. 2017-04-25 21:57:16 -04:00
Nicholas Hastings
6a77e04a8e Fix default value always being when calling ParmValue(string,string). 2017-04-22 21:28:44 -04:00
Nicholas Hastings
8401ca3269 Add gamedata for Alien Swarm: Reactive Drop. 2017-04-22 10:31:41 -04:00
Michael Flaherty
a36dafb906 Add PrintToConsoleAll (#601) 2017-04-18 07:29:47 -04:00
Asher Baker
e880471296 Update blacklist.plugins.txt 2017-04-11 13:00:21 +01:00
Kyle Sanderson
e987cf6bfc Change CHalfLife2::GetMapDisplayName to always check for string substitutions. (#596) 2017-04-03 20:28:10 -04:00
Nicholas Hastings
7bb78e53c6 Update Day of Infamy gamedata. 2017-03-27 15:42:56 -04:00
Nicholas Hastings
99f7ee0588 Update Empires gamedata (supercedes #599). 2017-03-26 11:04:52 -04:00
Steve Zaretti
705ad3bcfc Fixed typo on previous PR (#600)
#598
2017-03-25 14:48:38 -04:00
Ruben Gonzalez
2febfae906 Update GDC symbols.txt (NPOTB). 2017-03-25 13:27:26 -04:00
Ruben Gonzalez
2db2af9343 Fix GDC's Linux SIg offset checking (NPOTB). 2017-03-25 09:29:45 -04:00
Ruben Gonzalez
8e813109a2 Updated CS:GO gamedata. 2017-03-25 09:03:08 -04:00
Ruben Gonzalez
8a6889663d Fix CS:GO gamedata. 2017-03-24 20:15:41 -04:00
Steve Zaretti
aee82c9be4 HUD is now supported on CSGO (#598)
* HUD now supported on CSGO

https://forums.alliedmods.net/showthread.php?t=295215

* Update common.games.txt

went a bit too fast
2017-03-20 07:23:53 -04:00
Nicholas Hastings
a5d364be49 Merge branch 'tf2-toolchainbeta' 2017-03-14 20:04:43 -04:00
FlaminSarge
3f21fa4b39 Update sm_map behavior to better reflect FindMap/GetMapDisplayName results (#588)
* Update sm_map to use GetMapDisplayName
Increase map name buffer sizes to PLATFORM_MAX_PATH

* Update sm_setnextmap to use ShowActivity2
2017-03-13 15:52:37 -07:00
peace-maker
0961e5dde3 Fix crash when accessing gamerules during mapchange (#593)
If the gamerules proxy entity doesn't exist, don't try to generate the
reference for it.
2017-03-11 08:54:38 -08:00
Ruben Gonzalez
89c4be525b Ignore replay and sourcetv in @spec targeting. (#595) 2017-03-11 16:12:43 +00:00
Nicholas Hastings
1135f9024a Fix error when configuring for csgo SDK build on VS 2017. 2017-03-11 09:28:24 -05:00
Nicholas Hastings
9924a28acf Fix AllowClLanguageVar setting being ignored in CS:GO. 2017-03-05 17:08:25 -05:00
Ross Bemrose
8ad5862461 Make CS:GO recognize both / and \ for GetMapDisplayName (#592) 2017-03-04 08:59:25 -05:00
Peace-Maker
b67da15b5b Add IsNativeParamNullVector and IsNativeParamNullString natives
Lets plugins check if some other plugin passed NULL_VECTOR or
NULL_STRING to a native in the native callback.
2017-03-03 11:47:03 -07:00
Peace-Maker
c1888c2d05 Add IsNullVector and IsNullString natives
Let plugins check if a string or vector passed to a function is their
NULL_VECTOR or NULL_STRING.
2017-03-03 11:45:39 -07:00
theSaint92
9d932b47fd rockthevote.sp - RoundToFloor() -> RoundToCeil() (#590)
The reason of update is described here https://forums.alliedmods.net/showthread.php?p=2499471
2017-02-28 23:05:00 +00:00
Nicholas Hastings
25af750af0 Update TF2 gamedata. 2017-02-20 19:30:07 -05:00
Benoist3012
08238a8036 Add FireEntityOutput native. (#587)
* AcceptEntityOutput native

* define fix

* MSVC fix and renamed native

* Added requested changes.

* tab/space fix
2017-02-15 19:29:43 -05:00
Nicholas Hastings
61f46845bd Update Insurgency gamedata. 2017-02-09 18:02:22 -05:00
Nicholas Hastings
9aec0b23dd Update FoF gamedata. 2017-02-09 18:02:05 -05:00
peace-maker
86363dd3ec Add ADT array blocksize getter (#578)
Add GetArrayBlockSize and GetStackBlockSize and equivalent properties to
the methodmaps to get the blocksize the array or stack was created with.

Useful when getting array handles from other plugins you didn't create
yourself.
2017-02-09 19:26:14 +00:00
Michael Flaherty
23feb54f6a Update Plugin Blacklist (#574)
* Update Blacklisted Plugins

Sourceless edit of a public plugin being distributed

https://board-tr.nitrado.net/index.php?page=Thread&threadID=22197

* Close comment (oops)
2017-02-09 19:21:00 +00:00
Asher Baker
55e463426d Update blacklist.plugins.txt 2017-02-09 19:07:25 +00:00
peace-maker
0743b757f6 Fix regression with GetEntPropEnt always returning -1 (#584)
Regression in #583

The `CBaseHandle *` was compared to a `IHandleEntity **` always failing
instead of comparing the actual base handles.

Fixes a small typo in MatchTypeDescAsInteger too, where a FIELD_CUSTOM
could fall through badly.
2017-02-09 07:43:15 -05:00
Nicholas Hastings
af9852a68f Add support for getting and setting output variables with Get/SetEntProp*. 2017-02-07 07:52:00 -05:00
Nicholas Hastings
113a4a55c6 Fix incorrect bit size given for vectors with FindDataMapInfo. 2017-02-07 07:52:00 -05:00
Nicholas Hastings
5e4a69def6 Update GDC's symbols.txt. 2017-02-06 08:11:01 -08:00
Nicholas Hastings
6e79114dee Update GDC's symbols.txt. 2017-02-06 07:58:57 -08:00
Nicholas Hastings
04055c411e Fix startup crash on CS:GO caused by PR #514 2017-02-06 08:25:51 -05:00
WildCard65
90b3df1181 Add 2 CSGO gamerules netprops to CSGO blocklist if FollowCSGOServerGuidelines is enabled. (#514)
* Add m_bIsValveDS and m_bIsQuestEligible

* Fix compile
2017-02-04 08:18:58 -05:00
peace-maker
9e27a867dd Fix typo in menu manager drawing no spacer (#581)
The "Back" slot was hidden even if the page had a "Next" button. Draw
the spacer correctly!
2017-02-04 08:16:27 -05:00
David Anderson
7239f1d00a Merge pull request #582 from alliedmodders/update-sp
Update to the latest SourcePawn.
2017-02-03 23:12:58 -08:00
David Anderson
613838626e Update to the latest SourcePawn. 2017-02-03 22:45:47 -08:00
Nicholas Hastings
5118ea621d Update Linux CS:GO TerminateRound gamedata. 2017-02-03 23:37:02 -05:00
peace-maker
ea8fdd8fbb Fix crash when a database transaction fails (bug 6531) (#577)
If one of the queries fails in a transaction, the DBI system would only allocate an array of the size of the amount of all the successful queries before the failed one. It writes data for all the queries though effectively writing past the array bounds leading to heap corruption.

Create the right sized array!
2017-01-22 22:27:31 -08:00
Kyle Sanderson
f9ec1484f8 Update SourcePawn Module to c687974f5451b9d312141bfa020f465bd8bf96aa . 2017-01-21 18:05:54 -08:00
Nicholas Hastings
c7f413f1b0 Sanitize servercfgfile and lservercfgfile values with sm_cvar (bug 6579). 2017-01-20 15:29:25 -05:00
GoD-Tony
3fd7b29d64 Fix GDC's Linux sigscanning (#576)
The pointer returned by dlopen is not inside the loaded librarys memory region.
2017-01-20 10:13:31 -05:00
GoD-Tony
a0f060f000 Update CS:GO TerminateRound gamedata (#575) 2017-01-20 07:33:42 -05:00
WildCard65
fd399b9b4b Fix memory leak in Regex extension. (#572)
* Fix memory leak in Regex extension.

"x" is never deleted when compile fails.

* Handle handle allocation failures.

Handle allocation failures also result in memory leaks.

* Fix typo.
2017-01-11 21:25:46 -05:00
Nicholas Hastings
ad3588d0aa Use newer MM:S api for Ep1/Original engine. (#548)
* Use newer MM:S api for Ep1/Original engine.

* Remove doubled FILENAME_1_6_EP1 define.
2017-01-11 21:25:00 -05:00
Nicholas Hastings
d9312799c3 Allow direct event FireToClient if broadcast disabled.
Event.FireToClient should not care whether or not broadcasting
is enabled for the event since we're already intentionally not
broadcasting.
2017-01-03 20:31:40 -05:00
Nicholas Hastings
cb39030cce Don't check handle ownership on Event.FireToClient
The handle does not get mutated here, so it is safe. Since we
don't currently support cloning event handles or copying events,
this also facilitates the only easy way of firing an existing game-
created event to a client.
2017-01-03 20:31:40 -05:00
Nicholas Hastings
0aa11374d8 Fix some gamedata issues.
"engine" and "game" were in the same #supported key in places, where
we wanted either to match, rather than both match.
2016-12-26 16:13:38 -05:00
Max Maton
0b7d99f03d Send the complete TextMsg usermsg (#571)
The source 2013 handler for TextMsg expects five strings in the message here: https://github.com/ValveSoftware/source-sdk-2013/blob/master/mp/src/game/client/hud_chat.cpp#L124

Because sourcemod doesn't send the last four strings along each message sent from sourcemod triggers an assert if the game is not built with RELEASE.
2016-12-25 17:33:18 -08:00
Nicholas Hastings
47d22a3051 Allow CStrike ext to load on CS:GO "mods".
They theoretically cannot have any binary changes since there is no
real SDK, so it should be compatible.
2016-12-25 08:31:39 -05:00
Nicholas Hastings
600f7e2342 Fix gamedata for CS:GO "mods". 2016-12-24 23:28:08 -05:00
Nicholas Hastings
fbe377a53d Limit Black Mesa to 6 max radio menu items. (7+ not bound) 2016-12-13 13:30:18 -05:00
Nicholas Hastings
8a7262afd5 Enable Radio menus for Black Mesa. 2016-12-13 13:23:24 -05:00
iNilo
02fcf37088 Use method-map .Style instead of GetMaxPageItems. (sm_msay patch) (#569) 2016-12-12 10:18:59 -05:00
iNilo
ec455394b4 Change sm_msay behavior to use GetMaxPageItems instead of hardcoded values (#568)
* Fix for CS:GO not showing the sm_msay exit button

Fix for CS:GO not showing the sm_msay exit button

![mSayPanel.CurrentKey = 9](http://i.imgur.com/t8079No.png)

![mSayPanel.CurrentKey = 10](http://i.imgur.com/qxgVoUM.png)

* Someone ate the semicolon

Made a new one

* Uses gamedata to determine the exit button

Uses gamedata to determine the exit button

* GetMenuStyle -> GetPanelStyle
2016-12-12 08:57:29 -05:00
Nicholas Hastings
ee501058fb Fix Panel.Style getter not being bound. 2016-12-12 08:52:26 -05:00
peace-maker
b74573fa12 Fix crash in CloneArray for too large arrays (#566)
If there is not enough memory to clone an array, throw an error instead
of crashing the server.
2016-12-11 20:55:11 -08:00
peace-maker
d3d16a93cf Fix threaded query's result handle access rights (#567)
Plugins were able to close the results handle in the threaded query
callback causing a double free crash. The access rights are setup right
before the handle is created, but weren't used.
2016-12-11 16:35:53 -08:00
Asher Baker
71788e2325 Update blacklist.plugins.txt 2016-12-09 18:36:35 +00:00
Nicholas Hastings
70d81430f8 Add support for more SQLite database open options. (#565)
* Add support for in-memory SQLite databases.

* Add support for opening SQLite databases via file URI.
2016-12-04 11:23:08 -05:00
ErikMinekus
19db7aef46 Fixed description for CharToLower and CharToUpper (#564) 2016-12-04 09:08:13 -05:00
peace-maker
151834a948 Fix case of not calling OnMapTimeLeftChanged in CS:GO (#563)
Round end reasons in CS:GO are +1 from the ones in CS:S. The
CSRoundEnd_GameStart reason for when the OnMapTimeLeftChanged forward
should be called should be one higher than in CS:S.
2016-12-01 17:09:48 -08:00
GoD-Tony
ec9af8feb6 Fix null check when generating signature. (#562) 2016-12-01 08:44:23 +00:00
peace-maker
3e201dd521 Add DETOUR_DECL_* marcos for more parameter counts (#561)
Add more macros for up to 8 parameters, because DETOUR_DECL_MEMBER8 is
the highest one yet.
2016-11-29 14:55:39 -08:00
Nicholas Hastings
152a86f6f4 Fix CS:GO OnGetWeaponPrice forward on Linux. 2016-11-29 11:05:39 -05:00
Nicholas Hastings
93da058dbd Fix innocuous copy/paste error. 2016-11-29 11:05:18 -05:00
Nicholas Hastings
7885d62f03 Add gamedata missing from last commit. 2016-11-29 10:53:04 -05:00
Nicholas Hastings
c4487b74ee Semi-tested fix for CS:GO GetWeaponPrice on Linux. 2016-11-29 10:42:05 -05:00
Nicholas Hastings
90cefa9daf Revert "Update CS:GO GetWeaponPrice gamedata."
This reverts commit f3994ce6dc.
2016-11-29 09:01:33 -05:00
Nicholas Hastings
f3994ce6dc Update CS:GO GetWeaponPrice gamedata. 2016-11-29 08:52:38 -05:00
Nicholas Hastings
2f82ef5ec6 Add CS:GO FindEntityByClassname signature for Linux. 2016-11-29 07:56:48 -05:00
Nicholas Hastings
e2ac0a085e Update Linux IServer gamedata. 2016-11-28 22:20:23 -05:00
Ruben Gonzalez
6290834e2b Update cstrike extension gamedata. 2016-11-28 21:54:24 -05:00
Nicholas Hastings
efa98f6b7f Untested Core, SDKTools, SDKHooks fixes. (CStrike ext fixes pending) 2016-11-28 21:27:53 -05:00
Asher Baker
87b0a8533f Update blacklist.plugins.txt 2016-11-17 23:21:50 +00:00
Nicholas Hastings
7a4a0271ef Trigger build for hl2sdk-bms changes. 2016-11-07 21:03:22 -05:00
Nicholas Hastings
990b45a273 Update TF2 gamedata. 2016-11-02 20:08:26 -04:00
David Anderson
1ff7b72bb0 Merge pull request #558 from peace-maker/suppress_not_runnable
Suppress logging of "Plugin not runnable" errors
2016-10-27 02:57:47 -04:00
Peace-Maker
7907a07686 Update to latest SourcePawn 2016-10-27 00:42:20 -06:00
Peace-Maker
4a8068d1c4 Suppress logging of "Plugin not runnable" errors
SourceMod itself and thirdparty extensions call functions in plugins
without making sure it is runnable. The plugin pausing feature isn't
supported anymore and is set to get nuked #438 which will reduce the
amount of not-runnable error reports.

We can't fix every third party extension, so suppressing the error from
the logs will stop the spam until pausing is removed.

#489 can be reverted after this.
2016-10-26 23:48:56 -06:00
Wliu
6a4500733d Add spacing to compile.sh (#53) 2016-10-24 14:50:24 +01:00
Luki
482a2f2eb5 Add AutoExecConfig native call to basevotes.sp (#535) 2016-10-14 13:17:23 -07:00
Luki
e74b5807a9 Add AutoExecConfig native call to basevotes.sp (#534)
Basevotes convars are missing from sourcemod.cfg and there is no config file for this, so I added AutoExecConfig.
2016-10-14 13:16:45 -07:00
Kyle Sanderson
371e9f2f93 Check multiple engine sources for updated AuthIDs. (#552)
* Check multiple engine sources for updated AuthIDs.
* References are not defined.
2016-10-14 12:44:00 -07:00
Kyle Sanderson
20b7592fcd GetPlayerNetworkIDString isn't alone anymore, we have friends. (#551)
* GetPlayerNetworkIDString isn't alone anymore, we have friends.

Completely speculative CS:GO fix, 50/50, 60/40.

* Preserve existing cycle-saving techniques.
* Style.
2016-10-13 22:14:51 -07:00
Nicholas Hastings
9158d3734e Trigger build against hl2sdk-csgo change. 2016-10-13 21:34:34 -04:00
Nicholas Hastings
6f9776e3f4 Trigger build against hl2sdk-csgo change. 2016-10-13 21:29:15 -04:00
Nicholas Hastings
d5ff829952 Speculative fix for CS:GO GetClientAuthId issue... 2016-10-13 21:21:58 -04:00
Nicholas Hastings
7fda6e412a Don't build for CS:GO on Mac anymore. (Game is 64-bit-only there now). 2016-10-13 20:54:54 -04:00
Nicholas Hastings
273cab1bbf Trigger build for hl2sdk-csgo update. (Fixes crash on player join.) 2016-10-13 20:40:17 -04:00
Ruben Gonzalez
c097bdc9ce Update more tf2 gamedata. 2016-10-12 21:36:29 -04:00
Ruben Gonzalez
da69ae0371 Update tf2 gamedata. 2016-10-12 21:22:48 -04:00
Nicholas Hastings
72ddd865d1 Add note about uninitialized data in ArrayList.Resize / ResizeArray. 2016-10-11 13:45:36 -04:00
Nicholas Hastings
1dd84e3ed3 Update CS:GO InfoChanged gamedata. (Fixes SetClientInfo). 2016-10-07 14:41:53 -04:00
Jonhasacat
fdb80bd9cf Fixed offsets for SetClientName (#547) 2016-10-07 09:41:05 +01:00
Ruben Gonzalez
549fea4b0a Trigger Build 2016-10-06 23:19:09 -04:00
Ruben Gonzalez
0c08b72b5e Update pushbuild.txt 2016-10-06 22:36:29 -04:00
»SoD« XeroX
227e324aa9 Fixed wrong return type in UserMessageToBfRead (#546)
Fixed wrong return type in UserMessageToBfRead
2016-10-06 13:55:27 +01:00
Nicholas Hastings
aae39da235 Update Insurgency gamedata. 2016-10-05 21:07:35 -04:00
Nicholas Hastings
cff585f2a1 Fixed doc on RadToDeg. 2016-10-04 12:42:22 -04:00
Asher Baker
ec7f1727e5 Allow setting multiple chat trigger characters (PR #449, bug 4341, bug 5668)
Special characters only, minus a couple of potentially-problematic characters.

Technically this is a breaking change - but anyone using multi-char triggers is probably crazy anyway and has been driven off by now.
2016-10-04 16:34:42 +01:00
Nicholas Hastings
098a693c1a Fixed return doc on CharToLower, CharToUpper. 2016-10-03 19:35:49 -04:00
Asher Baker
215599b90f Merge PR #489: Do not call functions in paused plugins
This should be reverted when pausing is removed, see PR discussion.
2016-10-03 16:51:45 +01:00
peace-maker
47eb7d60e5 Fix use-after-free crash in SQLite extension (#481)
When the server crashed and the process got terminated, the SqDriver
instance was killed first (e.g. by atexit). SqDatabase tries to access
SqDriver in its destructor.
This patch tells SqDatabase to not use anything from SqDriver anymore
after SqDriver got destroyed.

Next to that, the clientprefs extension relied on the IDatabase pointer
being valid to get the driver pointer. Cache the pointer, so the dbi
system still knows the IDBThreadOperation belonged to the now gone
driver, even after the database object is gone.
2016-10-03 16:31:17 +01:00
Kyle Sanderson
2deaa666f3 Fix erroneous () in DebugReport:: printouts. (#517) 2016-10-03 16:29:51 +01:00
Asher Baker
47dd2870d9 Merge pull request #476 from alliedmodders/query-format
Implement an auto-escaping Format native for SQL query construction
2016-10-03 16:20:01 +01:00
Nicholas Hastings
999f37800c Strip invalid UTF-8 char from end of player names. (#545) 2016-10-02 18:34:27 -04:00
Asher Baker
a54ee12ade Update MakeBleed gamedata 2016-10-01 18:15:41 +01:00
David Anderson
07ba8df977 Merge pull request #544 from alliedmodders/update-amtl
Update to the latest SourcePawn and AMTL.
2016-09-24 17:45:34 -07:00
David Anderson
27e812461f Update to the latest SourcePawn and AMTL. 2016-09-24 16:45:04 -07:00
Nicholas Hastings
29d4ea3245 Trigger build for hl2sdk-tf2 update. 2016-09-21 13:16:43 -04:00
iNilo
f70a3ea297 Typo in OnRemoveBan documentation (#542)
Fix typo in OnRemoveBan documentation
2016-09-17 17:23:59 +01:00
Nicholas Hastings
237db0504c Update GoldenEye:Source gamedata (bug 6529). 2016-09-11 14:51:04 -04:00
Kyle Sanderson
015b9e92b6 Sync AMTL with upstream fixes. (#538) 2016-08-28 14:01:53 -07:00
David Anderson
ab53e580db Merge pull request #537 from peace-maker/cellarray_bridge
Add ICellArray creation/deletion to logic bridge
2016-08-27 18:17:37 -07:00
Peace-Maker
ecbedb7b11 Don't expose CellArrays in ISourceMod to extensions
Don't let extensions have access to the internal implementation of cell
arrays.
2016-08-26 15:09:18 -07:00
Peace-Maker
5b9ae5917b Add ICellArray and create/free in ISourceMod
Add an ICellArray interface to expose the adt_array CellArray class from
logic to core.
Add methods to ISourceMod to create and delete ICellArray instances in
logic.
2016-08-21 21:32:23 +02:00
Nicholas Hastings
f3c454084a Update to latest Sourcepawn for fixens. 2016-08-19 10:22:23 -04:00
Nicholas Hastings
94383d995d Fix building of MySQL DBI extension on VS 2015+. 2016-08-18 14:20:37 -04:00
Ruben Gonzalez
51a6b9ce30 Update CS:GO gamedata for latest update. 2016-08-06 17:30:18 -04:00
Nicholas Hastings
a25e3755db Fix typo in updated Dino D-Day gamedata. 2016-08-06 13:34:41 -04:00
Nicholas Hastings
0707f14c7a Update Dino D-Day gamedata.
(Piggy-backing off of Blade Symphony now instead of Alien Swarm.
They switched to Portal 2 engine so detects as Blade Symphony, and
both are pretty vanilla at the engine level.)
2016-08-06 10:51:50 -04:00
Ruben Gonzalez
4b52a7e531 Update Insurgency gamedata. 2016-08-02 16:13:30 -04:00
Ruben Gonzalez
f2751815be Fix CS:GO signature for conflicts with detours. 2016-08-02 12:11:38 -04:00
Ross Bemrose
988d023e89 Fix /nominations returning Plugin_Continue (#532) 2016-07-31 13:16:38 -04:00
Luki
f06bdc9121 Add expanded documentation for sm_reserve_type (#531)
There is no information about sm_reserve_type 2 in the cfg file, even though reserve type 2 exists in the plugin and on the wikia.
2016-07-27 12:56:15 -07:00
David Anderson
a7f5fb7a08 Fix Linux build. 2016-07-26 14:46:58 -07:00
David Anderson
61e958e679 Merge pull request #529 from peace-maker/optional_natives
Keep optional natives optional after reloading
2016-07-26 12:59:32 -07:00
Nicholas Hastings
919a1e7bb9 Fix typo in DoI SlapSound13. 2016-07-26 11:15:28 -04:00
Nicholas Hastings
56585fc32a Add preliminary gamedata for Day of Infamy. 2016-07-26 08:26:26 -04:00
David Anderson
57229aac91 Merge pull request #530 from alliedmodders/new-amtl
Update to SourcePawn 1.9 and the latest AMTL.
2016-07-26 01:43:52 -07:00
David Anderson
3cccfc15da Update to SourcePawn 1.9 and the latest AMTL. 2016-07-26 01:36:35 -07:00
Nicholas Hastings
7008a566a8 Redownload GeoIP data if file size is 0, regardless of file modified time.. 2016-07-24 08:26:00 -04:00
Nicholas Hastings
100ddd6724 Trigger build. 2016-07-22 10:26:58 -04:00
Peace-Maker
2c8614c639 Keep optional natives optional after reloading
Bug 6518

Starting from no plugins loaded, after the final step of the following,
basetriggers will be marked as errored because mapchooser is missing:

Load basetriggers
Load mapchooser
Unload mapchooser
Load mapchooser
Unload mapchooser

We lose the SP_NTVFLAG_OPTIONAL when removing a WeakNative. The
__pl_mapchooser_SetNTVOptional() is only called in basetriggers when it
is loaded. It adds the OPTIONAL flag to the mapchooser natives the
basetrigger plugin uses.
When mapchooser is loaded, the native is overwritten and the OPTIONAL
flag consumed (WeakNative registered), but not preserved. Later when
mapchooser is unloaded the WeakNative is removed in
CNativeOwner::UnbindWeakRef, but the OPTIONAL flag isn't added again.
The next time mapchooser is loaded, the natives aren't optional anymore
and will cause a real dependency.

The change in ShareSys isn't needed to fix the error, but is included to
keep the SP_NTVFLAG_OPTIONAL flag consistent.
2016-07-21 01:52:47 +02:00
David Anderson
a34555c45d Merge pull request #527 from alliedmodders/fix-new-sp
Fix syntax for SourcePawn update.
2016-07-09 12:28:43 -07:00
David Anderson
adba0560d7 Fix syntax for SourcePawn update. 2016-07-09 12:24:18 -07:00
David Anderson
1b30e78db3 Update to the latest AMTL. 2016-07-09 12:16:17 -07:00
Nicholas Hastings
cb7eeef014 Remove TFHoliday_SpyVsEngyWar - no longer exists. 2016-07-08 15:44:49 -04:00
Nicholas Hastings
fc9aa50f3c Update TF2 "holiday" gamedata. 2016-07-08 15:44:16 -04:00
Nicholas Hastings
f268fddc3c Update TF2 gamedata. 2016-07-07 19:58:15 -04:00
Asher Baker
3152e7f43f Force build for CS:GO CUserCmd mouse vector fix 2016-07-03 01:04:02 +01:00
Nicholas Hastings
a2ceb8f7d5 Trigger build for hl2sdk-csgo update. 2016-06-25 07:36:34 -04:00
David Anderson
9db8c4af3e Merge pull request #524 from alliedmodders/rm-halfup
Remove half-up rounding.
2016-06-22 16:11:18 -04:00
David Anderson
34dedcaab1 Remove half-up rounding. 2016-06-22 12:54:36 -07:00
Asher Baker
58c00f4487 Download Clang from SourceMod site (#523)
Also switch to Clang 3.8
2016-06-20 17:12:58 +01:00
peace-maker
f425236bac Increase topmenu display buffer size (#520)
The buffer for menu options was 64 chars. That limit can easily be
reached by some utf8 string which would get truncated. Double the buffer
size to 128 chars.
2016-06-20 16:03:54 +01:00
Luki
023a3ca056 Change behaviour for mass renaming (#521)
Append number instead of randomizing when renaming multiple players.

Before the change:
sm_rename @all "Random Name" - this would rename everyone but the names would be randomized (random characters and numbers)

After the change:
sm_rename @all "Random Name" - this would rename everyone to: Random Name 1, Random Name 2, Random Name 3 ...  etc.

Description:
sm_rename can only rename 1 player at a time, when you specify a name. If you use this command on multiple players (like sm_rename @bots "A random bot"), their names get randomized(just like when you dont specify a name). So I propose this change, so you can rename multiple people.

PS:The funny thing is that there was a comment in the code about not wanting everyone to have a same name, but sm_rename doesnt a have check for this so you could use sm_rename to rename everyone, one by one, using the same name.
2016-06-20 13:24:36 +01:00
Nicholas Hastings
34a0cb170e Update FoF gamedata. 2016-06-16 16:15:48 -04:00
Nicholas Hastings
5e4ee1b849 Update CS:GO gamedata. 2016-06-16 16:14:36 -04:00
Nicholas Hastings
f668b3fe6c 🐍🐍🐍🐍🐍🐍🐍🐍🐍🐍🐍🐍 2016-06-11 12:43:04 -04:00
Nicholas Hastings
f12924458f Merge branch 'vs2015' 2016-06-11 12:14:12 -04:00
Nicholas Hastings
857f5fcced Add PowerShell version of checkout-deps script for Windows (NPOTB). 2016-06-11 11:17:29 -04:00
Nicholas Hastings
4eb1e8a4b0 Fix float unary minus operator not functioning properly after PR #510. 2016-06-09 21:36:46 -04:00
Nicholas Hastings
0f96a28cca Use VSERVERTOOLS003 in Nuclear Dawn if server has it available. 2016-06-08 12:32:20 -04:00
Fyren
4d8e76202d Merge pull request #518 from alliedmodders/UTIL_ReplaceAll-fix
Fix UTIL_ReplaceAll not properly tracking length (bug 6472)
2016-06-06 16:40:17 -06:00
Fyren
e356758743 Merge pull request #516 from alliedmodders/scheduledpluginreloads
Better plugin reloads.
2016-06-06 16:29:07 -06:00
Fyren
4e654704dc Slightly better handling of plugin reloading. 2016-06-06 22:26:34 +00:00
Fyren
1790033458 Fix UTIL_ReplaceAll not properly tracking length. 2016-06-06 06:29:53 +00:00
Nicholas Hastings
e3d7a047bd Fixed varint sendprops being treated improperly in CS:GO. 2016-06-05 11:03:18 -04:00
Nicholas Hastings
a67c54a67c Bump version number. 2016-06-05 10:10:07 -04:00
ErikMinekus
b9f7f20046 Fixed return doc spacing for GetGameFolderName (#515) 2016-05-31 07:34:54 -04:00
Nicholas Hastings
c42f73b66c Update more Insurgency gamedata. 2016-05-27 09:33:20 -04:00
Nicholas Hastings
5a2bc4479d Update Insurgency gamedata. 2016-05-26 13:43:07 -04:00
Nicholas Hastings
31928e6282 Fix late/incorrect calls to TR_GetEntityIndex potentially causing crash. (#513) 2016-05-21 14:44:00 -04:00
Nicholas Hastings
9b3b2eb23e Fix comment and reduce branching in TF2_IsPlayerInCondition. 2016-05-21 12:55:47 -04:00
Nicholas Hastings
e127a55b0a Clarified func doc for some edict/entity funcs. 2016-05-21 12:53:55 -04:00
Nicholas Hastings
b7223932d2 Fix some funcommands gamedata for CS:GO.
The base SoundFinal and SoundBoom files don't exist there.
2016-05-21 12:53:27 -04:00
ErikMinekus
542bb59978 Update large includes for transitional syntax #2 (#511) 2016-05-21 09:16:49 -04:00
ErikMinekus
f91d659c6f Update large includes for transitional syntax #1 (#510) 2016-05-21 08:52:43 -04:00
ErikMinekus
7451257578 Update small includes for transitional syntax (#509) 2016-05-20 15:56:21 -04:00
Nicholas Hastings
d8835a426f Update FoF gamedata. 2016-05-20 09:53:43 -04:00
Nicholas Hastings
5edc46c994 Don't enable FileExists hook (SendFile forward) on TF2 servers with Replay. (#512)
It will crash. See PR #493 for details.
2016-05-19 19:11:28 -04:00
Kyle Sanderson
57c6e09fcf Merge pull request #493 from alliedmodders/tfreplaycrash
Only hook IBaseFileSystem::FileExists if we're also hooking INetChannel
2016-05-19 15:23:05 -07:00
Nicholas Hastings
626ee9ac65 Update more BM:S gamedata and trigger build against SDK change. 2016-05-16 17:52:38 -04:00
Nicholas Hastings
59191486b6 Update BM:S gamedata. 2016-05-15 09:16:09 -04:00
Nicholas Hastings
f645ca0daf Update FoF gamedata. 2016-05-14 08:01:10 -04:00
Nicholas Hastings
20c9815619 Add support for sending gameevent to specific client. (#505) 2016-05-12 22:15:23 -04:00
Nicholas Hastings
98e8f70424 Remove some unused gamedata. 2016-05-11 15:16:48 -04:00
ErikMinekus
6d9f46e983 Update fun plugins for transitional syntax (#508) 2016-05-11 10:56:12 -04:00
ErikMinekus
d9fb0ba64e Update base plugins for transitional syntax (#507) 2016-05-11 10:44:58 -04:00
ErikMinekus
e8734ccf28 Update small plugins for transitional syntax (#506) 2016-05-11 09:32:34 -04:00
Nicholas Hastings
11b4320204 Fix potential crash on plugin load when a required library is not found. 2016-04-27 10:49:39 -04:00
ErikMinekus
fb2117137e Update basebans and SQL admins plugins for transitional syntax (#484) 2016-04-27 09:34:22 -04:00
Maxim Telezhenko
730a9a4a40 Transitional Syntax for reservedslots.sp (#501) 2016-04-26 23:19:53 -04:00
Nicholas Hastings
40f2512317 Remove support for Source 1 Dota 2. (#496) 2016-04-26 23:18:47 -04:00
FlaminSarge
6dc602ad7c Update TFCond and tf2_stocks enums (#499)
* Update tf2_stocks DmgCustom and TFWeapon defines

* Update tf2 TFCond defines
2016-04-26 23:18:34 -04:00
Nicholas Hastings
b5876bdd33 Allow Plugin_Changed return on event PreHooks to not block. (#503)
This avoids issues from confusion that users have, returning Plugin_Changed
after altering event data, when Plugin_Changed isn't required and wasn't supported
in that scenario, and instead acted like Plugin_Handled.
2016-04-26 23:18:00 -04:00
Nicholas Hastings
29a5daab98 Allow support for running on filesystems that use 64-bit inodes on Linux. (#502)
Most supported games don't even support this case, but at least CS:GO does. WIthout
this fix, some filesystem calls can fail, or in the case of readdir, fail to return all/any files.
This was first observed when using an XFS-formatted volume on CentOS 7 x64.
2016-04-26 23:17:36 -04:00
Nicholas Hastings
ed46ca3328 Add support for retrieving game server Steam Id (bug 6404). (#495) 2016-04-26 23:17:08 -04:00
Kyle Sanderson
e6ec89d145 Change checkout-deps to use tls for mysql.
http://cdn.mysql.com -> https://cdn.mysql.com
2016-04-15 19:10:23 -07:00
Alexander Georgievskiy
b196d3e3c0 http://cdn.mysql.com -> https://cdn.mysql.com 2016-04-16 00:15:40 +03:00
Nicholas Hastings
ebb5607bd4 Really fix FollowCSGOServerGuidelines setting being ignored in SDKTools (always on) (bug 6480). 2016-03-30 15:59:51 -04:00
Nicholas Hastings
416abd81a1 Add support for compiling with VS2015. 2016-03-30 08:56:27 -04:00
Nicholas Hastings
c536a43914 Merge pull request #494 from akowald/gamerules-edictstate
Always send changes when using the GameRules_SetProp* natives.
2016-03-25 07:46:27 -04:00
akowald
283bdad552 Makes sending the change the default behavior with the GameRules_Set* natives. 2016-03-25 00:43:39 -04:00
Nicholas Hastings
0c8e6e2918 Fix FollowCSGOServerGuidelines setting being ignored in SDKTools (always on). 2016-03-21 15:29:48 -04:00
Kyle Sanderson
8924a9744e Only hook IBaseFileSystem::FileExists if we're also hooking INetChannel::SendFile or INetChannel::ProcessPacket.
This works around a TF Replay SourceHook crash that Johns was seeing when using 1.8.
SourceHook is not thread-safe at the time of this writing.
2016-03-20 14:07:08 -07:00
Nicholas Hastings
5815e49d93 Merge pull request #491 from alliedmodders/travis-clang-3.7
Update TravisCI build to use Clang 3.7.
2016-03-18 11:19:56 -04:00
Nicholas Hastings
70bc24218f Update TravisCI build to use Clang 3.7. 2016-03-18 08:31:01 -04:00
Peace-Maker
4f4903a05e Don't try to call functions in paused plugins
This avoids spam of "Plugin not runnable" exceptions on shutdown or
plugin unload.

When re/unloading a plugin which has other ones depending on it, like
the adminmenu, It pauses the depending plugins putting them in an
"Depends on plugin: %s" error state. ForwardSys doesn't remove them from
the forward lists on pause, specially the global forwards, and still
tries to call all the global forwards like OnPlayerRunCmd and
OnLibraryAdded etc. on the paused plugins. Executing functions in paused
runtimes has been ignored in the VM before introducing the "Exception"
mechanism, but now they're all logged.

This adds checks to make sure the plugin is runnable before calling a
function. (Stolen from #438)
2016-03-14 13:24:23 +01:00
David Anderson
f7bb423f06 Update to the latest SourcePawn and AMTL. 2016-03-13 16:29:11 -07:00
Nicholas Hastings
19bcc8417d Merge pull request #486 from alliedmodders/csgo-safety
Add initial version of safety checks for CS:GO to attempt to avoid user GSLT bans.
2016-03-02 15:26:34 -05:00
Nicholas Hastings
b65de29c92 Add initial version of safety checks for CS:GO to attempt to avoid user GSLT bans. 2016-03-02 15:25:01 -05:00
David Anderson
7bd1ed2339 Merge pull request #477 from 2m/wip-fix-sample-extension-2m
Fix compilation of sample extension
2016-02-29 18:12:15 -05:00
David Anderson
a7c7e72004 Merge pull request #485 from peace-maker/plugin_unloading
Fix scheduled plugin unloading
2016-02-29 10:53:26 -05:00
Peace-Maker
df59fd5b0e Fix scheduled plugin unloading
When unloading a plugin no plugin is allowed to execute code. There's
been some flawed logic in the scheduling, leading it to bail out if the
plugin was marked for scheduled unloading..

Also change the "error" message of `sm plugins unload` to something
nice.
2016-02-29 16:40:24 +01:00
Kyle Sanderson
0d80d3c57c Merge pull request #482 from peace-maker/ext_deps_name
Fix printing dependent extension name on unload
2016-02-27 15:00:35 -08:00
Peace-Maker
060f63e9db Fix printing dependent extension name
Typo which will print the name of the extension being unloaded instead
of the one which would be unloaded as well because of it.
2016-02-27 21:22:09 +01:00
Asher Baker
e243de0538 Merge pull request #480 from iNilo/patch-1
Add missing @error annotation to GetClientSerial
2016-02-25 14:17:57 +00:00
iNilo
11253eae1c GetClientSerial does not have @error documentation
Native "GetClientSerial" reported: Client index 0 is invalid
2016-02-25 15:06:23 +01:00
Nicholas Hastings
c81e1865e0 Merge pull request #479 from TheCreeper/master
Add support for EmpiresMod to mapchooser plugin.
2016-02-22 17:12:07 -05:00
TheCreeper
39d9f4da3f Be consistent. 2016-02-22 21:15:38 +00:00
TheCreeper
6d5dd40875 Add support for Empires to mapchooser. 2016-02-22 21:10:34 +00:00
Nicholas Hastings
051e7cf320 Update Empires gamedata. 2016-02-20 23:32:35 -05:00
Martynas Mickevičius
37210c9ef1 Fix compilation of sample extension. 2016-02-20 03:27:49 +02:00
Nicholas Hastings
3215e25318 Update TF2 gamedata. 2016-02-19 10:10:59 -08:00
Ruben Gonzalez
9d72f0b335 Update CS:GO gamedata for cstrike extension. 2016-02-18 11:16:05 -05:00
Ruben Gonzalez
803c6b0a82 Update TerminateRound detour comment's 2016-02-18 11:15:39 -05:00
Nicholas Hastings
4b04b8d51e Enable ShowMenu and HudMsg for KreedzClimbing. 2016-02-15 14:58:48 -05:00
Asher Baker
b239430247 Merge pull request #458 from stickz/patch-5
Move repeated code in reserved slots plugin to a helper function
2016-02-15 17:11:39 +00:00
Asher Baker
700ec92a9a Implement an auto-escaping Format native for SQL query construction 2016-02-15 15:05:16 +00:00
Asher Baker
272655f340 Changed AddString to be failable 2016-02-15 14:57:56 +00:00
Asher Baker
7c3bcc9c25 Add missing buffer size check to SQLite QuoteString impl 2016-02-15 14:19:11 +00:00
Asher Baker
1ff13c59cf Move the guts of Format to a helper function 2016-02-15 12:49:22 +00:00
Asher Baker
936bdc47f0 Add argument index to format error messages 2016-02-15 10:20:08 +00:00
Asher Baker
9008705b9d Pass format flags down to AddString 2016-02-15 10:16:14 +00:00
Asher Baker
886c358e91 Renumber format flags for sanity 2016-02-15 10:09:48 +00:00
Kyle Sanderson
76f33d2742 Merge pull request #474 from Benoist3012/Benoist3012-tf2-tfcond-enums-update
Update tf2.inc TFCond enums
2016-02-06 14:56:35 -08:00
Benoist3012
5703c323d6 Update tf2.inc 2016-02-06 15:27:09 +01:00
Benoist3012
40434f54aa Update tf2.inc 2016-02-06 13:35:37 +01:00
Nicholas Hastings
b9e9e15647 Merge pull request #473 from akowald/gamerules-crash
Fix for crashes related to the GameRules_Set* natives.
2016-02-03 18:30:53 -05:00
akowald
7fbc9869bd Fix for crashes related to the GameRules_Set* natives. 2016-02-03 16:20:31 -05:00
Nicholas Hastings
148943dad6 Merge pull request #472 from alliedmodders/more-stv-detect-fix
Fix SourceTV bot detection on Source SDK 2013 mods and BM:S.
2016-01-25 19:41:50 -05:00
Nicholas Hastings
90ca9d7a47 Fix SourceTV bot detection on Source SDK 2013 mods and BM:S.
See bug 5529.
2016-01-25 18:52:58 -05:00
Nicholas Hastings
a0e6f33828 Fix some typos in BM:S SDKHooks gamedata. 2016-01-25 06:59:42 -08:00
Kyle Sanderson
52e3b580f3 Merge pull request #471 from peace-maker/drawitem_returntag
Change Panel.DrawItem return tag to |int| (bug 6463)
2016-01-22 09:45:29 -08:00
Peace-Maker
1c0a5b0420 Change Panel.DrawItem return tag to |int| (bug 6463) 2016-01-22 18:30:32 +01:00
Asher Baker
f9448e30c9 Merge pull request #470 from powerlord/sampleext-updateambuild
Update sample_ext's AMBuildScript
2016-01-19 19:49:36 +00:00
Ross Bemrose
2f5257fcb5 Update sample_ext's AMBuildScript with the changes used in SourceMod's AMBuildScript 2016-01-19 12:29:15 -05:00
Nicholas Hastings
5a50c28afd Merge branch 'static-lib-sym-vis' 2016-01-09 11:50:42 -05:00
Nicholas Hastings
3c24ce4d7b Change --exclude-libs to be for Linux only. Apple's linker does not support it. 2016-01-09 11:50:13 -05:00
Nicholas Hastings
441bb0483a Merge pull request #469 from alliedmodders/static-lib-sym-vis
Don't export (all) symbols from included static lib on Linux/Mac.
2016-01-09 11:34:09 -05:00
Nicholas Hastings
05c7bd4be9 Don't export (all) symbols from included static lib on Linux/Mac. 2016-01-09 10:26:12 -05:00
Nicholas Hastings
3dc9c23b65 Updated NMRiH gamedata. 2016-01-07 20:03:08 -05:00
David Anderson
e0e9e87326 Merge pull request #468 from splewis/new-syntax-testing
Update sourcepawn testing include to new syntax.
2016-01-07 12:35:12 +07:00
Sean Lewis
52c7ef0f6f Update sourcepawn testing include to new syntax. 2016-01-06 18:35:16 -06:00
Nicholas Hastings
7ada5f957e Merge pull request #467 from peace-maker/removefromtrie_tag
Add missing |bool| return tag to RemoveFromTrie native
2016-01-05 10:55:18 -05:00
Peace-Maker
d3cc797f0f Add missing |bool| return tag to RemoveFromTrie native 2016-01-05 16:52:30 +01:00
Nicholas Hastings
8f4f0f61ea Merge pull request #466 from peace-maker/inform_customgd
Add info message when loading custom gamedata
2016-01-04 17:54:19 -05:00
Peace-Maker
edb820eae8 Add info message when loading custom gamedata
Print a message to console when there is a gamedata file loaded from the
|custom| folder.
2016-01-03 22:28:24 +01:00
Nicholas Hastings
497b51814d Merge pull request #465 from klausenbusk/bug-5515
Allow plugins to suppress entity outputs (bug 5515).

Contributed by:
Ryan Stecker <voidedweasel@gmail.com>
Peace-Maker <peace-maker@wcfan.de>
2015-12-30 20:33:25 -05:00
Nicholas Hastings
311203b5cf Fix Neotokyo SDKHooks gamedata (bug 6453). 2015-12-30 18:34:02 -05:00
Nicholas Hastings
7dc4d49b86 Fix Neotokyo SDKTools gamedata (bug 6453). 2015-12-30 16:11:22 -05:00
Kristian Klausen
4cba1925fd Allow plugins to suppress entity outputs (fix 5515). 2015-12-30 17:51:57 +01:00
Nicholas Hastings
23fafbd47d Update PVKII gamedata. 2015-12-30 08:34:54 -05:00
Nicholas Hastings
7fbcb81916 Merge pull request #456 from alliedmodders/canbeautobalanced
Add support for hooking CanBeAutobalanced to SDKHooks.
2015-12-29 15:56:24 -05:00
Kyle Sanderson
2812f227b7 Change SDKHooks CanBeAutoBalanced to only MRES_SUPERCEDE if the return changes. 2015-12-29 12:44:03 -08:00
Nicholas Hastings
ce07a44fb0 Merge pull request #455 from alliedmodders/normalshook-typeset
Converted NormalSHook to typeset and added old prototype.
2015-12-29 14:56:58 -05:00
Nicholas Hastings
23f9a1a524 Typo fix fix. 2015-12-22 16:18:53 -05:00
Ruben Gonzalez
c81466bb33 Trigger Build 2015-12-22 12:19:57 -05:00
Nicholas Hastings
26b056d2c4 Typo fix. 2015-12-22 09:58:57 -05:00
Nicholas Hastings
bd9fd43b76 Fix for Black Mesa's different GiveNamedItem prototype. 2015-12-22 09:55:15 -05:00
Nicholas Hastings
184ad9083c Fix for varint gamerules sendprops being treated improperly in Black Mesa. 2015-12-22 09:54:55 -05:00
Nicholas Hastings
8e7093ba2b Fix Black Mesa gamerules gamedata having always been incorrect. 2015-12-22 09:54:28 -05:00
Nicholas Hastings
eb3e7fcc32 Update Black Mesa gamedata for game update. 2015-12-22 09:54:05 -05:00
Nicholas Hastings
c5a81d7c6f Adjust for hl2sdk-bms updates. 2015-12-22 09:53:05 -05:00
Nicholas Hastings
f42e9ff812 Merge branch 'master' of https://github.com/alliedmodders/sourcemod 2015-12-17 15:01:14 -05:00
Nicholas Hastings
dc791f1fbe Update NMRiH gamedata. 2015-12-17 04:40:19 -08:00
Nicholas Hastings
bbd3d3f4b6 Update TF2 gamedata.. 2015-12-16 14:53:13 -05:00
Asher Baker
8370112aa4 Merge pull request #462 from GoD-Tony/vtable-dump-fix
Update IDA vtable dump script
2015-12-12 21:44:56 +00:00
GoD-Tony
5e51ca0f80 Update IDA vtable dump script
A small fix to work with multiple versions of IDA x86 & x64
2015-12-12 22:01:21 +01:00
Asher Baker
7821c34a7b Force a build to make sure I didn't break CS:GO 2015-12-11 20:54:05 +00:00
Nicholas Hastings
272d3c4b9e Trigger build for hl2sdk-csgo updates. 2015-12-09 13:37:38 -05:00
Nicholas Hastings
dd9d60e1d7 Revert part of Windows CS:GO gamedata change to fix IServer lookup. 2015-12-09 10:54:15 -05:00
Nicholas Hastings
3219abcd1f Update CS:GO engine gamedata. 2015-12-09 08:29:56 -05:00
Asher Baker
5733bb5b08 Force build for CS:GO SDK changes 2015-12-09 10:45:20 +00:00
stickz
75484c02a0 Add CheckHiddenSlots() Function 2015-11-27 12:51:38 -05:00
Nicholas Hastings
3e1ba143bf Merge pull request #457 from GoD-Tony/vtable-dump-x64
Add x64 support to IDA vtable dump script (npotb).
2015-11-26 16:46:59 -05:00
GoD-Tony
d3ea10a600 Add x64 support to IDA vtable dump script 2015-11-26 17:36:14 +01:00
Nicholas Hastings
818e1e4e18 Add support for hooking CanBeAutobalanced to SDKHooks. 2015-11-26 10:35:00 -05:00
Nicholas Hastings
126ce99cd9 Resize clients array in newest NormalSHook prototype to MAXPLAYERS.
The old version of the newer one is left as a third typeset member to not break
compilation for users opting into it on dev branch. Both typeset members with
old array size are however marked as deprecated, since they can be missing
a client.
2015-11-26 09:43:08 -05:00
Nicholas Hastings
0d787e24ce Converted NormalSHook to typeset and added old prototype.
New prototype was added in PR #247
2015-11-25 17:25:35 -05:00
Fyren
c11ac4c25e Update SP to version that uses its own new. 2015-11-21 07:51:12 +00:00
Asher Baker
ef147860c2 Fix GetEntSendPropOffs returning 0 for missing props when actual=false
Issue introduced in #439.
2015-11-21 01:46:35 +00:00
Fyren
0e80ffef55 Merge pull request #448 from alliedmodders/use-blamepluginerror
Update SP and use BlamePluginError in sdkhooks and sdktools.
2015-11-18 18:33:10 -07:00
Asher Baker
eb8996699e Merge pull request #443 from alliedmodders/fix-ext-dep-load
Fix crash on failing to load dependent extension.
2015-11-18 14:12:27 +00:00
Fyren
cf4f500eda And use it in sdktools, too. 2015-11-18 01:37:15 +00:00
Fyren
fec2fa3bf0 Update SP and use BlamePluginError in sdkhooks. 2015-11-18 01:24:31 +00:00
Nicholas Hastings
a4d06e1077 Update CTakeDamageInfoHack in SDK Hooks for semi-recent game/SDK updates. 2015-11-11 13:12:04 -05:00
Nicholas Hastings
5f9aaadacb Update Windows TerminateRound signature for CS:GO (bug 6432). 2015-11-10 21:27:24 -05:00
Asher Baker
a802fe3a8b Merge pull request #444 from alliedmodders/decl-bad
Pre-fill buffer for GetClientAuth*
2015-11-10 17:01:58 +00:00
Asher Baker
6ab0c35837 Pre-fill buffer for GetClientAuth* 2015-11-10 14:31:02 +00:00
Asher Baker
b81b6cd1c6 Fix crash on failing to load dependent extension. 2015-11-09 14:56:42 +00:00
David Anderson
c3e5d62bf6 Update to the latest AMTL: remove PassRef. 2015-11-08 13:51:22 -08:00
David Anderson
e2b399b8d3 Update to the latest AMTL - Rename Ref to RefPtr. 2015-11-08 13:14:57 -08:00
Kyle Sanderson
ce25a44e00 Merge pull request #442 from alliedmodders/netchanR
Use present netchannel instead of cached netchannel in CHookManager::SendFile.
2015-11-07 13:04:02 -08:00
Kyle Sanderson
72edc74e8b Use present netchannel instead of cached netchannel in CHookManager::SendFile. 2015-11-07 12:51:13 -08:00
Asher Baker
cf07ecef46 Merge pull request #441 from powerlord/mapdisplayname-backslash
Update GetMapDisplayName to use platform separator on CSGO
2015-11-06 08:31:12 +00:00
Ross Bemrose
c8caf7c860 Update FindMap testsuite plugin.
Update GetMapDisplayNAme to use platform separator on CSGO
2015-11-06 02:38:59 -05:00
Asher Baker
3b3b1d6342 And the last piece of the puzzle... normalise the slashes. 2015-11-05 17:45:26 +00:00
Asher Baker
04161da5a0 Alright, this should work. 2015-11-05 17:35:37 +00:00
Asher Baker
cce6fde4ea Whoops. 2015-11-05 17:03:51 +00:00
Asher Baker
b8e9aabd67 Windows sucks. This may or may not break the Windows build in retaliation. 2015-11-05 16:58:50 +00:00
Asher Baker
625f225448 Suppress error messages from missing repositories. 2015-11-05 11:06:43 +00:00
Asher Baker
e8eb9970a6 Last try before I revert all this. 2015-11-05 10:54:35 +00:00
Asher Baker
ed5771a861 Fix symbol dumping to work on ancient python versions. 2015-11-05 10:46:32 +00:00
Asher Baker
2c03498986 Really fix Mac symbol dumping. 2015-11-05 09:59:53 +00:00
Asher Baker
de675be862 Fix Mac symbol dumping. 2015-11-05 09:31:09 +00:00
Asher Baker
c109ea2cb6 Updated SourcePawn submodule. 2015-11-05 09:20:07 +00:00
Asher Baker
c1f8ebf65c Merge pull request #439 from alliedmodders/propinfo
Deprecate FindSendPropOffs and FindDataMapOffs
2015-11-04 20:55:37 +00:00
Asher Baker
c6323512ef Deprecate FindSendPropOffs and FindDataMapOffs, add HasEntProp. 2015-11-04 20:26:55 +00:00
Asher Baker
0387c45995 Fix Mac build. 2015-11-04 16:28:45 +00:00
Asher Baker
2ea3d9023b Fix libcurl build on Clang 3.5. 2015-11-04 15:21:13 +00:00
Nicholas Hastings
248d776a23 Update TF2 StunPlayer gamedata. 2015-11-03 20:38:12 -05:00
David Anderson
637941a978 Merge pull request #437 from alliedmodders/rm-pausing-12
Fix race between plugin unload and asynchronous query completion.
2015-11-01 14:52:58 -08:00
David Anderson
1f4be9798e Flush asynchronous queries before OnPluginEnd(). 2015-11-01 00:36:20 -07:00
David Anderson
c849616003 Add an OnPluginWillUnload callback that precedes OnPluginEnd(). 2015-11-01 00:30:37 -07:00
David Anderson
d674414cf0 Add a versioned IPluginsListener and deprecate the non-versioned class. 2015-11-01 00:23:33 -07:00
David Anderson
cb3f6df111 Require that no plugin code be live when any plugin unloads. 2015-10-31 19:38:30 -07:00
David Anderson
59623695af Improve plugin console diagnostics. 2015-10-31 17:30:33 -07:00
David Anderson
87e9dee78b Evict plugins that fail to load. 2015-10-31 17:30:33 -07:00
David Anderson
62edc5f4c0 Clean up "sm plugins list" after status meaning clarifications. 2015-10-31 17:25:59 -07:00
David Anderson
903315747d Clarify plugin states. 2015-10-31 17:25:59 -07:00
David Anderson
485ade2610 Fix a number of inconsistencies in plugin state.
1. Fixed OnPluginUnloaded not pairing if the plugin failed.
2. Unify error message handling in the second pass.
3. Do not add libraries if a plugin failed during OnPluginStart.
2015-10-31 17:25:59 -07:00
David Anderson
9e4fff3362 Add a state variable to CPlugin to indicate queue/list membership. 2015-10-31 17:25:59 -07:00
David Anderson
7cc911ae58 Separate plugin unloading into an eviction step, which disconnects the plugin from Core.
Note: this also ensures that library action callbacks are balanced (i.e., we do not notify
libraries are being dropped if they were never notified as being added).
2015-10-31 17:25:59 -07:00
David Anderson
82ff7d5af7 Rename CPlugin::SetErrorState to EvictWithError. 2015-10-31 17:25:59 -07:00
David Anderson
c4c6efb140 Remove a crazy unused function from CPluginManager. 2015-10-31 17:25:59 -07:00
David Anderson
f078ea1f8a Remove the Illiad-length mostly-wrong comment at the top of PluginSys.h 2015-10-31 17:25:59 -07:00
David Anderson
ab1b915a3c Fix re-entrancy issues in CPluginManager by using ReentrantList. 2015-10-31 17:24:22 -07:00
David Anderson
709149fbed Remove the CPluginIterator cache. 2015-10-31 17:23:24 -07:00
David Anderson
e57a076dc8 Remove CPluginManager's friend access to CPlugin. 2015-10-31 17:19:10 -07:00
David Anderson
c21b3a36fc Remove CPluginManager direct use of CPlugin::NativeOwner::m_fakes. 2015-10-31 17:19:10 -07:00
David Anderson
f765c8d436 Remove CPluginManager direct use of CPlugin::m_LibraryMissing. 2015-10-31 17:19:10 -07:00
David Anderson
ae44a6540a Remove CPluginManager direct use of CPlugin::m_FakeNativesMissing. 2015-10-31 17:19:10 -07:00
David Anderson
f27dbaf716 Remove CPluginManager direct use of CPlugin::m_RequiredLibs. 2015-10-31 17:19:10 -07:00
David Anderson
717ad38d06 Remove CPluginManager direct use of CPlugin::m_errormsg. 2015-10-31 17:19:10 -07:00
David Anderson
60f06d1414 Remove CPluginManager direct use of CPlugin::m_FileVersion. 2015-10-31 17:19:10 -07:00
David Anderson
a579136a3d Remove CPluginManager direct use of CPlugin::m_DateTime. 2015-10-31 17:19:10 -07:00
David Anderson
2f3d523ac0 Remove CPluginManager use of CPlugin::m_pRuntime. 2015-10-31 17:19:10 -07:00
David Anderson
df5c53fa4a Remove CPluginManager direct use of CPlugin::m_filename. 2015-10-31 17:19:10 -07:00
David Anderson
46c069dbbe Remove CPluginManager direct use of CPlugin::m_Libraries. 2015-10-31 17:19:09 -07:00
David Anderson
bda9defc0f Remove CPlugin's friend access to CPluginManager. 2015-10-31 17:19:09 -07:00
Asher Baker
8817b4277d Merge pull request #435 from alliedmodders/spelling
Spelling.
2015-10-30 19:20:39 +00:00
Asher Baker
4346e963e5 Correct spelling in API documentation. 2015-10-30 12:26:34 +00:00
Asher Baker
9bbcae1648 Correct spelling in configuration files. 2015-10-30 12:26:11 +00:00
Asher Baker
fc504737c5 Fix a misleading error message from "sm config".
The Ignore state could be hit if the value was read directly rather than using OnSourceModConfigChanged.
2015-10-30 11:06:54 +00:00
Kyle Sanderson
1a09f2b6df Merge pull request #433 from alliedmodders/dinner
NPOTB: Remove 0x prefix from two-byte instructions.
2015-10-29 02:25:15 -07:00
Kyle Sanderson
44d34d0e5d NPOTB: Remove 0x prefix from two-byte instructions. 2015-10-28 19:43:17 -07:00
Nicholas Hastings
56339ed43a makesig.idc fucked me without taking me to dinner and a movie first 2015-10-28 22:37:10 -04:00
Nicholas Hastings
393ab89c34 Update TF2 gamedata. 2015-10-28 19:58:36 -04:00
Asher Baker
38fd55a05d Normalize repository root path. 2015-10-28 13:31:02 +00:00
Asher Baker
e0e946afac Merge pull request #431 from alliedmodders/symbol-repos
Include repo information in symbol files
2015-10-28 13:12:10 +00:00
Asher Baker
4d3c89c065 Flip INFO REPO records around for parsing sanity. 2015-10-28 09:47:40 +00:00
Nicholas Hastings
a7b1a9a5fa Update Insurgency gamedata. 2015-10-27 18:38:59 -07:00
Nicholas Hastings
529d7e2659 Fix Insurgency build on Linux for SDK changes. 2015-10-27 18:17:26 -07:00
Asher Baker
4be998c4dc Include repo information in symbol files. 2015-10-27 17:24:03 +00:00
Nicholas Hastings
261a4bb81b Merge pull request #430 from alliedmodders/packaging-latest
Upload sourcemod-latest-<os> text file when packaging.
2015-10-26 14:55:54 -04:00
Nicholas Hastings
beba03292a Upload sourcemod-latest-<os> text file when packaging. 2015-10-26 11:13:57 -07:00
Ruben Gonzalez
6042518691 Update CS:GO CSore offset. 2015-10-24 19:16:35 -04:00
Ruben Gonzalez
02a9db8e50 Update CS:GO gamedata for CScore. 2015-10-24 01:53:49 -04:00
David Anderson
d0dda098a2 Merge pull request #429 from powerlord/sqltxn-dbresultset
Allow SQLTxnSuccess to use DBResultSet[] in addition to Handle[]
2015-10-22 23:40:28 -07:00
David Anderson
195a836999 Merge pull request #427 from alliedmodders/refactor-amb
Refactor and cleanup the AMBuildScript a bit.
2015-10-17 18:58:05 -07:00
Nicholas Hastings
366c3c0e16 Merge pull request #425 from WildCard65/WildCard65-FixedDBI.inc
Fixed DBResultSet.IsFieldNull
2015-10-13 15:12:18 -04:00
Ross Bemrose
a4b45aea9b Allow SQLTxnSuccess to use DBResultSet[] in addition to Handle[] 2015-10-13 14:50:59 -04:00
Nicholas Hastings
fa65b62a04 Merge pull request #428 from FlaminSarge/tf_mannpower_conds
Update TFCond enum
2015-10-10 14:15:48 -04:00
Nicholas Hastings
71439b30ab Fix NeoTokyo SDKTools gamedata signatures. 2015-10-10 14:08:43 -04:00
FlaminSarge
e585e34670 Update TFCond enum 2015-10-10 02:27:08 -07:00
Nicholas Hastings
2f2f057b47 Update Fistful of Frags gamedata. 2015-10-09 13:31:21 -04:00
Ruben Gonzalez
7e4bfce892 Update CS:GO gamedata. 2015-10-08 19:08:17 -04:00
David Anderson
6c5ab80418 Refactor and cleanup the AMBuildScript a bit. 2015-10-08 14:55:53 -07:00
Nicholas Hastings
121124e362 Merge pull request #426 from powerlord/holiday-communityupdate
Add Community Update holiday
2015-10-07 09:58:36 -04:00
Ross Bemrose
f4adf33b4e Renumber holidays
Add CommunityUpdate holiday
2015-10-07 09:40:06 -04:00
Nicholas Hastings
6fe4175fd2 Update TF2 CanPlayerTeleport signature on Windows. 2015-10-02 07:43:43 -04:00
WildCard65
8627fe1fa8 Fixed DBResultSet.IsFieldNull 2015-09-30 08:38:14 -04:00
Asher Baker
9310cfd164 Merge pull request #424 from alliedmodders/update-versioning
Promote git revision number to 4th version string component
2015-09-29 19:40:51 +01:00
Asher Baker
722c0eb32b Promote git revision number to 4th version string component 2015-09-29 11:07:16 +01:00
Nicholas Hastings
66a3811049 Add FireOutput gamedata for KreedzClimbing. 2015-09-28 16:16:23 -04:00
Ruben Gonzalez
c3fcc44718 Update CS:GO gamedata. 2015-09-25 23:09:39 -04:00
Nicholas Hastings
8b6e040581 Add gamedata for Kreedz Climbing. 2015-09-23 10:11:30 -04:00
David Anderson
88a47ff681 Switch to re-entrant lists in ForwardSys and CForward. 2015-09-21 01:07:34 -07:00
David Anderson
d0843ab997 Add a ReentrantList class to abstract list mutation during iteration. 2015-09-21 01:07:30 -07:00
David Anderson
c1396de2fc Replace SourceHook::List with ke::LinkedList in ForwardSys. 2015-09-21 01:07:25 -07:00
David Anderson
0810c4b217 Fix style issues in ForwardSys, removing extra blocks and tightening variable scope.
This also fixes a bug where IsFunctionRegistered() did not check the paused plugins list.
2015-09-21 01:07:18 -07:00
David Anderson
632c7d05dd Remove the forward cache and simplify CForward construction. 2015-09-21 01:07:01 -07:00
David Anderson
dcc192ee0d Use new header style. 2015-09-21 01:06:43 -07:00
David Anderson
9b1678bd18 Remove error outparams from first-pass internal plugin loading commands. 2015-09-21 00:51:20 -07:00
David Anderson
5f19fc036d Refactor AskPluginLoad() to contain its own error state. 2015-09-21 00:51:16 -07:00
David Anderson
5eec2e7d6d Remove error message outparam to LoadExtensions. 2015-09-21 00:51:11 -07:00
David Anderson
3195dec436 Split LoadOrRequireExtensions into two distinct functions. 2015-09-20 23:44:45 -07:00
David Anderson
15f4a05122 Factor the iterator out of LoadOrRequireExtensions. 2015-09-20 23:44:41 -07:00
David Anderson
e559e6ffa8 Simplify pass 2 of LoadOrRequireExtensions. 2015-09-20 23:44:37 -07:00
David Anderson
23290b35a7 Clean up LoadOrRequireExtensions and properly scope variables. 2015-09-20 23:44:34 -07:00
David Anderson
2b3da56fb5 Dedent a huge block of code. 2015-09-20 23:44:30 -07:00
David Anderson
370710c0ff Fix build. 2015-09-20 21:39:12 -07:00
David Anderson
4fc7eb8a6b Remove trailing whitespace. 2015-09-20 20:58:03 -07:00
David Anderson
38c01714d7 Clean up AskPluginLoad logic. 2015-09-20 20:57:59 -07:00
David Anderson
0e1a34a4d7 Hide CPlugin timestamp management details. 2015-09-20 20:57:55 -07:00
David Anderson
d5d7e8c9cf Factor guts of _LoadPlugin into a separate function. 2015-09-20 20:57:51 -07:00
David Anderson
76d681761d Factor malware checks into its own pass. 2015-09-20 20:57:47 -07:00
David Anderson
3807edbeb8 Move CPlugin compilation into its own function. 2015-09-20 20:57:43 -07:00
David Anderson
d9216cc599 Remove references to non-mapupdated plugins. 2015-09-20 20:31:30 -07:00
David Anderson
d551338510 Merge pull request #400 from alliedmodders/mv-srvcmds-x
Remove sm_srvcmds.cpp.
2015-09-20 15:15:43 -07:00
David Anderson
8a7dfdbc11 Move the "sm" command to core/logic. 2015-09-20 14:33:17 -07:00
David Anderson
1a7b708df8 Split command buffer peeking hacks out of the "sm" command. 2015-09-20 14:33:14 -07:00
David Anderson
168b779786 Move sm_dump_handles to core/logic. 2015-09-20 14:33:10 -07:00
David Anderson
c853050265 Move sm_reload_translations to Translator. 2015-09-20 14:33:06 -07:00
David Anderson
c614d19af0 Move sm_dump_admcache to AdminCache. 2015-09-20 14:33:02 -07:00
David Anderson
8b4f27a038 Add infrastructure to let logic define ConCommands. 2015-09-20 14:32:58 -07:00
Ruben Gonzalez
48eee4db9b Sync GDC symbols.txt to match one currently used (NPOTB). 2015-09-20 15:28:33 -04:00
David Anderson
c66d14605a Merge pull request #397 from alliedmodders/rm-old-mms
Remove code that handles long-dead Metamod:Source versions.
2015-09-18 14:38:52 -07:00
Nicholas Hastings
ac8a7ecad7 Merge pull request #416 from alliedmodders/rip-s1dota
Stop building Source 1 Dota 2 build.
2015-09-18 15:48:59 -04:00
Nicholas Hastings
292df5010f Stop building Source 1 Dota 2 build. 2015-09-18 15:36:46 -04:00
Nicholas Hastings
5f3f9e869e Trigger build for hl2sdk TF2/CS:S/DoD:S/HL2:DM CUserCmd changes.
Fixes mouse values in OnPlayerRunCommand.
2015-09-18 15:32:52 -04:00
Nicholas Hastings
e748d49343 In package script, set binmode for geoip out file (bug 6415).
This fixes newline conversion happening on Windows.
2015-09-18 10:08:39 -04:00
Nicholas Hastings
c085444a03 In packaging, use API for gunzip instead of executable (bug 6415). 2015-09-18 08:27:28 -04:00
Nicholas Hastings
c982cc9991 Merge pull request #354 from powerlord/findmap-plugins
GetMapDisplayName and associated core plugin changes.
2015-09-17 11:17:40 -04:00
Ruben Gonzalez
249be7ad56 Merge pull request #411 from alliedmodders/terminate-fix
Add shim for TerminateRound for  CS:GO
2015-09-16 19:31:52 -04:00
Ruben Gonzalez
6268abe2c3 Untab #ifdef's 2015-09-16 19:21:58 -04:00
Ruben Gonzalez
6aa776eab7 Add comments to VIP RoundEnd reasons. Fix typo. 2015-09-16 19:21:21 -04:00
Ruben Gonzalez
c86a6abdc5 Add shim for TerminateRound for CS:GO 2015-09-16 19:03:40 -04:00
Nicholas Hastings
0e4edd4419 Merge pull request #401 from alliedmodders/css-sync
Updated gamedata for CS:S, DoD:S, and HL2:DM.
2015-09-16 18:14:58 -04:00
David Anderson
2a6b37dc81 Merge pull request #410 from alliedmodders/fix-static
Fix temporary parameter list being static.
2015-09-16 10:01:39 -07:00
David Anderson
485975fd99 Fix temporary parameter list being static. 2015-09-16 00:27:36 -07:00
David Anderson
c36f80b93d Don't use server commands to flush plugin unloads. 2015-09-15 19:43:41 -07:00
David Anderson
08cadcdda6 Merge pull request #372 from alliedmodders/rm-pausing
Cleanup some PluginSys idiosyncracies.
2015-09-15 19:15:26 -07:00
David Anderson
d473b0441d Allow plugin info fields to outlive their runtime. 2015-09-15 19:07:22 -07:00
Ruben Gonzalez
189369fcf3 Fix GDC byte offset check printing for linux (NPOTB) 2015-09-15 21:59:24 -04:00
Ruben Gonzalez
a01a63cb71 Update CS:GO gamedata. 2015-09-15 19:23:28 -04:00
Ross Bemrose
10a95cfdce Add new function: GetMapDisplayName.
This function will resolve the name of a map using FindMap, then (if applicable), will turn a workshop map name into a nicely formatted name.

Currently only TF2 and CS:GO Map Workshops are supported.  More can be added at a later date.

This function returns false if a map was not found, but true in any other instance even if FindMap could not resolve the map name.

This patch also updates the following core plugins to use this GetMapDisplayName:

BaseTriggers
BaseVotes
MapChooser
NextMap
Nominations
RandomCycle
RockTheVote
2015-09-15 16:16:58 -04:00
David Anderson
653dd36020 Merge pull request #378 from powerlord/fix-convar
Fix ConVar .IntValue, .BoolValue, and .FloatValue assignments (Bug 6405)
2015-09-15 12:33:51 -07:00
Nicholas Hastings
28bf744a18 Merge pull request #399 from alliedmodders/tf2branch-nontf2-ismapvalid
Fix IsMapValid call on non-TF2 TF2-branch games to use old behavior requiring only map name
2015-09-14 20:44:24 -04:00
Nicholas Hastings
e7d9795fc1 Fix IsMapValid call on non-TF2 TF2-branch games to use old behavior requiring only map name. 2015-09-14 19:24:28 -04:00
David Anderson
2adae27557 Clean up CPlugin member variables. 2015-09-14 12:55:42 -07:00
David Anderson
3430962cbe Simplify required libs handling and make sure they create dependency links. 2015-09-14 12:53:23 -07:00
David Anderson
0aaa659e29 Fix how the mark-serial is used.
The mark-serial is a generation number to optimize dependency tracking. It did not actually get
applied correctly, meaning that in rare cases we could miss dependencies. This patch removes the
incorrect serial propagation and ensures that we don't double-count a dependent plugin.

Additionally, this patch ensures that all callers of BindNativeToPlugin() will update the mark
serial, as is required to correctly track dependencies.
2015-09-14 12:50:50 -07:00
David Anderson
9ef8cc7064 Separate the top of UnloadPlugin into a precursor function. 2015-09-14 12:50:39 -07:00
Nicholas Hastings
44bacdc067 Fix recent regression with finding engine ptr on CS:S, DoD:S, HL2:DM.
They are still only have engine v21, not yet v22 (let alone v23).
2015-09-14 09:56:06 -04:00
Nicholas Hastings
7d2c0bd962 Merge pull request #408 from alliedmodders/css-sync2
Update metamod-attached extensions to use same engine ptr lookup as core
2015-09-13 17:45:13 -04:00
Ruben Gonzalez
bb39c54f17 Merge pull request #403 from alliedmodders/gdc-fix
Fix Makefile for GDC and improve output (NPOTB)
2015-09-13 17:23:24 -04:00
Nicholas Hastings
8f8c00c66d Update metamod-attached extensions to use same engine ptr lookup as core.
(On TF2-branch games, always search for engine v23 first, falling back to v22.)
2015-09-13 17:18:33 -04:00
Kyle Sanderson
5b3b17799f Merge pull request #407 from Thordin/FindEntityByNetClass
Added IsFree() edict check to FindEntityByNetClass
2015-09-13 14:02:38 -07:00
thordin
3a59baab2c Added IsFree() edict check to FindEntityByNetClass. 2015-09-13 13:49:31 -07:00
David Anderson
fc947c68f7 Merge pull request #404 from alliedmodders/fix-crash
Fix a regression from the ConCmdManager refactoring that causes a crash using SourceMod commands in the server console.
2015-09-12 22:53:09 -07:00
Ruben Gonzalez
cfd116b93b Removed public/sourcepawn from include. Add -Wno-unused for unused variables. 2015-09-12 20:30:53 -04:00
Kyle Sanderson
afc88694fd Merge pull request #305 from KyleSanderson/filetranshooks
Add File Transfer hooks to SDKTools (Bug 4222).
2015-09-12 13:12:50 -07:00
Kyle Sanderson
274e7bd329 Add FileTransfer Hooks to SDKTools (r=Drifter). 2015-09-12 13:01:33 -07:00
Nicholas Hastings
8777d0d0da Use unlink() instead of rm in packaging script for Windows compat. 2015-09-12 15:12:45 -04:00
Nicholas Hastings
8ce41407dd When downloading translations for packaging, bypass certificate check.
It will fail on the slaves and we're resolving to internal addressing anyway.
2015-09-12 14:16:38 -04:00
David Anderson
bcd80d3e84 Fix a regression from the ConCmdManager refactoring that causes a crash using SourceMod commands in the server console. 2015-09-12 00:26:47 -07:00
Nicholas Hastings
cfa09f22c1 Merge pull request #390 from alliedmodders/pkg-more
Add translation files and updated GeoIP data to snapshots (bug 5728)
2015-09-11 15:53:38 -04:00
Ruben Gonzalez
cec5bfe7b2 Update Makefile to compile against central. Added some more info on byte checks. 2015-09-11 15:36:11 -04:00
Nicholas Hastings
f1a907c298 Merge pull request #402 from alliedmodders/shim-noshim
Shim for TF2-branch games to find latest, non-shimmed engine iface. 2
2015-09-11 09:24:24 -04:00
Nicholas Hastings
f6d7fd4949 Don't use VInterfaceMatch when wanting explicit iface version. 2015-09-11 05:40:03 -07:00
Nicholas Hastings
2bd91dd93b Fix always failing when falling back to engine v22. 2015-09-11 05:38:53 -07:00
Nicholas Hastings
2b13f28cfc Updated gamedata for CS:S, DoD:S, and HL2:DM. 2015-09-11 05:29:09 -07:00
Nicholas Hastings
3c264d78bb Merge pull request #398 from alliedmodders/shim-noshim
Shim for TF2-branch games to find latest, non-shimmed engine iface.
2015-09-10 22:47:13 -04:00
Nicholas Hastings
82b7485001 Shim for TF2-branch games to find latest, non-shimmed engine iface. 2015-09-10 20:43:48 -04:00
Nicholas Hastings
c6c034f90a Trigger build for hl2sdk-tf2 changes. 2015-09-10 19:54:32 -04:00
Nicholas Hastings
cb9f2b9144 Trigger build for hl2sdk-tf2 changes.. 2015-09-10 18:31:30 -04:00
Kyle Sanderson
6909f7f23c Merge pull request #396 from alliedmodders/findmapconst
Change FindMap to take a const char* for searching instead of char*.
2015-09-10 12:14:43 -07:00
Kyle Sanderson
f59df243ea Change FindMap to take a const char* for searching instead of char*. 2015-09-10 11:47:46 -07:00
Kyle Sanderson
d9839bab68 Fix sm-central crashing on start (bug 6413). 2015-09-10 11:32:10 -07:00
David Anderson
fe16e8e47c Move the SetCommandClient hook into GameHooks. 2015-09-09 20:03:23 -07:00
David Anderson
fd961f4712 Remove code to handle SourceHook versions 3 and lower. 2015-09-09 19:00:18 -07:00
David Anderson
b548ba7b58 Remove bad-console-read protection logic for Metamod:Source 1.7 and earlier. 2015-09-09 18:59:31 -07:00
David Anderson
df672dd8ce Remove the ability to compile against Metamod:Source versions lower than 1.8. 2015-09-09 18:54:43 -07:00
David Anderson
c54b54ded0 Use GameHooks for ChatTriggers. 2015-09-09 18:51:21 -07:00
David Anderson
5757b729ac Hide MRES_SUPERCEDE from command hook callbacks. 2015-09-09 18:45:20 -07:00
David Anderson
b048dc7b10 Move ConCommand hooks into GameHooks and switch callbacks to ICommandArgs. 2015-09-09 18:40:04 -07:00
David Anderson
b63bfdc72a Rename QueryHookMode to ClientCvarQueryMode. 2015-09-09 18:40:01 -07:00
David Anderson
fa93426f6a Remove blanket includes from sm_stringutil. 2015-09-09 15:18:24 -07:00
David Anderson
86f0a77e73 Reduce dependence on sm_strdup. 2015-09-09 15:18:24 -07:00
David Anderson
13a783d441 Remove UTIL_Format() and UTIL_FormatArgs(). 2015-09-09 15:18:17 -07:00
David Anderson
e08697ad54 Remove strncopy(). 2015-09-09 14:57:47 -07:00
David Anderson
67ba703b84 Merge pull request #392 from alliedmodders/mv-datapack
Move CDataPack from core to logic.
2015-09-09 14:41:49 -07:00
Kyle Sanderson
d85568b54b Merge pull request #321 from Bara20/getentityrendercolor
Add GetEntityRenderColor stock.
2015-09-08 16:22:16 -07:00
David Anderson
67c8ee4ce3 Move CDataPack from core to logic. 2015-09-06 11:02:52 -07:00
David Anderson
69984f472f Remove unused, NPOTB CrazyDebugger. 2015-09-05 20:44:00 -07:00
Nicholas Hastings
2ab7c08da9 Add translation files and updated GeoIP data to snapshots. 2015-09-01 11:30:45 -07:00
David Anderson
4e275eea97 Split intercom.h into separate headers and reduce shared header inclusion. 2015-08-31 10:00:49 -07:00
David Anderson
4f1705e001 Rename some bridge interfaces. 2015-08-31 09:57:32 -07:00
David Anderson
5d55ff23bd Move OnQueryCvarValueFinished into the global hook manager. 2015-08-31 09:22:08 -07:00
David Anderson
2ed044804d Move OnConVarChanged into a global hook. 2015-08-31 09:18:29 -07:00
David Anderson
32ba03538b Move CCommandArgs into its own header. 2015-08-31 00:07:37 -07:00
David Anderson
23feee0e00 Put the game provider in its own header. 2015-08-31 00:07:34 -07:00
David Anderson
401aa038f8 Start a new bridge mechanism for global callbacks. 2015-08-31 00:07:27 -07:00
David Anderson
38e1c2f1f3 Clean up the core side of the logic bridge. 2015-08-30 23:30:15 -07:00
David Anderson
9e4d396d5e Virtualize MMS functions in the core/logic bridge. 2015-08-30 23:29:46 -07:00
David Anderson
5c5d43137d Virtualize game state functions in the core/logic bridge. 2015-08-30 23:29:23 -07:00
David Anderson
bdfdab1d3a Virtualize game description functions in the core/logic bridge. 2015-08-30 23:28:59 -07:00
David Anderson
9366882ac4 Virtualize ConVar bridge functions. 2015-08-30 23:28:44 -07:00
David Anderson
0f9e5234fe Convert core_bridge to a proper class declaration. 2015-08-30 23:28:28 -07:00
David Anderson
3d5c9f0e21 Rename smcore to bridge, and use it as a pointer. 2015-08-30 23:27:53 -07:00
David Anderson
a2dac43833 Remove CCommand from the logic bridge. 2015-08-30 21:02:14 -07:00
David Anderson
28346c99f2 Move RootConsoleMenu into core/logic. 2015-08-30 21:01:46 -07:00
David Anderson
23d55dd9d5 Move RootConsoleMenu::ConsolePrint into the logic bridge. 2015-08-30 21:01:27 -07:00
David Anderson
2c886943a0 Move RootConsoleMenu into its own header and .cpp file. 2015-08-30 21:01:10 -07:00
David Anderson
9d805ea9fb Replace the AddRootConsoleCommand API to not expose internal structures. 2015-08-30 21:01:03 -07:00
David Anderson
e992c33f35 Factor irrelevant stuff out of RootConsoleMenu. 2015-08-30 21:00:42 -07:00
David Anderson
ecbcc7ba16 Move the sourcemod_version convar. 2015-08-30 21:00:39 -07:00
David Anderson
6503e92d66 Move LibrarySys from core to logic. 2015-08-30 20:11:22 -07:00
David Anderson
207f643d3a Replace g_LibSys usage with AMTL primitives. 2015-08-30 20:11:02 -07:00
David Anderson
ec01ca72a0 Replace internal ILibrary use with ke::SharedLib. 2015-08-30 20:10:59 -07:00
David Anderson
5ecd906905 Replace CLibrary with a wrapper around ke::SharedLib. 2015-08-30 20:10:57 -07:00
David Anderson
e78fe93e92 Move gnprintf/atcprintf from core to logic. 2015-08-30 19:32:46 -07:00
David Anderson
9d2bee261c Move TrimWhitespace from core to logic. 2015-08-30 18:42:25 -07:00
David Anderson
c261bb0b2e Merge branch 'rm-strncopy' 2015-08-30 18:38:31 -07:00
David Anderson
204ca3aca5 Update to the latest AMTL revision. 2015-08-30 18:38:05 -07:00
David Anderson
a158205f30 Remove strncopy from the core/logic bridge. 2015-08-30 18:21:07 -07:00
David Anderson
3786a2756b Merge pull request #379 from alliedmodders/rm-format
Remove Format/FormatArgs from the core/logic bridge.
2015-08-30 21:04:20 -04:00
David Anderson
457266d249 Make UTIL_Format wrap ke::SafeSprintf. 2015-08-30 18:03:36 -07:00
David Anderson
9ba1363d86 Remove Format/FormatArgs from the core/logic bridge. 2015-08-30 18:03:31 -07:00
David Anderson
2d40af31a2 Merge pull request #383 from alliedmodders/new-amtl
Update to the latest AMTL version.
2015-08-27 10:55:00 -04:00
David Anderson
c87b3c0859 Update to the latest AMTL version. 2015-08-27 01:01:18 -04:00
David Anderson
e30b57cb4a Update build scripts for new AMTL folder structure. 2015-08-26 15:54:55 -04:00
Ross Bemrose
569a53182c Allow sm_SetConVarString, sm_SetConVarFloat, and sm_SetConVarNum treat notify and replicate as non-existent.
Remove special functions for BoolValue, IntValue, and FloatValue.
2015-08-24 17:03:47 -04:00
Asher Baker
ee2a408d44 Merge pull request #376 from s3bul/convars/define
Add missing include guard for convars.inc
2015-08-19 19:33:04 +01:00
Sebastian K
e030bb4451 Add define included 2015-08-19 20:27:33 +02:00
Nicholas Hastings
9e3ed67185 Merge pull request #375 from alliedmodders/tf2-update-15-08-18-pre
Update TF2 gamedata.
2015-08-18 19:00:44 -04:00
Asher Baker
d1768b7089 Update TF2 gamedata 2015-08-18 21:09:33 +01:00
David Anderson
55647cc18e Update to the latest SourcePawn revision. 2015-08-18 09:51:24 -07:00
Kyle Sanderson
9ebd4ad627 Merge pull request #319 from KyleSanderson/20isntagoodnumber
Allow GetMapHistorySize to return numbers greater than 20 (r=Dr!fter).
2015-09-05 13:58:03 -07:00
Nicholas Hastings
d6476728f9 Merge pull request #391 from alliedmodders/dataprop-stringt-arrays
Fix quirks with Get/SetEntPropString on string_t arrays in datadesc
2015-09-02 21:55:14 -04:00
Nicholas Hastings
1e1b23dc31 Add missing sanity checks on element param on SetEntPropString for data props. 2015-09-02 18:35:37 -04:00
Nicholas Hastings
5cdf35d687 Fix array detection/handling for GetEntPropString with string_t arrays (bug 6409). 2015-09-02 18:33:58 -04:00
Ruben Gonzalez
229769ed22 Fix CS:GO Score gamedata. 2015-08-15 20:16:02 -04:00
Nicholas Hastings
4dd641287d Fix typo in last commit. 2015-08-15 11:56:36 -04:00
Nicholas Hastings
199d1b8eeb Fix Mac build. 2015-08-14 22:00:43 -04:00
Nicholas Hastings
31cd5c7863 Merge pull request #371 from alliedmodders/clang-3.6
Fix build on Clang 3.6.
2015-08-14 21:56:35 -04:00
Nicholas Hastings
a95527a72c Merge pull request #370 from alliedmodders/valvefs-default-pathid
Make path id default to "GAME" instead of NULL for FileExists and FileSize if param missing.
2015-08-14 08:44:34 -04:00
Nicholas Hastings
4f0c06d068 Merge pull request #369 from alliedmodders/bug-6391
Fix bIsStringIndex not being initialized in SetEntPropString for non-index SendProps (bug 6391).
2015-08-14 08:32:33 -04:00
Nicholas Hastings
af4573e7af Fix build on Clang. 2015-08-14 08:31:52 -04:00
Nicholas Hastings
620cb405b1 Fix build on Clang 3.6. 2015-08-14 08:25:40 -04:00
Nicholas Hastings
a08a693bf3 Make path id default to "GAME" instead of NULL for FileExists and FileSize if param missing.
This only affects plugins compiled before the param existed in the includes. NULL defaults to "GAME"
on some engine versions, but is invalid on others, causing any file to not be found.
2015-08-14 07:52:50 -04:00
Nicholas Hastings
8a726a8fbb Fix bIsStringIndex not being initialized in SetEntPropString for non-index SendProps. 2015-08-14 07:50:10 -04:00
David Anderson
ff692f6040 Merge pull request #366 from peace-maker/timer_paused
Fix calling timer callback in paused plugins
2015-08-13 22:14:02 -07:00
David Anderson
246c32a202 Update SourcePawn and AMTL. 2015-08-13 22:08:47 -07:00
David Anderson
f81786cea0 Merge pull request #368 from alliedmodders/rm-binding
Update includes to remove binding syntax.
2015-08-12 12:31:55 -07:00
David Anderson
bcfef75c5d Update regex and datapack includes to not use binding syntax. 2015-08-12 11:52:57 -07:00
Peace-Maker
0a14d3f50c Fix calling timer callback in paused plugins
Don't try to call the timer callback, if it's not runnable.
Error wasn't reported before the exception refactoring.
2015-08-09 01:50:36 +02:00
David Anderson
17c4649651 Update SourcePawn for bug 6396. 2015-08-02 12:54:34 -07:00
Nicholas Hastings
4c895a78c6 Update Insurgency gamedata. 2015-07-29 06:58:56 -04:00
David Anderson
152807b977 Update AMTL and SourcePawn submodules to master. 2015-07-25 17:25:59 -07:00
Nicholas Hastings
45f5ac64e1 Merge pull request #364 from alliedmodders/bug-6391
Fix maxlen in SetEntPropString not being initialized (bug 6391).
2015-07-25 14:54:06 -04:00
Nicholas Hastings
b438a5b39e Merge pull request #365 from powerlord/sampleext-fixcopyfiles
sampleext PackageScript: Add missing CopyFiles function.
2015-07-25 14:17:08 -04:00
Ross Bemrose
b705de0143 Add missing CopyFiles function. 2015-07-25 13:16:17 -04:00
Nicholas Hastings
f589298879 Fix maxlen in SetEntPropString not being initialized (bug 6391).
This var is only used when setting a direct string, rather than a string_t. Some flawed
logic was causing it to only be set if the sendprop didn't have a proxy function (although
all strings should; that's how we detect whether it's a string_t or not). The var only needs
to be set if it's not a string_t, but does not hurt anything if it is.
2015-07-25 10:46:41 -04:00
Nicholas Hastings
7d153cf9f9 Merge pull request #363 from VoiDeD/datapack-pos
Introduce a datapack position tag.
2015-07-20 18:34:54 -04:00
Ryan Stecker
86b04e36b5 Clarify the Get/SetPackPosition documentation. 2015-07-20 15:03:57 -05:00
Ryan Stecker
33d13ff81c Hide datapack positions behind an opaque handle. 2015-07-20 15:03:04 -05:00
Nicholas Hastings
dcbc85b2cf Update FoF sdktools gamedata. 2015-07-17 08:12:47 -04:00
Nicholas Hastings
5123527c66 Merge pull request #311 from alliedmodders/juju
Use the new Travis-CI Container environment.
2015-07-14 20:19:11 -04:00
Nicholas Hastings
c4e7b8a795 More tweaks. 2015-07-14 19:44:52 -04:00
Nicholas Hastings
41297b96d0 Add gcc-multilib to build reqs. 2015-07-13 21:43:27 -04:00
Nicholas Hastings
d30cab04c3 Merge pull request #360 from alliedmodders/cckv
Add support for listening to, blocking, changing, and faking ClientCommandKeyValues.
2015-07-13 21:35:25 -04:00
Ruben Gonzalez
3ab31eba7b Update FoF sdktools gamedata. 2015-07-13 08:53:30 -04:00
Nicholas Hastings
e7aa159896 Clarify doc regarding KV handle. 2015-07-12 19:21:28 -04:00
Nicholas Hastings
4db1280c59 Add comment to note that pStk actually gets deleted. 2015-07-12 19:18:27 -04:00
Nicholas Hastings
5893737321 Fix handle leak. 2015-07-12 17:38:50 -04:00
Nicholas Hastings
c85cc5cbf7 Add support for listening to, blocking, changing, and faking ClientCommandKeyValues. 2015-07-12 13:14:46 -04:00
Asher Baker
705b5d3f5f Merge pull request #340 from asherkin/datapack-alloc
Improve DataPack memory allocation & Report size for DataPack Handles
2015-07-08 20:07:40 +01:00
Nicholas Hastings
8a978dc71f Remove hack around FuzzyMatch never being returned in TF2 for FindMap.
It has been fixed now in the game.
2015-07-04 13:42:50 -04:00
Nicholas Hastings
c32683225f Merge pull request #357 from alliedmodders/dumps-datestamps
Dumps datestamps
2015-07-03 19:33:02 -04:00
Nicholas Hastings
01941d5504 Merge pull request #353 from alliedmodders/getentpropstringt
Better string_t support for Get/Set EntPropString
2015-07-03 19:32:54 -04:00
Nicholas Hastings
8fb97a6152 Add date to sm_dump_netprops_xml output. 2015-07-03 10:39:44 -04:00
Nicholas Hastings
801da2db37 Fix MSVC compile. 2015-07-03 10:38:15 -04:00
Nicholas Hastings
52147ca75f Use datadesc instead of serverclass for m_iName lookup.
m_iName is not networked on all games.
2015-07-03 08:57:15 -04:00
Nicholas Hastings
2f3a3942b5 Merge pull request #356 from alliedmodders/revert-355-master
Revert "Changing MAX_NAME_LENGTH from 32 to 128 due to CSGO having 128."
2015-07-02 17:36:36 -04:00
Kyle Sanderson
ed57a2f3d8 Merge pull request #355 from TheMadSword/master
Changing MAX_NAME_LENGTH from 32 to 128 due to CSGO having 128.
2015-07-02 14:27:33 -07:00
Nicholas Hastings
3ab4e4f24e Update sm_dump_netprops to include date of dump, similar to datamaps and classes dump commands. 2015-07-02 17:21:40 -04:00
Nicholas Hastings
1336d9cf5e Update date format on sm_dump_classes and sm_dump_datamaps to use the less ambiguous Y/m/d...
Instead of d/m/Y.
2015-07-02 17:21:03 -04:00
TheMadSword
1b706bcbcf Changing MAX_NAME_LENGTH from 32 to 128 due to CSGO having 128 bytes
buffer-size.
2015-07-02 16:14:54 -04:00
Nicholas Hastings
1a5714c3ca Fix build for ep1 and darkm. 2015-07-02 15:22:33 -04:00
Nicholas Hastings
e0a83ff7b2 Add support for setting string_t values with SetEntPropString.
Adds new AllowPooledString func to CHalfLife2 to allocate a string in the game's string pool.
Also fixes SetEntPropString using incorrect offset for nested sendprops.
2015-07-02 14:47:31 -04:00
Nicholas Hastings
93bec920cf Add support for GetEntPropString(Prop_Send) with netvars backed by string_t vars. 2015-07-02 14:00:47 -04:00
Nicholas Hastings
8d8c9aa55b Revert "Changing MAX_NAME_LENGTH from 32 to 128 due to CSGO having 128." 2015-07-02 13:34:40 -04:00
Asher Baker
668839d1cb Update TF2 Disguise signature. 2015-07-02 14:37:48 +01:00
Kyle Sanderson
a410aefd6d Merge pull request #352 from peace-maker/charset_thread
Lock database before setting character set
2015-06-29 12:14:09 -07:00
Peace-Maker
c6a7e86762 Lock database before setting character set
SQL_SetCharset wasn't thread safe and could race with other threaded
queries causing a crash.
2015-06-29 20:44:45 +02:00
Nicholas Hastings
f960c64dc6 Merge pull request #351 from alliedmodders/expose-findmap
Expose FindMap/ResolveFuzzyMapName to plugins.
2015-06-28 12:43:56 -04:00
Nicholas Hastings
80838af4a2 Work around eFindMap_FuzzyMatch never actually being returned in TF2. 2015-06-28 09:48:01 -04:00
Nicholas Hastings
7564c09aff Merge pull request #341 from powerlord/ambuild-sampleext
Add AMBuild2 script to Sample Extension.
2015-06-27 20:10:00 -04:00
Nicholas Hastings
60ac7e23d0 Updated FindMap function doc. 2015-06-27 20:04:20 -04:00
Nicholas Hastings
c383f1dc43 Fix compile errors on Clang by implementing own enum. 2015-06-27 19:58:14 -04:00
Nicholas Hastings
f107ff9cd2 Expose FindMap/ResolveFuzzyMapName to plugins. 2015-06-27 13:10:47 -04:00
Ruben Gonzalez
25a8209ffc Update CS:GO gamedata MVP base to be the same as Scores. 2015-06-26 11:00:10 -04:00
Ruben Gonzalez
3c0b89b80f Update CS:GO MVP and Contribution score offsets. 2015-06-26 10:44:20 -04:00
Nicholas Hastings
11c40e385e Merge pull request #347 from alliedmodders/double
Call OnClientDisconnect(_Post) if the client has already connected (bug 6361).
2015-06-18 17:43:34 -04:00
Nicholas Hastings
d0574dbe28 Merge pull request #226 from powerlord/mapchooser-updates
More New API changes for MapChooser, Nominations, RockTheVote, RandomCycle, and NextMap.
2015-06-12 14:58:12 -04:00
Nicholas Hastings
b4011f3e8b Update Insurgency gamedata. 2015-06-12 05:24:54 -07:00
Kyle Sanderson
0f9b9d0a24 Call OnClientDisconnect(_Post) if the client is already connected. 2015-06-11 20:14:25 -07:00
Nicholas Hastings
c0d4dfa6ed Update IsMapValid for today's TF2 update. 2015-06-11 17:48:58 -04:00
Nicholas Hastings
a4821f9389 Merge pull request #346 from alliedmodders/ctype-fixes
Fix some ctype misuses (bug 6377).
2015-06-10 19:29:35 -04:00
Nicholas Hastings
14e0a9a487 Fix some ctype misuses (bug 6377).
isalpha, isdigit, isupper, and islower do not return 0/1. They return 0 or anything-else. Since the bool tag in pawn only supports exactly 0 and 1, we need to return 1 for all truthy returns in the natives that wrap these.
2015-06-10 14:40:48 -04:00
Nicholas Hastings
b17c7adcd5 Add gamedata for Modular Combat. 2015-06-10 10:02:34 -04:00
Nicholas Hastings
a70722eb25 Update FoF gamedata. 2015-06-09 13:01:50 -04:00
Nicholas Hastings
13ecd11543 Merge pull request #344 from alliedmodders/update-convar-flags
Update ConVar flags in console.inc.
2015-06-07 11:18:27 -04:00
Ross Bemrose
ba0bf5668d One minor issue left from the merge 2015-06-04 21:42:25 -04:00
Ross Bemrose
338b4ed5d9 Merge remote-tracking branch 'remotes/origin/master' into mapchooser-updates
Conflicts:
	plugins/nominations.sp
	plugins/rockthevote.sp
2015-06-04 21:39:04 -04:00
Kyle Sanderson
a4f5c802a9 Merge pull request #345 from VoiDeD/fix-sizes-part-deux
Fix more buffer sizes for map names.
2015-06-04 16:34:55 -07:00
Ryan Stecker
8bc3d5d93c Fix more buffer sizes for map names. 2015-06-04 18:32:49 -05:00
Nicholas Hastings
850a73d718 Merge pull request #343 from alliedmodders/fix-sizes
Fix some buffer sizes in shipped plugins.
2015-06-04 18:27:52 -04:00
Nicholas Hastings
74802ce96e Minor indent fix. 2015-06-04 17:07:25 -04:00
Nicholas Hastings
952ee53383 Converted back to defines. Added deprecation notices on FCVAR_PLUGIN and FCVAR_LAUNCHERONLY. 2015-06-04 06:48:01 -04:00
Nicholas Hastings
1804dce9d9 More small convar flag inc changes:
* Re-added FCVAR_PLUGIN (shimmed to 0) and FCVAR_LAUNCHER with deprecation notes.
* Changed defines to const ints.
* Updated comments to use our newer, single-line comment style for cleanliness.
2015-06-03 23:38:31 -04:00
Nicholas Hastings
4231adaedf Update ConVar flags in console.inc.
The existing list was from the original engine, not even being accurate for EP1.
Flags that were never used and have since been removed from headers were removed.
Flags that were removed, but were used at one time co-exist with new flags that took over their value where applicable.
Flags that only exist on some engine versions are noted as such in the comment.
2015-06-03 23:06:26 -04:00
Nicholas Hastings
9e0dbfcf68 Fix inconsistencies with buffer sizes for player names.
Found any I could not using MAX_NAME_LENGTH and changed them to use it. I think that we should
increase MAX_NAME_LENGTH to 128 for CS:GO at some point as that's what it uses internally.
(Presumably to get the client's full multibyte name from Steam without truncation mid-codepoint which
can happen in other games. Steam's max is 32 characters if I remember correctly, but allows multibyte chars).
2015-06-03 22:40:43 -04:00
Nicholas Hastings
5139eef183 Fix buffer sizes used for map names (64 -> MAX_PATH).
As more games are now supporting maps nested in subfolders or in folders outside of the maps folder,
we need to account for the full path that the game uses to refer to the map for compatibility. Many other
places for fixed for this already after CS:GO added Steam Workshop support for maps.
2015-06-03 22:28:58 -04:00
Nicholas Hastings
974e18292a Update FoF gamedata. 2015-06-02 17:59:13 -04:00
Nicholas Hastings
3291e3a38f Fix crash on Black Mesa when an entity is deleted and SDK Hooks is loaded. 2015-05-31 23:21:43 -04:00
Nicholas Hastings
4db57b84b5 Fix sm_trigger_show default in shipped sourcemod.cfg match default in basetriggers. 2015-05-30 07:52:31 -04:00
Ruben Gonzalez
c2ba31e341 Update more CS:GO gamedata. 2015-05-28 13:29:05 -04:00
David Anderson
cb6024e334 Update AMTL and SourcePawn. 2015-05-27 10:22:40 -04:00
Ruben Gonzalez
12239fe852 Update CS:GO gamedata for latest update. 2015-05-26 22:04:08 -04:00
Nicholas Hastings
a88070d063 Add GetDataMap gamedata for Black Mesa. 2015-05-25 18:20:38 -04:00
Nicholas Hastings
9f8a40f482 Merge pull request #337 from alliedmodders/earlier-maxclients
Populate MaxClients before OnPluginStart is called.
2015-05-20 06:48:08 -04:00
Nicholas Hastings
d4babee202 Merge pull request #339 from alliedmodders/mapcycle-finding
Enable finding mapcycle in cfg dir on sdk2013 and bms.
2015-05-20 06:47:59 -04:00
Nicholas Hastings
7cfadb4584 Merge pull request #342 from alliedmodders/bug-6365
Fix regression in admin-sql-threaded when porting to transitional syntax (bug 6365).
2015-05-18 13:12:12 -04:00
Nicholas Hastings
fc2fe79fe7 Fix regression in admin-sql-threaded when porting to transitional syntax. 2015-05-18 10:15:17 -04:00
Nicholas Hastings
2abb8e6335 Remove engine check for whether or not to search alt mapcycle paths. 2015-05-18 09:16:36 -04:00
Nicholas Hastings
cb4b710885 Removed comment regarding MaxClients not being available in OnPluginStart. 2015-05-18 09:11:57 -04:00
Ruben Gonzalez
869777e9c4 Trigger build. 2015-05-15 20:53:17 -04:00
Ruben Gonzalez
eab5e78150 Trigger Build 2015-05-15 18:30:02 -04:00
Ruben Gonzalez
0344c3d56f Trigger Build 2015-05-15 15:51:37 -04:00
Ross Bemrose
43f4a2f7b7 Fix checking the wrong directory for smsdk_ext.cpp. Updated some comments. 2015-05-14 14:16:19 -04:00
Ross Bemrose
0022b750b5 Split AMBuildScript into AMBulde and AMBuildScript 2015-05-14 13:48:59 -04:00
Ross Bemrose
d49714bb10 Add AMBuildScript, configure.py, and PackageScript 2015-05-14 12:36:59 -04:00
Asher Baker
fd48f4adfd Report size for DataPack Handles. 2015-05-13 19:43:53 +01:00
Asher Baker
7f97e67931 Saner allocation policy for DataPacks. 2015-05-13 19:43:35 +01:00
Nicholas Hastings
11bf32f6f1 Enable finding mapcycle in cfg dir on sdk2013 and bms. 2015-05-13 06:49:37 -07:00
Nicholas Hastings
55dee2d847 Trigger build for hl2sdk-bms update. 2015-05-12 21:03:36 -04:00
Nicholas Hastings
ae78acf97a Remove harmless remnant of reverted change. 2015-05-12 13:39:06 -04:00
Nicholas Hastings
fda0978225 Merge pull request #338 from alliedmodders/nuke-address-minvalid
Remove Address_MinimumValid entry from sp incs
2015-05-12 13:05:31 -04:00
Nicholas Hastings
227323c96d Merge pull request #336 from alliedmodders/link-libm
Link libm in all bin, not just engine-specific ones.
2015-05-12 11:54:52 -04:00
Nicholas Hastings
51344262c6 Merge pull request #333 from TheMadSword/IncreasedPrintToBufferSize
Increased PrintToChat, PrintCenter & PrintHint w/ "all" version, buffer sizes from 192 to 254.
2015-05-12 09:23:25 -04:00
Nicholas Hastings
4152e05dcd Fix indentation. 2015-05-12 06:21:32 -07:00
Nicholas Hastings
5574acda3d Remove Address_MinimumValid entry from sp incs
We have this defined in core for error checking, but it's useless in sp since unsigned comparisons are not supported.
2015-05-12 06:35:48 -04:00
Nicholas Hastings
75a93314a2 Rename PlayerManager::m_FirstPass to m_bServerActivated for clarity. 2015-05-11 20:42:26 -04:00
Nicholas Hastings
91b2ab8be1 Fixed some badness with the player initialization moving. 2015-05-11 20:29:00 -04:00
Nicholas Hastings
8fc689c89a Populate MaxClients before OnPluginStart is called. 2015-05-11 19:31:22 -04:00
Nicholas Hastings
b3efc36487 Link libm in all bin, not just engine-specific ones.
This fixes the "undefined symbol: floorf" error that some people were getting in sourcemod.logic.so.
2015-05-11 18:59:12 -04:00
Nicholas Hastings
71cb002bc1 Merge branch 'master' of https://github.com/alliedmodders/sourcemod 2015-05-11 06:54:55 -04:00
Nicholas Hastings
78dcb8a0f3 Add gamedata file missing in PackageScript. 2015-05-11 06:52:56 -04:00
Nicholas Hastings
9d6cbfe0cc Remove unused gamedata. 2015-05-11 06:52:21 -04:00
Nicholas Hastings
7ab3d76c9f Merge pull request #331 from alliedmodders/support-bms
Add support for Black Mesa Multiplayer.
2015-05-10 18:44:20 -04:00
TheMadSword
6686badc93 Increased PrintHint and PrintCenter buffer 2015-05-09 09:22:07 -04:00
Asher Baker
1b47b68cc7 Correct NameHashSet::add() return type. 2015-05-09 11:57:49 +01:00
TheMadSword
b70873e046 Changed buffer size for games with ChatSayText='yes', tested in CSS&CSGO w/ adding the kv in engine.cs*.txt 2015-05-07 22:55:15 -04:00
Asher Baker
f7c6fc9d1f Restore check_thunks error message. 2015-05-07 21:53:38 +01:00
TheMadSword
f57dbeb60f Increased PrintToChat & PrintToChatAll buffer size from 192 to 254; works in CSS/CSGO; dunno for the rest 2015-05-07 09:38:25 -04:00
Nicholas Hastings
397c45457a Fix spacing in PackageScript. 2015-05-06 22:18:43 -04:00
Nicholas Hastings
909598920b Disable nextmap on Black Mesa for now. (Doesn't ship with mapcycle.txt). 2015-05-06 22:01:57 -04:00
Nicholas Hastings
dac3d1c988 Remove leftover debug code. 2015-05-06 22:01:39 -04:00
Nicholas Hastings
9164730b07 Add gamedata for Black Mesa. 2015-05-06 22:01:29 -04:00
Nicholas Hastings
64f9aedebc Add basic support for Black Mesa.
(Basically a copy of SDK 2013's support, but against BMS SDK).
2015-05-06 21:12:13 -04:00
Yed
5694a759ce Add IsFree check to FindEntityByNetClass in SDKTools (PR #330). 2015-05-04 18:13:11 -07:00
Nicholas Hastings
ffedae66f4 Trigger build for hl2sdk-dota changes. 2015-05-03 15:07:07 -04:00
Nicholas Hastings
a480bf0014 Trigger build for hl2sdk-dota changes. 2015-05-03 10:01:00 -04:00
Nicholas Hastings
2432540d6e Merge branch 'set-client-name' 2015-04-17 04:50:13 -07:00
Nicholas Hastings
16eeaf625f Enable the "name %s" command blocking on CS:GO as well. 2015-04-17 06:51:48 -04:00
Kyle Sanderson
f421278166 Merge pull request #325 from VoiDeD/setfailstate-crash
Notify plugin listeners of SetFailState'd plugins on unload. (bug 6347)
2015-04-15 15:34:12 -07:00
Ryan Stecker
03e0c7317d Notify plugin listeners of SetFailState'd plugins on unload. (bug 6347) 2015-04-12 19:25:07 -05:00
Nicholas Hastings
fee99f3629 Sourcepawn fix. 2015-04-12 18:35:57 -04:00
Nicholas Hastings
35c81365be Update Sourcepawn submodule to get fix for bug 6329.
- Fix bug where complex |this| values could be corrupted while evaluating function arguments. (bug 6329)
2015-04-12 16:52:28 -04:00
Nicholas Hastings
8ff1a9daf3 Merge pull request #322 from alliedmodders/fix-coreconf-order
Fix CoreConfig init to happen after SMGlobalClasses from logic bin are added (r=asherkin).
2015-04-05 10:43:17 -04:00
Nicholas Hastings
6c6ed241d3 Fix CoreConfig init to happen after SMGlobalClasses from logic bin are added.
This fixes OnSourceModConfigChanged not being called for logic classes when
config is first read, matching behavior for core classes. The function is still called
before each class's OnSourceModStartup func.
2015-04-05 10:06:30 -04:00
Nicholas Hastings
b84114bc8e Update sourcepawn submodule to version with --gen=vs fix. 2015-04-05 09:32:59 -04:00
Bara
1748a411e1 Added GetEntityRenderColor 2015-04-04 01:38:30 +02:00
Kyle Sanderson
aa99eb803b Allow GetMapHistorySize to return numbers greater than 20. 2015-04-02 13:50:47 -07:00
Kyle Sanderson
47eabfb7fb Spaces 2015-04-02 10:46:49 -07:00
Kyle Sanderson
a6ab14f28e Add errno. 2015-04-02 10:46:11 -07:00
Kyle Sanderson
a42cfed39c Enable travis-ci container environment. 2015-04-02 10:38:34 -07:00
Kyle Sanderson
88c4618230 Merge pull request #320 from KyleSanderson/dust
Remove Project Files from older outdated build systems.
2015-04-02 10:34:57 -07:00
Kyle Sanderson
de58944140 Change checkout-deps.sh to do a user install instead of sudo. 2015-04-01 23:51:18 -07:00
Kyle Sanderson
7341bd184e Remove Project Files from older outdated build systems. 2015-04-01 19:54:34 -07:00
Kyle Sanderson
7a8bf78f39 Merge pull request #229 from powerlord/menuactions_all_warning_fix
Stop MENU_ACTIONS_ALL from tossing warnings with #pragma newdecls required
2015-04-01 19:39:52 -07:00
Nicholas Hastings
7268987461 Merge pull request #301 from alliedmodders/get-team-entity
Add GetTeamEntity native to SDKTools.
2015-04-01 22:30:18 -04:00
Nicholas Hastings
ce56680fff Merge pull request #315 from alliedmodders/direxists-empty
Make DirExists("") throw an error.
2015-04-01 22:30:03 -04:00
Nicholas Hastings
ea7d5ad8f1 Merge pull request #314 from alliedmodders/tfconds-reducks
Pass a handle instead of entptr to ProcessCondChange for stability.
2015-04-01 22:29:55 -04:00
Nicholas Hastings
91302da050 Merge pull request #313 from alliedmodders/set-client-name
Add SetClientName native.
2015-04-01 22:29:44 -04:00
Nicholas Hastings
d49c72cf8b Fix typo in core AMBuilder file triggering exception when triggering exception. 2015-03-31 17:39:04 -04:00
Nicholas Hastings
c11036a7b9 Update TF2 gamedata. 2015-03-31 17:37:44 -04:00
David Anderson
5dd4037c02 Update the sourcepawn repo. 2015-03-30 16:24:23 -07:00
Ruben Gonzalez
176a8182e8 Merge pull request #316 from alliedmodders/ondropweapon-fix
Fix not being able to block CS_OnCSWeaponDrop and clarify include file. (bug 6334)
2015-03-29 18:32:00 -04:00
Ruben Gonzalez
debbaea384 Merge pull request #317 from alliedmodders/ffgamedata-update
Fix Fortress Forever gamedata.
2015-03-27 21:45:55 -04:00
Ruben Gonzalez
756255999f Fix Fortress Forever gamedata. 2015-03-27 21:29:06 -04:00
Ruben Gonzalez
35e4374e2e Fix not being able to block CS_OnCSWeaponDrop and clarify include file. 2015-03-27 19:54:42 -04:00
Nicholas Hastings
7b56dd5c8a Fix build. 2015-03-22 19:23:58 -04:00
Nicholas Hastings
53f9bb0402 Add missing SetClientName description in function doc. 2015-03-22 18:56:02 -04:00
Nicholas Hastings
885117fb66 Add hack-fix for CS:S reverting name changes done with SetClientName. 2015-03-22 18:29:11 -04:00
Nicholas Hastings
d12d7625aa Remove unused phrase. 2015-03-22 15:36:07 -04:00
Nicholas Hastings
7399991181 Add SetClientName gamedata. 2015-03-22 15:17:31 -04:00
Nicholas Hastings
e62654acba Change sm_rename to use new SetClientName native. 2015-03-22 12:15:30 -07:00
Nicholas Hastings
7d795b523e Add SetClientName native. 2015-03-22 12:15:08 -07:00
Nicholas Hastings
38817bdd2c Pass a handle instead of entptr to ProcessCondChange for stability. 2015-03-22 06:53:51 -07:00
Peace-Maker
4b8a581c9a Fix crash in games that don't support radio style menus
Fix regression in ad7d920
GetMenuStyleHandle(MenuStyle_Radio) crashes games, which don't support
the radio menu style. The style is never added to the menu manager, if
it's not supported, so GetMenuStyleHandle tries to call IsSupported on a
nullptr
2015-03-21 18:53:41 -04:00
David Anderson
8b0a10ad1d Checkout submodules recursively. 2015-03-15 19:31:34 -07:00
David Anderson
7fc993e079 Fix build. 2015-03-15 19:27:44 -07:00
David Anderson
d846d91b0b Merge pull request #300 from alliedmodders/sp-upstream
Use upstream SourcePawn as a submodule.
2015-03-15 19:19:55 -07:00
Nicholas Hastings
660d6201ab Merge pull request #310 from InstantMuffin/patch-2
Fixed missing include in gdc-psyfork/memoryutils.cpp (r=psychonic).
2015-03-15 20:22:47 -04:00
David Anderson
2ab3498ab0 Use upstream SourcePawn as a submodule. 2015-03-15 16:38:38 -07:00
InstantMuffin
f7f4ea4243 Fixed missing include in psyfork/memoryutils.cpp
Error:
MemoryUtils.cpp: In member function ‘void* MemoryUtils::ResolveSymbol(void*, const char*)’:
MemoryUtils.cpp:249:43: error: ‘fstat’ was not declared in this scope
  if (dlfile == -1 || fstat(dlfile, &dlstat) == -1)

Fixed by adding missing include: #include <sys/stat.h>
2015-03-15 21:42:06 +01:00
Ruben Gonzalez
637471ef29 Merge pull request #303 from alliedmodders/tf2_vstk_fix
Fix some TF2 natives not having the correct vstk size.
2015-03-14 09:26:16 -04:00
Ruben Gonzalez
f06a3605d2 Fix typo 2015-03-13 16:52:20 -04:00
Ruben Gonzalez
f523d6a74d Update function signature comments. 2015-03-13 16:19:57 -04:00
Ruben Gonzalez
ff8cbf97c4 FIx some TF2 natives not having the correct vstk size. 2015-03-12 18:28:17 -04:00
Ruben Gonzalez
a947dfa9d5 Update TF2's MakeBleed native for the latest update. 2015-03-12 17:54:47 -04:00
Nicholas Hastings
28870d2ae5 Make OpenDirectory error for empty path match error in DirExists. 2015-03-10 18:58:00 -07:00
Nicholas Hastings
cc3b86ea80 Throw an error if DirExists called with empty path. 2015-03-10 18:57:28 -07:00
Nicholas Hastings
ae8efdddcb Add GetTeamEntity native to SDKTools. 2015-03-10 07:27:43 -07:00
David Anderson
7f24f137d6 Merge pull request #299 from alliedmodders/amtl-upstream
Use upstream AMTL as a submodule.
2015-03-08 12:13:11 -07:00
David Anderson
eaea3c927d Update upstream AMTL as a submodule. 2015-03-08 00:24:03 -08:00
David Anderson
72475d6770 Merge pull request #295 from DoctorMcKay/fix-doc
Moved note about releasing resources from OnPluginStart to OnPluginEnd
2015-03-08 00:10:13 -08:00
David Anderson
8bb6f0e5c6 Merge pull request #297 from alliedmodders/rm-packing
Remove scpack.
2015-03-07 12:42:00 -08:00
David Anderson
0b990e46ab Remove scpack. 2015-03-07 11:39:11 -08:00
David Anderson
1d313e3120 Move macro assembler out of public/assembler into sourcepawn/vm/x86. 2015-03-07 11:16:37 -08:00
David Anderson
561004c4bf Move SourcePawn headers out of public/ into sourcepawn/include. 2015-03-07 11:13:32 -08:00
David Anderson
6f1eefbdbe Strip internal SourcePawn dependencies on SM relative paths. 2015-03-07 11:07:20 -08:00
David Anderson
23ac0b4637 Keep one copy of zlib in the SourcePawn tree. 2015-03-07 11:02:44 -08:00
David Anderson
a008a3f804 Remove msvc project files for SourcePawn. 2015-03-07 10:53:12 -08:00
David Anderson
c81e7e3410 Move batchtool out of sourcepawn. 2015-03-07 10:52:13 -08:00
David Anderson
d459ebee41 Rename jit/ to vm/. 2015-03-07 10:50:35 -08:00
Nicholas Hastings
ea684d5933 Merge pull request #296 from WildCard65/WildCard65-patch-1
Port remainder of regex.inc to transitional syntax (r=psychonic).
2015-03-07 08:09:12 -05:00
WildCard65
a730cfe9b5 Fixed regex.inc 2015-03-07 08:07:11 -05:00
Alexander Corn
c9b6b7b212 Moved note about releasing resources from OnPluginStart to OnPluginEnd 2015-03-06 15:25:39 -05:00
Nicholas Hastings
d72a9150a1 Merge pull request #294 from alliedmodders/explicit-ret-types
Add explicit return types to forwards missing them (r=dvander).
2015-03-06 15:19:37 -05:00
Nicholas Hastings
bfaedba9ed Merge pull request #287 from peace-maker/tempent_range
Add TE_SendToAllInRange (r=psychonic).
2015-03-06 15:19:24 -05:00
David Anderson
0c5cbe536f Revert unintentional change. 2015-03-06 11:00:15 -08:00
David Anderson
175f9afa68 Merge pull request #240 from alliedmodders/stock-values
Allow capturing non-public functions as values.
2015-03-06 10:53:21 -08:00
David Anderson
8216097b2c Allow capturing non-public functions as values. 2015-03-06 10:51:46 -08:00
Nicholas Hastings
adbdcd6b1d Add explicit return types to forwards missing them. 2015-03-06 10:18:09 -08:00
Nicholas Hastings
ac4f594063 Trigger build for hl2sdk-dota changes. 2015-03-06 11:25:37 -05:00
Nicholas Hastings
2d53547e03 Merge pull request #289 from alliedmodders/more-ninvoke-killing
Remove references to INativeInvoker.h from extension boilerplate.
2015-03-06 07:37:46 -05:00
David Anderson
7c775aee2e Merge pull request #288 from klausenbusk/patch-1
Updated KillTimer documentation to reflect "Invalid handles" = runtime error.
2015-03-06 01:52:32 -08:00
Fyren
b1ae2a178f Merge pull request #293 from alliedmodders/spcomp-option-spaces
Reapply ancient patch to allow spaces in spcomp options.
2015-03-06 02:50:50 -07:00
David Anderson
fa2dc5b20a Merge pull request #290 from InstantMuffin/patch-1
Documentation oddities for Call_PushStringEx
2015-03-06 01:43:54 -08:00
Fyren
dd8fa985c1 Reapply ancient patch to allow space in spcomp options. 2015-03-06 09:08:24 +00:00
Fyren
81926ceae2 Merge pull request #292 from alliedmodders/sourcepawn-fix-signed-compare
Signed comparison warning fixes.
2015-03-06 01:48:54 -07:00
Fyren
d3da389f9f Signed comparison warning fixes. 2015-03-06 08:08:41 +00:00
David Anderson
782eee3c58 Merge pull request #291 from VoiDeD/spcomp-error25-improvements
Improve the diagnostic given when a function prototype doesn't match an existing definition
2015-03-05 23:04:19 -08:00
Kyle Sanderson
d0d0ea5051 Merge pull request #269 from KyleSanderson/wnoerrorsign
Add Wno-error=sign-compare for gcc to Compiler. r=dvander
2015-03-05 20:05:06 -08:00
Ryan Stecker
3509f963ee Improve the diagnostic given when a function prototype doesn't match an existing definition. 2015-03-05 18:45:15 -06:00
InstantMuffin
98cbef547a Update functions.inc 2015-03-05 21:03:46 +01:00
David Anderson
90d3841ab2 Fix mac build. 2015-03-05 11:51:08 -08:00
InstantMuffin
3f2ad5ccb0 Documentation oddities for Call_PushStringEx
See changes for details, should be obvious. What also strikes me as odd is that there is only one cpflag atm. Has this always been the case? Will there be more in the future? Or why is this designed to be a flagstring?
2015-03-05 20:47:05 +01:00
Nicholas Hastings
6f8ffd55a7 Merge pull request #263 from alliedmodders/admins-trans
Update admins.inc with methodmaps, newdecls (r=dvander, asherkin).
2015-03-05 14:32:15 -05:00
Nicholas Hastings
96703c247c Remove references to INativeInvoker.h from extension boilerplate. 2015-03-05 10:59:19 -08:00
Nicholas Hastings
c39565ddb1 Fix spacing. 2015-03-05 10:56:54 -08:00
Nicholas Hastings
70390ff1f7 Purge Purge. 2015-03-05 10:56:36 -08:00
Kristian Klausen
924b7621ac Updated KillTimer documentation.. 2015-03-05 17:15:54 +01:00
David Anderson
715a51d01f Merge pull request #285 from alliedmodders/frames
Implement a new stack and error handling model for the SourcePawn VM.
2015-03-04 23:45:59 -08:00
David Anderson
a1afa23bc4 Implement a new stack and error handling model for the SourcePawn VM.
This has three major changes to SourcePawn. First, the API now supports the concept of "exceptions". The exception state is a global property of an instance of the SourcePawn VM. Exceptions can be caught or suppressed. Many places in SourceMod have been updated to check exceptions instead of errors.

The new API obsoletes major parts of the embedder API - all but one method of invoking functions is obsoleted, and the debug interface has been scrapped. Extensions using the native API will not be affected, however, ThrowNativeError has been deprecated in favor of ReportError.

Second, the SourcePawn concept of a "stack" has been unified at the API level. A stack frame iterator now iterates over all SourcePawn invocations, rather than the topmost plugin. This makes error handling more consistent and removes another dependency on context-per-plugin.

Finally, the implementation of stack frames has been changed dramatically. Rather than maintain a complicated and expensive return pointer stack, we now rely on the implicit one provided by the CPU. The stack frame iterator now walks the JIT stack directly. This removes many unnecessary bookkeeping instructions from the generated code, in particular making the CALL instruction 40% faster.

These changes required some fair surgery to the JIT. Its error paths are now slightly more complicated, as they have to throw an exception rather than return an error code. In addition, any path that can throw an exception is now responsible for creating an "exit frame", which exists to tell the stack frame iterator about transitions from the JIT to the VM.
2015-03-04 23:45:30 -08:00
Peace-Maker
b53947ccc3 Add TE_SendToAllInRange
Add helper stock to mimic PVS and PAS recipient filters for tempents in
the SDK.
2015-03-03 17:22:01 +01:00
Nicholas Hastings
b43da7b7f0 Fix Mac build. 2015-02-27 04:53:31 -08:00
Nicholas Hastings
fdc3c0791e Merge pull request #266 from alliedmodders/tfconds-reducks
Replace frameloop for player condition checks in TF2 ext with sendproxies (r=All of the KyleS).
2015-02-27 04:43:15 -08:00
David Anderson
04827466b0 Rewrite the .smx parser.
This removes one the last remnants of the SourceMod 1.0 VM implementation.

The new parser introduces a number of design changes in the VM. First, the VM now takes greater responsibility for validating and sanity checking the structure of the SMX container format. Previously, malformed SMX files could easily crash SourcePawn. The loader now rejects files that have out-of-bounds offsets or incomplete sections. Complex sections, like debug info or the code stream, are verified lazily.

Internally, the sp_plugin_t structure has been removed. It has been replaced by a new LegacyImage class, designed to be independent from the SPVM API. This potentially lets us load code streams from non-.smx containers. More importantly, it removes a lot of bookkeeping and pre-computed state from PluginRuntime. The LegacyImage class is now responsible for handling debug info as well.

PluginRuntime is now intended to hold only cached or immutable data, and PluginContext holds all VM state. As such PluginContext is now responsible for allocating a plugin's runtime memory, not PluginRuntime.

Finally, some aspects of the loading process have been cleaned up. The
decompression and image handoff logic should now be easier to
understand.
2015-02-25 22:28:10 -08:00
David Anderson
afbcdc8a20 Merge branch 'rm-interpreter' 2015-02-25 22:22:07 -08:00
David Anderson
b5ae5defcf Merge branch 'simpl-fns' 2015-02-25 22:21:43 -08:00
David Anderson
1f351c50d5 Merge branch 'fix-native-updating' 2015-02-25 22:20:41 -08:00
David Anderson
9a37b94f4d Merge pull request #280 from alliedmodders/rm-ctx
Remove sp_context_t.
2015-02-26 15:46:32 -08:00
David Anderson
acf6dcac86 Remove the interpreter. 2015-02-24 23:57:08 -08:00
David Anderson
fcec0ee7c7 Use AutoPtr in more places in the JIT. 2015-02-24 23:50:42 -08:00
David Anderson
b9b0ec865c Simplify the JIT function cache. 2015-02-24 23:43:07 -08:00
David Anderson
fcaa5361c8 Don't expose mutable sp_native_t. 2015-02-24 23:10:18 -08:00
David Anderson
33588b65ce Remove sp_context_t. 2015-02-24 21:54:34 -08:00
David Anderson
c09c65e4c7 Remove sp_context_t::plugin. 2015-02-24 21:54:34 -08:00
David Anderson
11ea385169 Remove sp_context_t::rval. 2015-02-24 21:54:34 -08:00
David Anderson
3a0310e832 Remove sp_context_t::basecx. 2015-02-24 21:54:34 -08:00
David Anderson
31ab1ced06 Move hp from sp_context_t to PluginContext. 2015-02-24 21:54:34 -08:00
David Anderson
b2c61a341a Move sp from sp_context_t to PluginContext. 2015-02-24 21:54:30 -08:00
David Anderson
4c9321f02a Move frm from sp_context_t to PluginContext. 2015-02-24 21:01:05 -08:00
David Anderson
d2005bd42a Move cip from sp_context_t to PluginContext. 2015-02-24 20:53:44 -08:00
David Anderson
8817de8a55 Remove err from sp_context_t. 2015-02-24 20:41:51 -08:00
David Anderson
97dbc7ff07 Move n_err from sp_context_t to PluginContext. 2015-02-24 20:16:13 -08:00
dvander@alliedmods.net
9c104ef310 Move nidx from sp_context_t to PluginContext. 2015-02-24 19:59:45 -08:00
Asher Baker
7f0ff04ccf Updated plugin blacklist. 2015-02-25 01:10:28 +00:00
dvander@alliedmods.net
5502fbbdc1 Move the tracker from sp_context_t to PluginContext. 2015-02-24 15:43:41 -08:00
dvander@alliedmods.net
deedc1aaa6 Remove unused fields from sp_context_t. 2015-02-24 15:21:52 -08:00
dvander@alliedmods.net
37af05c456 Move the debug return stack into PluginContext. 2015-02-24 15:20:00 -08:00
David Anderson
8c35d79576 Merge pull request #279 from alliedmodders/mv-basecontext
Rename BaseContext to PluginContext.
2015-02-24 14:56:32 -08:00
Asher Baker
6572989993 Merge pull request #213 from splewis/find-array-nonzero-blocks
Add block parameter to FindValueInArray native.
2015-02-24 22:37:49 +00:00
dvander@alliedmods.net
8eed58a467 Rename sp_vm_basecontext to plugin-context. 2015-02-24 12:55:00 -08:00
dvander@alliedmods.net
2e77155b4e Rename BaseContext to PluginContext. 2015-02-24 12:50:09 -08:00
dvander@alliedmods.net
8b8edf6e70 Remove dead file and fix gcc build. 2015-02-24 11:39:28 -08:00
dvander@alliedmods.net
f0aa177bf8 Merge branch 'cc3' 2015-02-24 11:06:11 -08:00
dvander@alliedmods.net
e163204643 Merge branch 'cc2'. 2015-02-24 11:05:25 -08:00
dvander@alliedmods.net
50d7d7eedb Merge branch 'rm-watchdog-singleton' 2015-02-24 11:04:06 -08:00
David Anderson
ec05036a2d Merge pull request #274 from alliedmodders/refactor-api
Refactor the public API entrypoint for SourcePawn.
2015-02-24 11:03:32 -08:00
Nicholas Hastings
b8223d1b98 Merge pull request #267 from 50Wliu/tf2_setclientteam
Add TF2_SetClientTeam to provide symmetry to TF2_GetClientTeam (r=psychonic).
2015-02-24 10:23:23 -05:00
David Anderson
781c5129a9 Remove the JITX86 class. 2015-02-24 02:03:58 -08:00
David Anderson
111dd7eb68 Factor code stubs out of JITX86. 2015-02-24 02:03:58 -08:00
David Anderson
21f5400d9c Remove ICompilationData. 2015-02-24 02:03:57 -08:00
David Anderson
8cf3e227ea Move context var initialization into BaseContext. 2015-02-24 02:03:56 -08:00
David Anderson
8c95919b32 Move watchdog/runtime interaction into Environment. 2015-02-24 02:03:55 -08:00
David Anderson
b406c3d03d Merge sp_vm_engine and engine2. 2015-02-24 02:03:55 -08:00
David Anderson
c70e87d582 Move the code cache into Environment, and out of knight/shared. 2015-02-24 01:57:50 -08:00
David Anderson
57ba8fd09b De-singleton-ify the watchdog timer. 2015-02-24 01:53:37 -08:00
David Anderson
3cf3f6c3f8 Merge sp_vm_engine and engine2. 2015-02-24 01:52:14 -08:00
David Anderson
499f7b3929 Refactor the public API entrypoint for SourcePawn. 2015-02-24 01:52:13 -08:00
David Anderson
e58415f94a Fix shell build on Windows. 2015-02-24 01:49:03 -08:00
David Anderson
38d2c3690a Merge pull request #273 from alliedmodders/add-shell
Build the debug spshell as part of AMBuild.
2015-02-23 20:28:30 -08:00
David Anderson
4212fb88c8 Build the debug spshell as part of AMBuild. 2015-02-23 20:21:17 -08:00
David Anderson
f769e1a00c Merge pull request #272 from alliedmodders/rn-runtime
Rename BaseRuntime to PluginRuntime.
2015-02-23 16:56:18 -08:00
dvander@alliedmods.net
1f9b898702 Rename BaseRuntime files to plugin-runtime. 2015-02-23 16:44:15 -08:00
dvander@alliedmods.net
2f71cb4cd7 Rename BaseRuntime to PluginRuntime. 2015-02-23 16:40:36 -08:00
David Anderson
b8d2be9a0d Merge pull request #271 from alliedmodders/rm-jit-function
Rename some horrible classes.
2015-02-23 16:28:28 -08:00
dvander@alliedmods.net
b2d8dde3a5 Rename Function to CompiledFunction. 2015-02-23 16:27:57 -08:00
dvander@alliedmods.net
0ee4885056 Rename sp_vm_function to scripted-invoker. 2015-02-23 16:14:59 -08:00
dvander@alliedmods.net
45bac7feb0 Rename jit_function to compiled-function. 2015-02-23 16:04:57 -08:00
dvander@alliedmods.net
892b8c05b1 Rename JitFunction to CompiledFunction and CFunction to ScriptedInvoker. 2015-02-23 16:03:08 -08:00
David Anderson
7d64ade621 Merge pull request #270 from alliedmodders/modernize-vm-style
Modernize sourcepawn/jit style.
2015-02-23 14:38:28 -08:00
dvander@alliedmods.net
45c43f4aee Modernize sp_vm_basecontext. 2015-02-23 13:40:01 -08:00
dvander@alliedmods.net
1b47aa10ca Modernize sp_vm_engine style. 2015-02-23 13:08:28 -08:00
dvander@alliedmods.net
bcd88b4437 Modernize sp_vm_function style. 2015-02-23 13:01:00 -08:00
dvander@alliedmods.net
10d778e344 Modernize engine2.* style. 2015-02-23 12:49:26 -08:00
dvander@alliedmods.net
0100ebadb9 Fix build on GCC. 2015-02-23 12:40:02 -08:00
Wliu
20b5f76572 🎨 Change to TF2_ChangeClientTeam 2015-02-22 20:20:45 -05:00
Nicholas Hastings
62ed3973b5 Fix Insurgency s_pTempEntities offset on Windows. 2015-02-22 20:08:42 -05:00
Nicholas Hastings
5f7e800444 Use new IVEngineServer::GetIServer to get IServer* on Insurgency. 2015-02-22 15:16:26 -05:00
Nicholas Hastings
b52b5f46f0 Update Insurgency Windows SDKTools gamedata. 2015-02-22 10:14:53 -05:00
Kyle Sanderson
3386a3af80 Add Wno-error=sign-compare for gcc to Compiler. 2015-02-21 20:25:39 -08:00
Kyle Sanderson
9099516906 Merge pull request #200 from alliedmodders/travis-clang-3.5
Make TravisCI builds use Clang 3.5 to match our Buildbot builds.
2015-02-21 19:28:38 -08:00
Kyle Sanderson
f235f97d95 Install g++-4.8 before installing llvm 3.5 2015-02-21 19:20:18 -08:00
Kyle Sanderson
4bd4d8d4a5 Merge pull request #268 from KyleSanderson/MenuCrash
Root Menu Handles during Display (Bug 5620,r=dvander).
2015-02-21 17:25:25 -08:00
Kyle Sanderson
284fab7254 Root Menu Handles during Display. 2015-02-21 17:10:26 -08:00
Wliu
f772c88eed Whoops. 2015-02-20 21:26:34 -05:00
Wliu
58d94c2827 Adds TF2_SetClientTeam to provide symmetry to TF2_GetClientTeam
Also remove some trailing whitespace
2015-02-20 21:23:27 -05:00
Nicholas Hastings
7e8d4b89ca Trigger build for hl2sdk-dota changes. 2015-02-20 09:16:40 -05:00
Nicholas Hastings
70be2941fe All of the KyleS. 2015-02-18 22:42:06 -05:00
Nicholas Hastings
9ffbac4f4e Simplified code. (We don't need m_Shared). 2015-02-18 18:44:31 -05:00
Nicholas Hastings
684b59a921 Don't fire forwards if client isn't ingame. 2015-02-18 12:33:37 -08:00
Nicholas Hastings
e8765c5d3d Move m_CondOffset initialization to ctor. 2015-02-18 12:32:45 -08:00
Nicholas Hastings
d179240c45 Merge pull request #265 from alliedmodders/missing-fs-native
Add missing impl for File.ReadUint16 (r=dvander).
2015-02-18 15:10:05 -05:00
Nicholas Hastings
ac530a4ce0 Fix passing incorrect cond# to forwards for CondEx/2/3 fields. 2015-02-18 12:09:17 -08:00
Nicholas Hastings
589482736f Merge pull request #247 from AnthonyIacono/normalshook-upgrade
Improvements for NormalSHook functionality (r=psychonic).
2015-02-18 14:43:33 -05:00
Nicholas Hastings
3d2bd070ad Merge pull request #264 from davidskuza/sample-ext-vs-update
Updated Visual Studio sample_ext files.
2015-02-18 14:38:22 -05:00
Nicholas Hastings
c4a58b1c95 Make sure processing and fwd calls happen on main thread. 2015-02-18 05:35:58 -08:00
Nicholas Hastings
b9579a53ce Add missing impl for File.ReadUint16. 2015-02-18 04:50:20 -08:00
Developer
94c439e533 Updated Visual Studio sample_ext files 2015-02-18 10:34:38 +01:00
Nicholas Hastings
a327a788c1 Trigger build for hl2sdk-csgo changes. 2015-02-17 15:52:31 -05:00
Nicholas Hastings
a541acb2bc Convert admin SQL plugins to use AdminId/GroupId methodmaps, newdecls. 2015-02-17 09:13:40 -08:00
Nicholas Hastings
63d1fa2d8e Convert admin-flatfile to use AdminId/GroupId methodmaps and newdecls. 2015-02-17 08:24:46 -08:00
Nicholas Hastings
e4ee52e1ac Convert adminhelp to newdecls. 2015-02-17 08:24:11 -08:00
Nicholas Hastings
c0729ff5e2 Add methodmap for GroupId. 2015-02-17 08:21:14 -08:00
Nicholas Hastings
c2d37cdff5 Add methmodmap for AdminId. 2015-02-17 07:19:56 -08:00
Nicholas Hastings
0f00a2db08 Remove unused result value in OnRebuildAdminCache forward call. 2015-02-17 06:43:49 -08:00
Nicholas Hastings
67e74581cc Make result ptr in IForward::Execute default to NULL (which is allowed). 2015-02-17 06:43:07 -08:00
David Anderson
eb9f496cd8 Merge pull request #262 from VoiDeD/bug-6310
Fix tag mismatch warning when using SQLite_UseDatabase. (bug 6310)
2015-02-15 21:45:46 -08:00
Ryan Stecker
0203d2c811 Fix tag mismatch warning when using SQLite_UseDatabase. (bug 6310) 2015-02-15 21:53:31 -06:00
Nicholas Hastings
6bc2d20177 Mess with some array sizes. 2015-02-08 20:30:15 -05:00
Nicholas Hastings
350eb462ca Rewrite TF2 extension's player conditions handling to remove dirty frame loop. 2015-02-08 20:03:07 -05:00
Nicholas Hastings
591aea54b6 Merge pull request #261 from alliedmodders/handle-dump-loc
Make handle dump location relative to gamedir to match other sm_dump commands (r=kyles).
2015-02-08 17:14:42 -05:00
Nicholas Hastings
00ad38f5b7 Actually use game path instead of SM path as base. 2015-02-07 09:25:25 -08:00
Nicholas Hastings
261e135845 Make handle dump location relative to gamedir to match other sm_dump commands. 2015-02-07 09:21:53 -08:00
Nicholas Hastings
f50d8317f6 Merge currently in-use gdc-psyfork symbols.txt. 2015-02-05 14:44:58 -05:00
Anthony
3558418ed7 Initializing soundEntry and using something safer than strcpy 2015-02-05 11:12:33 -08:00
Nicholas Hastings
fca927884b Merge pull request #260 from alliedmodders/bug-6303
Fix crash when creating and destroying a TopMenu before map start (bug 6303, r=asherkin).
2015-02-04 16:16:23 -05:00
Nicholas Hastings
10c62dc0c0 Fix crash when creating and destroying a TopMenu without map change (bug 6303). 2015-02-04 09:57:04 -08:00
David Anderson
7e9b22cb6e Merge pull request #259 from alliedmodders/rm-sizeof-defarg
Remove sizeof() as a special-case default argument value.
2015-02-03 12:44:00 -08:00
Nicholas Hastings
c427dfbea7 Merge pull request #203 from alliedmodders/bug-6248
Remove faulty g_FlagSet array in adminsys (bug 6248) (r=asherkin).
2015-02-03 12:39:43 -05:00
Nicholas Hastings
e88039d4e0 Fix FindFlagChar not finding char for AdminFlag_Custom6. 2015-02-03 10:32:34 -05:00
Nicholas Hastings
84a59c6fb7 Fix g_ReverseFlags array size. 2015-02-03 10:27:32 -05:00
Nicholas Hastings
19be28cc2e Rename g_FlagSet to g_FlagCharSet to avoid some confusion. 2015-02-03 10:26:28 -05:00
David Anderson
c116a731f1 Remove sizeof() as a special-case default argument value. 2015-02-02 21:10:20 -08:00
Ruben Gonzalez
cf9dd08c45 Merge pull request #258 from alliedmodders/weaponprice-fix-wip
Fix GetWeaponPrice for CS:GO
2015-02-01 12:06:07 -05:00
Nicholas Hastings
a88b447327 Merge pull request #257 from alliedmodders/sm-plugins-refresh
Fix "sm plugins refresh" not refreshing changed plugins (r=dvander).
2015-01-31 15:31:49 -05:00
Nicholas Hastings
52514a96bd Fix "sm plugins refresh" not refreshing changed plugins. 2015-01-31 15:28:21 -05:00
Ruben Gonzalez
5ffb4d9845 Merge branch 'master' into weaponprice-fix-wip 2015-01-31 15:15:44 -05:00
David Anderson
0bb2dc32af Merge pull request #256 from alliedmodders/bug6302
Don't special case hierarchy-free enumeration constants when used as array indices. (bug 6302)
2015-01-31 10:50:24 -08:00
Ruben Gonzalez
213e7ced8c Initial CSGO GetWeaponPrice fixes 2015-01-31 12:44:18 -05:00
David Anderson
380479cadd Don't special case hierarchy-free enumeration constants when used as array indices. (bug 6302) 2015-01-29 00:16:06 -08:00
David Anderson
04c23383b1 Merge pull request #255 from alliedmodders/bug6298
Fix chained field expressions losing lvalue-ness. (bug 6298)
2015-01-28 17:49:52 -08:00
David Anderson
90ff154598 Fix chained field expressions losing lvalue-ness. (bug 6298) 2015-01-28 17:31:16 -08:00
Nicholas Hastings
840b432ce0 Merge pull request #253 from alliedmodders/adminmenu-newdecl
Convert adminmenu to use newdecls and new classes/methodmaps (r=dvander).
2015-01-28 18:52:53 -05:00
Nicholas Hastings
e1b6e09cd3 Merge pull request #250 from alliedmodders/sdkhooks-newdecls
Convert remainder of sdkhooks.inc to newdecls (r=dvander).
2015-01-28 18:52:41 -05:00
Nicholas Hastings
ad8373925a Merge pull request #251 from alliedmodders/topmenus-stuff
Topmenus stuff (r=dvander).
2015-01-28 18:52:23 -05:00
Nicholas Hastings
2292515315 Merge pull request #254 from alliedmodders/bug-6226
Fix incorrect error line show for incorrect return value on forwards (bug 6226, r=asherkin).
2015-01-28 14:45:06 -05:00
Nicholas Hastings
d9ce8249cb Fix incorrect error line show for incorrect return value on forwards (bug 6226). 2015-01-28 09:51:02 -08:00
Nicholas Hastings
b3bb37323d Merge pull request #252 from alliedmodders/sdkhooks-lvlinit-block
Don't allow plugins to block LevelInit (wtf) (r=asherkin).
2015-01-27 21:31:03 -05:00
Nicholas Hastings
c6b5675262 Merge pull request #249 from alliedmodders/signunsigned-stack-warning
Fix signed/unsigned compare warning in smn_adt_stack (r=asherkin).
2015-01-27 21:29:23 -05:00
Nicholas Hastings
43bca4dcc2 Convert adminmenu to use newdecls and new classes/methodmaps. 2015-01-27 18:13:10 -08:00
Nicholas Hastings
dbbc30368d Convert remainder of sdkhooks.inc to newdecls. 2015-01-27 18:06:14 -08:00
Nicholas Hastings
5f651f7fde Convert remainder of topmenus.inc to newdecls. 2015-01-27 18:03:59 -08:00
Nicholas Hastings
eadfec75a4 Make TopMenuHandler pass topmeut as TopMenu instead of Handle. 2015-01-27 18:03:24 -08:00
Nicholas Hastings
e2aab2ab10 Don't allow plugins to block LevelInit (wtf). 2015-01-27 18:01:30 -08:00
Nicholas Hastings
8705aea634 Fix signed/unsigned compare warning in smn_adt_stack. 2015-01-27 17:59:55 -08:00
David Anderson
3040708d4e Merge pull request #215 from Thordin/more_handles
Increased handles to 32k
2015-01-26 11:24:46 -08:00
David Anderson
2382902fe4 Merge pull request #244 from alliedmodders/db-fix
Fix wrong value in transitional DBI callback. (bug 6292)
2015-01-23 14:07:22 -08:00
Anthony
ee0575bbb0 Adding EmitSoundEntry() for engines >= portal 2 2015-01-21 10:33:29 -08:00
Nicholas Hastings
aff2551942 Remove conditionals in ambuild scripts for using msvc <2013 (not supported). 2015-01-21 11:04:52 -05:00
Nicholas Hastings
18b54b9064 Update protobuf include path for Dota build. 2015-01-21 11:04:03 -05:00
Kyle Sanderson
d1af9b5fd1 Merge pull request #248 from KyleSanderson/mysqltimeout
Establish a default timeout for MySQL connectivity.
2015-01-21 06:46:18 -08:00
Kyle Sanderson
e3349116cb Establish a default timeout for MySQL connectivity. 2015-01-21 05:58:45 -08:00
Kyle Sanderson
c70f16c65a Force reconfigure. 2015-01-20 18:15:15 -08:00
Kyle Sanderson
37d9867c06 Merge pull request #129 from KyleSanderson/SDKDep
Enable SDK independence with MM:S enabled extensions.
2015-01-20 17:22:04 -08:00
Anthony
cddae6f456 Upgrading the normal sound hook for games like CS:GO 2015-01-20 15:08:57 -08:00
Ryan Stecker
ff27484527 Prevent null auth string comparisons. 2015-01-19 07:48:45 -05:00
Nicholas Hastings
324d52bf2b Merge pull request #246 from alliedmodders/bot-admins
Fix regression causing "BOT" to no longer be valid in adminsys for Steam identities (r=asherkin).
2015-01-17 16:15:14 -05:00
Nicholas Hastings
9f648879e5 Fix regression causing "BOT" to no longer be valid in adminsys for Steam identities. 2015-01-17 10:11:04 -05:00
Nicholas Hastings
a7c41f6ac2 Merge pull request #245 from chauffer/master
Add missing semicolon.
2015-01-17 08:20:17 -05:00
Simone
fbb6e88d0d Add missing semicolon. 2015-01-17 11:47:26 +01:00
David Anderson
49383e7391 Fix wrong value in transitional DBI callback. (bug 6292) 2015-01-16 00:33:29 -08:00
David Anderson
f715952128 Merge pull request #243 from VoiDeD/umsg-callback
Use BfRead or Protobuf tags in umsg hook callbacks, rather than a generic Handle.
2015-01-15 11:58:25 -08:00
Ryan Stecker
2516654d2e Use BfRead or Protobuf tags in umsg hook callbacks, rather than a generic Handle. 2015-01-15 13:40:21 -06:00
Ryan Stecker
8dbcfde314 Revert "Use BfRead tag in umsg hook typedef, rather than a generic Handle."
This reverts commit 89119880b5.
2015-01-15 13:32:54 -06:00
David Anderson
4218674e7c Merge pull request #242 from VoiDeD/umsg-callback
Use BfRead tag in umsg hook typedef, rather than a generic Handle.
2015-01-13 20:28:54 -08:00
Ryan Stecker
89119880b5 Use BfRead tag in umsg hook typedef, rather than a generic Handle. 2015-01-13 21:33:11 -06:00
Nicholas Hastings
42956c0a10 Add PlayerRunCommand gamedata for Dark Messiah. 2015-01-11 11:45:03 -05:00
Nicholas Hastings
e0e2c00d12 Fix ICommandLine not being found in Dark Messiah. 2015-01-11 11:44:45 -05:00
Ross Bemrose
691d891794 Merge branch 'master' of https://github.com/alliedmodders/sourcemod into mapchooser-updates 2015-01-09 09:42:07 -05:00
Nicholas Hastings
df6dfec728 Trigger build for hl2sdk-dota update. 2015-01-09 09:06:57 -05:00
Nicholas Hastings
dfa36b7735 Update TF2 gamedata. 2015-01-07 14:09:36 -05:00
Asher Baker
c28426a09f Fix threads leaking if they're not joined. (bug 3460, r=dvander) 2015-01-06 20:29:47 +00:00
Ross Bemrose
8567246772 ClearArray was changed to Clear in recent SourceMod builds. 2015-01-06 10:07:15 -05:00
Ross Bemrose
a9961d3bb4 Merge branch 'master' of https://github.com/alliedmodders/sourcemod into mapchooser-updates 2015-01-06 10:04:25 -05:00
David Anderson
bded4f9142 Fix uninitialized variable in decl_enum(). 2015-01-04 12:12:16 -08:00
David Anderson
491036a1e6 Allow "stock static" in addition to "static stock". 2015-01-04 12:04:51 -08:00
Nicholas Hastings
3e012e7f79 Fix ArrayList.Clear func name. 2015-01-04 12:28:38 -05:00
Nicholas Hastings
3929ff1f27 Fix typo on ArrayList.Erase native. 2015-01-04 11:58:44 -05:00
Nicholas Hastings
56d768f546 Merge pull request #239 from peace-maker/sdkhooks_otdsig
Fix missing params in OnTakeDamagePost typedef (r=psychonic).
2015-01-03 15:00:03 -05:00
David Anderson
4ec992474e Remove some heinous preprocessor directives.
Gone:
 - #emit (bah-roken!)
 - #pragma compress (useless)
 - #pragma library (useless)
2015-01-03 11:41:37 -08:00
David Anderson
822501b8a1 Fix typos in dbi.inc transitional syntax. 2015-01-03 11:38:51 -08:00
David Anderson
bf3ff460b3 Merge pull request #93 from peace-maker/failstate_dependencies
Pause dependent plugins on SetFailState. (bug 6120, r=dvander)
2015-01-03 10:55:52 -08:00
Peace-Maker
ff9ae0782e Fix missing params in OnTakeDamagePost typedef
Looks like the |weapon| parameter went missing during the switch to the
transitional syntax.

There was no -Post typedef including the |damagecustom| bit at all too.
2015-01-03 19:45:27 +01:00
Nicholas Hastings
66defdfc27 Merge pull request #237 from alliedmodders/ep1-servertools
Don't look for IServerTools on ep1 games (r=asherkin).
2015-01-01 16:29:11 -05:00
Nicholas Hastings
3e65d308a8 Don't looks for IServerTools on ep1 games.
(We don't use it and it doesn't exist on most.)
2015-01-01 14:56:37 -05:00
Nicholas Hastings
a88d0da1af Merge pull request #236 from alliedmodders/sdkhooks-noload-crash
Fix SDKHooks causing crash on plugin load/unload or player connect/disconnect if missing gamedata (r=asherkin).
2014-12-30 21:08:29 -05:00
Nicholas Hastings
aa38226337 Fix SDKHooks causing crash on plugin load/unload or player connect/disconnect if missing gamedata. 2014-12-30 20:56:28 -05:00
Nicholas Hastings
5961ed2e4a More gamedata cleanup. 2014-12-30 17:23:52 -05:00
Nicholas Hastings
4dd9131847 Merge pull request #234 from alliedmodders/expose-getmulticastrecips
Expose Message_DetermineMulticastRecipients as GetClientsInRange native (r=asherkin).
2014-12-30 15:42:25 -05:00
Nicholas Hastings
6d1a2b0d86 Expose Message_DetermineMulticastRecipients as GetClientsInRange native. 2014-12-30 15:37:57 -05:00
Nicholas Hastings
cdaf54dfe0 Merge pull request #235 from alliedmodders/dmapdump-offset
Add offset printing to datamap dumps (r=asherkin)..
2014-12-30 14:29:51 -05:00
Nicholas Hastings
7f0edd441e Add offset printing to datamap dumps. 2014-12-30 08:36:35 -05:00
Nicholas Hastings
4a9dffd3e1 Change sm_trigger_show default value to 0 / disabled. 2014-12-29 11:56:07 -05:00
Ross Bemrose
f69f4eb85f Fixes to make mapchooser.inc transitional compliant. Also updated comments in mapchooser.sp to match the new mapchooser.inc signature. 2014-12-26 12:36:12 -05:00
Ross Bemrose
84782a40df Merge branch 'master' of https://github.com/alliedmodders/sourcemod into mapchooser-updates 2014-12-26 12:30:21 -05:00
Nicholas Hastings
047c143879 Revert "Disable FireOutput detour on Windows for Dota for now."
This reverts commit a7c9aff568.
2014-12-24 11:01:32 -05:00
Nicholas Hastings
a7c9aff568 Disable FireOutput detour on Windows for Dota for now. 2014-12-24 10:37:51 -05:00
Nicholas Hastings
fe6d44bbd5 Fix build. 2014-12-23 08:27:41 -08:00
Nicholas Hastings
489b7f1d33 Gamedata cleanup. 2014-12-23 08:18:40 -08:00
Nicholas Hastings
ad9de71ac9 Add new and remove old gamerules gamedata for numerous games. 2014-12-23 11:04:05 -05:00
Nicholas Hastings
3edaac9bd7 Merge pull request #230 from peace-maker/mysql_unpack_spam
Don't unpack mysql verbosely in checkout-deps.sh.
2014-12-23 09:02:46 -05:00
Nicholas Hastings
9247a8ab00 Merge pull request #232 from FlaminSarge/tf_mannpower_conds
Update TFCond enum for Mannpower.
2014-12-23 08:22:30 -05:00
FlaminSarge
7b71ff2643 Denote TFCond multiples of 32 consistently 2014-12-23 02:21:02 -08:00
FlaminSarge
97e88640ca Update TFCond enum for Mannpower 2014-12-23 02:13:51 -08:00
Nicholas Hastings
e1b89a3008 Update TF2 gamedata. 2014-12-22 17:30:29 -05:00
Ross Bemrose
6dff44da54 Merge branch 'master' of https://github.com/alliedmodders/sourcemod into mapchooser-updates 2014-12-22 15:56:18 -05:00
Nicholas Hastings
7fddf5abf4 Disable nextmap on Insurgency. 2014-12-20 22:55:36 -05:00
Peace-Maker
6c17f247df Don't unpack mysql verbosely
I doubt we're interested in the filename of every single file
contained in the mysql archive when it's decompressed.

It bloats up the travis build log.
2014-12-20 11:32:15 +01:00
Peace-Maker
9b2e77711a Plugin_Failed == "An unrecoverable error"
Change the meaning of Plugin_Failed status to indicate, that the plugin
can't recover from the error.
Make sure those previously loaded plugins are shown correctly in sm
plugins info x.
2014-12-20 11:08:30 +01:00
Peace-Maker
0b131d6864 Pause dependent plugins on SetFailState (bug 6120)
When a plugin calls SetFailState it is paused and all natives it
registered are unavailable. Other plugins, which depend on those natives
keep running and error whenever they try to call those natives.

This correctly sets the dependent plugins to an error state as if the
plugin which called SetFailState was unloaded.
2014-12-20 11:07:57 +01:00
Nicholas Hastings
abb8d8447f Move bot auth to after connect to fix old too-early-authid bug now causing crash (r=VoiDeD). 2014-12-19 18:27:18 -05:00
Ross Bemrose
7edc1f8a6d Stop MENU_ACTIONS_ALL from tossing warnings when #pragma newdecls required is set. 2014-12-19 11:29:05 -05:00
Ross Bemrose
a0dd8cbc97 Merge branch 'master' of https://github.com/alliedmodders/sourcemod into mapchooser-updates 2014-12-19 11:15:04 -05:00
Nicholas Hastings
4f15715993 Merge pull request #228 from VoiDeD/fix-version
Update manual builds to use version 1.8.0
2014-12-18 19:42:59 -05:00
Ryan Stecker
679b2863fa Update manual builds to use version 1.8.0 2014-12-18 18:18:55 -06:00
Nicholas Hastings
13f6e2d4d0 Trigger build. 2014-12-18 05:09:25 -08:00
Nicholas Hastings
4311dc3270 Bump version to 1.8.0-dev. 2014-12-18 04:55:58 -08:00
Nicholas Hastings
7304747f79 Merge pull request #222 from alliedmodders/auth-ogrekill
Don't recalculate Steam ID every frame when waiting for validated auth.
2014-12-17 20:41:22 -05:00
Nicholas Hastings
17fcd5a37f Merge pull request #223 from alliedmodders/zo
Change /d2Zi+ flag on msvc builds to /Zo.
2014-12-17 19:35:14 -05:00
David Anderson
d413a6bd2f Merge pull request #227 from VoiDeD/newdecls-retag-warning
Old style retagging should emit a compiler warning when newdecls are required.
2014-12-17 15:30:08 -08:00
Ryan Stecker
154d84668b Old style retagging should emit a compiler warning when newdecls are required. 2014-12-17 16:37:39 -06:00
Ross Bemrose
01f4b204c9 Added two items missed in the original conversion with the Runoff vote. 2014-12-17 16:05:14 -05:00
Ross Bemrose
f40bfbf762 Updated nextmap.inc. Also fixed copyright years and added missing copyright header to mapchooser.inc (all .inc files use the same copyright header, so...) 2014-12-17 11:53:02 -05:00
Ross Bemrose
ccf5aa6b54 Change all view_as<>(null) back to INVALID_HANDLE for now. 2014-12-17 11:07:51 -05:00
Ross Bemrose
032dde7be9 Missed a few GetArrayCell and GetArraySizes in MapChooser. 2014-12-16 17:00:00 -05:00
Ross Bemrose
2d5b71c832 Deleted comment... checked into it and its working as intended. 2014-12-16 16:57:49 -05:00
David Anderson
58194c5d99 Merge pull request #225 from powerlord/votecallback-fix
Add new-style API compatibility for VoteHandler.
2014-12-16 13:29:09 -08:00
Ross Bemrose
8272151d78 Convert the MapChooser VoteHandlers over to the new style. 2014-12-16 16:20:03 -05:00
Ross Bemrose
844fad263a Add new-style API compatibility for VoteHandler. 2014-12-16 16:06:20 -05:00
Ross Bemrose
1b79252947 Update NextMap, Nominations, RandomCycle, and RockTheVote with newer MethodMap stuff 2014-12-16 14:16:06 -05:00
Ross Bemrose
bc4d6b7104 Eliminate extraneous view_as calls and also update mapchooser.inc. 2014-12-16 13:53:54 -05:00
Ross Bemrose
46839b9752 Update MapChooser to use 1.7 syntax... except there's a bug you run into with Advanced Vote Callbacks. 2014-12-16 13:38:43 -05:00
David Anderson
e250eb66d1 Merge pull request #224 from VoiDeD/umsg-fix
Fix UserMessageToBfWrite and UserMessageToBfRead
2014-12-15 22:23:47 -08:00
Ryan Stecker
20ed5c338c Fix UserMessageToBfWrite and UserMessageToBfRead not working correctly for non-protobuf usermessages. 2014-12-15 23:07:53 -06:00
David Anderson
b4199e5aa3 Merge pull request #221 from alliedmodders/tr-db
Transitional syntax support for DBI.
2014-12-14 18:37:53 -08:00
David Anderson
b60ef1669c Update SQL plugins for transitional syntax. 2014-12-14 18:37:32 -08:00
Nicholas Hastings
7e8473b61a Remove /Zo on debug builds and add on release builds. 2014-12-14 16:03:42 -05:00
Nicholas Hastings
ed87e048b4 Merge pull request #220 from alliedmodders/gamerules-no-gamedata
Fixup SDKTools to not require byte sig or symbol to get g_pGameRules (r=VoiDeD).
2014-12-14 15:29:14 -05:00
Nicholas Hastings
0d67bcc5ba Add null-check on serverclass in gamerules lookup. 2014-12-14 15:21:54 -05:00
Nicholas Hastings
03abafce3d Change /d2Zi+ flag on msvc builds to /Zo.
http://msdn.microsoft.com/en-us/library/dn785163.aspx
2014-12-14 14:59:16 -05:00
Nicholas Hastings
67fcd9e2c6 Populate auth ids (if available) when initializing CPlayer instance. 2014-12-14 14:56:19 -05:00
David Anderson
bab1110bc0 Disallow coercion to/from char[] and any[]. 2014-12-14 02:00:58 -08:00
Nicholas Hastings
d51a57cc34 In UpdatePlayerAuth, don't update SteamIDs if AuthID hasn't changed. 2014-12-13 19:40:22 -05:00
Nicholas Hastings
de12f64c14 Convert CPlayer::m_AuthID to ke::AString. 2014-12-13 19:39:44 -05:00
David Anderson
b1cb06c5ce Update DBI for transitional syntax. 2014-12-13 16:34:58 -08:00
Nicholas Hastings
88cb74213c Add support for getting g_pGameRules without a byte signature / symbol. 2014-12-13 16:35:32 -05:00
David Anderson
5a814c40b3 Merge pull request #207 from alliedmodders/tr-menus
Update menu transitional syntax.
2014-12-13 13:29:52 -08:00
David Anderson
1328984e0b Update plugins for transitional methods. 2014-12-13 13:29:15 -08:00
David Anderson
722a23c818 Redo menu methodmaps. 2014-12-13 12:53:30 -08:00
David Anderson
5959d6ed54 Merge pull request #198 from alliedmodders/tr-events
Port events to transitional syntax.
2014-12-13 12:51:58 -08:00
David Anderson
28eb663f9b Port events to transitional syntax. 2014-12-13 12:51:16 -08:00
Nicholas Hastings
939b10bd8e Refactor SDKTools to not expose gamerules ptr ptr outside of vglobals.cpp. 2014-12-13 15:48:51 -05:00
David Anderson
b607bfeca9 Reserve 'builtin' as a keyword. 2014-12-12 21:29:28 -08:00
David Anderson
f9d92b0eba Merge pull request #219 from alliedmodders/static-methods
Add support for static methods on methodmaps.
2014-12-12 12:24:28 -08:00
David Anderson
61bf7de101 Revert adminmenu API changes. 2014-12-12 10:10:46 -08:00
David Anderson
5b69efe5d4 Add static method support to methodmaps. 2014-12-12 10:10:46 -08:00
David Anderson
afeae84340 Replace symbol proxies with type symbols.
Proxies were rather hacky and complicated, and only existed as a
workaround for oddities with constructors. This patch replaces them with
actual type symbols, a very tiny step to semantically getting rid of tags.

This greatly simplifies how we implement constructors, and paves the way
for using methodmap symbols in field expressions.

Since non-value symbols are new to spcomp1, we place a rather
pigeonholed check into primary() to make sure non-value symbols don't
escape into expressions.
2014-12-12 10:10:43 -08:00
Nicholas Hastings
46d620cb6a Merge pull request #217 from alliedmodders/tf2-holidayvars
Convert TFHoliday values to pubvars.
2014-12-10 08:31:15 -05:00
David Anderson
0295f817b8 Allow int: and void: tags, but warn. 2014-12-10 02:36:30 -08:00
David Anderson
18cc1b414b Fix some compile errors in new-style includes. 2014-12-10 02:12:53 -08:00
David Anderson
a9e252314d Use typeset in sdkhooks.inc. 2014-12-10 01:13:08 -08:00
Kyle Sanderson
bc4081718b Merge pull request #218 from KyleSanderson/damageeeee
Return the 'e' to OnTakeDamagAlive comment.
2014-12-09 23:20:20 -08:00
David Anderson
1ee3067575 Gracefully error on newly reserved keywords. 2014-12-09 23:18:11 -08:00
David Anderson
94bed806fe Reserve many keywords. 2014-12-09 23:04:13 -08:00
David Anderson
9c98edd104 Rename "union" semantics to "typeset". 2014-12-09 22:36:42 -08:00
Kyle Sanderson
0375aedd47 Return the 'e' to OnTakeDamagAlive comment. 2014-12-09 22:21:46 -08:00
Nicholas Hastings
09060c265f Convert TFHoliday values to pubvars. 2014-12-09 20:21:24 -05:00
Ruben Gonzalez
8a8917ba2e Update TF2 gamedata. 2014-12-08 20:26:14 -05:00
Thordin
f27c33cd18 Increased handles to 32k 2014-12-07 21:50:40 -08:00
Sean Lewis
d2e01da287 Wrap 3rd parameter in FindValueInArray to check for existence. 2014-12-06 17:07:54 -06:00
Sean Lewis
3ef2bdcb8d Add block parameter to FindValueInArray native. 2014-12-06 03:21:53 -06:00
Nicholas Hastings
25859e29ca Merge pull request #211 from Bara20/patch-1
Fix warning in files.inc (r=psychonic).
2014-12-02 08:20:02 -05:00
Bara
a91d5bf754 Fix warning in files.inc 2014-12-02 03:35:56 +01:00
David Anderson
68e0645813 Add a view_as operator. 2014-11-30 19:08:25 -08:00
David Anderson
cb4fdf1aa9 Update plugins for new syntax. 2014-11-30 18:57:38 -08:00
David Anderson
157549e119 Fix a bug where aliased constructors of nullable methodmaps could not be used. 2014-11-30 18:56:37 -08:00
David Anderson
9f5c8b60ae Add a "new" keyword for constructing nullable methodmaps. 2014-11-30 18:38:26 -08:00
Nicholas Hastings
e7e43e38a5 Merge pull request #210 from alliedmodders/more-clientprefs-newauth
Fix clientprefs IsAuthIdConnected (again) (r=asherkin).
2014-11-26 18:55:57 -05:00
Nicholas Hastings
19f2f46655 Update PVKII gamedata. 2014-11-25 10:13:37 -05:00
Asher Baker
50898d7a4f Merge pull request #208 from asherkin/long-lang-codes
Support long key names for languages (bug 6282)
2014-11-24 19:07:18 +00:00
Asher Baker
ced026cecc Support long key names for languages. (bug 6282) 2014-11-22 22:18:49 +00:00
David Anderson
62c243f0a5 Fix reading the wrong symbol name when throw argument errors. 2014-11-22 12:23:57 -08:00
Nicholas Hastings
b0ceac9d74 Fix clientprefs IsAuthIdConnected (again). 2014-11-22 10:00:40 -08:00
David Anderson
673ff572c5 Disallow retagging enums or using implicit-int as an enum tag. 2014-11-20 19:30:22 -08:00
Nicholas Hastings
f573bdf784 Merge pull request #209 from splewis/master
Add missing convars.inc to buildbot package script (r=psychonic).
2014-11-20 06:33:02 -05:00
Sean Lewis
b7036de9e9 Add missing convars.inc to buildbot package script. 2014-11-20 03:01:46 -06:00
David Anderson
08388de7dd Merge pull request #199 from alliedmodders/tr-convars
Port ConVars to transitional syntax.
2014-11-19 22:38:56 -08:00
David Anderson
be6da2f810 Merge pull request #173 from alliedmodders/tr-smc
Port SMC parsing API to transitional syntax.
2014-11-19 22:38:19 -08:00
Nicholas Hastings
f38fd6a550 Merge pull request #205 from alliedmodders/tf2condex3
Add support for TF2 player conditions above >= 96 (r=asherkin).
2014-11-19 17:15:56 -05:00
David Anderson
0511543c76 Merge pull request #206 from alliedmodders/tr-files
Port files.inc to transitional syntax.
2014-11-18 18:56:07 -08:00
Nicholas Hastings
db434acd27 Fix typo in CPlayer::GetSteam3Id doing length check on wrong var. 2014-11-16 10:07:08 -05:00
Nicholas Hastings
50400cf029 Remove unused variables. 2014-11-15 19:35:47 -05:00
Nicholas Hastings
b85f4d776e Merge pull request #204 from alliedmodders/more-clientprefs-newauth
Fix SetAuthIdCookie's IsAuthIdConnect function's issues with mixed authid types (r=asherkin).
2014-11-15 19:35:13 -05:00
David Anderson
79143d8b6e Port files.inc to transitional syntax. 2014-11-15 13:42:28 -08:00
David Anderson
f25953bb6c Merge pull request #187 from alliedmodders/tr-arrays
Update ArrayList for transitional syntax.
2014-11-15 13:04:29 -08:00
David Anderson
461dc3af3d Merge pull request #189 from alliedmodders/tr-tries
Port string maps to transitional syntax.
2014-11-15 12:52:37 -08:00
David Anderson
5e362ec169 Merge branch 'tr-bitbuf' 2014-11-15 12:49:39 -08:00
David Anderson
e46d5d211d Merge pull request #196 from alliedmodders/tr-protobuf
Add transitional syntax support for Protobuf natives.
2014-11-15 12:47:46 -08:00
David Anderson
758a7c955c Merge pull request #188 from alliedmodders/tr-stack
Port adt_stack to transitional syntax.
2014-11-15 12:47:21 -08:00
David Anderson
4cb29eb054 Port adt_stack to transitional syntax. 2014-11-15 12:46:17 -08:00
Nicholas Hastings
d3a4c972e2 Add static_assert on ConBitVecAndNot hack so it gets updated on next cond count change. 2014-11-15 11:31:18 -05:00
Nicholas Hastings
1cf43b4ec2 Fix off-by-one error with FindNextSetBit in cond checks. 2014-11-15 11:22:43 -05:00
Nicholas Hastings
a369d51f23 Merge pull request #183 from powerlord/tf2-halloween-2014
New Halloween 2014 conditions (r=psychonic).
2014-11-15 10:12:48 -05:00
Nicholas Hastings
849df7895b Update TF2 extension for new m_nPlayerCondEx3 player conditions field. 2014-11-15 10:08:07 -05:00
Nicholas Hastings
ea86eee74e Fix SetAuthIdCookie's IsAuthIdConnect function's issues with mixed auth id types. 2014-11-15 09:34:49 -05:00
Nicholas Hastings
f42a1fe0e4 Merge pull request #201 from DoctorMcKay/tf2-getclientteam
Added TF2_GetClientTeam stock (r=psychonic).
2014-11-15 08:06:27 -05:00
Nicholas Hastings
5a9b5e5e21 Update CS:GO gamedata. 2014-11-12 04:36:18 -08:00
Alexander Corn
1562530cdd Added TF2_GetClientTeam stock
Also fixed some weird spacing and language in doc comments
2014-11-11 02:23:44 -05:00
Nicholas Hastings
cd304dc800 Make TravisCI builds use Clang 3.5 to match our Buildbot builds. 2014-11-10 20:25:29 -05:00
Asher Baker
93470fbdc6 Merge pull request #190 from asherkin/emscripten-asm-fix
Use GCC builtins for bsr/bsf where available.
2014-11-11 00:15:17 +00:00
Ross Bemrose
f55bc6719d Add condition 87 back. 2014-11-10 14:44:26 -05:00
Nicholas Hastings
d6533e3219 Merge pull request #192 from alliedmodders/no-random-iface
Use directly-exported random functions on vstdlib rather than IUniformRandomStream (r=dvander).
2014-11-10 13:26:12 -05:00
David Anderson
cfa0d9341e Remove handling of class pseudokeyword since there is no C++ API to use it. 2014-11-09 18:12:30 -08:00
David Anderson
2cfe54f34b Port BitBuffers to transitional syntax. 2014-11-09 16:56:50 -08:00
David Anderson
4a66b67d81 Port remaining .sp files. 2014-11-09 16:52:06 -08:00
David Anderson
110440988d Port gag.sp. 2014-11-09 16:37:07 -08:00
David Anderson
4a14b776db Port basecomm.sp. 2014-11-09 16:35:52 -08:00
David Anderson
fb5b552f86 Port basecommands.sp. 2014-11-09 16:35:45 -08:00
David Anderson
614fa86311 Port basechat.sp. 2014-11-09 16:31:17 -08:00
David Anderson
9980930dff Port antiflood. 2014-11-09 16:30:41 -08:00
David Anderson
e68c228a36 Port basevotes.sp. 2014-11-09 16:29:44 -08:00
David Anderson
8fd0cbecf7 Port funvotes.sp. 2014-11-09 16:28:03 -08:00
David Anderson
c425305cde Port mapchooser. 2014-11-09 16:25:52 -08:00
David Anderson
59fbeb4f2c Port nominations. 2014-11-09 16:11:36 -08:00
David Anderson
d68eea6dea Port randomcycle. 2014-11-09 16:10:31 -08:00
David Anderson
86d4cdc0c4 Port rockthevote. 2014-11-09 16:10:25 -08:00
David Anderson
16330d1c4c Port reservedslots. 2014-11-09 16:10:13 -08:00
David Anderson
65dfd3cdd1 Add C++ definitions. 2014-11-09 15:39:13 -08:00
David Anderson
9886eea487 Use new-style. 2014-11-09 15:09:46 -08:00
David Anderson
affff9eeb7 Move ConVar API into its own include. 2014-11-09 15:02:42 -08:00
David Anderson
6b714dafe3 Add transitional syntax support for Protobuf natives. 2014-11-09 14:19:16 -08:00
David Anderson
801b7ec9e2 Merge pull request #194 from alliedmodders/keyword-this
Define 'this' as a keyword.
2014-11-09 13:09:22 -08:00
David Anderson
4bc7b9243a Define 'this' as a keyword. 2014-11-09 13:01:35 -08:00
David Anderson
8479c2f067 Port SMC parsing API to transitional syntax. 2014-11-09 12:33:07 -08:00
David Anderson
53a1dbdafd Merge pull request #193 from alliedmodders/rm-assert-macro
Remove use of macros in mapchooser.
2014-11-09 12:14:35 -08:00
David Anderson
4802d4bae2 Remove use of macros in mapchooser. 2014-11-09 12:13:52 -08:00
David Anderson
6e045ef43c Merge pull request #191 from alliedmodders/inc-fixups
Fix some syntax errors in include files.
2014-11-09 11:25:59 -08:00
Nicholas Hastings
f3fcdeda9d Use directly-exported random functions on vstdlib rather than IUniformRandomStream. 2014-11-09 10:59:10 -05:00
David Anderson
c37174cb97 Fix some syntax errors in include files. 2014-11-09 02:03:09 -08:00
David Anderson
22df518ab5 Fix a bug where local dynamic array declarations could be mistakenly parsed as old decls (bug 6280). 2014-11-09 00:15:09 -08:00
David Anderson
c228be83d6 Revert "Fix a bug where local dynamic array declarations could be mistakenly parsed as old decls."
This reverts commit 046f167b6e.
2014-11-09 00:15:00 -08:00
David Anderson
046f167b6e Fix a bug where local dynamic array declarations could be mistakenly parsed as old decls (bug 6279). 2014-11-09 00:12:44 -08:00
David Anderson
099f299113 Fix trailing commas in array literals changing the result of sizeof(). 2014-11-08 23:15:23 -08:00
David Anderson
4c377f21f9 Mark symbols as read when using sizeof(). 2014-11-08 20:45:43 -08:00
David Anderson
704e9579f7 Fix comparisons of derived tags (bug 6239). 2014-11-08 20:27:39 -08:00
Asher Baker
686cf9c5ba Use GCC builtins for bsr/bsf where available. 2014-11-09 04:15:49 +00:00
David Anderson
7609d19e32 Fix bug where bad carriage returns mess up line endings. 2014-11-08 18:04:45 -08:00
David Anderson
6ba4bcb955 Port string maps to transitional syntax. 2014-11-08 17:43:28 -08:00
David Anderson
3cc5c198b4 Allow dynamic char arrays. 2014-11-08 17:39:43 -08:00
David Anderson
919a31df57 Update ArrayList for transitional syntax. 2014-11-08 16:31:33 -08:00
David Anderson
cd0ac3ae37 Merge pull request #185 from powerlord/tr-event
Update events.inc to Transitional syntax.
2014-11-08 15:56:20 -08:00
David Anderson
17b9ee91e6 Merge pull request #177 from alliedmodders/tr-keyvalues
Port KeyValues to the transitional syntax.
2014-11-08 15:54:58 -08:00
David Anderson
f020b5682e Port KeyValues to the transitional syntax. 2014-11-08 15:54:40 -08:00
David Anderson
78687080b1 Merge pull request #178 from alliedmodders/fs-redux
Simplify filesystem natives.
2014-11-08 15:46:10 -08:00
David Anderson
f16501d34a Simplify filesystem native implementation. 2014-11-08 15:44:35 -08:00
David Anderson
3c13c87f1c Merge pull request #186 from alliedmodders/fix-arrays
Define post-fix arrays as determinate and pre-fix arrays as indeterminate.
2014-11-08 12:08:56 -08:00
Nicholas Hastings
b7c4faf063 Merge pull request #169 from alliedmodders/vfsdir-fixes
Fixes for OpenDirectory with use_valve_fs (r=asherkin).
2014-11-08 13:19:54 -05:00
Nicholas Hastings
0d24804839 Merge pull request #174 from alliedmodders/eliminate-more-gamedata
Eliminate the need for more gamedata on some games (r=asherkin).
2014-11-08 12:52:53 -05:00
David Anderson
dbee1bcd08 Add an error check after calling doexpr2(). 2014-11-08 03:07:34 -08:00
David Anderson
512cbc73a0 Fix a loophole with static local variables. 2014-11-08 02:54:29 -08:00
David Anderson
039572060e Add new dynamic array syntax. 2014-11-08 02:48:13 -08:00
David Anderson
f08e53f5d2 Make sizeof on indeterminate arrays an error. 2014-11-08 02:07:43 -08:00
David Anderson
6d507ceb27 Add a special case for assigning a string literal to a char array. 2014-11-08 02:04:11 -08:00
David Anderson
70e095f320 Define post-fix arrays as determinate and pre-fix arrays as indeterminate. 2014-11-07 22:39:00 -08:00
David Anderson
a8796543af Use symbols for fatal errors and bump them by 20 slots. 2014-11-07 17:41:33 -08:00
David Anderson
2c31b99ce3 Move is_new and has_postdims bits out of declinfo and into typeinfo. 2014-11-07 17:05:27 -08:00
Ross Bemrose
9175c081ee Changed all the char something[] to char[] something as per dvander's comments. 2014-11-07 19:13:46 -05:00
David Anderson
b89bd36335 Merge pull request #184 from powerlord/sminc-pragma-newdecls-forward-fix
Add return types to OnPluginEnd, OnPluginPauseChange, and OnGameFrame.
2014-11-07 14:27:21 -08:00
Ross Bemrose
3579977b28 Added missing SetBroadcast to Event methodmap. 2014-11-07 16:47:20 -05:00
Ross Bemrose
21ea3c03b5 Something was throwing fits when those were Event earlier. 2014-11-07 16:30:29 -05:00
Ross Bemrose
e7ec41e872 Fix timers.inc's OnMapTimeLeftChanged forward while I'm at it. 2014-11-07 16:01:50 -05:00
Ross Bemrose
b76c948c95 Update condition names. Remove condition 87 for now. 2014-11-07 15:44:03 -05:00
Ross Bemrose
159f2c8335 Add return types to OnPluginEnd, OnPluginPauseChange, and OnGameFrame 2014-11-07 15:22:49 -05:00
Ross Bemrose
66bfd126b2 Initial pass for converting events.inc. 2014-11-07 14:35:45 -05:00
Ross Bemrose
e7f6a99087 New Halloween 2014 conditions. 2014-11-07 11:16:26 -05:00
Nicholas Hastings
89e7d1c45c Merge pull request #181 from powerlord/tf2-holiday-spyvengy
New Holiday as per Halloween update (r=psychonic).
2014-11-06 06:48:05 -05:00
David Anderson
b2e957db83 Merge pull request #182 from powerlord/tr-convar
Transitional syntax support for ConVars.
2014-11-05 23:12:41 -08:00
Ross Bemrose
67f9069382 Updated the named with the ones bailopan suggested. 2014-11-05 16:34:04 -05:00
Ross Bemrose
3fff07b33d Changed ConVarChanged to take a ConVar variable. Backwards compatible with Handle variables (I tested this to make sure). 2014-11-05 15:50:03 -05:00
Ross Bemrose
87a21c7ff8 Add HookChange and UnhookChange to ConVar. 2014-11-05 15:26:03 -05:00
Asher Baker
a463ed5cf2 Updated IDA scripts for 6.5. 2014-11-05 16:37:12 +00:00
Ross Bemrose
0f9d2203a4 New Holiday as per Halloween update. 2014-11-05 11:01:04 -05:00
Ross Bemrose
89f6e4736f Merge branch 'master' of https://github.com/alliedmodders/sourcemod into tr-convar 2014-11-05 10:43:28 -05:00
Nicholas Hastings
04578dfee9 Merge pull request #180 from VoiDeD/tf2-gd-nov4-2014
Update MakeBleed signature.
2014-11-04 20:25:50 -05:00
Ryan Stecker
7f36ef65a9 Update MakeBleed signature. 2014-11-04 19:09:10 -06:00
Ross Bemrose
286d484207 Rearrange order of methods in methodmap. Add missing Reset method to methodmap. 2014-10-31 17:21:37 -04:00
Ross Bemrose
cdc2b11a09 Add a ConVar class. 2014-10-31 17:06:42 -04:00
Nicholas Hastings
c7109ca651 Merge pull request #170 from alliedmodders/tr-datapack
Add transitional syntax support for datapack.inc (r=dvander).
2014-10-31 08:49:12 -04:00
David Anderson
8c8d9b072a Fix more line-endings. 2014-10-30 21:30:12 -07:00
David Anderson
9c6c0f37ed Fix line-endings. 2014-10-30 21:25:23 -07:00
David Anderson
613b06f6c0 Improve error messages when we can't find a typeexpr on a method. 2014-10-30 21:15:48 -07:00
David Anderson
97c3a2bc6e Fix a crash when we fail to parse a typexpr in a global declaration. 2014-10-30 21:09:10 -07:00
David Anderson
91a863c20c Merge pull request #171 from alliedmodders/ts-topmenus
Port TopMenus to transitional syntax.
2014-10-30 19:21:35 -07:00
David Anderson
b97335ccb0 Port TopMenus to transitional syntax. 2014-10-30 19:20:33 -07:00
Nicholas Hastings
67d839e568 Merge pull request #176 from VoiDeD/tf2-gd-oct30-2014
Update TF2 gamedata.
2014-10-30 22:10:11 -04:00
Ryan Stecker
5484f35dfb Update CTFPlayerShared::Burn signature. 2014-10-30 21:08:30 -05:00
Ryan Stecker
749bf80bcb Update TF2 vfunc gamedata. 2014-10-30 21:07:21 -05:00
David Anderson
0a545b12a4 Merge pull request #175 from alliedmodders/allow-any
Allow any in new-style natives.
2014-10-30 17:50:45 -07:00
David Anderson
eaff5c9364 Allow any in new-style natives. 2014-10-30 17:19:01 -07:00
Nicholas Hastings
f0dd129344 Eliminate need for FindEntityByClassname gamedata on sdk2013 and soon css/dods/hl2dm (already on tf2). 2014-10-30 19:25:26 -04:00
Nicholas Hastings
749701014d Eliminate need for sv gamedata on sdk2013 and soon css/dods/hl2dm (already on tf2). 2014-10-30 19:25:13 -04:00
Nicholas Hastings
10cee734dc Eliminate need for s_pTempEnts gamedata on sdk2013 and soon css/dods/hl2dm (already on tf2). 2014-10-30 19:24:53 -04:00
Nicholas Hastings
72c18cc3d9 Missing changes from last commit 2014-10-30 19:24:00 -04:00
Nicholas Hastings
350dd2ebc7 Eliminate need for gEntList gamedata on tf2/sdk2013 and soon dods/css/hl2dm. 2014-10-30 19:23:27 -04:00
Nicholas Hastings
5d78a5ff93 Fix Fistful of Frags Weapon_GetSlot offset. 2014-10-30 17:31:52 -04:00
Nicholas Hastings
c15470b583 Update more Insurgency gamedata. 2014-10-30 17:31:23 -04:00
Nicholas Hastings
e5eb291b67 Update Insurgency gamedata. 2014-10-30 04:34:36 -07:00
Nicholas Hastings
7ddced67cb Update NMRiH gamedata. 2014-10-30 06:54:09 -04:00
David Anderson
a7303568d6 Merge pull request #172 from alliedmodders/fix-setters
Fix a crash when properties have setters but not getters.
2014-10-29 23:09:23 -07:00
David Anderson
e7fc06910b Fix a crash when properties have setters but not getters. 2014-10-29 20:51:03 -07:00
Nicholas Hastings
86ddf1fea0 Revert accidental reverting of tf-regex merge. 2014-10-29 20:51:34 -04:00
Nicholas Hastings
c9696ca230 Merge branch 'master' of https://github.com/alliedmodders/sourcemod 2014-10-29 20:23:41 -04:00
Nicholas Hastings
4dcc1590bb Update TF2 gamedata. 2014-10-29 20:21:20 -04:00
Nicholas Hastings
585786b465 Fix inconsistent spacing in methodmap decl. 2014-10-28 14:20:34 -04:00
David Anderson
3ec1b3a271 Merge pull request #168 from alliedmodders/tr-regex
Add transitional syntax support for regex.inc.
2014-10-28 11:19:02 -07:00
Nicholas Hastings
de045b5ab6 Add transitional syntax support for datapack.inc. 2014-10-28 14:06:11 -04:00
Nicholas Hastings
9021b23bc2 Fix crash on OpenDirectory with use_valve_fs if path not found.
Also fixes minor memory leak on bad path.
2014-10-28 13:57:40 -04:00
Nicholas Hastings
dca15ebabf Fix OpenDirectory with use_valve_fs requirement of trailing slash. 2014-10-28 13:53:27 -04:00
David Anderson
5874709407 Add transitional syntax support for regex.inc. 2014-10-27 22:05:37 -07:00
Nicholas Hastings
ba0d41a69d Update Fistful of Frags gamedata. 2014-10-24 17:17:07 -04:00
David Anderson
76d26044f6 Fix build. 2014-10-21 21:51:15 -07:00
David Anderson
75335dbef3 Merge pull request #156 from Bara20/patch-2
Fix undefined symbol: clock_gettime.
2014-10-21 12:42:18 -07:00
David Anderson
6bd1285d66 Merge pull request #164 from VoiDeD/sp-commandline
Expose ICommandLine to plugins.
2014-10-21 12:25:51 -07:00
Nicholas Hastings
f8ffe23c6e Merge pull request #162 from alliedmodders/steam3-bans
Allow Steam IDs in Steam3 format for sm_addban (r=asherkin).
2014-10-20 21:14:54 -04:00
Nicholas Hastings
77dc5ac7ed Fix build. 2014-10-14 17:47:44 -04:00
Nicholas Hastings
37c29775d4 Fix OnTakeDamage_Alive gamedata lookup in SDKHooks. 2014-10-14 17:36:55 -04:00
Ruben Gonzalez
5ce46e1537 Update windows CS:GO CheckWinLimit signature 2014-10-10 19:24:20 -04:00
Ryan Stecker
a580f8c270 Whoops, forgot my hat. 2014-10-09 18:19:40 -05:00
Ryan Stecker
d702371b15 Number -> Int, per recommendation. 2014-10-08 21:47:15 -05:00
Nicholas Hastings
a3336b1dcf Fix typo causing compile error strcmp -> strncmp 2014-10-08 18:02:05 -07:00
Nicholas Hastings
bba2a714a6 Merge pull request #163 from alliedmodders/admdump-crash
Fix crash on Windows when dumping admin cache to file (r=asherkin).
2014-10-08 20:53:11 -04:00
Nicholas Hastings
512fae4c25 Fix crash on Windows when dumping admin cache to file. 2014-10-08 17:31:02 -07:00
Nicholas Hastings
d76f62b863 Allow Steam IDs in Steam3 format for sm_addban 2014-10-08 17:29:56 -07:00
Ryan Stecker
2aba6d9d42 Fix linux build. 2014-10-07 17:19:16 -05:00
Ryan Stecker
f2a80e33fd Expose some of ICommandLine to plugins. 2014-10-07 16:16:02 -05:00
Nicholas Hastings
ac96bb177a Merge pull request #157 from VoiDeD/getevent-defaults
Expose optional default values for the GetEvent* SP functions (r=psychonic)..
2014-10-05 09:14:30 -04:00
Nicholas Hastings
909d523da0 Trigger build for hl2sdk-tf2 changes. 2014-10-01 19:06:36 -04:00
Nicholas Hastings
02aad65d21 Trigger build for hl2sdk-tf2 changes. 2014-10-01 18:53:42 -04:00
Nicholas Hastings
0a9cabdecd Trigger build for hl2sdk-tf2 changes (bug 6259). 2014-09-26 08:31:15 -04:00
Nicholas Hastings
9eb1b3e73e Merge pull request #158 from VoiDeD/te-const-clients
Clients array in TE_Send should be const (r=psychonic).
2014-09-19 18:29:48 -04:00
Nicholas Hastings
0f6063af60 Re-add DBI query throttling (r=dvander). 2014-09-18 22:02:32 -04:00
David Anderson
d4fb74ef9a Fix regression where duplicate function names were not an error. 2014-09-16 22:32:46 -07:00
Asher Baker
55a5c745d4 Updated plugin blacklist. 2014-09-16 10:47:21 +01:00
Ryan Stecker
a80e049352 Clients array in TE_Send should be const. 2014-09-14 19:08:54 -05:00
Ryan Stecker
981ffdfc82 Fix linux build. 2014-09-13 03:13:33 -05:00
Ryan Stecker
3ffd4cd835 Expose optional default values for the GetEvent* SP functions. 2014-09-12 16:39:21 -05:00
Nicholas Hastings
570570f7a0 Fix regression causing inconsistencies in clientprefs auth id handling (r=VoiDeD). 2014-09-12 13:04:37 -07:00
Nicholas Hastings
e72ff963f5 Fix regression in auth causing crash on L4D and newer (r=VoiDeD). 2014-09-12 12:02:45 -07:00
Ruben Gonzalez
af273e8e66 Update linux CSGO gamedata 2014-09-12 12:26:27 -04:00
Nicholas Hastings
a82dd5e0c3 Update CS:GO linux ClanTagOffset. 2014-09-12 06:50:36 -04:00
Nicholas Hastings
e4569cb2b9 Disable RTTI for more game-agnostic extensions. 2014-09-11 17:41:25 -07:00
Nicholas Hastings
47450bb98c Disable RTTI for game-agnostic extensions 2014-09-11 17:28:24 -07:00
Nicholas Hastings
c62e7458f9 Disable RTTI for Loader, Logic, and JIT bins 2014-09-11 17:15:59 -07:00
Bara
d493bc701d Fix undefined symbol: clock_gettime
[SM] Extension dbi.mysql.ext.so failed to load: /home/csgo/csgo/addons/sourcemod/extensions/dbi.mysql.ext.so: undefined symbol: clock_gettime
2014-09-12 01:52:20 +02:00
Nicholas Hastings
f0fe427fee Link libstdc++ on linux for CS:GO. 2014-09-11 19:23:10 -04:00
Nicholas Hastings
7f0b163b31 Merge pull request #155 from alliedmodders/onclientauth-steam2
Make OnClientAuthorized use Steam2 ids where available (r=asherkin).
2014-09-11 13:02:28 -04:00
Nicholas Hastings
49c22a404d Trigger build for hl2sdk-tf2 changes. 2014-09-10 20:59:13 -04:00
Nicholas Hastings
e6fd19fb8c Fix crash regression from typo in 892edd9650 2014-09-09 22:05:59 -04:00
Nicholas Hastings
96f8d635c3 Re-enable -Wformat and -Wformat-security in builds 2014-09-09 22:05:07 -04:00
Nicholas Hastings
9a9446400d Nuke spurious NULL checks in spcomp to appease Clang 3.5 2014-09-09 22:04:24 -04:00
Nicholas Hastings
8a1c6bd833 Fix client listener OnClientAuthorized to match new doc 2014-09-09 18:20:52 -07:00
Nicholas Hastings
e0c25cfe08 Fix typo, fix build 2014-09-09 18:12:34 -07:00
Nicholas Hastings
6d7115d62f Update the missed steamid nullcheck in clientprefs 2014-09-09 18:04:39 -07:00
Nicholas Hastings
96fbb7ecda Unify Player::GetSteamXId returns, clarify doc, and fix checks 2014-09-09 17:57:54 -07:00
Nicholas Hastings
775a35c5ab Update OnClientAuthorized function doc 2014-09-09 17:56:29 -07:00
Nicholas Hastings
9e6fcc7673 Make OnClientAuthorized use Steam2 ids where available 2014-09-09 17:43:01 -07:00
Nicholas Hastings
acdd9e12ea Merge pull request #152 from alliedmodders/error-sp-warnings
Treat SourcePawn warnings as errors when building (r=dvander).
2014-09-09 17:01:44 -04:00
Nicholas Hastings
a597277a64 Merge pull request #153 from alliedmodders/auth-fixups
More auth fixups for Steam auth (bug 6243, r=asherkin).
2014-09-09 16:24:57 -04:00
Nicholas Hastings
b3dada65fa Fix build. 2014-09-09 13:21:01 -07:00
Nicholas Hastings
8a9a793453 Merge pull request #151 from alliedmodders/menu-natives-logic
Move menu natives from core to logic (r=asherkin).
2014-09-09 15:51:11 -04:00
David Anderson
d1aa9a3513 Merge branch 'calli-7' 2014-09-07 15:08:51 -07:00
David Anderson
06f52aa7ce Merge pull request #141 from alliedmodders/calli-5
Rewrite the assembly pipeline.
2014-09-07 15:04:00 -07:00
David Anderson
60eb8ca4bd Merge branch 'master' into calli-5
Conflicts:
	public/amtl/am-utility.h
2014-09-07 15:03:28 -07:00
David Anderson
5b85f41fec Use the correct string table for tag names. 2014-09-07 15:02:09 -07:00
Kyle Sanderson
cd4978d60e Merge pull request #154 from VoiDeD/sdkhooks-inc-fix
Fix sdkhooks.inc compile error
2014-09-06 22:10:22 -07:00
Ryan Stecker
07acec6550 Fix sdkhooks.inc compile error 2014-09-06 20:19:55 -05:00
Nicholas Hastings
66ab609000 Make admins_simple.ini bind Steam3 ids as steam auth 2014-09-05 13:16:55 -07:00
Nicholas Hastings
29d428adc2 Add support for auto-converting '_' to ':' with Steam3 Id targetting 2014-09-05 13:08:51 -07:00
Nicholas Hastings
5b1caec738 Treat sp warnings as errors when building 2014-09-05 08:26:23 -07:00
Nicholas Hastings
ad7d920ce0 Move menu natives from core to logic 2014-09-05 08:24:40 -07:00
Nicholas Hastings
7fff73ad64 Fix syntax error in sdkhooks.inc. 2014-09-05 08:18:04 -04:00
Nicholas Hastings
215bbb8324 Make SteamID targetting explicit to Steam IDs...
rather than NetworkIDs which could be any form and similar to names.
Also make explicit support for both Steam2 and Steam3 formats
2014-09-04 16:25:12 -07:00
Nicholas Hastings
1bf4eb80bd Cache Steam ID and rendered forms when caching networkID 2014-09-04 16:14:34 -07:00
Nicholas Hastings
f1dc24c089 Move Steam2/3 id rendering logic to CPlayer 2014-09-04 15:27:44 -07:00
Nicholas Hastings
892edd9650 Allow BindIdentity and FindAdminByIdentity to take more SteamID formats for steam auth type 2014-09-04 15:26:12 -07:00
Nicholas Hastings
ec46e12c50 Replace usages of GetClientAuthString with GetClientAuthId 2014-09-04 12:49:06 -07:00
David Anderson
37638ba6fd Remove support for multiple tags on an argument. 2014-09-04 09:59:43 -07:00
David Anderson
8da4179c64 Merge pull request #150 from alliedmodders/fix-dbi
Fix DBI after AMTL changes.
2014-09-04 09:51:30 -07:00
David Anderson
a1dc1101f7 Fix build. 2014-09-03 22:33:05 -07:00
David Anderson
a00adaf9fb Sync with AMTL one last time. 2014-09-03 22:05:10 -07:00
David Anderson
8686957dee Final sync of AMTL. 2014-09-03 21:48:48 -07:00
David Anderson
e6e90fb8b8 Sync am-string. 2014-09-03 21:45:44 -07:00
David Anderson
6068d341c8 Sync am-hashmap. 2014-09-03 21:44:51 -07:00
David Anderson
105cd27d19 Sync am-utility.h from upstream. 2014-09-03 21:40:03 -07:00
David Anderson
e608057304 Sync a change from AMTL. 2014-09-03 21:31:06 -07:00
David Anderson
448c55c0f2 Fix DBI after AMTL changes. 2014-09-03 21:11:17 -07:00
Nicholas Hastings
a7cdf17d90 Merge pull request #147 from alliedmodders/new-auth
Expose explicit client auth id formats (r=asherkin).
2014-09-03 18:50:24 -04:00
Nicholas Hastings
b2b82f4a86 Add gamedata for SDKHooks Blocked and OnTakeDamage_Alive for many games. 2014-09-03 18:49:14 -04:00
Nicholas Hastings
6da7219f9f Merge pull request #149 from alliedmodders/ontakedamage_alive
Add OnTakeDamage_Alive hook support to SDKHooks (bug 6249, r=asherkin).
2014-09-03 18:35:06 -04:00
Nicholas Hastings
7f3656215b Consistency Fixes (ID->Id, AuthString->AuthId) 2014-09-03 15:13:30 -07:00
Nicholas Hastings
be55587d70 Add OnTakeDamage_Alive hook support to SDKHooks (bug=6249). 2014-09-03 17:45:34 -04:00
David Anderson
40b1067ef7 Merge pull request #148 from alliedmodders/warnings-as-errors
Add a flag for warnings-as-errors.
2014-09-03 11:10:56 -07:00
David Anderson
01d1c0c806 Add a flag for warnings-as-errors. 2014-09-03 11:04:25 -07:00
Nicholas Hastings
3fba1d2817 Fix some nits 2014-09-03 10:50:11 -07:00
Nicholas Hastings
e6ff9c36ed Merge pull request #119 from VoiDeD/sdkhooks-blocked
Implement SDKHook_Blocked and SDKHook_BlockedPost (r=psychonic).
2014-09-03 10:50:38 -04:00
Nicholas Hastings
e11fec9ba1 Rename GetClientAuthString2 to GetClientAuthId 2014-09-02 18:11:36 -07:00
Nicholas Hastings
d0c701793c Document possibly-unexpected yet valid auth strings 2014-09-02 17:47:33 -07:00
Nicholas Hastings
eafd6626ec Fix true return when validation wanted and steam id pending 2014-09-02 17:44:11 -07:00
Nicholas Hastings
e3b87a5ca4 Spin new logic into GetClientAuthString2...
and mark GetClientAuthString as deprecated, using 1.6.x GetClientAuthString behavior
2014-09-02 17:43:10 -07:00
Nicholas Hastings
8c89b72fbc Expose explicit client auth string formats 2014-09-02 14:40:39 -07:00
Ryan Stecker
cae1d0dec1 Don't override hook result in BlockedPost. 2014-09-02 13:01:18 -05:00
Ryan Stecker
88c6d3d9a7 Merge remote-tracking branch 'upstream/master' into sdkhooks-blocked 2014-09-02 00:04:54 -05:00
Nicholas Hastings
e9e35979a4 Update core AMBuild script for hl2sdk-csgo and hl2sdk-dota protobuf changes. 2014-09-01 11:25:55 -04:00
David Anderson
9d337dd1a9 Merge pull request #146 from alliedmodders/unions
Add a "union" keyword to replace funcenum.
2014-08-31 16:02:59 -04:00
Nicholas Hastings
e093c7f72a Merge pull request #120 from alliedmodders/wip-valve-fs2
Add support for Valve FS to natives that use file handles (r=asherkin).
2014-08-30 14:25:53 -04:00
Nicholas Hastings
ac121ec4d2 Merge branch 'master' of https://github.com/alliedmodders/sourcemod 2014-08-29 09:54:13 -07:00
Nicholas Hastings
b81c44cf49 Update for hl2sdk-dota changes 2014-08-29 09:53:43 -07:00
David Anderson
a136049392 Merge pull request #142 from VoiDeD/array-commas
Allow trailing commas in string array declarations. (bug 6239)
2014-08-29 11:21:14 -04:00
David Anderson
a1b7c32b29 Add a "union" keyword to replace funcenum. 2014-08-28 14:02:08 -07:00
Ryan Stecker
302dc1cb8a Add test. 2014-08-26 14:58:58 -05:00
David Anderson
6db4f31a10 Remove weird tag flags. 2014-08-24 20:47:07 -07:00
David Anderson
63e5ab18ff Remove support for multiple tags on an argument. 2014-08-24 18:59:51 -07:00
David Anderson
d230711e4d Bump SourcePawn version to 1.7 to match SourceMod. 2014-08-23 19:26:51 -07:00
Ryan Stecker
74908098f4 Allow trailing commas in string array declarations. (bug 6239) 2014-08-23 18:15:08 -05:00
David Anderson
078ee76491 Re-add .dbg.natives. 2014-08-23 13:40:50 -07:00
David Anderson
98ec07a419 Add debug info tables to smxbuilder. 2014-08-23 13:26:03 -07:00
David Anderson
c4056aea5d Rewrite the assembly pipeline.
This patch uses SmxBuilder from spcomp2 to replace the old assemble()
pipeline. Instead of generating into an old AMX structure, and then
decoding that into SMX, we now directly generate into SMX. This greatly
simplifies code generation and smx building.
2014-08-23 13:25:58 -07:00
David Anderson
7a51d5d549 Remove unused variables. 2014-08-23 13:25:48 -07:00
Nicholas Hastings
89f5d6ecfb Merge pull request #140 from FlaminSarge/tf_enums_2014jun
Update TF2 enums for Love & War (r=psychonic).
2014-08-23 09:32:35 -04:00
David Anderson
9267d0c803 Eliminate Newborn/NoAddRef (bug 5907, r=ds). 2014-08-22 22:50:25 -07:00
David Anderson
0cf8eb2854 Fix Windows build more. 2014-08-22 21:07:49 -07:00
David Anderson
d20ba38d6b Fix Windows build. 2014-08-22 20:47:18 -07:00
David Anderson
4d42fa0305 Fix Windows build. 2014-08-22 20:41:24 -07:00
David Anderson
860a5db5ea Merge pull request #139 from alliedmodders/fix-mac-build
Fix Mac build on apple-clang 5.0.
2014-08-22 20:34:38 -07:00
David Anderson
666b6b97ee Fix Mac build on apple-clang 5.0. 2014-08-22 20:30:35 -07:00
David Anderson
d562593d31 Fix build. 2014-08-22 18:27:46 -07:00
David Anderson
27c3866b90 Merge branch 'calli-4' 2014-08-22 10:10:48 -07:00
David Anderson
50f3ec8da2 Merge branch 'calli-3' 2014-08-22 09:59:11 -07:00
David Anderson
f42651a813 Merge branch 'calli-2' 2014-08-22 09:58:14 -07:00
David Anderson
91f0f1001b Merge pull request #134 from alliedmodders/calli
Simplify how functags work.
2014-08-22 09:54:48 -07:00
Nicholas Hastings
51d32bca77 Clarify return value commit on RemoveFile 2014-08-22 07:21:12 -07:00
Nicholas Hastings
9d6fea857b Fix another syntax error in files.inc 2014-08-22 06:55:45 -07:00
Nicholas Hastings
8d60fecb96 Fix syntax errors in files.inc 2014-08-22 06:30:25 -07:00
Nicholas Hastings
73115f7afa Add support for specifying gameinfo search path when using valveFS in file natives 2014-08-22 06:00:43 -07:00
Nicholas Hastings
b95e7ff145 Add missing use_valve_fs param to CreateDirectory native def 2014-08-22 05:59:41 -07:00
Nicholas Hastings
e1158889e5 Fix backwards use_valve_fs logic for OpenDirectory 2014-08-22 05:56:23 -07:00
David Anderson
a09735a4c7 Remove SC_FUNC and SC_VDEFINE. 2014-08-22 00:53:47 -07:00
David Anderson
6291374b35 Move rtti hacks. 2014-08-22 00:41:32 -07:00
David Anderson
dcd246c7ef Port scvars to C++. 2014-08-22 00:39:03 -07:00
David Anderson
29fbbade69 Port sc1 to C++. 2014-08-22 00:38:04 -07:00
David Anderson
48d228e2b1 Port sc2 to C++. 2014-08-22 00:23:02 -07:00
David Anderson
4608050bd2 Port sc3 to C++. 2014-08-22 00:17:00 -07:00
David Anderson
234b4907ed Port sc4 to C++. 2014-08-22 00:12:16 -07:00
David Anderson
9c005d93ed Port sc5 to C++. 2014-08-22 00:09:28 -07:00
David Anderson
3eb1faa470 Port sc6 to C++. 2014-08-22 00:07:40 -07:00
David Anderson
142fbaafdd Port sc7 to C++. 2014-08-22 00:04:48 -07:00
David Anderson
afd6009fda Port scexpand and sci18n to C++. 2014-08-22 00:00:31 -07:00
David Anderson
3e8157c6bc Port lstring and sclist to C++. 2014-08-21 23:58:19 -07:00
David Anderson
2ba4fb180e Move scstate.c to C++. 2014-08-21 23:54:10 -07:00
David Anderson
261188fd1b Port a bunch of legwork files to C++. 2014-08-21 23:53:11 -07:00
David Anderson
5a4c50ce55 Port sp_symhash to C++. 2014-08-21 23:36:26 -07:00
FlaminSarge
c70543839f Update TF2 enums for Love & War 2014-08-21 23:14:14 -07:00
David Anderson
f5efdbf6f5 Remove hardtabs and fix style issues. 2014-08-21 22:42:22 -07:00
David Anderson
25241fa278 Remove file. 2014-08-21 22:19:25 -07:00
David Anderson
225954a27c Modernize the smx headers. 2014-08-21 22:16:07 -07:00
Ruben Gonzalez
3e1495d692 Update NMRIH gamedata. 2014-08-21 09:33:25 -04:00
Nicholas Hastings
5716927cbf Fix compile error on with MSVC. 2014-08-20 21:37:47 -04:00
Nicholas Hastings
09250f89cc Merge pull request #133 from alliedmodders/logger-logic
Move Logger and core natives from core to logic (r=dvander).
2014-08-20 06:43:31 -04:00
David Anderson
233aa5d2df Merge pull request #135 from alliedmodders/typedef-fix
Fix typedefs not fixing string sizes (bug 6220).
2014-08-20 00:30:08 -07:00
David Anderson
1f51393e26 Fix typedefs not fixing string sizes (bug 6220). 2014-08-20 00:26:09 -07:00
David Anderson
d91d69f72e Remove newline. 2014-08-20 00:06:33 -07:00
David Anderson
96a73eb86f Deleting CONTRIBUTOR.md (until an up-to-date link is available). 2014-08-20 00:02:01 -07:00
David Anderson
e5e2c1fa3d Simplify functag handling. 2014-08-20 00:00:24 -07:00
David Anderson
942a3cd155 Another dedent. 2014-08-19 22:32:02 -07:00
David Anderson
8dc4fcc728 Remove allowproccall code, dedent a block. 2014-08-19 22:29:13 -07:00
David Anderson
385d3708a3 Fix style issues in sctracker.c. 2014-08-19 22:17:10 -07:00
David Anderson
5cf2475e2e Merge pull request #132 from alliedmodders/fix-variadic-args
Fix returning strings from functions with variadic arguments.
2014-08-19 21:36:31 -07:00
Ruben Gonzalez
9f2a0f6748 Update FoF gamedata. 2014-08-18 08:56:39 -04:00
Nicholas Hastings
e9ba251c1c Fix link errors. 2014-08-17 11:11:55 -04:00
Nicholas Hastings
e4645332aa Convert missed files in logic to use logger from logic. 2014-08-17 11:06:43 -04:00
David Anderson
56cf6e723e Remove unnecessary changes. 2014-08-17 01:21:35 -07:00
David Anderson
cef9d9d162 Fix returning strings from functions with variadic arguments. 2014-08-17 01:17:10 -07:00
Nicholas Hastings
1ca837ea2c Merge pull request #131 from VoiDeD/removewearable-optional
Mark TF2_RemoveWearable as optional (r=psychonic).
2014-08-16 13:23:01 -04:00
Ryan Stecker
2037cfc36d Mark TF2_RemoveWearable as optional. 2014-08-16 12:10:31 -05:00
Nicholas Hastings
8ffdfb6a0c Merge pull request #43 from hlstriker/master
Added a new function SetFilePermissions to set permissions of a file (r=psychonic).
2014-08-16 10:02:09 -04:00
Kyle Sanderson
766b6e1770 Merge pull request #127 from alliedmodders/coremapend
Add OnCoreMapEnd to extension's interface.
2014-08-15 20:48:59 -07:00
Ruben Gonzalez
31087dcb57 Merge pull request #130 from VoiDeD/regex-errors
Fix typo related to invalid regex handle errors.
2014-08-14 14:13:42 -04:00
Ryan Stecker
d873b20573 Fix typo related to invalid regex handle errors. 2014-08-14 12:24:51 -05:00
Nicholas Hastings
486910a9a1 Add missing files 2014-08-13 14:26:18 -07:00
Nicholas Hastings
17d5af0e2f Move Logger and Core natives to Logic 2014-08-13 14:24:35 -07:00
Asher Baker
f570fa414b Reformatted compiler output a little. (r=dvander) 2014-08-12 18:35:43 +00:00
David Anderson
4b8e26463a Merge pull request #122 from peace-maker/datapack_funcpointer
Add WritePackFunction and ReadPackFunction natives
2014-08-12 10:33:27 -07:00
David Anderson
b92efc1df1 Merge pull request #128 from VoiDeD/profile-dump
Add a command to dump profiling output.
2014-08-12 10:31:30 -07:00
Nicholas Hastings
25f8570279 Merge pull request #124 from alliedmodders/csgo-cl-language
Fix automatic language detection on CS:GO (bug 6163) (r=asherkin).
2014-08-11 07:37:11 -04:00
Kyle Sanderson
901890e36d Eliminate SDK dependence for MM:S enabled extensions. 2014-08-09 14:42:38 -07:00
Ryan Stecker
0bde28cc17 Add a command to dump profiling output. 2014-08-09 13:32:05 -05:00
Ruben Gonzalez
2ba0b794ea Added note to know what version OnCoreMapEnd was added to. 2014-08-08 10:57:38 -04:00
Ruben Gonzalez
7a88386568 Add OnCoreMapEnd to extension's interface. 2014-08-08 01:01:47 -04:00
Nicholas Hastings
4e5b1a58ce Add ValveFS support to more filesystem functions: OpenDirectory (CloseHandle on directory) ReadDirEntry DirExists CreateDirectory RenameFile 2014-08-06 13:15:24 -07:00
Nicholas Hastings
3edd1ce658 Remove inaccurate note on GetClientLanguage function doc. 2014-08-05 10:40:14 -04:00
Asher Baker
84e5e20362 Merge pull request #125 from WildCard65/wearablesfix
Actually remove extra wearables.
2014-08-05 15:02:14 +01:00
WildCard65
dfba8757f7 Remove un-needed whitespace 2014-08-05 09:15:55 -04:00
WildCard65
15304a0059 Actually remove extra wearables.
Old logic was to try to get extra wearables on a non-existent entity.
2014-08-05 09:14:02 -04:00
Nicholas Hastings
ccc818d06e Fix automatic language detection on CS:GO (bug 6163). 2014-08-05 01:41:44 -04:00
David Anderson
000cb2b4dd Merge pull request #123 from alliedmodders/sp2-compat
Introduce a typedef keyword.
2014-08-03 22:27:27 -07:00
David Anderson
ad376ff0b8 Introduce a typedef keyword. 2014-08-03 21:51:34 -07:00
David Anderson
09edda93ad Fix style atrocities in sc1.c. 2014-08-03 18:53:58 -07:00
Peace-Maker
bfcfbbe107 Add WritePackFunction and ReadPackFunction natives
Adds type safety to CDataPack. Cells can't be read as Float anymore. Now
you're able to store a function pointer in a datapack and be sure the
pointer can't be read as a cell and a cell can't be read as a function
pointer.
2014-08-04 02:05:25 +02:00
Nicholas Hastings
f2b19e6c87 Add more accurate return value for DeleteFile when using Valve FS. 2014-08-03 09:10:02 -04:00
Nicholas Hastings
836cde4e21 Merge pull request #121 from VoiDeD/bug-6206
Remove the extra wearables of weapons in TF2_RemoveWeaponSlot (r=psychonic).
2014-08-02 22:02:14 -04:00
Ryan Stecker
14823723bd Remove the extra wearables of weapons in TF2_RemoveWeaponSlot. 2014-08-02 20:57:55 -05:00
Ryan Stecker
601aac440e Implement SDKHook_Blocked and SDKHook_BlockedPost. 2014-08-01 21:35:41 -05:00
Nicholas Hastings
573aea20fb More progress:
Abstracted many fs funcs with helper class.
Removed much duplicated code.
Fixed ReadFile assuming FS errors for ValveFS.
Added ValveFS support for ReadFileString, WriteFile, WriteFileString, DeleteFile.
Added missing param in doc for OpenFile.
2014-08-01 12:38:51 -07:00
Nicholas Hastings
5e7e7ce551 Improved FPrint(f) passthrough 2014-08-01 06:09:09 -07:00
Ruben Gonzalez
c116353285 WiP addition of support for ValveFS to many more filesystem natives. 2014-07-31 20:56:07 -04:00
Kyle Sanderson
678e743819 Merge pull request #116 from VoiDeD/funcommands-gravity
Fix PerformGravity's logging format.
2014-07-30 17:59:52 -07:00
Ryan Stecker
ff5ec0ea28 Fix PerformGravity's logging format. 2014-07-30 18:22:12 -05:00
Nicholas Hastings
8d5fe316e0 Merge pull request #114 from VoiDeD/tf2-removewearable
Implement TF2_RemoveWearable native (r=psychonic).
2014-07-30 18:43:34 -04:00
Kyle Sanderson
c4a1e3c819 Merge pull request #107 from alliedmodders/sdkhackfix
Copy SDKHooks vector instead of taking a reference.
2014-07-30 15:42:49 -07:00
Kyle Sanderson
ab72841704 Rename SDKHooks function and variable to be friendlier. 2014-07-30 15:34:51 -07:00
Ryan Stecker
75d5b0c972 Add more TF2_RemoveWearable documentation. 2014-07-30 17:28:51 -05:00
Asher Baker
dd7a1764e4 Merge pull request #115 from asherkin/basebans-load
Improved error reporting in basebans custom reasons loading.
2014-07-30 20:52:51 +01:00
Asher Baker
eab6ac748f Improved error reporting in basebans custom reasons loading. 2014-07-30 16:30:01 +01:00
Nicholas Hastings
b979d707db Update Fistful of Frags gamedata. 2014-07-30 06:35:45 -04:00
Ryan Stecker
4a400d9569 Implement TF2_RemoveWearable native. 2014-07-29 20:31:27 -05:00
Kyle Sanderson
ba0406930d Pre-allocate 8 elements to skip trivial reallocations near the beginning of the vectors life. 2014-07-29 02:48:13 -07:00
Kyle Sanderson
be79dee6e0 Store only the callback as per VoiDeD, re-eval if HookList changes. 2014-07-29 02:46:49 -07:00
Kyle Sanderson
97610edda4 HackFix: Mimic forwardsys style of pawn calling. 2014-07-28 15:51:34 -07:00
Asher Baker
803a54b773 Merge pull request #113 from VoiDeD/spcomp-include-path
Fix not adding the "include" directory to the spcomp search path.
2014-07-24 22:23:43 +01:00
Ryan Stecker
fad5c590b6 Fix not adding the "include" directory to the spcomp search path. 2014-07-24 15:35:44 -05:00
David Anderson
2553d02698 Fix build. 2014-07-24 10:40:51 -04:00
David Anderson
da71cfed5a Merge pull request #112 from alliedmodders/dynamic-scp
Generate .scp files as part of the build process.
2014-07-24 09:01:49 -04:00
David Anderson
34e57b77b1 Fix spacing. 2014-07-24 08:54:52 -04:00
David Anderson
fa446f74a1 Generate .scp files as part of the build process. 2014-07-24 07:58:03 -04:00
David Anderson
94b64cd6fc Regen sc5.scp. 2014-07-24 06:55:57 -04:00
David Anderson
abcd106273 Merge pull request #111 from alliedmodders/bug6199
Improve error messaging for reserved keywords (bug 6199).
2014-07-24 06:53:51 -04:00
David Anderson
97e821dd6f Improve error messaging for reserved keywords (bug 6199). 2014-07-24 06:51:03 -04:00
David Anderson
6e48ded1a6 Merge pull request #109 from alliedmodders/binreloc
Enable binreloc for OS X.
2014-07-24 03:24:52 -07:00
David Anderson
1cc6120741 Merge pull request #110 from alliedmodders/bug6200
Add GetNativeFunction (bug 6200).
2014-07-24 03:24:37 -07:00
David Anderson
2a46f8f881 Add GetNativeFunction (bug 6200). 2014-07-23 23:36:11 -07:00
David Anderson
3fc05056b0 Rename <unknown> to __unknown__ to quell sc7 asserts. 2014-07-23 23:25:12 -07:00
David Anderson
f41b3a2b06 Enable binreloc for OS X. 2014-07-23 23:21:03 -07:00
David Anderson
654dcd8ff0 Merge pull request #108 from VoiDeD/bug-6187
Fix message string for error 102.
2014-07-23 17:11:09 -07:00
Ryan Stecker
6a2ec15041 Fix error message 102 to include the spectype that's missing.
Additionally this fixes invalid usage of error 102 in grow_stgbuffer.
2014-07-23 18:52:22 -05:00
David Anderson
59efdafbaf Merge pull request #106 from VoiDeD/spcomp-file-handles
Close file handle on success in pc_opensrc.
2014-07-22 15:43:29 -07:00
Ryan Stecker
f3671e55db Close file handle on success in pc_opensrc. 2014-07-22 17:33:26 -05:00
David Anderson
b6d8cb9fcf Merge pull request #105 from alliedmodders/fix-varargs
Fix bug in variadic argument parsing. (bug 6195)
2014-07-21 23:12:26 -07:00
David Anderson
2a99eecdb6 Fix bug in variadic argument parsing. 2014-07-21 23:01:35 -07:00
David Anderson
57303f4310 Merge pull request #103 from alliedmodders/fix-incdec
Fix postinc/dec operations on accessors.
2014-07-20 21:24:57 -07:00
David Anderson
88c614c1ba Merge pull request #104 from alliedmodders/fix-structs
Clean up the struct syntax and force it to use newdecls.
2014-07-20 21:19:15 -07:00
David Anderson
b1c400190a Merge pull request #101 from alliedmodders/sp2-incs
Block off operators for post-transitional compiler.
2014-07-20 21:19:07 -07:00
David Anderson
686890ec10 Clean up the struct syntax and force it to use newdecls. 2014-07-20 12:16:23 -07:00
David Anderson
8aa28e2c8d More indentation, spacing, and style fixes in sc1.c. 2014-07-20 11:50:57 -07:00
David Anderson
16177e9ecc Fix indentation, spacing, and style in declstruct(). 2014-07-20 11:46:02 -07:00
David Anderson
2b74f1bd61 Remove unused function. 2014-07-20 11:19:48 -07:00
David Anderson
5daa420aed Fix inc/dec operations on accessors. 2014-07-20 11:18:38 -07:00
David Anderson
d2c7064e2b Merge pull request #102 from alliedmodders/fix-map-check
Check for null map in matchtag().
2014-07-20 10:36:34 -07:00
David Anderson
4051756576 Check for null map in matchtag(). 2014-07-20 10:15:49 -07:00
David Anderson
51f97d1298 Block off operators for post-transitional compiler. 2014-07-20 01:02:44 -07:00
David Anderson
8436a3ea6c Merge pull request #100 from alliedmodders/delete-crash
Mark usage correctly when invoking special natives.
2014-07-17 22:38:25 -07:00
David Anderson
b0e98b16ec Mark usage correctly when invoking special natives. 2014-07-17 22:30:13 -07:00
David Anderson
7948755b3b Merge pull request #99 from alliedmodders/any-newdecls
Allow the any type in non-native newdecls.
2014-07-17 21:49:25 -07:00
David Anderson
f79f5df5ab Allow the any type in non-native newdecls. 2014-07-17 21:43:59 -07:00
David Anderson
b84b70d0f1 Merge pull request #98 from alliedmodders/fix-nullable
Fix nullable comparisons.
2014-07-17 21:29:07 -07:00
David Anderson
beeb848724 Rename. 2014-07-17 21:19:31 -07:00
David Anderson
805b66e539 Fix null not working with comparisons. 2014-07-17 21:18:49 -07:00
David Anderson
8125faeb70 Merge pull request #97 from alliedmodders/bug-6179
Fix const with newdecls and a varargs bug. (bug 6179)
2014-07-17 20:55:23 -07:00
David Anderson
84344c1592 Fix const with newdecls and a varargs bug. (bug 6179) 2014-07-17 20:44:54 -07:00
Nicholas Hastings
ac371aa639 Merge pull request #96 from peace-maker/reloadpost_hook
Fix regression. SDKHook_ReloadPost never firing (r=psychonic).
2014-07-16 15:09:44 -04:00
Peace-Maker
1181144e57 Fix regression. SDKHook_ReloadPost never firing
The switch to vtable hooks typo'd the ReloadPost hooks.
2014-07-16 20:40:52 +02:00
David Anderson
3a2f2e621d Remove references to the DisableJIT option. r=psychonic 2014-07-15 09:42:49 -07:00
David Anderson
9c6b82f3a5 Merge pull request #89 from alliedmodders/bug-6176
Fix crash with malformed arguments (bug 6176).
2014-07-13 11:26:57 -07:00
David Anderson
2ea9ec50b5 Merge pull request #91 from alliedmodders/bug-6183
Show errors for methods that are unused. (bug 6183)
2014-07-13 11:24:51 -07:00
David Anderson
58a3cb4a06 Merge pull request #90 from alliedmodders/bug-6178
Allow chaining off method calls. (bug 6178)
2014-07-13 11:24:22 -07:00
Nicholas Hastings
a8a64cabee Update some Contagion gamedata. 2014-07-13 10:15:18 -04:00
David Anderson
71fb0d1d18 Address review comment. 2014-07-12 21:21:07 -07:00
David Anderson
cd6997cd0b Merge pull request #88 from alliedmodders/bug-6175
Fix and formalize newline and semicolon behavior in methodmaps. (bug 6175)
2014-07-12 20:45:35 -07:00
David Anderson
5dd5b5131b Show errors for methods that are unused. (bug 6183) 2014-07-12 10:28:29 -07:00
David Anderson
1a83ca57fc Allow chaining off method calls. (bug 6178) 2014-07-12 10:05:43 -07:00
David Anderson
21d3a7f93e Fix crash with malformed arguments (bug 6176). 2014-07-12 09:31:51 -07:00
David Anderson
294fdee1e6 Clarify lexpop(). 2014-07-12 00:09:05 -07:00
David Anderson
3d3e5c40c2 Fix and formalize newline and semicolon behavior in methodmaps. (bug 6175) 2014-07-12 00:07:34 -07:00
Ruben Gonzalez
9e1fef9775 Update TerminateRound code and gamedata for update. 2014-07-11 09:18:47 -04:00
David Anderson
b0bfec0f8f Merge pull request #87 from alliedmodders/bug-6174
Fix "static stock" not working (bug 6174).
2014-07-10 23:41:59 -07:00
David Anderson
919e859a6d Fix "static stock" not working (bug 6174). 2014-07-10 23:18:07 -07:00
David Anderson
c47cfa6fa8 Merge pull request #86 from VoiDeD/transitional-functags
Give functags their correct types for transitional syntax.
2014-07-10 15:27:03 -07:00
Ryan Stecker
c38b4a4d1d Give functags their correct types for transitional syntax. 2014-07-10 16:55:22 -05:00
Nicholas Hastings
44b2b02a1e Merge pull request #85 from alliedmodders/more-prop-data-types
Fix regression stopping -1 from being a valid value in SetEntPropEnt (r=VoiDeD).
2014-07-09 22:47:54 -04:00
Nicholas Hastings
31a79231f8 Fix regression stopping -1 from being a valid value in SetEntPropEnt. 2014-07-09 22:23:20 -04:00
Nicholas Hastings
d4c676aed2 Merge pull request #83 from alliedmodders/more-prop-data-types
Add support to Get/SetEntPropEnt for FIELD_CLASSPTR and FIELD_EDICT datadesc fields (r=KyleS).
2014-07-09 21:00:49 -04:00
Nicholas Hastings
0b5e587db9 Remove unnecessary null check. 2014-07-09 20:33:38 -04:00
Nicholas Hastings
f7a64167fc Fix Dota 2 build. 2014-07-09 19:25:45 -04:00
Nicholas Hastings
3a94bd4fef Add support to Get/SetEntPropEnt for FIELD_CLASSPTR and FIELD_CLASSPTR datadesc fields. 2014-07-09 17:32:32 -04:00
David Anderson
d9420cab49 Merge pull request #82 from VoiDeD/fix-version
Update version for manual builds of the 1.7 branch.
2014-07-09 09:53:40 -07:00
Ryan Stecker
226c0a456d Update version for manual builds of the 1.7 branch. 2014-07-09 11:03:02 -05:00
David Anderson
1e0155ad17 Merge pull request #81 from alliedmodders/unkeyword-class
Unkeyword "class", make it contextual.
2014-07-08 09:24:11 -07:00
David Anderson
aa299d187b Merge pull request #80 from alliedmodders/lockdown-funcs
Begin locking down function types.
2014-07-08 09:23:55 -07:00
David Anderson
02b7f42811 Unkeyword "class", make it contextual. 2014-07-08 00:44:34 -07:00
David Anderson
e76f553957 Begin locking down function types. 2014-07-08 00:26:37 -07:00
David Anderson
d2b7126e1d Merge pull request #79 from alliedmodders/fix-null-func
Add a nullfunc_t type for INVALID_FUNCTION.
2014-07-08 00:17:47 -07:00
David Anderson
3fe22687e9 Revert. 2014-07-08 00:06:52 -07:00
David Anderson
2ade122cd2 Merge branch 'master' into fix-null-func
Conflicts:
	sourcepawn/compiler/sc5.scp
2014-07-08 00:06:04 -07:00
David Anderson
e57a323dc8 WIP. 2014-07-07 23:31:31 -07:00
Asher Baker
af791a30df Merge pull request #72 from VoiDeD/keyvalue-from-string
Implement StringToKeyValues.
2014-07-07 13:49:24 +01:00
David Anderson
ff31d8df49 Update nominations.sp and improve compiler error messaging. 2014-07-06 23:59:15 -07:00
David Anderson
8e5992685a Merge branch 'master' into redo-noms 2014-07-06 23:49:18 -07:00
David Anderson
af557fdd5e Use setters. 2014-07-06 23:46:45 -07:00
David Anderson
27d5ce45f5 Merge branch 'master' into noms 2014-07-06 23:42:41 -07:00
David Anderson
44316d63cc Add setters and fix some methodmap bugs. 2014-07-06 23:37:43 -07:00
David Anderson
97e0c84e6d Merge pull request #73 from alliedmodders/nullable
Add nullable types and tighten up some new type system semantics.
2014-07-06 11:45:09 -07:00
David Anderson
76edcb16ac Merge pull request #78 from VoiDeD/class-keyword
Fix usage of `class` keyword in some includes.
2014-07-06 10:46:07 -07:00
Nicholas Hastings
63aeeb8672 Merge pull request #70 from VoiDeD/classname-no-world-entity
GetEntityClassname should handle the case where the world entity has not been created yet (r=psychonic).
2014-07-06 11:26:01 -04:00
Ryan Stecker
312f003031 Fix usage of class keyword in some includes. 2014-07-06 07:15:22 -05:00
David Anderson
dbedd6712a Remove VoteInProgress from Menu map. 2014-07-05 14:36:14 -07:00
David Anderson
f18a83e03e Fix some menu API oddities. 2014-07-05 14:34:32 -07:00
David Anderson
1277bbd50e Mark the expression before flushing the staging buffer. 2014-07-05 14:15:44 -07:00
David Anderson
a7de88dd42 Port nominations.sp to the transitional syntax and API. 2014-07-05 14:00:52 -07:00
David Anderson
e5b1b630bb Port some includes to transitional API. 2014-07-05 13:58:07 -07:00
David Anderson
db9ee5326a Allow CloseHandle() on nulls. 2014-07-05 13:52:44 -07:00
David Anderson
9ae3256bc0 Rename the null tag to null_t. 2014-07-05 13:31:10 -07:00
David Anderson
a7342f3fa2 Fix AMBuildScript compatibility issue with older objdirs. 2014-07-05 13:28:55 -07:00
David Anderson
49380620e0 Merge branch 'master' into nullable 2014-07-05 13:24:45 -07:00
David Anderson
9ff38bcf80 Add nulls, and more newdecl and type system features.
New null_t type has a constant "null", which can be assigned to objects.
Methodmaps can now be "nullable", accepting null_t types.
The delete keyword now zaps non-const lvalue inputs.
Fixed some newdecl arguments not accepting references.
Allow functag matching to coerce arguments and return values.
Allow functags to accept new-style types as a return value.
2014-07-05 13:20:06 -07:00
Ryan Stecker
fc54903fd0 Add test. 2014-07-05 12:01:17 -05:00
David Anderson
68ab7f0a12 Merge pull request #61 from VoiDeD/ambuild-disable-auto-versioning
Add an ambuild configure option to disable auto versioning.
2014-07-05 09:39:35 -07:00
David Anderson
fece28935e Merge pull request #71 from VoiDeD/jit-spew
Only spew JIT compilation and opcodes when built with JIT_SPEW defined.
2014-07-05 09:38:45 -07:00
Ryan Stecker
6864bf0068 Only spew JIT compilation and opcodes when built with JIT_SPEW defined. 2014-07-05 10:57:08 -05:00
Ryan Stecker
3c079bcca0 GetEntityClassname should handle the case where the world entity has not been created yet. 2014-07-05 10:37:16 -05:00
David Anderson
3f220bca0d Merge pull request #69 from alliedmodders/pragma-newdecls
Add #pragma newdecls required|optional.
2014-07-05 01:21:18 -07:00
David Anderson
96bbd4d7e0 Fix potential bugs in restoring newdecl state. 2014-07-05 01:13:45 -07:00
David Anderson
da33c79d8b Add #pragma newdecls required|optional. 2014-07-05 01:08:14 -07:00
David Anderson
bfc65b086a Fix bug in newdecls in for loop initializers. 2014-07-05 00:48:32 -07:00
David Anderson
680a8e0283 Fix tests. 2014-07-05 00:44:46 -07:00
David Anderson
0e4b913312 Merge pull request #68 from alliedmodders/declloc
Add support for new-style declarations in local variables.
2014-07-05 00:00:20 -07:00
David Anderson
f62769108c Fix some local declarations not working. 2014-07-04 23:53:16 -07:00
David Anderson
9a2bdd3792 Add -Wno-sometimes-uninitialized. 2014-07-04 23:10:23 -07:00
David Anderson
386b178ef3 Fix uninitialized variable warning. 2014-07-04 23:00:00 -07:00
David Anderson
79d9a49d28 Fix compiler bug. 2014-07-04 22:46:55 -07:00
David Anderson
376eb9725e Add support for new-style declarations in local variables. 2014-07-04 21:16:39 -07:00
David Anderson
5d753c2697 Merge pull request #67 from alliedmodders/glbdecls
Add support for new-style declarations in globals.
2014-07-04 17:21:26 -07:00
David Anderson
1c41f905f9 Add some tests and errors for bad void usage. 2014-07-04 17:14:40 -07:00
David Anderson
dfa9a8f134 Add tests. 2014-07-04 17:01:12 -07:00
David Anderson
49eee8c04e Fix regression in methodmap tagging. 2014-07-04 16:55:33 -07:00
David Anderson
58b9fd57b2 Remove unused "no-postdims" flag. 2014-07-04 16:41:38 -07:00
David Anderson
7e770908fb Add support for decl lists. 2014-07-04 16:37:52 -07:00
David Anderson
3cf9e56a19 Fix various bugs in global newdecl support. 2014-07-04 14:31:56 -07:00
Nicholas Hastings
ffa1887c48 Merge pull request #65 from powerlord/master
New functions for SDKTools to get information from game_sound files (r=psychonic).
2014-07-04 17:17:00 -04:00
Ryan Stecker
878a82a6e5 Implement StringToKeyValues. 2014-07-04 12:04:38 -05:00
David Anderson
19815d42c3 Add new-style declaration support for global declarations. 2014-07-04 00:37:39 -07:00
Ross Bemrose
966841afbd Make sure the edict isn't free.
return GetParametersForSoundEx's return value instead of always true.
2014-07-03 14:13:36 -04:00
Ross Bemrose
e1d4ed0e34 Fixed overwriting the same copy/pasted line twice instead of once per new native. 2014-07-03 13:19:19 -04:00
Nicholas Hastings
cde927112a Merge pull request #66 from alliedmodders/tf2-iserver
Switch TF2 to use IVEngineServer::GetIServer in SDKTools to find IServer ptr (r=voided).
2014-07-03 12:45:18 -04:00
Nicholas Hastings
3254f6f362 Switch TF2 to use IVEngineServer::GetIServer in SDKTools to find IServer ptr. 2014-07-03 12:26:52 -04:00
David Anderson
932a8028ca Merge pull request #60 from VoiDeD/ambuild-remove-tp-flag
Remove the /TP (compile as C++) msvc flag from projects that should be compiling as C.
2014-07-03 09:24:51 -07:00
David Anderson
bdb5ef506b Merge pull request #64 from alliedmodders/newdecl
New declaration syntax: arguments.
2014-07-03 09:18:25 -07:00
Ross Bemrose
d25ab6349c Commit new version of bug 5942: New functions for SDKTools to get information from game_sound files. 2014-07-03 10:20:53 -04:00
David Anderson
438fade64f Bug fixes. 2014-07-03 00:34:11 -07:00
David Anderson
a15153e9b8 Improve error messaging. 2014-07-03 00:21:18 -07:00
David Anderson
ed4cca0225 Bug fixes. 2014-07-03 00:14:12 -07:00
David Anderson
86cd906371 Remove typeinfo_t::type. 2014-07-02 23:17:30 -07:00
David Anderson
cb46de97e1 Merge pull request #63 from alliedmodders/memsrc
Use in-memory buffers for reading files, and handle newlines better.
2014-07-02 23:07:46 -07:00
David Anderson
153bbba641 WIP. 2014-07-02 23:01:00 -07:00
David Anderson
e46c49abe0 Fix bug. 2014-07-02 21:59:04 -07:00
David Anderson
10c8b78a16 Use in-memory buffers for reading files, and handle newlines better. 2014-07-02 21:52:17 -07:00
Ryan Stecker
db98c98a1a Remove the /TP (compile as C++) msvc flag from projects that should be compiling as C. 2014-07-02 13:46:39 -05:00
Ryan Stecker
d4f4a7eed0 Add an ambuild configure option to disable auto versioning. 2014-07-02 13:29:59 -05:00
Nicholas Hastings
e6f6e6df70 Merge pull request #59 from alliedmodders/csgo-weapon-drop
Update CStrike extension CSWeaponDrop to use Vector overload on CS:GO (r=asherkin).
2014-07-02 10:44:04 -04:00
Nicholas Hastings
eeba5b93c5 Update CStrike extension CSWeaponDrop to use Vector overload on CS:GO. 2014-07-02 10:08:56 -04:00
David Anderson
84f9b2bf35 Remove accidental files. 2014-07-01 22:06:33 -07:00
Scott Ehlert
b1da6958ff Merge pull request #58 from alliedmodders/bug6164
Use -Wno-deprecated-register on clang 3.4+ or Apple clang 5.1+ only (bug 6164, r=psychonic).
2014-07-01 20:30:08 -05:00
Nicholas Hastings
5e596819c5 Update CS:GO CSWeaponDrop gamedata. 2014-07-01 21:06:39 -04:00
Scott Ehlert
415b6ea174 Use -Wno-deprecated-register on clang 3.4+ or Apple clang 5.1+ only (bug 6164). 2014-07-01 16:13:22 -05:00
Nicholas Hastings
0e015027fc Merge pull request #57 from VoiDeD/reservedslots-override-fix
sm_reskick_immunity access check should not check for commands (r=psychonic).
2014-07-01 10:18:04 -04:00
Ryan Stecker
9c1dd0565f sm_reskick_immunity access check should not check for commands. 2014-07-01 09:07:40 -05:00
David Anderson
beb557aa56 Add unstaged changes. 2014-06-30 20:11:18 -07:00
David Anderson
6f3b08bbae Initial import of new decl parsing structure. 2014-06-30 20:10:15 -07:00
Scott Ehlert
553b07b722 Merge pull request #56 from peace-maker/gitignorefix
Fix .gitignore typo (r=ds).
2014-06-30 21:23:51 -05:00
Peace-Maker
c2c7f090ba Fix .gitignore typo
VS build directories weren't excluded correctly
2014-06-30 15:06:22 +02:00
Peace-Maker
909c6ec594 Refresh sorting of topmenu after (re)LoadTopMenuConfig (bug 6032, r=psychonic). 2014-06-29 21:07:55 -04:00
Nicholas Hastings
aedd1eb49c Add HudText gamedata support for Synergy (bug 6161). 2014-06-29 20:23:07 -04:00
Nicholas Hastings
6e34a530b4 Update Dota Linux EntityFactoryDictionary gamedata. 2014-06-28 17:04:43 -04:00
Nicholas Hastings
367c557a77 Update Synergy gamedata and switch NMRiH gamedata on linux to use symbols. 2014-06-28 09:52:03 -04:00
Andrew
3022b665dd Initialized the mask variable.
Moved the FPERM_ defines into the .cpp and removed the header file.
2014-06-27 16:43:51 -04:00
David Anderson
5cf0c08165 Merge pull request #55 from alliedmodders/nts
New type system.
2014-06-26 23:04:54 -07:00
David Anderson
b8bd7c517e Add parsing functions. 2014-06-26 21:05:19 -07:00
David Anderson
6a5da160ad Fix build. 2014-06-25 01:06:48 -07:00
David Anderson
99f4cdb3e4 New type system. 2014-06-24 23:37:14 -07:00
David Anderson
2ae04ee1df Merge pull request #54 from alliedmodders/profiling
Add a general profiling abstraction layer.
2014-06-24 20:56:05 -07:00
David Anderson
b26552d74c Improve usability of start/stop. 2014-06-24 20:55:53 -07:00
David Anderson
f9defa7b37 Remove JIT registration API; this needs more time. 2014-06-24 20:44:30 -07:00
David Anderson
fac52a2897 Fill out API more. 2014-06-24 01:18:16 -07:00
David Anderson
ec61d4d188 Add a general profiling abstraction layer. 2014-06-24 01:04:13 -07:00
David Anderson
99c0879086 Fix build. 2014-06-23 20:17:40 -07:00
David Anderson
b064556081 Merge pull request #50 from alliedmodders/map-api
Add transitional API for maps (aka tries).
2014-06-23 20:06:42 -07:00
David Anderson
2724659be8 Rename to StringMap. 2014-06-23 20:06:13 -07:00
Nicholas Hastings
3983dc10ed Update non-auto version for 1.7.0 for compiled plugins. 2014-06-23 19:46:26 -04:00
Nicholas Hastings
c5e2d49b8f Merge pull request #52 from alliedmodders/bug-6137
Update TF2_IsHolidayActive native to virtually call gamerules IsHolidayActive (bug 6137, r=VoiDeD).
2014-06-23 19:39:14 -04:00
Nicholas Hastings
bbdf40160c Add missing thisptr to call. 2014-06-23 19:24:27 -04:00
Nicholas Hastings
de0f49248d Update TF2_IsHolidayActive native to virtually call gamerules IsHolidayActive. 2014-06-23 16:23:49 -04:00
David Anderson
92ace5497f More MSVC fixes. 2014-06-22 22:47:17 -07:00
David Anderson
8005009420 Workaround buggy C99 support in MSVC. 2014-06-22 22:44:16 -07:00
David Anderson
4ee04b8a7b Add transitional API for maps (aka tries). 2014-06-22 22:32:08 -07:00
David Anderson
d7b66c2515 Merge pull request #49 from alliedmodders/methodmaps-inline-3
Add property accessors to methodmaps.
2014-06-22 22:16:57 -07:00
David Anderson
123c7f6b06 Fix METHOD_NAMEMAX. 2014-06-22 22:16:41 -07:00
David Anderson
a17ad1c5a5 Add property accessors to methodmaps. 2014-06-22 22:02:02 -07:00
Nicholas Hastings
dbcfbdb21a Merge pull request #42 from alliedmodders/bug-6137
Switch TF2 extension to hook CTFGameRules::IsHolidayActive for holiday forward (bug 6137, r=VoiDeD).
2014-06-22 21:23:27 -04:00
David Anderson
50b0019302 Merge pull request #48 from alliedmodders/methodmaps-inline-3
Add support for fully inline functions in methodmaps.
2014-06-22 14:20:15 -07:00
David Anderson
b6eb3b041b Fix bug in requiring braces for new methods. 2014-06-22 13:28:35 -07:00
David Anderson
354022888f Add support for fully inline functions in methodmaps. 2014-06-22 13:21:46 -07:00
David Anderson
3ba47a71fd Merge pull request #47 from alliedmodders/fix-dbi-leak
Fix a Handle leak when reporting transaction errors.
2014-06-22 12:26:45 -07:00
David Anderson
b64551e984 Fix a Handle leak when reporting transaction errors. 2014-06-22 11:05:20 -07:00
David Anderson
90e8607586 Merge pull request #46 from alliedmodders/methodmaps-inline-2
Add support for inline native methods on methodmaps.
2014-06-22 01:58:22 -07:00
David Anderson
ffd97a1fd0 Fix typeexpr unknown token not reporting an error message. 2014-06-22 01:46:43 -07:00
David Anderson
5b12f456ac Add support for inline native methods. 2014-06-22 01:44:23 -07:00
David Anderson
c4f2b8348e Merge pull request #45 from alliedmodders/methodmaps-inline
Introduce 4-token lookahead buffer.
2014-06-21 23:56:58 -07:00
David Anderson
8f6c13b220 Merge pull request #44 from alliedmodders/methodmaps-dtor-fix
Allow base destructors to run and fix some error reporting.
2014-06-21 23:37:12 -07:00
David Anderson
10a511a35e Introduce 4-token lookahead buffer. 2014-06-21 23:35:55 -07:00
David Anderson
861953d736 Allow base destructors to run and fix some error reporting. 2014-06-21 12:27:04 -07:00
David Anderson
63ad5eff18 Introduce basic methodmaps (PR #38).
commit 1e5213d43fdd170bb0c30af914a4e40610014b2b
Author: David Anderson <dvander@alliedmods.net>
Date:   Sat Jun 21 04:09:27 2014 -0700

    Quell MSVC C99 bugs.

commit f2e166c5925fda49b5abeadc0aa0f9156b99cf11
Author: David Anderson <dvander@alliedmods.net>
Date:   Sat Jun 21 03:59:23 2014 -0700

    Fix varying levels of stupid memory errors.

commit b0773d7be45345351ab1c1738681d5215a97f3f3
Author: David Anderson <dvander@alliedmods.net>
Date:   Sat Jun 21 03:36:39 2014 -0700

    Fix memory leak in parsing some control flow structures.

commit 5aca55713cfc2dd09c5900132fc4a6be51e3e309
Author: David Anderson <dvander@alliedmods.net>
Date:   Sat Jun 21 03:35:17 2014 -0700

    Fix memory leak in struct parsing.

commit b46ec5cd281b46177e83c4f0a4acac9cc1065c53
Author: David Anderson <dvander@alliedmods.net>
Date:   Sat Jun 21 03:32:03 2014 -0700

    Fix build.

commit 17bbbb9a46bfc00862adca7d3e15369a48e9ac0f
Merge: c083409 2107599
Author: David Anderson <dvander@alliedmods.net>
Date:   Sat Jun 21 01:26:27 2014 -0700

    Merge branch 'master' into methodmaps

commit c083409b569abff13f24d3b8c47f8ff199036840
Author: David Anderson <dvander@alliedmods.net>
Date:   Fri Jun 20 23:49:36 2014 -0700

    Add VS2k13 support.

commit b7993778494d538cb1c1965116030142a7f7765b
Author: David Anderson <dvander@alliedmods.net>
Date:   Fri Jun 20 01:28:08 2014 -0700

    Implement destructors.

commit 1a340dec260d079ed1b79351ed7b50b58a997cea
Author: David Anderson <dvander@alliedmods.net>
Date:   Fri Jun 20 00:08:04 2014 -0700

    Add some tests.

commit 12db52ee64eb009ead9294495e9034c63ab75b09
Author: David Anderson <dvander@alliedmods.net>
Date:   Fri Jun 20 00:05:49 2014 -0700

    Initial implementation of constructors.

commit 074669a658caa2822aa864164b615a244c00a0bc
Author: David Anderson <dvander@alliedmods.net>
Date:   Thu Jun 19 22:42:35 2014 -0700

    Add simple test harness.

commit 27c1e3cf14e1e6c5cf35c80c792cce2744b804d7
Author: David Anderson <dvander@alliedmods.net>
Date:   Thu Jun 19 22:15:42 2014 -0700

    Big refactoring for new syntax.

commit f3c37fdc919e76ee0815e2394cbe8d221f9fc0ca
Author: David Anderson <dvander@alliedmods.net>
Date:   Thu Jun 19 22:12:54 2014 -0700

    Refactor tests for the new syntax.

commit 6211f392f8e722b907474cf380cfac4347e46b8e
Author: David Anderson <dvander@alliedmods.net>
Date:   Wed Jun 18 22:25:48 2014 -0700

    Make lexer tokens an enum.

commit 5210b013756b0b00de3a61c6490685c768ff8cbd
Author: David Anderson <dvander@alliedmods.net>
Date:   Tue Jun 17 06:48:15 2014 -0700

    Add comment.

commit 06688ff4aced14077dd21a9cc1db4c26c7420ff3
Author: David Anderson <dvander@alliedmods.net>
Date:   Tue Jun 17 06:46:10 2014 -0700

    Allow |this| to be a base type of the methodmap.

commit 05cf3682020e0e6d9f47b1a0a6727b9edbfe7622
Author: David Anderson <dvander@alliedmods.net>
Date:   Mon Jun 16 22:11:58 2014 -0700

    Unify duplicate typesymbol checking.

commit 09161bf2691c8c1ed25b9b70fda01c336f21aa0b
Author: David Anderson <dvander@alliedmods.net>
Date:   Mon Jun 16 19:53:36 2014 -0700

    Close loophole that allowed methodmaps for enums.

commit 5bb4aeba89fec47a4de7a7532d27830999d1fcb4
Author: David Anderson <dvander@alliedmods.net>
Date:   Mon Jun 16 01:50:42 2014 -0700

    Add tests and dbi/handle changes.

commit b9203e2491daec2a8073874d6375949483778d14
Author: David Anderson <dvander@alliedmods.net>
Date:   Mon Jun 16 01:38:29 2014 -0700

    Ensure methodmap tags are fixed.

commit 878b80fd87a2ea500d3a28ce2d53f616d1efe5e8
Author: David Anderson <dvander@alliedmods.net>
Date:   Mon Jun 16 01:36:04 2014 -0700

    Implement inheritance.

commit 6ba9e004fbae18ad68056368ddd0affdc78659f1
Author: David Anderson <dvander@alliedmods.net>
Date:   Mon Jun 16 01:31:00 2014 -0700

    Refactor matchtag() to not be insane.

commit 4ede6343b0682c6df98fa869153828e92f891bcc
Author: David Anderson <dvander@alliedmods.net>
Date:   Mon Jun 16 01:20:50 2014 -0700

    Fix indenting.

commit e3ddef8916e3dd5f4ff0fe571d6e1c3acd163352
Author: David Anderson <dvander@alliedmods.net>
Date:   Mon Jun 16 01:20:27 2014 -0700

    Initial prototype.
2014-06-21 04:10:15 -07:00
Andrew
f3299b2c8c Added a new function SetFilePermissions to set permissions of a file. I'm not sure about the Windows implementation. See this feature request: https://bugs.alliedmods.net/show_bug.cgi?id=6152 2014-06-21 00:45:07 -04:00
Nicholas Hastings
fe485836f1 Remove redundant code. 2014-06-19 23:48:15 -04:00
Nicholas Hastings
1daf629a42 Remove dead variable. 2014-06-19 23:34:35 -04:00
Nicholas Hastings
151c6d246e Switch TF2 extension to hook CTFGameRules::IsHolidayActive for holiday forward (bug 6137). 2014-06-19 23:22:47 -04:00
Nicholas Hastings
210759907d Merge pull request #41 from alliedmodders/c++11
Enable C++11 on posix (r=dvander).
2014-06-19 21:20:13 -04:00
Nicholas Hastings
8b7ce5eed2 Enable C++ support on "like" gcc builds. 2014-06-19 20:59:15 -04:00
Nicholas Hastings
4a75be1c92 Fix KE_OVERRIDE typo in amtl (already fixed upstream). 2014-06-19 20:58:26 -04:00
Nicholas Hastings
3d114e5506 Update linux platform check in KePlatform.h to be consistent with others. 2014-06-19 20:57:54 -04:00
Nicholas Hastings
58158ce607 Merge pull request #40 from alliedmodders/fix-invalid-string-index
Fix FindStringIndex native not returning INVALID_STRING_INDEX when string not found (bug 6144, r=DS).
2014-06-19 14:40:16 -04:00
Nicholas Hastings
0f39825699 Merge pull request #39 from alliedmodders/outputs-getentclassname
Update SDKTools entity output functions to use core's GetEntityClassname instead of own (r=DS).
2014-06-19 14:39:49 -04:00
Nicholas Hastings
291ef6fdc4 Fix FindStringIndex native not returning INVALID_STRING_INDEX when string not found (bug 6144). 2014-06-19 11:40:01 -04:00
Nicholas Hastings
75254bbf25 Update SDKTools entity output functions to use core's GetEntityClassname instead of own. 2014-06-19 11:27:26 -04:00
Nicholas Hastings
b0e466edae Revert "Disable FireOutput gamedata on TF2 until proper fix is found."
This reverts commit 9af7eefe07.
2014-06-19 00:34:41 -04:00
Nicholas Hastings
e95309a603 Add early-exit in entity output detour if entity has no classname. 2014-06-19 00:33:54 -04:00
Nicholas Hastings
9af7eefe07 Disable FireOutput gamedata on TF2 until proper fix is found. 2014-06-18 23:16:20 -04:00
Nicholas Hastings
b5c5aba588 Revert "Update TF2 FireOutput gamedata."
This reverts commit 633f219cf7.
2014-06-18 23:15:38 -04:00
Ryan Stecker
633f219cf7 Update TF2 FireOutput gamedata. 2014-06-18 22:01:59 -04:00
Nicholas Hastings
13f27821ad Bump version for master branch. 2014-06-18 19:24:06 -04:00
Nicholas Hastings
7553106eee Merge pull request #34 from WildCard65/Spacing
Added spacing to compile.sh (r=psychonic).
2014-06-17 21:44:05 -04:00
Nicholas Hastings
5cf73385c5 Merge pull request #37 from FlaminSarge/tf_weapon_enum_2014jun11
Update TF_WEAPON enum and tf2_stocks.inc (r=psychonic).
2014-06-17 16:52:11 -04:00
FlaminSarge
7a96467045 Update TF_WEAPON enum for June 11, 2014 TF2 Patch. 2014-06-15 00:30:53 -07:00
FlaminSarge
86c1660ee9 Fix line endings in tf2_stocks include. 2014-06-15 00:29:41 -07:00
WildCard65
8e4836f83a Added spacing to compile.sh
And made it exit out on compile error.
2014-06-14 08:32:24 -04:00
Nicholas Hastings
00c09584c7 Update Fistful of Frags gamedata. 2014-06-13 13:40:06 -04:00
Nicholas Hastings
7677e8af79 Merge pull request #27 from VoiDeD/convar-cache
Utilize convar cache for FindConVar (r=KyleS, r=psychonic)..
2014-06-12 19:47:33 -04:00
Kyle Sanderson
69cb941fa4 Merge pull request #25 from KyleSanderson/kylepreds
Replace SourceHook list usages in clientprefs with AMTL.
2014-06-12 15:42:30 -07:00
Nicholas Hastings
17a7d4802d Update TF2 SDKHooks Reload gamedata. 2014-06-12 10:00:49 -04:00
Nicholas Hastings
0b2610e3b3 Update CSGO Windows SetClanTag gamedata (bug 6150). 2014-06-12 09:56:50 -04:00
Nicholas Hastings
51a02652d8 Merge pull request #33 from alliedmodders/tf2-iservertools
Use updated IServerTools iface on TF2 for getting tempent list and FindEntityByClassname (PR #33, r=KyleS).
2014-06-11 23:43:48 -04:00
Nicholas Hastings
e7870da5ff Add ifdef section notes on endifs. 2014-06-11 23:37:02 -04:00
Nicholas Hastings
a697e81427 Use updated IServerTools iface on TF2 for getting tempent list and FindEntityByClassname. 2014-06-11 22:44:42 -04:00
Nicholas Hastings
5f8288dc70 Update TF2 CalcIsAttackCritical gamedata. 2014-06-11 17:48:51 -04:00
Nicholas Hastings
feb5050df1 Merge pull request #5 from peace-maker/pawn_stringconcat
Add string literal concatenation using ellipses "..." (bug 4261, PR #5, r=dvander).
2014-06-11 08:16:04 -04:00
peace-maker
0d79b7a542 Merge pull request #2 from psychonic/pawn_stringconcat2
Fix build.
2014-06-11 08:48:41 +02:00
Nicholas Hastings
e4328f9211 Fix build. 2014-06-10 12:30:04 -04:00
Kyle Sanderson
70518a8e49 Revert "Add better spacing to compile.sh"
This reverts commit cd106a7eb6.
2014-06-08 00:42:27 -07:00
David Anderson
6ac897f9f3 Merge pull request #26 from alliedmodders/sql-txn
Add an API for off-thread SQL transactions. (bug 3775, r=kyle)
2014-06-06 20:51:30 -07:00
Kyle Sanderson
ec9791b183 Merge pull request #24 from 50Wliu/compile
Compile.sh spacing improvements
2014-06-06 19:52:56 -07:00
Ryan Stecker
d5c267b291 Utilize convar cache for FindConVar. 2014-06-05 14:06:37 -05:00
David Anderson
3de533a73e Ignore .swp files. 2014-06-05 10:28:19 -07:00
David Anderson
f1f135adb6 Add CloneHandle() test. 2014-06-05 10:27:59 -07:00
David Anderson
91077fdc91 Fix tab/space mix. 2014-06-05 10:16:47 -07:00
David Anderson
f250461648 Fix typo. 2014-06-05 01:28:53 -07:00
David Anderson
6a98e40643 Fix typo. 2014-06-05 01:25:32 -07:00
David Anderson
36c342fc7b Add comment. 2014-06-05 01:22:44 -07:00
David Anderson
39ff3f9993 Add a rollback test. 2014-06-05 01:05:23 -07:00
David Anderson
7026e68b06 Add tests for SQL transactions. 2014-06-05 01:00:54 -07:00
David Anderson
25ea80890d Add testing.inc to packages. 2014-06-05 01:00:36 -07:00
David Anderson
2379c76b03 Add a new testing API for the testsuite. 2014-06-05 01:00:17 -07:00
David Anderson
e6d8416f0e Fix typo. 2014-06-05 00:59:46 -07:00
David Anderson
cb16a78681 Fix memory bugs. 2014-06-05 00:38:09 -07:00
David Anderson
2930fb1963 Change indentation. 2014-06-04 22:46:40 -07:00
David Anderson
d7b49f7706 Initial implementation. 2014-06-04 22:45:26 -07:00
Kyle Sanderson
695fc802a9 Replace SourceHook list usages in clientprefs with AMTL. 2014-06-04 21:49:48 -07:00
Kyle Sanderson
c37dbe131e Merge pull request #23 from KyleSanderson/gameextusage
Replace SH List usages in game extensions with AMTL variants.
2014-06-04 20:03:23 -07:00
Ruben Gonzalez
88af898285 Update CS:GO Gamedata 2014-06-04 22:40:21 -04:00
Wliu
cd106a7eb6 Add better spacing to compile.sh 2014-06-04 22:00:10 -04:00
Kyle Sanderson
975fc93e1f Replace SourceHook list usages in tf with AMTL. 2014-06-04 17:36:53 -07:00
Kyle Sanderson
6c37a5d9f3 Replace SourceHook list usages in cstrike with AMTL. 2014-06-04 17:36:28 -07:00
SystematicMania
7b59b7f384 Fix "sm version" command reporting incorrect compile time in many cases (bug 6078, r=asherkin). 2014-06-03 15:55:25 -04:00
Nicholas Hastings
0ca218931a Trigger build again for hl2sdk-l4d and hl2sdk-dota changes. 2014-06-02 09:57:02 -04:00
Nicholas Hastings
1d9f769a42 Trigger build for hl2sdk-dota changes. 2014-06-02 09:30:25 -04:00
Scott Ehlert
083edcedc7 Merge pull request #22 from alliedmodders/css-clan-teamscore-mac
Update clan tag and team score offsets for cstrike ext on OS X.
2014-06-01 17:02:12 -05:00
Scott Ehlert
fb5c3c86da Add clan tag and team score commands to cstrike test plugin. 2014-06-01 16:52:03 -05:00
Scott Ehlert
3c89f2b1c2 Update clan tag and team score offsets for cstrike ext on OS X. 2014-06-01 16:47:49 -05:00
Nicholas Hastings
4c7cf6ce06 Trigger build for hl2sdk-l4d changes. 2014-06-01 16:27:52 -04:00
David Anderson
195104487e Merge pull request #21 from alliedmodders/components
Convert build scripts to the new project-based API.
2014-05-31 21:02:33 -07:00
Nicholas Hastings
39993c7019 Merge pull request #20 from psychonic/bot-hibernation-disconnect
Fix case where bots leave server without disconnect notice (hibernation) (r=KyleS).
2014-05-31 23:00:03 -04:00
David Anderson
897aa42135 Remove tag(). 2014-05-31 19:59:02 -07:00
David Anderson
abdf7d5b07 Port build scripts to the new project API. 2014-05-31 19:56:42 -07:00
David Anderson
9f8f879590 Fix typo. 2014-05-31 18:12:49 -07:00
David Anderson
db14d2d00a Factor out versioning. 2014-05-31 17:57:53 -07:00
Nicholas Hastings
a0f3410f3b Fix a case where bots can leave server without disconnect notice (hibernation), triggering other issues. 2014-05-31 15:18:17 -04:00
David Anderson
4159e1a177 Merge pull request #19 from alliedmodders/update-build-scrpt
Update the build script to the latest AMBuild API.
2014-05-30 22:55:49 -07:00
David Anderson
4f7b0ff487 Update the build script to the latest AMBuild API. 2014-05-30 22:50:35 -07:00
Asher Baker
891ebe4480 Merge pull request #18 from asherkin/version-count
Revert to using revision count for full version strings (r=dvander).
2014-05-31 04:44:51 +01:00
David Anderson
859be35b34 Fix build. 2014-05-30 19:49:54 -07:00
Asher Baker
88c452581b Revert to using revision count for full version strings. 2014-05-31 03:28:09 +01:00
David Anderson
b0ccc87638 Merge pull request #17 from alliedmodders/vsgen
Add support for the preliminary IDE project file generator.
2014-05-30 19:18:40 -07:00
David Anderson
1e6843f8db Add support for the preliminary IDE project file generator. 2014-05-30 19:07:56 -07:00
Nicholas Hastings
76a589f689 Merge pull request #16 from psychonic/client-disconnect-quirks
Fix inconsistencies with OnClientDisconnected calls (bug 5988, r=kyles)
2014-05-30 19:09:50 -04:00
Nicholas Hastings
e7621ad8a7 Fix inconsistencies with OnClientDisconnected calls (bug 5988) 2014-05-30 17:45:49 -04:00
Nicholas Hastings
c4232510a1 Merge pull request #15 from 50Wliu/contributing
Create CONTRIBUTING.md (r=psychonic).
2014-05-29 23:27:12 -04:00
Wliu
e2878d3df8 Create CONTRIBUTING.md
As discussed in #11.
2014-05-29 17:49:18 -04:00
Nicholas Hastings
5cb10441d7 Merge pull request #7 from Bara20/patch-1
Add CS_DMG_HEADSHOT define (r=psychonic).
2014-05-29 15:39:33 -04:00
Nicholas Hastings
6ee42dc7fe Really fix Mac build. 2014-05-29 15:09:38 -04:00
Nicholas Hastings
e0f6544c86 Fix Mac build. 2014-05-29 14:16:11 -04:00
Asher Baker
ab68e70998 Merge pull request #14 from psychonic/rip-magic
Replace magic numbers for sm_show_activity with named constants (r=asherkin).
2014-05-29 19:06:22 +01:00
Asher Baker
8be1feadc1 Merge pull request #13 from psychonic/adminsys2logic
Move adminsys and more natives from core to logic (r=asherkin).
2014-05-29 19:04:40 +01:00
Nicholas Hastings
beb3f8c1d4 Replace magic numbers for sm_show_activity with named constants. 2014-05-29 13:54:51 -04:00
Nicholas Hastings
35784c018d Move adminsys and more natives from core to logic. 2014-05-29 13:31:12 -04:00
Ruben Gonzalez
dc4c3f2f1a Update CS:GO Gamedata 2014-05-29 09:31:07 -04:00
Nicholas Hastings
9ff6cdef8c Merge pull request #12 from psychonic/more2logic
Move many player natives from core to logic.
2014-05-29 00:51:29 -04:00
Nicholas Hastings
dbc881143b Move many player natives from core to logic. 2014-05-28 23:20:41 -04:00
Kyle Sanderson
556d5e0949 Merge pull request #9 from KyleSanderson/amtlutilloudness
Quell isNaN MSVC performance warning.
2014-05-28 18:12:32 -07:00
Nicholas Hastings
6456b937be Fix build. 2014-05-28 21:10:40 -04:00
Kyle Sanderson
05d8622ea9 Quell isNaN MSVC performance warning. 2014-05-28 18:05:55 -07:00
Nicholas Hastings
f1387c892e Merge pull request #10 from psychonic/platform-defs
Fix up PLATFORM defs to match same-name ones in some SDK versions.
2014-05-28 21:01:17 -04:00
Nicholas Hastings
cae5d48d31 Merge pull request #8 from psychonic/travis-ci
Add support for Travis-CI
2014-05-28 20:56:14 -04:00
Nicholas Hastings
d83d72fd88 Give define value (of 1) to PLATFORM defs to match the same-name defs in some SDKs. 2014-05-28 20:36:52 -04:00
Nicholas Hastings
ff42e854bb Add Travis-CI config file. 2014-05-28 14:38:55 -04:00
Nicholas Hastings
a462feee61 Fix version script failing when HEAD directly contains hash instead of ref to it. 2014-05-28 14:38:17 -04:00
Bara
5eef4bccd3 Add CS_DMG_HEADSHOT define
but i don't know if it works in other games.

( I'm using this already in my only headshot plugin - https://forums.alliedmods.net/showthread.php?t=234169 and works fine in CSS/CSGO )
2014-05-28 15:32:58 +02:00
David Anderson
609fa50763 Revert "Add string literal concatenation using ellipses "..." (bug 4261, PR #5)"
This reverts commit 7868767dde.
2014-05-27 19:45:26 -07:00
Peace-Maker
7868767dde Add string literal concatenation using ellipses "..." (bug 4261, PR #5)
commit cd0d31805c
Author: Peace-Maker <peace-maker@wcfan.de>
Date:   Wed May 28 03:07:25 2014 +0200

    Ignore \ ctrlchar in lexing

commit cf617a4d20
Author: Peace-Maker <peace-maker@wcfan.de>
Date:   Tue May 27 13:32:59 2014 +0200

    Add string literal concatenation using ellipses "..." (bug 4261)

    Backported the changes CompuPhase did to the compiler to support string
    literal concatenation including all fixes in later commits from r30 on.
    http://code.google.com/p/pawnscript/source/detail?r=30

    Pawn uses ellipses "..." to concatenate so it looks like this:

    #define PROJECT_AUTHOR "Greyscale"
    #define PROJECT_COPYRIGHT "Copyright (C) 2010  " ... PROJECT_AUTHOR

    This would result in PROJECT_COPYRIGHT being defined as
    "Copyright (C) 2010  Greyscale"

    While i've been at it, that stringizing a macro parameter feature was
    ported too.
    From the changelog for version 3.3.4026
    (http://www.compuphase.com/pawn/pawnhistory.htm):

    The macro substition processor now recognizes the "#" character for
    "stringizing" a parameter. For example, if you have the definition
    #define log(%1) #%1
    Then the expression log(test) will result in "test".
    Note that concatenation of literal strings requires an ellipsis in pawn
    (which is different than C/C++). So to combine the parameter with
    literal strings, use a syntax like:
    #define log(%1) "logging: " ... #%1 ... "\n"
    The stringize operator is only available in the replacement text of a
    macro.

    Doing
    PrintToServer(log(hello));
    would print
    logging: hello\n
2014-05-27 19:30:13 -07:00
Peace-Maker
6ac013376f Call OnLibraryAdded for all available libraries (bug 5925, PR #4)
commit c1b064c9232553045f6f5bfaf7df0feb6ceb4571
Author: Peace-Maker <peace-maker@wcfan.de>
Date:   Wed May 28 03:16:22 2014 +0200

    Coding style adjustments

commit 37a16dbba24cc2035fb8838be8729067cb9bc13a
Author: Peace-Maker <peace-maker@wcfan.de>
Date:   Wed May 28 03:03:25 2014 +0200

    Load core.phrases before calling OnLibraryAdded

commit 676ac951111c7e8f565debbd4316850a4c4a8d00
Author: Peace-Maker <peace-maker@wcfan.de>
Date:   Tue May 27 13:18:48 2014 +0200

    Call OnLibraryAdded for all available librarys (bug 5925)

    When loading multiple plugins at once (on server start or mapchange)
    OnLibraryAdded is only called for libraries which are loaded after the
    current plugin. The plugin isn't informed about the libraries that were
    added before its OnPluginStart forward was called.

    This patch calls OnLibraryAdded for all already registered libraries the
    current plugin has missed.
2014-05-27 19:26:58 -07:00
David Anderson
cfde247ef7 Revert "Call OnLibraryAdded for all available librarys (bug 5925, pull request #4)"
This reverts commit ac11eb8910.
2014-05-27 19:25:52 -07:00
David Anderson
ac11eb8910 Call OnLibraryAdded for all available librarys (bug 5925, pull request #4)
commit c1b064c9232553045f6f5bfaf7df0feb6ceb4571
Author: Peace-Maker <peace-maker@wcfan.de>
Date:   Wed May 28 03:16:22 2014 +0200

    Coding style adjustments

commit 37a16dbba24cc2035fb8838be8729067cb9bc13a
Author: Peace-Maker <peace-maker@wcfan.de>
Date:   Wed May 28 03:03:25 2014 +0200

    Load core.phrases before calling OnLibraryAdded

commit 676ac951111c7e8f565debbd4316850a4c4a8d00
Author: Peace-Maker <peace-maker@wcfan.de>
Date:   Tue May 27 13:18:48 2014 +0200

    Call OnLibraryAdded for all available librarys (bug 5925)

    When loading multiple plugins at once (on server start or mapchange)
    OnLibraryAdded is only called for libraries which are loaded after the
    current plugin. The plugin isn't informed about the libraries that were
    added before its OnPluginStart forward was called.

    This patch calls OnLibraryAdded for all already registered libraries the
    current plugin has missed.
2014-05-27 19:24:33 -07:00
Peace-Maker
cd0d31805c Ignore \ ctrlchar in lexing 2014-05-28 03:07:25 +02:00
Peace-Maker
cf617a4d20 Add string literal concatenation using ellipses "..." (bug 4261)
Backported the changes CompuPhase did to the compiler to support string
literal concatenation including all fixes in later commits from r30 on.
http://code.google.com/p/pawnscript/source/detail?r=30

Pawn uses ellipses "..." to concatenate so it looks like this:

#define PROJECT_AUTHOR "Greyscale"
#define PROJECT_COPYRIGHT "Copyright (C) 2010  " ... PROJECT_AUTHOR

This would result in PROJECT_COPYRIGHT being defined as
"Copyright (C) 2010  Greyscale"

While i've been at it, that stringizing a macro parameter feature was
ported too.
From the changelog for version 3.3.4026
(http://www.compuphase.com/pawn/pawnhistory.htm):

The macro substition processor now recognizes the "#" character for
"stringizing" a parameter. For example, if you have the definition
#define log(%1) #%1
Then the expression log(test) will result in "test".
Note that concatenation of literal strings requires an ellipsis in pawn
(which is different than C/C++). So to combine the parameter with
literal strings, use a syntax like:
#define log(%1) "logging: " ... #%1 ... "\n"
The stringize operator is only available in the replacement text of a
macro.

Doing
PrintToServer(log(hello));
would print
logging: hello\n
2014-05-27 13:32:59 +02:00
Fyren
84de0f6b85 and maybe also a hyphen 2014-05-27 01:09:12 -06:00
Fyren
914a0a7fc1 FYREN SMASH CAPITALS 2014-05-27 01:08:47 -06:00
Fyren
f82420b601 bets on if I do any better than Kyle? 2014-05-27 01:08:15 -06:00
Kyle Sanderson
5193b70ada Update README.md with community hyper links. 2014-05-26 23:23:39 -07:00
David Anderson
4b2b50a3df Fix spacing. 2014-05-26 22:21:27 -07:00
David Anderson
9ed3a55ade Fix build. 2014-05-26 22:17:58 -07:00
David Anderson
53a8d5ac30 Merge pull request #3 from alliedmodders/search-paths
Add search path configuration options.
2014-05-26 21:39:22 -07:00
David Anderson
b4144d2cff Find metamod-source over mmsource-central. 2014-05-26 21:38:08 -07:00
David Anderson
5bbcc7322c Add path configuration options. 2014-05-26 21:30:43 -07:00
David Anderson
3f81397a84 Delete master.cfg 2014-05-26 10:06:27 -07:00
David Anderson
c744b39c6d Merge pull request #2 from alliedmodders/git-buildbot
Switch packaging scripts to Git.
2014-05-25 12:11:01 -07:00
David Anderson
1a97d37215 Fix spacing. 2014-05-25 12:10:25 -07:00
David Anderson
2bc7e4736f Switch packaging scripts to Git. 2014-05-25 12:05:24 -07:00
David Anderson
5681b99fd8 Merge pull request #1 from alliedmodders/git-mv
Switch build infrastructure to Git.
2014-05-25 11:03:23 -07:00
David Anderson
9a5efc2de2 Fix. 2014-05-25 03:41:44 -07:00
David Anderson
692af52ea7 Fix typo. 2014-05-25 03:25:52 -07:00
David Anderson
ee51295d22 Simplify formatting. 2014-05-25 03:20:50 -07:00
David Anderson
3c7a08afc2 Change version display. 2014-05-25 03:18:05 -07:00
David Anderson
ed9ca9e943 Add rev-list --count back into the build "unique" id. 2014-05-25 03:03:22 -07:00
David Anderson
fbaa3a804f Make SDK keys consistent. 2014-05-25 02:14:05 -07:00
David Anderson
9f0308530c Remove reference to SM_BUILD_REV. 2014-05-25 01:57:42 -07:00
David Anderson
2e89d91a86 Switch build infrastructure to Git. 2014-05-25 01:53:58 -07:00
Scott Ehlert
e20e4677df Replace .hgignore with .gitignore. 2014-05-24 23:55:24 -05:00
David Anderson
97c581f72c Delete .hgtags 2014-05-24 20:09:17 -07:00
David Anderson
c079a3b58a Delete NOTICE.txt 2014-05-24 20:09:04 -07:00
David Anderson
c6de58aa05 Create README.md 2014-05-24 20:08:46 -07:00
Ruben Gonzalez
4fd0e3acd8 Update CS:GO team score gamedata. 2014-05-22 09:49:27 -04:00
Nicholas Hastings
3145daa46a Trigger build for hl2sdk-l4d changes. 2014-05-21 17:25:30 -04:00
Nicholas Hastings
3c52840dd8 Add CS_SLOT_KNIFE define (bug 6131, r=drifter). 2014-05-21 09:08:53 -04:00
Ruben Gonzalez
8ed66980c0 Update for hl2sdk-l4d changes. 2014-05-21 00:09:53 -04:00
Kyle Sanderson
365da7fef6 GCC build fix. 2014-05-20 20:33:50 -07:00
Ruben Gonzalez
9af5023a8f Update CStrike ext Windows Terrorist team score offset (bug 6129). 2014-05-18 21:45:08 -04:00
Scott Ehlert
878201c631 Add obj-*/ build directories to hgignore. 2014-05-17 15:25:45 -05:00
Scott Ehlert
e65d11f4de Remove --package-debug configure option.
It is no longer needed since debugging symbols should be present in binaries by default now.
2014-05-17 15:11:11 -05:00
Scott Ehlert
1a89edec47 Add --symbol-files option to AMBuild configure. 2014-05-17 15:05:58 -05:00
Ryan Stecker
1143b3f56f Updated IServer gamedata. (r=asherkin)
--HG--
extra : amend_source : e907eac94dcfeac43a91ee317688a1a9bf9b8e75
2014-05-16 07:01:04 +01:00
Ruben Gonzalez
1b4017c6b7 Fix HandleCommand_BuyInternal sig for CS:S 2014-05-16 00:31:07 -04:00
Ruben Gonzalez
15224c6df5 Update windows CS:S gamedata 2014-05-16 00:23:26 -04:00
Ruben Gonzalez
e831757313 Update windows CS:S gamedata 2014-05-16 00:13:23 -04:00
Ryan Stecker
a47388ff76 Actually update Windows RemoveCondition for TF update. 2014-05-15 20:10:40 -07:00
Ryan Stecker
71f4f36f8c Further update Windows gamedata for TF conditions. 2014-05-15 19:44:19 -07:00
Ryan Stecker
a4e387331a Update Windows gamedata for TF update. 2014-05-15 18:58:24 -07:00
Ruben Gonzalez
defdc617b3 Update gamedata for CS:S update. 2014-05-15 21:22:24 -04:00
Nicholas Hastings
61b6a32631 Fix crash in ReconnectClient and Inactivate client when IServer ptr is null (bug 6122, r=asherkin).
--HG--
extra : amend_source : a38ac59091e43118d61b9c3eda30dece4190992e
2014-05-15 10:49:32 -04:00
Nicholas Hastings
1fdf1c0264 Update CS:GO IServer Windows gamedata (bug 6122).
--HG--
extra : rebase_source : 6d074a4d607fbc2c3e3e1ce752a8060ca934808b
2014-05-15 10:45:43 -04:00
Peace-Maker
32f019c70c Fix Mapchooser dying on single map rotation servers (bug 5179, r=kyles). 2014-05-13 13:44:14 -07:00
Kyle Sanderson
9c62e94239 Optimize native call if statically bound (bug 5842, r=ds,fyren f=dvander).
Original patch written by David Anderson (original r from Fyren).
- Updated to function with the current JIT compiler.
- Took in clean-ups from later-dated patches.
2014-05-11 14:36:32 -07:00
Nicholas Hastings
b4ff034ac2 Fix passing invalid ent to OnEntity forwards (bug 6119, r=KyleS).
--HG--
extra : rebase_source : f5477d7d36ef579c40b0547389e8eccaf129f69e
2014-05-10 22:21:42 -04:00
Nicholas Hastings
6b27a7fe46 Consolidate duplicate OnEntityCreated logic (bug 6119, r=KyleS).
--HG--
extra : rebase_source : b0f563081c5d98c3fbc2769ee89e3ce0ec093624
2014-05-10 22:21:42 -04:00
Nicholas Hastings
adc9569e23 Fix clients being invalid when passed to OnEntityDestroyed (bug 6119, r=KyleS).
--HG--
extra : rebase_source : 546168635b7e7cd8f8c4302858aa258025444dfd
2014-05-10 22:21:38 -04:00
Peace-Maker
4cd6c37ab5 Remove LogMessageEx definition from logging.inc (bug 5897, r=kyles). 2014-05-10 05:42:33 -07:00
Kyle Sanderson
f15234e4f8 Changed EventHook name storage to use AString (bug 6188, r=psychonic). 2014-05-10 02:40:08 -07:00
David Anderson
29ff05bd62 Fix compiler bug with multidimensional array variable release (bug 6100, r=fyren).
--HG--
extra : rebase_source : 3f3c366fd8c47268ecd0df5907b68d3c879a5e60
2014-05-09 23:17:14 -04:00
Peace-Maker
e9b4a6e96c Add DisplayTopMenuCategory native (bug 6033, r=dvander). 2014-05-09 12:32:49 -07:00
Peace-Maker
530078b3ae Add ability to disable TopMenu Title Caching (bug 6034, r=dvander). 2014-05-09 12:30:52 -07:00
Peace-Maker
5149205109 Clear default driver reference if unloaded (bug 5934, r=dvander). 2014-05-09 10:36:58 -07:00
Kyle Sanderson
55b77a1925 Return the 'd' to ClientPrefs::AreClientCookiesPening (r=asherkin). 2014-05-09 09:34:29 -07:00
Ruben Gonzalez
bc5691c4b6 Update CS:GO gamedata 2014-05-08 08:33:13 -04:00
Nicholas Hastings
0513f93f9d Add PrepSDKCall_SetAddress and Address support to PrepSDKCall_SetFromConf (bug 5261, r=asherkin). 2014-05-07 12:58:16 -04:00
Kyle Sanderson
b5decd8a50 Build Fix. 2014-05-06 18:48:53 -07:00
Kyle Sanderson
b1901da79f Unify Maximum supported clients, raised SDKTools limit (bug 5964, r=psychonic). 2014-05-06 18:40:35 -07:00
Nicholas Hastings
6f47b1a89d Update GroundEntChanged offset for some games. 2014-05-05 11:54:12 -04:00
Peace-Maker
cec703a059 Change hook prototype of GroundEntChanged to include void* parameter (bug 6050, r=psychonic). 2014-05-05 11:40:42 -04:00
Nicholas Hastings
217eb68455 Fix Dota SDKHooks EntityListenersFinder signature. 2014-05-05 10:32:21 -04:00
Nicholas Hastings
f0d6fd1912 Fix usage of replace param in SetTrieArray (bug 6113, r=asherkin). 2014-05-04 21:38:32 -04:00
Nicholas Hastings
b0061ece62 Trigger build for Dota INetChannelInfo changes. 2014-05-04 10:42:12 -04:00
Nicholas Hastings
0b6603ab2b Update Fistful of Frags gamedata. 2014-05-01 11:11:46 -04:00
Nicholas Hastings
09546b0d2a Update Dota 2 gamedata. 2014-04-30 13:18:46 -04:00
Nicholas Hastings
799ee7b9c6 Trigger build again for hl2sdk-csgo changes. 2014-04-24 10:04:24 -04:00
Scott Ehlert
b0b28b7a6e Fix Linux and Windows builds. 2014-04-23 21:53:58 -05:00
Nicholas Hastings
bbe7a9dd6a Trigger build for hl2sdk-csgo changes. 2014-04-23 22:28:41 -04:00
Scott Ehlert
ecec7dbef3 Deduplicate a number of files used by extensions by moving them to the public directory (bug 5341, r=psychonic).
These files include smsdk_ext.cpp, smsdk_ext.h, sm_memtable.h, CDetour/*, and asm/*.
The smsdk_config.h file for each extension has also been moved out of the 'sdk' directory into its parent.

--HG--
rename : extensions/bintools/sdk/smsdk_config.h => extensions/bintools/smsdk_config.h
rename : extensions/clientprefs/sdk/smsdk_config.h => extensions/clientprefs/smsdk_config.h
rename : extensions/cstrike/sdk/smsdk_config.h => extensions/cstrike/smsdk_config.h
rename : extensions/curl/sdk/smsdk_config.h => extensions/curl/smsdk_config.h
rename : extensions/geoip/sdk/smsdk_config.h => extensions/geoip/smsdk_config.h
rename : extensions/mysql/sdk/smsdk_config.h => extensions/mysql/smsdk_config.h
rename : extensions/regex/sdk/smsdk_config.h => extensions/regex/smsdk_config.h
rename : extensions/sdkhooks/sdk/smsdk_config.h => extensions/sdkhooks/smsdk_config.h
rename : extensions/sdktools/sdk/smsdk_config.h => extensions/sdktools/smsdk_config.h
rename : extensions/sqlite/sdk/smsdk_config.h => extensions/sqlite/smsdk_config.h
rename : extensions/structs/sdk/smsdk_config.h => extensions/structs/smsdk_config.h
rename : extensions/tf2/sdk/smsdk_config.h => extensions/tf2/smsdk_config.h
rename : extensions/topmenus/sdk/smsdk_config.h => extensions/topmenus/smsdk_config.h
rename : extensions/updater/sdk/smsdk_config.h => extensions/updater/smsdk_config.h
rename : extensions/sdktools/CDetour/detourhelpers.h => public/CDetour/detourhelpers.h
rename : extensions/sdktools/CDetour/detours.cpp => public/CDetour/detours.cpp
rename : extensions/sdktools/CDetour/detours.h => public/CDetour/detours.h
rename : extensions/sdktools/asm/asm.c => public/asm/asm.c
rename : extensions/sdktools/asm/asm.h => public/asm/asm.h
rename : public/sample_ext/sdk/smsdk_config.h => public/sample_ext/smsdk_config.h
rename : core/logic/sm_memtable.h => public/sm_memtable.h
rename : public/sample_ext/sdk/smsdk_ext.cpp => public/smsdk_ext.cpp
rename : public/sample_ext/sdk/smsdk_ext.h => public/smsdk_ext.h
2014-04-23 21:19:28 -05:00
Nicholas Hastings
d66a7b0ee0 Update CS:GO gamedata. 2014-04-23 21:40:50 -04:00
David Anderson
61c4d2b805 Fix typo pointed out by Nephrite (bug 6107, comment #7).
--HG--
extra : rebase_source : 9e62da715c2560dd102644b04b5d46413d100890
2014-04-23 10:18:56 -07:00
Peace-Maker
73d8072693 Mark CS:S as supporting HudMsg (bug 6108, r=psychonic).
--HG--
extra : rebase_source : 90340b31b76cc855e1a74c3012ba568786084086
2014-04-23 08:55:09 -04:00
David Anderson
c64edf31fc Fix Windows build, again. 2014-04-22 20:04:12 -07:00
David Anderson
cb32e3d8f9 Fix Windows build. 2014-04-22 19:46:55 -07:00
David Anderson
e69e9eddc7 Change float comparison operators to return false for NaN (bug 6107, r=ds).
--HG--
extra : rebase_source : a11c56fb23d6617545def3591ec6100dd143eb3e
2014-04-22 19:40:45 -07:00
Scott Ehlert
aa85a1866e Update checkout-deps script for Contagion on Windows (NPOTB). 2014-04-20 00:37:20 -05:00
Scott Ehlert
623925a1cf Fix downloading of ambuild using the checkout-deps script (NPOTB). 2014-04-20 00:37:19 -05:00
David Anderson
b6792a2c8c Sync am-vector.h with AMTL (fix bug 6090).
--HG--
extra : rebase_source : f27515a516db9bc14779da3721f6378d573584b5
2014-04-19 19:21:40 -07:00
Nicholas Hastings
7248ad9aba Update Nuclear Dawn gamedata. 2014-04-20 21:38:40 -04:00
Nicholas Hastings
d44b8aa853 Fix uninit'd GetCommandLine ptr in event that tier0 is not found. 2014-04-20 21:07:28 -04:00
Nicholas Hastings
f8d6ecbc02 Fix Nuclear Dawn ICommandLine lookup on Linux. 2014-04-20 21:06:45 -04:00
Nicholas Hastings
bd76558b94 Add missing GAMEFIX define for Nuclear Dawn. 2014-04-20 15:59:23 -04:00
Nicholas Hastings
63451b7b6b Update for hl2sdk-nd changes. 2014-04-20 12:00:04 -04:00
Nicholas Hastings
edc42800ba Update CS:S gamedata. 2014-04-20 08:18:39 -04:00
Nicholas Hastings
0608d47219 Update for Dota IClient changes. 2014-04-09 13:17:18 -04:00
Powerlord
5efb5068cd Add new TF2_IsHolidayActive native to TF2 Ext (bug 6095, r=psychonic). 2014-04-07 23:17:11 -04:00
Powerlord
14f31006c1 Update TF2 Ext IsHolidayActive detour to use TF_IsHolidayActive (bug 6094, r=psychonic). 2014-04-07 23:16:17 -04:00
Powerlord
90c8440f17 Add TFHoliday_AprilFools to TFHoliday enum (bug 6092, r=psychonic). 2014-04-07 23:15:13 -04:00
Ondrej Hošek
c3e9d7de41 Add support for single-file gamedata custom overrides (bug 5386, r=psychonic). 2014-04-07 12:14:26 -04:00
Nicholas Hastings
9badb14c3a Update for Dota IServerGameClient changes. 2014-04-06 17:03:29 -04:00
Nicholas Hastings
655994cd09 Fix doc style on two native comments to fix detection in our api parser. 2014-04-06 17:03:14 -04:00
Nicholas Hastings
217ca928d5 Move funcommands material and sound defs to gamedata (bug 6085, r=asherkin). 2014-03-29 15:07:07 -04:00
Nicholas Hastings
fdae6cf1b0 Backed out changeset: fe0e55c4d544 2014-03-30 14:07:14 -04:00
Nicholas Hastings
e708cdf28c Fix FindFlagChar giving '?' for Admin_Custom6 (nobug, r=asherkin). 2014-03-30 12:41:07 -04:00
Nicholas Hastings
2d616a5995 Add curl ext build dirs to .hgignore (NPOTB). 2014-03-30 12:19:26 -04:00
Nicholas Hastings
563dd617af Add sm_reload_translations command (bug 5750, r=asherkin). 2014-03-30 12:08:11 -04:00
Nicholas Hastings
2c399ec441 Move funcommands material and sound defs to gamedata. 2014-03-29 15:07:07 -04:00
Nicholas Hastings
57067d38fe Print SendProp flags in netprop dump (bug 6082, r=asherkin). 2014-03-29 14:23:16 -04:00
Nicholas Hastings
2f6b64e92e Make IGameConfig::GetMemSig return value clearer (bug 6081, r=asherkin). 2014-03-29 14:22:53 -04:00
Nicholas Hastings
00b06313c9 Add gamedata for Contagion (bug 6007, r=asherkin). 2014-03-29 14:14:00 -04:00
Nicholas Hastings
2b015a1d5b Add support for Contagion (bug 6007, r=asherkin). 2014-03-29 14:14:00 -04:00
SystematicMania
010220ea25 No longer require clients to be ingame for INetChannelInfo natives (bug 5775, r=psychonic). 2014-03-27 22:52:16 -04:00
Nicholas Hastings
95a56972a1 Update Empires Mod gamedata. 2014-03-27 22:23:22 -04:00
SystematicMania
a8ff00bc34 Switch more base plugins to OnClientSayCommand from say hooks (bug 5986, r=psychonic).
--HG--
extra : rebase_source : 7ff7d92f9d060ac69d0652d643f08e7d81946e49
2014-03-25 11:57:00 -04:00
Kyle Sanderson
9abac06e85 Change SDKHooks to VTable Hooks (bug 6070, r=psychonic). 2014-03-23 22:11:06 -06:00
Nicholas Hastings
ee595978f8 Fix StoreFromAddress and LoadFromAddress continuing with bad values after error (bug 6080, r=asherkin). 2014-03-23 17:07:51 -04:00
Nicholas Hastings
49d769282b Fix compile error in DisplayAskConnectBox stock (bug 5984). 2014-03-22 17:06:37 -04:00
Nicholas Hastings
451c90b932 Improve logical entity support in SDKHooks natives (bug 6069, r=asherkin). 2014-03-21 22:09:15 -04:00
Nicholas Hastings
9215ddcf8a Add PbRemoveRepeatedFieldValue native (bug 6066, r=asherkin). 2014-03-21 13:23:48 -04:00
Nicholas Hastings
fb0fd0c6d2 Fix Alien Swarm EntityListeners gamedata for SDKHooks (bug 6059). 2014-03-21 13:10:44 -04:00
Nicholas Hastings
9c1902b0e3 Fix missing compile.exe and unecessary compile.sh in Windows package (bug 6047, r=asherkin). 2014-03-21 12:30:47 -04:00
FlaminSarge
cf8d05ae98 Add support for passwords to DisplayAskConnectBox stock (bug 5984, r=psychonic). 2014-03-21 12:14:08 -04:00
Nicholas Hastings
8c513faad5 Fix non-msvc build. 2014-03-21 12:08:17 -04:00
Nicholas Hastings
6e8d9ff788 Record inline function debug info in PDB files (r=asherkin). 2014-03-21 12:04:41 -04:00
Nicholas Hastings
0e6cbf989e Add default infinite value for TF2_AddCondition duration (nobug, r=asherkin). 2014-03-21 12:03:49 -04:00
Nicholas Hastings
d6bbb765c1 Add hack to not throw error on FEBC not found if not attempted to be found (nobug, r=asherkin). 2014-03-21 12:03:19 -04:00
Peace-Maker
b411b60ed7 Update GoldenEye: Source gamedata.
--HG--
extra : rebase_source : ea8e83bb0a1dbf73d8f573fb8746a71315ca4ee4
2014-03-17 10:01:17 -04:00
Scott Ehlert
692cafa784 Update checkout-deps script for Dota 2 on Linux and Mac OS X. 2014-03-14 05:21:12 -05:00
Nicholas Hastings
6600a8c60b Use https for checkout-deps clones of AM repos (npotb). 2014-03-13 20:40:51 -04:00
Ruben Gonzalez
cebede3a79 Update CS:GO gamedata 2014-03-10 18:56:34 -04:00
Nicholas Hastings
db756f482b Fix SDKHooks TraceAttack hook crashing on SDK 2013 mods. 2014-03-08 22:06:29 -05:00
Kyle Sanderson
cd349946e8 Fix FakeClientCommandEx always leaking memory (bug 5678, r=psychonic). 2014-03-08 19:50:55 -07:00
Nicholas Hastings
b4156a19c3 Fix TE_* natives operating on incorrect data for some tempents (bug 6072, r=fyren). 2014-03-08 19:46:49 -05:00
Nicholas Hastings
b3e2647dc4 Fix IgniteEntity crash on NMRiH. 2014-03-08 01:04:49 -05:00
Nicholas Hastings
e9f0d1f513 Update CPlayer::Kick for hl2sdk-csgo IClient changes. 2014-03-06 21:33:18 -05:00
Nicholas Hastings
21cae97820 Trigger build for hl2sdk-csgo IClient change. 2014-03-06 21:25:30 -05:00
Nicholas Hastings
74989d925e Fix Dota 2 gEntList gamedata on Linux and Mac.
--HG--
extra : rebase_source : abbc60d623f55b3465e821a177df6af534eda2b4
2014-03-05 20:42:54 -05:00
Scott Ehlert
b402d77ff9 Trigger build for ILoggingListener update for Dota 2. 2014-03-05 18:43:51 -06:00
Scott Ehlert
8431925577 Fix upload set for builds. 2014-03-03 05:21:50 -06:00
Scott Ehlert
22e8b53029 Add gamedata for EntityFactoryDictionary and IServer for Dota 2 on Linux (bug 6068, r=psychonic). 2014-03-03 05:20:40 -06:00
Nicholas Hastings
aa75fd24d8 Add Linux and Mac gamedata for Dota 2 and update Windows gamedata (bug 6068). 2014-03-03 05:20:40 -06:00
Scott Ehlert
f8f4cebe9e Add support for Dota 2 on Linux and Mac OS X (bug 6068, r=psychonic). 2014-03-03 05:20:38 -06:00
Scott Ehlert
7d7db6d5bb Trigger build. 2014-03-01 20:12:48 -06:00
Kyle Sanderson
38bbb8580f Move PlayerRunCmd to a global VTable Hook (bug 6051, r=psychonic). 2014-03-01 14:25:35 -07:00
Nicholas Hastings
8a7af5ba0d Trigger full rebuild. 2014-03-01 11:00:52 -05:00
Nicholas Hastings
a98d277cf3 Remove unused variables (nobug, r=askerin). 2014-02-28 20:45:03 -05:00
Nicholas Hastings
3c6dd2cb79 Choose correct libprotobuf build for current msvc version on Windows. 2014-02-28 20:44:10 -05:00
Nicholas Hastings
5b96047ce8 Enable SDK "COMPILER_*" defines for all builds (nobug, r=asherkin). 2014-02-28 20:43:07 -05:00
Nicholas Hastings
692f597808 Update SDKHooks CTakeDamageInfoHack for SDK updates. 2014-02-28 15:03:53 -05:00
SystematicMania
10f878d8c7 Fix regressions in b2f7d97b1ea7 and update plugins for OnClientSayCommand changes (bug 5986, r=psychonic). 2014-02-28 10:38:36 -05:00
Nicholas Hastings
8987a34078 Fix ep1 and darkm builds (bug 5986).
--HG--
extra : amend_source : 719c0f37249744104d670c56addc112d704a1fad
2014-02-27 23:46:51 -05:00
SystematicMania
ba99d0154b Strip quotes from chat forwards (bug 5986, r=psychonic). 2014-02-27 23:06:02 -05:00
Kyle Sanderson
977bf4d583 Fix Anti-Flood resolution of gametime (bug 5394, r=psychonic). 2014-02-27 20:49:19 -07:00
Ruben Gonzalez
06efa7c52b Update gamedata for CS:GO 2014-02-27 22:17:32 -05:00
Kyle Sanderson
84d58ff421 Remove unfinished ConVar queries on client disconnect (bug 6003, r=psychonic). 2014-02-27 19:55:13 -07:00
SystematicMania
c679b97e5f Allow non-silent chat triggers to go through OnClientSayCommand (bug 5926, r=psychonic). 2014-02-27 20:22:01 -05:00
Nicholas Hastings
b99ab3d1d2 Remove TextMsg params padding on Dota. 2014-02-27 09:53:57 -05:00
Scott Ehlert
ce6b993954 Use Linux game data for offsets and signatures/symbols on OS X if Mac-specific data is not available (bug 6056, r=dvander).
Although unlikely, OS X game data can also be used on Linux if Linux-specfic data is missing.
2014-02-15 23:23:53 -06:00
David Anderson
e95c2ba0b9 Improvements to checkout-deps.sh (bug 6054, r=ds). 2014-02-15 17:13:13 -08:00
Ruben Gonzalez
ab6971656b Fix not returning a valid weaponID for cz75a (irc, r=KyleS) 2014-02-13 13:19:59 -05:00
Ruben Gonzalez
01fc010719 Update CSSDM gdc patch bytes (NPOTB) 2014-02-13 12:12:36 -05:00
Peace-Maker
37c84448a9 Fix CS:S GroundEntChanged SDKHooks Windows gamedata. 2014-02-13 11:37:06 -05:00
Scott Ehlert
d259be7b1f Make symstore.pl die if it fails to open a symbol directory (no bug, r=dvander). 2014-02-13 01:40:02 -06:00
Scott Ehlert
9be71eea2f Fix ___strlcat_chk symbol error on OS X 10.8 and earlier (bug 6046, r=dvander). 2014-02-13 01:28:13 -06:00
Dr!fter
a4d841655b Fix possible crash when unloading cstrike extension. (irc, r=KyleS) 2014-02-13 00:02:35 -05:00
Ruben Gonzalez
162c69bfda Fix CS_GetWeaponPrice returning incorrect value for M4A1 in CS:GO
--HG--
extra : amend_source : b4fa218795b59a82f98c0c8142e3bf36161f88d6
2014-02-12 19:03:14 -05:00
Nicholas Hastings
c5f496670d Define NETWORK_VARS_ENABLED for SDKs that require it. 2014-02-10 21:04:01 -05:00
Nicholas Hastings
53a0acc2e3 Add GiveAmmo gamedata for more games.
--HG--
extra : amend_source : fd278ab2ac6f0afe7a47b0ba24d8c751755e1970
2014-02-10 11:46:10 -05:00
Peace-Maker
75d950e4b0 Add GiveAmmo native to SDKTools (bug 6039, r=psychonic). 2014-02-10 10:49:19 -05:00
Nicholas Hastings
5abd9edf62 Remove over-aggressive error handling of Addresses gamedata (bug 6044, r=asherkin).
--HG--
extra : rebase_source : 704dcfdf285286814411f3dd5be2dd6e02872085
2014-02-10 09:43:10 -05:00
Scott Ehlert
e00e879af5 Use == instead of is operator for checking string equality in AMBuild scripts (bug 6043, r=dvander). 2014-02-09 22:50:20 -06:00
Peace-Maker
8476832dc2 Fix param order in AddToTopMenu function doc (irc, r=psychonic). 2014-02-09 19:38:41 -05:00
Scott Ehlert
0ab8f4a1bd Remove GLIBC 2.7 depedency from Webternet extension (no bug, r=dvander). 2014-02-09 15:19:17 -06:00
Ruben Gonzalez
79f825cc44 Fix typo in sdktools error. 2014-02-08 22:12:31 -05:00
Ruben Gonzalez
f351e20de3 Update CStrike extension and gamedata on windows for latest CS:GO update (irc, r= psychonic) 2014-02-08 20:04:12 -05:00
Ruben Gonzalez
925d514224 Increase max sig length (irc, r=psychonic)
--HG--
extra : amend_source : 24f20bd01d0277e255f47e0c4392396ec1871104
2014-02-08 20:00:52 -05:00
Kyle Sanderson
36cc7610a1 Fix bad handle Forward handling in RequstFrame (irc, r=psychonic). 2014-02-08 15:10:35 -07:00
Kyle Sanderson
06d2017a95 Remove unmanaged forwards from lookup list on Release (bug 6025, r=psychonic). 2014-02-08 14:51:44 -07:00
Nicholas Hastings
0da68844a5 Remove MarkNativeAsOptional calls for old PbReadRepeated natives. (irc, r=KyleS). 2014-02-08 14:13:40 -05:00
Nicholas Hastings
1f6733562d Fix CS:GO EntInfosFinder gamedata. 2014-02-08 12:22:02 -05:00
Nicholas Hastings
4093fa0588 Fix SDKHooks load issue and reliance on gEntList ptr on CS:GO and Dota 2 on Windows. 2014-02-07 22:11:31 -05:00
Nicholas Hastings
39c82d6ea0 Fix logical entity support for Dota 2 and CS:GO on Windows. 2014-02-07 20:44:52 -05:00
Nicholas Hastings
03c7a9d5f3 Update CS:GO SDKTools gamedata. 2014-02-07 13:07:30 -05:00
Scott Ehlert
65b32b8ced Update dependency script to support getting Windows deps (no bug, r=dvander). 2014-02-06 19:45:35 -06:00
Scott Ehlert
41f74d1a5c Update Linux dependency script to support getting Mac deps (no bug, r=dvander).
--HG--
rename : tools/checkout-linux-deps.sh => tools/checkout-deps.sh
2014-02-06 00:28:29 -06:00
Nicholas Hastings
13e65a73a4 Update Insurgency gamedata. 2014-02-03 09:34:37 -05:00
Nicholas Hastings
dc1234ddfb Update CS:GO SDKHooks gamedata.
--HG--
extra : rebase_source : cace974aa8e534dcb28d0759b034599d3cea81cc
2014-02-03 08:56:33 -05:00
Kyle Sanderson
5d8f5c890d Triggering build. 2014-02-02 21:35:02 -07:00
Kyle Sanderson
e2eabc7a96 Force a reconfigure to happen everytime. 2014-02-02 21:26:04 -07:00
Kyle Sanderson
a33977c71c Force rebuild for b0fa678a69ef (bug 6029, r=dvander). 2014-02-02 15:54:24 -07:00
Kyle Sanderson
9de1a1ddfa Add configuration option to package debug files with amb2. 2014-02-02 15:33:33 -07:00
David Anderson
7dcdaf0319 Disable amb2 color when configuring. 2014-02-02 01:39:24 -08:00
Scott Ehlert
b3d64d1121 Fix freeing non-heap object warning from GCC (r=ann). 2014-02-01 04:16:26 -06:00
Michael McKoy
52ff6fd5f8 Fix overoptimization of nomination counts in Mapchooser (bug 5359, r=kyles). 2014-01-30 14:29:53 -07:00
Kyle Sanderson
af7b8cd9a3 Wrap ClientPrintf into IGamePlayer (bug 6021, r=asherkin). 2014-01-29 21:41:41 -07:00
Nicholas Hastings
b0ee5ce485 Updated Dota 2 gamedata. 2014-01-29 13:07:50 -05:00
FlaminSarge
4a65e38d54 Update TFCond and customkill enum values (bug 6012, r=psychonic). 2014-01-27 10:15:17 -05:00
Nicholas Hastings
097d2d902c Add missing meta results to some pre-hooks in SDKHooks (nobug, r=me). 2014-01-27 10:09:47 -05:00
Peace-Maker
9d15512f3b Fix crash in SDKHooks Reload post-hook (irc, r=psychonic). 2014-01-27 10:09:03 -05:00
Kyle Sanderson
3bbb48ce9e Fix GetPlayerUserId uninitialized return in Dota 2 (irc, r=psychonic). 2014-01-25 16:58:12 -07:00
Peace-Maker
a709307fab Rename SortFunc2D parameters to match documentation (bug 6014, r=kyles). 2014-01-22 20:14:55 -07:00
Scott Ehlert
06c73813ca Triggering build for OS X 10.9 VM. 2014-01-22 00:38:49 -06:00
Kyle Sanderson
5acc7209b2 Add client checks to EmitSound SoundsHooks (bug 5873, r=psychonic) 2014-01-17 23:25:23 -05:00
Kyle Sanderson
9fe11f9c36 Fix being able to nominate same map multiple times (bug 5109, r=psychonic) 2014-01-17 23:21:16 -05:00
Kyle Sanderson
fb734e4124 Add any tag to WritePackCell and ReadPackCell natives (bug 6001, r=asherkin) 2014-01-17 23:14:40 -05:00
Scott Ehlert
7c1fb6e5b9 Triggering build for clang 3.4. 2014-01-11 13:25:32 -06:00
Scott Ehlert
40d03f78cf Hopefully fixed clang build on Linux. 2014-01-08 17:37:55 -06:00
Scott Ehlert
7f8c6a9fd6 Triggering build. 2014-01-08 17:29:04 -06:00
Scott Ehlert
832187be31 Triggering build. 2014-01-08 17:21:01 -06:00
Scott Ehlert
a2f8f1e70d Triggering build. 2014-01-08 17:10:04 -06:00
Scott Ehlert
3f3343e945 Changes to pushbuild.txt now trigger a reconfigure. 2014-01-08 17:09:50 -06:00
Scott Ehlert
4e077402e5 Triggering build. 2014-01-08 16:50:21 -06:00
Nicholas Hastings
ad5740f8a7 Add support for Valve search paths to GetFileSize native (bug 5931, r=asherkin). 2014-01-07 14:24:53 -05:00
Nicholas Hastings
310f77d96a Consolidate FileExists usage in logic bin (bug 5931, r=asherkin). 2014-01-07 14:24:41 -05:00
Nicholas Hastings
121c3973d6 Add support for Insurgency mapcycle format (bug 5966, r=asherkin).
--HG--
extra : rebase_source : 3ae48e176177b1816351cc0cdd5c8dd35e630ea3
2014-01-07 10:24:44 -05:00
Nicholas Hastings
17212616d7 Support all file search paths when finding mapcycle file (bug 5839, r=asherkin).
--HG--
extra : rebase_source : 997dedcbac4a9249111c7424723f5b386baee77d
2014-01-07 10:24:05 -05:00
Nicholas Hastings
876ba3bef5 Don't hardcode paths to tier0/vstdlib in ICommandLine lookup (nobug).
--HG--
extra : rebase_source : 43d9d34a73ad9f89806507a521aed3f30d351586
2014-01-07 10:21:53 -05:00
David Anderson
9a0918a354 Fix typo that caused dump_syms to execute out of order with respect to linking. 2013-12-30 20:21:33 -05:00
David Anderson
cfad3b26ca Port breakpad symbol uploading to AMBuild 2 (bug 5997 part 16, r=ds). 2013-12-30 17:51:02 -05:00
David Anderson
a55b000273 Switch buildbot scripts to AMBuild 2 (bug 5997 part 15, r=ds). 2013-12-30 17:51:01 -05:00
David Anderson
b69b0de234 Various build fixes (bug 5997 part 14, r=ds). 2013-12-30 17:51:01 -05:00
David Anderson
6d320163a1 Various Windows build fixes (bug 5997 part 13, r=ds).
--HG--
rename : sourcepawn/compiler/libpawnc.rc => sourcepawn/compiler/version.rc
2013-12-30 17:51:00 -05:00
David Anderson
ae21f29ad9 Port the PDB log to AMBuild 2 (bug 5997 part 11, r=ds). 2013-12-30 17:51:00 -05:00
David Anderson
f82224eba0 Move versioning to a static library to improve trivial build speed (bug 5997 part 9, r=ds). 2013-12-30 17:51:00 -05:00
David Anderson
c2cfe60102 Port versioning to AMBuild 2 (bug 5997 part 8, r=ds). 2013-12-30 17:50:59 -05:00
David Anderson
75e622e879 Port packaging to AMBuild 2 (bug 5997 part 6, r=ds). 2013-12-30 17:50:59 -05:00
David Anderson
9c19f6efb7 Port plugin build scripts to AMBuild 2 (bug 5997 part 5, r=ds). 2013-12-30 17:50:58 -05:00
David Anderson
58995fc829 Add an spcomp option to print #included files (bug 5997 part 4, r=ds). 2013-12-30 17:50:58 -05:00
David Anderson
54ed1807c0 Port webternet/curl to AMBuild 2 (bug 5997 part 2, r=ds). 2013-12-30 17:50:57 -05:00
David Anderson
e1a820dcf9 Port simple C++ build scripts to AMBuild 2 (bug 5997 part 1, r=ds). 2013-12-30 17:50:56 -05:00
Ryan Stecker
b749bbf42b Remove 'state' keyword from compiler (bug 4572, r=dvander). 2013-12-28 08:42:50 -05:00
Nicholas Hastings
bdbc3c3b58 Fix SDKHooks Spawn hook crashing in Dota.
--HG--
extra : rebase_source : dfe1eb22256268b321b8c24be718fbc7c770e74e
2013-12-28 08:19:34 -05:00
Scott Ehlert
b83810b986 Triggering build. 2013-12-20 17:27:58 -06:00
Nicholas Hastings
462b543816 Trigger build for hl2sdk-dota changes. 2013-12-20 15:19:01 -05:00
Asher Baker
29ddb9f4d9 Fix spcomp compilation on OS X 10.9
Summary:
10.9's SDK changed strlcat and strlcmp to macros, which has broken lots of code. As they will always be available from the system (being BSD functions), just use the system ones there.

tempnam has also been deprecated, refactoring spcomp to use it safely is quite a bit of work, and it's not critical, so just hacking around it with mkstemp.

Test Plan: Compiled spcomp.

Reviewers: dvander

Differential Revision: https://phabricator.alliedmods.net/D3

--HG--
extra : rebase_source : 535b88f815727b186fa6a141036599651a60e334
2013-12-02 13:08:27 +00:00
Kyle Sanderson
398b05afed Fix uninit'd memory issues in AMTL AString and Vector (bug 5921, r=psychonic).
--HG--
extra : rebase_source : 17a57dcf815cb3798eaa13af5f4af44fb1930f86
2013-11-30 10:59:05 -05:00
David Anderson
f0e4fe66ba AMTL updates and changes to adapt for them to fix menu crashes (bug 5921, r=psychonic).
AMTL:
Removes isVoid from AString.
Fixes support inserting to Vector at length.

--HG--
extra : rebase_source : 02805fad60c2b759a0e2e91c081144854a8e0b54
2013-11-30 10:51:28 -05:00
Dr!fter
fa057e76f3 Update CS:GO CSWeaponDrop signature 2013-11-21 19:26:10 -05:00
Nicholas Hastings
47906fbcb7 Updaee CS:GO gamedata. 2013-11-16 10:19:20 -05:00
Nicholas Hastings
5df8c9290f Fix incorrect return and inability to block in TF2 OnCrit forward (r=FlaminSarge, VoiDeD). 2013-11-09 19:33:06 -05:00
Nicholas Hastings
1938be9e28 Updated NMRiH gamedata. 2013-11-08 10:42:30 -05:00
Nicholas Hastings
839e292819 Updated CS:GO gamedata. 2013-11-06 22:48:07 -05:00
Nicholas Hastings
056f64ad40 Consolidate SDKTools ent factory lookup (r=asherkin). 2013-11-05 20:32:37 -05:00
Nicholas Hastings
c13a0a2e7a Trigger build. 2013-11-03 09:39:49 -05:00
Nicholas Hastings
1cf12085fc Trigger build. 2013-11-02 09:40:44 -04:00
Nicholas Hastings
d9946b49c4 Trigger build. 2013-11-01 19:20:32 -04:00
Nicholas Hastings
c5ca58a95b Trigger build. 2013-11-01 18:15:54 -04:00
Nicholas Hastings
591255c793 Fix typo in No More Room In Hell SDKHooks gamedata. 2013-10-30 16:10:02 -04:00
Nicholas Hastings
2ea5e6d090 Updated No More Room In Hell gamedata. 2013-10-30 16:03:09 -04:00
Kyle Sanderson
e01fc5e697 Add RequestFrame native for one-off frame actions (bug 5965, r=dvander). 2013-10-29 22:10:40 -04:00
Nicholas Hastings
0775976165 Updated TF2 enums. 2013-10-29 20:08:18 -04:00
Nicholas Hastings
d2f719171d Fix GetEngineVersion ret values for MM:S 1.9.x on orangebox (bug 5967, r=asherkin). 2013-10-29 19:00:21 -04:00
Nicholas Hastings
c9c147a814 Have SDKTools use IServerTools to get ent facts where available (bug 5968, r=asherkin). 2013-10-29 18:59:36 -04:00
Nicholas Hastings
31aa230cba Updated TF2 ext Burn call with new parameter. 2013-10-29 18:59:12 -04:00
Nicholas Hastings
880be015ae Updated TF2 gamedata. 2013-10-29 18:59:00 -04:00
David Anderson
96d6cf8def Fix some memory errors (bug 5904, r=ds). 2013-10-29 18:58:34 -04:00
Nicholas Hastings
66dd3f08b1 Updated Synergy gamedata. 2013-10-28 11:13:48 -04:00
Nicholas Hastings
2175e561cc Flipped on ShowMenu support for Insurgency (present in next game update). 2013-10-25 14:32:56 -04:00
Kyle Sanderson
35191745ca Fix regression in SDKTools SetClientListening hook refcounting (bug 5956, r=fyren). 2013-10-24 13:20:42 -04:00
Scott Ehlert
661af1c5e2 Trigger build. 2013-10-24 00:53:27 -05:00
Dr!fter
bd1ee1f805 Update CS:GO sdktools gamedata 2013-10-23 22:28:53 -04:00
Scott Ehlert
9e926bdb1d Trigger build. 2013-10-21 04:08:40 -05:00
Asher Baker
edab49c4ef Support HUGE files in spcomp (bug 5959, r=dvander)
Summary: When there are more than 32768 SLOC in a file, spcomp underflows when storing debug info. These are safe to change as the file-backed struct uses uint32_t already.

Test Plan: Compiled the test plugin from bug 5959. I didn't load it, but it compiled without error and the SMX file is valid.

Reviewers: BAILOPAN

Differential Revision: https://phabricator.alliedmods.net/D2

--HG--
extra : rebase_source : fa907333b8c0dcab6e78c69ad4a92cdfb048083f
extra : amend_source : c7d2ec7d8b880459a57e4b2df5c1e8bbab5585bb
2013-10-15 23:36:16 +01:00
Asher Baker
bbbbc8b311 Add a .arcconfig file so that arc works
Test Plan: Used arc to send this diff.

Reviewers: BAILOPAN, psychonic

Differential Revision: https://phabricator.alliedmods.net/D1

--HG--
extra : amend_source : 6aff9a42b440fe57ac096a93e843916c8a64b26d
2013-10-15 22:57:59 +01:00
David Anderson
d5c1111fda Update linux dep script (no bug, r=NPOTB). 2013-10-14 11:56:43 -07:00
Nicholas Hastings
26a76365f4 Trigger build. 2013-10-13 15:17:20 -04:00
Nicholas Hastings
3a20ae16e1 Added gamedata for Insurgency (bug 5951, r=asherkin). 2013-10-13 14:16:12 -04:00
Nicholas Hastings
e0746e1ab8 Added engine support for Insurgency (bug 5951, r=asherkin). 2013-10-13 14:16:08 -04:00
Nicholas Hastings
24c623c2fa Added gamedata for Blade Symphony (bug 5949, r=asherkin). 2013-10-13 14:15:33 -04:00
Nicholas Hastings
5e1d207eae Added engine support for Blade Symphony (bug 5949, r=asherkin). 2013-10-13 14:15:29 -04:00
Nicholas Hastings
3e15966c3e Add support for Source SDK Base 2013 (bug 5917, r=asherkin). 2013-10-13 14:14:51 -04:00
Nicholas Hastings
ff54fb431f Fix ep1 build. 2013-10-09 09:12:46 -04:00
Nicholas Hastings
1ba6b2653a Move ForwardSys from core to logic (bug 5953, r=fyren).
--HG--
rename : core/ForwardSys.cpp => core/logic/ForwardSys.cpp
rename : core/ForwardSys.h => core/logic/ForwardSys.h
2013-10-09 08:43:08 -04:00
Nicholas Hastings
1d1b5d1c6d Move DBManager and DB natives from core to logic (bug 5953, r=fyren).
--HG--
rename : core/Database.cpp => core/logic/Database.cpp
rename : core/Database.h => core/logic/Database.h
rename : core/sm_simple_prioqueue.h => core/logic/sm_simple_prioqueue.h
rename : core/smn_database.cpp => core/logic/smn_database.cpp
rename : core/sm_queue.h => public/sm_queue.h
2013-10-09 08:43:08 -04:00
Nicholas Hastings
9027d15211 Move ADTFactory from core to logic (bug 5953, r=fyren).
--HG--
rename : core/ADTFactory.cpp => core/logic/ADTFactory.cpp
rename : core/ADTFactory.h => core/logic/ADTFactory.h
2013-10-09 08:43:08 -04:00
Nicholas Hastings
5bde264c43 Rename some register defines to avoid conflict with sys headers (bug 5917, r=hamdinger). 2013-10-08 21:01:21 -04:00
Asher Baker
67a2fe3751 Speculative fix for bot issues with SteamAuthstringValidation (r=psychonic). 2013-10-08 11:27:26 -04:00
Kyle Sanderson
e3cb33bbda Switch StringToInt(Ex) from strtol to strtoul (bug 5939, r=psychonic). 2013-10-06 15:40:03 -04:00
Nicholas Hastings
3174fb7d19 Update CTakeDamageInfo var names from sdk update. 2013-10-06 10:57:38 -04:00
Nicholas Hastings
1836f69cf0 Updated gamedata for CS:GO Get/SetClientContribution score. 2013-10-03 10:43:20 -04:00
Peace-Maker
985b7831cf Fix typo stopping plugins from reaching ext dep lists (bug 5851, r=fyren). 2013-09-30 12:26:45 -04:00
Dr!fter
fbc851ceae Fix Team Score Offset's for linux on CS:GO 2013-09-26 21:04:51 -04:00
Nicholas Hastings
55bf8ec095 Fix watchdog timer hanging on exit (r=dvander). 2013-09-23 22:29:28 -04:00
Nicholas Hastings
39e955c412 Updated HL2DM gamedata. 2013-09-18 21:49:36 -04:00
Kyle Sanderson
f8c065c182 Update CS:S gamedata 2013-09-16 21:22:49 -04:00
Kyle Sanderson
ed6fe7519a Detech dispatch after Handles are freed (bug 5853, r=asherkin). 2013-09-14 12:23:04 -04:00
Nicholas Hastings
d808d6d8a5 Fix some format string misuse with map names. 2013-09-13 13:47:55 -04:00
Nicholas Hastings
b471109c08 Increase mapname buffer size in nextmap to accomodate longer map names. 2013-09-13 13:47:55 -04:00
Dr!fter
9978b07956 Update gamedata for CS:GO update 2013-09-12 21:56:33 -04:00
Asher Baker
1b3ff094fa Updated plugin blacklist. 2013-09-11 06:16:48 +01:00
Drifter
75ce4c395a Add CS_UpdateClientModel native to cstrike extension (bug 5905, r=psychonic). 2013-09-10 13:08:14 -04:00
Nicholas Hastings
427e93c573 Fix attempted triggers from gagged users displaying in chat (bug 5918, r=asherkin). 2013-09-10 09:52:37 -04:00
Nicholas Hastings
46327563f2 Initialize DamageCustom var in SDKHooks CTakeDamageInfoHack (nobug, r=asherkin). 2013-09-09 18:41:54 -04:00
Kyle Sanderson
3308f0644c Fix incorrect assignment in SDKHook_TakeDamage + cleanup (bug 5911, r=psychonic). 2013-09-06 18:37:13 -04:00
Peace-Maker
cb128162e6 Added missing DispatchKeyValues and SDKHooks gamedata for HL2CTF (bug 5114, r=psychonic).
--HG--
extra : amend_source : d84f37e83a223a5fbc1b71f70c8ba0076c7c1cf4
2013-09-05 22:31:44 -04:00
David Anderson
f9f4c7dcd6 Add an interpreter because. (bug 5902, r=ds). 2013-09-01 00:23:44 -07:00
David Anderson
2dae228f10 Remove memtables from HandleSys (bug 5899 part 5, r=fyren). 2013-08-31 19:50:36 -07:00
David Anderson
b917c540aa Remove memtables from GameConfigs (bug 5899 part 4, r=fyren). 2013-08-31 19:50:26 -07:00
David Anderson
67ce8aff61 Remove memtables from ConCmdManager (bug 5899 part 3, r=fyren). 2013-08-31 19:50:15 -07:00
David Anderson
ba927964c8 Clean up ConCmdManager (bug 5900, r=fyren). 2013-08-31 11:51:23 -07:00
David Anderson
435f2b8e39 Remove MenuManager use of memtables (bug 5899 part 2, r=fyren). 2013-08-31 11:50:28 -07:00
David Anderson
a25f9010cc Remove CoreConfig use of memtables (bug 5899 part 1, r=fyren). 2013-08-31 11:50:11 -07:00
David Anderson
4500964394 Use Refcounted to manage to NativeEntry (bug 5852 part 4, r=ds).
--HG--
extra : rebase_source : 2e08816db6819c9d9957a0e0ade9cd1aa420fd54
2013-08-30 10:16:28 -07:00
David Anderson
3da646f913 Simplify NativeEntry state (bug 5852 part 3, r=ds).
--HG--
extra : rebase_source : e80ed1c3b3af0b48fff6632eb131ca534a2c2885
2013-08-30 10:14:18 -07:00
David Anderson
140436c2cb Store C++ native lists more optimally in ShareSys (bug 5852 part 2, r=ds).
--HG--
extra : rebase_source : 75b786b4c839ec48bf32982486fbbafa1050ad55
2013-08-30 10:12:44 -07:00
David Anderson
0e677fb3a2 Remove native override API (bug 5852 part 1, r=ds).
--HG--
extra : rebase_source : 9df0399c88721b63667a9b0b5dca0eb20168117a
2013-08-30 10:10:57 -07:00
David Anderson
4dc5d0e12f Fix -Wno order in AMBuildScript. 2013-08-30 12:50:47 -07:00
David Anderson
a260e92266 Add a script to checkout/update linux dependencies. 2013-08-30 12:24:40 -07:00
David Anderson
9a86be24a7 Remove experimental decompiler from the tree; superceded by Lysis. 2013-08-30 11:39:47 -07:00
Nicholas Hastings
e620d973f4 Reserved slot fixes for OB games when SourceTV or Replay are enabled (bug 5499, r=drifter). 2013-08-30 14:15:02 -04:00
Nicholas Hastings
7ad43a5b11 Make sm_mapvote_runoffpercent cvar work as advertised (bug 5890, r=asherkin). 2013-08-30 14:14:59 -04:00
Nicholas Hastings
124ede82b3 Fix build. 2013-08-29 15:05:34 -04:00
David Anderson
da9debda67 Sync AMTL. 2013-08-29 11:45:28 -07:00
Nicholas Hastings
1c40d77b14 Fix build. 2013-08-29 14:16:18 -04:00
David Anderson
f1b0c29815 Sync AMTL. 2013-08-29 10:11:59 -07:00
David Anderson
b261dde858 Refactor Trie natives to use HashMap instead of KTrie; add iteration API (bug 5892, r=ds).
--HG--
extra : rebase_source : a5bcf64a45d6734a97d78b4f4ea9aea48d17bb8b
2013-08-29 10:09:02 -07:00
Matthias Kollek
88fdec6dd5 Added banreasons.txt missing from changeset a4e4207da173 (bug 5762). 2013-08-29 11:11:41 -04:00
Nicholas Hastings
e8ce238eb7 Another fix for build on non-windows. 2013-08-29 10:12:44 -04:00
Nicholas Hastings
404b1c5ed0 Fix build on non-windows. 2013-08-29 09:47:20 -04:00
Nicholas Hastings
dde1deb6bc Clean up TF2 ext CalcCritical code (bug 5894, r=voided). 2013-08-29 09:27:35 -04:00
David Anderson
c80e0a964f Fix uninitialized var causing trouble in _FindServerClass (bug 5893, irc r=psychonic). 2013-08-28 13:46:34 -04:00
Nicholas Hastings
d9f23a8af2 Fix translator system not loading languages with long identifier (bug 5888, r=dvander). 2013-08-28 13:18:55 -04:00
Matthias Kollek
fd9e657196 Add support for customizing ban reasons in basebans.sp (bug 5762, r=psychonic). 2013-08-28 13:17:17 -04:00
Nicholas Hastings
693c4024d6 Updated TF2 Regenerate signature. 2013-08-27 23:32:04 -04:00
Nicholas Hastings
d7eee4191f Updated TF2 AddCond signature. 2013-08-27 21:08:37 -04:00
Peace-Maker
b8c61f89fa Re-rig global forwards when plugin pause state changes (bug 5582, r=psychonic). 2013-08-27 19:06:18 -04:00
Kyle Sanderson
d05feabcd6 Suppress SpewOpcode if not a debug build (bug 5859, r=dvander). 2013-08-27 08:39:15 -04:00
David Anderson
c30b7c111f Fix hashmap not being initialized (no bug, irc r=kyles). 2013-08-26 23:38:55 -07:00
Nicholas Hastings
f6255c72d1 Compile with clang by default on linux. 2013-08-26 23:07:45 -04:00
Nicholas Hastings
cd68567ce3 Updated plugin blacklist. 2013-08-26 10:31:25 -04:00
David Anderson
e6f39eb9b6 Switch AdminCache off KTrie (bug 5886, r=ds). 2013-08-25 21:39:07 -07:00
David Anderson
2c1a398292 Fix build. 2013-08-25 14:04:01 -07:00
David Anderson
0f52f6931b Switch ADTFactory/IBasicTrie off KTrie (bug 5884 part 17, r=ds). 2013-08-25 12:21:15 -07:00
David Anderson
51dc097266 Switch TopMenus off KTrie (bug 5884 part 16, r=ds). 2013-08-25 12:20:38 -07:00
David Anderson
8e99b342a4 Switch ClientPrefs off KTrie (bug 5884 part 15, r=ds). 2013-08-25 12:19:10 -07:00
David Anderson
bc51c3e5b1 Switch ConCmdManager off KTrie (bug 5884 part 14, r=ds). 2013-08-25 12:18:25 -07:00
David Anderson
d5177fdc74 Switch EventManager off KTrie (bug 5884 part 13, r=ds). 2013-08-25 12:17:26 -07:00
David Anderson
80eba57e6b Switch sm_srvcmds off KTrie (bug 5884 part 12, r=ds). 2013-08-25 12:17:25 -07:00
David Anderson
3985dd639a Switch UserMessages off KTrie (bug 5884 part 11, r=ds). 2013-08-25 12:16:07 -07:00
David Anderson
3000445af9 Switch smn_console off KTrie (bug 5884 part 10, r=ds). 2013-08-25 12:15:27 -07:00
David Anderson
0235d57625 Switch ConsoleDetours off KTrie (bug 5884 part 9, r=ds). 2013-08-25 12:15:26 -07:00
David Anderson
77c7b312ea Switch ConVar, CoreConfig off KTrie (bug 5884 part 8, r=ds). 2013-08-25 12:13:30 -07:00
David Anderson
3850765759 Switch HalfLife2 off KTrie (bug 5884 part 7, r=ds). 2013-08-25 11:59:48 -07:00
David Anderson
0b8e2fd5c9 Switch Profiler off KTrie (bug 5884 part 6, r=ds). 2013-08-25 11:59:48 -07:00
David Anderson
ebe9ee8114 Switch ShareSys off KTrie (bug 5884 part 5, r=ds). 2013-08-25 11:59:47 -07:00
David Anderson
a8ab617ee9 Switch smn_maplists off KTrie (bug 5884 part 4, r=ds). 2013-08-25 11:59:47 -07:00
David Anderson
414440589e Switch PluginSys off KTrie (bug 5884 part 3, r=ds). 2013-08-25 11:59:46 -07:00
David Anderson
544b6d94aa Switch HandleSys off KTrie (bug 5884 part 2, r=ds). 2013-08-25 11:59:45 -07:00
David Anderson
0144062126 Introduce NameHashSet (bug 5884 part 1, r=ds). 2013-08-25 11:59:44 -07:00
David Anderson
db1b7a8067 Fix build. 2013-08-25 11:26:37 -07:00
Nicholas Hastings
a9905ec95e Add missing MarkNativeAsOptional calls for cstrike.inc (r=me). 2013-08-25 11:01:55 -04:00
Kyle Sanderson
7e2afacf34 Fix broken translating in some plugins and natives (bug 5612, r=psychonic). 2013-08-25 10:15:35 -04:00
Kyle Sanderson
2b6257e94e Fixed potential deadlock in HandleSystem::TryAndFreeSomeHandles (bug 5665, r=dvander). 2013-08-25 09:59:13 -04:00
David Anderson
d14b5fe00b Switch GameConfigs to hash tables (bug 5878 part 3, r=ds). 2013-08-25 01:42:16 -07:00
David Anderson
04bb2d1066 Switch Translator to hash tables (bug 5878 part 2, r=ds). 2013-08-25 01:42:15 -07:00
David Anderson
3b9037397a Add new StringHashMap container (bug 5878 part 1, r=ds). 2013-08-25 01:42:14 -07:00
Nicholas Hastings
ea3e602835 Fix cmd listener callback return behavior to match func doc (bug 5882, r=asherkin). 2013-08-24 23:56:39 -04:00
Nicholas Hastings
96e971084a Fix SDKHooks hook ent validation missing first datatable name (bug 5881, r=asherkin). 2013-08-24 21:59:52 -04:00
Nicholas Hastings
9bf78a96cc Replace hardcoded "/ff" check in basetriggers (bug 5863, r=drifter). 2013-08-24 21:59:52 -04:00
Nicholas Hastings
ba55ef0b2e Don't call SayCommand forwards for chat triggers (bug 5863, r=asherkin). 2013-08-24 21:59:52 -04:00
Nicholas Hastings
0c00f7393c Fixed regression causing public triggers to no longer display (bug 5863, r=drifter). 2013-08-24 21:59:52 -04:00
Nicholas Hastings
1824826474 Removed unused var m_bTriggerWasSilent from core ChatTriggers (bug 5863, r=asherkin). 2013-08-24 21:59:52 -04:00
David Anderson
57e1c7d55f Fix build problems when using HashMap. 2013-08-24 01:29:43 -07:00
David Anderson
e489b4a570 Fix build problems when using HashTable. 2013-08-24 01:29:26 -07:00
David Anderson
83dc7f0855 Fix performance problems in AString. 2013-08-24 01:29:03 -07:00
David Anderson
90a2d1bb39 Update AMTL with a number of changes.
- Introduce HashMap, a key-value map based on HashTable.
 - Introduce LinkedList, to port from SourceHook::List.
 - Introduce AString, to port from SourceHook::String.
 - Introduce KE_OVERRIDE and KE_DELETE helpers for C++11.
 - HashTable now constructs/destructs only live items.
 - Fix insert-on-removed-item bug in HashTable.
 - Fix Vector keeping a new maxsize if allocation fails.
 - Renamed am-inline-list.h to am-inlinelist.h.

--HG--
rename : public/amtl/am-inline-list.h => public/amtl/am-inlinelist.h
2013-08-23 22:29:44 -07:00
systematicmania
da650606e3 Fixed optional dependencies logging errors (again) (bug 5739, r=dvander).
Regression from changeset 4c93f74cae51 and changeset 7dae5b0b8e28 in bug 5860.
2013-08-24 00:12:21 -04:00
Nicholas Hastings
bc789d7c1a Add missing GetFunctionCount check in ChatTriggers::OnSayCommand_Pre (bug 5864, r=kyles).
--HG--
extra : rebase_source : afa6969f8319c80b027c4ae81e6b8db6b8d5c14f
2013-08-23 18:48:06 -04:00
David Anderson
5999b50e10 Fix Windows build errors. 2013-08-23 15:45:07 -07:00
Peace-Maker
e5428a3c27 Fixed crash in OnSayCommand_Post with console chat, pass console chat (bug 5864, r=kyles). 2013-08-23 07:31:04 -04:00
Nicholas Hastings
cf39bc97a5 Backed out changeset: 4af1c2ab3816 (bug 5864).
--HG--
extra : rebase_source : 7a3f03aaa4bb80d4b01c59cdb4dc12b0f5e020da
2013-08-23 07:28:07 -04:00
David Anderson
4d43374fde Add atomic reference counting and port DBI (bug 5876 part 3, r=ds).
--HG--
extra : rebase_source : a6defaf477e7a856ce91f92d5f3143f12c141da3
2013-08-23 00:18:13 -07:00
David Anderson
dac42ee272 Add reference counting to IDatabase (bug 5876 part 2, r=ds).
--HG--
extra : rebase_source : 9fef982c3923a2f5cb842b3b8a5cca235ef9c6b9
2013-08-23 00:18:12 -07:00
David Anderson
f7991185ba Add reference counting and use it for CGameConfig (bug 5876 part 1, r=ds).
--HG--
extra : rebase_source : 42b033d005ae3118b6505c530227c84e0e8a7553
2013-08-23 00:18:11 -07:00
Nicholas Hastings
5954f15989 Fixed crash in OnSayCommand_Post with console chat, pass console chat (bug 5864, r=voided);
--HG--
extra : rebase_source : 4a1a1945efc119f40e7d55d4fdfcc250bdc0febc
2013-08-22 21:45:42 -04:00
Nicholas Hastings
4d2eb7af30 Changed from RemoveEdict to using the Kill input for TF2_RemoveWeapon (r=voided).
--HG--
extra : rebase_source : cb9bd8d35bddfb5feb3bead7284398eb8bd7d6b4
2013-08-22 21:45:40 -04:00
Nicholas Hastings
50083048f6 Fixed SDKHooks thinking a hook type was supported when gamedata missing (r=voided).
--HG--
extra : rebase_source : 88a08b03ecbbbaa3bf1c91db30c2e08ceb106e95
2013-08-22 21:45:19 -04:00
David Anderson
dab2932550 Fix Linux build. 2013-08-22 18:03:00 -07:00
David Anderson
a8cebbe3fd Fix windows build. 2013-08-22 17:55:49 -07:00
David Anderson
d6a6194e68 Make amtl headers BSD-licensed and clean up outstanding style issues. 2013-08-22 17:11:17 -07:00
David Anderson
c373527851 Rename ke_* headers to am-*
--HG--
rename : public/amtl/ke_allocator_policies.h => public/amtl/am-allocator-policies.h
rename : public/amtl/ke_inline_list.h => public/amtl/am-inline-list.h
rename : public/amtl/ke_thread_posix.h => public/amtl/am-thread-posix.h
rename : public/amtl/ke_thread_utils.h => public/amtl/am-thread-utils.h
rename : public/amtl/ke_thread_windows.h => public/amtl/am-thread-windows.h
rename : public/amtl/ke_utility.h => public/amtl/am-utility.h
rename : public/amtl/ke_vector.h => public/amtl/am-vector.h
2013-08-22 17:10:59 -07:00
David Anderson
de8726ab73 Move ke_ headers to new public/amtl folder.
--HG--
rename : public/sourcepawn/ke_allocator_policies.h => public/amtl/ke_allocator_policies.h
rename : public/sourcepawn/ke_inline_list.h => public/amtl/ke_inline_list.h
rename : public/sourcepawn/ke_thread_posix.h => public/amtl/ke_thread_posix.h
rename : public/sourcepawn/ke_thread_utils.h => public/amtl/ke_thread_utils.h
rename : public/sourcepawn/ke_thread_windows.h => public/amtl/ke_thread_windows.h
rename : public/sourcepawn/ke_utility.h => public/amtl/ke_utility.h
rename : public/sourcepawn/ke_vector.h => public/amtl/ke_vector.h
2013-08-22 16:30:44 -07:00
David Anderson
94d33a4ef1 Fix various problems with unloading ClientPrefs and SourceMod (bug 5874, r=ds).
--HG--
extra : rebase_source : 0a35f8380d651ca65fac9dd402c5cd3625e3105c
2013-08-22 14:05:44 -07:00
Kyle Sanderson
d79b41e4a7 Fix weapon ID checks (bug 5872, r=Dr!fter) 2013-08-21 10:55:12 -04:00
David Anderson
754a6e1177 Rewrite DBManager to use the new synchronization primitives (bug 5870, r=fyren). 2013-08-21 00:01:28 -07:00
David Anderson
b972ea4781 Fix stack alignment when lazily compiling scripted calls (bug 5871, r=ds). 2013-08-20 23:59:11 -07:00
David Anderson
45856816c1 Rewrite IThreader implementation around new synchronization primitives (bug 5862, r=fyren). 2013-08-19 20:58:02 -07:00
David Anderson
582162460f Fix OP_MOVS to not clobber random memory (bug 5868, r=psychonic). 2013-08-19 12:59:10 -07:00
Nicholas Hastings
e970c36419 Fixed GuessSDKVersion return value when using MM:S versions < 1.10 (r=me). 2013-08-16 11:47:35 -04:00
David Anderson
c48cc0afdc Fix OS X build. 2013-08-15 16:26:16 -07:00
Nicholas Hastings
3d6d4f5464 typo 2013-08-15 18:53:02 -04:00
Nicholas Hastings
61bc6ec825 snaaaaaaaaaaaaaaaaakes 2013-08-15 18:49:55 -04:00
Nicholas Hastings
6f0f6676db Fixed char * constant conversion warning in cstrike ext. 2013-08-15 18:43:14 -04:00
Nicholas Hastings
fc240d4dfa Only add -Wno-narrowing if GCC >= 4.6 or Clang(?). 2013-08-15 18:34:51 -04:00
Dr!fter
6dc0861740 Update some more CS:GO gamedata 2013-08-15 17:22:30 -04:00
Drifter
45cabd756c Fix CS:GO GetWeaponPrice and OnGetWeaponPrice using outdated method (r=psychonic). 2013-08-15 14:40:30 -04:00
Nicholas Hastings
5fc854ab4f Fixed chat trigger crash regression on ep1 (bug 5394, r=asherkin).
--HG--
extra : rebase_source : 39f0eff210b785b266422157c48b538921e16cc8
2013-08-15 10:18:27 -04:00
David Anderson
caa3343dea Added missing core.cfg entry. 2013-08-14 23:59:31 -07:00
David Anderson
3ac43497b9 Implement a watchdog timer for scripts that take too long to execute (bug 5837, r=fyren).
--HG--
extra : rebase_source : ffacb38457eca581660ce8f15c444ad828b7fedd
2013-08-14 23:54:25 -07:00
Dr!fter
74f1b800c2 Update gdc keys for CS:GO update 2013-08-14 17:18:02 -04:00
Nicholas Hastings
7d431e55df Update BuyCommand detour in CStrike extension with new param on CS:GO. 2013-08-14 17:08:02 -04:00
Nicholas Hastings
575962569f Update GivePlayerItem for new params in CS:GO. 2013-08-14 17:07:27 -04:00
Dr!fter
01ef0e93aa Update some more CS:GO gamedata 2013-08-14 16:42:40 -04:00
Nicholas Hastings
439f4f6f0e Updated some CS:GO gamedata. 2013-08-14 14:20:57 -04:00
Nicholas Hastings
00b1f33725 Fixed typo in Nuclear Dawn gamedata backcompat fix. 2013-08-14 13:14:59 -04:00
Nicholas Hastings
1204eec8ac Added compat shim to load on Nuclear Dawn with MM:S < 1.9.3. (bug 5813, r=me). 2013-08-14 12:55:55 -04:00
Nicholas Hastings
f3ac8f6649 Added gamedata and extension loading compat shims for Nuclear Dawn (bug 5813, r=asherkin). 2013-08-14 11:56:34 -04:00
FlaminSarge
7db280a666 Add GetPlayerJingleFile native. (bug 5690, r=asherkin) 2013-08-12 02:08:34 +01:00
David Anderson
a4b7ad0d42 Fixed memory corruption when parsing natives. (bug 5840, r=fyren) 2013-08-12 01:33:04 +01:00
Asher Baker
2b88905b40 Fixed build. 2013-08-12 01:32:44 +01:00
FlaminSarge
ef5263ef9e Add support for more CalcIsAttackCritical helpers. (bug 5576, r=asherkin) 2013-08-12 01:18:01 +01:00
FlaminSarge
9206512c38 Add support for tracking player conditions >= 64. (bug 5565, r=asherkin) 2013-08-12 01:11:11 +01:00
Peace-Maker
82e16db275 Fixed sm_cancelvote not resetting rtv state. (bug 5808, r=asherkin) 2013-08-12 00:58:43 +01:00
Peace-Maker
97fc093eef Fix crash creating a timer when there are no handles available. (bug 5317, r=asherkin) 2013-08-12 00:57:26 +01:00
Kyle Sanderson
b9cd424186 Add support for nested datatables. (bug 5446, r=asherkin) 2013-08-12 00:54:21 +01:00
Kyle Sanderson
6af85409f1 Dump handle information when a plugin is forcefully unloaded. (bug 5666, r=asherkin) 2013-08-12 00:45:29 +01:00
Kyle Sanderson
86c699dd36 Fixed various memory issues. (bug 5766, r=asherkin) 2013-08-12 00:44:22 +01:00
Kyle Sanderson
3d4e1ffd64 Added helper stock to check if a command exists. (bug 5510, r=asherkin) 2013-08-12 00:42:56 +01:00
David Anderson
b39fcebe65 Remove InfoVars, reassign DAT from EBP to ESI to preserve C++ stacktraces in JIT code (bug 5844 part 10, r=ds). 2013-08-12 00:24:02 +01:00
David Anderson
04129a0841 Remove InfoVars::frm (bug 5844 part 9, r=ds). 2013-08-12 00:23:54 +01:00
David Anderson
a7658f013e Eliminate InfoVars::hp (bug 5844 part 8, r=ds). 2013-08-12 00:23:00 +01:00
David Anderson
2822bf7a65 Eliminate InfoVars::cip (bug 5844 part 7, r=ds). 2013-08-12 00:22:54 +01:00
David Anderson
87ccd272ee Eliminate InfoVars::rval (bug 5844 part 6, r=ds). 2013-08-12 00:22:41 +01:00
David Anderson
18275ce2c9 Remove InfoVars::ctx (bug 5844 part 5, r=fyren). 2013-08-11 11:33:47 -07:00
David Anderson
5935070dfa Remove InfoVars::memory (bug 5844 part 4, r=ds). 2013-08-11 11:33:29 -07:00
David Anderson
8391c83121 Remove InfoVars::stp (bug 5844 part 3, r=fyren). 2013-08-11 11:31:55 -07:00
David Anderson
4255ee105f Remove InfoVars::data_size (bug 5844 part 2, r=ds). 2013-08-11 11:31:24 -07:00
David Anderson
e3c45bd1f7 Clean up INFO register structure (bug 5844 part 1, r=ds). 2013-08-11 11:30:27 -07:00
David Anderson
449617474b Statically align the stack at function boundaries (bug 5842, r=ds). 2013-08-11 11:27:19 -07:00
David Anderson
ce542ac5f6 Move tracker related opcodes entirely to C++.
The tracker related opcodes:
  GENARRAY
  GENARRAY_Z
  TRACKER_POP_SETHEAP
  TRACKER_PUSH_C

All contain some vastly overcomplicated assembly containing logic that could
be implemented much easier in C++. If it were a performance concern, these
opcodes would be entirely in C++, but most of them call out to one or more
routines to do additional work. This patch just moves most of the logic out
to C++ to reduce complexity and fix reported bugs.

--HG--
extra : rebase_source : 1397056ac3ca3efb969e66ec577e2b33ca725e1a
2013-08-10 21:23:02 -07:00
Nicholas Hastings
d0e18ed0ba Debug build fixes.
--HG--
extra : rebase_source : 772710f29b5aca5e0e4b7276fcb19b3702450e3f
2013-08-10 12:22:09 -04:00
David Anderson
70952282f0 More Windows build fix. 2013-08-08 22:02:42 -07:00
David Anderson
bf325b72f1 Use SSE when available for floating-point operations (bug 5841, r=her). 2013-08-08 20:26:36 -07:00
David Anderson
f031ad23f6 Fix Windows build (require stdint.h i.e. MSVC 2010+). 2013-08-08 20:21:37 -07:00
David Anderson
9e56725406 Refactor the JIT to use a newer, simpler macro assembler. (bug 5827, r=ann) 2013-08-08 09:41:24 -07:00
David Anderson
ad543c909c Add -Wno-narrowing to support building on GCC-4.7 (no bug, r=me). 2013-08-08 09:40:23 -07:00
Nicholas Hastings
36b8b81914 Ep1 compile fixes. 2013-08-05 12:06:04 -04:00
Kyle Sanderson
5d76ffef88 Added global pre and post forwards for client chat (bug 5394, r=psychonic). 2013-08-05 11:46:29 -04:00
Nicholas Hastings
37316fed84 Fixed a path not using updated mapcycle file detection (bug 5719). 2013-08-05 11:36:59 -04:00
Nicholas Hastings
ecd568510d Triggering build. 2013-08-05 08:36:25 -04:00
GoD-Tony
5ec9cf7089 Added ISDKHooks interface with entity listeners (bug 5602, r=psychonic). 2013-08-04 10:03:40 -04:00
Kyle Sanderson
aad1b5dc9f Fixed regression in CellFilter GetRecipientIndex reading oob (bug 5826, r=psychonic). 2013-08-03 19:20:03 -04:00
Nicholas Hastings
1b13f0a2ec Triggering build.
--HG--
extra : amend_source : 2a8f0c1879b366883b96eeebf304e5aa8b19153f
2013-08-03 19:03:12 -04:00
Asher Baker
29108ea8ad Change wording for SteamAuthstringValidation config option to mark feature as experimental (bug 5791, r=psychonic). 2013-08-01 14:31:03 +01:00
Erik Minekus
0e167ee85b Numerous code documentation fixups (bug 5720, r=psychonic). 2013-08-01 09:26:34 -04:00
Nicholas Hastings
8fe6d09613 Check all possible mapcycle paths on newer orangebox games (bug 5719, r=asherkin). 2013-07-31 22:57:50 -04:00
Drifter
fa0df413f4 Added CS_IsValidWeaponID native and validity checks to other natives (bug 5566, r=psychonic). 2013-07-31 22:11:15 -04:00
Drifter
1a8be6344a Fixed incorrect return for some weapons in CS_GetWeaponPrice (bug 5562, r=psychonic). 2013-07-31 22:08:23 -04:00
Kyle Sanderson
fff8455903 Fixed crash in SDKHooks when throwing bad ent type error on logical ent (r=psychonic). 2013-07-31 22:03:59 -04:00
Nicholas Hastings
80d94e1aa3 Build against MM:S 1.10. 2013-07-31 18:42:15 -04:00
Nicholas Hastings
a36c266e7d Split TF2, DoD:S, HL2:DM, and ND to separate binaries (bug 5813, r=asherkin). 2013-07-21 11:53:56 -04:00
Nicholas Hastings
636c100b6b Updated for latest hl2sdk-dota changes.
--HG--
extra : amend_source : 503e712bb88b2da051c9ea3d6d51b7294ba83230
2013-07-29 10:03:18 -04:00
Dr!fter
28f85aae7f Update WeaponIDToAlias Sig for CS:GO 2013-07-26 14:42:03 -04:00
Kyle Sanderson
dfa11f64ef Fixed handle misuse in clientprefs plugin (bug 5805, r=psychonic).
--HG--
extra : amend_source : a63c384e65feb0238bfc4e8ab618bc637a015962
2013-07-20 15:17:43 -04:00
Nicholas Hastings
3f92d2f300 Synced gdc-psyfork symbols.txt with live version (NPOTB).
--HG--
extra : amend_source : 5d889731940a87f676145713d79ae563a176b0fb
2013-07-18 21:07:14 -04:00
Dr!fter
cc0bf88a5f Fix gdc-psyfork when checking linux offset (NPOTB) 2013-07-18 21:04:03 -04:00
Kyle Sanderson
b3c0b964b5 Added many missing handle security checks (bug 5595, r=psychonic).
--HG--
extra : rebase_source : cc5bf3057bbce89fc14bff9c673821c3146c588b
2013-07-18 20:34:43 -04:00
Dr!fter
4661e5a10b Add signature offset byte check support for gdc-psyfork (NPOTB). 2013-07-18 20:34:11 -04:00
Kyle Sanderson
220a35b492 Make compile.sh set working dir to own dir (bug 5710, r=psychonic). 2013-07-18 19:40:42 -04:00
Asher Baker
351142f93f Fixed inaccurate compiler error when ternary operator is involved (bug 5711, r=dvander). 2013-07-18 17:59:24 -04:00
Kyle Sanderson
29bc273e58 Removed -Wno-parentheses from posix build and fixed warnings (bug 5745, r=psychonic). 2013-07-18 15:50:57 -04:00
Kyle Sanderson
b96e0c8713 Fixed accidental assignment in each of SDKTools and sp compiler (bug 5745, r=psychonic). 2013-07-18 15:50:50 -04:00
systematicmania
7e0c0d79bc Fixed clients not being marked as in kick queue in some cases (bug 5746, r=psychonic). 2013-07-18 11:38:04 -04:00
Kyle Sanderson
1f88f1f3f6 Throw error instead of crash when calling SetTeamScore between maps (bug 5718, r=psychonic). 2013-07-18 11:38:04 -04:00
Peace-Maker
69d8b1c30d Added SQL_SetCharset native to (re)set charset even after reconnect (bug 5786, r=psychonic). 2013-07-18 10:27:12 -04:00
Peace-Maker
5a5d8d2d07 Fixed typo in too-many-params native error message (r=psychonic). 2013-07-17 08:05:42 -04:00
Nicholas Hastings
0e25540a89 Updated DoD:S gamedata. 2013-07-16 20:45:02 -04:00
Nicholas Hastings
21169f4e9a Updated for latest hl2sdk-dota changes. 2013-07-13 13:58:47 -04:00
Nicholas Hastings
1fbed9f7d0 Don't load nextmap on Dota 2. 2013-07-13 13:58:47 -04:00
Nicholas Hastings
c230cf5aab Updated for latest hl2sdk-dota changes. 2013-07-12 02:31:41 -04:00
Dr!fter
2d65ed352e Fix SDKHooks gamedata for Half-Life 2 and DOD:S 2013-07-10 20:46:00 -04:00
Dr!fter
5fa81d4273 Update TF2 Reload Offset 2013-07-10 20:33:21 -04:00
Dr!fter
5ec32bdd2f Update GroundEndChanged for CS:S and CS:GO 2013-07-10 19:56:51 -04:00
Dr!fter
d39aa10da1 Update TF2 ForceRespawn offset 2013-07-10 19:14:10 -04:00
Dr!fter
0d763052fb Update TF2 Gamedata 2013-07-10 18:53:12 -04:00
Nicholas Hastings
ee62e33dd0 Updated L4D2 IServer gamedata for Windows. 2013-07-08 16:10:55 -04:00
Nicholas Hastings
a22de48e40 Fix tier0/vstdlib lookup in core for recent L4D2 changes. 2013-07-06 11:54:37 -04:00
Nicholas Hastings
7b5708a8b4 Define POSIX when compiling for any build on linux/mac. 2013-07-06 11:53:58 -04:00
Nicholas Hastings
71c1767790 Updated L4D2 gamedata. 2013-07-05 14:29:12 -04:00
Nicholas Hastings
5fb0115d06 Triggering build for L4D2 sdk update. 2013-07-04 16:45:00 -04:00
Nicholas Hastings
c8e6128720 Fixed build for real. 2013-07-04 11:28:32 -04:00
Nicholas Hastings
55583540a8 Fix posix builds. 2013-07-03 23:27:04 -04:00
Ryan Stecker
9b5d0228be Fixed ReadMapList not seeing maps in all valveFS paths (bug 5715, r=asherkin). 2013-07-03 23:14:55 -04:00
Nicholas Hastings
325d05b59c Triggering build for bug 5613. 2013-06-30 22:04:04 -04:00
Nicholas Hastings
d1500dc99b Updated ambuild script for new l4d2 library names. 2013-06-30 10:45:19 -04:00
Matheus Valadares
157c8d5e54 Fixed error log filename date sometimes being incorrect (bug 5761, r=fyren). 2013-06-22 12:21:36 -04:00
Nicholas Hastings
0533b5cefc Fixed Dota build. 2013-06-18 12:16:48 -04:00
Ryan Stecker
7816085868 Updated TF2 CalcCriticalMelee Windows byte signature. 2013-06-13 21:37:05 -04:00
Matheus28
178a5f0645 Updated Dota 2 gamerules gamedata. 2013-06-04 21:37:48 -04:00
Scott Ehlert
dfb8527e50 Triggering build to test buildbot. 2013-05-26 01:06:10 -05:00
Asher Baker
0a581154d1 Force rebuild. 2013-05-17 21:46:43 +01:00
Asher Baker
efabf18162 Fixed copy-paste error in 116256b519b5. 2013-05-16 14:58:14 +01:00
Asher Baker
56737ac523 File upload support for webternet (r=psychonic). 2013-05-16 14:49:03 +01:00
Nicholas Hastings
702885ebb2 Fixed SDKTools dota build. 2013-05-14 11:27:06 -04:00
Nicholas Hastings
a12b83de59 Typo fix. 2013-05-14 10:24:47 -04:00
Nicholas Hastings
3b83356825 Updated for latest hl2sdk-dota changes.
--HG--
extra : rebase_source : 0365a2c057523822481dee0880f8a5d525a8050a
2013-05-14 10:19:29 -04:00
Dr!fter
c2aad7a71d Update Remove Disguise sig 2013-05-13 19:07:28 -04:00
Nicholas Hastings
ef4edc6ff1 One more dota build fix. 2013-05-13 15:33:55 -04:00
Nicholas Hastings
614967ccc1 Updated for latest hl2sdk-dota changes. 2013-05-13 15:18:12 -04:00
Nicholas Hastings
e8dc1480eb Don't omit frame pointer on msvc builds. 2013-05-13 14:19:17 -04:00
Nicholas Hastings
8fb87df0f0 Updated for hl2sdk-dota changes. 2013-05-08 09:21:40 -04:00
Kyle Sanderson
bb7cfd2493 Fixed dereferencing potential null pointer in CPlugin::GetProperty (bug 5725, r=dvander). 2013-05-06 12:12:00 -04:00
Nicholas Hastings
1b19622ab8 Fixed CS:S CommitSuicide offset.
--HG--
extra : rebase_source : fc01c099f2af0de819a327262e6e8ffe6f79c658
2013-05-03 15:29:20 -04:00
Asher Baker
68ab7e2e3e Fixed unaligned memory access in spcomp (r=dvander). 2013-05-02 20:47:35 +00:00
Nicholas Hastings
157a286d1b Backed out changeset: f2f13520e8a1. 2013-05-02 15:31:01 -04:00
Nicholas Hastings
0eb199a9a8 Backed out changeset: 2c69e71dc4df. 2013-05-02 15:30:38 -04:00
Nicholas Hastings
77a928cef9 Backed out changeset: cf4356fd3524. 2013-05-02 15:30:16 -04:00
Nicholas Hastings
290388159a Backed out changeset: 7d07b4f23cd0. 2013-04-30 15:38:15 -04:00
Nicholas Hastings
d0551a3ede Updated TF2 gamedata. 2013-04-29 21:20:11 -04:00
Nicholas Hastings
1e0d0429d0 Synced gdc-psyfork (NPOTB). 2013-04-29 20:51:54 -04:00
Nicholas Hastings
37ad913086 Triggering build. 2013-04-25 11:41:49 -04:00
Nicholas Hastings
3755ad7515 Triggering build. 2013-04-23 11:44:52 -04:00
Nicholas Hastings
369e141ea8 Build fixes for recent hl2sdk-dota updates. 2013-04-23 07:11:49 -04:00
Nicholas Hastings
39c9e69d8a Remove deprecated PbReadRepeated natives. 2013-04-23 07:11:49 -04:00
Nicholas Hastings
30be1ea16e Updated CS:S gamedata. 2013-04-16 12:19:45 -04:00
Nicholas Hastings
a450361956 Added support for getting/setting protobuf enum values with Pb*Int natives (nobug, r=asherkin). 2013-04-16 11:33:36 -04:00
Nicholas Hastings
df48ad6b61 Fixed build. 2013-04-15 07:22:23 -04:00
Nicholas Hastings
264de34c31 Merge. 2013-04-15 07:13:23 -04:00
Nicholas Hastings
70444b46b9 Fixed regression in cset 68d82718dc99 causing missing protobuf natives (bug 5712). 2013-04-15 07:12:52 -04:00
Brian Simon
a79e552ab4 Added more alternative names for TFClass_Heavy (bug 5338, r=asherkin). 2013-04-11 03:07:50 +01:00
Kyle Sanderson
1b5faef097 Remove debug printout from PerformGravity (bug 5679, r=asherkin). 2013-04-11 03:03:29 +01:00
Asher Baker
fe61f583e6 Only split DWARF data out for non-explicit-debug builds (bug 5683, r=dvander). 2013-04-11 00:34:52 +01:00
Asher Baker
4031ad354b Fixed JIT conflicts with SELinux (bug 5581, r=dvander). 2013-04-11 00:33:12 +01:00
Nicholas Hastings
46b9ae4174 Merge. 2013-04-08 08:00:50 -04:00
Nicholas Hastings
c0d1aaa8a0 Allow localizaton of more base plugin strings (bug 5120, r=asherkin). 2013-04-08 08:00:13 -04:00
Nicholas Hastings
a963427967 Allow localization of name-reserved kick message (bug 5146, r=asherkin). 2013-04-08 08:00:13 -04:00
Asher Baker
d5ec523584 Support emscripten for compiling spcomp (r=dvander). 2013-04-05 07:03:43 +01:00
Nicholas Hastings
c0c3fceaad Updated HL2DM gamedata. 2013-04-03 12:26:08 -04:00
Nicholas Hastings
c52d7c9126 Fixed AllPluginsLoaded activities happening before SM is loaded (r=dvander`hom). 2013-04-03 12:25:54 -04:00
David Anderson
6cb67a19e7 Checkin missing chunks from bug 5680 (ref bug 5691). 2013-03-31 22:03:57 -07:00
David Anderson
9b5ca124ab Don't allocate/delete across static CRTs (no bug, irc r=fyren+psychonic). 2013-03-31 13:30:22 -07:00
David Anderson
4a0a509dd8 Fix typo in ExtensionSys::LoadAutoExtension (no bug, r=me). 2013-03-31 09:50:46 -07:00
David Anderson
6f2184901d Fix Mac build. 2013-03-29 13:10:51 -07:00
David Anderson
201e5e59da Fix build, again.
--HG--
extra : rebase_source : 8b1fb4f11f51c6b3bc63eb2e3e20467619d93a9a
2013-03-29 13:06:12 -07:00
Nicholas Hastings
2cb5778cfa Merge. 2013-03-29 15:45:55 -04:00
Nicholas Hastings
006016322b Updated DoD:S gamedata. 2013-03-29 15:45:16 -04:00
David Anderson
4191856034 Fix protobuf builds. 2013-03-29 12:35:56 -07:00
David Anderson
97f7b4f59f Fix build. 2013-03-29 12:19:41 -07:00
David Anderson
ea441b3d70 Fix build. 2013-03-29 11:47:40 -07:00
David Anderson
045ee262a8 Move scared guts of core into logic (bug 5680, r=fyren).
--HG--
rename : core/ExtensionSys.cpp => core/logic/ExtensionSys.cpp
rename : core/ExtensionSys.h => core/logic/ExtensionSys.h
rename : core/HandleSys.cpp => core/logic/HandleSys.cpp
rename : core/HandleSys.h => core/logic/HandleSys.h
rename : core/NativeInvoker.cpp => core/logic/NativeInvoker.cpp
rename : core/NativeInvoker.h => core/logic/NativeInvoker.h
rename : core/NativeOwner.cpp => core/logic/NativeOwner.cpp
rename : core/NativeOwner.h => core/logic/NativeOwner.h
rename : core/PluginSys.cpp => core/logic/PluginSys.cpp
rename : core/PluginSys.h => core/logic/PluginSys.h
rename : core/ShareSys.cpp => core/logic/ShareSys.cpp
rename : core/ShareSys.h => core/logic/ShareSys.h
rename : core/smn_fakenatives.cpp => core/logic/smn_fakenatives.cpp
rename : core/logic/AutoHandleRooter.h => public/AutoHandleRooter.h
2013-03-29 11:37:29 -07:00
Nicholas Hastings
502c6f0dae Triggering build. 2013-03-29 12:28:02 -04:00
Nicholas Hastings
bc31dfbbd1 Triggering build. 2013-03-29 11:58:47 -04:00
Nicholas Hastings
a1319f4231 Triggering build. 2013-03-29 11:06:55 -04:00
Nicholas Hastings
ce365abab6 Added Dota 2 gamedata for SDKHooks. 2013-03-22 23:07:17 -04:00
Nicholas Hastings
48a623f062 Merge. 2013-03-22 14:31:30 -04:00
Nicholas Hastings
a727dfb3b0 Updated Dota 2 gamedata. 2013-03-22 14:30:29 -04:00
Drifter
52ba76fcb2 Update gamedata for CS:GO update 2013-03-21 20:00:29 -04:00
Nicholas Hastings
70e29d4f20 Fixed IsMapValid passing blank string to engine's IsMapValid which crashes some games. 2013-03-21 01:22:08 -04:00
Nicholas Hastings
08d83eb8da Backed out changeset: 40e1814dd3d6 (bug 5484). 2013-03-19 22:08:19 -04:00
Nicholas Hastings
eacff1f0b4 Another build fix. 2013-03-19 12:15:24 -04:00
Nicholas Hastings
4806d71ca2 Fixed build. 2013-03-19 11:46:02 -04:00
Nicholas Hastings
085b87dd02 Triggering build. 2013-03-19 11:36:04 -04:00
Peace-Maker
35cd7eb2be Add alternative lookup method for EntityFactoryDictionary (bug 5658, r=asherkin). 2013-03-19 11:25:04 -04:00
Nicholas Hastings
ec716f0c58 Cache m_iEFlags offset for datamaps dump instead of getting for each ent (bug 5657, r=asherkin). 2013-03-19 11:24:01 -04:00
Nicholas Hastings
0d97198f88 Initial commit of Dota 2 gamedata (bug 5656, r=asherkin). 2013-03-19 11:22:52 -04:00
Nicholas Hastings
2c7537b4cd Dota 2 support in Ambuild scripts (bug 5656, r=asherkin). 2013-03-19 11:22:31 -04:00
Nicholas Hastings
e364937353 Updated protobuf and usermessage support for Dota 2 (bug 5656, r=asherkin). 2013-03-19 11:19:38 -04:00
Nicholas Hastings
877ef76540 Tweaked Dota 2 support to account for lack of IPluginHelpers (bug 5656, r=asherkin). 2013-03-19 11:19:19 -04:00
Nicholas Hastings
519e8c5fcd Added basic support for Dota 2 (bug 5656, r=asherkin). 2013-03-19 11:18:44 -04:00
Peace-Maker
305d53f094 Fixed possible rte in basetriggers for !ingame clients (bug 5191, r=psychonic). 2013-03-18 20:11:50 -04:00
Michael McKoy
5625ad76b9 Fixed mapchooser interaction with CS:GO winlimits (bug 5484, r=psychonic). 2013-03-18 20:10:31 -04:00
Kyle Sanderson
4c722bf623 Fixed check against uninitialized string in extension loader (bug 5546, r=psychonic). 2013-03-18 20:03:17 -04:00
Peace-Maker
8fe22c33bf Fixed double print when sending psay to self (bug 5649, r=psychonic). 2013-03-18 19:58:18 -04:00
GoD-Tony
d866c061a3 Added logged error when PlayerRunCommand offset lookup fails (bug 5535, r=psychonic). 2013-03-18 19:53:30 -04:00
Nicholas Hastings
f8fed31918 Changed MM:S inclusion in sqlite vcproj to use MMSOURCE19 env var (NPOTB) (bug 5468). 2013-03-18 19:06:48 -04:00
Nicholas Hastings
e487007960 Fixed errors with SendConVarValue on CS:GO (bug 5638, r=asherkin). 2013-03-18 11:47:55 -04:00
Nicholas Hastings
b46f2d1527 Triggering build. 2013-03-18 10:39:22 -04:00
Nicholas Hastings
e162fb0e80 Triggering build. 2013-03-18 09:06:28 -04:00
Asher Baker
91ea3ba090 Force build. 2013-03-18 01:37:59 +00:00
Asher Baker
e84f6e4afd Backed out updated libcurl. 2013-03-18 00:55:59 +00:00
Asher Baker
9b65900df0 Fix libcurl compile error. 2013-03-18 00:14:55 +00:00
Kyle Sanderson
9659340d7f Force rebuild of libcurl. 2013-03-17 23:56:15 +00:00
Asher Baker
63175aa3cb Updated cURL version. 2013-03-17 22:23:20 +00:00
Kyle Sanderson
986aa2a477 Fix a number of issues with cloned handles (bug 5240, r=asherkin). 2013-03-17 22:05:33 +00:00
Kyle Sanderson
07d7a8eeff Check for cloned handles when dumping (bug 5245, r=asherkin). 2013-03-17 21:58:56 +00:00
Asher Baker
3c9e84d380 Whoops. Snakes. 2013-03-17 21:07:28 +00:00
Asher Baker
0f62a8ec2f Generate debugging information during compilation (bug 5227, r=ds). 2013-03-17 21:00:28 +00:00
Nicholas Hastings
4e7a9cf30b Updated regex.inc with more flags and error codes (bug 5593). 2013-03-17 11:39:04 -04:00
Nicholas Hastings
5077703400 Moved PCRE_STATIC def in Regex ext to extension instead of modifying pcre header (bug 5593). 2013-03-17 11:39:04 -04:00
Nicholas Hastings
77fef18590 Recompiled Regex extension libpcre against v8.32, enabling utf8, unicode props, and jit (bug 5593). 2013-03-17 11:39:04 -04:00
Nicholas Hastings
6ce00034a2 Updated PCRE source to version 8.32 (bug 5593). 2013-03-17 11:32:03 -04:00
Nicholas Hastings
ed6d8521e6 Added msvc10 proj file for Regex extension and hooked up to meta sln (NPOTB). 2013-03-17 11:29:55 -04:00
Kyle Sanderson
d24c751eef Fixed crash regression in cset 90159516acd3 when player auth is invalid (bug 5538, r=asherkin). 2013-03-17 09:49:31 -04:00
Scott Ehlert
54012523bc Added --no-mysql option to configure script to make MySQL optional (bug 5661, r=dvander). 2013-03-17 02:40:04 -05:00
Nicholas Hastings
5286f43133 Fixed Windows build. 2013-03-17 00:26:53 -04:00
Peace-Maker
ca1e9a2976 Increased map name buffer sizes in mapchooser (bug 5609, r=psychonic). 2013-03-16 23:17:22 -04:00
Kyle Sanderson
5951cbf7b9 Added GetSteamAccountID function to IPlayerHelpers and native for sp (bug 5548, r=asherkin). 2013-03-16 23:12:40 -04:00
Kyle Sanderson
e2b519a21e Fixed build error in mms_sample_ext from cset d17aed3d46bf (r=psychonic). 2013-03-16 23:02:36 -04:00
Nicholas Hastings
cf0401fea7 Add DPT_Int64 type to netprop dumps (bug 5655, r=asherkin). 2013-03-16 22:57:57 -04:00
Nicholas Hastings
14a8f4a728 Get GetEntityClassname m_iClassname offset from worldspawn (bug 5654, r=asherkin). 2013-03-16 22:57:33 -04:00
Scott Ehlert
3e41d9b794 Made BreakpadSymbols script compatbile with Python 2.6 and above (bug 5660, r=asherkin). 2013-03-16 22:55:59 -04:00
Nicholas Hastings
148867bf47 Fixed build. 2013-03-16 22:50:51 -04:00
Kyle Sanderson
ef6c454137 Replace usages of deprecated Sourcehook Add/Remove macros (bug 5631, r=dvander). 2013-03-16 22:15:25 -04:00
FlaminSarge
093f8cb89b Exposed third parameter of TF2's AddCond in TF2_AddCondition (bug 5641, r=psychonic). 2013-03-16 18:05:22 -04:00
Nicholas Hastings
707e820af6 Fixed some engine builds failing. 2013-03-16 14:11:56 -04:00
Nicholas Hastings
0c7696da65 Add GetPlayerResourceEntity to SDKTools; deprecate old, broken TF2-specific impl (bug 5491, r=asherkin). 2013-03-16 13:50:36 -04:00
Nicholas Hastings
9e540eb1c4 Move UserMessages::m_pBase to only engines without protobuf msgs (r=asherkin). 2013-03-16 13:42:11 -04:00
Nicholas Hastings
306828480f Added repeated field handing to PbSet* natives (bug 5633, r=asherkin). 2013-03-16 13:31:56 -04:00
Nicholas Hastings
42b415952b Added repeated field handling to PbRead* natives. Deprecate PbReadRepeated* (bug 5633, r=asherkin). 2013-03-16 13:31:35 -04:00
FlaminSarge
e155e258cb Updated TF2 TFCond defines (bug 5642, r=psychonic). 2013-03-16 13:30:00 -04:00
Kyle Sanderson
6f45794574 Fixed mismatched delete [] on thunks in JIT CompData dtor (bug 5639, r=dvander). 2013-03-16 13:08:35 -04:00
Scott Ehlert
1d30f00806 Added --sdks option to configure script to specify which SDKs to build againt (bug 5630, r=dvander).
Valid arguments are "all", "present", or a comma delimited list of engine names.

The "all" option will try to build against all supported SDKs. (This is the default.)
The "present" option will only attempt to build against SDKs that exist on the system.

Examples:

configure.py --sdks=css,csgo,ep2v
configure.py --sdks=l4d
configure.py -s present
2013-03-13 20:26:08 -05:00
Asher Baker
52e9ec10bf Fixed issues with COMMAND_FILTER_NO_BOTS and @bots multi-target. (r=fennec) 2013-03-10 03:20:31 +00:00
Asher Baker
8da56ff98c Allow access to unvalidated authstrings (bug 5587, r=psychonic). 2013-03-07 00:58:17 +00:00
Nicholas Hastings
d44e334524 Fixed SDKHooks GetMaxHealth callback being passed incorrect parameters. 2013-03-02 13:42:07 -05:00
Asher Baker
e814e65fcb Error on access to nested datamap props (bug 5446, r=psychonic). 2012-09-03 20:26:39 +01:00
Kyle Sanderson
c2f7d600aa Change extension unload order to avoid exposing finalisation window (bug 5556, r=asherkin). 2013-02-28 22:04:28 +00:00
Kyle Sanderson
5d942265f9 Overhaul of ClientPrefs extension (bug 5538, r=asherkin). 2013-02-28 21:51:49 +00:00
Scott Ehlert
6b07625192 Added L4D and L4D2 gamedata for SDK Hooks on Mac OS X. 2013-02-25 20:44:16 -06:00
Scott Ehlert
19b56361b9 Triggerin' a build. 2013-02-25 17:02:00 -06:00
Kyle Sanderson
7d93eba321 Removed call to getchar() in debug build of compiler (bug 5626, r=ds). 2013-02-25 16:30:19 -06:00
Nicholas Hastings
7b42aba5ea Fixed startup crash regression (bug 5607, r=dvander). 2013-02-18 20:13:08 -05:00
GoD-Tony
be4ac7ca61 Rolled version to 1.6.0 for manual builds (r=psychonic). 2013-02-17 22:13:51 -05:00
GoD-Tony
28e25ea718 Added missing rootconsole extern to sample extension (bug 5402, r=psychonic). 2013-02-17 21:47:19 -05:00
Nicholas Hastings
b2e6e6155f Updated core and logic msvc10 project files (NPOTB). 2013-02-16 22:21:41 -05:00
David Anderson
f5e1ff3f1f Fix more build bustage. 2013-02-16 17:28:17 -08:00
David Anderson
3fda82b5f8 Fix build bustage. 2013-02-16 17:01:53 -08:00
David Anderson
822a4896da Fix build bustage. 2013-02-16 16:50:47 -08:00
David Anderson
7f2bf03d7e Trigger an build. 2013-02-16 16:45:54 -08:00
David Anderson
1e8a6e878d Move DebugReporter from core to logic (bug 5607, r=psychonic).
--HG--
rename : core/DebugReporter.cpp => core/logic/DebugReporter.cpp
rename : core/DebugReporter.h => core/logic/DebugReporter.h
2013-02-16 15:57:00 -08:00
David Anderson
5f0a55057e Move filesystem natives from Core to Logic (bug 5606, r=psychonic).
--HG--
rename : core/smn_filesystem.cpp => core/logic/smn_filesystem.cpp
2013-02-16 15:52:11 -08:00
David Anderson
7814acb9f8 Remove plugin_settings.cfg and supporting code (bug 5605, r=psychonic).
--HG--
extra : rebase_source : 66d0ba0ddb5c649e7f72d96bdf3629e563522ae9
2013-02-16 15:15:22 -08:00
Nicholas Hastings
b296af6fe4 Added support for "fuzzy" map names in L4D and later (bug 5599, r=asherkin). 2013-02-14 19:28:12 -05:00
Nicholas Hastings
14b9902f6d Updated CS:GO gamedata. 2013-02-13 22:25:15 -05:00
Kyle Sanderson
f2d54b7728 Fixed SM ambuild config failure at TF2 ext if ep2v sdk is missing (bug 5608, r=psychonic). 2013-02-12 12:26:10 -05:00
Nicholas Hastings
8950a693db More, hopefully final CS:GO/protobuf usermessage fixups (bug 5588). 2013-02-11 15:11:04 -05:00
Ruben Gonzalez
fd3b9095ba Fix CS_WeaponIDToAlias param missing CSWeaponID tag (bug 5460) 2013-02-11 11:17:31 -05:00
Nicholas Hastings
030e1b9130 Added missing smn_protobuf.cpp to core msvc10 project (NPOTB). 2013-02-11 09:39:23 -05:00
Nicholas Hastings
a040c237bc Removed intentional invalid steamid crash in SDK Hooks. 2013-02-11 09:39:23 -05:00
Nicholas Hastings
a62fafd4ed Fixed typo in Fortress Forever gamedat.a 2013-02-11 09:39:23 -05:00
David Anderson
666703e8cf Trigger build. 2013-02-10 21:43:07 -08:00
David Anderson
52cd52ca54 Bump version to 1.6.0. 2013-02-10 21:10:25 -08:00
Nicholas Hastings
ef825d8a94 Fixed non-CS:GO builds. 2013-02-10 23:11:04 -05:00
Nicholas Hastings
6775898712 Serialize and deserialize usermessages from the server on CS:GO to avoid issues on linux (bug 5588). 2013-02-10 23:06:26 -05:00
Nicholas Hastings
d3dd82f190 Updated core msvc10 project file for CS:GO w/ protobuf (NPOTB). 2013-02-10 09:44:33 -05:00
Nicholas Hastings
95409f7ec7 Updated gdc-psyfork symbols.txt with support for ep1 (NPOTB). 2013-02-09 14:21:50 -05:00
Nicholas Hastings
1141a73945 Updated Fortress Forever gamedata. 2013-02-09 14:19:43 -05:00
Peace-Maker
176c003658 Fixed SDKHooks missing version info. 2013-02-09 11:37:51 -05:00
Nicholas Hastings
74aafaa72f Fixed SDKHooks looking for IServerTools on < Orangebox, causing load failure (bug 5603). 2013-02-08 22:46:49 -05:00
Nicholas Hastings
0ac7867b3d Updated SDKHooks msvc10 project files and added to SM solution (NPOTB). 2013-02-08 22:26:51 -05:00
Nicholas Hastings
c1b65f52be Minor typo fix in SDKHooks version.rc. 2013-02-08 07:57:16 -05:00
Nicholas Hastings
1d242ee161 Triggering build. 2013-02-08 00:08:51 -05:00
Nicholas Hastings
230e4e3a32 Build fix. 2013-02-08 00:00:09 -05:00
Nicholas Hastings
7ff4724e28 Typo fix in SDKHooks AMBuildScript. 2013-02-07 23:46:48 -05:00
Nicholas Hastings
0015d00243 Initial commit of latest functional SDKHooks extension. 2013-02-07 23:43:33 -05:00
Nicholas Hastings
5ca8967375 Updated CS:GO gamedata. 2013-02-07 13:50:22 -05:00
Nicholas Hastings
4e0c1f97ac Updated more CS:S gamedata. 2013-02-06 17:41:17 -05:00
Nicholas Hastings
191c3dabdb Updated CS:S gamedata. 2013-02-05 17:20:00 -05:00
Peace-Maker
cd9a28864a Updated for CS:S sync (r=asherkin). 2013-02-05 21:45:11 +00:00
Nicholas Hastings
c2ecb7363c Fixed VARINT & UNSIGNED flags being read from dt instead of member in SendProp arrays (bug 5591, r=prodigysim). 2013-02-04 07:38:30 -05:00
Alexandr
e20e272ee1 Fixed basecomm forwards firing with incorrect client parameter value (bug 5583, r=psychonic). 2013-01-28 18:30:44 -05:00
Michael Busby
8dc7f78b0f Fix GameRules_SetPropVector writing data to unexpected addresses instead of to the proxy entity (bug 5592, r=psychonic). 2013-01-27 14:59:14 -08:00
Nicholas Hastings
c4331c4795 Fixed pb non-intercept hook callbacks being passed handle with NULL pb msg (bug 5579, bug 5590). 2013-01-27 12:29:16 -05:00
Nicholas Hastings
d071ecc17c Removed accidental resetting of pb msg and memory leak in hooked pb messages (bug 5579, bug 5588). 2013-01-26 21:10:25 -05:00
Nicholas Hastings
7c03276b50 Replaced remaining calls to old MM:S usermessages functions when using protobuf system (bug 5579, bug 5588). 2013-01-26 12:14:40 -05:00
Nicholas Hastings
ee8b180341 Marked some missed Pb natives as optional (bug 5579). 2013-01-23 18:28:06 -05:00
Nicholas Hastings
5258a1dc85 Updated CS:GO Cstrike extension gamedata. 2013-01-23 14:46:23 -05:00
Nicholas Hastings
e74d5593a8 Updated CS:GO HandleCommand_Buy_Internal detour with new bool param. 2013-01-23 14:46:12 -05:00
Nicholas Hastings
18285ca751 Fixed potential for reading out of library bounds in MemoryUtils;:FindPattern (r=asherkin). 2013-01-23 14:05:35 -05:00
Peace-Maker
764a04a201 Fixed Sort_Random not including first value in array sorting functions (bug 4292, r=psychonic). 2013-01-23 12:51:19 -05:00
Nicholas Hastings
1e5a375203 Fixed native error when using PbReadRepeated* natives for index 0 (bug 5579). 2013-01-23 11:14:51 -05:00
Nicholas Hastings
3a2504dc18 Triggering build against new mac libprotobuf. 2013-01-22 23:40:45 -05:00
Nicholas Hastings
7bc4c10660 Triggering build against new mac libprotobuf. 2013-01-22 23:18:27 -05:00
Asher Baker
0fcfead475 Fixed missing libprotobuf linking to core on linux, mac. 2013-01-22 22:47:35 -05:00
Nicholas Hastings
ab9c1217e4 Fixed numerous instances of same "cannot pass objects of non-POD type" error in smn_protobuf.cpp. 2013-01-22 22:36:38 -05:00
Nicholas Hastings
e9f002e9c5 Fixed typo in core causing CS:GO build break. 2013-01-22 22:23:40 -05:00
Nicholas Hastings
a9b6bcf779 CS:GO core build fix for warnings in protobuf headers. 2013-01-22 22:17:24 -05:00
Nicholas Hastings
52e427117c Triggering build against hl2sdk-csgo with merged protobuf. 2013-01-22 22:02:18 -05:00
Nicholas Hastings
312e26a5cf Added initial support for protobuf usermessages on CS:GO (bug 5579, r=asherkin). 2013-01-22 21:43:12 -05:00
Nicholas Hastings
f757d5f09b Updated gdc-psyfork with current (NPOTB).
- Added support for custom symbols.txt path (-s <path>).
- Added support for dlsym symbol lookup in linux bins (-n).
- Updated gdc_core.sh example script to account for new options above.
- Updated symbols.txt.
2013-01-07 09:09:14 -05:00
Nicholas Hastings
a66adcbc88 Fixed gamedata offsets for CSPromod, GESource, and Synergy. 2013-01-06 09:35:22 -05:00
Nicholas Hastings
f4f930e8bd Merge. 2012-12-31 18:17:11 -05:00
Nicholas Hastings
5200940f2f Updated gamedata offsets for CSPromod, GESource, and Synergy. 2012-12-31 18:15:25 -05:00
Asher Baker
63f8262a57 Updated plugin blacklist. 2012-12-28 11:58:31 +00:00
Nicholas Hastings
bb9d5e11f1 Backed out changeset: 8048e61b5382. 2012-12-27 16:39:04 -05:00
Nicholas Hastings
df76b7285c Backed out changeset: c283854680ad. 2012-12-27 16:38:49 -05:00
Nicholas Hastings
e105711678 Backed out changeset: 951598961ea8. 2012-12-27 16:38:34 -05:00
Nicholas Hastings
b206858c67 Triggering build. 2012-12-26 18:05:22 -05:00
Nicholas Hastings
bc1b803093 Backed out changeset: b65f88522631. 2012-12-26 17:57:03 -05:00
Nicholas Hastings
6e54e0f6e4 Backed out changeset: 9d722aa39e4c. 2012-12-26 17:56:43 -05:00
Nicholas Hastings
e0d2287973 Let's try that again... 2012-12-26 13:56:57 -05:00
Nicholas Hastings
7f26803dee Ifdefing out usermessaging on CS:GO to fix builds. 2012-12-26 13:34:32 -05:00
Nicholas Hastings
22cbe23f85 Merge. 2012-12-26 12:28:43 -05:00
Nicholas Hastings
8f0c442024 Fixed TF2_RemoveCondition being called for added conds instead of removed conds. 2012-12-26 12:27:24 -05:00
Nicholas Hastings
02b8e3f7c0 Fixed typo in TF2 ext asm.c causing accidental assignment instead of compare. 2012-12-26 12:19:15 -05:00
Nicholas Hastings
7846ff1666 Updated Makefile for TF2 extension (NPOTB). 2012-12-26 12:19:15 -05:00
Asher Baker
3e1e20dbe2 Fixed PackageScript to not try and include extra extensions. 2012-12-25 21:44:58 +00:00
Nicholas Hastings
eaf441c226 Add -Wno-array-bounds for TF2 extension to avoid GCC bugged warning (msvc and Clang fine). 2012-12-23 22:06:52 -05:00
Nicholas Hastings
942b1d2591 Triggering build. 2012-12-23 17:22:19 -05:00
Nicholas Hastings
710456f871 Added new IN_ATTACK3 button define to entity_prop_stocks (bug 5564). 2012-12-23 17:06:14 -05:00
Nicholas Hastings
59df217a09 Updated SQLite to version 3.7.15.1 (bug 5235). 2012-12-23 17:06:11 -05:00
Nicholas Hastings
ffd7603b17 Added support in TF2 ext for detection of player conds >= 64 (bug 5565, r=asherkin). 2012-12-23 16:59:50 -05:00
Nicholas Hastings
329616c029 Fixed hang in TF2 extension when player condition 63 is added. 2012-12-21 01:17:30 -05:00
Nicholas Hastings
8723a69a8f Updated more TF2 gamedata. 2012-12-20 18:24:47 -05:00
Nicholas Hastings
edddca4857 Updated DOD:S and HL2DM gamedata. 2012-12-20 17:58:43 -05:00
Nicholas Hastings
536123ec59 Updated TF_WEAPON_* and TF_CUSTOM_* defines. 2012-12-19 07:58:21 -05:00
Nicholas Hastings
db699ed2c3 Updated TF2_IsPlayerInCondition stock for m_nPlayerCondEx2... 2012-12-19 07:55:03 -05:00
Nicholas Hastings
bf9c58b8ed Updated TF2 gamedata. 2012-12-19 07:55:03 -05:00
Nicholas Hastings
8eeec3dc48 Added new param for CTFPlayerShared::AddCond call in TF2 ext. 2012-12-19 07:55:03 -05:00
Nicholas Hastings
4a1dd5f519 Added support for new SPROP_VARINT sendprops. 2012-12-18 17:58:45 -05:00
Nicholas Hastings
5256edf0e5 Ported GetEntProp's unsigned prop support to GameRules_GetProp. 2012-12-18 17:53:45 -05:00
Nicholas Hastings
e9385e6eb6 Validate entity in GameRules_GetPropEnt and in CS_DropWeapon safety checks. 2012-12-17 14:34:44 -05:00
Nicholas Hastings
80f7e3092b Fixed regressions in a988c42d4248:
* Fixed crash when prop/data ent is invalid.
* Restored GetEntPropEnt/GetEntDataEnt2 functionality when logical ent support is not available.
2012-12-17 14:33:57 -05:00
Nicholas Hastings
ab06cf4788 Validate entity in GetEntPropEnt, GetEntDataEnt2 (r=me). 2012-12-16 19:52:31 -05:00
Powerlord
c2300f7b2b Updated TFHoliday enum (bug 5526, r=psychonic). 2012-12-15 14:40:51 -05:00
Nicholas Hastings
ba2915ce4e Added natives to CStrike ext to access assists/score in CSGO (bug 5525, r=asherkin). 2012-12-15 14:36:52 -05:00
Ryan Stecker
c0b91dd107 Fixed VoteMenuToAll stock adding bots to list (bug 5253, r=asherkin). 2012-12-14 15:18:30 -05:00
Asher Baker
439986e3fe Made thread worker processing limits configurable at runtime (bug 5326, r=psychonic). 2012-12-14 15:16:35 -05:00
Asher Baker
e77ad244ad Fixed OnLibraryAdded/Removed not being called in all plugins (bug 5431, r=psychonic). 2012-12-14 15:15:12 -05:00
Kyle Sanderson
2e3c5e367e Added WeaponIDToAlias native to CStrike extension (bug 5460, r=psychonic). 2012-12-14 15:12:22 -05:00
GoD-Tony
eb230a45f6 Added PlayerRunCmd gamedata for The Hidden: Source (bug 5534, r=psychonic). 2012-12-14 15:07:47 -05:00
David Anderson
5aacf886e1 Call OnPluginEnd before finalizer hooks have run (bug 4519, r=fyren). 2012-12-14 15:05:18 -05:00
FlaminSarge
0cae86e2ad Added new values to TFCond(ition) enum (bug 5537, r=asherkin). 2012-12-14 15:01:28 -05:00
Nicholas Hastings
e7f0a005e2 Updated CSPromod gamedata. 2012-12-10 23:35:57 -05:00
Nicholas Hastings
b3c506c69e Updated Reserved Slots to use max humans as max count (bug 5444, r=asherkin). 2012-12-02 15:37:13 -05:00
Nicholas Hastings
99f741fb3b Added GetMaxHumanPlayers native exposing IServerGameClients func (bug 5551, r=asherkin). 2012-12-02 11:03:27 -05:00
Kyle Sanderson
52aa0a5b27 Added a sanity check on handle index in EntityToBCompatRef (bug 5539, r=psychonic). 2012-12-01 13:41:00 -05:00
Nicholas Hastings
b7ac61cbea Updated gdc-psyfork with current (NPOTB).
- Added script support for Steam3 content (CS:GO, ND, etc.).
- Removed script steam.inf temp-move hack now that DepotDownloader correctly handles checksums.
- Updated symbols.txt.
- Fixed gdc having issues with gamedata files that contain new or unknown sections ("Addresses").
2012-12-01 13:39:34 -05:00
Nicholas Hastings
2896e7bd4b Added missing and removed non-existant headers in vc10 Core and Logic proj files (NPTOB). 2012-12-01 13:37:08 -05:00
Nicholas Hastings
8a10f4b7a2 Fixed Replay dectection on TF2 and SourceTV detection on ND (bug 5529, r=asherkin). 2012-11-24 09:56:46 -05:00
Drifter
7619d0d7ff AutoExecConfig now logs an error when it cannot create cfg (bug 5465, r=asherkin). 2012-11-24 09:53:44 -05:00
Nicholas Hastings
2175357e72 Updated more L4D2 gamedata. 2012-11-21 08:30:08 -05:00
Nicholas Hastings
bd9f126973 Merge 2012-11-20 20:57:36 -05:00
Nicholas Hastings
4260a5b3df Updated L4D2 gamedata. 2012-11-20 20:55:28 -05:00
Asher Baker
247fabaaf0 Added the ability to override RegConsoleCommand-created commands (bug 5199, r=psychonic). 2012-11-15 17:53:11 +00:00
Asher Baker
a991d327e6 Improved sendtable dump output (bug 5471, r=psychonic). 2012-11-15 17:50:11 +00:00
Asher Baker
c19712dccc Improved console config editing (bug 5470, r=psychonic). 2012-11-15 17:49:13 +00:00
Nicholas Hastings
7d67e851c9 Fixed typo in game.nucleardawn.txt. 2012-11-08 12:56:19 -05:00
Nicholas Hastings
7492ee5d2e Fixed build. 2012-11-03 15:09:10 -04:00
Daniel Varnai
7ea6080689 Fixed SourceTV detection on EP2V, CSS, and CS:GO (bug 5529, r=psychonic). 2012-11-03 14:58:40 -04:00
Nicholas Hastings
272dbf94e0 Updated ZPS gamedata (bug 5536). 2012-11-02 13:39:33 -04:00
Nicholas Hastings
d96f7ae4ae Updated Nuclear Dawn gamedata. 2012-10-31 09:58:13 -04:00
Nicholas Hastings
20d4597fa0 Updated tf2 weapon and dmg custom defines. 2012-10-28 19:14:04 -04:00
Nicholas Hastings
c5947e2dd7 Triggering build. 2012-10-28 15:56:05 -04:00
Nicholas Hastings
544bd7d4cc Triggering build. 2012-10-27 17:42:43 -04:00
Nicholas Hastings
d1c1cb5f7c Makefile updates. 2012-10-27 11:59:27 -04:00
Nicholas Hastings
a1165183c2 Updated last piece of gamedata for today's TF2 update. 2012-10-26 22:59:20 -04:00
Nicholas Hastings
07520fb26e Merge. 2012-10-26 22:03:05 -04:00
Nicholas Hastings
46393d63af Updated more ep2v gamedata. 2012-10-26 22:02:46 -04:00
Asher Baker
ccc067a1c6 Merge. 2012-10-27 01:09:43 +01:00
Asher Baker
0cd954749c Updated plugin blacklist. 2012-10-27 01:08:25 +01:00
Nicholas Hastings
916f60b59b Updated TF2 extension gamedata. 2012-10-26 20:06:50 -04:00
Nicholas Hastings
115d17de01 Updated core to compile for new ep2v lib names (bug 5524). 2012-10-26 16:28:05 -04:00
Nicholas Hastings
8dfae523a3 Updated ambuilder script for ep2v lib name changes (bug 5524). 2012-10-26 16:27:00 -04:00
Nicholas Hastings
0532135dc3 Updated CS:GO gamedata. 2012-10-26 01:26:45 -04:00
Nicholas Hastings
b28c6d6e4a Updated PVKII gamedata. 2012-10-24 13:55:07 -04:00
Nicholas Hastings
f703b285bb Updated NMRiH gamedata (bug 5482). 2012-10-14 18:25:59 -04:00
GoD-Tony
749b9dd1bb Added symbol lookup support to gamedata on Windows (bug 5511, r=ds). 2012-10-14 18:10:46 -04:00
Daniel Varnai
42ff151ae4 Added clan tag support for CS:GO in CStrike ext (bug 5429, r=psychonic). 2012-08-13 14:59:31 -04:00
Drifter
5ec6f851c9 Updated CS:GO Cstrike ext gamedata. 2012-10-11 23:16:47 -04:00
Asher Baker
89be7adc80 Updated plugin blacklist. 2012-10-12 02:25:53 +01:00
Drifter
39f9702db4 Updated CS:GO Cstrike ext gamedata. 2012-10-11 20:01:02 -04:00
Nicholas Hastings
021c390091 Merge. 2012-10-02 08:55:04 -04:00
Drifter
cec1d4a28b Updated CSGO gamedata for CStrike extension. 2012-10-02 08:54:06 -04:00
Asher Baker
38969dde2f Updated plugin blacklist. 2012-09-22 12:59:14 +01:00
Asher Baker
3061ef9d4c Updated plugin blacklist. 2012-09-21 01:33:43 +01:00
Nicholas Hastings
e55b7fa70f Merge. 2012-09-11 18:27:50 -04:00
Drifter
79d04c2d24 Updated CS:S gamedata for CStrike extension. 2012-09-11 18:26:48 -04:00
Nicholas Hastings
d11be6fcf4 Updated CS:S SDKTools gamedata. 2012-09-11 18:23:39 -04:00
Asher Baker
bed417dc62 Include the auto-version file in the build, so 3rd party plugins compiled aginst the includes get useful versioning info (bug 5453, r=dvander). 2012-09-08 21:02:46 +01:00
Asher Baker
7625ca439e Check the debug stringbase when loading plugins, lest it be null and cause crashes down the line (bug 5478, r=dvander). 2012-09-08 17:31:31 +01:00
Nicholas Hastings
6ff5733d7b Removed old, unsupported msvc8/9 project files for TF2 and CStrike exts (NPOTB). 2012-09-08 12:14:01 -04:00
Nicholas Hastings
a3117ef272 Fixed output name in msvc10 files for TF2 and CStrike exts. (NPOTB) (bug 5479). 2012-09-08 12:13:20 -04:00
Nicholas Hastings
2fdbedfe95 Updated TF2 gamedata. 2012-09-06 18:45:13 -04:00
Nicholas Hastings
5567484a8e Updated ep2v gamedata. 2012-09-06 17:41:08 -04:00
Nicholas Hastings
d79c5bd1dc Triggering build for hl2sdk-csgo change. 2012-09-04 13:00:12 -04:00
Drifter
34d2db6d78 Added forwards to basecomm plugin (bug 5466, r=asherkin). 2012-09-03 20:45:11 +01:00
Asher Baker
eceb9008cd Populated initial plugin blacklist (r=psychonic). 2012-09-03 14:46:05 +01:00
Nicholas Hastings
731245773a Fixed core darkm output name in vcxproj (NPOTB). 2012-09-01 11:10:29 -04:00
Nicholas Hastings
d4a80ab3d0 Removed line of last commit that wasn't meant to persist (NPOTB). 2012-09-01 00:11:39 -04:00
Nicholas Hastings
ce709298cc Merge. 2012-09-01 00:09:46 -04:00
Nicholas Hastings
6ab7a6678c Fixed sourcemod_mm vcxproj l4d2 build (NPOTB). 2012-09-01 00:09:19 -04:00
Asher Baker
f62283b595 Fixed resolution of GetProfilerTime on non-Windows platforms (r=me). 2012-08-29 16:35:08 +01:00
Kyle Sanderson
e8058912b8 Fixed crash in EntProp natives (bug 5297, r=psychonic). 2012-08-28 16:20:15 -04:00
Nicholas Hastings
4f800fbd00 Updated SDKCall SetSignature to use same hidden-symbols engine list as core (bug 5440, r=me). 2012-08-27 19:31:38 -04:00
Nicholas Hastings
e367d456e1 Updated GMod gamedata (bug 5408). 2012-08-27 18:56:33 -04:00
Nicholas Hastings
3025b9b5e0 Merge. 2012-08-26 23:35:18 -04:00
Kyle Sanderson
b0075842d1 Fixed minor memory leaks in cstrike ext (bug 5456, r=psychonic). 2012-08-26 23:33:11 -04:00
Nicholas Hastings
0a10d6022f Added build directory to hgignore (NPOTB). 2012-08-26 23:33:11 -04:00
Anthony Iacono
a634da2c0a Fixed OnClientConnect blocking not actually functioning (bug 5461, r=psychonic). 2012-08-26 23:33:04 -04:00
Drifter
94f0fc58cc Fixed TTeamScoreOffset in CS:GO cstrike ext gamedata. 2012-08-26 22:51:14 -04:00
Asher Baker
bf76be5dfa Overhauled versioning information (bug 5453, r=dvander). 2012-08-26 01:33:54 +01:00
Scott Ehlert
a62aeb36d8 Updated sample extension makefiles for CS:GO on Mac OS X (bug 5459, r=psychonic). 2012-08-25 11:32:33 -05:00
Scott Ehlert
0d795fc651 Added support for CS:GO on Mac OS X (bug 5459, r=psychonic). 2012-08-25 11:28:52 -05:00
Nicholas Hastings
7441af67a8 Really fixed issues for today's TF2 engine update (bug 5450). 2012-08-24 01:36:42 -04:00
Nicholas Hastings
9077686998 Updated gamedata for today's TF2 engine update. 2012-08-24 00:52:44 -04:00
Nicholas Hastings
d88f07fd31 Updated SDKTools IServer finding on Windows for Ep2v and CSS (bug 5450, r=me). 2012-08-23 07:47:44 -04:00
Nicholas Hastings
805306bdf0 Triggering build. 2012-08-22 21:50:01 -04:00
Asher Baker
da53fdb50c Updated cstrike gamedata. 2012-08-22 23:23:31 +01:00
Asher Baker
549e5a85cb Merge 2012-08-22 18:44:27 +01:00
Asher Baker
cd75c56ac4 Updated credits. (r=psychonic) 2012-08-22 18:39:16 +01:00
Powerlord
82883d8187 Updated TFHoliday enum (bug 5436, r=asherkin). 2012-08-21 00:44:44 -04:00
Tony
74f49ec38f Added more parameters to PlayerRunCommand forward (bug 5346, r=asherkin). 2012-08-21 00:42:46 -04:00
Nicholas Hastings
cb3411481d Triggering build. 2012-08-21 00:17:48 -04:00
Nicholas Hastings
3aad0dff2e Triggering build. 2012-08-20 23:48:22 -04:00
Nicholas Hastings
0510723ac1 Triggering build. 2012-08-20 23:28:15 -04:00
Nicholas Hastings
294a120f14 Project files changes for CS:S as separate build (bug 5370) (NPOTB). 2012-08-20 21:54:42 -04:00
Nicholas Hastings
e6313c89bc Gamedata changes for CS:S as separate build (bug 5370). 2012-08-20 21:54:22 -04:00
Nicholas Hastings
8362b8d226 Split CS:S support off to a separate engine/build (bug 5370, r=asherkin). 2012-08-20 21:53:59 -04:00
Nicholas Hastings
7675472b41 Force build. 2012-08-16 07:40:06 -04:00
Asher Baker
c07f84911c Force build. 2012-08-16 02:06:31 +01:00
Asher Baker
6f18a50945 Merge. 2012-08-16 01:42:55 +01:00
Nicholas Hastings
d5c9ce9125 Updated HL2DM and DODS gamedata for today's game update. 2012-08-15 23:29:07 +01:00
Nicholas Hastings
3b4ac1c64d Updated tf2 weapon and dmg custom defines, added new round state. 2012-08-15 23:29:05 +01:00
Nicholas Hastings
717b4ce4fa Updated gamedata for latest TF2 update. 2012-08-15 23:29:04 +01:00
Nicholas Hastings
6efc6074cc Updated TF2 ext MakeBleed and Regenerate natives for latest TF2 update. 2012-08-15 23:29:00 +01:00
Nicholas Hastings
76fa100c1d Updated jit vcproj/makefile (NPOTB). 2012-08-15 15:10:55 -04:00
Asher Baker
981171f42a Fixed bugs in IDAPython vtable dump script (NPOTB). 2012-08-15 16:05:16 +01:00
Nicholas Hastings
33ef2ff5c9 Merge. 2012-08-10 21:54:03 -04:00
Nicholas Hastings
380d0b9623 Updated CSGO gamedata. 2012-08-10 21:49:40 -04:00
Asher Baker
de27cb8a2f Added system to block malware or illegal plugins (bug 5289, r=dvander). 2012-08-09 01:54:43 +01:00
Asher Baker
ac6c162a13 Changed TFWeaponSlot enum description (r=me). 2012-08-07 18:04:10 +01:00
Asher Baker
a8021e0d79 Updated IDAPython vtable dump script (NPOTB). 2012-08-07 02:11:07 +01:00
David Anderson
b52f696d49 Push build. 2012-08-04 13:53:51 -07:00
David Anderson
983e37a0be Upgrade the Windows python version for debugging. 2012-08-04 13:26:52 -07:00
Zach Kanzler
f1e01a3cf6 Increase maximum .sp line length to 4095 characters. (bug 5347, r=dvander) 2012-08-04 13:08:08 -07:00
Nicholas Hastings
858c3f653c Updated sqlite ext vc project file and added to meta SM solution (NPOTB). 2012-08-03 16:12:10 -04:00
Nicholas Hastings
4618588494 Updated SQLite for SQLite extension to version 3.7.13 (bug 5235). 2012-08-03 16:10:28 -04:00
Nicholas Hastings
cd3c3fffde Updated defines in tf2_stocks.inc. 2012-08-03 07:56:31 -04:00
Ryan Stecker
148b5ea376 Updated TF2 gamedata. 2012-08-02 20:11:02 -04:00
Nicholas Hastings
6f9c197400 Updated Dino D-Day gamedata (bug 5410). 2012-08-01 22:23:03 -04:00
Asher Baker
67ae85b840 Added some useful IDA scripts (NPOTB). 2012-07-29 02:51:50 +01:00
Nicholas Hastings
0f6e8dd311 Updated ZPS gamedata. 2012-07-26 14:09:34 -04:00
Nicholas Hastings
cb86d4d967 Merge. 2012-07-25 08:38:11 -04:00
Nicholas Hastings
80fbc25442 Updated vc projs to use MMSOURCE19, added loader & topmenus, fixed CSGO sdk path in cstrike (NPOTB). 2012-07-25 08:31:01 -04:00
Asher Baker
c1f9fb6c3a Fixed plugins being compiled with a version number of 1.4.0-dev (r=psychonic). 2012-07-25 00:17:58 +01:00
Michael Busby
a46dcd45d7 Added GetEntityAddress native (bug 5269, r=dvander). 2012-07-22 13:40:37 -04:00
Nicholas Hastings
99ff1179cc Triggering another build for bug 5391. 2012-07-22 12:01:35 -04:00
Nicholas Hastings
4871dbaaa1 Triggering build for bug 5391. 2012-07-21 20:41:52 -04:00
Nicholas Hastings
832dc259af Updated DoD:S and HL2:DM gamedata. 2012-07-20 15:43:15 -04:00
Nicholas Hastings
78f4640736 VC10 proj: removed old bintools cfgs, fixed swarm build, fixed jit dll name (NPOTB). 2012-07-20 15:43:15 -04:00
Nicholas Hastings
0b7831c6df Updated Nuclear Dawn gamedata. 2012-07-19 20:13:47 -04:00
Nicholas Hastings
73a701f08c Added missing files to each core and logic makefiles (NPOTB). 2012-07-15 12:31:06 -04:00
Nicholas Hastings
080405c022 Added some missing proj files from last commit (NPOTB). 2012-07-12 19:43:01 -04:00
Nicholas Hastings
58ae7f1cab Overhauled msvc10 proj files, fixed .rc errors, added combined sln, added SMOUTDIR env var support (NPOTB). 2012-07-12 19:40:06 -04:00
Powerlord
59b1bd3d96 Updated TFHoliday enum for latest TF2 updates (bug 5364, r=psychonic). 2012-07-03 18:03:06 -04:00
Nicholas Hastings
4d4979cc98 Updated gdc-psyfork readme (NPOTB). 2012-07-03 10:33:54 -04:00
Nicholas Hastings
542c515bc1 Updated gdc-psyfork with latest (NPOTB). 2012-07-03 10:27:27 -04:00
Nicholas Hastings
3479e452de Fixed clientprefs prefab menu double free crash (bug 5374, r=asherkin). 2012-07-03 07:51:12 -04:00
Nicholas Hastings
49ad25d001 Updated CS:S gamedata. 2012-07-02 23:27:22 -04:00
Nicholas Hastings
13c8336c82 Added RadioMenuMaxPageItems of 9 to csgo core gamedata (bug 5310, r=me). 2012-07-02 12:53:42 -04:00
Nicholas Hastings
601186fd6a Added support for custom maxitems on radio menus (bug 5371, r=asherkin). 2012-07-02 10:57:22 -04:00
Brian Simon
dfadfe37f6 Fixed NULL ninvoke ptr in sample ext when SMEXT_ENABLE_NINVOKE defined (bug 5340, r=psychonic). 2012-07-01 12:05:21 -04:00
Nicholas Hastings
b3372ebba2 Updated GMod gamedata. 2012-06-30 09:08:06 -04:00
Nicholas Hastings
01de453d25 Added new TF2 weapon and custom dmg defines. 2012-06-28 11:27:31 -04:00
Nicholas Hastings
64b6c0d0eb Updated EmitSentence native for sdk change on ep2v. 2012-06-28 11:27:14 -04:00
Nicholas Hastings
2f684e0255 Updated TF2, DOD:S, and HL2:DM gamedata. 2012-06-27 23:24:38 -04:00
Nicholas Hastings
3a77fcd005 Updated Core and SDK Tools for ep2v EmitSound sdk change. 2012-06-27 22:42:23 -04:00
Nicholas Hastings
06492d18a7 Triggering a build. 2012-06-27 22:18:38 -04:00
Nicholas Hastings
0297e974d4 Updated TF2 gamedata. 2012-06-27 21:41:04 -04:00
Drifter
354279bc1e Fixed CS:S "TTeamScoreOffset" gamedata offset (bug 5352, r=psychonic). 2012-06-26 19:07:22 -04:00
Drifter
e0278071cf Fixed CS_GetWeaponPrice sometimes using incorrect weapon id (bug 5363, r=psychonic). 2012-06-26 19:06:41 -04:00
Nicholas Hastings
a9bd1ced2e Updated Nuclear Dawn gamedata. 2012-06-20 21:00:53 -04:00
Nicholas Hastings
8cd397e56f Triggering a build to fix vars in SDKTools OnPlayerRunCmd forward on CSGO. 2012-06-14 08:16:59 -04:00
Nicholas Hastings
7423fd9c98 Merge. 2012-06-13 09:25:21 -04:00
Nicholas Hastings
cd75262ad1 Updated sample ext project/make files. (NPOTB). 2012-06-13 09:24:45 -04:00
Asher Baker
70f91f8345 Fixed target client index error in TF2 Disguise native (r=me). 2012-06-13 10:07:02 +01:00
Asher Baker
61a28c290b Updated sdktools msvc10 proj file to use MMSOURCE19. (NPOTB). 2012-06-09 20:02:08 -04:00
Asher Baker
40c2674d49 Worked around possible admin detection issues on newer engines (bug 5327, r=psychonic). 2012-06-09 20:00:55 -04:00
Asher Baker
b3d38bd4f1 Lowered default think time to 20ms (bug 4733, r=psychonic). 2012-06-08 20:31:42 -04:00
Asher Baker
7e199b0c7c Fixed CStrike extension shutdown crash (bug 5328, r=psychonic). 2012-06-08 20:29:06 -04:00
Nicholas Hastings
6af30e8992 Fixed linux CS:GO logged tier0_i486 startup error and bad sourcetv handling (r=me). 2012-06-02 12:48:54 -04:00
Nicholas Hastings
e7c86713c8 Added missing CS:GO GameRulesProxy gamedata. 2012-06-02 10:07:25 -04:00
Nicholas Hastings
7cd480a1a9 Updated TF2 gamedata. 2012-05-31 22:47:08 -04:00
Nicholas Hastings
3f249c2e93 Fixed compile error on gcc. 2012-05-31 07:43:11 -04:00
Drifter
36f5200abc Fixed crash when passed bad ref in ReferenceToEntity (bug 5330, r=asherkin). 2012-05-31 07:32:07 -04:00
Drifter
89325f9995 Fixed linux CTTeamScoreOffset and TTeamScoreOffset offsets for CS:GO. 2012-05-31 00:36:36 -04:00
Nicholas Hastings
83b3c3ab8f Merge. 2012-05-30 23:01:08 -04:00
Drifter
02277225d7 Fix for SDKTools TeamScore natives crash on CS:GO (bug 5319, r=psychonic). 2012-05-30 23:00:16 -04:00
Nicholas Hastings
6f55c3e75a Updated core msvc10 proj to compile against MMSOURCE19 (NPOTB). 2012-05-30 22:37:41 -04:00
Asher Baker
56131fd63a Removed files accidentally commited in 33b39cd05faf. 2012-05-30 14:20:18 +01:00
Tony
f65de3bbbb Added GetGameTickCount native (bug 5209, r=psychonic). 2012-05-30 14:13:43 +01:00
Nicholas Hastings
44d9551bd6 Fixed typo in cstrike.inc causing compile error. 2012-05-29 20:17:57 -04:00
Nicholas Hastings
1aab29a958 Added missing sprites for funcommands on some games (bug 5324, r=asherkin). 2012-05-29 18:39:59 -04:00
Nicholas Hastings
0439d08689 Triggering a build for bug 5312. 2012-05-29 18:08:49 -04:00
Asher Baker
618eb254c0 Fixed intermittent crashes in clientprefs (bug 4660, r=psychonic). 2012-05-29 17:41:48 +01:00
Drifter
e2340363e3 Typo fix in cstrike.inc (r=psychonic). 2012-05-28 11:42:58 -04:00
Drifter
a68125a5ee Fixed some CS:GO gamedata for CStrike extension. 2012-05-28 11:08:57 -04:00
Ryan Stecker
3d25938dd7 Added TF2_CanPlayerTeleport forward to the TF2 game extension (bug 5283, r=asherkin). 2012-05-28 01:14:46 +01:00
Ryan Stecker
70994cb4b2 Exposed GetLanguageInfo in ITranslator interface (bug 5249, r=asherkin). 2012-05-28 00:58:59 +01:00
Asher Baker
0d5ef132f3 Fixed erroneous const-qualification of name param of GetAdminUsername (bug 5267, r=psychonic). 2012-05-28 00:52:59 +01:00
Drifter
5610aeb917 Added natives for changing team score and mvp stars on CSS/CSGO (bug 5295, r=psychonic). 2012-05-27 19:07:44 -04:00
Drifter
02f8991fb3 Added missing CSWeaponID tag on CS_AliasToWeaponID (r=psychonic). 2012-05-27 18:48:54 -04:00
Drifter
f53255570d Added new CSRoundEnd entries for CS:GO (r=psychonic). 2012-05-27 18:48:22 -04:00
Nicholas Hastings
543f3440dc ANOTHER typo fix. 2012-05-27 17:47:41 -04:00
Nicholas Hastings
1a8417951f Fixed package script on mac. 2012-05-27 17:44:46 -04:00
Nicholas Hastings
2f68781ff9 Updated package script for cstrike extension changes. 2012-05-27 17:40:42 -04:00
Nicholas Hastings
d29e546678 Fixed cstrike extension not building for ep2v on mac. 2012-05-27 17:40:12 -04:00
Nicholas Hastings
a39943d57d Windows build fix. 2012-05-27 17:21:05 -04:00
Nicholas Hastings
c20ac116a8 Typo fix. 2012-05-27 17:19:17 -04:00
Nicholas Hastings
c8f5ef8afb (Real) Cstrike extension mac build fix. 2012-05-27 17:17:30 -04:00
Nicholas Hastings
1ebef323de Cstrike extension mac build fix. 2012-05-27 17:11:29 -04:00
Drifter
3b18745bcd Added support for CS:GO to cstrike extension (bug 5299, r=asherkin). 2012-05-26 18:31:23 -04:00
Nicholas Hastings
236579a930 Build fix (casing issue with sdk Color.h include). 2012-05-27 16:51:29 -04:00
Nicholas Hastings
9b49b2694d Triggering build. 2012-05-27 16:28:36 -04:00
Nicholas Hastings
62336b60b2 Triggering build. 2012-05-27 16:26:30 -04:00
Nicholas Hastings
917b6d4521 Added support for CS: Global Offensive (bug 5299, r=asherkin). 2012-05-27 16:08:03 -04:00
Nicholas Hastings
fdec003973 Added example scripts missing from last commit (NPOTB). 2012-05-27 11:39:50 -04:00
Nicholas Hastings
55b4854cd4 Added "psyfork" of gdc and example scripts to tools/ (NPOTB). 2012-05-27 11:36:49 -04:00
Ryan Stecker
6aca18193a Added missing SteamAuthstringValidation config option (bug 4837, r=asherkin). 2012-05-27 02:11:01 +01:00
Ryan Stecker
745b2f0668 Exposed extensions list to clients (bug 5221, r=asherkin). 2012-05-27 01:51:08 +01:00
Tony
2b207359f9 Adding missing SetMenuNoVoteButton native declaration (bug 4522, r=asherkin). 2012-05-27 01:51:06 +01:00
Asher Baker
6121c098c8 Fixed possible crash when reloading a plugin with an invalid binary (bug 5288, r=psychonic). 2012-05-27 01:51:03 +01:00
Asher Baker
c15a91dbcc Fixed intermittent crash when looking for an invalid signature (bug 5301, r=fyren). 2012-05-27 01:51:02 +01:00
Asher Baker
f46c58deaa Fixed error when reloading dependant plugins using aliased natives (bug 5302, r=psychonic). 2012-05-27 01:50:57 +01:00
FlaminSarge
c9b7e9f9aa Updated TF2 condition defines (bug 5259, r=psychonic). 2012-05-26 19:17:49 -04:00
FlaminSarge
6a8c99eef1 Fixed client console vote output missing newlines (bug 5205, r=psychonic). 2012-05-26 18:25:28 -04:00
FlaminSarge
7025e07e8a Fixed client console vote progress not displaying in some cases (bug 5290, r=psychonic). 2012-05-26 16:25:05 -04:00
Nicholas Hastings
2ba12008c8 Don't add -Wno-delete-non-virtual-dtor for gcc < 4.7. (bug 5205, r=DS). 2012-05-26 15:46:43 -04:00
Ryan Stecker
ac2bbf16f6 Require Steam validation before granting admin access (bug 4837, r=asherkin). 2012-05-24 17:55:46 +01:00
Nicholas Hastings
d77ebd60cf Log functions now respect sv_logecho (bug 5135, r=asherkin). 2012-05-24 16:09:44 +01:00
Asher Baker
997c7ebbcf Made clientprefs attempt to reconnect to the database on map change (bug 4745, r=dvander). 2012-05-24 16:07:28 +01:00
Asher Baker
afe5425163 Updated the location of the blue crab (bug 4959, r=pred). 2012-05-24 16:04:23 +01:00
Asher Baker
32eadc0ea3 Fixed typo in logic bridge (bug 5287, r=psychonic). 2012-05-24 15:59:53 +01:00
Asher Baker
e75b244cae Fixed Float negation operator (bug 5292, r=psychonic). 2012-05-24 15:56:19 +01:00
Nicholas Hastings
bb448905ac Updated CS:S gamedata for today's update. 2012-05-22 17:32:04 -04:00
Nicholas Hastings
6928ce9cd3 Added msvc10 proj files for cstrike extension (NPOTB). 2012-05-20 12:34:29 -04:00
Nicholas Hastings
b7394ad02e Missed a couple of spots on cstrike proj file (¡NPOTB!). 2012-05-18 19:02:05 -04:00
Nicholas Hastings
eca39b1a51 Updated sdktools and cstrike ms proj files (NPOTB). 2012-05-18 18:53:46 -04:00
Nicholas Hastings
f66e63c690 Updated core msvc10 files (NPOTB). 2012-05-18 18:28:08 -04:00
Paul Clothier
42c2fc61b8 Fixed tier0 error and broken SourceTV detection on L4D1 (bug 5216, r=asherkin). 2012-04-28 13:49:25 -04:00
Nicholas Hastings
24303a5365 Updated Garry's Mod gamedata. 2012-04-28 13:47:35 -04:00
Asher Baker
0ecae8a844 Merge 2012-04-26 17:01:16 +01:00
Asher Baker
9e45f2da9f Fixed client serials not being unique on Windows (bug 5285, r=psychonic). 2012-04-26 16:58:18 +01:00
Asher Baker
d676886dee Updated TF2 RemoveDisguise gamedata. 2012-04-18 21:16:01 -04:00
Nicholas Hastings
2d0a0b5a62 Fixed tempents gamedata on GMod. 2012-04-18 07:17:18 -04:00
Ryan Stecker
6fe32b3b49 Updated more TF2 gamedata. 2012-04-18 07:12:19 -04:00
Ryan Stecker
525145f2a3 Updated Windows ep2v tempent gamedata. 2012-04-18 00:16:34 -04:00
Paul Clothier
2b8038d700 Fixed IServer in SDKTools on Windows. 2012-04-17 22:27:03 -04:00
Nicholas Hastings
2454c0baae Always trust Wazz. 2012-04-17 22:12:44 -04:00
Nicholas Hastings
0189c5b990 Fixed tempent gamedata on Windows. Fixed cstrike gamedata. 2012-04-17 22:07:25 -04:00
Nicholas Hastings
c70285dcfc Updated more ep2v gamedata. 2012-04-17 21:17:32 -04:00
Paul Clothier
f5a392e189 Updated ep2v and TF2 gamedata. 2012-04-17 21:17:09 -04:00
Asher Baker
cd729f054c Merge. 2012-04-14 01:14:14 +01:00
Asher Baker
5f551fa67a Backed out changeset: 387b27fb575b (bug 5227) 2012-04-14 01:12:24 +01:00
David Anderson
1e57376cc7 Fix bug in lower-casing API guarantee (r=fyren).
--HG--
extra : rebase_source : aa591e06a6dcf13b8964c893240ab56436a1efd3
2012-04-13 16:50:44 -07:00
Ryan Stecker
4771398e1e Fixed return value of VoteMenuToAll (bug 5254, r=asherkin). 2012-04-14 00:31:50 +01:00
Drifter
ee49dfa505 Fixed crash with StoreToAddress if memory wasn't writable (bug 5252, r=asherkin). 2012-04-14 00:31:07 +01:00
Scott Ehlert
20d1551216 Removed hardcoded SDK path for curl on OS X. 2012-03-21 22:04:05 -05:00
Scott Ehlert
a3593a5124 Fixed build scripts for OS X 10.7 build slave. 2012-03-21 21:35:07 -05:00
Reuben Morais
c7646976fb Removed hardcoded SDK path on OS X (bug 5032, r=ds). 2012-03-21 21:27:26 -05:00
Reuben Morais
8a10cc982c Followup, re-added check for invalid HL2SDK paths (bug 5023, r=ds). 2012-03-21 21:25:34 -05:00
Michael Busby
74e546e145 Fixed StoreToAddress always writing 32 bits and throwing an error. 2012-03-11 18:07:24 -05:00
Nicholas Hastings
5586f7c517 Added some missing compiler flags from AMBuild script to core Makefile. (NPOTB) 2012-03-04 15:16:17 -05:00
Asher Baker
fbeeaa4c1e Merge. 2012-03-04 20:03:52 +00:00
Asher Baker
48738bbae9 Partially added minimal-rebuild support for debug info generation. (bug 5227, r=a-very-sad-buildbot) 2012-03-04 20:01:40 +00:00
FlaminSarge
7f74948e91 Fixed potential player lag issue when "drugged" (bug 5217, r=asherkin). 2012-03-04 14:16:58 -05:00
FlaminSarge
a31bb79b78 Fixed sm_drug disable functionality not functioning (bug 5218, r=psychonic). 2012-03-04 14:13:38 -05:00
Nicholas Hastings
821fcd5be4 Last fix. 2012-02-25 17:06:23 -05:00
Nicholas Hastings
0c75229250 More mac/linux compile fixes. 2012-02-25 16:41:00 -05:00
Nicholas Hastings
5f67a600fc Linux/Mac build fix. 2012-02-25 15:23:39 -05:00
Nicholas Hastings
4669c320f6 Added better cross-engine support for finding Valve commandline (bug 5216, r=asherkin). 2012-02-25 15:09:56 -05:00
Asher Baker
545868da38 Forcing build. 2012-02-17 12:04:20 +00:00
Asher Baker
e154f3edb7 Generate and upload breakpad symbols if BREAKPAD_SYMBOL_SERVER variable is set. (bug 5229, r=dvander) 2012-02-17 03:28:02 +00:00
Asher Baker
393c54fdc2 Generate debugging information during compilation. (bug 5227, r=ds) 2012-02-16 19:26:49 +00:00
Nicholas Hastings
02981cec57 Added new TFHoliday_Christmas to TFHoliday enum (bug 5194, r=asherkin). 2011-12-16 09:43:05 -05:00
Nicholas Hastings
6e499c8213 Added new TF2 weapon defines (r=me). 2011-12-16 00:24:03 -05:00
Nicholas Hastings
9ca1ced6a2 Updated linux CS:S ClanTagOffset gamedata. 2011-12-08 14:52:20 -05:00
Nicholas Hastings
6470222a06 Added gamedata support for No More Room in Hell (bug 5162). 2011-12-07 20:17:34 -05:00
Brian Simon
eedf8b845c Increased ServerCommandEx's internal buffer (bug 5169, r=asherkin). 2011-12-07 12:13:52 -05:00
Nicholas Hastings
01c94596a4 Added gamedata support for Adreneline Gamer 2 (bug 5186). 2011-12-07 11:54:53 -05:00
Nicholas Hastings
978d7c0fca Fixed typo in basebans ban reason (bug 5188, r=me). 2011-12-06 14:42:30 -05:00
Nicholas Hastings
3bd53b4f61 Updated gamedata for Garry's Mod. 2011-12-02 10:04:28 -05:00
Nicholas Hastings
8d9c325000 Updated gamedata for HL2MP and DOD:S. 2011-11-29 18:09:51 -05:00
Fyren
dfe8ae4fd1 Bring compiler Makefile more in line with ambuild (NPOTB) 2011-11-10 20:26:21 +00:00
Nicholas Hastings
069d67b24b Third try's a charm. 2011-11-09 21:34:30 -05:00
Nicholas Hastings
0c926b84bc Another build fix. 2011-11-09 21:29:36 -05:00
Nicholas Hastings
11bdd68d73 Maybe fixed build. 2011-11-09 21:19:04 -05:00
Nicholas Hastings
1beeaf3d4f Removed GLIBC_2.7 dependency from spcomp (r=fyren). 2011-11-09 21:10:29 -05:00
Nicholas Hastings
8cc850de97 Fixed CS:S gamedata. 2011-11-07 18:23:56 -05:00
Nicholas Hastings
0931794f10 Updated gamedata for today's CS:S update. If wrong, blame gdc! 2011-11-07 18:01:49 -05:00
Matt Woodrow
3b12883a1b Added support for runoff voting in mapchooser (bug 4218, r=dvander). 2011-11-05 20:36:20 -04:00
Nicholas Hastings
e18faf085f Merge. 2011-11-04 10:02:32 -04:00
Nicholas Hastings
a98edd42d1 Updated TF2_OnIsHolidayActive ret behavior to match doc (bug 5155, r=fyren). 2011-11-04 10:01:33 -04:00
Nicholas Hastings
c1aa49ef3a Fixed a few minor spacing things in sp incs to not fool API parser. 2011-11-04 10:01:33 -04:00
Nicholas Hastings
49a860bc9e Fixed sp MaxClients not being updated on map changes after load (5160, r=fyren). 2011-11-04 10:01:28 -04:00
Scott Ehlert
1b94a30c9f Triggering build to hopefully fix mac builds. 2011-11-03 14:16:05 -05:00
Nicholas Hastings
5a52fc3657 Fixed TFHoliday enum (bug 5155, r=asherkin). 2011-11-03 10:03:01 -04:00
Nicholas Hastings
df7680aa73 Fixed ff trigger printing in triggerer's language to all (bug 5161, r=asherkin). 2011-11-03 09:59:14 -04:00
Nicholas Hastings
f42a16643c Added new TF2 deathflag and dmg custom defines (bug 5157, r=asherkin). 2011-11-03 09:06:59 -04:00
Nicholas Hastings
96e5dc3fc6 Registered basecomm as lib to allow requiring it (bug 5156, r=asherkin). 2011-11-03 09:06:22 -04:00
otstrel
6c0eca0eca Fixed "not connected" error in reserved slots plugin (bug 5158, r=psychonic). 2011-11-03 09:05:40 -04:00
Nicholas Hastings
fefff70645 Preemptive gamedata update for tonight's TF2 update. 2011-11-02 18:24:12 -04:00
Nicholas Hastings
18fa18f612 Updated Dino D-Day gamedata for today's update. 2011-10-28 20:27:44 -04:00
Nicholas Hastings
b2311e2ea5 Added missing EYE def to halflife.inc, updated EYE def# (bug 5151, r=asherkn). 2011-10-28 19:09:40 -04:00
Nicholas Hastings
ee42f09b8d TF2 ext fixes for TF2 holiday system changes (bug 5150, r=asherkin). 2011-10-28 19:07:40 -04:00
Nicholas Hastings
e7f5f4a6af Merge. 2011-10-28 11:24:08 -04:00
Nicholas Hastings
4d07acd384 Backed out changeset: 294fded6a0d0 (bug 4902, bug 5068). 2011-10-28 11:23:02 -04:00
David Anderson
2c06bb46ea Pushing build. 2011-10-27 23:18:43 -07:00
David Anderson
3c3bfff0cf Pushing build. 2011-10-27 23:15:55 -07:00
David Anderson
a86f6d0e64 Bump major version! 2011-10-27 22:10:46 -07:00
1479 changed files with 486943 additions and 291647 deletions

5
.arcconfig Normal file
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{
"project_id" : "sourcemod",
"conduit_uri" : "https://phabricator.alliedmods.net/",
"history.immutable" : false
}

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# GitHub views all .h files as C, let's assume it's C++
*.h linguist-language=c++
# Internal tools overriding
tools/* linguist-vendored
editor/* linguist-vendored
# Third-party overriding
extensions/curl/curl-src/* linguist-vendored
extensions/geoip/GeoIP.c linguist-vendored
extensions/geoip/GeoIP.h linguist-vendored
extensions/sqlite/sqlite-source/* linguist-vendored

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# Contributing to SourceMod
## Issue reports
Please consider the following guidelines when reporting an issue.
#### Not for general support
This is not the right place to get help with using or installing SourceMod, or for issues with specific, third-party SourceMod plugins or extensions.
For help with SourceMod, please consult the [AlliedModders forums](https://forums.alliedmods.net/forumdisplay.php?f=52). Similarly, for assistance with, or to report issues with, third-party SourceMod plugins or extensions, you should post in the existing thread for that plugin or extension on the [AlliedModders forums](https://forums.alliedmods.net/forumdisplay.php?f=52).
#### Details, details, details
Provide as much detail as possible when reporting an issue.
For bugs or other undesired behavior, answers to the following questions are a great start:
* What is the issue?
* What behavior are you expecting instead?
* On what operating system is the game server running?
* What game is the game server running?
* What exact version (full x.y.z.a version number) of Metamod:Source and SourceMod are installed on the game server?
* What is the specific, shortest path to reproducing this issue? If this issue can be reproduced with plugin code, please try to shorten it to the minimum required to trigger the problem.
If this is a feature request, the following are helpful. Generally, not all will apply, but whatever you can answer ahead of time will shorten back and forth conversation.
* What is your end goal, or what are you trying to accomplish?
* Why is this necessary, or what benefit do you see with it?
* Will this be useful to others?
#### Issues with security implications
Please report any security bugs to [security@alliedmods.net](mailto:security@alliedmods.net) rather than to this public issue tracker.
#### We're only human
Please keep in mind that we maintain this project in our spare time, at no cost. There is no SLA, and you are not owed a response or a fix.
#### Conduct
Please refer to the [AlliedModders forum rules.](https://forums.alliedmods.net/misc.php?do=showrules)
## Pull Requests
Firstly, thank you for considering contributing changes to the project!
However, if this is anything more than a small fix such as a gamedata update, a glaring code flaw, or a simple typo in a file like this one, please file an issue first so that it can be discussed, unless you have already spoken to multiple members of the development team about it on IRC or the AlliedModders forums.
We don't like to have to reject pull requests, so we want to avoid those scenarios. We wouldn't want you to feel like you wasted your time writing something only for us to shoot it down.
#### Rejection
*Copied from Phabricator's [Contributing Code guidelines](https://secure.phabricator.com/book/phabcontrib/article/contributing_code/#rejecting-patches), as we largely feel the same way about this.*
> If you send us a patch without coordinating it with us first, it will probably be immediately rejected, or sit in limbo for a long time and eventually be rejected. The reasons we do this vary from patch to patch, but some of the most common reasons are:
>
> **Unjustifiable Costs**: We support code in the upstream forever. Support is enormously expensive and takes up a huge amount of our time. The cost to support a change over its lifetime is often 10x or 100x or 1000x greater than the cost to write the first version of it. Many uncoordinated patches we receive are "white elephants", which would cost much more to maintain than the value they provide.
>
> As an author, it may look like you're giving us free work and we're rejecting it as too expensive, but this viewpoint doesn't align with the reality of a large project which is actively supported by a small, experienced team. Writing code is cheap; maintaining it is expensive.
>
> By coordinating with us first, you can make sure the patch is something we consider valuable enough to put long-term support resources behind, and that you're building it in a way that we're comfortable taking over.
>
> **Not a Good Fit**: Many patches aren't good fits for the upstream: they implement features we simply don't want. You can find more information in Contributing Feature Requests. Coordinating with us first helps make sure we're on the same page and interested in a feature.
>
> The most common type of patch along these lines is a patch which adds new configuration options. We consider additional configuration options to have an exceptionally high lifetime support cost and are very unlikely to accept them. Coordinate with us first.
>
> **Not a Priority**: If you send us a patch against something which isn't a priority, we probably won't have time to look at it. We don't give special treatment to low-priority issues just because there's code written: we'd still be spending time on something lower-priority when we could be spending it on something higher-priority instead.
>
> If you coordinate with us first, you can make sure your patch is in an area of the codebase that we can prioritize.
>
> **Overly Ambitious Patches**: Sometimes we'll get huge patches from new contributors. These can have a lot of fundamental problems and require a huge amount of our time to review and correct. If you're interested in contributing, you'll have more success if you start small and learn as you go.
>
> We can help you break a large change into smaller pieces and learn how the codebase works as you proceed through the implementation, but only if you coordinate with us first.
>
> **Generality**: We often receive several feature requests which ask for similar features, and can come up with a general approach which covers all of the use cases. If you send us a patch for your use case only, the approach may be too specific. When a cleaner and more general approach is available, we usually prefer to pursue it.
>
> By coordinating with us first, we can make you aware of similar use cases and opportunities to generalize an approach. These changes are often small, but can have a big impact on how useful a piece of code is.
>
> **Infrastructure and Sequencing**: Sometimes patches are written against a piece of infrastructure with major planned changes. We don't want to accept these because they'll make the infrastructure changes more difficult to implement.
>
> Coordinate with us first to make sure a change doesn't need to wait on other pieces of infrastructure. We can help you identify technical blockers and possibly guide you through resolving them if you're interested.

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# These are supported funding model platforms
github: # Replace with up to 4 GitHub Sponsors-enabled usernames e.g., [user1, user2]
patreon: # Replace with a single Patreon username
open_collective: # Replace with a single Open Collective username
ko_fi: # Replace with a single Ko-fi username
tidelift: # Replace with a single Tidelift platform-name/package-name e.g., npm/babel
custom: https://www.sourcemod.net/donate.php

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# Help us help you
- [ ] I have checked that my issue [doesn't exist yet](https://github.com/alliedmodders/sourcemod/issues).
- [ ] I have tried my absolute best to reduce the problem-space and have provided the absolute smallest test-case possible.
- [ ] I can always reproduce the issue with the provided description below.
# Environment
* Operating System version:
* Game/AppID (with version if applicable):
* Current SourceMod version:
* Current SourceMod snapshot:
* Current Metamod: Source snapshot:
- [ ] I have updated SourceMod to the [latest version](https://www.sourcemod.net/downloads.php) and it still happens.
- [ ] I have updated SourceMod to the [latest snapshot](https://www.sourcemod.net/downloads.php?branch=dev) and it still happens.
- [ ] I have updated SourceMM to the [latest snapshot](https://sourcemm.net/downloads.php?branch=dev) and it still happens.
# Description
# Problematic Code (or Steps to Reproduce)
```
// TODO(you): code here to reproduce the problem
```
# Logs
* Please attach in separate files: game output, library logs, kernel logs, and any other supporting information.
* In case of a crash, please attach minidump or dump analyze output.

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# Binaries
*.dll
*.dylib
*.exe
*.so
# Files generated by Visual Studio
*.aps
*.ipch
*.ncb
*.opensdf
*.sdf
*.suo
*.user
# Build directories
CrazyDebug*/
Debug*/
Release*/
LIB-Release/
LIB-Debug/
# Files generated by Mac OS X Finder
.DS_Store
# Files generated by Windows Explorer
[Dd]esktop.ini
[Tt]humbs.db
# AMBuild build directories
build/
obj-*/
*~
*.rej
*.orig
*.smx
*.swp
*.gdb_history

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[submodule "public/amtl"]
path = public/amtl
url = https://github.com/alliedmodders/amtl
[submodule "sourcepawn"]
path = sourcepawn
url = https://github.com/BotoX/sourcepawn.git

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# Binaries
\.dll$
\.dylib$
\.exe$
\.so$
# Files generated by Visual Studio
\.aps$
\.ipch$
\.ncb$
\.opensdf$
\.sdf$
\.suo$
\.user$
# Build directories
/CrazyDebug.*
/Debug.*
/Release.*
# Files generated by Mac OS X Finder
(^|/)\.DS_Store$
# Files generated by Windows Explorer
(^|/)[dD]esktop\.ini$
(^|/)[tT]humbs\.db$

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@ -1,5 +0,0 @@
54539fa4e51f98d7841c853c1370dff6ccd3cdf2 sourcemod-1.0.0
e6ef5ecdf8d75740ca2685a709bf321f8873bc3b sourcemod-1.1.0
e877885fac80be71822641f7a9122cebc9812521 sourcemod-1.1.1
b3ffa8a4511c4eadaf533fc790aa6b14f7f0c6ea sourcemod-1.1.2
3a73bbf60f34befa9b66be03fa5974b394bb3411 sourcemod-1.2.0

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git:
depth: 3
sudo: false
language: cpp
os: linux
dist: trusty
addons:
apt:
sources:
- ubuntu-toolchain-r-test
- llvm-toolchain-trusty-3.9
- llvm-toolchain-trusty-4.0
- llvm-toolchain-trusty-5.0
packages:
- lib32stdc++6
- lib32z1-dev
- libc6-dev-i386
- linux-libc-dev
- g++-multilib
# - clang-3.6
# - clang-3.8
# - clang-4.0
# - clang-5.0
# - g++-6
# - g++-6-multilib
- clang-3.9
- g++-4.8-multilib
- g++-4.8
- g++-4.9-multilib
- g++-4.9
- g++-5-multilib
- g++-5
- g++-7-multilib
- g++-7
cache:
directories:
- ../mysql-5.0
env:
- MATRIX_EVAL="CC=clang-3.9 && CXX=clang++-3.9"
- MATRIX_EVAL="CC=gcc-4.8 && CXX=g++-4.8"
- MATRIX_EVAL="CC=gcc-4.9 && CXX=g++-4.9"
- MATRIX_EVAL="CC=gcc-5 && CXX=g++-5"
- MATRIX_EVAL="CC=gcc-7 && CXX=g++-7"
matrix:
fast_finish: true
include:
- os: linux
sudo: false
language: cpp
addons:
apt:
packages: ['clang-3.6', 'lib32stdc++6', 'lib32z1-dev', 'libc6-dev-i386', 'linux-libc-dev', 'g++-multilib']
cache:
directories: ['../mysql-5.0']
env: ['MATRIX_EVAL="CC=clang-3.6 && CXX=clang++-3.6"']
- os: linux
sudo: false
language: cpp
addons:
apt:
packages: ['clang-3.8', 'lib32stdc++6', 'lib32z1-dev', 'libc6-dev-i386', 'linux-libc-dev', 'g++-multilib']
cache:
directories: ['../mysql-5.0']
env: ['MATRIX_EVAL="CC=clang-3.8 && CXX=clang++-3.8"']
- os: linux
sudo: false
language: cpp
addons:
apt:
sources: ['llvm-toolchain-trusty-4.0']
packages: ['clang-4.0', 'lib32stdc++6', 'lib32z1-dev', 'libc6-dev-i386', 'linux-libc-dev', 'g++-multilib']
cache:
directories: ['../mysql-5.0']
env: ['MATRIX_EVAL="CC=clang-4.0 && CXX=clang++-4.0"']
- os: linux
sudo: false
language: cpp
addons:
apt:
sources: ['llvm-toolchain-trusty-5.0']
packages: ['clang-5.0', 'lib32stdc++6', 'lib32z1-dev', 'libc6-dev-i386', 'linux-libc-dev', 'g++-multilib']
cache:
directories: ['../mysql-5.0']
env: ['MATRIX_EVAL="CC=clang-5.0 && CXX=clang++-5.0"']
- os: linux
sudo: false
language: cpp
addons:
apt:
sources: ['ubuntu-toolchain-r-test']
packages: ['g++-6', 'g++-6-multilib', 'lib32stdc++6', 'lib32z1-dev', 'libc6-dev-i386', 'linux-libc-dev', 'g++-multilib']
cache:
directories: ['../mysql-5.0']
env: ['MATRIX_EVAL="CC=gcc-6 && CXX=g++-6"']
allow_failures:
- env: MATRIX_EVAL="CC=clang-3.7 && CXX=clang++-3.7"
- env: MATRIX_EVAL="CC=clang-3.9 && CXX=clang++-3.9"
- env: MATRIX_EVAL="CC=gcc-4.8 && CXX=g++-4.8"
- env: MATRIX_EVAL="CC=gcc-4.9 && CXX=g++-4.9"
- env: MATRIX_EVAL="CC=gcc-5 && CXX=g++-5"
- env: MATRIX_EVAL="CC=gcc-7 && CXX=g++-7"
before_script:
- CHECKOUT_DIR=$PWD && cd .. && $CHECKOUT_DIR/tools/checkout-deps.sh && cd $CHECKOUT_DIR
script:
- mkdir build && cd build
- PATH="~/.local/bin:$PATH"
- eval "${MATRIX_EVAL}"
- python ../configure.py --enable-optimize --sdks=episode1,css,tf2,l4d2,csgo,dota
- ambuild

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CONFIGURE YOUR IDENTITY FOR MERCURIAL!
IF YOU ARE A DEVELOPER WITH PUSH ACCESS, DO IT NOW KPLZTHX.
http://wiki.alliedmods.net/Mercurial_Tutorial#Identity

27
README.md Normal file
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SourceMod
=========
General
-------
- [SourceMod website](http://www.sourcemod.net): Source Engine scripting and server administration
- [Forum](https://forums.alliedmods.net/forumdisplay.php?f=52): Discussion forum including plugin/extension development
- [General documentation](https://wiki.alliedmods.net/Category:SourceMod_Documentation): Miscellaneous information about SourceMod
- [Stable builds](http://www.sourcemod.net/downloads.php?branch=stable): The latest stable SourceMod releases
- [Dev builds](http://www.sourcemod.net/downloads.php?branch=dev): Builds of recent development versions
Development
-----------
- [Issue tracker](https://github.com/alliedmodders/sourcemod/issues): Issues that require back and forth communication
- [Building SourceMod](https://wiki.alliedmods.net/Building_SourceMod): Instructions on how to build SourceMod itself using [AMBuild](https://github.com/alliedmodders/ambuild)
- [SourcePawn scripting](https://wiki.alliedmods.net/Category:SourceMod_Scripting): SourcePawn examples and introduction to the language
- [SourceMod plugin API](https://sm.alliedmods.net/new-api): Online SourceMod plugin API reference generated from the include files
- [SourceMod extension development](https://wiki.alliedmods.net/Category:SourceMod_Development): C++ examples and introduction to various extension interfaces
Contact
-------
- Connect with us on [GameSurge](https://gamesurge.net) IRC in #sourcemod
- Alternatively feel free to join our [Discord](https://discord.gg/HgZctSS) server
License
-------
SourceMod is licensed under the GNU General Public License version 3. Special exceptions are outlined in the LICENSE.txt file inside of the licenses folder.

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// vim: set ts=4 sw=4 tw=99 noet:
// =============================================================================
// SourceMod
// Copyright (C) 2004-2015 AlliedModders LLC. All rights reserved.
// =============================================================================
//
// This program is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License, version 3.0, as published by the
// Free Software Foundation.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
//
// As a special exception, AlliedModders LLC gives you permission to link the
// code of this program (as well as its derivative works) to "Half-Life 2," the
// "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
// by the Valve Corporation. You must obey the GNU General Public License in
// all respects for all other code used. Additionally, AlliedModders LLC grants
// this exception to all derivative works. AlliedModders LLC defines further
// exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
// or <http://www.sourcemod.net/license.php>.
#ifndef _INCLUDE_SOURCEMOD_BRIDGE_API_H_
#define _INCLUDE_SOURCEMOD_BRIDGE_API_H_
#include <bridge/include/CoreProvider.h>
#include <bridge/include/LogicProvider.h>
#include <stdint.h>
namespace SourceMod {
// Add 1 to the RHS of this expression to bump the intercom file
// This is to prevent mismatching core/logic binaries
static const uint32_t SM_LOGIC_MAGIC = 0x0F47C0DE - 57;
} // namespace SourceMod
typedef void (*LogicInitFunction)(SourceMod::CoreProvider *core, SourceMod::sm_logic_t *logic);
typedef LogicInitFunction (*LogicLoadFunction)(uint32_t magic);
typedef SourceMod::ITextParsers *(*GetITextParsers)();
#endif // _INCLUDE_SOURCEMOD_BRIDGE_API_H_

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// vim: set ts=4 sw=4 tw=99 noet:
// =============================================================================
// SourceMod
// Copyright (C) 2004-2015 AlliedModders LLC. All rights reserved.
// =============================================================================
//
// This program is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License, version 3.0, as published by the
// Free Software Foundation.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
//
// As a special exception, AlliedModders LLC gives you permission to link the
// code of this program (as well as its derivative works) to "Half-Life 2," the
// "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
// by the Valve Corporation. You must obey the GNU General Public License in
// all respects for all other code used. Additionally, AlliedModders LLC grants
// this exception to all derivative works. AlliedModders LLC defines further
// exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
// or <http://www.sourcemod.net/license.php>.
#ifndef _INCLUDE_SOURCEMOD_CORE_PROVIDER_API_H_
#define _INCLUDE_SOURCEMOD_CORE_PROVIDER_API_H_
#include <stddef.h>
#include <stdint.h>
#include <IAdminSystem.h>
#include <amtl/am-function.h>
namespace SourcePawn {
class ISourcePawnEngine;
class ISourcePawnEngine2;
} // namespace SourcePawn
// SDK types.
#if defined(SM_LOGIC)
class ConCommandBase {};
class ConVar : public ConCommandBase {};
#else
class ConCommandBase;
class ConVar;
#endif
class KeyValues;
struct ServerGlobals
{
const double *universalTime;
float *interval_per_tick;
float *frametime;
};
namespace SourceMod {
class ISourceMod;
class IVEngineServerBridge;
class IFileSystemBridge;
class ITimerSystem;
class IPlayerManager;
class IGameHelpers;
class IMenuManager;
struct DatabaseInfo;
class IPlayerInfoBridge;
class ICommandArgs;
typedef ke::Lambda<bool(int client, const ICommandArgs*)> CommandFunc;
class CoreProvider
{
public:
/* Objects */
ISourceMod *sm;
IVEngineServerBridge *engine;
IFileSystemBridge *filesystem;
IPlayerInfoBridge *playerInfo;
ITimerSystem *timersys;
IPlayerManager *playerhelpers;
IGameHelpers *gamehelpers;
IMenuManager *menus;
SourcePawn::ISourcePawnEngine **spe1;
SourcePawn::ISourcePawnEngine2 **spe2;
const char *gamesuffix;
/* Data */
ServerGlobals *serverGlobals;
void * serverFactory;
void * engineFactory;
void * matchmakingDSFactory;
SMGlobalClass * listeners;
// ConVar functions.
virtual ConVar *FindConVar(const char *name) = 0;
virtual const char *GetCvarString(ConVar *cvar) = 0;
virtual bool GetCvarBool(ConVar* cvar) = 0;
// Command functions.
virtual void DefineCommand(const char *cmd, const char *help, const CommandFunc &callback) = 0;
// Game description functions.
virtual bool GetGameName(char *buffer, size_t maxlength) = 0;
virtual const char *GetGameDescription() = 0;
virtual const char *GetSourceEngineName() = 0;
virtual bool SymbolsAreHidden() = 0;
// Game state and helper functions.
virtual bool IsMapLoading() = 0;
virtual bool IsMapRunning() = 0;
virtual int MaxClients() = 0;
virtual bool DescribePlayer(int index, const char **namep, const char **authp, int *useridp) = 0;
virtual void LogToGame(const char *message) = 0;
virtual void ConPrint(const char *message) = 0;
virtual void ConsolePrint(const char *fmt, ...) = 0;
virtual void ConsolePrintVa(const char *fmt, va_list ap) = 0;
// Game engine helper functions.
virtual bool IsClientConVarQueryingSupported() = 0;
virtual int QueryClientConVar(int client, const char *cvar) = 0;
// Metamod:Source functions.
virtual int LoadMMSPlugin(const char *file, bool *ok, char *error, size_t maxlength) = 0;
virtual void UnloadMMSPlugin(int id) = 0;
const char * (*GetCoreConfigValue)(const char*);
void (*DoGlobalPluginLoads)();
bool (*AreConfigsExecuted)();
void (*ExecuteConfigs)(IPluginContext *ctx);
void (*GetDBInfoFromKeyValues)(KeyValues *, DatabaseInfo *);
int (*GetActivityFlags)();
int (*GetImmunityMode)();
void (*UpdateAdminCmdFlags)(const char *cmd, OverrideType type, FlagBits bits, bool remove);
bool (*LookForCommandAdminFlags)(const char *cmd, FlagBits *pFlags);
int (*GetGlobalTarget)();
};
} // namespace SourceMod
#endif // _INCLUDE_SOURCEMOD_CORE_PROVIDER_API_H_

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// vim: set ts=4 sw=4 tw=99 noet:
// =============================================================================
// SourceMod
// Copyright (C) 2004-2015 AlliedModders LLC. All rights reserved.
// =============================================================================
//
// This program is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License, version 3.0, as published by the
// Free Software Foundation.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
//
// As a special exception, AlliedModders LLC gives you permission to link the
// code of this program (as well as its derivative works) to "Half-Life 2," the
// "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
// by the Valve Corporation. You must obey the GNU General Public License in
// all respects for all other code used. Additionally, AlliedModders LLC grants
// this exception to all derivative works. AlliedModders LLC defines further
// exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
// or <http://www.sourcemod.net/license.php>.
#ifndef _INCLUDE_SOURCEMOD_BRIDGE_INCLUDE_IEXTBRIDGE_H_
#define _INCLUDE_SOURCEMOD_BRIDGE_INCLUDE_IEXTBRIDGE_H_
#include <sp_vm_api.h>
#include <IExtensionSys.h>
#include <sh_vector.h>
struct edict_t;
namespace SourceMod {
using namespace SourceHook;
using namespace SourcePawn;
class SMPlugin;
class IExtensionSys : public IExtensionManager
{
public:
virtual IExtension *LoadAutoExtension(const char *name, bool bErrorOnMissing=true) = 0;
virtual void TryAutoload() = 0;
virtual void Shutdown() = 0;
virtual IExtension *FindExtensionByFile(const char *name) = 0;
virtual bool LibraryExists(const char *name) = 0;
virtual void CallOnCoreMapStart(edict_t *edictList, int edictCount, int maxClients) = 0;
virtual IExtension *GetExtensionFromIdent(IdentityToken_t *token) = 0;
virtual void BindChildPlugin(IExtension *ext, SMPlugin *plugin) = 0;
virtual void AddRawDependency(IExtension *myself, IdentityToken_t *token, void *iface) = 0;
virtual const CVector<IExtension *> *ListExtensions() = 0;
virtual void FreeExtensionList(const CVector<IExtension *> *list) = 0;
virtual void CallOnCoreMapEnd() = 0;
};
class AutoExtensionList
{
public:
AutoExtensionList(IExtensionSys *extensions)
: extensions_(extensions), list_(extensions_->ListExtensions())
{
}
~AutoExtensionList()
{
extensions_->FreeExtensionList(list_);
}
const CVector<IExtension *> *operator ->()
{
return list_;
}
private:
IExtensionSys *extensions_;
const CVector<IExtension *> *list_;
};
} // namespace SourceMod
#endif // _INCLUDE_SOURCEMOD_BRIDGE_INCLUDE_IEXTBRIDGE_H_

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// vim: set ts=4 sw=4 tw=99 noet:
// =============================================================================
// SourceMod
// Copyright (C) 2004-2015 AlliedModders LLC. All rights reserved.
// =============================================================================
//
// This program is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License, version 3.0, as published by the
// Free Software Foundation.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
//
// As a special exception, AlliedModders LLC gives you permission to link the
// code of this program (as well as its derivative works) to "Half-Life 2," the
// "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
// by the Valve Corporation. You must obey the GNU General Public License in
// all respects for all other code used. Additionally, AlliedModders LLC grants
// this exception to all derivative works. AlliedModders LLC defines further
// exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
// or <http://www.sourcemod.net/license.php>.
#ifndef _INCLUDE_SOURCEMOD_BRIDGE_IFILESYSTEM_H_
#define _INCLUDE_SOURCEMOD_BRIDGE_IFILESYSTEM_H_
typedef void * FileHandle_t;
typedef int FileFindHandle_t;
namespace SourceMod {
class IFileSystemBridge
{
public:
virtual const char *FindFirstEx(const char *pWildCard, const char *pPathID, FileFindHandle_t *pHandle) = 0;
virtual const char *FindNext(FileFindHandle_t handle) = 0;
virtual bool FindIsDirectory(FileFindHandle_t handle) = 0;
virtual void FindClose(FileFindHandle_t handle) = 0;
virtual FileHandle_t Open(const char *pFileName, const char *pOptions, const char *pathID = 0) = 0;
virtual void Close(FileHandle_t file) = 0;
virtual char *ReadLine(char *pOutput, int maxChars, FileHandle_t file) = 0;
virtual bool EndOfFile(FileHandle_t file) = 0;
virtual bool FileExists(const char *pFileName, const char *pPathID = 0) = 0;
virtual unsigned int Size(const char *pFileName, const char *pPathID = 0) = 0;
virtual int Read(void* pOutput, int size, FileHandle_t file) = 0;
virtual int Write(void const* pInput, int size, FileHandle_t file) = 0;
virtual void Seek(FileHandle_t file, int post, int seekType) = 0;
virtual unsigned int Tell(FileHandle_t file) = 0;
virtual int FPrint(FileHandle_t file, const char *pData) = 0;
virtual void Flush(FileHandle_t file) = 0;
virtual bool IsOk(FileHandle_t file) = 0;
virtual void RemoveFile(const char *pRelativePath, const char *pathID = 0) = 0;
virtual void RenameFile(char const *pOldPath, char const *pNewPath, const char *pathID = 0) = 0;
virtual bool IsDirectory(const char *pFileName, const char *pathID = 0) = 0;
virtual void CreateDirHierarchy(const char *path, const char *pathID = 0) = 0;
};
} // namespace SourceMod
#endif // _INCLUDE_SOURCEMOD_BRIDGE_IFILESYSTEM_H_

43
bridge/include/ILogger.h Normal file
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// vim: set ts=4 sw=4 tw=99 noet:
// =============================================================================
// SourceMod
// Copyright (C) 2004-2015 AlliedModders LLC. All rights reserved.
// =============================================================================
//
// This program is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License, version 3.0, as published by the
// Free Software Foundation.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
//
// As a special exception, AlliedModders LLC gives you permission to link the
// code of this program (as well as its derivative works) to "Half-Life 2," the
// "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
// by the Valve Corporation. You must obey the GNU General Public License in
// all respects for all other code used. Additionally, AlliedModders LLC grants
// this exception to all derivative works. AlliedModders LLC defines further
// exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
// or <http://www.sourcemod.net/license.php>.
#ifndef _INCLUDE_SOURCEMOD_BRIDGE_LOGGER_H_
#define _INCLUDE_SOURCEMOD_BRIDGE_LOGGER_H_
namespace SourceMod {
class ILogger
{
public:
virtual void LogMessage(const char *msg, ...) = 0;
virtual void LogError(const char *msg, ...) = 0;
virtual void LogFatal(const char *msg, ...) = 0;
};
} // namespace SourceMod
#endif // _INCLUDE_SOURCEMOD_BRIDGE_LOGGER_H_

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// vim: set ts=4 sw=4 tw=99 noet:
// =============================================================================
// SourceMod
// Copyright (C) 2004-2015 AlliedModders LLC. All rights reserved.
// =============================================================================
//
// This program is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License, version 3.0, as published by the
// Free Software Foundation.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
//
// As a special exception, AlliedModders LLC gives you permission to link the
// code of this program (as well as its derivative works) to "Half-Life 2," the
// "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
// by the Valve Corporation. You must obey the GNU General Public License in
// all respects for all other code used. Additionally, AlliedModders LLC grants
// this exception to all derivative works. AlliedModders LLC defines further
// exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
// or <http://www.sourcemod.net/license.php>.
#ifndef _INCLUDE_SOURCEMOD_BRIDGE_INCLUDE_IPLAYERINFO_H_
#define _INCLUDE_SOURCEMOD_BRIDGE_INCLUDE_IPLAYERINFO_H_
class IPlayerInfo;
namespace SourceMod {
class IPlayerInfoBridge
{
public:
virtual bool IsObserver(IPlayerInfo *pInfo) = 0;
virtual int GetTeamIndex(IPlayerInfo *pInfo) = 0;
virtual int GetFragCount(IPlayerInfo *pInfo) = 0;
virtual int GetDeathCount(IPlayerInfo *pInfo) = 0;
virtual int GetArmorValue(IPlayerInfo *pInfo) = 0;
virtual void GetAbsOrigin(IPlayerInfo *pInfo, float *x, float *y, float *z) = 0;
virtual void GetAbsAngles(IPlayerInfo *pInfo, float *x, float *y, float *z) = 0;
virtual void GetPlayerMins(IPlayerInfo *pInfo, float *x, float *y, float *z) = 0;
virtual void GetPlayerMaxs(IPlayerInfo *pInfo, float *x, float *y, float *z) = 0;
virtual const char *GetWeaponName(IPlayerInfo *pInfo) = 0;
virtual const char *GetModelName(IPlayerInfo *pInfo) = 0;
virtual int GetHealth(IPlayerInfo *pInfo) = 0;
virtual void ChangeTeam(IPlayerInfo *pInfo, int iTeamNum) = 0;
};
} // namespace SourceMod
#endif // _INCLUDE_SOURCEMOD_BRIDGE_INCLUDE_IPLAYERINFO_H_

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// vim: set ts=4 sw=4 tw=99 noet:
// =============================================================================
// SourceMod
// Copyright (C) 2004-2015 AlliedModders LLC. All rights reserved.
// =============================================================================
//
// This program is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License, version 3.0, as published by the
// Free Software Foundation.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
//
// As a special exception, AlliedModders LLC gives you permission to link the
// code of this program (as well as its derivative works) to "Half-Life 2," the
// "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
// by the Valve Corporation. You must obey the GNU General Public License in
// all respects for all other code used. Additionally, AlliedModders LLC grants
// this exception to all derivative works. AlliedModders LLC defines further
// exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
// or <http://www.sourcemod.net/license.php>.
#ifndef _INCLUDE_SOURCEMOD_BRIDGE_INCLUDE_IPROVIDERCALLBACK_H_
#define _INCLUDE_SOURCEMOD_BRIDGE_INCLUDE_IPROVIDERCALLBACK_H_
namespace SourceMod {
// Global callbacks provided to Core.
class IProviderCallbacks
{
public:
// Called when a log message is printed. Return true to supercede.
virtual bool OnLogPrint(const char *msg) = 0;
// Called each frame tick.
virtual void OnThink(bool simulating) = 0;
};
} // namespace SourceMod
#endif // _INCLUDE_SOURCEMOD_BRIDGE_INCLUDE_IPROVIDERCALLBACK_H_

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// vim: set ts=4 sw=4 tw=99 noet:
// =============================================================================
// SourceMod
// Copyright (C) 2004-2015 AlliedModders LLC. All rights reserved.
// =============================================================================
//
// This program is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License, version 3.0, as published by the
// Free Software Foundation.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
//
// As a special exception, AlliedModders LLC gives you permission to link the
// code of this program (as well as its derivative works) to "Half-Life 2," the
// "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
// by the Valve Corporation. You must obey the GNU General Public License in
// all respects for all other code used. Additionally, AlliedModders LLC grants
// this exception to all derivative works. AlliedModders LLC defines further
// exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
// or <http://www.sourcemod.net/license.php>.
#ifndef _INCLUDE_SOURCEMOD_BRIDGE_INCLUDE_ISCRIPTMANAGER_H_
#define _INCLUDE_SOURCEMOD_BRIDGE_INCLUDE_ISCRIPTMANAGER_H_
#include <sp_vm_api.h>
#include <IPluginSys.h>
#include <sh_vector.h>
#include <sh_string.h>
namespace SourceMod {
using namespace SourceHook;
using namespace SourcePawn;
class IChangeableForward;
enum LibraryAction
{
LibraryAction_Removed,
LibraryAction_Added
};
struct AutoConfig
{
SourceHook::String autocfg;
SourceHook::String folder;
bool create;
};
class SMPlugin : public IPlugin
{
public:
virtual size_t GetConfigCount() = 0;
virtual AutoConfig *GetConfig(size_t i) = 0;
virtual void AddLibrary(const char *name) = 0;
virtual void AddConfig(bool create, const char *cfg, const char *folder) = 0;
virtual void EvictWithError(PluginStatus status, const char *fmt, ...) = 0;
};
class IScriptManager
{
public:
virtual void LoadAll(const char *config_path, const char *plugins_path) = 0;
virtual void RefreshAll() = 0;
virtual void Shutdown() = 0;
virtual IdentityToken_t *GetIdentity() = 0;
virtual void SyncMaxClients(int maxClients) = 0;
virtual void AddPluginsListener(IPluginsListener *listener) = 0;
virtual void RemovePluginsListener(IPluginsListener *listener) = 0;
virtual IPluginIterator *GetPluginIterator() = 0;
virtual void OnLibraryAction(const char *name, LibraryAction action) = 0;
virtual bool LibraryExists(const char *name) = 0;
virtual SMPlugin *FindPluginByOrder(unsigned num) = 0;
virtual SMPlugin *FindPluginByIdentity(IdentityToken_t *ident) = 0;
virtual SMPlugin *FindPluginByContext(IPluginContext *ctx) = 0;
virtual SMPlugin *FindPluginByContext(sp_context_t *ctx) = 0;
virtual SMPlugin *FindPluginByConsoleArg(const char *text) = 0;
virtual SMPlugin *FindPluginByHandle(Handle_t hndl, HandleError *errp) = 0;
virtual bool UnloadPlugin(IPlugin *plugin) = 0;
virtual const CVector<SMPlugin *> *ListPlugins() = 0;
virtual void FreePluginList(const CVector<SMPlugin *> *list) = 0;
virtual void AddFunctionsToForward(const char *name, IChangeableForward *fwd) = 0;
};
class AutoPluginList
{
public:
AutoPluginList(IScriptManager *scripts)
: scripts_(scripts), list_(scripts->ListPlugins())
{
}
~AutoPluginList()
{
scripts_->FreePluginList(list_);
}
const CVector<SMPlugin *> *operator ->()
{
return list_;
}
private:
IScriptManager *scripts_;
const CVector<SMPlugin *> *list_;
};
} // namespace SourceMod
#endif // _INCLUDE_SOURCEMOD_BRIDGE_INCLUDE_ISCRIPTMANAGER_H_

View File

@ -0,0 +1,48 @@
// vim: set ts=4 sw=4 tw=99 noet:
// =============================================================================
// SourceMod
// Copyright (C) 2004-2015 AlliedModders LLC. All rights reserved.
// =============================================================================
//
// This program is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License, version 3.0, as published by the
// Free Software Foundation.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
//
// As a special exception, AlliedModders LLC gives you permission to link the
// code of this program (as well as its derivative works) to "Half-Life 2," the
// "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
// by the Valve Corporation. You must obey the GNU General Public License in
// all respects for all other code used. Additionally, AlliedModders LLC grants
// this exception to all derivative works. AlliedModders LLC defines further
// exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
// or <http://www.sourcemod.net/license.php>.
#ifndef _INCLUDE_SOURCEMOD_BRIDGE_IVENGINESERVER_H_
#define _INCLUDE_SOURCEMOD_BRIDGE_IVENGINESERVER_H_
struct edict_t;
namespace SourceMod {
class IVEngineServerBridge
{
public:
virtual bool IsDedicatedServer() = 0;
virtual void InsertServerCommand(const char *cmd) = 0;
virtual void ServerCommand(const char *cmd) = 0;
virtual void ServerExecute() = 0;
virtual const char *GetClientConVarValue(int clientIndex, const char *name) = 0;
virtual void ClientCommand(edict_t *pEdict, const char *szCommand) = 0;
virtual void FakeClientCommand(edict_t *pEdict, const char *szCommand) = 0;
};
} // namespace SourceMod
#endif // _INCLUDE_SOURCEMOD_BRIDGE_IVENGINESERVER_H_

View File

@ -0,0 +1,92 @@
// vim: set ts=4 sw=4 tw=99 noet:
// =============================================================================
// SourceMod
// Copyright (C) 2004-2015 AlliedModders LLC. All rights reserved.
// =============================================================================
//
// This program is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License, version 3.0, as published by the
// Free Software Foundation.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
//
// As a special exception, AlliedModders LLC gives you permission to link the
// code of this program (as well as its derivative works) to "Half-Life 2," the
// "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
// by the Valve Corporation. You must obey the GNU General Public License in
// all respects for all other code used. Additionally, AlliedModders LLC grants
// this exception to all derivative works. AlliedModders LLC defines further
// exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
// or <http://www.sourcemod.net/license.php>.
#ifndef _INCLUDE_SOURCEMOD_LOGIC_PROVIDER_API_H_
#define _INCLUDE_SOURCEMOD_LOGIC_PROVIDER_API_H_
#include <sp_vm_api.h>
class SMGlobalClass;
namespace SourceMod {
using namespace SourcePawn;
class CoreProvider;
class IThreader;
class ITranslator;
class IGameConfig;
class IScriptManager;
class IShareSys;
class IHandleSys;
class ICommandArgs;
class IForwardManager;
class IAdminSystem;
class IRootConsole;
class IProviderCallbacks;
class IExtensionSys;
class ITextParsers;
class ILogger;
class ICellArray;
struct sm_logic_t
{
SMGlobalClass *head;
IThreader *threader;
ITranslator *translator;
const char *(*stristr)(const char *, const char *);
size_t (*atcprintf)(char *, size_t, const char *, IPluginContext *, const cell_t *, int *);
bool (*CoreTranslate)(char *, size_t, const char *, unsigned int, size_t *, ...);
void (*AddCorePhraseFile)(const char *filename);
unsigned int (*ReplaceAll)(char*, size_t, const char *, const char *, bool);
char *(*ReplaceEx)(char *, size_t, const char *, size_t, const char *, size_t, bool);
size_t (*DecodeHexString)(unsigned char *, size_t, const char *);
IGameConfig * (*GetCoreGameConfig)();
IDebugListener *debugger;
void (*GenerateError)(IPluginContext *, cell_t, int, const char *, ...);
void (*AddNatives)(sp_nativeinfo_t *natives);
void (*RegisterProfiler)(IProfilingTool *tool);
ICellArray * (*CreateCellArray)(size_t blocksize);
void (*FreeCellArray)(ICellArray *arr);
void * (*FromPseudoAddress)(uint32_t pseudoAddr);
uint32_t (*ToPseudoAddress)(void *addr);
IScriptManager *scripts;
IShareSys *sharesys;
IExtensionSys *extsys;
IHandleSys *handlesys;
IForwardManager *forwardsys;
IAdminSystem *adminsys;
IdentityToken_t *core_ident;
ILogger *logger;
IRootConsole *rootmenu;
IProviderCallbacks *callbacks;
float sentinel;
};
} // namespace SourceMod
#endif // _INCLUDE_SOURCEMOD_LOGIC_PROVIDER_API_H_

16
configs/banreasons.txt Normal file
View File

@ -0,0 +1,16 @@
"banreasons"
{
"Abusive" "Abusive"
"Racism" "Racism"
"General cheating/exploits" "General cheating/exploits"
"Wallhack" "Wallhack"
"Aimbot" "Aimbot"
"Speedhacking" "Speedhacking"
"Mic spamming" "Mic spamming"
"Admin disrespect" "Admin disrespect"
"Camping" "Camping"
"Team killing" "Team killing"
"Unacceptable Spray" "Unacceptable Spray"
"Breaking Server Rules" "Breaking Server Rules"
"Other" "Other"
}

View File

@ -65,6 +65,10 @@ sm_flood_time 0.75
// no reserved slot access (spectator players are selected first) is kicked to make room. Thus, the reserved
// slots always remains free. The only situation where the reserved slot(s) can become properly occupied is
// if the server is full with reserve slot access clients.
// 2 : The same as sm_reserve_type 1 except once a certain number of admins have been reached, the reserve slot
// stops kicking people and anyone can join to fill the server. You can use this to simulate having a large
// number of reserved slots with sm_reserve_type 0 but with only need to have 1 slot unavailable when there are
// less admins connected.
// --
// Requires: reservedslots.smx
// Default: 0
@ -93,7 +97,7 @@ sm_hide_slots 0
// Default: 1
sm_chat_mode 1
// Specifies whether or not "timeleft" will automaticly be triggered every
// Specifies whether or not "timeleft" will automatically be triggered every
// x seconds. Valid values are 0 (Disabled) to 1800 seconds.
// --
// Requires: basetriggers.smx
@ -105,8 +109,8 @@ sm_timeleft_interval 0
// 1 (Enabled)
// --
// Requires: basetriggers.smx
// Default: 1
sm_trigger_show 1
// Default: 0
sm_trigger_show 0
// Specifies whether or not to display vote progress to clients in the
// "hint" box (near the bottom of the screen in most games).

View File

@ -30,12 +30,12 @@
"ServerLang" "en"
/**
* String to use as the public chat trigger. Set an empty string to disable.
* List of characters to use for public chat triggers. Set an empty list to disable.
*/
"PublicChatTrigger" "!"
/**
* String to use as the silent chat trigger. Set an empty string to disable.
* List of characters to use for silent chat triggers. Set an empty list to disable.
*/
"SilentChatTrigger" "/"
@ -44,7 +44,7 @@
* but it does not evaluate to an actual command, it will be displayed
* publicly. This setting allows you to suppress accidental typings.
*
* The default value is "no". A value of "yes" will supress.
* The default value is "no". A value of "yes" will suppress.
*/
"SilentFailSuppress" "no"
@ -107,4 +107,43 @@
* Currently this will log details about the gamedata updating process.
*/
"DebugSpew" "no"
/**
* If set to yes, SourceMod will validate steamid auth strings with the Steam backend before giving out admin access.
* This can prevent malicious users from impersonating admins with stolen Steam apptickets.
* If Steam is down, admins will not be authenticated until Steam comes back up.
* This option increases the security of your server, but is still experimental.
*/
"SteamAuthstringValidation" "yes"
/**
* Enables or disables whether SourceMod blocks known or potentially malicious plugins from loading.
* It is STRONGLY advised that this is left enabled, there have been cases in the past with plugins that
* allow anyone to delete files on the server, gain full rcon control, etc.
*
* "yes" - Block malware or illegal plugins from loading (default)
* "no" - Warn about malware or illegal plugins loading
*/
"BlockBadPlugins" "yes"
/**
* If a plugin takes too long to execute, hanging or freezing the game server in the process,
* SourceMod will attempt to terminate that plugin after the specified timeout length has
* passed. You can disable this feature by setting the value to "0".
*/
"SlowScriptTimeout" "8"
/**
* Per "http://blog.counter-strike.net/index.php/server_guidelines/", certain plugin
* functionality will trigger all of the game server owner's Game Server Login Tokens
* (GSLTs) to get banned when executed on a Counter-Strike: Global Offensive game server.
*
* Enabling this option will block plugins from using functionality that is known to cause this.
* This option only has any effect on CS:GO. Note that this does NOT guarantee that you cannot
* receive a ban.
*
* Disable this option at your own risk.
*/
"FollowCSGOServerGuidelines" "yes"
}

View File

@ -1,36 +0,0 @@
/**
* Each sub-section of "Plugins" should have a title which specifies a plugin filename.
* Filenames have a wildcard of *. Appending .smx is not required.
* If the filename has no explicit path, it will be patched to any sub-path in the plugins folder.
*
* Available properties for plugins are:
* "pause" - Whether or not the plugin should load paused - "yes" or "no" (default)
* "lifetime" - Lifetime of the plugin. Options:
* "mapsync" - Plugins should be reloaded on mapchange if changed (default)
* "global" - Plugin will never be unloaded or updated
* "blockload" - Plugin will always be blocked from loading. Implicit (automatic) loads
* produce no error, but explicit (manual) loads will show an error message.
* (Options are one of "yes" or "no")
*
* You can also have an "Options" section declaring options to pass onto the JIT:
* "profile" - Bit flags for profiling level. Add flags together to reach a value.
* WARNING: Profiler is _ALPHA_ software! Use it at your own risk for
* development cycles only (not production setups).
* See the wiki article "SourceMod Profiler" for more information.
* 1 - Profile natives
* 2 - Profile callbacks
* 4 - Profile internal plugin function calls
*/
"Plugins"
{
"*"
{
"pause" "no"
"lifetime" "mapsync"
"Options"
{
}
}
}

View File

@ -1,10 +1,42 @@
# vim: set ts=2 sw=2 tw=99 noet:
import sys
import ambuild.runner as runner
try:
from ambuild2 import run, util
except:
try:
import ambuild
sys.stderr.write('It looks like you have AMBuild 1 installed, but this project uses AMBuild 2.\n')
sys.stderr.write('Upgrade to the latest version of AMBuild to continue.\n')
except:
sys.stderr.write('AMBuild must be installed to build this project.\n')
sys.stderr.write('http://www.alliedmods.net/ambuild\n')
sys.exit(1)
run = runner.Runner()
run.options.add_option('--enable-debug', action='store_const', const='1', dest='debug',
def make_objdir_name(p):
return 'obj-' + util.Platform() + '-' + p.target_arch
parser = run.BuildParser(sourcePath=sys.path[0], api='2.1')
parser.default_arch = 'x86'
parser.default_build_folder = make_objdir_name
parser.options.add_option('--hl2sdk-root', type=str, dest='hl2sdk_root', default=None,
help='Root search folder for HL2SDKs')
parser.options.add_option('--mysql-path', type=str, dest='mysql_path', default=None,
help='Path to MySQL 5')
parser.options.add_option('--mysql64-path', type=str, dest='mysql64_path', default=None,
help='Path to 64-bit MySQL 5')
parser.options.add_option('--mms-path', type=str, dest='mms_path', default=None,
help='Path to Metamod:Source')
parser.options.add_option('--enable-debug', action='store_const', const='1', dest='debug',
help='Enable debugging symbols')
run.options.add_option('--enable-optimize', action='store_const', const='1', dest='opt',
parser.options.add_option('--enable-optimize', action='store_const', const='1', dest='opt',
help='Enable optimization')
run.Configure(sys.path[0])
parser.options.add_option('--no-mysql', action='store_false', default=True, dest='hasMySql',
help='Disable building MySQL extension')
parser.options.add_option('-s', '--sdks', default='all', dest='sdks',
help='Build against specified SDKs; valid args are "all", "present", or '
'comma-delimited list of engine names (default: %default)')
parser.options.add_option('--breakpad-dump', action='store_true', dest='breakpad_dump',
default=False, help='Dump and upload breakpad symbols')
parser.options.add_option('--disable-auto-versioning', action='store_true', dest='disable_auto_versioning',
default=False, help='Disable the auto versioning script')
parser.Configure()

View File

@ -1,78 +1,113 @@
# vim: set ts=2 sw=2 tw=99 noet ft=python:
# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
import os
for i in SM.sdkInfo:
sdk = SM.sdkInfo[i]
if AMBuild.target['platform'] not in sdk['platform']:
continue
project = SM.HL2Project(builder, 'sourcemod')
project.sources += [
'MenuStyle_Valve.cpp',
'logic_bridge.cpp',
'smn_entities.cpp',
'sm_stringutil.cpp',
'MenuVoting.cpp',
'smn_events.cpp',
'frame_hooks.cpp',
'smn_nextmap.cpp',
'sourcemm_api.cpp',
'ChatTriggers.cpp',
'smn_player.cpp',
'sourcemod.cpp',
'concmd_cleaner.cpp',
'HalfLife2.cpp',
'NextMap.cpp',
'ConCmdManager.cpp',
'ConVarManager.cpp',
'PlayerManager.cpp',
'TimerSys.cpp',
'CoreConfig.cpp',
'Logger.cpp',
'smn_halflife.cpp',
'smn_console.cpp',
'UserMessages.cpp',
'MenuManager.cpp',
'smn_hudtext.cpp',
'smn_usermsgs.cpp',
'MenuStyle_Base.cpp',
'smn_keyvalues.cpp',
'smn_vector.cpp',
'EventManager.cpp',
'MenuStyle_Radio.cpp',
'sm_autonatives.cpp',
'ConsoleDetours.cpp',
'vprof_tool.cpp',
'smn_commandline.cpp',
'GameHooks.cpp',
]
name = 'sourcemod.' + sdk['ext']
for sdk_name in SM.sdks:
sdk = SM.sdks[sdk_name]
for arch in SM.archs:
if not arch in sdk.platformSpec[builder.target.platform]:
continue
compiler = SM.DefaultHL2Compiler('core', i)
binary_name = 'sourcemod.' + sdk.ext
extension = AMBuild.AddJob(name)
binary = Cpp.LibraryBuilder(name, AMBuild, extension, compiler)
SM.PreSetupHL2Job(extension, binary, i)
files = [
'AdminCache.cpp',
'ExtensionSys.cpp',
'MenuStyle_Valve.cpp',
'logic_bridge.cpp',
'smn_entities.cpp',
'sm_stringutil.cpp',
'ADTFactory.cpp',
'ForwardSys.cpp',
'MenuVoting.cpp',
'smn_events.cpp',
'smn_menus.cpp',
'sm_trie.cpp',
'CDataPack.cpp',
'frame_hooks.cpp',
'NativeInvoker.cpp',
'smn_fakenatives.cpp',
'smn_nextmap.cpp',
'sourcemm_api.cpp',
'ChatTriggers.cpp',
'NativeOwner.cpp',
'smn_filesystem.cpp',
'smn_player.cpp',
'sourcemod.cpp',
'concmd_cleaner.cpp',
'HalfLife2.cpp',
'NextMap.cpp',
'ConCmdManager.cpp',
'HandleSys.cpp',
'ConVarManager.cpp',
'LibrarySys.cpp',
'PlayerManager.cpp',
'TimerSys.cpp',
'CoreConfig.cpp',
'Logger.cpp',
'PluginInfoDatabase.cpp',
'smn_bitbuffer.cpp',
'smn_halflife.cpp',
'PluginSys.cpp',
'smn_console.cpp',
'UserMessages.cpp',
'Database.cpp',
'MenuManager.cpp',
'smn_core.cpp',
'smn_hudtext.cpp',
'smn_usermsgs.cpp',
'DebugReporter.cpp',
'MenuStyle_Base.cpp',
'ShareSys.cpp',
'smn_database.cpp',
'smn_keyvalues.cpp',
'smn_vector.cpp',
'EventManager.cpp',
'MenuStyle_Radio.cpp',
'sm_autonatives.cpp',
'sm_srvcmds.cpp',
'ConsoleDetours.cpp'
]
binary.AddSourceFiles('core', files)
SM.PostSetupHL2Job(extension, binary, i)
SM.AutoVersion('core', binary)
binary.SendToJob()
binary = SM.HL2Config(project, binary_name, sdk, arch)
compiler = binary.compiler
compiler.cxxincludes += [
builder.sourcePath
]
if sdk.name == 'csgo':
compiler.cxxincludes += [
os.path.join(sdk.path, 'common', 'protobuf-2.5.0', 'src'),
os.path.join(sdk.path, 'public', 'engine', 'protobuf'),
os.path.join(sdk.path, 'public', 'game', 'shared', 'csgo', 'protobuf')
]
if compiler.like('msvc'):
compiler.defines += ['_ALLOW_KEYWORD_MACROS']
if builder.target.platform == 'linux':
compiler.postlink += ['-lpthread', '-lrt']
if sdk.name == 'csgo':
if builder.target.platform == 'linux':
if arch == 'x86':
lib_path = os.path.join(sdk.path, 'lib', 'linux32', 'release', 'libprotobuf.a')
elif arch == 'x64':
lib_path = os.path.join(sdk.path, 'lib', 'linux64', 'release', 'libprotobuf.a')
compiler.linkflags += ['-Wl,--exclude-libs=libprotobuf.a']
elif builder.target.platform == 'mac':
if arch == 'x86':
lib_path = os.path.join(sdk.path, 'lib', 'osx32', 'release', 'libprotobuf.a')
elif arch == 'x64':
lib_path = os.path.join(sdk.path, 'lib', 'osx64', 'release', 'libprotobuf.a')
elif builder.target.platform == 'windows':
msvc_ver = compiler.version
vs_year = ''
if msvc_ver == 1800:
vs_year = '2013'
elif 1900 <= msvc_ver < 2000:
vs_year = '2015'
else:
raise Exception('Cannot find libprotobuf for MSVC version "' + str(compiler.version) + '"')
if 'DEBUG' in compiler.defines:
lib_path = os.path.join(sdk.path, 'lib', 'win32', 'debug', 'vs' + vs_year, 'libprotobuf.lib')
else:
lib_path = os.path.join(sdk.path, 'lib', 'win32', 'release', 'vs' + vs_year, 'libprotobuf.lib')
compiler.linkflags.insert(0, binary.Dep(lib_path))
if sdk.name == 'csgo':
binary.sources += ['smn_protobuf.cpp']
else:
binary.sources += ['smn_bitbuffer.cpp']
if sdk.name == 'csgo':
binary.sources += [
os.path.join(sdk.path, 'public', 'engine', 'protobuf', 'netmessages.pb.cc'),
os.path.join(sdk.path, 'public', 'game', 'shared', 'csgo', 'protobuf', 'cstrike15_usermessages.pb.cc'),
os.path.join(sdk.path, 'public', 'game', 'shared', 'csgo', 'protobuf', 'cstrike15_usermessage_helpers.cpp'),
]
SM.binaries += builder.Add(project)

View File

@ -1,259 +0,0 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include <stdlib.h>
#include <string.h>
#include "CDataPack.h"
#define DATAPACK_INITIAL_SIZE 512
CDataPack::CDataPack()
{
m_pBase = (char *)malloc(DATAPACK_INITIAL_SIZE);
m_capacity = DATAPACK_INITIAL_SIZE;
Initialize();
}
CDataPack::~CDataPack()
{
free(m_pBase);
}
void CDataPack::Initialize()
{
m_curptr = m_pBase;
m_size = 0;
}
void CDataPack::CheckSize(size_t typesize)
{
if (m_curptr - m_pBase + typesize <= m_capacity)
{
return;
}
size_t pos = m_curptr - m_pBase;
do
{
m_capacity *= 2;
m_pBase = (char *)realloc(m_pBase, m_capacity);
m_curptr = m_pBase + pos;
} while (m_curptr - m_pBase + typesize > m_capacity);
}
void CDataPack::ResetSize()
{
m_size = 0;
}
size_t CDataPack::CreateMemory(size_t size, void **addr)
{
CheckSize(sizeof(size_t) + size);
size_t pos = m_curptr - m_pBase;
*(size_t *)m_curptr = size;
m_curptr += sizeof(size_t);
if (addr)
{
*addr = m_curptr;
}
m_curptr += size;
m_size += sizeof(size_t) + size;
return pos;
}
void CDataPack::PackCell(cell_t cell)
{
CheckSize(sizeof(size_t) + sizeof(cell_t));
*(size_t *)m_curptr = sizeof(cell_t);
m_curptr += sizeof(size_t);
*(cell_t *)m_curptr = cell;
m_curptr += sizeof(cell_t);
m_size += sizeof(size_t) + sizeof(cell_t);
}
void CDataPack::PackFloat(float val)
{
CheckSize(sizeof(size_t) + sizeof(float));
*(size_t *)m_curptr = sizeof(float);
m_curptr += sizeof(size_t);
*(float *)m_curptr = val;
m_curptr += sizeof(float);
m_size += sizeof(size_t) + sizeof(float);
}
void CDataPack::PackString(const char *string)
{
size_t len = strlen(string);
size_t maxsize = sizeof(size_t) + len + 1;
CheckSize(maxsize);
// Pack the string length first for buffer overrun checking.
*(size_t *)m_curptr = len;
m_curptr += sizeof(size_t);
// Now pack the string.
memcpy(m_curptr, string, len);
m_curptr[len] = '\0';
m_curptr += len + 1;
m_size += maxsize;
}
void CDataPack::Reset() const
{
m_curptr = m_pBase;
}
size_t CDataPack::GetPosition() const
{
return static_cast<size_t>(m_curptr - m_pBase);
}
bool CDataPack::SetPosition(size_t pos) const
{
if (pos > m_size-1)
{
return false;
}
m_curptr = m_pBase + pos;
return true;
}
cell_t CDataPack::ReadCell() const
{
if (!IsReadable(sizeof(size_t) + sizeof(cell_t)))
{
return 0;
}
if (*reinterpret_cast<size_t *>(m_curptr) != sizeof(cell_t))
{
return 0;
}
m_curptr += sizeof(size_t);
cell_t val = *reinterpret_cast<cell_t *>(m_curptr);
m_curptr += sizeof(cell_t);
return val;
}
float CDataPack::ReadFloat() const
{
if (!IsReadable(sizeof(size_t) + sizeof(float)))
{
return 0;
}
if (*reinterpret_cast<size_t *>(m_curptr) != sizeof(float))
{
return 0;
}
m_curptr += sizeof(size_t);
float val = *reinterpret_cast<float *>(m_curptr);
m_curptr += sizeof(float);
return val;
}
bool CDataPack::IsReadable(size_t bytes) const
{
return (bytes + (m_curptr - m_pBase) > m_size) ? false : true;
}
const char *CDataPack::ReadString(size_t *len) const
{
if (!IsReadable(sizeof(size_t)))
{
return NULL;
}
size_t real_len = *(size_t *)m_curptr;
m_curptr += sizeof(size_t);
char *str = (char *)m_curptr;
if ((strlen(str) != real_len) || !(IsReadable(real_len+1)))
{
return NULL;
}
if (len)
{
*len = real_len;
}
m_curptr += real_len + 1;
return str;
}
void *CDataPack::GetMemory() const
{
return m_curptr;
}
void *CDataPack::ReadMemory(size_t *size) const
{
if (!IsReadable(sizeof(size_t)))
{
return NULL;
}
size_t bytecount = *(size_t *)m_curptr;
m_curptr += sizeof(size_t);
if (!IsReadable(bytecount))
{
return NULL;
}
void *ptr = m_curptr;
if (size)
{
*size = bytecount;
}
m_curptr += bytecount;
return ptr;
}

View File

@ -81,11 +81,17 @@ inline int CellRecipientFilter::GetRecipientCount() const
inline int CellRecipientFilter::GetRecipientIndex(int slot) const
{
int ret;
if ((slot < 0) || (slot >= GetRecipientCount()))
{
return -1;
ret = -1;
}
return static_cast<int>(m_Players[slot]);
else
{
ret = static_cast<int>(m_Players[slot]);
}
return ret;
}
inline void CellRecipientFilter::SetToInit(bool isinitmsg)

View File

@ -1,5 +1,5 @@
/**
* vim: set ts=4 :
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
@ -36,44 +36,53 @@
#include "PlayerManager.h"
#include "HalfLife2.h"
#include "logic_bridge.h"
/* :HACKHACK: We can't SH_DECL here because ConCmdManager.cpp does.
* While the OB build only runs on MM:S 1.6.0+ (SH 5+), the older one
* can technically be compiled against any MM:S version after 1.4.2.
*/
#if SOURCE_ENGINE >= SE_ORANGEBOX
extern bool __SourceHook_FHRemoveConCommandDispatch(void *, bool, class fastdelegate::FastDelegate1<const CCommand &, void>);
extern int __SourceHook_FHAddConCommandDispatch(void *, ISourceHook::AddHookMode, bool, class fastdelegate::FastDelegate1<const CCommand &, void>);
#else
extern bool __SourceHook_FHRemoveConCommandDispatch(void *, bool, class fastdelegate::FastDelegate0<void>);
#if SH_IMPL_VERSION >= 5
extern int __SourceHook_FHAddConCommandDispatch(void *, ISourceHook::AddHookMode, bool, class fastdelegate::FastDelegate0<void>);
#elif SH_IMPL_VERSION == 4
extern int __SourceHook_FHAddConCommandDispatch(void *, bool, class fastdelegate::FastDelegate0<void>);
#elif SH_IMPL_VERSION == 3
extern bool __SourceHook_FHAddConCommandDispatch(void *, bool, class fastdelegate::FastDelegate0<void>);
#endif //SH_IMPL_VERSION
#endif //SE_ORANGEBOX
#include "sourcemod.h"
#include "provider.h"
#include <bridge/include/ILogger.h>
#include <amtl/am-string.h>
ChatTriggers g_ChatTriggers;
bool g_bSupressSilentFails = false;
ChatTriggers::ChatTriggers() : m_pSayCmd(NULL), m_bWillProcessInPost(false),
m_bTriggerWasSilent(false), m_ReplyTo(SM_REPLY_CONSOLE)
ChatTriggers::ChatTriggers() : m_bWillProcessInPost(false),
m_ReplyTo(SM_REPLY_CONSOLE), m_ArgSBackup(NULL)
{
m_PubTrigger = sm_strdup("!");
m_PrivTrigger = sm_strdup("/");
m_PubTriggerSize = 1;
m_PrivTriggerSize = 1;
m_PubTrigger = "!";
m_PrivTrigger = "/";
m_bIsChatTrigger = false;
m_bPluginIgnored = true;
#if SOURCE_ENGINE == SE_EPISODEONE
m_bIsINS = false;
#endif
}
ChatTriggers::~ChatTriggers()
{
delete [] m_PubTrigger;
m_PubTrigger = NULL;
delete [] m_PrivTrigger;
m_PrivTrigger = NULL;
delete [] m_ArgSBackup;
m_ArgSBackup = NULL;
}
void ChatTriggers::SetChatTrigger(ChatTriggerType type, const char *value)
{
ke::AutoPtr<char[]> filtered(new char[strlen(value) + 1]);
const char *src = value;
char *dest = filtered.get();
char c;
while ((c = *src++) != '\0') {
if (c <= ' ' || c == '"' || c == '\'' || (c >= '0' && c <= '9') || c == ';' || (c >= 'A' && c <= 'Z') || c == '\\' || (c >= 'a' && c <= 'z') || c >= 0x7F) {
logger->LogError("Ignoring %s chat trigger character '%c', not in valid set: %s", (type == ChatTrigger_Private ? "silent" : "public"), c, "!#$%&()*+,-./:<=>?@[]^_`{|}~");
continue;
}
*dest++ = c;
}
*dest = '\0';
if (type == ChatTrigger_Private) {
m_PrivTrigger = filtered.get();
} else {
m_PubTrigger = filtered.get();
}
}
ConfigResult ChatTriggers::OnSourceModConfigChanged(const char *key,
@ -84,16 +93,12 @@ ConfigResult ChatTriggers::OnSourceModConfigChanged(const char *key,
{
if (strcmp(key, "PublicChatTrigger") == 0)
{
delete [] m_PubTrigger;
m_PubTrigger = sm_strdup(value);
m_PubTriggerSize = strlen(m_PubTrigger);
SetChatTrigger(ChatTrigger_Public, value);
return ConfigResult_Accept;
}
else if (strcmp(key, "SilentChatTrigger") == 0)
{
delete [] m_PrivTrigger;
m_PrivTrigger = sm_strdup(value);
m_PrivTriggerSize = strlen(m_PrivTrigger);
SetChatTrigger(ChatTrigger_Private, value);
return ConfigResult_Accept;
}
else if (strcmp(key, "SilentFailSuppress") == 0)
@ -107,8 +112,10 @@ ConfigResult ChatTriggers::OnSourceModConfigChanged(const char *key,
void ChatTriggers::OnSourceModAllInitialized()
{
m_pShouldFloodBlock = g_Forwards.CreateForward("OnClientFloodCheck", ET_Event, 1, NULL, Param_Cell);
m_pDidFloodBlock = g_Forwards.CreateForward("OnClientFloodResult", ET_Event, 2, NULL, Param_Cell, Param_Cell);
m_pShouldFloodBlock = forwardsys->CreateForward("OnClientFloodCheck", ET_Event, 1, NULL, Param_Cell);
m_pDidFloodBlock = forwardsys->CreateForward("OnClientFloodResult", ET_Event, 2, NULL, Param_Cell, Param_Cell);
m_pOnClientSayCmd = forwardsys->CreateForward("OnClientSayCommand", ET_Event, 3, NULL, Param_Cell, Param_String, Param_String);
m_pOnClientSayCmd_Post = forwardsys->CreateForward("OnClientSayCommand_Post", ET_Ignore, 3, NULL, Param_Cell, Param_String, Param_String);
}
void ChatTriggers::OnSourceModAllInitialized_Post()
@ -118,71 +125,133 @@ void ChatTriggers::OnSourceModAllInitialized_Post()
void ChatTriggers::OnSourceModGameInitialized()
{
m_pSayCmd = FindCommand("say");
m_pSayTeamCmd = FindCommand("say_team");
ConCommand *say_team = FindCommand("say_team");
if (m_pSayCmd)
{
SH_ADD_HOOK_MEMFUNC(ConCommand, Dispatch, m_pSayCmd, this, &ChatTriggers::OnSayCommand_Pre, false);
SH_ADD_HOOK_MEMFUNC(ConCommand, Dispatch, m_pSayCmd, this, &ChatTriggers::OnSayCommand_Post, true);
CommandHook::Callback pre_hook = [this] (int client, const ICommandArgs *args) -> bool {
return this->OnSayCommand_Pre(client, args);
};
CommandHook::Callback post_hook = [this] (int client, const ICommandArgs *args) -> bool {
return this->OnSayCommand_Post(client, args);
};
if (ConCommand *say = FindCommand("say")) {
hooks_.append(sCoreProviderImpl.AddCommandHook(say, pre_hook));
hooks_.append(sCoreProviderImpl.AddPostCommandHook(say, post_hook));
}
if (m_pSayTeamCmd)
{
SH_ADD_HOOK_MEMFUNC(ConCommand, Dispatch, m_pSayTeamCmd, this, &ChatTriggers::OnSayCommand_Pre, false);
SH_ADD_HOOK_MEMFUNC(ConCommand, Dispatch, m_pSayTeamCmd, this, &ChatTriggers::OnSayCommand_Post, true);
if (ConCommand *say_team = FindCommand("say_team")) {
hooks_.append(sCoreProviderImpl.AddCommandHook(say_team, pre_hook));
hooks_.append(sCoreProviderImpl.AddPostCommandHook(say_team, post_hook));
}
#if SOURCE_ENGINE == SE_EPISODEONE
m_bIsINS = (strcmp(g_SourceMod.GetGameFolderName(), "insurgency") == 0);
if (m_bIsINS) {
if (ConCommand *say2 = FindCommand("say2")) {
hooks_.append(sCoreProviderImpl.AddCommandHook(say2, pre_hook));
hooks_.append(sCoreProviderImpl.AddPostCommandHook(say2, post_hook));
}
}
#elif SOURCE_ENGINE == SE_NUCLEARDAWN
if (ConCommand *say_squad = FindCommand("say_squad")) {
hooks_.append(sCoreProviderImpl.AddCommandHook(say_squad, pre_hook));
hooks_.append(sCoreProviderImpl.AddPostCommandHook(say_squad, post_hook));
}
#endif
}
void ChatTriggers::OnSourceModShutdown()
{
if (m_pSayTeamCmd)
{
SH_REMOVE_HOOK_MEMFUNC(ConCommand, Dispatch, m_pSayTeamCmd, this, &ChatTriggers::OnSayCommand_Post, true);
SH_REMOVE_HOOK_MEMFUNC(ConCommand, Dispatch, m_pSayTeamCmd, this, &ChatTriggers::OnSayCommand_Pre, false);
}
if (m_pSayCmd)
{
SH_REMOVE_HOOK_MEMFUNC(ConCommand, Dispatch, m_pSayCmd, this, &ChatTriggers::OnSayCommand_Post, true);
SH_REMOVE_HOOK_MEMFUNC(ConCommand, Dispatch, m_pSayCmd, this, &ChatTriggers::OnSayCommand_Pre, false);
}
hooks_.clear();
g_Forwards.ReleaseForward(m_pShouldFloodBlock);
g_Forwards.ReleaseForward(m_pDidFloodBlock);
forwardsys->ReleaseForward(m_pShouldFloodBlock);
forwardsys->ReleaseForward(m_pDidFloodBlock);
forwardsys->ReleaseForward(m_pOnClientSayCmd);
forwardsys->ReleaseForward(m_pOnClientSayCmd_Post);
}
#if SOURCE_ENGINE >= SE_ORANGEBOX
void ChatTriggers::OnSayCommand_Pre(const CCommand &command)
bool ChatTriggers::OnSayCommand_Pre(int client, const ICommandArgs *command)
{
#else
void ChatTriggers::OnSayCommand_Pre()
{
CCommand command;
#endif
int client;
CPlayer *pPlayer;
client = g_ConCmds.GetCommandClient();
m_bIsChatTrigger = false;
m_bWasFloodedMessage = false;
m_bPluginIgnored = true;
/* The server console cannot do this */
if (client == 0 || (pPlayer = g_Players.GetPlayerByIndex(client)) == NULL)
{
RETURN_META(MRES_IGNORED);
}
/* We guarantee the client is connected */
if (!pPlayer->IsConnected())
{
RETURN_META(MRES_IGNORED);
}
const char *args = command.ArgS();
const char *args = command->ArgS();
if (!args)
return false;
/* Save these off for post hook as the command data returned from the engine in older engine versions
* can be NULL, despite the data still being there and valid. */
m_Arg0Backup = command->Arg(0);
size_t len = strlen(args);
#if SOURCE_ENGINE == SE_EPISODEONE
if (m_bIsINS)
{
RETURN_META(MRES_IGNORED);
if (strcmp(m_Arg0Backup, "say2") == 0 && len >= 4)
{
args += 4;
len -= 4;
}
if (len == 0)
return true;
}
#endif
/* The first pair of quotes are stripped from client say commands, but not console ones.
* We do not want the forwards to differ from what is displayed.
* So only strip the first pair of quotes from client say commands. */
bool is_quoted = false;
if (
#if SOURCE_ENGINE == SE_EPISODEONE
!m_bIsINS &&
#endif
client != 0 && args[0] == '"' && args[len-1] == '"')
{
/* The server normally won't display empty say commands, but in this case it does.
* I don't think it's desired so let's block it. */
if (len <= 2)
return true;
args++;
len--;
is_quoted = true;
}
/* Some? engines strip the last quote when printing the string to chat.
* This results in having a double-quoted message passed to the OnClientSayCommand ("message") forward,
* but losing the last quote in the OnClientSayCommand_Post ("message) forward.
* To compensate this, we copy the args into our own buffer where the engine won't mess with
* and strip the quotes. */
delete [] m_ArgSBackup;
m_ArgSBackup = new char[CCommand::MaxCommandLength()+1];
memcpy(m_ArgSBackup, args, len+1);
/* Strip the quotes from the argument */
if (is_quoted)
{
if (m_ArgSBackup[len-1] == '"')
{
m_ArgSBackup[--len] = '\0';
}
}
/* The server console cannot do this */
if (client == 0)
{
if (CallOnClientSayCommand(client) >= Pl_Handled)
return true;
return false;
}
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
/* We guarantee the client is connected */
if (!pPlayer || !pPlayer->IsConnected())
return false;
/* Check if we need to block this message from being sent */
if (ClientIsFlooding(client))
@ -190,107 +259,86 @@ void ChatTriggers::OnSayCommand_Pre()
char buffer[128];
if (!logicore.CoreTranslate(buffer, sizeof(buffer), "%T", 2, NULL, "Flooding the server", &client))
UTIL_Format(buffer, sizeof(buffer), "You are flooding the server!");
ke::SafeSprintf(buffer, sizeof(buffer), "You are flooding the server!");
/* :TODO: we should probably kick people who spam too much. */
char fullbuffer[192];
UTIL_Format(fullbuffer, sizeof(fullbuffer), "[SM] %s", buffer);
ke::SafeSprintf(fullbuffer, sizeof(fullbuffer), "[SM] %s", buffer);
g_HL2.TextMsg(client, HUD_PRINTTALK, fullbuffer);
m_bWasFloodedMessage = true;
RETURN_META(MRES_SUPERCEDE);
}
/* Handle quoted string sets */
bool is_quoted = false;
if (args[0] == '"')
{
args++;
is_quoted = true;
return true;
}
bool is_trigger = false;
bool is_silent = false;
/* Check for either trigger */
if (m_PubTriggerSize && strncmp(args, m_PubTrigger, m_PubTriggerSize) == 0)
{
is_trigger = true;
args = &args[m_PubTriggerSize];
}
else if (m_PrivTriggerSize && strncmp(args, m_PrivTrigger, m_PrivTriggerSize) == 0)
{
// Prefer the silent trigger in case of clashes.
if (strchr(m_PrivTrigger.chars(), m_ArgSBackup[0])) {
is_trigger = true;
is_silent = true;
args = &args[m_PrivTriggerSize];
} else if (strchr(m_PubTrigger.chars(), m_ArgSBackup[0])) {
is_trigger = true;
}
if (!is_trigger)
{
RETURN_META(MRES_IGNORED);
if (is_trigger) {
// Bump the args past the chat trigger - we only support single-character triggers now.
args = &m_ArgSBackup[1];
}
/**
* Test if this is actually a command!
*/
if (!PreProcessTrigger(PEntityOfEntIndex(client), args, is_quoted))
if (is_trigger && PreProcessTrigger(PEntityOfEntIndex(client), args))
{
CPlayer *pPlayer;
if (is_silent
&& g_bSupressSilentFails
&& client != 0
&& (pPlayer = g_Players.GetPlayerByIndex(client)) != NULL
&& pPlayer->GetAdminId() != INVALID_ADMIN_ID)
{
RETURN_META(MRES_SUPERCEDE);
}
RETURN_META(MRES_IGNORED);
m_bIsChatTrigger = true;
/**
* We'll execute it in post.
*/
m_bWillProcessInPost = true;
}
m_bIsChatTrigger = true;
if (is_silent && (m_bIsChatTrigger || (g_bSupressSilentFails && pPlayer->GetAdminId() != INVALID_ADMIN_ID)))
return true;
/**
* We'll execute it in post.
*/
m_bWillProcessInPost = true;
m_bTriggerWasSilent = is_silent;
/* If we're silent, block */
if (is_silent)
{
RETURN_META(MRES_SUPERCEDE);
}
if (CallOnClientSayCommand(client) >= Pl_Handled)
return true;
/* Otherwise, let the command continue */
RETURN_META(MRES_IGNORED);
return false;
}
#if SOURCE_ENGINE >= SE_ORANGEBOX
void ChatTriggers::OnSayCommand_Post(const CCommand &command)
#else
void ChatTriggers::OnSayCommand_Post()
#endif
bool ChatTriggers::OnSayCommand_Post(int client, const ICommandArgs *command)
{
m_bIsChatTrigger = false;
m_bWasFloodedMessage = false;
if (m_bWillProcessInPost)
{
/* Reset this for re-entrancy */
m_bWillProcessInPost = false;
/* Execute the cached command */
int client = g_ConCmds.GetCommandClient();
unsigned int old = SetReplyTo(SM_REPLY_CHAT);
serverpluginhelpers->ClientCommand(PEntityOfEntIndex(client), m_ToExecute);
SetReplyTo(old);
}
if (!m_bPluginIgnored && m_pOnClientSayCmd_Post->GetFunctionCount() != 0)
{
m_pOnClientSayCmd_Post->PushCell(client);
m_pOnClientSayCmd_Post->PushString(m_Arg0Backup);
m_pOnClientSayCmd_Post->PushString(m_ArgSBackup);
m_pOnClientSayCmd_Post->Execute(NULL);
}
m_bIsChatTrigger = false;
m_bWasFloodedMessage = false;
return false;
}
bool ChatTriggers::PreProcessTrigger(edict_t *pEdict, const char *args, bool is_quoted)
bool ChatTriggers::PreProcessTrigger(edict_t *pEdict, const char *args)
{
/* Extract a command. This is kind of sloppy. */
/* Extract a command. This is kind of sloppy. */
char cmd_buf[64];
size_t cmd_len = 0;
const char *inptr = args;
@ -323,7 +371,7 @@ bool ChatTriggers::PreProcessTrigger(edict_t *pEdict, const char *args, bool is_
*/
char new_buf[80];
strcpy(new_buf, "sm_");
strncopy(&new_buf[3], cmd_buf, sizeof(new_buf)-3);
ke::SafeStrcpy(&new_buf[3], sizeof(new_buf)-3, cmd_buf);
/* Recheck */
if (!g_ConCmds.LookForSourceModCommand(new_buf))
@ -335,33 +383,40 @@ bool ChatTriggers::PreProcessTrigger(edict_t *pEdict, const char *args, bool is_
}
/* See if we need to do extra string manipulation */
if (is_quoted || prepended)
if (prepended)
{
size_t len;
/* Check if we need to prepend sm_ */
if (prepended)
{
len = UTIL_Format(m_ToExecute, sizeof(m_ToExecute), "sm_%s", args);
len = ke::SafeSprintf(m_ToExecute, sizeof(m_ToExecute), "sm_%s", args);
} else {
len = strncopy(m_ToExecute, args, sizeof(m_ToExecute));
}
/* Check if we need to strip a quote */
if (is_quoted)
{
if (m_ToExecute[len-1] == '"')
{
m_ToExecute[--len] = '\0';
}
len = ke::SafeStrcpy(m_ToExecute, sizeof(m_ToExecute), args);
}
} else {
strncopy(m_ToExecute, args, sizeof(m_ToExecute));
ke::SafeStrcpy(m_ToExecute, sizeof(m_ToExecute), args);
}
return true;
}
cell_t ChatTriggers::CallOnClientSayCommand(int client)
{
cell_t res = Pl_Continue;
if (m_pOnClientSayCmd->GetFunctionCount() != 0)
{
m_pOnClientSayCmd->PushCell(client);
m_pOnClientSayCmd->PushString(m_Arg0Backup);
m_pOnClientSayCmd->PushString(m_ArgSBackup);
m_pOnClientSayCmd->Execute(&res);
}
m_bPluginIgnored = (res >= Pl_Stop);
return res;
}
unsigned int ChatTriggers::SetReplyTo(unsigned int reply)
{
unsigned int old = m_ReplyTo;

View File

@ -1,5 +1,5 @@
/**
* vim: set ts=4 :
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
@ -34,9 +34,11 @@
#include "sm_globals.h"
#include "sourcemm_api.h"
#include "GameHooks.h"
#include <IGameHelpers.h>
#include <compat_wrappers.h>
#include <IForwardSys.h>
#include <amtl/am-string.h>
class ChatTriggers : public SMGlobalClass
{
@ -54,36 +56,41 @@ public: //SMGlobalClass
char *error,
size_t maxlength);
private: //ConCommand
#if SOURCE_ENGINE >= SE_ORANGEBOX
void OnSayCommand_Pre(const CCommand &command);
void OnSayCommand_Post(const CCommand &command);
#else
void OnSayCommand_Pre();
void OnSayCommand_Post();
#endif
bool OnSayCommand_Pre(int client, const ICommandArgs *args);
bool OnSayCommand_Post(int client, const ICommandArgs *args);
public:
unsigned int GetReplyTo();
unsigned int SetReplyTo(unsigned int reply);
bool IsChatTrigger();
bool WasFloodedMessage();
private:
bool PreProcessTrigger(edict_t *pEdict, const char *args, bool is_quoted);
enum ChatTriggerType {
ChatTrigger_Public,
ChatTrigger_Private,
};
void SetChatTrigger(ChatTriggerType type, const char *value);
bool PreProcessTrigger(edict_t *pEdict, const char *args);
bool ClientIsFlooding(int client);
cell_t CallOnClientSayCommand(int client);
private:
ConCommand *m_pSayCmd;
ConCommand *m_pSayTeamCmd;
char *m_PubTrigger;
size_t m_PubTriggerSize;
char *m_PrivTrigger;
size_t m_PrivTriggerSize;
ke::Vector<ke::RefPtr<CommandHook>> hooks_;
ke::AString m_PubTrigger;
ke::AString m_PrivTrigger;
bool m_bWillProcessInPost;
bool m_bTriggerWasSilent;
bool m_bIsChatTrigger;
bool m_bWasFloodedMessage;
bool m_bPluginIgnored;
unsigned int m_ReplyTo;
char m_ToExecute[300];
const char *m_Arg0Backup;
char *m_ArgSBackup;
IForward *m_pShouldFloodBlock;
IForward *m_pDidFloodBlock;
IForward *m_pOnClientSayCmd;
IForward *m_pOnClientSayCmd_Post;
#if SOURCE_ENGINE == SE_EPISODEONE
bool m_bIsINS;
#endif
};
extern ChatTriggers g_ChatTriggers;

File diff suppressed because it is too large Load Diff

View File

@ -1,5 +1,5 @@
/**
* vim: set ts=4 :
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
@ -34,62 +34,82 @@
#include "sm_globals.h"
#include "sourcemm_api.h"
#include "ForwardSys.h"
#include "sm_trie.h"
#include "sm_memtable.h"
#include <IForwardSys.h>
#include <sh_list.h>
#include <sh_string.h>
#include <IRootConsoleMenu.h>
#include <IAdminSystem.h>
#include "concmd_cleaner.h"
#include "GameHooks.h"
#include <am-autoptr.h>
#include <sm_stringhashmap.h>
#include <am-utility.h>
#include <am-inlinelist.h>
#include <am-linkedlist.h>
#include <am-refcounting.h>
using namespace SourceHook;
enum CmdType
struct CmdHook;
struct ConCmdInfo;
struct CommandGroup : public ke::Refcounted<CommandGroup>
{
Cmd_Server,
Cmd_Console,
Cmd_Admin,
ke::LinkedList<CmdHook *> hooks;
};
struct AdminCmdInfo
{
AdminCmdInfo()
AdminCmdInfo(const ke::RefPtr<CommandGroup> &group, FlagBits flags)
: group(group),
flags(flags),
eflags(0)
{
cmdGrpId = -1;
flags = 0;
eflags = 0;
}
int cmdGrpId; /* index into cmdgroup string table */
ke::RefPtr<CommandGroup> group;
FlagBits flags; /* default flags */
FlagBits eflags; /* effective flags */
};
struct CmdHook
struct CmdHook : public ke::InlineListNode<CmdHook>
{
CmdHook()
enum Type {
Server,
Client
};
CmdHook(Type type, ConCmdInfo *cmd, IPluginFunction *fun, const char *description)
: type(type),
info(cmd),
pf(fun),
helptext(description)
{
pf = NULL;
pAdmin = NULL;
}
IPluginFunction *pf; /* function hook */
String helptext; /* help text */
AdminCmdInfo *pAdmin; /* admin requirements, if any */
Type type;
ConCmdInfo *info;
IPluginFunction *pf; /* function hook */
ke::AString helptext; /* help text */
ke::AutoPtr<AdminCmdInfo> admin; /* admin requirements, if any */
};
typedef ke::InlineList<CmdHook> CmdHookList;
struct ConCmdInfo
{
ConCmdInfo()
{
pPlugin = nullptr;
sourceMod = false;
pCmd = NULL;
pCmd = nullptr;
eflags = 0;
}
bool sourceMod; /**< Determines whether or not concmd was created by a SourceMod plugin */
ConCommand *pCmd; /**< Pointer to the command itself */
List<CmdHook *> srvhooks; /**< Hooks as a server command */
List<CmdHook *> conhooks; /**< Hooks as a console command */
AdminCmdInfo admin; /**< Admin info, if any */
bool is_admin_set; /**< Whether or not admin info is set */
CmdHookList hooks; /**< Hook list */
FlagBits eflags; /**< Effective admin flags */
ke::RefPtr<CommandHook> sh_hook; /**< SourceHook hook, if any. */
IPlugin *pPlugin; /**< Owning plugin handle. */
};
typedef List<ConCmdInfo *> ConCmdList;
@ -100,11 +120,7 @@ class ConCmdManager :
public IPluginsListener,
public IConCommandTracker
{
#if SOURCE_ENGINE >= SE_ORANGEBOX
friend void CommandCallback(const CCommand &command);
#else
friend void CommandCallback();
#endif
friend void CommandCallback(DISPATCH_ARGS);
public:
ConCmdManager();
~ConCmdManager();
@ -114,33 +130,28 @@ public: //SMGlobalClass
public: //IPluginsListener
void OnPluginDestroyed(IPlugin *plugin);
public: //IRootConsoleCommand
void OnRootConsoleCommand(const char *cmdname, const CCommand &command);
void OnRootConsoleCommand(const char *cmdname, const ICommandArgs *command) override;
public: //IConCommandTracker
void OnUnlinkConCommandBase(ConCommandBase *pBase, const char *name, bool is_read_safe);
void OnUnlinkConCommandBase(ConCommandBase *pBase, const char *name) override;
public:
bool AddServerCommand(IPluginFunction *pFunction, const char *name, const char *description, int flags);
bool AddConsoleCommand(IPluginFunction *pFunction, const char *name, const char *description, int flags);
bool AddServerCommand(IPluginFunction *pFunction, const char *name, const char *description, int flags, IPlugin *pPlugin);
bool AddAdminCommand(IPluginFunction *pFunction,
const char *name,
const char *group,
int adminflags,
const char *description,
int flags);
int flags,
IPlugin *pPlugin);
ResultType DispatchClientCommand(int client, const char *cmd, int args, ResultType type);
void UpdateAdminCmdFlags(const char *cmd, OverrideType type, FlagBits bits, bool remove);
bool LookForSourceModCommand(const char *cmd);
bool LookForCommandAdminFlags(const char *cmd, FlagBits *pFlags);
bool CheckClientCommandAccess(int client, const char *cmd, FlagBits flags);
bool CheckAdminCommandAccess(AdminId adm, const char *cmd, FlagBits flags);
private:
void InternalDispatch(const CCommand &command);
bool InternalDispatch(int client, const ICommandArgs *args);
ResultType RunAdminCommand(ConCmdInfo *pInfo, int client, int args);
ConCmdInfo *AddOrFindCommand(const char *name, const char *description, int flags);
void SetCommandClient(int client);
ConCmdInfo *AddOrFindCommand(const char *name, const char *description, int flags, IPlugin *pPlugin);
void AddToCmdList(ConCmdInfo *info);
void RemoveConCmd(ConCmdInfo *info, const char *cmd, bool is_read_safe, bool untrack);
void RemoveConCmds(List<CmdHook *> &cmdlist);
void RemoveConCmds(List<CmdHook *> &cmdlist, IPluginContext *pContext);
void RemoveConCmd(ConCmdInfo *info, const char *cmd, bool untrack);
bool CheckAccess(int client, const char *cmd, AdminCmdInfo *pAdmin);
// Case insensitive
@ -149,20 +160,16 @@ private:
// Case sensitive
ConCmdInfo *FindInTrie(const char *name);
public:
inline int GetCommandClient()
{
return m_CmdClient;
}
inline const List<ConCmdInfo *> & GetCommandList()
{
return m_CmdList;
}
private:
Trie *m_pCmds; /* command lookup */
Trie *m_pCmdGrps; /* command group lookup */
typedef StringHashMap<ke::RefPtr<CommandGroup> > GroupMap;
StringHashMap<ConCmdInfo *> m_Cmds; /* command lookup */
GroupMap m_CmdGrps; /* command group map */
ConCmdList m_CmdList; /* command list */
int m_CmdClient; /* current client */
BaseStringTable m_Strings; /* string table */
};
extern ConCmdManager g_ConCmds;

View File

@ -29,34 +29,19 @@
#include "ConVarManager.h"
#include "HalfLife2.h"
#include "PluginSys.h"
#include "ForwardSys.h"
#include "HandleSys.h"
#include "sm_srvcmds.h"
#include "sm_stringutil.h"
#include <sh_vector.h>
#include <sm_trie_tpl.h>
#include <sm_namehashset.h>
#include "logic_bridge.h"
#include "sourcemod.h"
#include "provider.h"
#include <bridge/include/IScriptManager.h>
ConVarManager g_ConVarManager;
#if SOURCE_ENGINE <= SE_DARKMESSIAH
#define CallGlobalChangeCallbacks CallGlobalChangeCallback
#endif
#if SOURCE_ENGINE >= SE_ORANGEBOX
SH_DECL_HOOK3_void(ICvar, CallGlobalChangeCallbacks, SH_NOATTRIB, false, ConVar *, const char *, float);
#else
SH_DECL_HOOK2_void(ICvar, CallGlobalChangeCallbacks, SH_NOATTRIB, false, ConVar *, const char *);
#endif
#if SOURCE_ENGINE != SE_DARKMESSIAH
SH_DECL_HOOK5_void(IServerGameDLL, OnQueryCvarValueFinished, SH_NOATTRIB, 0, QueryCvarCookie_t, edict_t *, EQueryCvarValueStatus, const char *, const char *);
SH_DECL_HOOK5_void(IServerPluginCallbacks, OnQueryCvarValueFinished, SH_NOATTRIB, 0, QueryCvarCookie_t, edict_t *, EQueryCvarValueStatus, const char *, const char *);
#endif
const ParamType CONVARCHANGE_PARAMS[] = {Param_Cell, Param_String, Param_String};
typedef List<const ConVar *> ConVarList;
KTrie<ConVarInfo *> convar_cache;
NameHashSet<ConVarInfo *> convar_cache;
class ConVarReentrancyGuard
{
@ -92,7 +77,7 @@ public:
ConVarReentrancyGuard *ConVarReentrancyGuard::chain = NULL;
ConVarManager::ConVarManager() : m_ConVarType(0), m_bIsDLLQueryHooked(false), m_bIsVSPQueryHooked(false)
ConVarManager::ConVarManager() : m_ConVarType(0)
{
}
@ -110,28 +95,17 @@ void ConVarManager::OnSourceModStartup(bool late)
sec.access[HandleAccess_Clone] = HANDLE_RESTRICT_IDENTITY | HANDLE_RESTRICT_OWNER;
/* Create the 'ConVar' handle type */
m_ConVarType = g_HandleSys.CreateType("ConVar", this, 0, NULL, &sec, g_pCoreIdent, NULL);
m_ConVarType = handlesys->CreateType("ConVar", this, 0, NULL, &sec, g_pCoreIdent, NULL);
}
void ConVarManager::OnSourceModAllInitialized()
{
/**
* Episode 2 has this function by default, but the older versions do not.
*/
#if SOURCE_ENGINE == SE_EPISODEONE
if (g_SMAPI->GetGameDLLVersion() >= 6)
{
SH_ADD_HOOK_MEMFUNC(IServerGameDLL, OnQueryCvarValueFinished, gamedll, this, &ConVarManager::OnQueryCvarValueFinished, false);
m_bIsDLLQueryHooked = true;
}
#endif
g_Players.AddClientListener(this);
SH_ADD_HOOK_STATICFUNC(ICvar, CallGlobalChangeCallbacks, icvar, OnConVarChanged, false);
g_PluginSys.AddPluginsListener(this);
scripts->AddPluginsListener(this);
/* Add the 'convars' option to the 'sm' console command */
g_RootMenu.AddRootConsoleCommand("cvars", "View convars created by a plugin", this);
rootmenu->AddRootConsoleCommand3("cvars", "View convars created by a plugin", this);
}
void ConVarManager::OnSourceModShutdown()
@ -146,10 +120,10 @@ void ConVarManager::OnSourceModShutdown()
iter = m_ConVars.erase(iter);
g_HandleSys.FreeHandle(pInfo->handle, &sec);
handlesys->FreeHandle(pInfo->handle, &sec);
if (pInfo->pChangeForward != NULL)
{
g_Forwards.ReleaseForward(pInfo->pChangeForward);
forwardsys->ReleaseForward(pInfo->pChangeForward);
}
if (pInfo->sourceMod)
{
@ -177,79 +151,23 @@ void ConVarManager::OnSourceModShutdown()
}
convar_cache.clear();
#if SOURCE_ENGINE != SE_DARKMESSIAH
/* Unhook things */
if (m_bIsDLLQueryHooked)
{
SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, OnQueryCvarValueFinished, gamedll, this, &ConVarManager::OnQueryCvarValueFinished, false);
m_bIsDLLQueryHooked = false;
}
else if (m_bIsVSPQueryHooked)
{
SH_REMOVE_HOOK_MEMFUNC(IServerPluginCallbacks, OnQueryCvarValueFinished, vsp_interface, this, &ConVarManager::OnQueryCvarValueFinished, false);
m_bIsVSPQueryHooked = false;
}
#endif
SH_REMOVE_HOOK_STATICFUNC(ICvar, CallGlobalChangeCallbacks, icvar, OnConVarChanged, false);
g_Players.RemoveClientListener(this);
/* Remove the 'convars' option from the 'sm' console command */
g_RootMenu.RemoveRootConsoleCommand("cvars", this);
rootmenu->RemoveRootConsoleCommand("cvars", this);
g_PluginSys.RemovePluginsListener(this);
scripts->RemovePluginsListener(this);
/* Remove the 'ConVar' handle type */
g_HandleSys.RemoveType(m_ConVarType, g_pCoreIdent);
}
/**
* Orange Box will never use this.
*/
void ConVarManager::OnSourceModVSPReceived()
{
/**
* Don't bother if the DLL is already hooked.
*/
if (m_bIsDLLQueryHooked)
{
return;
}
/* For later MM:S versions, use the updated API, since it's cleaner. */
#if defined METAMOD_PLAPI_VERSION || PLAPI_VERSION >= 11
int engine = g_SMAPI->GetSourceEngineBuild();
if (engine == SOURCE_ENGINE_ORIGINAL || vsp_version < 2)
{
return;
}
#else
if (g_HL2.IsOriginalEngine() || vsp_version < 2)
{
return;
}
#endif
#if SOURCE_ENGINE != SE_DARKMESSIAH
SH_ADD_HOOK_MEMFUNC(IServerPluginCallbacks, OnQueryCvarValueFinished, vsp_interface, this, &ConVarManager::OnQueryCvarValueFinished, false);
m_bIsVSPQueryHooked = true;
#endif
handlesys->RemoveType(m_ConVarType, g_pCoreIdent);
}
bool convar_cache_lookup(const char *name, ConVarInfo **pVar)
{
ConVarInfo **pLookup = convar_cache.retrieve(name);
if (pLookup != NULL)
{
*pVar = *pLookup;
return true;
}
else
{
return false;
}
return convar_cache.retrieve(name, pVar);
}
void ConVarManager::OnUnlinkConCommandBase(ConCommandBase *pBase, const char *name, bool is_read_safe)
void ConVarManager::OnUnlinkConCommandBase(ConCommandBase *pBase, const char *name)
{
/* Only check convars that have not been created by SourceMod's core */
ConVarInfo *pInfo;
@ -265,7 +183,7 @@ void ConVarManager::OnUnlinkConCommandBase(ConCommandBase *pBase, const char *na
convar_cache.remove(name);
/* Now make sure no plugins are referring to this pointer */
IPluginIterator *pl_iter = g_PluginSys.GetPluginIterator();
IPluginIterator *pl_iter = scripts->GetPluginIterator();
while (pl_iter->MorePlugins())
{
IPlugin *pl = pl_iter->GetPlugin();
@ -281,7 +199,7 @@ void ConVarManager::OnUnlinkConCommandBase(ConCommandBase *pBase, const char *na
}
/* Free resources */
g_HandleSys.FreeHandle(pInfo->handle, &sec);
handlesys->FreeHandle(pInfo->handle, &sec);
delete pInfo;
}
@ -296,14 +214,35 @@ void ConVarManager::OnPluginUnloaded(IPlugin *plugin)
delete pConVarList;
}
const IPluginRuntime * pRuntime = plugin->GetRuntime();
/* Remove convar queries for this plugin that haven't returned results yet */
for (iter = m_ConVarQueries.begin(); iter != m_ConVarQueries.end(); iter++)
for (iter = m_ConVarQueries.begin(); iter != m_ConVarQueries.end();)
{
ConVarQuery &query = (*iter);
if (query.pCallback->GetParentRuntime() == plugin->GetRuntime())
if (query.pCallback->GetParentRuntime() == pRuntime)
{
m_ConVarQueries.erase(iter);
iter = m_ConVarQueries.erase(iter);
continue;
}
++iter;
}
}
void ConVarManager::OnClientDisconnected(int client)
{
/* Remove convar queries for this client that haven't returned results yet */
for (List<ConVarQuery>::iterator iter = m_ConVarQueries.begin(); iter != m_ConVarQueries.end();)
{
ConVarQuery &query = (*iter);
if (query.client == client)
{
iter = m_ConVarQueries.erase(iter);
continue;
}
++iter;
}
}
@ -317,27 +256,27 @@ bool ConVarManager::GetHandleApproxSize(HandleType_t type, void *object, unsigne
return true;
}
void ConVarManager::OnRootConsoleCommand(const char *cmdname, const CCommand &command)
void ConVarManager::OnRootConsoleCommand(const char *cmdname, const ICommandArgs *command)
{
int argcount = command.ArgC();
int argcount = command->ArgC();
if (argcount >= 3)
{
bool wantReset = false;
/* Get plugin index that was passed */
const char *arg = command.Arg(2);
const char *arg = command->Arg(2);
if (argcount >= 4 && strcmp(arg, "reset") == 0)
{
wantReset = true;
arg = command.Arg(3);
arg = command->Arg(3);
}
/* Get plugin object */
CPlugin *plugin = g_PluginSys.FindPluginByConsoleArg(arg);
IPlugin *plugin = scripts->FindPluginByConsoleArg(arg);
if (!plugin)
{
g_RootMenu.ConsolePrint("[SM] Plugin \"%s\" was not found.", arg);
UTIL_ConsolePrint("[SM] Plugin \"%s\" was not found.", arg);
return;
}
@ -351,14 +290,14 @@ void ConVarManager::OnRootConsoleCommand(const char *cmdname, const CCommand &co
/* If no convar list... */
if (!plugin->GetProperty("ConVarList", (void **)&pConVarList))
{
g_RootMenu.ConsolePrint("[SM] No convars found for: %s", plname);
UTIL_ConsolePrint("[SM] No convars found for: %s", plname);
return;
}
if (!wantReset)
{
g_RootMenu.ConsolePrint("[SM] Listing %d convars for: %s", pConVarList->size(), plname);
g_RootMenu.ConsolePrint(" %-32.31s %s", "[Name]", "[Value]");
UTIL_ConsolePrint("[SM] Listing %d convars for: %s", pConVarList->size(), plname);
UTIL_ConsolePrint(" %-32.31s %s", "[Name]", "[Value]");
}
/* Iterate convar list and display/reset each one */
@ -367,7 +306,7 @@ void ConVarManager::OnRootConsoleCommand(const char *cmdname, const CCommand &co
/*const */ConVar *pConVar = const_cast<ConVar *>(*iter);
if (!wantReset)
{
g_RootMenu.ConsolePrint(" %-32.31s %s", pConVar->GetName(), pConVar->GetString());
UTIL_ConsolePrint(" %-32.31s %s", pConVar->GetName(), pConVar->GetString());
} else {
pConVar->Revert();
}
@ -375,14 +314,14 @@ void ConVarManager::OnRootConsoleCommand(const char *cmdname, const CCommand &co
if (wantReset)
{
g_RootMenu.ConsolePrint("[SM] Reset %d convars for: %s", pConVarList->size(), plname);
UTIL_ConsolePrint("[SM] Reset %d convars for: %s", pConVarList->size(), plname);
}
return;
}
/* Display usage of subcommand */
g_RootMenu.ConsolePrint("[SM] Usage: sm cvars [reset] <plugin #>");
UTIL_ConsolePrint("[SM] Usage: sm cvars [reset] <plugin #>");
}
Handle_t ConVarManager::CreateConVar(IPluginContext *pContext, const char *name, const char *defaultVal, const char *description, int flags, bool hasMin, float min, bool hasMax, float max)
@ -414,7 +353,7 @@ Handle_t ConVarManager::CreateConVar(IPluginContext *pContext, const char *name,
pInfo->pVar = pConVar;
/* If we don't, then create a new handle from the convar */
hndl = g_HandleSys.CreateHandle(m_ConVarType, pInfo, NULL, g_pCoreIdent, NULL);
hndl = handlesys->CreateHandle(m_ConVarType, pInfo, NULL, g_pCoreIdent, NULL);
if (hndl == BAD_HANDLE)
{
delete pInfo;
@ -445,7 +384,7 @@ Handle_t ConVarManager::CreateConVar(IPluginContext *pContext, const char *name,
pInfo->pChangeForward = NULL;
/* Create a handle from the new convar */
hndl = g_HandleSys.CreateHandle(m_ConVarType, pInfo, NULL, g_pCoreIdent, NULL);
hndl = handlesys->CreateHandle(m_ConVarType, pInfo, NULL, g_pCoreIdent, NULL);
if (hndl == BAD_HANDLE)
{
delete pInfo;
@ -474,7 +413,13 @@ Handle_t ConVarManager::FindConVar(const char *name)
ConVarInfo *pInfo;
Handle_t hndl;
/* Search for convar */
/* Check convar cache to find out if we already have a handle */
if (convar_cache_lookup(name, &pInfo))
{
return pInfo->handle;
}
/* Couldn't find it in cache, so search for it */
pConVar = icvar->FindVar(name);
/* If it doesn't exist, then return an invalid handle */
@ -483,12 +428,6 @@ Handle_t ConVarManager::FindConVar(const char *name)
return BAD_HANDLE;
}
/* At this point, the convar exists. So, find out if we already have a handle */
if (convar_cache_lookup(name, &pInfo))
{
return pInfo->handle;
}
/* Create and initialize ConVarInfo structure */
pInfo = new ConVarInfo();
pInfo->sourceMod = false;
@ -496,7 +435,7 @@ Handle_t ConVarManager::FindConVar(const char *name)
pInfo->pVar = pConVar;
/* If we don't have a handle, then create a new one */
hndl = g_HandleSys.CreateHandle(m_ConVarType, pInfo, NULL, g_pCoreIdent, NULL);
hndl = handlesys->CreateHandle(m_ConVarType, pInfo, NULL, g_pCoreIdent, NULL);
if (hndl == BAD_HANDLE)
{
delete pInfo;
@ -554,7 +493,7 @@ void ConVarManager::HookConVarChange(ConVar *pConVar, IPluginFunction *pFunction
/* If forward does not exist, create it */
if (!pForward)
{
pForward = g_Forwards.CreateForwardEx(NULL, ET_Ignore, 3, CONVARCHANGE_PARAMS);
pForward = forwardsys->CreateForwardEx(NULL, ET_Ignore, 3, CONVARCHANGE_PARAMS);
pInfo->pChangeForward = pForward;
}
@ -594,7 +533,7 @@ void ConVarManager::UnhookConVarChange(ConVar *pConVar, IPluginFunction *pFuncti
!ConVarReentrancyGuard::IsCvarInChain(pConVar))
{
/* Free this forward */
g_Forwards.ReleaseForward(pForward);
forwardsys->ReleaseForward(pForward);
pInfo->pChangeForward = NULL;
}
}
@ -602,26 +541,13 @@ void ConVarManager::UnhookConVarChange(ConVar *pConVar, IPluginFunction *pFuncti
QueryCvarCookie_t ConVarManager::QueryClientConVar(edict_t *pPlayer, const char *name, IPluginFunction *pCallback, Handle_t hndl)
{
QueryCvarCookie_t cookie = 0;
QueryCvarCookie_t cookie = sCoreProviderImpl.QueryClientConVar(IndexOfEdict(pPlayer), name);
#if SOURCE_ENGINE != SE_DARKMESSIAH
/* Call StartQueryCvarValue() in either the IVEngineServer or IServerPluginHelpers depending on situation */
if (m_bIsDLLQueryHooked)
if (pCallback != NULL)
{
cookie = engine->StartQueryCvarValue(pPlayer, name);
ConVarQuery query = { cookie, pCallback, (cell_t) hndl, IndexOfEdict(pPlayer) };
m_ConVarQueries.push_back(query);
}
else if (m_bIsVSPQueryHooked)
{
cookie = serverpluginhelpers->StartQueryCvarValue(pPlayer, name);
}
else
{
return InvalidQueryCvarCookie;
}
ConVarQuery query = {cookie, pCallback, hndl};
m_ConVarQueries.push_back(query);
#endif
return cookie;
}
@ -633,7 +559,7 @@ void ConVarManager::AddConVarToPluginList(IPluginContext *pContext, const ConVar
bool inserted = false;
const char *orig = pConVar->GetName();
IPlugin *plugin = g_PluginSys.FindPluginByContext(pContext->GetContext());
IPlugin *plugin = scripts->FindPluginByContext(pContext->GetContext());
/* Check plugin for an existing convar list */
if (!plugin->GetProperty("ConVarList", (void **)&pConVarList))
@ -664,11 +590,7 @@ void ConVarManager::AddConVarToPluginList(IPluginContext *pContext, const ConVar
}
}
#if SOURCE_ENGINE >= SE_ORANGEBOX
void ConVarManager::OnConVarChanged(ConVar *pConVar, const char *oldValue, float flOldValue)
#else
void ConVarManager::OnConVarChanged(ConVar *pConVar, const char *oldValue)
#endif
{
/* If the values are the same, exit early in order to not trigger callbacks */
if (strcmp(pConVar->GetString(), oldValue) == 0)
@ -688,16 +610,8 @@ void ConVarManager::OnConVarChanged(ConVar *pConVar, const char *oldValue)
if (pInfo->changeListeners.size() != 0)
{
for (List<IConVarChangeListener *>::iterator i = pInfo->changeListeners.begin();
i != pInfo->changeListeners.end();
i++)
{
#if SOURCE_ENGINE >= SE_ORANGEBOX
for (auto i = pInfo->changeListeners.begin(); i != pInfo->changeListeners.end(); i++)
(*i)->OnConVarChanged(pConVar, oldValue, flOldValue);
#else
(*i)->OnConVarChanged(pConVar, oldValue, atof(oldValue));
#endif
}
}
if (pForward != NULL)
@ -714,11 +628,15 @@ void ConVarManager::OnConVarChanged(ConVar *pConVar, const char *oldValue)
bool ConVarManager::IsQueryingSupported()
{
return (m_bIsDLLQueryHooked || m_bIsVSPQueryHooked);
return sCoreProviderImpl.IsClientConVarQueryingSupported();
}
#if SOURCE_ENGINE != SE_DARKMESSIAH
void ConVarManager::OnQueryCvarValueFinished(QueryCvarCookie_t cookie, edict_t *pPlayer, EQueryCvarValueStatus result, const char *cvarName, const char *cvarValue)
void ConVarManager::OnClientQueryFinished(QueryCvarCookie_t cookie,
int client,
EQueryCvarValueStatus result,
const char *cvarName,
const char *cvarValue)
{
IPluginFunction *pCallback = NULL;
cell_t value = 0;
@ -740,7 +658,7 @@ void ConVarManager::OnQueryCvarValueFinished(QueryCvarCookie_t cookie, edict_t *
cell_t ret;
pCallback->PushCell(cookie);
pCallback->PushCell(IndexOfEdict(pPlayer));
pCallback->PushCell(client);
pCallback->PushCell(result);
pCallback->PushString(cvarName);
@ -766,7 +684,7 @@ HandleError ConVarManager::ReadConVarHandle(Handle_t hndl, ConVar **pVar)
ConVarInfo *pInfo;
HandleError error;
if ((error = g_HandleSys.ReadHandle(hndl, m_ConVarType, NULL, (void **)&pInfo)) != HandleError_None)
if ((error = handlesys->ReadHandle(hndl, m_ConVarType, NULL, (void **)&pInfo)) != HandleError_None)
{
return error;
}

View File

@ -1,5 +1,5 @@
/**
* vim: set ts=4 :
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
@ -39,13 +39,11 @@
#include <IForwardSys.h>
#include <IHandleSys.h>
#include <IRootConsoleMenu.h>
#include <IPlayerHelpers.h>
#include <compat_wrappers.h>
#include "concmd_cleaner.h"
#if SOURCE_ENGINE == SE_DARKMESSIAH
class EQueryCvarValueStatus;
typedef int QueryCvarCookie_t;
#endif
#include "PlayerManager.h"
#include <sm_stringhashmap.h>
using namespace SourceHook;
@ -65,6 +63,15 @@ struct ConVarInfo
IChangeableForward *pChangeForward; /**< Forward associated with convar */
ConVar *pVar; /**< The actual convar */
List<IConVarChangeListener *> changeListeners;
static inline bool matches(const char *name, const ConVarInfo *info)
{
return strcmp(name, info->pVar->GetName()) == 0;
}
static inline uint32_t hash(const detail::CharsAndLength &key)
{
return key.hash();
}
};
/**
@ -75,6 +82,7 @@ struct ConVarQuery
QueryCvarCookie_t cookie; /**< Cookie that identifies query */
IPluginFunction *pCallback; /**< Function that will be called when query is finished */
cell_t value; /**< Optional value passed to query function */
cell_t client; /**< Only used for cleaning up on client disconnection */
};
class ConVarManager :
@ -82,7 +90,8 @@ class ConVarManager :
public IHandleTypeDispatch,
public IPluginsListener,
public IRootConsoleCommand,
public IConCommandTracker
public IConCommandTracker,
public IClientListener
{
public:
ConVarManager();
@ -91,16 +100,17 @@ public: // SMGlobalClass
void OnSourceModStartup(bool late);
void OnSourceModAllInitialized();
void OnSourceModShutdown();
void OnSourceModVSPReceived();
public: // IHandleTypeDispatch
void OnHandleDestroy(HandleType_t type, void *object);
bool GetHandleApproxSize(HandleType_t type, void *object, unsigned int *pSize);
public: // IPluginsListener
void OnPluginUnloaded(IPlugin *plugin);
public: //IRootConsoleCommand
void OnRootConsoleCommand(const char *cmdname, const CCommand &command);
void OnRootConsoleCommand(const char *cmdname, const ICommandArgs *command) override;
public: //IConCommandTracker
void OnUnlinkConCommandBase(ConCommandBase *pBase, const char *name, bool is_read_safe);
void OnUnlinkConCommandBase(ConCommandBase *pBase, const char *name) override;
public: //IClientListener
void OnClientDisconnected(int client);
public:
/**
* Create a convar and return a handle to it.
@ -136,34 +146,26 @@ public:
HandleError ReadConVarHandle(Handle_t hndl, ConVar **pVar);
// Called via game hooks.
void OnConVarChanged(ConVar *pConVar, const char *oldValue, float flOldValue);
#if SOURCE_ENGINE != SE_DARKMESSIAH
void OnClientQueryFinished(
QueryCvarCookie_t cookie,
int client,
EQueryCvarValueStatus result,
const char *cvarName,
const char *cvarValue);
#endif
private:
/**
* Adds a convar to a plugin's list.
*/
static void AddConVarToPluginList(IPluginContext *pContext, const ConVar *pConVar);
/**
* Static callback that Valve's ConVar object executes when the convar's value changes.
*/
#if SOURCE_ENGINE >= SE_ORANGEBOX
static void OnConVarChanged(ConVar *pConVar, const char *oldValue, float flOldValue);
#else
static void OnConVarChanged(ConVar *pConVar, const char *oldValue);
#endif
/**
* Callback for when StartQueryCvarValue() has finished.
*/
#if SOURCE_ENGINE != SE_DARKMESSIAH
void OnQueryCvarValueFinished(QueryCvarCookie_t cookie, edict_t *pPlayer, EQueryCvarValueStatus result,
const char *cvarName, const char *cvarValue);
#endif
private:
HandleType_t m_ConVarType;
List<ConVarInfo *> m_ConVars;
List<ConVarQuery> m_ConVarQueries;
bool m_bIsDLLQueryHooked;
bool m_bIsVSPQueryHooked;
};
extern ConVarManager g_ConVarManager;

View File

@ -49,7 +49,11 @@
#include "ConCmdManager.h"
#include "HalfLife2.h"
#include "ConCommandBaseIterator.h"
#include "ShareSys.h"
#include "logic_bridge.h"
#include "command_args.h"
#include "provider.h"
#include <am-utility.h>
#include <bridge/include/ILogger.h>
#if defined PLATFORM_POSIX
# include <dlfcn.h>
@ -58,24 +62,12 @@
# include <unistd.h>
#endif
#if SH_IMPL_VERSION >= 5
# if SOURCE_ENGINE >= SE_ORANGEBOX
#if SOURCE_ENGINE >= SE_ORANGEBOX
SH_DECL_EXTERN1_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommand &);
# else
SH_DECL_EXTERN0_void(ConCommand, Dispatch, SH_NOATTRIB, false);
# endif
#else
# if SH_IMPL_VERSION >= 4
extern int __SourceHook_FHVPAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>,bool);
extern int __SourceHook_FHAddConCommandDispatch(void *, bool, class fastdelegate::FastDelegate0<void>);
# else
extern bool __SourceHook_FHAddConCommandDispatch(void *, bool, class fastdelegate::FastDelegate0<void>);
# endif
extern bool __SourceHook_FHRemoveConCommandDispatch(void *, bool, class fastdelegate::FastDelegate0<void>);
SH_DECL_EXTERN0_void(ConCommand, Dispatch, SH_NOATTRIB, false);
#endif
#if SH_IMPL_VERSION >= 4
class GenericCommandHooker : public IConCommandLinkListener
{
struct HackInfo
@ -131,16 +123,16 @@ class GenericCommandHooker : public IConCommandLinkListener
}
}
# if SOURCE_ENGINE >= SE_ORANGEBOX
#if SOURCE_ENGINE >= SE_ORANGEBOX
void Dispatch(const CCommand& args)
# else
#else
void Dispatch()
# endif
#endif
{
cell_t res = ConsoleDetours::Dispatch(META_IFACEPTR(ConCommand)
# if SOURCE_ENGINE >= SE_ORANGEBOX
#if SOURCE_ENGINE >= SE_ORANGEBOX
, args
# endif
#endif
);
if (res >= Pl_Handled)
RETURN_META(MRES_SUPERCEDE);
@ -190,7 +182,7 @@ class GenericCommandHooker : public IConCommandLinkListener
size_t index;
if (!FindVtable(vtable, index))
{
g_Logger.LogError("Console detour tried to unhook command \"%s\" but it wasn't found", pBase->GetName());
logger->LogError("Console detour tried to unhook command \"%s\" but it wasn't found", pBase->GetName());
return;
}
@ -214,7 +206,7 @@ public:
if (dispatch.thisptroffs < 0)
{
g_Logger.LogError("Command filter could not determine ConCommand layout");
logger->LogError("Command filter could not determine ConCommand layout");
return false;
}
@ -223,7 +215,7 @@ public:
if (!vtables.size())
{
g_Logger.LogError("Command filter could not find any cvars!");
logger->LogError("Command filter could not find any cvars!");
return false;
}
@ -257,308 +249,6 @@ public:
}
};
/**
* END DVP HOOK VERSION
*/
#else /* SH_IMPL_VERSION >= 4 */
/**
* BEGIN ENGINE DETOUR VERSION
*/
# include <jit/jit_helpers.h>
# include <jit/x86/x86_macros.h>
class GenericCommandHooker
{
struct Patch
{
Patch() : applied(false)
{
}
bool applied;
void *base;
unsigned char search[16];
size_t search_len;
size_t offset;
size_t saveat;
int regparam;
void *detour;
};
Patch ces;
Patch cgc;
public:
static void DelayedActivation(void *inparam)
{
GenericCommandHooker *cdtrs = reinterpret_cast<GenericCommandHooker*>(inparam);
/* Safe to re-enter because the frame queue is lock+swapped. */
if ((!cdtrs->ces.applied || !cdtrs->cgc.applied) &&
g_HL2.PeekCommandStack() != NULL)
{
g_SourceMod.AddFrameAction(GenericCommandHooker::DelayedActivation, cdtrs);
return;
}
if (!cdtrs->ces.applied)
cdtrs->ApplyPatch(&cdtrs->ces);
if (!cdtrs->cgc.applied)
cdtrs->ApplyPatch(&cdtrs->cgc);
}
bool Enable()
{
const char *platform = NULL;
# if defined(PLATFORM_WINDOWS)
platform = "Windows";
# else
void *addrInBase = (void *)g_SMAPI->GetEngineFactory(false);
Dl_info info;
if (!dladdr(addrInBase, &info))
{
g_Logger.LogError("Command filter could not find engine name");
return false;
}
if (strstr(info.dli_fname, "engine_i486"))
{
platform = "Linux_486";
}
else if (strstr(info.dli_fname, "engine_i686"))
{
platform = "Linux_686";
}
else if (strstr(info.dli_fname, "engine_amd"))
{
platform = "Linux_AMD";
}
else
{
g_Logger.LogError("Command filter could not determine engine (%s)", info.dli_fname);
return false;
}
# endif
if (!PrepPatch("Cmd_ExecuteString", "CES", platform, &ces))
return false;
if (!PrepPatch("CGameClient::ExecuteString", "CGC", platform, &cgc))
return false;
if (g_HL2.PeekCommandStack() != NULL)
{
g_SourceMod.AddFrameAction(GenericCommandHooker::DelayedActivation, this);
return true;
}
ApplyPatch(&ces);
ApplyPatch(&cgc);
return true;
}
void Disable()
{
UndoPatch(&ces);
UndoPatch(&cgc);
}
private:
# if !defined PLATFORM_WINDOWS
# define PAGE_READWRITE PROT_READ|PROT_WRITE
# define PAGE_EXECUTE_READ PROT_READ|PROT_EXEC
static inline uintptr_t AddrToPage(uintptr_t address)
{
return (address & ~(uintptr_t(sysconf(_SC_PAGE_SIZE) - 1)));
}
# endif
void Protect(void *addr, size_t length, int prot)
{
# if defined PLATFORM_WINDOWS
DWORD ignore;
VirtualProtect(addr, length, prot, &ignore);
# else
uintptr_t startPage = AddrToPage(uintptr_t(addr));
length += (uintptr_t(addr) - startPage);
mprotect((void*)startPage, length, prot);
# endif
}
void UndoPatch(Patch *patch)
{
if (!patch->applied || patch->detour == NULL)
return;
g_pSourcePawn->FreePageMemory(patch->detour);
unsigned char *source = (unsigned char *)patch->base + patch->offset;
Protect(source, patch->search_len, PAGE_READWRITE);
for (size_t i = 0; i < patch->search_len; i++)
source[i] = patch->search[i];
Protect(source, patch->search_len, PAGE_EXECUTE_READ);
}
void ApplyPatch(Patch *patch)
{
assert(!patch->applied);
size_t length = 0;
void *callback = (void*)&ConsoleDetours::Dispatch;
/* Bogus assignment to make compiler is doing the right thing. */
patch->detour = callback;
/* Assemgle the detour. */
JitWriter writer;
writer.outbase = NULL;
writer.outptr = NULL;
do
{
/* Need a specific register, or value on stack? */
if (patch->regparam != -1)
IA32_Push_Reg(&writer, patch->regparam);
/* Call real function. */
IA32_Write_Jump32_Abs(&writer, IA32_Call_Imm32(&writer, 0), callback);
/* Restore stack. */
if (patch->regparam != -1)
IA32_Pop_Reg(&writer, patch->regparam);
/* Copy any saved bytes */
if (patch->saveat)
{
for (size_t i = patch->saveat; i < patch->search_len; i++)
{
writer.write_ubyte(patch->search[i]);
}
}
/* Jump back to the caller. */
unsigned char *target = (unsigned char *)patch->base + patch->offset + patch->search_len;
IA32_Jump_Imm32_Abs(&writer, target);
/* Assemble, if we can. */
if (writer.outbase == NULL)
{
length = writer.outptr - writer.outbase;
patch->detour = g_pSourcePawn->AllocatePageMemory(length);
if (patch->detour == NULL)
{
g_Logger.LogError("Ran out of memory!");
return;
}
g_pSourcePawn->SetReadWrite(patch->detour);
writer.outbase = (jitcode_t)patch->detour;
writer.outptr = writer.outbase;
}
else
{
break;
}
} while (true);
g_pSourcePawn->SetReadExecute(patch->detour);
unsigned char *source = (unsigned char *)patch->base + patch->offset;
Protect(source, 6, PAGE_READWRITE);
source[0] = 0xFF;
source[1] = 0x25;
*(void **)&source[2] = &patch->detour;
Protect(source, 6, PAGE_EXECUTE_READ);
patch->applied = true;
}
bool PrepPatch(const char *signature, const char *name, const char *platform, Patch *patch)
{
/* Get the base address of the function. */
if (!g_pGameConf->GetMemSig(signature, &patch->base) || patch->base == NULL)
{
g_Logger.LogError("Command filter could not find signature: %s", signature);
return false;
}
const char *value;
char keyname[255];
/* Get the verification bytes that will be written over. */
UTIL_Format(keyname, sizeof(keyname), "%s_Patch_%s", name, platform);
if ((value = g_pGameConf->GetKeyValue(keyname)) == NULL)
{
g_Logger.LogError("Command filter could not find key: %s", keyname);
return false;
}
patch->search_len = UTIL_DecodeHexString(patch->search, sizeof(patch->search), value);
if (patch->search_len < 6)
{
g_Logger.LogError("Error decoding %s value, or not long enough", keyname);
return false;
}
/* Get the offset into the function. */
UTIL_Format(keyname, sizeof(keyname), "%s_Offset_%s", name, platform);
if ((value = g_pGameConf->GetKeyValue(keyname)) == NULL)
{
g_Logger.LogError("Command filter could not find key: %s", keyname);
return false;
}
patch->offset = atoi(value);
if (patch->offset > 20000)
{
g_Logger.LogError("Command filter %s value is bogus", keyname);
return false;
}
/* Get the number of bytes to save from what was written over. */
patch->saveat = 0;
UTIL_Format(keyname, sizeof(keyname), "%s_Save_%s", name, platform);
if ((value = g_pGameConf->GetKeyValue(keyname)) != NULL)
{
patch->saveat = atoi(value);
if (patch->saveat >= patch->search_len)
{
g_Logger.LogError("Command filter %s value is too large", keyname);
return false;
}
}
/* Get register for parameter, if any. */
patch->regparam = -1;
UTIL_Format(keyname, sizeof(keyname), "%s_Reg_%s", name, platform);
if ((value = g_pGameConf->GetKeyValue(keyname)) != NULL)
{
patch->regparam = atoi(value);
}
/* Everything loaded from gamedata, make sure the patch will succeed. */
unsigned char *address = (unsigned char *)patch->base + patch->offset;
for (size_t i = 0; i < patch->search_len; i++)
{
if (address[i] != patch->search[i])
{
g_Logger.LogError("Command filter %s has changed (byte %x is not %x sub-offset %d)",
name, address[i], patch->search[i], i);
return false;
}
}
return true;
}
};
static bool dummy_hook_set = false;
void DummyHook()
{
if (dummy_hook_set)
{
dummy_hook_set = false;
RETURN_META(MRES_SUPERCEDE);
}
}
#endif
/**
* BEGIN THE ACTUALLY GENERIC CODE.
*/
@ -574,23 +264,21 @@ ConsoleDetours::ConsoleDetours() : status(FeatureStatus_Unknown)
void ConsoleDetours::OnSourceModAllInitialized()
{
m_pForward = g_Forwards.CreateForwardEx("OnAnyCommand", ET_Hook, 3, NULL, Param_Cell,
m_pForward = forwardsys->CreateForwardEx("OnAnyCommand", ET_Hook, 3, NULL, Param_Cell,
Param_String, Param_Cell);
g_ShareSys.AddCapabilityProvider(NULL, this, FEATURECAP_COMMANDLISTENER);
sharesys->AddCapabilityProvider(NULL, this, FEATURECAP_COMMANDLISTENER);
}
void ConsoleDetours::OnSourceModShutdown()
{
List<Listener*>::iterator iter = m_Listeners.begin();
while (iter != m_Listeners.end())
for (StringHashMap<IChangeableForward *>::iterator iter = m_Listeners.iter();
!iter.empty();
iter.next())
{
Listener *listener = (*iter);
g_Forwards.ReleaseForward(listener->forward);
delete listener;
iter = m_Listeners.erase(iter);
forwardsys->ReleaseForward(iter->value);
}
g_Forwards.ReleaseForward(m_pForward);
forwardsys->ReleaseForward(m_pForward);
s_GenericHooker.Disable();
}
@ -619,22 +307,15 @@ bool ConsoleDetours::AddListener(IPluginFunction *fun, const char *command)
}
else
{
const char *str = UTIL_ToLowerCase(command);
Listener *listener;
Listener **plistener = m_CmdLookup.retrieve(str);
if (plistener == NULL)
ke::AutoPtr<char[]> str(UTIL_ToLowerCase(command));
IChangeableForward *forward;
if (!m_Listeners.retrieve(str.get(), &forward))
{
listener = new Listener;
listener->forward = g_Forwards.CreateForwardEx(NULL, ET_Hook, 3, NULL, Param_Cell,
Param_String, Param_Cell);
m_CmdLookup.insert(str, listener);
forward = forwardsys->CreateForwardEx(NULL, ET_Hook, 3, NULL, Param_Cell,
Param_String, Param_Cell);
m_Listeners.insert(str.get(), forward);
}
else
{
listener = *plistener;
}
listener->forward->AddFunction(fun);
delete [] str;
forward->AddFunction(fun);
}
return true;
@ -648,22 +329,24 @@ bool ConsoleDetours::RemoveListener(IPluginFunction *fun, const char *command)
}
else
{
const char *str = UTIL_ToLowerCase(command);
Listener *listener;
Listener **plistener = m_CmdLookup.retrieve(str);
delete [] str;
if (plistener == NULL)
ke::AutoPtr<char[]> str(UTIL_ToLowerCase(command));
IChangeableForward *forward;
if (!m_Listeners.retrieve(str.get(), &forward))
return false;
listener = *plistener;
return listener->forward->RemoveFunction(fun);
return forward->RemoveFunction(fun);
}
}
cell_t ConsoleDetours::InternalDispatch(int client, const CCommand& args)
cell_t ConsoleDetours::InternalDispatch(int client, const ICommandArgs *args)
{
char name[255];
const char *realname = args.Arg(0);
const char *realname = args->Arg(0);
size_t len = strlen(realname);
// Disallow command strings that are too long, for now.
if (len >= sizeof(name) - 1)
return Pl_Continue;
for (size_t i = 0; i < len; i++)
{
if (realname[i] >= 'A' && realname[i] <= 'Z')
@ -676,28 +359,27 @@ cell_t ConsoleDetours::InternalDispatch(int client, const CCommand& args)
cell_t result = Pl_Continue;
m_pForward->PushCell(client);
m_pForward->PushString(name);
m_pForward->PushCell(args.ArgC() - 1);
m_pForward->PushCell(args->ArgC() - 1);
m_pForward->Execute(&result, NULL);
/* Don't let plugins block this. */
if (strcmp(name, "sm") == 0)
result = Pl_Continue;
if (result >= Pl_Stop)
if (result >= Pl_Handled)
return result;
Listener **plistener = m_CmdLookup.retrieve(name);
if (plistener == NULL)
IChangeableForward *forward;
if (!m_Listeners.retrieve(name, &forward))
return result;
Listener *listener = *plistener;
if (listener->forward->GetFunctionCount() == 0)
if (forward->GetFunctionCount() == 0)
return result;
cell_t result2 = Pl_Continue;
listener->forward->PushCell(client);
listener->forward->PushString(name);
listener->forward->PushCell(args.ArgC() - 1);
listener->forward->Execute(&result2, NULL);
forward->PushCell(client);
forward->PushString(name);
forward->PushCell(args->ArgC() - 1);
forward->Execute(&result2, NULL);
if (result2 > result)
result = result2;
@ -716,27 +398,12 @@ cell_t ConsoleDetours::Dispatch(ConCommand *pBase)
{
CCommand args;
#endif
g_HL2.PushCommandStack(&args);
cell_t res = g_ConsoleDetours.InternalDispatch(g_ConCmds.GetCommandClient(), args);
g_HL2.PopCommandStack();
#if SH_IMPL_VERSION < 4
if (res >= Pl_Handled)
EngineArgs cargs(args);
cell_t res;
{
/* See bug 4020 - we can't optimize this because looking at the vtable
* is probably more expensive, since there's no SH_GET_ORIG_VFNPTR_ENTRY.
*/
SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, pBase, DummyHook, false);
dummy_hook_set = true;
pBase->Dispatch();
SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, pBase, DummyHook, false);
AutoEnterCommand autoEnterCommand(&cargs);
res = g_ConsoleDetours.InternalDispatch(sCoreProviderImpl.CommandClient(), &cargs);
}
else
{
/* Make sure the command gets invoked. See bug 4019 on making this better. */
pBase->Dispatch();
}
#endif
return res;
}

View File

@ -33,8 +33,12 @@
#include "sm_globals.h"
#include "sourcemm_api.h"
#include "ForwardSys.h"
#include <sm_trie_tpl.h>
#include <IForwardSys.h>
#include <sm_stringhashmap.h>
namespace SourceMod {
class ICommandArgs;
} // namespace SourceMod
class ConsoleDetours :
public SMGlobalClass,
@ -43,10 +47,6 @@ class ConsoleDetours :
friend class PlayerManager;
friend class GenericCommandHooker;
struct Listener
{
IChangeableForward *forward;
};
public:
ConsoleDetours();
public: //SMGlobalClass
@ -58,7 +58,7 @@ public:
bool AddListener(IPluginFunction *fun, const char *command);
bool RemoveListener(IPluginFunction *fun, const char *command);
private:
cell_t InternalDispatch(int client, const CCommand& args);
cell_t InternalDispatch(int client, const SourceMod::ICommandArgs *args);
#if SOURCE_ENGINE >= SE_ORANGEBOX
static cell_t Dispatch(ConCommand *pBase, const CCommand& args);
#else
@ -73,8 +73,7 @@ public:
private:
FeatureStatus status;
IChangeableForward *m_pForward;
KTrie<Listener*> m_CmdLookup;
List<Listener*> m_Listeners;
StringHashMap<IChangeableForward *> m_Listeners;
};
extern ConsoleDetours g_ConsoleDetours;

View File

@ -1,5 +1,5 @@
/**
* vim: set ts=4 :
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
@ -33,14 +33,20 @@
#include "CoreConfig.h"
#include "sourcemod.h"
#include "sourcemm_api.h"
#include "sm_srvcmds.h"
#include <sourcemod_version.h>
#include "sm_stringutil.h"
#include "LibrarySys.h"
#include "Logger.h"
#include "PluginSys.h"
#include "ForwardSys.h"
#include "frame_hooks.h"
#include "logic_bridge.h"
#include "compat_wrappers.h"
#include <sourcemod_version.h>
#include <amtl/os/am-path.h>
#include <amtl/os/am-fsutil.h>
#include <sh_list.h>
#include <IForwardSys.h>
#include <bridge/include/IScriptManager.h>
#include <bridge/include/ILogger.h>
using namespace SourceHook;
#ifdef PLATFORM_WINDOWS
ConVar sm_corecfgfile("sm_corecfgfile", "addons\\sourcemod\\configs\\core.cfg", 0, "SourceMod core configuration file");
@ -64,16 +70,8 @@ void CheckAndFinalizeConfigs();
#if SOURCE_ENGINE >= SE_ORANGEBOX
SH_DECL_EXTERN1_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommand &);
void Hook_ExecDispatchPre(const CCommand &cmd)
#elif SOURCE_ENGINE == SE_DARKMESSIAH
SH_DECL_EXTERN0_void(ConCommand, Dispatch, SH_NOATTRIB, false);
void Hook_ExecDispatchPre()
#else
# if SH_IMPL_VERSION >= 4
extern int __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
# else
extern bool __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
# endif
extern bool __SourceHook_FHRemoveConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
SH_DECL_EXTERN0_void(ConCommand, Dispatch, SH_NOATTRIB, false);
void Hook_ExecDispatchPre()
#endif
{
@ -113,13 +111,13 @@ void CheckAndFinalizeConfigs()
void CoreConfig::OnSourceModAllInitialized()
{
g_RootMenu.AddRootConsoleCommand("config", "Set core configuration options", this);
g_pOnServerCfg = g_Forwards.CreateForward("OnServerCfg", ET_Ignore, 0, NULL);
g_pOnConfigsExecuted = g_Forwards.CreateForward("OnConfigsExecuted", ET_Ignore, 0, NULL);
g_pOnAutoConfigsBuffered = g_Forwards.CreateForward("OnAutoConfigsBuffered", ET_Ignore, 0, NULL);
rootmenu->AddRootConsoleCommand3("config", "Set core configuration options", this);
g_pOnServerCfg = forwardsys->CreateForward("OnServerCfg", ET_Ignore, 0, NULL);
g_pOnConfigsExecuted = forwardsys->CreateForward("OnConfigsExecuted", ET_Ignore, 0, NULL);
g_pOnAutoConfigsBuffered = forwardsys->CreateForward("OnAutoConfigsBuffered", ET_Ignore, 0, NULL);
}
CoreConfig::CoreConfig() : m_Strings(512)
CoreConfig::CoreConfig()
{
}
@ -129,15 +127,15 @@ CoreConfig::~CoreConfig()
void CoreConfig::OnSourceModShutdown()
{
g_RootMenu.RemoveRootConsoleCommand("config", this);
g_Forwards.ReleaseForward(g_pOnServerCfg);
g_Forwards.ReleaseForward(g_pOnConfigsExecuted);
g_Forwards.ReleaseForward(g_pOnAutoConfigsBuffered);
rootmenu->RemoveRootConsoleCommand("config", this);
forwardsys->ReleaseForward(g_pOnServerCfg);
forwardsys->ReleaseForward(g_pOnConfigsExecuted);
forwardsys->ReleaseForward(g_pOnAutoConfigsBuffered);
if (g_pExecPtr != NULL)
{
SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, g_pExecPtr, Hook_ExecDispatchPre, false);
SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, g_pExecPtr, Hook_ExecDispatchPost, true);
SH_REMOVE_HOOK(ConCommand, Dispatch, g_pExecPtr, SH_STATIC(Hook_ExecDispatchPre), false);
SH_REMOVE_HOOK(ConCommand, Dispatch, g_pExecPtr, SH_STATIC(Hook_ExecDispatchPost), true);
g_pExecPtr = NULL;
}
}
@ -162,8 +160,8 @@ void CoreConfig::OnSourceModLevelChange(const char *mapName)
g_pExecPtr = FindCommand("exec");
if (g_pExecPtr != NULL)
{
SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, g_pExecPtr, Hook_ExecDispatchPre, false);
SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, g_pExecPtr, Hook_ExecDispatchPost, true);
SH_ADD_HOOK(ConCommand, Dispatch, g_pExecPtr, SH_STATIC(Hook_ExecDispatchPre), false);
SH_ADD_HOOK(ConCommand, Dispatch, g_pExecPtr, SH_STATIC(Hook_ExecDispatchPost), true);
}
else
{
@ -179,31 +177,45 @@ void CoreConfig::OnSourceModLevelChange(const char *mapName)
g_bGotTrigger = false;
}
void CoreConfig::OnRootConsoleCommand(const char *cmdname, const CCommand &command)
void CoreConfig::OnRootConsoleCommand(const char *cmdname, const ICommandArgs *command)
{
int argcount = command.ArgC();
int argcount = command->ArgC();
if (argcount >= 4)
{
const char *option = command.Arg(2);
const char *value = command.Arg(3);
const char *option = command->Arg(2);
const char *value = command->Arg(3);
char error[255];
ConfigResult res = SetConfigOption(option, value, ConfigSource_Console, error, sizeof(error));
if (res == ConfigResult_Reject)
{
g_RootMenu.ConsolePrint("[SM] Could not set config option \"%s\" to \"%s\" (%s)", option, value, error);
} else if (res == ConfigResult_Ignore) {
g_RootMenu.ConsolePrint("[SM] No such config option \"%s\" exists.", option);
UTIL_ConsolePrint("[SM] Could not set config option \"%s\" to \"%s\". (%s)", option, value, error);
} else {
g_RootMenu.ConsolePrint("Config option \"%s\" successfully set to \"%s.\"", option, value);
if (res == ConfigResult_Ignore) {
UTIL_ConsolePrint("[SM] WARNING: Config option \"%s\" is not registered.", option);
}
UTIL_ConsolePrint("[SM] Config option \"%s\" set to \"%s\".", option, value);
}
return;
} else if (argcount >= 3) {
const char *option = command->Arg(2);
const char *value = GetCoreConfigValue(option);
if (value == NULL)
{
UTIL_ConsolePrint("[SM] No such config option \"%s\" exists.", option);
} else {
UTIL_ConsolePrint("[SM] Config option \"%s\" is set to \"%s\".", option, value);
}
return;
}
g_RootMenu.ConsolePrint("[SM] Usage: sm config <option> <value>");
UTIL_ConsolePrint("[SM] Usage: sm config <option> [value]");
}
void CoreConfig::Initialize()
@ -220,7 +232,7 @@ void CoreConfig::Initialize()
*/
if (corecfg)
{
g_LibSys.PathFormat(filePath, sizeof(filePath), "%s/%s", g_SourceMod.GetGamePath(), corecfg);
ke::path::Format(filePath, sizeof(filePath), "%s/%s", g_SourceMod.GetGamePath(), corecfg);
}
else
{
@ -229,24 +241,23 @@ void CoreConfig::Initialize()
/* Format path to config file */
if (basepath)
{
g_LibSys.PathFormat(filePath, sizeof(filePath), "%s/%s/%s", g_SourceMod.GetGamePath(), basepath, "configs/core.cfg");
ke::path::Format(filePath, sizeof(filePath), "%s/%s/%s", g_SourceMod.GetGamePath(), basepath, "configs/core.cfg");
}
else
{
g_LibSys.PathFormat(filePath, sizeof(filePath), "%s/%s", g_SourceMod.GetGamePath(), sm_corecfgfile.GetDefault());
ke::path::Format(filePath, sizeof(filePath), "%s/%s", g_SourceMod.GetGamePath(), sm_corecfgfile.GetDefault());
}
}
/* Reset cached key values */
m_KeyValues.clear();
m_Strings.Reset();
/* Parse config file */
if ((err=textparsers->ParseFile_SMC(filePath, this, NULL)) != SMCError_Okay)
{
/* :TODO: This won't actually log or print anything :( - So fix that somehow */
const char *error = textparsers->GetSMCErrorString(err);
g_Logger.LogFatal("[SM] Error encountered parsing core config file: %s", error ? error : "");
logger->LogFatal("[SM] Error encountered parsing core config file: %s", error ? error : "");
}
}
@ -258,7 +269,7 @@ SMCResult CoreConfig::ReadSMC_KeyValue(const SMCStates *states, const char *key,
if (err == ConfigResult_Reject)
{
/* This is a fatal error */
g_Logger.LogFatal("Config error (key: %s) (value: %s) %s", key, value, error);
logger->LogFatal("Config error (key: %s) (value: %s) %s", key, value, error);
}
return SMCResult_Continue;
@ -266,7 +277,7 @@ SMCResult CoreConfig::ReadSMC_KeyValue(const SMCStates *states, const char *key,
ConfigResult CoreConfig::SetConfigOption(const char *option, const char *value, ConfigSource source, char *error, size_t maxlength)
{
ConfigResult result;
ConfigResult result = ConfigResult_Ignore;
/* Notify! */
SMGlobalClass *pBase = SMGlobalClass::head;
@ -274,24 +285,23 @@ ConfigResult CoreConfig::SetConfigOption(const char *option, const char *value,
{
if ((result = pBase->OnSourceModConfigChanged(option, value, source, error, maxlength)) != ConfigResult_Ignore)
{
return result;
break;
}
pBase = pBase->m_pGlobalClassNext;
}
m_KeyValues.replace(option, m_Strings.AddString(value));
ke::AString vstr(value);
m_KeyValues.replace(option, ke::Move(vstr));
return ConfigResult_Ignore;
return result;
}
const char *CoreConfig::GetCoreConfigValue(const char *key)
{
int *pKey = m_KeyValues.retrieve(key);
if (pKey == NULL)
{
StringHashMap<ke::AString>::Result r = m_KeyValues.find(key);
if (!r.found())
return NULL;
}
return m_Strings.GetString(*pKey);
return r->value.chars();
}
bool SM_AreConfigsExecuted()
@ -308,7 +318,7 @@ inline bool IsPathSepChar(char c)
#endif
}
bool SM_ExecuteConfig(CPlugin *pl, AutoConfig *cfg, bool can_create)
bool SM_ExecuteConfig(IPlugin *pl, AutoConfig *cfg, bool can_create)
{
bool will_create = false;
@ -326,12 +336,12 @@ bool SM_ExecuteConfig(CPlugin *pl, AutoConfig *cfg, bool can_create)
g_SourceMod.BuildPath(Path_Game, path, sizeof(path), "cfg/%s", folder);
if (!g_LibSys.IsPathDirectory(path))
if (!ke::file::IsDirectory(path))
{
char *cur_ptr = path;
size_t len;
g_LibSys.PathFormat(path, sizeof(path), "%s", folder);
ke::path::Format(path, sizeof(path), "%s", folder);
len = g_SourceMod.BuildPath(Path_Game, build, sizeof(build), "cfg");
do
@ -352,14 +362,12 @@ bool SM_ExecuteConfig(CPlugin *pl, AutoConfig *cfg, bool can_create)
{
next_ptr = NULL;
}
len += g_LibSys.PathFormat(&build[len],
len += ke::path::Format(&build[len],
sizeof(build)-len,
"/%s",
cur_ptr);
if (!g_LibSys.CreateFolder(build))
{
if (!ke::file::CreateDirectory(build))
break;
}
cur_ptr = next_ptr;
} while (cur_ptr);
}
@ -371,13 +379,13 @@ bool SM_ExecuteConfig(CPlugin *pl, AutoConfig *cfg, bool can_create)
if (cfg->folder.size())
{
g_LibSys.PathFormat(local,
ke::path::Format(local,
sizeof(local),
"%s/%s.cfg",
cfg->folder.c_str(),
cfg->autocfg.c_str());
} else {
g_LibSys.PathFormat(local,
ke::path::Format(local,
sizeof(local),
"%s.cfg",
cfg->autocfg.c_str());
@ -385,7 +393,7 @@ bool SM_ExecuteConfig(CPlugin *pl, AutoConfig *cfg, bool can_create)
g_SourceMod.BuildPath(Path_Game, file, sizeof(file), "cfg/%s", local);
bool file_exists = g_LibSys.IsPathFile(file);
bool file_exists = ke::file::IsFile(file);
if (!file_exists && will_create)
{
List<const ConVar *> *convars = NULL;
@ -395,7 +403,7 @@ bool SM_ExecuteConfig(CPlugin *pl, AutoConfig *cfg, bool can_create)
FILE *fp = fopen(file, "wt");
if (fp)
{
fprintf(fp, "// This file was auto-generated by SourceMod (v%s)\n", SM_FULL_VERSION);
fprintf(fp, "// This file was auto-generated by SourceMod (v%s)\n", SOURCEMOD_VERSION);
fprintf(fp, "// ConVars for plugin \"%s\"\n", pl->GetFilename());
fprintf(fp, "\n\n");
@ -404,8 +412,11 @@ bool SM_ExecuteConfig(CPlugin *pl, AutoConfig *cfg, bool can_create)
for (iter = convars->begin(); iter != convars->end(); iter++)
{
const ConVar *cvar = (*iter);
if ((cvar->GetFlags() & FCVAR_DONTRECORD) == FCVAR_DONTRECORD)
#if SOURCE_ENGINE >= SE_ORANGEBOX
if (cvar->IsFlagSet(FCVAR_DONTRECORD))
#else
if (cvar->IsBitSet(FCVAR_DONTRECORD))
#endif
{
continue;
}
@ -414,7 +425,7 @@ bool SM_ExecuteConfig(CPlugin *pl, AutoConfig *cfg, bool can_create)
char *dptr = descr;
/* Print comments until there is no more */
strncopy(descr, cvar->GetHelpText(), sizeof(descr));
ke::SafeStrcpy(descr, sizeof(descr), cvar->GetHelpText());
while (*dptr != '\0')
{
/* Find the next line */
@ -452,13 +463,18 @@ bool SM_ExecuteConfig(CPlugin *pl, AutoConfig *cfg, bool can_create)
can_create = false;
fclose(fp);
}
else
{
logger->LogError("Failed to auto generate config for %s, make sure the directory has write permission.", pl->GetFilename());
return can_create;
}
}
}
if (file_exists)
{
char cmd[255];
UTIL_Format(cmd, sizeof(cmd), "exec %s\n", local);
ke::SafeSprintf(cmd, sizeof(cmd), "exec %s\n", local);
engine->ServerCommand(cmd);
}
@ -482,10 +498,10 @@ void SM_DoSingleExecFwds(IPluginContext *ctx)
void SM_ConfigsExecuted_Plugin(unsigned int serial)
{
IPluginIterator *iter = g_PluginSys.GetPluginIterator();
IPluginIterator *iter = scripts->GetPluginIterator();
while (iter->MorePlugins())
{
CPlugin *plugin = (CPlugin *)(iter->GetPlugin());
IPlugin *plugin = iter->GetPlugin();
if (plugin->GetSerial() == serial)
{
SM_DoSingleExecFwds(plugin->GetBaseContext());
@ -498,7 +514,7 @@ void SM_ConfigsExecuted_Plugin(unsigned int serial)
void SM_ExecuteForPlugin(IPluginContext *ctx)
{
CPlugin *plugin = (CPlugin *)g_PluginSys.GetPluginByCtx(ctx->GetContext());
SMPlugin *plugin = scripts->FindPluginByContext(ctx->GetContext());
unsigned int num = plugin->GetConfigCount();
if (!num)
@ -513,7 +529,7 @@ void SM_ExecuteForPlugin(IPluginContext *ctx)
can_create = SM_ExecuteConfig(plugin, plugin->GetConfig(i), can_create);
}
char cmd[255];
UTIL_Format(cmd, sizeof(cmd), "sm internal 2 %d\n", plugin->GetSerial());
ke::SafeSprintf(cmd, sizeof(cmd), "sm_internal 2 %d\n", plugin->GetSerial());
engine->ServerCommand(cmd);
}
}
@ -527,19 +543,17 @@ void SM_ExecuteAllConfigs()
engine->ServerCommand("exec sourcemod/sourcemod.cfg\n");
IPluginIterator *iter = g_PluginSys.GetPluginIterator();
while (iter->MorePlugins())
AutoPluginList plugins(scripts);
for (size_t i = 0; i < plugins->size(); i++)
{
CPlugin *plugin = (CPlugin *)(iter->GetPlugin());
SMPlugin *plugin = plugins->at(i);
unsigned int num = plugin->GetConfigCount();
bool can_create = true;
for (unsigned int i=0; i<num; i++)
{
can_create = SM_ExecuteConfig(plugin, plugin->GetConfig(i), can_create);
}
iter->NextPlugin();
}
iter->Release();
g_bGotServerStart = true;
CheckAndFinalizeConfigs();
@ -562,7 +576,24 @@ void SM_InternalCmdTrigger()
{
/* Order is important here. We need to buffer things before we send the command out. */
g_pOnAutoConfigsBuffered->Execute(NULL);
engine->ServerCommand("sm internal 1\n");
engine->ServerCommand("sm_internal 1\n");
g_PendingInternalPush = false;
}
CON_COMMAND(sm_internal, "")
{
#if SOURCE_ENGINE <= SE_DARKMESSIAH
CCommand args;
#endif
if (args.ArgC() < 1)
return;
const char *arg = args.Arg(1);
if (strcmp(arg, "1") == 0) {
SM_ConfigsExecuted_Global();
} else if (strcmp(arg, "2") == 0) {
if (args.ArgC() >= 3)
SM_ConfigsExecuted_Plugin(atoi(args.Arg(2)));
}
}

View File

@ -1,5 +1,5 @@
/**
* vim: set ts=4 :
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
@ -35,8 +35,8 @@
#include "sm_globals.h"
#include <ITextParsers.h>
#include <IRootConsoleMenu.h>
#include <sm_trie_tpl.h>
#include "sm_memtable.h"
#include <am-string.h>
#include <sm_stringhashmap.h>
using namespace SourceMod;
@ -55,7 +55,7 @@ public: // SMGlobalClass
public: // ITextListener_SMC
SMCResult ReadSMC_KeyValue(const SMCStates *states, const char *key, const char *value);
public: // IRootConsoleCommand
void OnRootConsoleCommand(const char *cmdname, const CCommand &command);
void OnRootConsoleCommand(const char *cmdname, const ICommandArgs *command) override;
public:
/**
* Initializes CoreConfig by reading from core.cfg file
@ -68,8 +68,7 @@ private:
*/
ConfigResult SetConfigOption(const char *option, const char *value, ConfigSource, char *Error, size_t maxlength);
private:
BaseStringTable m_Strings;
KTrie<int> m_KeyValues;
StringHashMap<ke::AString> m_KeyValues;
};
extern bool SM_AreConfigsExecuted();

View File

@ -1,199 +0,0 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include "sm_globals.h"
#include "sourcemm_api.h"
#include "Tlhelp32.h"
#include "LibrarySys.h"
#include "minidump.h"
#include "sm_stringutil.h"
bool HookImportAddrTable(BYTE *base, const char *func, DWORD hookfunc, char *err, size_t maxlength)
{
IMAGE_DOS_HEADER *dos = (IMAGE_DOS_HEADER *)base;
if (dos->e_magic != IMAGE_DOS_SIGNATURE)
{
UTIL_Format(err, maxlength, "%s", "Could not detect valid DOS signature");
return false;
}
IMAGE_NT_HEADERS *nt = (IMAGE_NT_HEADERS *)(base + dos->e_lfanew);
if (nt->Signature != IMAGE_NT_SIGNATURE)
{
UTIL_Format(err, maxlength, "%s", "Could not detect valid NT signature");
return false;
}
IMAGE_IMPORT_DESCRIPTOR *desc =
(IMAGE_IMPORT_DESCRIPTOR *)
(base + nt->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT].VirtualAddress);
if (base == (BYTE *)desc)
{
UTIL_Format(err, maxlength, "%s", "Could not find IAT");
return false;
}
bool entryFound = false;
while (desc->Name)
{
if (desc->FirstThunk != 0)
{
IMAGE_THUNK_DATA *data = (IMAGE_THUNK_DATA *)(base + desc->OriginalFirstThunk);
DWORD *iat = (DWORD *)(base + desc->FirstThunk);
while (data->u1.Function)
{
if ((data->u1.Ordinal & IMAGE_ORDINAL_FLAG32) != IMAGE_ORDINAL_FLAG32)
{
IMAGE_IMPORT_BY_NAME *import = (IMAGE_IMPORT_BY_NAME *)(base + data->u1.AddressOfData);
if (strcmp((char *)import->Name, func) == 0)
{
DWORD oldprot, oldprot2;
VirtualProtect(iat, 4, PAGE_READWRITE, &oldprot);
*iat = hookfunc;
VirtualProtect(iat, 4, oldprot, &oldprot2);
entryFound = true;
}
}
data++;
iat++;
}
}
desc++;
}
if (!entryFound)
{
UTIL_Format(err, maxlength, "Could not find IAT entry for %s", func);
return false;
}
return true;
}
BOOL
WINAPI
MiniDumpWriteDump2(
IN HANDLE hProcess,
IN DWORD ProcessId,
IN HANDLE hFile,
IN MINIDUMP_TYPE DumpType,
IN CONST PMINIDUMP_EXCEPTION_INFORMATION ExceptionParam, OPTIONAL
IN CONST PMINIDUMP_USER_STREAM_INFORMATION UserStreamParam, OPTIONAL
IN CONST PMINIDUMP_CALLBACK_INFORMATION CallbackParam OPTIONAL
)
{
DumpType = (MINIDUMP_TYPE)((int)DumpType|MiniDumpWithFullMemory|MiniDumpWithHandleData);
return MiniDumpWriteDump(hProcess, ProcessId, hFile, DumpType, ExceptionParam, UserStreamParam, CallbackParam);
}
FARPROC WINAPI GetProcAddress2(HMODULE hModule, LPCSTR lpProcName)
{
if (strcmp(lpProcName, "MiniDumpWriteDump") == 0)
{
return (FARPROC)MiniDumpWriteDump2;
}
return GetProcAddress(hModule, lpProcName);
}
HMODULE WINAPI LoadLibraryEx2(LPCTSTR lpFileName, HANDLE hFile, DWORD dwFlags)
{
HMODULE lib = LoadLibraryEx(lpFileName, hFile, dwFlags);
/* Steam.dll seems to get loaded using an abs path, thus the use of stristr() */
if (stristr(lpFileName, "steam.dll"))
{
char err[64];
if (!HookImportAddrTable((BYTE *)lib, "GetProcAddress", (DWORD)GetProcAddress2, err, sizeof(err)))
{
Error("[SM] %s in steam.dll\n", err);
return NULL;
}
}
return lib;
}
class CrazyWindowsDebugger : public SMGlobalClass
{
public:
void OnSourceModAllInitialized()
{
HANDLE hModuleList = CreateToolhelp32Snapshot(TH32CS_SNAPMODULE, GetCurrentProcessId());
MODULEENTRY32 me32;
BYTE *engine = NULL;
BYTE *steam = NULL;
char err[64];
me32.dwSize = sizeof(MODULEENTRY32);
if (!Module32First(hModuleList, &me32))
{
Error("Could not initialize crazy debugger!");
}
do
{
if (strcasecmp(me32.szModule, "engine.dll") == 0)
{
engine = me32.modBaseAddr;
}
else if (strcasecmp(me32.szModule, "steam.dll") == 0)
{
steam = me32.modBaseAddr;
}
} while (Module32Next(hModuleList, &me32));
CloseHandle(hModuleList);
/* This really should not happen, but ... */
if (!engine)
{
Error("[SM] Could not find engine.dll\n");
}
/* Steam.dll isn't loaded yet */
if (!steam)
{
if (!HookImportAddrTable(engine, "LoadLibraryExA", (DWORD)LoadLibraryEx2, err, sizeof(err)))
{
Error("[SM] %s in engine.dll)\n", err);
}
}
else
{
if (!HookImportAddrTable(steam, "GetProcAddress", (DWORD)GetProcAddress2, err, sizeof(err)))
{
Error("[SM] %s in steam.dll)\n", err);
}
}
}
} s_CrazyDebugger;

View File

@ -30,10 +30,11 @@
*/
#include "EventManager.h"
#include "ForwardSys.h"
#include "HandleSys.h"
#include "PluginSys.h"
#include "sm_stringutil.h"
#include "PlayerManager.h"
#include "logic_bridge.h"
#include <bridge/include/IScriptManager.h>
EventManager g_EventManager;
@ -58,14 +59,10 @@ public:
EventManager::EventManager() : m_EventType(0)
{
/* Create an event lookup trie */
m_EventHooks = sm_trie_create();
}
EventManager::~EventManager()
{
sm_trie_destroy(m_EventHooks);
/* Free memory used by EventInfo structs if any */
CStack<EventInfo *>::iterator iter;
for (iter = m_FreeEvents.begin(); iter != m_FreeEvents.end(); iter++)
@ -79,8 +76,8 @@ EventManager::~EventManager()
void EventManager::OnSourceModAllInitialized()
{
/* Add a hook for IGameEventManager2::FireEvent() */
SH_ADD_HOOK_MEMFUNC(IGameEventManager2, FireEvent, gameevents, this, &EventManager::OnFireEvent, false);
SH_ADD_HOOK_MEMFUNC(IGameEventManager2, FireEvent, gameevents, this, &EventManager::OnFireEvent_Post, true);
SH_ADD_HOOK(IGameEventManager2, FireEvent, gameevents, SH_MEMBER(this, &EventManager::OnFireEvent), false);
SH_ADD_HOOK(IGameEventManager2, FireEvent, gameevents, SH_MEMBER(this, &EventManager::OnFireEvent_Post), true);
HandleAccess sec;
@ -90,17 +87,17 @@ void EventManager::OnSourceModAllInitialized()
sec.access[HandleAccess_Clone] = HANDLE_RESTRICT_IDENTITY | HANDLE_RESTRICT_OWNER;
/* Create the 'GameEvent' handle type */
m_EventType = g_HandleSys.CreateType("GameEvent", this, 0, NULL, &sec, g_pCoreIdent, NULL);
m_EventType = handlesys->CreateType("GameEvent", this, 0, NULL, &sec, g_pCoreIdent, NULL);
}
void EventManager::OnSourceModShutdown()
{
/* Remove hook for IGameEventManager2::FireEvent() */
SH_REMOVE_HOOK_MEMFUNC(IGameEventManager2, FireEvent, gameevents, this, &EventManager::OnFireEvent, false);
SH_REMOVE_HOOK_MEMFUNC(IGameEventManager2, FireEvent, gameevents, this, &EventManager::OnFireEvent_Post, true);
SH_REMOVE_HOOK(IGameEventManager2, FireEvent, gameevents, SH_MEMBER(this, &EventManager::OnFireEvent), false);
SH_REMOVE_HOOK(IGameEventManager2, FireEvent, gameevents, SH_MEMBER(this, &EventManager::OnFireEvent_Post), true);
/* Remove the 'GameEvent' handle type */
g_HandleSys.RemoveType(m_EventType, g_pCoreIdent);
handlesys->RemoveType(m_EventType, g_pCoreIdent);
/* Remove ourselves as listener for events */
gameevents->RemoveListener(this);
@ -138,12 +135,12 @@ void EventManager::OnPluginUnloaded(IPlugin *plugin)
{
if (pHook->pPreHook)
{
g_Forwards.ReleaseForward(pHook->pPreHook);
forwardsys->ReleaseForward(pHook->pPreHook);
}
if (pHook->pPostHook)
{
g_Forwards.ReleaseForward(pHook->pPostHook);
forwardsys->ReleaseForward(pHook->pPostHook);
}
delete pHook;
@ -184,10 +181,10 @@ EventHookError EventManager::HookEvent(const char *name, IPluginFunction *pFunct
}
/* If a hook structure does not exist... */
if (!sm_trie_retrieve(m_EventHooks, name, (void **)&pHook))
if (!m_EventHooks.retrieve(name, &pHook))
{
EventHookList *pHookList;
IPlugin *plugin = g_PluginSys.GetPluginByCtx(pFunction->GetParentContext()->GetContext());
IPlugin *plugin = scripts->FindPluginByContext(pFunction->GetParentContext()->GetContext());
/* Check plugin for an existing EventHook list */
if (!plugin->GetProperty("EventHooks", (void **)&pHookList))
@ -202,12 +199,12 @@ EventHookError EventManager::HookEvent(const char *name, IPluginFunction *pFunct
if (mode == EventHookMode_Pre)
{
/* Create forward for a pre hook */
pHook->pPreHook = g_Forwards.CreateForwardEx(NULL, ET_Hook, 3, GAMEEVENT_PARAMS);
pHook->pPreHook = forwardsys->CreateForwardEx(NULL, ET_Hook, 3, GAMEEVENT_PARAMS);
/* Add to forward list */
pHook->pPreHook->AddFunction(pFunction);
} else {
/* Create forward for a post hook */
pHook->pPostHook = g_Forwards.CreateForwardEx(NULL, ET_Ignore, 3, GAMEEVENT_PARAMS);
pHook->pPostHook = forwardsys->CreateForwardEx(NULL, ET_Ignore, 3, GAMEEVENT_PARAMS);
/* Should we copy data from a pre hook to the post hook? */
pHook->postCopy = (mode == EventHookMode_Post);
/* Add to forward list */
@ -215,14 +212,14 @@ EventHookError EventManager::HookEvent(const char *name, IPluginFunction *pFunct
}
/* Cache the name for post hooks */
pHook->name = sm_strdup(name);
pHook->name = name;
/* Increase reference count */
pHook->refCount++;
/* Add hook structure to hook lists */
pHookList->push_back(pHook);
sm_trie_insert(m_EventHooks, name, pHook);
m_EventHooks.insert(name, pHook);
return EventHookErr_Okay;
}
@ -234,7 +231,7 @@ EventHookError EventManager::HookEvent(const char *name, IPluginFunction *pFunct
/* Create pre hook forward if necessary */
if (!pHook->pPreHook)
{
pHook->pPreHook = g_Forwards.CreateForwardEx(NULL, ET_Event, 3, GAMEEVENT_PARAMS);
pHook->pPreHook = forwardsys->CreateForwardEx(NULL, ET_Event, 3, GAMEEVENT_PARAMS);
}
/* Add plugin function to forward list */
@ -243,7 +240,7 @@ EventHookError EventManager::HookEvent(const char *name, IPluginFunction *pFunct
/* Create post hook forward if necessary */
if (!pHook->pPostHook)
{
pHook->pPostHook = g_Forwards.CreateForwardEx(NULL, ET_Ignore, 3, GAMEEVENT_PARAMS);
pHook->pPostHook = forwardsys->CreateForwardEx(NULL, ET_Ignore, 3, GAMEEVENT_PARAMS);
}
/* If postCopy is false, then we may want to set it to true */
@ -268,7 +265,7 @@ EventHookError EventManager::UnhookEvent(const char *name, IPluginFunction *pFun
IChangeableForward **pEventForward;
/* If hook does not exist at all */
if (!sm_trie_retrieve(m_EventHooks, name, (void **)&pHook))
if (!m_EventHooks.retrieve(name, &pHook))
{
return EventHookErr_NotActive;
}
@ -290,7 +287,7 @@ EventHookError EventManager::UnhookEvent(const char *name, IPluginFunction *pFun
/* If forward's list contains 0 functions now, free it */
if ((*pEventForward)->GetFunctionCount() == 0)
{
g_Forwards.ReleaseForward(*pEventForward);
forwardsys->ReleaseForward(*pEventForward);
*pEventForward = NULL;
}
@ -300,7 +297,7 @@ EventHookError EventManager::UnhookEvent(const char *name, IPluginFunction *pFun
/* If reference count is now 0, free hook structure */
EventHookList *pHookList;
IPlugin *plugin = g_PluginSys.GetPluginByCtx(pFunction->GetParentContext()->GetContext());
IPlugin *plugin = scripts->FindPluginByContext(pFunction->GetParentContext()->GetContext());
/* Get plugin's event hook list */
if (!plugin->GetProperty("EventHooks", (void**)&pHookList))
@ -318,10 +315,7 @@ EventHookError EventManager::UnhookEvent(const char *name, IPluginFunction *pFun
pHookList->remove(pHook);
/* Delete entry in trie */
sm_trie_delete(m_EventHooks, name);
/* Free the cached name */
delete pHook->name;
m_EventHooks.remove(name);
/* And finally free structure memory */
delete pHook;
@ -368,6 +362,13 @@ void EventManager::FireEvent(EventInfo *pInfo, bool bDontBroadcast)
m_FreeEvents.push(pInfo);
}
void EventManager::FireEventToClient(EventInfo *pInfo, IClient *pClient)
{
// The IClient vtable is +sizeof(void *) from the IGameEventListener2 (CBaseClient) vtable due to multiple inheritance.
IGameEventListener2 *pGameClient = (IGameEventListener2 *)((intptr_t)pClient - sizeof(void *));
pGameClient->FireGameEvent(pInfo->pEvent);
}
void EventManager::CancelCreatedEvent(EventInfo *pInfo)
{
/* Free event from IGameEventManager2 */
@ -397,7 +398,7 @@ bool EventManager::OnFireEvent(IGameEvent *pEvent, bool bDontBroadcast)
name = pEvent->GetName();
if (sm_trie_retrieve(m_EventHooks, name, reinterpret_cast<void **>(&pHook)))
if (m_EventHooks.retrieve(name, &pHook))
{
/* Push the event onto the event stack. The reference count is increased to make sure
* the structure is not garbage collected in between now and the post hook.
@ -411,7 +412,7 @@ bool EventManager::OnFireEvent(IGameEvent *pEvent, bool bDontBroadcast)
{
EventInfo info(pEvent, NULL);
HandleSecurity sec(NULL, g_pCoreIdent);
Handle_t hndl = g_HandleSys.CreateHandle(m_EventType, &info, NULL, g_pCoreIdent, NULL);
Handle_t hndl = handlesys->CreateHandle(m_EventType, &info, NULL, g_pCoreIdent, NULL);
info.bDontBroadcast = bDontBroadcast;
@ -424,7 +425,7 @@ bool EventManager::OnFireEvent(IGameEvent *pEvent, bool bDontBroadcast)
broadcast = info.bDontBroadcast;
g_HandleSys.FreeHandle(hndl, &sec);
handlesys->FreeHandle(hndl, &sec);
}
if (pHook->postCopy)
@ -432,7 +433,7 @@ bool EventManager::OnFireEvent(IGameEvent *pEvent, bool bDontBroadcast)
m_EventCopies.push(gameevents->DuplicateEvent(pEvent));
}
if (res)
if (res >= Pl_Handled)
{
gameevents->FreeEvent(pEvent);
RETURN_META_VALUE(MRES_SUPERCEDE, false);
@ -476,14 +477,14 @@ bool EventManager::OnFireEvent_Post(IGameEvent *pEvent, bool bDontBroadcast)
info.bDontBroadcast = bDontBroadcast;
info.pEvent = m_EventCopies.front();
info.pOwner = NULL;
hndl = g_HandleSys.CreateHandle(m_EventType, &info, NULL, g_pCoreIdent, NULL);
hndl = handlesys->CreateHandle(m_EventType, &info, NULL, g_pCoreIdent, NULL);
pForward->PushCell(hndl);
} else {
pForward->PushCell(BAD_HANDLE);
}
pForward->PushString(pHook->name);
pForward->PushString(pHook->name.chars());
pForward->PushCell(bDontBroadcast);
pForward->Execute(NULL);
@ -491,7 +492,7 @@ bool EventManager::OnFireEvent_Post(IGameEvent *pEvent, bool bDontBroadcast)
{
/* Free handle */
HandleSecurity sec(NULL, g_pCoreIdent);
g_HandleSys.FreeHandle(hndl, &sec);
handlesys->FreeHandle(hndl, &sec);
/* Free event structure */
gameevents->FreeEvent(info.pEvent);
@ -504,8 +505,7 @@ bool EventManager::OnFireEvent_Post(IGameEvent *pEvent, bool bDontBroadcast)
{
assert(pHook->pPostHook == NULL);
assert(pHook->pPreHook == NULL);
sm_trie_delete(m_EventHooks, pHook->name);
delete pHook->name;
m_EventHooks.remove(pHook->name.chars());
delete pHook;
}
}

View File

@ -1,5 +1,5 @@
/**
* vim: set ts=4 :
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
@ -34,13 +34,15 @@
#include "sm_globals.h"
#include "sourcemm_api.h"
#include "sm_trie.h"
#include <sm_namehashset.h>
#include <sh_list.h>
#include <sh_stack.h>
#include <IHandleSys.h>
#include <IForwardSys.h>
#include <IPluginSys.h>
class IClient;
using namespace SourceHook;
struct EventInfo
@ -69,7 +71,16 @@ struct EventHook
IChangeableForward *pPostHook;
bool postCopy;
unsigned int refCount;
char *name;
ke::AString name;
static inline bool matches(const char *name, const EventHook *hook)
{
return strcmp(name, hook->name.chars()) == 0;
}
static inline uint32_t hash(const detail::CharsAndLength &key)
{
return key.hash();
}
};
enum EventHookMode
@ -121,13 +132,14 @@ public:
EventHookError UnhookEvent(const char *name, IPluginFunction *pFunction, EventHookMode mode=EventHookMode_Post);
EventInfo *CreateEvent(IPluginContext *pContext, const char *name, bool force=false);
void FireEvent(EventInfo *pInfo, bool bDontBroadcast=false);
void FireEventToClient(EventInfo *pInfo, IClient *pClient);
void CancelCreatedEvent(EventInfo *pInfo);
private: // IGameEventManager2 hooks
bool OnFireEvent(IGameEvent *pEvent, bool bDontBroadcast);
bool OnFireEvent_Post(IGameEvent *pEvent, bool bDontBroadcast);
private:
HandleType_t m_EventType;
Trie *m_EventHooks;
NameHashSet<EventHook *> m_EventHooks;
CStack<EventInfo *> m_FreeEvents;
CStack<EventHook *> m_EventStack;
CStack<IGameEvent *> m_EventCopies;

View File

@ -1,211 +0,0 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_FORWARDSYSTEM_H_
#define _INCLUDE_SOURCEMOD_FORWARDSYSTEM_H_
#include <IForwardSys.h>
#include <IPluginSys.h>
#include "sm_globals.h"
#include <sh_list.h>
#include <sh_stack.h>
#include "sourcemod.h"
using namespace SourceHook;
typedef List<IPluginFunction *>::iterator FuncIter;
/* :TODO: a global name max define for sourcepawn, should mirror compiler's sNAMEMAX */
#define FORWARDS_NAME_MAX 64
struct ByrefInfo
{
unsigned int cells;
cell_t *orig_addr;
int flags;
int sz_flags;
};
struct FwdParamInfo
{
cell_t val;
ByrefInfo byref;
ParamType pushedas;
};
class SourceMod::IForwardFilter
{
public:
virtual void Preprocess(IPluginFunction *fun, FwdParamInfo *params)
{
}
};
class FuncIteratorGuard
{
bool triggered;
FuncIteratorGuard **pprev;
FuncIter *iter;
FuncIteratorGuard *next;
public:
FuncIteratorGuard(FuncIteratorGuard **pprev, FuncIter *iter)
: triggered(false), pprev(pprev), iter(iter), next(*pprev)
{
*pprev = this;
}
~FuncIteratorGuard()
{
*pprev = next;
}
inline bool Triggered()
{
bool t = triggered;
triggered = false;
return t;
}
/**
* This should not read from |this| before the NULL check, because FwdSys
* can call (NULL)->FixIteratorChain().
*/
void FixIteratorChain(FuncIter &other)
{
FuncIteratorGuard *guard = this;
while (guard != NULL)
{
if (*guard->iter == other)
{
*(guard->iter) = ++(*(guard->iter));
guard->triggered = true;
}
guard = guard->next;
}
}
};
class CForward : public IChangeableForward
{
public: //ICallable
virtual int PushCell(cell_t cell);
virtual int PushCellByRef(cell_t *cell, int flags);
virtual int PushFloat(float number);
virtual int PushFloatByRef(float *number, int flags);
virtual int PushArray(cell_t *inarray, unsigned int cells, int flags);
virtual int PushString(const char *string);
virtual int PushStringEx(char *buffer, size_t length, int sz_flags, int cp_flags);
virtual void Cancel();
public: //IForward
virtual const char *GetForwardName();
virtual unsigned int GetFunctionCount();
virtual ExecType GetExecType();
virtual int Execute(cell_t *result, IForwardFilter *filter);
public: //IChangeableForward
virtual bool RemoveFunction(IPluginFunction *func);
virtual unsigned int RemoveFunctionsOfPlugin(IPlugin *plugin);
virtual bool AddFunction(IPluginFunction *func);
virtual bool AddFunction(IPluginContext *ctx, funcid_t index);
virtual bool RemoveFunction(IPluginContext *ctx, funcid_t index);
public:
static CForward *CreateForward(const char *name,
ExecType et,
unsigned int num_params,
const ParamType *types,
va_list ap);
private:
void _Int_PushArray(cell_t *inarray, unsigned int cells, int flags);
void _Int_PushString(cell_t *inarray, unsigned int cells, int sz_flags, int cp_flags);
inline int SetError(int err)
{
m_errstate = err;
return err;
}
protected:
/* :TODO: I want a caching list type here.
* Destroying these things and using new/delete for their members feels bad.
*/
mutable List<IPluginFunction *> m_functions;
mutable List<IPluginFunction *> m_paused;
FuncIteratorGuard *m_IterGuard;
/* Type and name information */
FwdParamInfo m_params[SP_MAX_EXEC_PARAMS];
ParamType m_types[SP_MAX_EXEC_PARAMS];
char m_name[FORWARDS_NAME_MAX+1];
unsigned int m_numparams;
unsigned int m_varargs;
ExecType m_ExecType;
/* State information */
unsigned int m_curparam;
int m_errstate;
};
class CForwardManager :
public IForwardManager,
public IPluginsListener,
public SMGlobalClass
{
friend class CForward;
public:
~CForwardManager();
public: //IForwardManager
IForward *CreateForward(const char *name,
ExecType et,
unsigned int num_params,
const ParamType *types,
...);
IChangeableForward *CreateForwardEx(const char *name,
ExecType et,
int num_params,
const ParamType *types,
...);
IForward *FindForward(const char *name, IChangeableForward **ifchng);
void ReleaseForward(IForward *forward);
public: //IPluginsListener
void OnPluginLoaded(IPlugin *plugin);
void OnPluginUnloaded(IPlugin *plugin);
void OnPluginPauseChange(IPlugin *plugin, bool paused);
public: //SMGlobalClass
void OnSourceModAllInitialized();
protected:
CForward *ForwardMake();
void ForwardFree(CForward *fwd);
private:
CStack<CForward *> m_FreeForwards;
List<CForward *> m_managed;
List<CForward *> m_unmanaged;
};
extern CForwardManager g_Forwards;
#endif //_INCLUDE_SOURCEMOD_FORWARDSYSTEM_H_

171
core/GameHooks.cpp Normal file
View File

@ -0,0 +1,171 @@
// vim: set ts=4 sw=4 tw=99 noet :
// =============================================================================
// SourceMod
// Copyright (C) 2004-2015 AlliedModders LLC. All rights reserved.
// =============================================================================
//
// This program is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License, version 3.0, as published by the
// Free Software Foundation.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
//
// As a special exception, AlliedModders LLC gives you permission to link the
// code of this program (as well as its derivative works) to "Half-Life 2," the
// "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
// by the Valve Corporation. You must obey the GNU General Public License in
// all respects for all other code used. Additionally, AlliedModders LLC grants
// this exception to all derivative works. AlliedModders LLC defines further
// exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
// or <http://www.sourcemod.net/license.php>.
#include "GameHooks.h"
#include "sourcemod.h"
#include "ConVarManager.h"
#include "command_args.h"
#include "provider.h"
#if SOURCE_ENGINE >= SE_ORANGEBOX
SH_DECL_HOOK3_void(ICvar, CallGlobalChangeCallbacks, SH_NOATTRIB, false, ConVar *, const char *, float);
#else
SH_DECL_HOOK2_void(ICvar, CallGlobalChangeCallback, SH_NOATTRIB, false, ConVar *, const char *);
#endif
#if SOURCE_ENGINE != SE_DARKMESSIAH
SH_DECL_HOOK5_void(IServerGameDLL, OnQueryCvarValueFinished, SH_NOATTRIB, 0, QueryCvarCookie_t, edict_t *, EQueryCvarValueStatus, const char *, const char *);
SH_DECL_HOOK5_void(IServerPluginCallbacks, OnQueryCvarValueFinished, SH_NOATTRIB, 0, QueryCvarCookie_t, edict_t *, EQueryCvarValueStatus, const char *, const char *);
#endif
#if SOURCE_ENGINE >= SE_ORANGEBOX
SH_DECL_HOOK1_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommand &);
#else
SH_DECL_HOOK0_void(ConCommand, Dispatch, SH_NOATTRIB, false);
#endif
SH_DECL_HOOK1_void(IServerGameClients, SetCommandClient, SH_NOATTRIB, false, int);
GameHooks::GameHooks()
: client_cvar_query_mode_(ClientCvarQueryMode::Unavailable),
last_command_client_(-1)
{
}
void GameHooks::Start()
{
// Hook ICvar::CallGlobalChangeCallbacks.
#if SOURCE_ENGINE >= SE_ORANGEBOX
hooks_ += SH_ADD_HOOK(ICvar, CallGlobalChangeCallbacks, icvar, SH_STATIC(OnConVarChanged), false);
#else
hooks_ += SH_ADD_HOOK(ICvar, CallGlobalChangeCallback, icvar, SH_STATIC(OnConVarChanged), false);
#endif
// Episode 2 has this function by default, but the older versions do not.
#if SOURCE_ENGINE == SE_EPISODEONE
if (g_SMAPI->GetGameDLLVersion() >= 6) {
hooks_ += SH_ADD_HOOK(IServerGameDLL, OnQueryCvarValueFinished, gamedll, SH_MEMBER(this, &GameHooks::OnQueryCvarValueFinished), false);
client_cvar_query_mode_ = ClientCvarQueryMode::DLL;
}
#endif
hooks_ += SH_ADD_HOOK(IServerGameClients, SetCommandClient, serverClients, SH_MEMBER(this, &GameHooks::SetCommandClient), false);
}
void GameHooks::OnVSPReceived()
{
if (client_cvar_query_mode_ != ClientCvarQueryMode::Unavailable)
return;
if (g_SMAPI->GetSourceEngineBuild() == SOURCE_ENGINE_ORIGINAL || vsp_version < 2)
return;
#if SOURCE_ENGINE != SE_DARKMESSIAH
hooks_ += SH_ADD_HOOK(IServerPluginCallbacks, OnQueryCvarValueFinished, vsp_interface, SH_MEMBER(this, &GameHooks::OnQueryCvarValueFinished), false);
client_cvar_query_mode_ = ClientCvarQueryMode::VSP;
#endif
}
void GameHooks::Shutdown()
{
for (size_t i = 0; i < hooks_.length(); i++)
SH_REMOVE_HOOK_ID(hooks_[i]);
hooks_.clear();
client_cvar_query_mode_ = ClientCvarQueryMode::Unavailable;
}
#if SOURCE_ENGINE >= SE_ORANGEBOX
void GameHooks::OnConVarChanged(ConVar *pConVar, const char *oldValue, float flOldValue)
#else
void GameHooks::OnConVarChanged(ConVar *pConVar, const char *oldValue)
#endif
{
#if SOURCE_ENGINE < SE_ORANGEBOX
float flOldValue = atof(oldValue);
#endif
g_ConVarManager.OnConVarChanged(pConVar, oldValue, flOldValue);
}
#if SOURCE_ENGINE != SE_DARKMESSIAH
void GameHooks::OnQueryCvarValueFinished(QueryCvarCookie_t cookie, edict_t *pPlayer, EQueryCvarValueStatus result,
const char *cvarName, const char *cvarValue){
int client = IndexOfEdict(pPlayer);
# if SOURCE_ENGINE == SE_CSGO
if (g_Players.HandleConVarQuery(cookie, client, result, cvarName, cvarValue))
return;
# endif
g_ConVarManager.OnClientQueryFinished(cookie, client, result, cvarName, cvarValue);
}
#endif
ke::RefPtr<CommandHook>
GameHooks::AddCommandHook(ConCommand *cmd, const CommandHook::Callback &callback)
{
return new CommandHook(cmd, callback, false);
}
ke::RefPtr<CommandHook>
GameHooks::AddPostCommandHook(ConCommand *cmd, const CommandHook::Callback &callback)
{
return new CommandHook(cmd, callback, true);
}
void GameHooks::SetCommandClient(int client)
{
last_command_client_ = client + 1;
}
CommandHook::CommandHook(ConCommand *cmd, const Callback &callback, bool post)
: hook_id_(0),
callback_(callback)
{
hook_id_ = SH_ADD_HOOK(ConCommand, Dispatch, cmd, SH_MEMBER(this, &CommandHook::Dispatch), post);
}
CommandHook::~CommandHook()
{
if (hook_id_)
SH_REMOVE_HOOK_ID(hook_id_);
}
void CommandHook::Dispatch(DISPATCH_ARGS)
{
DISPATCH_PROLOGUE;
EngineArgs args(command);
AddRef();
bool rval = callback_(sCoreProviderImpl.CommandClient(), &args);
Release();
if (rval)
RETURN_META(MRES_SUPERCEDE);
}
void CommandHook::Zap()
{
hook_id_ = 0;
}

133
core/GameHooks.h Normal file
View File

@ -0,0 +1,133 @@
// vim: set ts=4 sw=4 tw=99 noet :
// =============================================================================
// SourceMod
// Copyright (C) 2004-2015 AlliedModders LLC. All rights reserved.
// =============================================================================
//
// This program is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License, version 3.0, as published by the
// Free Software Foundation.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
//
// As a special exception, AlliedModders LLC gives you permission to link the
// code of this program (as well as its derivative works) to "Half-Life 2," the
// "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
// by the Valve Corporation. You must obey the GNU General Public License in
// all respects for all other code used. Additionally, AlliedModders LLC grants
// this exception to all derivative works. AlliedModders LLC defines further
// exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
// or <http://www.sourcemod.net/license.php>.
#ifndef _INCLUDE_SOURCEMOD_PROVIDER_GAME_HOOKS_H_
#define _INCLUDE_SOURCEMOD_PROVIDER_GAME_HOOKS_H_
// Needed for CEntityIndex, edict_t, etc.
#include <stdint.h>
#include <stddef.h>
#include <eiface.h>
#include <iserverplugin.h>
#include <amtl/am-refcounting.h>
#include <amtl/am-vector.h>
#include <amtl/am-function.h>
class ConVar;
class CCommand;
struct CCommandContext;
#if SOURCE_ENGINE >= SE_ORANGEBOX
# define DISPATCH_ARGS const CCommand &command
# define DISPATCH_PROLOGUE
#else
# define DISPATCH_ARGS
# define DISPATCH_PROLOGUE CCommand command
#endif
namespace SourceMod {
// Describes the mechanism in which client cvar queries are implemented.
enum class ClientCvarQueryMode {
Unavailable,
DLL,
VSP
};
class ICommandArgs;
class CommandHook : public ke::Refcounted<CommandHook>
{
public:
// return false to RETURN_META(MRES_IGNORED), or true to SUPERCEDE.
typedef ke::Lambda<bool(int, const ICommandArgs *)> Callback;
public:
CommandHook(ConCommand *cmd, const Callback &callback, bool post);
~CommandHook();
void Dispatch(DISPATCH_ARGS);
void Zap();
private:
int hook_id_;
Callback callback_;
};
class GameHooks
{
public:
GameHooks();
void Start();
void Shutdown();
void OnVSPReceived();
ClientCvarQueryMode GetClientCvarQueryMode() const {
return client_cvar_query_mode_;
}
public:
ke::RefPtr<CommandHook> AddCommandHook(ConCommand *cmd, const CommandHook::Callback &callback);
ke::RefPtr<CommandHook> AddPostCommandHook(ConCommand *cmd, const CommandHook::Callback &callback);
int CommandClient() const {
return last_command_client_;
}
private:
// Static callback that Valve's ConVar object executes when the convar's value changes.
#if SOURCE_ENGINE >= SE_ORANGEBOX
static void OnConVarChanged(ConVar *pConVar, const char *oldValue, float flOldValue);
#else
static void OnConVarChanged(ConVar *pConVar, const char *oldValue);
#endif
// Callback for when StartQueryCvarValue() has finished.
#if SOURCE_ENGINE != SE_DARKMESSIAH
void OnQueryCvarValueFinished(QueryCvarCookie_t cookie, edict_t *pPlayer, EQueryCvarValueStatus result,
const char *cvarName, const char *cvarValue);
#endif
void SetCommandClient(int client);
private:
class HookList : public ke::Vector<int>
{
public:
HookList &operator += (int hook_id) {
this->append(hook_id);
return *this;
}
};
HookList hooks_;
ClientCvarQueryMode client_cvar_query_mode_;
int last_command_client_;
};
} // namespace SourceMod
#endif // _INCLUDE_SOURCEMOD_PROVIDER_GAME_HOOKS_H_

File diff suppressed because it is too large Load Diff

View File

@ -1,8 +1,8 @@
/**
* vim: set ts=4 :
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2016 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@ -35,8 +35,11 @@
#include <sh_list.h>
#include <sh_string.h>
#include <sh_tinyhash.h>
#include <sm_trie_tpl.h>
#include "sm_trie.h"
#include <am-utility.h>
#include <am-hashset.h>
#include <am-hashmap.h>
#include <sm_stringhashmap.h>
#include <sm_namehashset.h>
#include "sm_globals.h"
#include "sm_queue.h"
#include <IGameHelpers.h>
@ -44,8 +47,12 @@
#include <server_class.h>
#include <datamap.h>
#include <ihandleentity.h>
#include <tier0/icommandline.h>
#include <string_t.h>
class CCommand;
namespace SourceMod {
class ICommandArgs;
} // namespace SourceMod
using namespace SourceHook;
using namespace SourceMod;
@ -53,18 +60,79 @@ using namespace SourceMod;
#define HUD_PRINTTALK 3
#define HUD_PRINTCENTER 4
#if defined _WIN32
#define SOURCE_BIN_PREFIX ""
#define SOURCE_BIN_SUFFIX ""
#define SOURCE_BIN_EXT ".dll"
#elif defined __APPLE__
#define SOURCE_BIN_PREFIX ""
#define SOURCE_BIN_SUFFIX ""
#define SOURCE_BIN_EXT ".dylib"
#elif defined __linux__
#if SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_TF2 \
|| SOURCE_ENGINE == SE_SDK2013 || SOURCE_ENGINE == SE_LEFT4DEAD2 || SOURCE_ENGINE == SE_NUCLEARDAWN \
|| SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_INSURGENCY || SOURCE_ENGINE == SE_DOI
#define SOURCE_BIN_PREFIX "lib"
#define SOURCE_BIN_SUFFIX "_srv"
#elif SOURCE_ENGINE >= SE_LEFT4DEAD
#define SOURCE_BIN_PREFIX "lib"
#define SOURCE_BIN_SUFFIX ""
#else
#define SOURCE_BIN_PREFIX ""
#define SOURCE_BIN_SUFFIX "_i486"
#endif
#define SOURCE_BIN_EXT ".so"
#endif
#define FORMAT_SOURCE_BIN_NAME(basename) \
(SOURCE_BIN_PREFIX basename SOURCE_BIN_SUFFIX SOURCE_BIN_EXT)
struct DataTableInfo
{
struct SendPropPolicy
{
static inline bool matches(const char *name, const sm_sendprop_info_t &info)
{
return strcmp(name, info.prop->GetName()) == 0;
}
static inline uint32_t hash(const detail::CharsAndLength &key)
{
return key.hash();
}
};
static inline bool matches(const char *name, const DataTableInfo *info)
{
return strcmp(name, info->sc->GetName()) == 0;
}
static inline uint32_t hash(const detail::CharsAndLength &key)
{
return key.hash();
}
DataTableInfo(ServerClass *sc)
: sc(sc)
{
}
ServerClass *sc;
KTrie<sm_sendprop_info_t> lookup;
NameHashSet<sm_sendprop_info_t, SendPropPolicy> lookup;
};
struct DataMapTrie
struct DataMapCachePolicy
{
DataMapTrie() : trie(NULL) {}
Trie *trie;
static inline bool matches(const char *name, const sm_datatable_info_t &info)
{
return strcmp(name, info.prop->fieldName) == 0;
}
static inline uint32_t hash(const detail::CharsAndLength &key)
{
return key.hash();
}
};
typedef NameHashSet<sm_datatable_info_t, DataMapCachePolicy> DataMapCache;
struct DelayedFakeCliCmd
{
String cmd;
@ -74,7 +142,7 @@ struct DelayedFakeCliCmd
struct CachedCommandInfo
{
const CCommand *args;
const ICommandArgs *args;
#if SOURCE_ENGINE <= SE_DARKMESSIAH
char cmd[300];
#endif
@ -87,6 +155,7 @@ struct DelayedKickInfo
char buffer[384];
};
// copy from game/shared/entitylist_base.h
class CEntInfo
{
public:
@ -94,12 +163,27 @@ public:
int m_SerialNumber;
CEntInfo *m_pPrev;
CEntInfo *m_pNext;
#if SOURCE_ENGINE >= SE_PORTAL2
string_t m_iName;
string_t m_iClassName;
#endif
};
// Corresponds to TF2's eFindMapResult in eiface.h
// Not yet in other games, but eventually in others on same branch.
enum class SMFindMapResult : cell_t {
Found,
NotFound,
FuzzyMatch,
NonCanonical,
PossiblyAvailable
};
class CHalfLife2 :
public SMGlobalClass,
public IGameHelpers
{
friend class AutoEnterCommand;
public:
CHalfLife2();
~CHalfLife2();
@ -108,12 +192,15 @@ public:
void OnSourceModAllInitialized();
void OnSourceModAllInitialized_Post();
/*void OnSourceModAllShutdown();*/
ConfigResult OnSourceModConfigChanged(const char *key, const char *value,
ConfigSource source, char *error, size_t maxlength) override;
public: //IGameHelpers
SendProp *FindInSendTable(const char *classname, const char *offset);
bool FindSendPropInfo(const char *classname, const char *offset, sm_sendprop_info_t *info);
datamap_t *GetDataMap(CBaseEntity *pEntity);
ServerClass *FindServerClass(const char *classname);
typedescription_t *FindInDataMap(datamap_t *pMap, const char *offset);
bool FindDataMapInfo(datamap_t *pMap, const char *offset, sm_datatable_info_t *pDataTable);
void SetEdictStateChanged(edict_t *pEdict, unsigned short offset);
bool TextMsg(int client, int dest, const char *msg);
bool HintTextMsg(int client, const char *msg);
@ -136,25 +223,38 @@ public: //IGameHelpers
cell_t EntityToBCompatRef(CBaseEntity *pEntity);
void *GetGlobalEntityList();
int GetSendPropOffset(SendProp *prop);
ICommandLine *GetValveCommandLine();
const char *GetEntityClassname(edict_t *pEdict);
const char *GetEntityClassname(CBaseEntity *pEntity);
bool IsMapValid(const char *map);
SMFindMapResult FindMap(char *pMapName, size_t nMapNameMax);
SMFindMapResult FindMap(const char *pMapName, char *pFoundMap = NULL, size_t nMapNameMax = 0);
bool GetMapDisplayName(const char *pMapName, char *pDisplayname, size_t nMapNameMax);
#if SOURCE_ENGINE >= SE_ORANGEBOX
string_t AllocPooledString(const char *pszValue);
#endif
bool GetServerSteam3Id(char *pszOut, size_t len) const override;
uint64_t GetServerSteamId64() const override;
public:
void AddToFakeCliCmdQueue(int client, int userid, const char *cmd);
void ProcessFakeCliCmdQueue();
public:
void PushCommandStack(const CCommand *cmd);
void PopCommandStack();
const CCommand *PeekCommandStack();
const ICommandArgs *PeekCommandStack();
const char *CurrentCommandName();
void AddDelayedKick(int client, int userid, const char *msg);
void ProcessDelayedKicks();
#if !defined METAMOD_PLAPI_VERSION || PLAPI_VERSION < 11
bool IsOriginalEngine();
#endif
private:
void PushCommandStack(const ICommandArgs *cmd);
void PopCommandStack();
DataTableInfo *_FindServerClass(const char *classname);
private:
Trie *m_pClasses;
List<DataTableInfo *> m_Tables;
THash<datamap_t *, DataMapTrie> m_Maps;
void InitLogicalEntData();
void InitCommandLine();
private:
typedef ke::HashMap<datamap_t *, DataMapCache *, ke::PointerPolicy<datamap_t> > DataTableMap;
NameHashSet<DataTableInfo *> m_Classes;
DataTableMap m_Maps;
int m_MsgTextMsg;
int m_HinTextMsg;
int m_SayTextMsg;
@ -163,10 +263,32 @@ private:
CStack<DelayedFakeCliCmd *> m_FreeCmds;
CStack<CachedCommandInfo> m_CommandStack;
Queue<DelayedKickInfo> m_DelayedKicks;
void *m_pGetCommandLine;
#if SOURCE_ENGINE == SE_CSGO
public:
bool CanSetCSGOEntProp(const char *pszPropName)
{
return !m_bFollowCSGOServerGuidelines || !m_CSGOBadList.has(pszPropName);
}
private:
ke::HashSet<ke::AString, detail::StringHashMapPolicy> m_CSGOBadList;
bool m_bFollowCSGOServerGuidelines = true;
#endif
};
extern CHalfLife2 g_HL2;
bool IndexToAThings(cell_t, CBaseEntity **pEntData, edict_t **pEdictData);
class AutoEnterCommand
{
public:
AutoEnterCommand(const ICommandArgs *args) {
g_HL2.PushCommandStack(args);
}
~AutoEnterCommand() {
g_HL2.PopCommandStack();
}
};
#endif //_INCLUDE_SOURCEMOD_CHALFLIFE2_H_

View File

@ -34,517 +34,37 @@
#include "sourcemm_api.h"
#include "sm_stringutil.h"
#include "Logger.h"
#include "LibrarySys.h"
#include "TimerSys.h"
#include "logic_bridge.h"
#include <sourcemod_version.h>
Logger g_Logger;
/**
* :TODO: This should be creating the log folder if it doesn't exist
*/
ConfigResult Logger::OnSourceModConfigChanged(const char *key,
const char *value,
ConfigSource source,
char *error,
size_t maxlength)
{
if (strcasecmp(key, "Logging") == 0)
{
bool state;
if (strcasecmp(value, "on") == 0)
{
state = true;
} else if (strcasecmp(value, "off") == 0) {
state = false;
} else {
UTIL_Format(error, maxlength, "Invalid value: must be \"on\" or \"off\"");
return ConfigResult_Reject;
}
if (source == ConfigSource_Console)
{
state ? EnableLogging() : DisableLogging();
} else {
m_InitialState = state;
}
return ConfigResult_Accept;
} else if (strcasecmp(key, "LogMode") == 0) {
if (strcasecmp(value, "daily") == 0)
{
m_Mode = LoggingMode_Daily;
} else if (strcasecmp(value, "map") == 0) {
m_Mode = LoggingMode_PerMap;
} else if (strcasecmp(value, "game") == 0) {
m_Mode = LoggingMode_Game;
} else {
UTIL_Format(error, maxlength, "Invalid value: must be [daily|map|game]");
return ConfigResult_Reject;
}
return ConfigResult_Accept;
}
return ConfigResult_Ignore;
}
void Logger::OnSourceModStartup(bool late)
{
InitLogger(m_Mode);
}
void Logger::OnSourceModAllShutdown()
{
CloseLogger();
}
void Logger::OnSourceModLevelChange(const char *mapName)
{
MapChange(mapName);
}
void Logger::_NewMapFile()
{
if (!m_Active)
{
return;
}
/* Append "Log file closed" to previous log file */
_CloseFile();
char _filename[256];
int i = 0;
time_t t;
GetAdjustedTime(&t);
tm *curtime = localtime(&t);
while (true)
{
g_SourceMod.BuildPath(Path_SM, _filename, sizeof(_filename), "logs/L%02d%02d%03d.log", curtime->tm_mon + 1, curtime->tm_mday, i);
FILE *fp = fopen(_filename, "r");
if (!fp)
{
break;
}
fclose(fp);
i++;
}
m_NrmFileName.assign(_filename);
FILE *fp = fopen(m_NrmFileName.c_str(), "w");
if (!fp)
{
char error[255];
g_LibSys.GetPlatformError(error, sizeof(error));
LogFatal("[SM] Unexpected fatal logging error (file \"%s\")", m_NrmFileName.c_str());
LogFatal("[SM] Platform returned error: \"%s\"", error);
LogFatal("[SM] Logging has been disabled.");
m_Active = false;
return;
} else {
char date[32];
strftime(date, sizeof(date), "%m/%d/%Y - %H:%M:%S", curtime);
fprintf(fp, "L %s: SourceMod log file started (file \"L%02d%02d%03d.log\") (Version \"%s\")\n", date, curtime->tm_mon + 1, curtime->tm_mday, i, SM_FULL_VERSION);
fclose(fp);
}
}
void Logger::_CloseFile()
{
if (!m_Active)
{
return;
}
FILE *fp = NULL;
if (!m_NrmFileName.empty())
{
fp = fopen(m_NrmFileName.c_str(), "r+");
if (fp)
{
fseek(fp, 0, SEEK_END);
LogMessage("Log file closed.");
fclose(fp);
}
m_NrmFileName.clear();
}
if (!m_ErrMapStart)
{
return;
}
fp = fopen(m_ErrFileName.c_str(), "r+");
if (fp)
{
fseek(fp, 0, SEEK_END);
LogError("Error log file session closed.");
fclose(fp);
}
m_ErrFileName.clear();
}
void Logger::InitLogger(LoggingMode mode)
{
m_Mode = mode;
m_Active = m_InitialState;
time_t t;
GetAdjustedTime(&t);
tm *curtime = localtime(&t);
m_CurDay = curtime->tm_mday;
char _filename[256];
g_SourceMod.BuildPath(Path_SM, _filename, sizeof(_filename), "logs/errors_%04d%02d%02d.log", curtime->tm_year + 1900, curtime->tm_mon + 1, curtime->tm_mday);
m_ErrFileName.assign(_filename);
switch (m_Mode)
{
case LoggingMode_PerMap:
{
if (!m_Active)
{
m_DelayedStart = true;
}
break;
}
case LoggingMode_Daily:
{
g_SourceMod.BuildPath(Path_SM, _filename, sizeof(_filename), "logs/L%04d%02d%02d.log", curtime->tm_year + 1900, curtime->tm_mon + 1, curtime->tm_mday);
m_NrmFileName.assign(_filename);
m_DailyPrintHdr = true;
break;
}
default:
{
/* do nothing... */
break;
}
}
}
void Logger::CloseLogger()
{
_CloseFile();
}
void Logger::LogToOpenFile(FILE *fp, const char *msg, ...)
{
if (!m_Active)
{
return;
}
va_list ap;
va_start(ap, msg);
LogToOpenFileEx(fp, msg, ap);
va_end(ap);
}
void Logger::LogToFileOnly(FILE *fp, const char *msg, ...)
{
if (!m_Active)
{
return;
}
va_list ap;
va_start(ap, msg);
LogToFileOnlyEx(fp, msg, ap);
va_end(ap);
}
void Logger::LogToOpenFileEx(FILE *fp, const char *msg, va_list ap)
{
if (!m_Active)
{
return;
}
char buffer[3072];
UTIL_FormatArgs(buffer, sizeof(buffer), msg, ap);
char date[32];
time_t t;
GetAdjustedTime(&t);
tm *curtime = localtime(&t);
strftime(date, sizeof(date), "%m/%d/%Y - %H:%M:%S", curtime);
fprintf(fp, "L %s: %s\n", date, buffer);
g_SMAPI->ConPrintf("L %s: %s\n", date, buffer);
}
void Logger::LogToFileOnlyEx(FILE *fp, const char *msg, va_list ap)
{
if (!m_Active)
{
return;
}
char buffer[3072];
UTIL_FormatArgs(buffer, sizeof(buffer), msg, ap);
char date[32];
time_t t;
GetAdjustedTime(&t);
tm *curtime = localtime(&t);
strftime(date, sizeof(date), "%m/%d/%Y - %H:%M:%S", curtime);
fprintf(fp, "L %s: %s\n", date, buffer);
fflush(fp);
}
void Logger::LogMessage(const char *vafmt, ...)
{
if (!m_Active)
{
return;
}
if (m_Mode == LoggingMode_Game)
{
va_list ap;
va_start(ap, vafmt);
_PrintToGameLog(vafmt, ap);
va_end(ap);
return;
}
if (m_DelayedStart)
{
m_DelayedStart = false;
_NewMapFile();
}
time_t t;
GetAdjustedTime(&t);
tm *curtime = localtime(&t);
FILE *fp = NULL;
if (m_Mode == LoggingMode_PerMap)
{
fp = fopen(m_NrmFileName.c_str(), "a+");
if (!fp)
{
_NewMapFile();
fp = fopen(m_NrmFileName.c_str(), "a+");
if (!fp)
{
goto print_error;
}
}
} else {
if (m_CurDay != curtime->tm_mday)
{
char _filename[256];
g_SourceMod.BuildPath(Path_SM, _filename, sizeof(_filename), "logs/L%04d%02d%02d.log", curtime->tm_year + 1900, curtime->tm_mon + 1, curtime->tm_mday);
m_NrmFileName.assign(_filename);
m_CurDay = curtime->tm_mday;
m_DailyPrintHdr = true;
}
fp = fopen(m_NrmFileName.c_str(), "a+");
}
if (fp)
{
if (m_DailyPrintHdr)
{
char date[32];
m_DailyPrintHdr = false;
strftime(date, sizeof(date), "%m/%d/%Y - %H:%M:%S", curtime);
fprintf(fp, "L %s: SourceMod log file session started (file \"L%04d%02d%02d.log\") (Version \"%s\")\n", date, curtime->tm_year + 1900, curtime->tm_mon + 1, curtime->tm_mday, SM_FULL_VERSION);
}
va_list ap;
va_start(ap, vafmt);
LogToOpenFileEx(fp, vafmt, ap);
va_end(ap);
fclose(fp);
} else {
goto print_error;
}
return;
print_error:
char error[255];
g_LibSys.GetPlatformError(error, sizeof(error));
LogFatal("[SM] Unexpected fatal logging error (file \"%s\")", m_NrmFileName.c_str());
LogFatal("[SM] Platform returned error: \"%s\"", error);
LogFatal("[SM] Logging has been disabled.");
m_Active = false;
}
void Logger::LogError(const char *vafmt, ...)
{
va_list ap;
va_start(ap, vafmt);
LogErrorEx(vafmt, ap);
va_end(ap);
}
void Logger::LogErrorEx(const char *vafmt, va_list ap)
{
if (!m_Active)
{
return;
}
time_t t;
GetAdjustedTime(&t);
tm *curtime = localtime(&t);
if (curtime->tm_mday != m_CurDay)
{
char _filename[256];
g_SourceMod.BuildPath(Path_SM, _filename, sizeof(_filename), "logs/errors_%04d%02d%02d.log", curtime->tm_year + 1900, curtime->tm_mon + 1, curtime->tm_mday);
m_ErrFileName.assign(_filename);
m_CurDay = curtime->tm_mday;
m_ErrMapStart = false;
}
FILE *fp = fopen(m_ErrFileName.c_str(), "a+");
if (fp)
{
if (!m_ErrMapStart)
{
char date[32];
strftime(date, sizeof(date), "%m/%d/%Y - %H:%M:%S", curtime);
fprintf(fp, "L %s: SourceMod error session started\n", date);
fprintf(fp, "L %s: Info (map \"%s\") (file \"errors_%04d%02d%02d.log\")\n", date, m_CurMapName.c_str(), curtime->tm_year + 1900, curtime->tm_mon + 1, curtime->tm_mday);
m_ErrMapStart = true;
}
LogToOpenFileEx(fp, vafmt, ap);
fclose(fp);
}
else
{
char error[255];
g_LibSys.GetPlatformError(error, sizeof(error));
LogFatal("[SM] Unexpected fatal logging error (file \"%s\")", m_NrmFileName.c_str());
LogFatal("[SM] Platform returned error: \"%s\"", error);
LogFatal("[SM] Logging has been disabled.");
m_Active = false;
return;
}
}
void Logger::MapChange(const char *mapname)
{
m_CurMapName.assign(mapname);
switch (m_Mode)
{
case LoggingMode_Daily:
{
LogMessage("-------- Mapchange to %s --------", mapname);
break;
}
case LoggingMode_PerMap:
{
_NewMapFile();
break;
}
default:
{
/* Do nothing... */
break;
}
}
if (m_ErrMapStart)
{
LogError("Error log file session closed.");
}
m_ErrMapStart = false;
}
void Logger::_PrintToGameLog(const char *fmt, va_list ap)
{
char msg[3072];
size_t len;
len = vsnprintf(msg, sizeof(msg)-2, fmt, ap);
len = (len >= sizeof(msg)) ? (sizeof(msg) - 2) : len;
msg[len++] = '\n';
msg[len] = '\0';
Engine_LogPrintWrapper(msg);
}
const char *Logger::GetLogFileName(LogType type) const
{
switch (type)
{
case LogType_Normal:
{
return m_NrmFileName.c_str();
}
case LogType_Error:
{
return m_ErrFileName.c_str();
}
default:
{
return "";
}
}
}
LoggingMode Logger::GetLoggingMode() const
{
return m_Mode;
}
void Logger::EnableLogging()
{
if (m_Active)
{
return;
}
m_Active = true;
LogMessage("[SM] Logging enabled manually by user.");
}
void Logger::DisableLogging()
{
if (!m_Active)
{
return;
}
LogMessage("[SM] Logging disabled manually by user.");
m_Active = false;
}
void Logger::LogFatal(const char *msg, ...)
{
/* :TODO: make this print all pretty-like
* In fact, the pretty log printing function should be abstracted.
* It's already implemented twice which is bad.
*/
va_list ap;
char path[PLATFORM_MAX_PATH];
g_SourceMod.BuildPath(Path_Game, path, sizeof(path), "sourcemod_fatal.log");
FILE *fp = fopen(path, "at");
if (fp)
{
m_Active = true;
va_start(ap, msg);
LogToOpenFileEx(fp, msg, ap);
va_end(ap);
m_Active = false;
fclose(fp);
}
}
#include <bridge/include/IProviderCallbacks.h>
bool g_in_game_log_hook = false;
static LoggerCore g_LoggerCore;
SH_DECL_HOOK1_void(IVEngineServer, LogPrint, SH_NOATTRIB, false, const char *);
static void HookLogPrint(const char *message)
{
g_in_game_log_hook = true;
bool stopped = logicore.callbacks->OnLogPrint(message);
g_in_game_log_hook = false;
if (stopped)
RETURN_META(MRES_SUPERCEDE);
}
void LoggerCore::OnSourceModStartup(bool late)
{
SH_ADD_HOOK(IVEngineServer, LogPrint, engine, SH_STATIC(HookLogPrint), false);
}
void LoggerCore::OnSourceModAllShutdown()
{
SH_REMOVE_HOOK(IVEngineServer, LogPrint, engine, SH_STATIC(HookLogPrint), false);
}
void Engine_LogPrintWrapper(const char *msg)
{
if (g_in_game_log_hook)

View File

@ -38,73 +38,13 @@
using namespace SourceHook;
enum LogType
class LoggerCore : public SMGlobalClass
{
LogType_Normal,
LogType_Error
};
enum LoggingMode
{
LoggingMode_Daily,
LoggingMode_PerMap,
LoggingMode_Game
};
class Logger : public SMGlobalClass
{
public:
Logger() : m_Mode(LoggingMode_Daily), m_ErrMapStart(false),
m_Active(false), m_DelayedStart(false), m_DailyPrintHdr(false),
m_InitialState(true)
{
}
public: //SMGlobalClass
ConfigResult OnSourceModConfigChanged(const char *key,
const char *value,
ConfigSource source,
char *error,
size_t maxlength);
void OnSourceModStartup(bool late);
void OnSourceModAllShutdown();
void OnSourceModLevelChange(const char *mapName);
public:
void InitLogger(LoggingMode mode);
void CloseLogger();
void EnableLogging();
void DisableLogging();
void LogMessage(const char *msg, ...);
void LogError(const char *msg, ...);
void LogErrorEx(const char *msg, va_list ap);
void LogFatal(const char *msg, ...);
void LogToOpenFile(FILE *fp, const char *msg, ...);
void LogToOpenFileEx(FILE *fp, const char *msg, va_list ap);
/* This version does not print to console, and is thus thread-safe */
void LogToFileOnly(FILE *fp, const char *msg, ...);
void LogToFileOnlyEx(FILE *fp, const char *msg, va_list ap);
void MapChange(const char *mapname);
const char *GetLogFileName(LogType type) const;
LoggingMode GetLoggingMode() const;
private:
void _CloseFile();
void _NewMapFile();
void _PrintToGameLog(const char *fmt, va_list ap);
private:
String m_NrmFileName;
String m_ErrFileName;
String m_CurMapName;
LoggingMode m_Mode;
int m_CurDay;
bool m_ErrMapStart;
bool m_Active;
bool m_DelayedStart;
bool m_DailyPrintHdr;
bool m_InitialState;
};
void Engine_LogPrintWrapper(const char *msg);
extern bool g_in_game_log_hook;
extern Logger g_Logger;
#endif // _INCLUDE_SOURCEMOD_CLOGGER_H_

View File

@ -1,185 +0,0 @@
# (C)2004-2008 SourceMod Development Team
# Makefile written by David "BAILOPAN" Anderson
SMSDK = ..
HL2SDK_ORIG = ../../hl2sdk
HL2SDK_OB = ../../hl2sdk-ob
HL2SDK_OB_VALVE = ../../hl2sdk-ob-valve
HL2SDK_L4D = ../../hl2sdk-l4d
HL2SDK_L4D2 = ../../hl2sdk-l4d2
MMSOURCE = ../../mmsource-central
#####################################
### EDIT BELOW FOR OTHER PROJECTS ###
#####################################
OBJECTS = AdminCache.cpp CDataPack.cpp ConCmdManager.cpp ConVarManager.cpp CoreConfig.cpp \
Database.cpp DebugReporter.cpp EventManager.cpp HalfLife2.cpp Logger.cpp \
PlayerManager.cpp TimerSys.cpp UserMessages.cpp \
sm_autonatives.cpp sm_srvcmds.cpp sm_stringutil.cpp sm_trie.cpp \
sourcemm_api.cpp sourcemod.cpp MenuStyle_Base.cpp MenuStyle_Valve.cpp MenuManager.cpp \
MenuStyle_Radio.cpp ChatTriggers.cpp ADTFactory.cpp MenuVoting.cpp \
frame_hooks.cpp concmd_cleaner.cpp NextMap.cpp \
NativeOwner.cpp logic_bridge.cpp ConsoleDetours.cpp
OBJECTS += smn_bitbuffer.cpp smn_console.cpp smn_core.cpp \
smn_entities.cpp smn_events.cpp smn_fakenatives.cpp \
smn_filesystem.cpp smn_halflife.cpp \
smn_keyvalues.cpp smn_player.cpp \
smn_usermsgs.cpp smn_menus.cpp smn_vector.cpp \
smn_hudtext.cpp smn_nextmap.cpp
OBJECTS += ExtensionSys.cpp \
ForwardSys.cpp \
HandleSys.cpp \
LibrarySys.cpp \
PluginInfoDatabase.cpp \
PluginSys.cpp \
ShareSys.cpp \
NativeInvoker.cpp
##############################################
### CONFIGURE ANY OTHER FLAGS/OPTIONS HERE ###
##############################################
C_OPT_FLAGS = -DNDEBUG -O3 -funroll-loops -pipe -fno-strict-aliasing
C_DEBUG_FLAGS = -D_DEBUG -DDEBUG -g -ggdb3
C_GCC4_FLAGS = -fvisibility=hidden
CPP_GCC4_FLAGS = -fvisibility-inlines-hidden
CPP = gcc
override ENGSET = false
ifneq (,$(filter original orangebox orangeboxvalve left4dead left4dead2,$(ENGINE)))
override ENGSET = true
endif
ifeq "$(ENGINE)" "original"
HL2SDK = $(HL2SDK_ORIG)
HL2LIB = $(HL2SDK)/linux_sdk
CFLAGS += -DSOURCE_ENGINE=1
METAMOD = $(MMSOURCE)/core-legacy
INCLUDE += -I$(HL2SDK)/public/dlls
BINARY = sourcemod.1.ep1.so
endif
ifeq "$(ENGINE)" "orangebox"
HL2SDK = $(HL2SDK_OB)
HL2LIB = $(HL2SDK)/lib/linux
CFLAGS += -DSOURCE_ENGINE=3
METAMOD = $(MMSOURCE)/core
INCLUDE += -I$(HL2SDK)/public/game/server
BINARY = sourcemod.2.ep2.so
endif
ifeq "$(ENGINE)" "orangeboxvalve"
HL2SDK = $(HL2SDK_OB_VALVE)
HL2LIB = $(HL2SDK)/lib/linux
CFLAGS += -DSOURCE_ENGINE=6
METAMOD = $(MMSOURCE)/core
INCLUDE += -I$(HL2SDK)/public/game/server
#-I$(HL2SDK)/common
BINARY = sourcemod.2.ep2v.so
endif
ifeq "$(ENGINE)" "left4dead"
HL2SDK = $(HL2SDK_L4D)
HL2LIB = $(HL2SDK)/lib/linux
CFLAGS += -DSOURCE_ENGINE=7
METAMOD = $(MMSOURCE)/core
INCLUDE += -I$(HL2SDK)/public/game/server
BINARY = sourcemod.2.l4d.so
endif
ifeq "$(ENGINE)" "left4dead2"
HL2SDK = $(HL2SDK_L4D2)
HL2LIB = $(HL2SDK)/lib/linux
CFLAGS += -DSOURCE_ENGINE=8
METAMOD = $(MMSOURCE)/core
INCLUDE += -I$(HL2SDK)/public/game/server
BINARY = sourcemod.2.l4d2.so
endif
HL2PUB = $(HL2SDK)/public
OS := $(shell uname -s)
ifeq "$(OS)" "Darwin"
LIB_EXT = dylib
HL2LIB = $(HL2SDK)/lib/mac
else
LIB_EXT = so
ifeq "$(ENGINE)" "original"
HL2LIB = $(HL2SDK)/linux_sdk
else
HL2LIB = $(HL2SDK)/lib/linux
endif
endif
ifneq (,$(filter original orangebox left4dead,$(ENGINE)))
LIB_SUFFIX = _i486.$(LIB_EXT)
else
LIB_PREFIX = lib
LIB_SUFFIX = .$(LIB_EXT)
endif
CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_BLOODYGOODTIME=4 -DSE_EYE=5 \
-DSE_ORANGEBOXVALVE=6 -DSE_LEFT4DEAD=7 -DSE_LEFT4DEAD2=8 -DSE_ALIENSWARM=9
LINK += $(HL2LIB)/tier1_i486.a $(HL2LIB)/mathlib_i486.a $(LIB_PREFIX)vstdlib$(LIB_SUFFIX) \
$(LIB_PREFIX)tier0$(LIB_SUFFIX) -static-libgcc
INCLUDE += -I. -I.. -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/mathlib -I$(HL2PUB)/vstdlib \
-I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 -I$(METAMOD) -I$(METAMOD)/sourcehook \
-I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn
CFLAGS += -D_LINUX -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp \
-D_snprintf=snprintf -D_vsnprintf=vsnprintf -D_alloca=alloca -Dstrcmpi=strcasecmp -Wall -Werror \
-Wno-uninitialized -mfpmath=sse -msse -DSOURCEMOD_BUILD -DHAVE_STDINT_H -DSM_DEFAULT_THREADER -m32
CPPFLAGS += -Wno-non-virtual-dtor -fno-exceptions -fno-rtti
################################################
### DO NOT EDIT BELOW HERE FOR MOST PROJECTS ###
################################################
ifeq "$(DEBUG)" "true"
BIN_DIR = Debug.$(ENGINE)
CFLAGS += $(C_DEBUG_FLAGS)
else
BIN_DIR = Release.$(ENGINE)
CFLAGS += $(C_OPT_FLAGS)
endif
GCC_VERSION := $(shell $(CPP) -dumpversion >&1 | cut -b1)
ifeq "$(GCC_VERSION)" "4"
CFLAGS += $(C_GCC4_FLAGS)
CPPFLAGS += $(CPP_GCC4_FLAGS)
endif
OBJ_LINUX := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o)
OBJ_LINUX := $(OBJ_LINUX:%.c=$(BIN_DIR)/%.o)
$(BIN_DIR)/%.o: %.cpp
$(CPP) $(INCLUDE) $(CFLAGS) $(CPPFLAGS) -o $@ -c $<
$(BIN_DIR)/%.o: %.c
$(CPP) $(INCLUDE) $(CFLAGS) -o $@ -c $<
all: check
mkdir -p $(BIN_DIR)
ln -sf $(HL2LIB)/$(LIB_PREFIX)vstdlib$(LIB_SUFFIX)
ln -sf $(HL2LIB)/$(LIB_PREFIX)tier0$(LIB_SUFFIX)
$(MAKE) -f Makefile sourcemod
check:
if [ "$(ENGSET)" = "false" ]; then \
echo "You must supply one of the following values for ENGINE:"; \
echo "left4dead2, left4dead, orangeboxvalve, orangebox, or original"; \
exit 1; \
fi
sourcemod: check $(OBJ_LINUX)
$(CPP) $(INCLUDE) $(OBJ_LINUX) $(LINK) -m32 -shared -ldl -lm -o$(BIN_DIR)/$(BINARY)
debug:
$(MAKE) -f Makefile all DEBUG=true
default: all
clean: check
rm -rf $(BIN_DIR)/*.o
rm -rf $(BIN_DIR)/$(BINARY)

View File

@ -38,8 +38,6 @@
#include "sourcemm_api.h"
#include "PlayerManager.h"
#include "MenuStyle_Valve.h"
#include "ShareSys.h"
#include "HandleSys.h"
#include "sourcemm_api.h"
#include "logic_bridge.h"
@ -56,24 +54,24 @@ MenuManager::MenuManager()
void MenuManager::OnSourceModAllInitialized()
{
g_ShareSys.AddInterface(NULL, this);
sharesys->AddInterface(NULL, this);
HandleAccess access;
g_HandleSys.InitAccessDefaults(NULL, &access);
handlesys->InitAccessDefaults(NULL, &access);
/* Deny cloning to menus */
access.access[HandleAccess_Clone] = HANDLE_RESTRICT_OWNER|HANDLE_RESTRICT_IDENTITY;
m_MenuType = g_HandleSys.CreateType("IBaseMenu", this, 0, NULL, &access, g_pCoreIdent, NULL);
m_MenuType = handlesys->CreateType("IBaseMenu", this, 0, NULL, &access, g_pCoreIdent, NULL);
/* Also deny deletion to styles */
access.access[HandleAccess_Delete] = HANDLE_RESTRICT_OWNER|HANDLE_RESTRICT_IDENTITY;
m_StyleType = g_HandleSys.CreateType("IMenuStyle", this, 0, NULL, &access, g_pCoreIdent, NULL);
m_StyleType = handlesys->CreateType("IMenuStyle", this, 0, NULL, &access, g_pCoreIdent, NULL);
}
void MenuManager::OnSourceModAllShutdown()
{
g_HandleSys.RemoveType(m_MenuType, g_pCoreIdent);
g_HandleSys.RemoveType(m_StyleType, g_pCoreIdent);
handlesys->RemoveType(m_MenuType, g_pCoreIdent);
handlesys->RemoveType(m_StyleType, g_pCoreIdent);
}
void MenuManager::OnHandleDestroy(HandleType_t type, void *object)
@ -112,7 +110,7 @@ Handle_t MenuManager::CreateMenuHandle(IBaseMenu *menu, IdentityToken_t *pOwner)
return BAD_HANDLE;
}
return g_HandleSys.CreateHandle(m_MenuType, menu, pOwner, g_pCoreIdent, NULL);
return handlesys->CreateHandle(m_MenuType, menu, pOwner, g_pCoreIdent, NULL);
}
Handle_t MenuManager::CreateStyleHandle(IMenuStyle *style)
@ -122,7 +120,7 @@ Handle_t MenuManager::CreateStyleHandle(IMenuStyle *style)
return BAD_HANDLE;
}
return g_HandleSys.CreateHandle(m_StyleType, style, g_pCoreIdent, g_pCoreIdent, NULL);
return handlesys->CreateHandle(m_StyleType, style, g_pCoreIdent, g_pCoreIdent, NULL);
}
HandleError MenuManager::ReadMenuHandle(Handle_t handle, IBaseMenu **menu)
@ -132,7 +130,7 @@ HandleError MenuManager::ReadMenuHandle(Handle_t handle, IBaseMenu **menu)
sec.pIdentity = g_pCoreIdent;
sec.pOwner = NULL;
return g_HandleSys.ReadHandle(handle, m_MenuType, &sec, (void **)menu);
return handlesys->ReadHandle(handle, m_MenuType, &sec, (void **)menu);
}
HandleError MenuManager::ReadStyleHandle(Handle_t handle, IMenuStyle **style)
@ -142,7 +140,7 @@ HandleError MenuManager::ReadStyleHandle(Handle_t handle, IMenuStyle **style)
sec.pIdentity = g_pCoreIdent;
sec.pOwner = g_pCoreIdent;
return g_HandleSys.ReadHandle(handle, m_StyleType, &sec, (void **)style);
return handlesys->ReadHandle(handle, m_StyleType, &sec, (void **)style);
}
bool MenuManager::SetDefaultStyle(IMenuStyle *style)
@ -310,7 +308,7 @@ IMenuPanel *MenuManager::RenderMenu(int client, menu_states_t &md, ItemOrder ord
{
ItemDrawInfo &dr = drawItems[foundItems].draw;
/* Is the item valid? */
if (menu->GetItemInfo(i, &dr) != NULL)
if (menu->GetItemInfo(i, &dr, client) != NULL)
{
/* Ask the user to change the style, if necessary */
mh->OnMenuDrawItem(menu, client, i, dr.style);
@ -400,7 +398,7 @@ IMenuPanel *MenuManager::RenderMenu(int client, menu_states_t &md, ItemOrder ord
}
while (++lastItem < totalItems)
{
if (menu->GetItemInfo(lastItem, &dr) != NULL)
if (menu->GetItemInfo(lastItem, &dr, client) != NULL)
{
mh->OnMenuDrawItem(menu, client, lastItem, dr.style);
if (IsSlotItem(panel, dr.style))
@ -422,7 +420,7 @@ IMenuPanel *MenuManager::RenderMenu(int client, menu_states_t &md, ItemOrder ord
lastItem--;
while (lastItem != 0)
{
if (menu->GetItemInfo(lastItem, &dr) != NULL)
if (menu->GetItemInfo(lastItem, &dr, client) != NULL)
{
mh->OnMenuDrawItem(menu, client, lastItem, dr.style);
if (IsSlotItem(panel, dr.style))
@ -448,7 +446,7 @@ skip_search:
char text[50];
if (!logicore.CoreTranslate(text, sizeof(text), "%T", 2, NULL, "No Vote", &client))
{
UTIL_Format(text, sizeof(text), "No Vote");
ke::SafeStrcpy(text, sizeof(text), "No Vote");
}
ItemDrawInfo dr(text, 0);
position = panel->DrawItem(dr);
@ -572,7 +570,7 @@ skip_search:
/* If there are no control options,
* Instead just pad with invisible slots.
*/
if (!displayPrev && !displayPrev)
if (!displayNext && !displayPrev)
{
padItem.style = ITEMDRAW_NOTEXT;
}
@ -608,7 +606,7 @@ skip_search:
{
if (!logicore.CoreTranslate(text, sizeof(text), "%T", 2, NULL, "Back", &client))
{
UTIL_Format(text, sizeof(text), "Back");
ke::SafeStrcpy(text, sizeof(text), "Back");
}
dr.style = ITEMDRAW_CONTROL;
position = panel->DrawItem(dr);
@ -618,7 +616,7 @@ skip_search:
{
if (!logicore.CoreTranslate(text, sizeof(text), "%T", 2, NULL, "Previous", &client))
{
UTIL_Format(text, sizeof(text), "Previous");
ke::SafeStrcpy(text, sizeof(text), "Previous");
}
dr.style = (displayPrev ? 0 : ITEMDRAW_DISABLED)|ITEMDRAW_CONTROL;
position = panel->DrawItem(dr);
@ -639,7 +637,7 @@ skip_search:
{
if (!logicore.CoreTranslate(text, sizeof(text), "%T", 2, NULL, "Next", &client))
{
UTIL_Format(text, sizeof(text), "Next");
ke::SafeStrcpy(text, sizeof(text), "Next");
}
dr.style = (displayNext ? 0 : ITEMDRAW_DISABLED)|ITEMDRAW_CONTROL;
position = panel->DrawItem(dr);
@ -670,7 +668,7 @@ skip_search:
{
if (!logicore.CoreTranslate(text, sizeof(text), "%T", 2, NULL, "Exit", &client))
{
UTIL_Format(text, sizeof(text), "Exit");
ke::SafeStrcpy(text, sizeof(text), "Exit");
}
dr.style = ITEMDRAW_CONTROL;
position = panel->DrawItem(dr);

View File

@ -37,7 +37,6 @@
#include <sh_stack.h>
#include <sh_list.h>
#include <sh_string.h>
#include "sm_memtable.h"
#include "sm_globals.h"
using namespace SourceMod;

View File

@ -1,5 +1,5 @@
/**
* vim: set ts=4 :
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
@ -34,11 +34,12 @@
#include "MenuStyle_Base.h"
#include "PlayerManager.h"
#include "MenuManager.h"
#include "HandleSys.h"
#include "CellRecipientFilter.h"
#if defined MENU_DEBUG
#include "Logger.h"
#endif
#include "logic_bridge.h"
#include "AutoHandleRooter.h"
BaseMenuStyle::BaseMenuStyle() : m_WatchList(256), m_hHandle(BAD_HANDLE)
{
@ -322,15 +323,25 @@ void BaseMenuStyle::ClientPressedKey(int client, unsigned int key_press)
if (pCollideable)
{
const Vector & pos = pCollideable->GetCollisionOrigin();
enginesound->EmitSound(filter,
client,
CHAN_AUTO,
#if SOURCE_ENGINE >= SE_PORTAL2
sound,
-1,
#endif
sound,
VOL_NORM,
ATTN_NORM,
#if SOURCE_ENGINE >= SE_PORTAL2
0,
#endif
0,
PITCH_NORM,
#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS \
|| SOURCE_ENGINE == SE_SDK2013 || SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_TF2
0,
#endif
&pos);
}
}
@ -594,7 +605,7 @@ bool BaseMenuStyle::RedoClientMenu(int client, ItemOrder order)
}
CBaseMenu::CBaseMenu(IMenuHandler *pHandler, IMenuStyle *pStyle, IdentityToken_t *pOwner) :
m_pStyle(pStyle), m_Strings(512), m_Pagination(7), m_bShouldDelete(false), m_bCancelling(false),
m_pStyle(pStyle), m_Pagination(7), m_bShouldDelete(false), m_bCancelling(false),
m_pOwner(pOwner ? pOwner : g_pCoreIdent), m_bDeleting(false), m_bWillFreeHandle(false),
m_hHandle(BAD_HANDLE), m_pHandler(pHandler), m_nFlags(MENUFLAG_BUTTON_EXIT)
{
@ -617,94 +628,135 @@ Handle_t CBaseMenu::GetHandle()
bool CBaseMenu::AppendItem(const char *info, const ItemDrawInfo &draw)
{
if (m_Pagination == (unsigned)MENU_NO_PAGINATION
&& m_items.size() >= m_pStyle->GetMaxPageItems())
&& m_items.length() >= m_pStyle->GetMaxPageItems())
{
return false;
}
CItem item;
CItem item(m_items.length());
item.infoString = m_Strings.AddString(info);
item.info = info;
if (draw.display)
{
item.displayString = m_Strings.AddString(draw.display);
}
item.display = new ke::AString(draw.display);
item.style = draw.style;
m_items.push_back(item);
m_items.append(ke::Move(item));
return true;
}
bool CBaseMenu::InsertItem(unsigned int position, const char *info, const ItemDrawInfo &draw)
{
if (m_Pagination == (unsigned)MENU_NO_PAGINATION
&& m_items.size() >= m_pStyle->GetMaxPageItems())
if (m_Pagination == (unsigned)MENU_NO_PAGINATION &&
m_items.length() >= m_pStyle->GetMaxPageItems())
{
return false;
}
if (position >= m_items.size())
{
if (position >= m_items.length())
return false;
}
CItem item;
item.infoString = m_Strings.AddString(info);
CItem item(position);
item.info = info;
if (draw.display)
{
item.displayString = m_Strings.AddString(draw.display);
}
item.display = new ke::AString(draw.display);
item.style = draw.style;
CVector<CItem>::iterator iter = m_items.iterAt(position);
m_items.insert(iter, item);
m_items.insert(position, ke::Move(item));
return true;
}
bool CBaseMenu::RemoveItem(unsigned int position)
{
if (position >= m_items.size())
{
if (position >= m_items.length())
return false;
}
m_items.erase(m_items.iterAt(position));
if (m_items.size() == 0)
{
m_Strings.Reset();
}
m_items.remove(position);
return true;
}
void CBaseMenu::RemoveAllItems()
{
m_items.clear();
m_Strings.Reset();
}
const char *CBaseMenu::GetItemInfo(unsigned int position, ItemDrawInfo *draw/* =NULL */)
const char *CBaseMenu::GetItemInfo(unsigned int position, ItemDrawInfo *draw/* =NULL */, int client/* =0 */)
{
if (position >= m_items.size())
{
if (position >= m_items.length())
return NULL;
if (client > 0 && position < m_RandomMaps[client].length())
{
position = m_RandomMaps[client][position];
}
if (draw)
{
draw->display = m_Strings.GetString(m_items[position].displayString);
draw->display = m_items[position].display->chars();
draw->style = m_items[position].style;
}
return m_Strings.GetString(m_items[position].infoString);
return m_items[position].info.chars();
}
void CBaseMenu::ShufflePerClient(int start, int stop)
{
// limit map len to 255 items since it's using uint8
int length = MIN(GetItemCount(), 255);
if (stop >= 0)
length = MIN(length, stop);
for (int i = 1; i < SM_MAXPLAYERS + 1; i++)
{
// populate per-client map ...
m_RandomMaps[i].resize(length);
for (int j = 0; j < length; j++)
m_RandomMaps[i][j] = j;
// ... and random shuffle it
for (int j = length - 1; j > start; j--)
{
int x = rand() % (j - start + 1) + start;
uint8_t tmp = m_RandomMaps[i][x];
m_RandomMaps[i][x] = m_RandomMaps[i][j];
m_RandomMaps[i][j] = tmp;
}
}
}
void CBaseMenu::SetClientMapping(int client, int *array, int length)
{
length = MIN(length, 255);
m_RandomMaps[client].resize(length);
for (int i = 0; i < length; i++)
{
m_RandomMaps[client][i] = array[i];
}
}
bool CBaseMenu::IsPerClientShuffled()
{
for (int i = 1; i < SM_MAXPLAYERS + 1; i++)
{
if(m_RandomMaps[i].length() > 0)
return true;
}
return false;
}
unsigned int CBaseMenu::GetRealItemIndex(int client, unsigned int position)
{
if (client > 0 && position < m_RandomMaps[client].length())
{
position = m_RandomMaps[client][position];
return m_items[position].index;
}
return position;
}
unsigned int CBaseMenu::GetItemCount()
{
return m_items.size();
return m_items.length();
}
bool CBaseMenu::SetPagination(unsigned int itemsPerPage)
@ -737,12 +789,12 @@ IMenuStyle *CBaseMenu::GetDrawStyle()
void CBaseMenu::SetDefaultTitle(const char *message)
{
m_Title.assign(message);
m_Title = message;
}
const char *CBaseMenu::GetDefaultTitle()
{
return m_Title.c_str();
return m_Title.chars();
}
void CBaseMenu::Cancel()
@ -809,7 +861,7 @@ void CBaseMenu::InternalDelete()
m_hHandle = BAD_HANDLE;
m_bDeleting = true;
g_HandleSys.FreeHandle(hndl, &sec);
handlesys->FreeHandle(hndl, &sec);
}
m_pHandler->OnMenuDestroy(this);
@ -834,7 +886,5 @@ IMenuHandler *CBaseMenu::GetHandler()
unsigned int CBaseMenu::GetBaseMemUsage()
{
return m_Title.size()
+ m_Strings.GetMemTable()->GetMemUsage()
+ (m_items.size() * sizeof(CItem));
return m_Title.length() + (m_items.length() * sizeof(CItem));
}

View File

@ -1,5 +1,5 @@
/**
* vim: set ts=4 :
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
@ -34,29 +34,50 @@
#include <IMenuManager.h>
#include <IPlayerHelpers.h>
#include <sh_string.h>
#include <sh_vector.h>
#include "sm_memtable.h"
#include <am-autoptr.h>
#include <am-string.h>
#include <am-vector.h>
#include "sm_fastlink.h"
using namespace SourceMod;
using namespace SourceHook;
class CItem
{
public:
CItem()
CItem(unsigned int index)
{
infoString = -1;
displayString = -1;
this->index = index;
style = 0;
access = 0;
}
CItem(CItem &&other)
: info(ke::Move(other.info)),
display(ke::Move(other.display))
{
index = other.index;
style = other.style;
access = other.access;
}
CItem & operator =(CItem &&other)
{
index = other.index;
info = ke::Move(other.info);
display = ke::Move(other.display);
style = other.style;
access = other.access;
return *this;
}
public:
int infoString;
int displayString;
unsigned int index;
ke::AString info;
ke::AutoPtr<ke::AString> display;
unsigned int style;
unsigned int access;
private:
CItem(const CItem &other) = delete;
CItem &operator =(const CItem &other) = delete;
};
class CBaseMenuPlayer
@ -121,7 +142,7 @@ public:
virtual bool InsertItem(unsigned int position, const char *info, const ItemDrawInfo &draw);
virtual bool RemoveItem(unsigned int position);
virtual void RemoveAllItems();
virtual const char *GetItemInfo(unsigned int position, ItemDrawInfo *draw=NULL);
virtual const char *GetItemInfo(unsigned int position, ItemDrawInfo *draw=NULL, int client=0);
virtual unsigned int GetItemCount();
virtual bool SetPagination(unsigned int itemsPerPage);
virtual unsigned int GetPagination();
@ -135,15 +156,18 @@ public:
virtual unsigned int GetMenuOptionFlags();
virtual void SetMenuOptionFlags(unsigned int flags);
virtual IMenuHandler *GetHandler();
virtual void ShufflePerClient(int start, int stop);
virtual void SetClientMapping(int client, int *array, int length);
virtual bool IsPerClientShuffled();
virtual unsigned int GetRealItemIndex(int client, unsigned int position);
unsigned int GetBaseMemUsage();
private:
void InternalDelete();
protected:
String m_Title;
ke::AString m_Title;
IMenuStyle *m_pStyle;
BaseStringTable m_Strings;
unsigned int m_Pagination;
CVector<CItem> m_items;
ke::Vector<CItem> m_items;
bool m_bShouldDelete;
bool m_bCancelling;
IdentityToken_t *m_pOwner;
@ -152,6 +176,7 @@ protected:
Handle_t m_hHandle;
IMenuHandler *m_pHandler;
unsigned int m_nFlags;
ke::Vector<uint8_t> m_RandomMaps[SM_MAXPLAYERS+1];
};
#endif //_INCLUDE_MENUSTYLE_BASE_H

View File

@ -39,12 +39,28 @@
#endif
#include "logic_bridge.h"
#ifdef USE_PROTOBUF_USERMESSAGES
#include <google/protobuf/descriptor.h>
#endif
#if SOURCE_ENGINE == SE_CSGO
#include <game/shared/csgo/protobuf/cstrike15_usermessages.pb.h>
#endif
extern const char *g_RadioNumTable[];
CRadioStyle g_RadioMenuStyle;
int g_ShowMenuId = -1;
bool g_bRadioInit = false;
unsigned int g_RadioMenuTimeout = 0;
// back, next, exit
#define MAX_PAGINATION_OPTIONS 3
#define MAX_MENUSLOT_KEYS 10
static unsigned int s_RadioMaxPageItems = MAX_MENUSLOT_KEYS;
CRadioStyle::CRadioStyle()
{
m_players = new CRadioMenuPlayer[256+1];
@ -67,6 +83,10 @@ void CRadioStyle::OnSourceModLevelChange(const char *mapName)
}
g_bRadioInit = true;
// Always register the style. Use IsSupported() to check for validity before use.
g_Menus.AddStyle(this);
const char *msg = g_pGameConf->GetKeyValue("HudRadioMenuMsg");
if (!msg || msg[0] == '\0')
{
@ -90,7 +110,18 @@ void CRadioStyle::OnSourceModLevelChange(const char *mapName)
g_RadioMenuTimeout = 0;
}
g_Menus.AddStyle(this);
const char *items = g_pGameConf->GetKeyValue("RadioMenuMaxPageItems");
if (items != NULL)
{
int value = atoi(items);
// Only override the mostly-safe default if it's a sane value
if (value > MAX_PAGINATION_OPTIONS && value <= MAX_MENUSLOT_KEYS)
{
s_RadioMaxPageItems = value;
}
}
g_Menus.SetDefaultStyle(this);
g_UserMsgs.HookUserMessage(g_ShowMenuId, this, false);
@ -135,13 +166,22 @@ static unsigned int g_last_holdtime = 0;
static unsigned int g_last_client_count = 0;
static int g_last_clients[256];
#ifdef USE_PROTOBUF_USERMESSAGES
void CRadioStyle::OnUserMessage(int msg_id, protobuf::Message &msg, IRecipientFilter *pFilter)
#else
void CRadioStyle::OnUserMessage(int msg_id, bf_write *bf, IRecipientFilter *pFilter)
#endif
{
int count = pFilter->GetRecipientCount();
#if SOURCE_ENGINE == SE_CSGO
int c = ((CCSUsrMsg_ShowMenu &)msg).display_time();
#else
bf_read br(bf->GetBasePointer(), 3);
br.ReadWord();
int c = br.ReadChar();
#endif
g_last_holdtime = (c == -1) ? 0 : (unsigned)c;
@ -189,7 +229,7 @@ IBaseMenu *CRadioStyle::CreateMenu(IMenuHandler *pHandler, IdentityToken_t *pOwn
unsigned int CRadioStyle::GetMaxPageItems()
{
return 10;
return s_RadioMaxPageItems;
}
const char *CRadioStyle::GetStyleName()
@ -218,15 +258,6 @@ CRadioDisplay *CRadioStyle::MakeRadioDisplay(CRadioMenu *menu)
return display;
}
IMenuPanel *CRadioStyle::MakeRadioDisplay(const char *str, int keys)
{
CRadioDisplay *pPanel = MakeRadioDisplay(NULL);
pPanel->DirectSet(str, keys);
return pPanel;
}
void CRadioStyle::FreeRadioDisplay(CRadioDisplay *display)
{
m_FreeDisplays.push(display);
@ -293,11 +324,12 @@ void CRadioDisplay::Reset()
keys = 0;
}
void CRadioDisplay::DirectSet(const char *str, int keymap)
bool CRadioDisplay::DirectSet(const char *str)
{
m_Title.clear();
m_BufferText.assign(str);
keys = keymap;
return true;
}
unsigned int CRadioDisplay::GetCurrentKey()
@ -307,7 +339,7 @@ unsigned int CRadioDisplay::GetCurrentKey()
bool CRadioDisplay::SetCurrentKey(unsigned int key)
{
if (key < m_NextPos || m_NextPos > 10)
if (key < m_NextPos || m_NextPos > s_RadioMaxPageItems)
{
return false;
}
@ -343,7 +375,7 @@ void CRadioDisplay::DrawTitle(const char *text, bool onlyIfEmpty/* =false */)
unsigned int CRadioDisplay::DrawItem(const ItemDrawInfo &item)
{
if (m_NextPos > 10 || !CanDrawItem(item.style))
if (m_NextPos > s_RadioMaxPageItems || !CanDrawItem(item.style))
{
return 0;
}
@ -418,7 +450,7 @@ void CRadioMenuPlayer::Radio_Init(int keys, const char *title, const char *text)
{
if (title[0] != '\0')
{
display_len = UTIL_Format(display_pkt,
display_len = ke::SafeSprintf(display_pkt,
sizeof(display_pkt),
"%s\n%s",
title,
@ -426,9 +458,8 @@ void CRadioMenuPlayer::Radio_Init(int keys, const char *title, const char *text)
}
else
{
display_len = UTIL_Format(display_pkt,
display_len = ke::SafeStrcpy(display_pkt,
sizeof(display_pkt),
"%s",
text);
}
display_keys = keys;
@ -436,7 +467,7 @@ void CRadioMenuPlayer::Radio_Init(int keys, const char *title, const char *text)
void CRadioMenuPlayer::Radio_Refresh()
{
cell_t players[1] = {m_index};
cell_t players[1] = { (cell_t)m_index };
char *ptr = display_pkt;
char save = 0;
size_t len = display_len;
@ -452,6 +483,14 @@ void CRadioMenuPlayer::Radio_Refresh()
time = menuHoldTime - (unsigned int)(gpGlobals->curtime - menuStartTime);
}
#if SOURCE_ENGINE == SE_CSGO
// TODO: find what happens past 240 on CS:GO
CCSUsrMsg_ShowMenu *msg = (CCSUsrMsg_ShowMenu *)g_UserMsgs.StartProtobufMessage(g_ShowMenuId, players, 1, USERMSG_BLOCKHOOKS);
msg->set_bits_valid_slots(display_keys);
msg->set_display_time(time);
msg->set_menu_string(ptr);
g_UserMsgs.EndMessage();
#else
while (true)
{
if (len > 240)
@ -459,7 +498,8 @@ void CRadioMenuPlayer::Radio_Refresh()
save = ptr[240];
ptr[240] = '\0';
}
bf_write *buffer = g_UserMsgs.StartMessage(g_ShowMenuId, players, 1, USERMSG_BLOCKHOOKS);
bf_write *buffer = g_UserMsgs.StartBitBufMessage(g_ShowMenuId, players, 1, USERMSG_BLOCKHOOKS);
buffer->WriteWord(display_keys);
buffer->WriteChar(time ? time : -1);
buffer->WriteByte( (len > 240) ? 1 : 0 );
@ -476,6 +516,7 @@ void CRadioMenuPlayer::Radio_Refresh()
break;
}
}
#endif
display_last_refresh = gpGlobals->curtime;
}
@ -511,6 +552,7 @@ unsigned int CRadioDisplay::GetApproxMemUsage()
CRadioMenu::CRadioMenu(IMenuHandler *pHandler, IdentityToken_t *pOwner) :
CBaseMenu(pHandler, &g_RadioMenuStyle, pOwner)
{
m_Pagination = s_RadioMaxPageItems - MAX_PAGINATION_OPTIONS;
}
bool CRadioMenu::SetExtOption(MenuOption option, const void *valuePtr)
@ -544,6 +586,7 @@ bool CRadioMenu::DisplayAtItem(int client,
return false;
}
AutoHandleRooter ahr(this->GetHandle());
return g_RadioMenuStyle.DoClientMenu(client,
this,
start_item,
@ -551,6 +594,17 @@ bool CRadioMenu::DisplayAtItem(int client,
time);
}
bool CRadioMenu::SetPagination(unsigned int itemsPerPage)
{
const unsigned int maxPerPage = s_RadioMaxPageItems - MAX_PAGINATION_OPTIONS;
if (itemsPerPage > maxPerPage)
{
return false;
}
return CBaseMenu::SetPagination(itemsPerPage);
}
void CRadioMenu::Cancel_Finally()
{
g_RadioMenuStyle.CancelMenu(this);

View File

@ -37,10 +37,12 @@
#include "MenuStyle_Base.h"
#include "sourcemm_api.h"
#include <IPlayerHelpers.h>
#include <IUserMessages.h>
#include "UserMessages.h"
#include "sm_fastlink.h"
#include <sh_stack.h>
#include <compat_wrappers.h>
#include "logic/common_logic.h"
#include "AutoHandleRooter.h"
using namespace SourceMod;
@ -65,7 +67,11 @@ private:
class CRadioStyle :
public BaseMenuStyle,
public SMGlobalClass,
public IUserMessageListener
#ifdef USE_PROTOBUF_USERMESSAGES
public IProtobufUserMessageListener
#else
public IBitBufUserMessageListener
#endif
{
public:
CRadioStyle();
@ -84,7 +90,11 @@ public: //IMenuStyle
unsigned int GetMaxPageItems();
unsigned int GetApproxMemUsage();
public: //IUserMessageListener
#ifdef USE_PROTOBUF_USERMESSAGES
void OnUserMessage(int msg_id, protobuf::Message &msg, IRecipientFilter *pFilter);
#else
void OnUserMessage(int msg_id, bf_write *bf, IRecipientFilter *pFilter);
#endif
void OnUserMessageSent(int msg_id);
public:
bool IsSupported();
@ -93,7 +103,6 @@ public:
CRadioDisplay *MakeRadioDisplay(CRadioMenu *menu=NULL);
void FreeRadioDisplay(CRadioDisplay *display);
CRadioMenuPlayer *GetRadioMenuPlayer(int client);
IMenuPanel *MakeRadioDisplay(const char *str, int keys);
private:
CRadioMenuPlayer *m_players;
CStack<CRadioDisplay *> m_FreeDisplays;
@ -121,8 +130,7 @@ public: //IMenuPanel
bool SetCurrentKey(unsigned int key);
int GetAmountRemaining();
unsigned int GetApproxMemUsage();
public:
void DirectSet(const char *str, int keymap);
bool DirectSet(const char *str);
private:
String m_BufferText;
String m_Title;
@ -142,6 +150,7 @@ public:
unsigned int time,
unsigned int start_item,
IMenuHandler *alt_handler/* =NULL */);
bool SetPagination(unsigned int itemsPerPage);
void Cancel_Finally();
unsigned int GetApproxMemUsage();
};

View File

@ -1,5 +1,5 @@
/**
* vim: set ts=4 :
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
@ -66,14 +66,14 @@ bool ValveMenuStyle::OnClientCommand(int client, const char *cmdname, const CCom
void ValveMenuStyle::OnSourceModAllInitialized()
{
g_Players.AddClientListener(this);
SH_ADD_HOOK_MEMFUNC(IServerPluginHelpers, CreateMessage, serverpluginhelpers, this, &ValveMenuStyle::HookCreateMessage, false);
SH_ADD_HOOK(IServerPluginHelpers, CreateMessage, serverpluginhelpers, SH_MEMBER(this, &ValveMenuStyle::HookCreateMessage), false);
g_pSPHCC = SH_GET_CALLCLASS(serverpluginhelpers);
}
void ValveMenuStyle::OnSourceModShutdown()
{
SH_RELEASE_CALLCLASS(g_pSPHCC);
SH_REMOVE_HOOK_MEMFUNC(IServerPluginHelpers, CreateMessage, serverpluginhelpers, this, &ValveMenuStyle::HookCreateMessage, false);
SH_REMOVE_HOOK(IServerPluginHelpers, CreateMessage, serverpluginhelpers, SH_MEMBER(this, &ValveMenuStyle::HookCreateMessage), false);
g_Players.RemoveClientListener(this);
}
@ -293,7 +293,7 @@ unsigned int CValveMenuDisplay::DrawItem(const ItemDrawInfo &item)
}
char buffer[255];
UTIL_Format(buffer, sizeof(buffer), "%d. %s", m_NextPos, item.display);
ke::SafeSprintf(buffer, sizeof(buffer), "%d. %s", m_NextPos, item.display);
KeyValues *ki = m_pKv->FindKey(g_OptionNumTable[m_NextPos], true);
ki->SetString("command", g_OptionCmdTable[m_NextPos]);
@ -378,7 +378,7 @@ bool CValveMenu::SetExtOption(MenuOption option, const void *valuePtr)
{
if (option == MenuOption_IntroMessage)
{
strncopy(m_IntroMsg, (const char *)valuePtr, sizeof(m_IntroMsg));
ke::SafeStrcpy(m_IntroMsg, sizeof(m_IntroMsg), (const char *)valuePtr);
return true;
} else if (option == MenuOption_IntroColor) {
unsigned int *array = (unsigned int *)valuePtr;
@ -404,6 +404,7 @@ bool CValveMenu::DisplayAtItem(int client,
return false;
}
AutoHandleRooter ahr(this->GetHandle());
return g_ValveMenuStyle.DoClientMenu(client, this, start_item, alt_handler ? alt_handler : m_pHandler, time);
}

View File

@ -39,6 +39,8 @@
#include "KeyValues.h"
#include "sm_fastlink.h"
#include <compat_wrappers.h>
#include "logic/common_logic.h"
#include "AutoHandleRooter.h"
using namespace SourceMod;
@ -75,6 +77,7 @@ public: //IMenuStyle
IBaseMenu *CreateMenu(IMenuHandler *pHandler, IdentityToken_t *pOwner);
unsigned int GetMaxPageItems();
unsigned int GetApproxMemUsage();
bool IsSupported() { return true; }
private:
void HookCreateMessage(edict_t *pEdict, DIALOG_TYPE type, KeyValues *kv, IServerPluginCallbacks *plugin);
private:
@ -105,6 +108,7 @@ public:
bool SetCurrentKey(unsigned int key);
int GetAmountRemaining();
unsigned int GetApproxMemUsage();
bool DirectSet(const char *str) { return false; }
private:
KeyValues *m_pKv;
unsigned int m_NextPos;

View File

@ -514,15 +514,16 @@ void VoteMenuHandler::OnMenuSelect(IBaseMenu *menu, int client, unsigned int ite
/* Check by our item count, NOT the vote array size */
if (item < m_Items)
{
m_ClientVotes[client] = item;
m_Votes[item]++;
unsigned int index = menu->GetRealItemIndex(client, item);
m_ClientVotes[client] = index;
m_Votes[index]++;
m_NumVotes++;
if (sm_vote_chat.GetBool() || sm_vote_console.GetBool())
if (sm_vote_chat.GetBool() || sm_vote_console.GetBool() || sm_vote_client_console.GetBool())
{
static char buffer[1024];
ItemDrawInfo dr;
menu->GetItemInfo(item, &dr);
menu->GetItemInfo(item, &dr, client);
if (sm_vote_console.GetBool())
{
@ -560,7 +561,7 @@ void VoteMenuHandler::OnMenuSelect(IBaseMenu *menu, int client, unsigned int ite
if (sm_vote_client_console.GetBool())
{
engine->ClientPrintf(pPlayer->GetEdict(), buffer);
ClientConsolePrint(pPlayer->GetEdict(), buffer);
}
}
}

View File

@ -1,379 +0,0 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourcePawn
* Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include "NativeInvoker.h"
#include "ShareSys.h"
NativeInterface g_NInvoke;
NativeInvoker::NativeInvoker()
{
}
NativeInvoker::~NativeInvoker()
{
}
const char *NativeInterface::GetInterfaceName()
{
return SMINTERFACE_NINVOKE_NAME;
}
unsigned int NativeInterface::GetInterfaceVersion()
{
return SMINTERFACE_NINVOKE_VERSION;
}
void NativeInterface::OnSourceModAllInitialized()
{
g_ShareSys.AddInterface(NULL, &g_NInvoke);
}
IPluginRuntime *NativeInterface::CreateRuntime(const char *name, size_t bytes)
{
return g_pSourcePawn2->CreateEmptyRuntime(name, bytes);
}
INativeInvoker *NativeInterface::CreateInvoker()
{
return new NativeInvoker();
}
bool NativeInvoker::Start(IPluginContext *pContext, const char *name)
{
NativeEntry *entry;
entry = g_ShareSys.FindNative(name);
if (entry == NULL)
{
return false;
}
native = NULL;
if (entry->replacement.owner != NULL)
{
native = entry->replacement.func;
}
else if (entry->owner != NULL)
{
native = entry->func;
}
if (native == NULL)
{
return false;
}
this->pContext = pContext;
m_curparam = 0;
m_errorstate = SP_ERROR_NONE;
return true;
}
cell_t NativeInvoker::PushCell(cell_t cell)
{
if (m_curparam >= SP_MAX_EXEC_PARAMS)
{
return SetError(SP_ERROR_PARAMS_MAX);
}
m_info[m_curparam].marked = false;
m_params[m_curparam] = cell;
m_curparam++;
return SP_ERROR_NONE;
}
int NativeInvoker::PushCellByRef(cell_t *cell, int flags)
{
return PushArray(cell, 1, flags);
}
int NativeInvoker::PushFloat(float number)
{
cell_t val = *(cell_t *)&number;
return PushCell(val);
}
int NativeInvoker::PushFloatByRef(float *number, int flags)
{
return PushCellByRef((cell_t *)number, flags);
}
int NativeInvoker::PushArray(cell_t *inarray, unsigned int cells, int copyback)
{
if (m_curparam >= SP_MAX_EXEC_PARAMS)
{
return SetError(SP_ERROR_PARAMS_MAX);
}
ParamInfo *info = &m_info[m_curparam];
info->flags = inarray ? copyback : 0;
info->marked = true;
info->size = cells;
info->str.is_sz = false;
info->orig_addr = inarray;
m_curparam++;
return SP_ERROR_NONE;
}
int NativeInvoker::PushString(const char *string)
{
return _PushString(string, SM_PARAM_STRING_COPY, 0, strlen(string)+1);
}
int NativeInvoker::PushStringEx(char *buffer, size_t length, int sz_flags, int cp_flags)
{
return _PushString(buffer, sz_flags, cp_flags, length);
}
int NativeInvoker::_PushString(const char *string, int sz_flags, int cp_flags, size_t len)
{
if (m_curparam >= SP_MAX_EXEC_PARAMS)
{
return SetError(SP_ERROR_PARAMS_MAX);
}
ParamInfo *info = &m_info[m_curparam];
info->marked = true;
info->orig_addr = (cell_t *)string;
info->flags = cp_flags;
info->size = len;
info->str.sz_flags = sz_flags;
info->str.is_sz = true;
m_curparam++;
return SP_ERROR_NONE;
}
void NativeInvoker::Cancel()
{
if (pContext == NULL)
{
return;
}
m_errorstate = SP_ERROR_NONE;
m_curparam = 0;
pContext = NULL;
native = NULL;
}
int NativeInvoker::SetError(int err)
{
m_errorstate = err;
return err;
}
int NativeInvoker::Invoke(cell_t *result)
{
int err = SP_ERROR_NONE;
if (pContext == NULL)
{
return SP_ERROR_INVALID_NATIVE;
}
if (m_errorstate != SP_ERROR_NONE)
{
err = m_errorstate;
Cancel();
return err;
}
cell_t tresult;
if (result == NULL)
{
result = &tresult;
}
//This is for re-entrancy!
IPluginContext *ctx = pContext;
cell_t _temp_params[SP_MAX_EXEC_PARAMS + 1];
cell_t *temp_params = &_temp_params[1];
ParamInfo temp_info[SP_MAX_EXEC_PARAMS];
unsigned int numparams = m_curparam;
unsigned int i;
bool docopies = true;
if (numparams)
{
//Save the info locally, then reset it for re-entrant calls.
memcpy(temp_info, m_info, numparams * sizeof(ParamInfo));
}
m_curparam = 0;
pContext = NULL;
/* Initialize 0th parameter */
_temp_params[0] = numparams;
/* Browse the parameters and build arrays */
for (i = 0; i < numparams; i++)
{
/* Is this marked as an array? */
if (temp_info[i].marked)
{
if (!temp_info[i].str.is_sz)
{
/* Allocate a normal/generic array */
if ((err = ctx->HeapAlloc(temp_info[i].size,
&temp_info[i].local_addr,
&temp_info[i].phys_addr))
!= SP_ERROR_NONE)
{
break;
}
if (temp_info[i].orig_addr)
{
memcpy(temp_info[i].phys_addr, temp_info[i].orig_addr, sizeof(cell_t) * temp_info[i].size);
}
}
else
{
/* Calculate cells required for the string */
size_t cells = (temp_info[i].size + sizeof(cell_t) - 1) / sizeof(cell_t);
/* Allocate the buffer */
if ((err = ctx->HeapAlloc(cells,
&temp_info[i].local_addr,
&temp_info[i].phys_addr))
!= SP_ERROR_NONE)
{
break;
}
/* Copy original string if necessary */
if ((temp_info[i].str.sz_flags & SM_PARAM_STRING_COPY) && (temp_info[i].orig_addr != NULL))
{
/* Cut off UTF-8 properly */
if (temp_info[i].str.sz_flags & SM_PARAM_STRING_UTF8)
{
if ((err = ctx->StringToLocalUTF8(temp_info[i].local_addr,
temp_info[i].size,
(const char *)temp_info[i].orig_addr,
NULL))
!= SP_ERROR_NONE)
{
break;
}
}
/* Copy a binary blob */
else if (temp_info[i].str.sz_flags & SM_PARAM_STRING_BINARY)
{
memmove(temp_info[i].phys_addr, temp_info[i].orig_addr, temp_info[i].size);
}
/* Copy ASCII characters */
else
{
if ((err = ctx->StringToLocal(temp_info[i].local_addr,
temp_info[i].size,
(const char *)temp_info[i].orig_addr))
!= SP_ERROR_NONE)
{
break;
}
}
}
} /* End array/string calculation */
/* Update the pushed parameter with the byref local address */
temp_params[i] = temp_info[i].local_addr;
}
else
{
/* Just copy the value normally */
temp_params[i] = m_params[i];
}
}
/* Make the call if we can */
if (err == SP_ERROR_NONE)
{
*result = native(ctx, _temp_params);
if (ctx->GetLastNativeError() != SP_ERROR_NONE)
{
docopies = false;
ctx->ClearLastNativeError();
}
}
else
{
docopies = false;
}
/* i should be equal to the last valid parameter + 1 */
while (i--)
{
if (!temp_info[i].marked)
{
continue;
}
if (docopies && (temp_info[i].flags & SM_PARAM_COPYBACK))
{
if (temp_info[i].orig_addr)
{
if (temp_info[i].str.is_sz)
{
memcpy(temp_info[i].orig_addr, temp_info[i].phys_addr, temp_info[i].size);
}
else
{
if (temp_info[i].size == 1)
{
*temp_info[i].orig_addr = *(temp_info[i].phys_addr);
}
else
{
memcpy(temp_info[i].orig_addr,
temp_info[i].phys_addr,
temp_info[i].size * sizeof(cell_t));
}
}
}
}
if ((err = ctx->HeapPop(temp_info[i].local_addr)) != SP_ERROR_NONE)
{
return err;
}
}
return err;
}

View File

@ -1,98 +0,0 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_NATIVE_INVOKER_H_
#define _INCLUDE_SOURCEMOD_NATIVE_INVOKER_H_
#include "sm_globals.h"
#include <INativeInvoker.h>
struct ParamInfo
{
int flags; /* Copy-back flags */
bool marked; /* Whether this is marked as being used */
cell_t local_addr; /* Local address to free */
cell_t *phys_addr; /* Physical address of our copy */
cell_t *orig_addr; /* Original address to copy back to */
ucell_t size; /* Size of array in bytes */
struct
{
bool is_sz; /* is a string */
int sz_flags; /* has sz flags */
} str;
};
class NativeInvoker : public INativeInvoker
{
public:
NativeInvoker();
~NativeInvoker();
public: /* ICallable */
int PushCell(cell_t cell);
int PushCellByRef(cell_t *cell, int flags=SM_PARAM_COPYBACK);
int PushFloat(float number);
int PushFloatByRef(float *number, int flags=SM_PARAM_COPYBACK);
int PushArray(cell_t *inarray, unsigned int cells, int flags=0);
int PushString(const char *string);
int PushStringEx(char *buffer, size_t length, int sz_flags, int cp_flags);
void Cancel();
public: /* INativeInvoker */
bool Start(IPluginContext *pContext, const char *name);
int Invoke(cell_t *result);
private:
int _PushString(const char *string, int sz_flags, int cp_flags, size_t len);
int SetError(int err);
private:
IPluginContext *pContext;
SPVM_NATIVE_FUNC native;
cell_t m_params[SP_MAX_EXEC_PARAMS];
ParamInfo m_info[SP_MAX_EXEC_PARAMS];
unsigned int m_curparam;
int m_errorstate;
};
class NativeInterface :
public INativeInterface,
public SMGlobalClass
{
public: /* SMGlobalClass */
void OnSourceModAllInitialized();
public: /* SMInterface */
unsigned int GetInterfaceVersion();
const char *GetInterfaceName();
public: /* INativeInvoker */
IPluginRuntime *CreateRuntime(const char *name, size_t bytes);
INativeInvoker *CreateInvoker();
};
extern NativeInterface g_NInvoke;
#endif /* _INCLUDE_SOURCEMOD_NATIVE_INVOKER_H_ */

View File

@ -1,144 +0,0 @@
#include "NativeOwner.h"
#include "ShareSys.h"
#include "PluginSys.h"
CNativeOwner::CNativeOwner() : m_nMarkSerial(0)
{
}
void CNativeOwner::SetMarkSerial(unsigned int serial)
{
m_nMarkSerial = serial;
}
unsigned int CNativeOwner::GetMarkSerial()
{
return m_nMarkSerial;
}
void CNativeOwner::AddDependent(CPlugin *pPlugin)
{
m_Dependents.push_back(pPlugin);
}
void CNativeOwner::AddWeakRef(const WeakNative & ref)
{
m_WeakRefs.push_back(ref);
}
void CNativeOwner::AddNatives(const sp_nativeinfo_t *natives)
{
NativeEntry *pEntry;
for (unsigned int i = 0; natives[i].func != NULL && natives[i].name != NULL; i++)
{
if ((pEntry = g_ShareSys.AddNativeToCache(this, &natives[i])) == NULL)
{
continue;
}
m_Natives.push_back(pEntry);
}
}
void CNativeOwner::PropogateMarkSerial(unsigned int serial)
{
CNativeOwner *pOwner;
List<CPlugin *>::iterator iter;
for (iter = m_Dependents.begin();
iter != m_Dependents.end();
iter++)
{
pOwner = (*iter);
pOwner->SetMarkSerial(serial);
}
}
void CNativeOwner::UnbindWeakRef(const WeakNative & ref)
{
sp_native_t *native;
IPluginContext *pContext;
pContext = ref.pl->GetBaseContext();
if ((pContext->GetNativeByIndex(ref.idx, &native)) == SP_ERROR_NONE)
{
/* If there is no reference, the native must be unbound */
if (ref.entry == NULL)
{
native->status = SP_NATIVE_UNBOUND;
native->pfn = NULL;
}
/* If we've cached a reference, it's a core native we can
* rebind back to its original (this was a replacement).
*/
else
{
native->pfn = ref.entry->func;
}
}
}
void CNativeOwner::DropEverything()
{
NativeEntry *pEntry;
List<WeakNative>::iterator iter;
List<NativeEntry *>::iterator ntv_iter;
/* Unbind and remove all weak references to us */
iter = m_WeakRefs.begin();
while (iter != m_WeakRefs.end())
{
UnbindWeakRef((*iter));
iter = m_WeakRefs.erase(iter);
}
/* Unmark our replacement natives */
ntv_iter = m_ReplacedNatives.begin();
while (ntv_iter != m_ReplacedNatives.end())
{
pEntry = (*ntv_iter);
pEntry->replacement.func = NULL;
pEntry->replacement.owner = NULL;
ntv_iter = m_ReplacedNatives.erase(ntv_iter);
}
/* Strip all of our natives from the cache */
ntv_iter = m_Natives.begin();
while (ntv_iter != m_Natives.end())
{
g_ShareSys.ClearNativeFromCache(this, (*ntv_iter)->name);
ntv_iter = m_Natives.erase(ntv_iter);
}
}
void CNativeOwner::DropWeakRefsTo(CPlugin *pPlugin)
{
List<WeakNative>::iterator iter;
iter = m_WeakRefs.begin();
while (iter != m_WeakRefs.end())
{
WeakNative & ref = (*iter);
if (ref.pl == pPlugin)
{
iter = m_WeakRefs.erase(iter);
}
else
{
iter++;
}
}
}
void CNativeOwner::DropRefsTo(CPlugin *pPlugin)
{
m_Dependents.remove(pPlugin);
DropWeakRefsTo(pPlugin);
}
void CNativeOwner::AddReplacedNative(NativeEntry *pEntry)
{
m_ReplacedNatives.push_back(pEntry);
}

View File

@ -1,59 +0,0 @@
#ifndef _INCLUDE_SOURCEMOD_NATIVE_OWNER_H_
#define _INCLUDE_SOURCEMOD_NATIVE_OWNER_H_
#include <sp_vm_types.h>
#include <sh_list.h>
class CPlugin;
struct NativeEntry;
struct WeakNative
{
WeakNative(CPlugin *plugin, uint32_t index) :
pl(plugin), idx(index), entry(NULL)
{
pl = plugin;
idx = index;
}
WeakNative(CPlugin *plugin, uint32_t index, NativeEntry *pEntry) :
pl(plugin), idx(index), entry(pEntry)
{
pl = plugin;
idx = index;
}
CPlugin *pl;
uint32_t idx;
NativeEntry *entry;
};
using namespace SourceHook;
class CNativeOwner
{
public:
CNativeOwner();
public:
virtual void DropEverything();
public:
void AddNatives(const sp_nativeinfo_t *info);
public:
void SetMarkSerial(unsigned int serial);
unsigned int GetMarkSerial();
void PropogateMarkSerial(unsigned int serial);
public:
void AddDependent(CPlugin *pPlugin);
void AddWeakRef(const WeakNative & ref);
void DropRefsTo(CPlugin *pPlugin);
void AddReplacedNative(NativeEntry *pEntry);
private:
void DropWeakRefsTo(CPlugin *pPlugin);
void UnbindWeakRef(const WeakNative & ref);
protected:
List<CPlugin *> m_Dependents;
unsigned int m_nMarkSerial;
List<WeakNative> m_WeakRefs;
List<NativeEntry *> m_Natives;
List<NativeEntry *> m_ReplacedNatives;
};
#endif //_INCLUDE_SOURCEMOD_NATIVE_OWNER_H_

View File

@ -31,10 +31,14 @@
#include "NextMap.h"
#include "Logger.h"
#include "HalfLife2.h"
#include "sourcemm_api.h"
#include "sm_stringutil.h"
#include "sourcehook.h"
#include "sm_srvcmds.h"
#include "logic_bridge.h"
#include "compat_wrappers.h"
#include <time.h>
#include <bridge/include/ILogger.h>
NextMapManager g_NextMap;
@ -46,20 +50,14 @@ SH_DECL_HOOK4_void(IVEngineServer, ChangeLevel, SH_NOATTRIB, 0, const char *, co
#if SOURCE_ENGINE >= SE_ORANGEBOX
SH_DECL_EXTERN1_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommand &);
#elif SOURCE_ENGINE == SE_DARKMESSIAH
SH_DECL_EXTERN0_void(ConCommand, Dispatch, SH_NOATTRIB, false);
#else
# if SH_IMPL_VERSION >= 4
extern int __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
# else
extern bool __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
#endif
extern bool __SourceHook_FHRemoveConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
SH_DECL_EXTERN0_void(ConCommand, Dispatch, SH_NOATTRIB, false);
#endif
ConCommand *changeLevelCmd = NULL;
ConVar sm_nextmap("sm_nextmap", "", FCVAR_NOTIFY);
ConVar sm_maphistory_size("sm_maphistory_size", "20");
bool g_forcedChange = false;
@ -68,13 +66,13 @@ void NextMapManager::OnSourceModAllInitialized_Post()
#if SOURCE_ENGINE >= SE_ORANGEBOX
SH_ADD_HOOK(IVEngineServer, ChangeLevel, engine, SH_MEMBER(this, &NextMapManager::HookChangeLevel), false);
#else
SH_ADD_HOOK_MEMFUNC(IVEngineServer, ChangeLevel, engine, this, &NextMapManager::HookChangeLevel, false);
SH_ADD_HOOK(IVEngineServer, ChangeLevel, engine, SH_MEMBER(this, &NextMapManager::HookChangeLevel), false);
#endif
ConCommand *pCmd = FindCommand("changelevel");
if (pCmd != NULL)
{
SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, pCmd, CmdChangeLevelCallback, false);
SH_ADD_HOOK(ConCommand, Dispatch, pCmd, SH_STATIC(CmdChangeLevelCallback), false);
changeLevelCmd = pCmd;
}
}
@ -84,12 +82,12 @@ void NextMapManager::OnSourceModShutdown()
#if SOURCE_ENGINE >= SE_ORANGEBOX
SH_REMOVE_HOOK(IVEngineServer, ChangeLevel, engine, SH_MEMBER(this, &NextMapManager::HookChangeLevel), false);
#else
SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, ChangeLevel, engine, this, &NextMapManager::HookChangeLevel, false);
SH_REMOVE_HOOK(IVEngineServer, ChangeLevel, engine, SH_MEMBER(this, &NextMapManager::HookChangeLevel), false);
#endif
if (changeLevelCmd != NULL)
{
SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, changeLevelCmd, CmdChangeLevelCallback, false);
SH_REMOVE_HOOK(ConCommand, Dispatch, changeLevelCmd, SH_STATIC(CmdChangeLevelCallback), false);
}
SourceHook::List<MapChangeData *>::iterator iter;
@ -109,7 +107,7 @@ const char *NextMapManager::GetNextMap()
bool NextMapManager::SetNextMap(const char *map)
{
if (!engine->IsMapValid(map))
if (!g_HL2.IsMapValid(map))
{
return false;
}
@ -127,21 +125,21 @@ void NextMapManager::HookChangeLevel(const char *map, const char *unknown, const
{
if (g_forcedChange)
{
g_Logger.LogMessage("[SM] Changed map to \"%s\"", map);
logger->LogMessage("[SM] Changed map to \"%s\"", map);
RETURN_META(MRES_IGNORED);
}
const char *newmap = sm_nextmap.GetString();
if (newmap[0] == 0 || !engine->IsMapValid(newmap))
if (newmap[0] == 0 || !g_HL2.IsMapValid(newmap))
{
RETURN_META(MRES_IGNORED);
}
g_Logger.LogMessage("[SM] Changed map to \"%s\"", newmap);
logger->LogMessage("[SM] Changed map to \"%s\"", newmap);
UTIL_Format(m_tempChangeInfo.m_mapName, sizeof(m_tempChangeInfo.m_mapName), newmap);
UTIL_Format(m_tempChangeInfo.m_changeReason, sizeof(m_tempChangeInfo.m_changeReason), "Normal level change");
ke::SafeStrcpy(m_tempChangeInfo.m_mapName, sizeof(m_tempChangeInfo.m_mapName), newmap);
ke::SafeStrcpy(m_tempChangeInfo.m_changeReason, sizeof(m_tempChangeInfo.m_changeReason), "Normal level change");
#if SOURCE_ENGINE != SE_DARKMESSIAH
RETURN_META_NEWPARAMS(MRES_IGNORED, &IVEngineServer::ChangeLevel, (newmap, unknown));
@ -164,33 +162,36 @@ void NextMapManager::OnSourceModLevelChange( const char *mapName )
{
/* Something intercepted the mapchange */
char newReason[255];
UTIL_Format(newReason, sizeof(newReason), "%s (Map overridden)", m_tempChangeInfo.m_changeReason);
ke::SafeSprintf(newReason, sizeof(newReason), "%s (Map overridden)", m_tempChangeInfo.m_changeReason);
m_mapHistory.push_back(new MapChangeData(lastMap, newReason, m_tempChangeInfo.startTime));
}
/* TODO: Should this be customizable? */
if (m_mapHistory.size() > 20)
int historydiff = sm_maphistory_size.GetInt();
if (historydiff > 0)
{
SourceHook::List<MapChangeData *>::iterator iter;
iter = m_mapHistory.begin();
historydiff -= m_mapHistory.size();
} else if (historydiff < 0)
{
historydiff = (m_mapHistory.size() * -1);
}
for (SourceHook::List<MapChangeData *>::iterator iter = m_mapHistory.begin(); historydiff++ < 0; iter = m_mapHistory.erase(iter))
{
delete (MapChangeData *)*iter;
m_mapHistory.erase(iter);
}
}
m_tempChangeInfo.m_mapName[0] ='\0';
m_tempChangeInfo.m_changeReason[0] = '\0';
m_tempChangeInfo.startTime = time(NULL);
UTIL_Format(lastMap, sizeof(lastMap), mapName);
ke::SafeStrcpy(lastMap, sizeof(lastMap), mapName);
}
void NextMapManager::ForceChangeLevel( const char *mapName, const char* changeReason )
{
/* Store the mapname and reason */
UTIL_Format(m_tempChangeInfo.m_mapName, sizeof(m_tempChangeInfo.m_mapName), mapName);
UTIL_Format(m_tempChangeInfo.m_changeReason, sizeof(m_tempChangeInfo.m_changeReason), changeReason);
ke::SafeStrcpy(m_tempChangeInfo.m_mapName, sizeof(m_tempChangeInfo.m_mapName), mapName);
ke::SafeStrcpy(m_tempChangeInfo.m_changeReason, sizeof(m_tempChangeInfo.m_changeReason), changeReason);
/* Change level and skip our hook */
g_forcedChange = true;
@ -220,7 +221,7 @@ void CmdChangeLevelCallback()
if (g_NextMap.m_tempChangeInfo.m_mapName[0] == '\0')
{
UTIL_Format(g_NextMap.m_tempChangeInfo.m_mapName, sizeof(g_NextMap.m_tempChangeInfo.m_mapName), command.Arg(1));
UTIL_Format(g_NextMap.m_tempChangeInfo.m_changeReason, sizeof(g_NextMap.m_tempChangeInfo.m_changeReason), "changelevel Command");
ke::SafeStrcpy(g_NextMap.m_tempChangeInfo.m_mapName, sizeof(g_NextMap.m_tempChangeInfo.m_mapName), command.Arg(1));
ke::SafeStrcpy(g_NextMap.m_tempChangeInfo.m_changeReason, sizeof(g_NextMap.m_tempChangeInfo.m_changeReason), "changelevel Command");
}
}

View File

@ -33,16 +33,17 @@
#define _INCLUDE_SOURCEMOD_NEXTMAP_H_
#include "sm_globals.h"
#include "eiface.h"
#include <eiface.h>
#include "sh_list.h"
#include "sm_stringutil.h"
#include <amtl/am-string.h>
struct MapChangeData
{
MapChangeData(const char *mapName, const char *changeReason, time_t time)
{
UTIL_Format(m_mapName, sizeof(m_mapName), mapName);
UTIL_Format(m_changeReason, sizeof(m_changeReason), changeReason);
ke::SafeStrcpy(m_mapName, sizeof(m_mapName), mapName);
ke::SafeStrcpy(m_changeReason, sizeof(m_changeReason), changeReason);
startTime = time;
}
@ -53,7 +54,7 @@ struct MapChangeData
startTime = 0;
}
char m_mapName[32];
char m_mapName[PLATFORM_MAX_PATH];
char m_changeReason[100];
time_t startTime;
};

File diff suppressed because it is too large Load Diff

View File

@ -2,7 +2,7 @@
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* Copyright (C) 2004-2015 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
@ -38,13 +38,20 @@
#include <IForwardSys.h>
#include <IPlayerHelpers.h>
#include <IAdminSystem.h>
#include <ITranslator.h>
#include <sh_string.h>
#include <sh_list.h>
#include <sh_vector.h>
#include <am-string.h>
#include <am-deque.h>
#include "ConVarManager.h"
#include <steam/steamclientpublic.h>
using namespace SourceHook;
class IClient;
#define PLAYER_LIFE_UNKNOWN 0
#define PLAYER_LIFE_ALIVE 1
#define PLAYER_LIFE_DEAD 2
@ -56,7 +63,7 @@ union serial_t
uint32_t value;
struct
{
uint8_t index;
uint32_t index : 8;
uint32_t serial : 24;
} bits;
};
@ -69,7 +76,12 @@ public:
public:
const char *GetName();
const char *GetIPAddress();
const char *GetAuthString();
const char *GetAuthString(bool validated = true);
unsigned int GetSteamAccountID(bool validated = true);
const CSteamID &GetSteamId(bool validated = true);
uint64_t GetSteamId64(bool validated = true) { return GetSteamId(validated).ConvertToUint64(); }
const char *GetSteam2Id(bool validated = true);
const char *GetSteam3Id(bool validated = true);
edict_t *GetEdict();
bool IsInGame();
bool WasCountedAsInGame();
@ -89,52 +101,73 @@ public:
bool RunAdminCacheChecks();
void NotifyPostAdminChecks();
unsigned int GetSerial();
int GetIndex() const;
void PrintToConsole(const char *pMsg);
void ClearAdmin();
public:
void DoBasicAdminChecks();
void MarkAsBeingKicked();
int GetLifeState();
// This can be NULL for fakeclients due to limitations in our impl
IClient *GetIClient() const;
private:
void Initialize(const char *name, const char *ip, edict_t *pEntity);
void Connect();
void Disconnect();
void SetName(const char *name);
void DumpAdmin(bool deleting);
void Authorize(const char *auth);
void UpdateAuthIds();
void Authorize();
void Authorize_Post();
void DoPostConnectAuthorization();
bool IsAuthStringValidated();
bool SetEngineString();
bool SetCSteamID();
void ClearNetchannelQueue(void);
private:
bool m_IsConnected;
bool m_IsInGame;
bool m_IsAuthorized;
bool m_bIsInKickQueue;
bool m_IsConnected = false;
bool m_IsInGame = false;
bool m_IsAuthorized = false;
bool m_bIsInKickQueue = false;
String m_Name;
String m_Ip;
String m_IpNoPort;
String m_AuthID;
AdminId m_Admin;
bool m_TempAdmin;
edict_t *m_pEdict;
IPlayerInfo *m_Info;
ke::AString m_AuthID;
ke::AString m_Steam2Id;
ke::AString m_Steam3Id;
AdminId m_Admin = INVALID_ADMIN_ID;
bool m_TempAdmin = false;
edict_t *m_pEdict = nullptr;
IPlayerInfo *m_Info = nullptr;
IClient *m_pIClient = nullptr;
String m_LastPassword;
bool m_bAdminCheckSignalled;
bool m_bAdminCheckSignalled = false;
int m_iIndex;
unsigned int m_LangId;
int m_UserId;
bool m_bFakeClient;
bool m_bIsSourceTV;
bool m_bIsReplay;
unsigned int m_LangId = SOURCEMOD_LANGUAGE_ENGLISH;
int m_UserId = -1;
bool m_bFakeClient = false;
bool m_bIsSourceTV = false;
bool m_bIsReplay = false;
serial_t m_Serial;
CSteamID m_SteamId;
#if SOURCE_ENGINE == SE_CSGO
QueryCvarCookie_t m_LanguageCookie = InvalidQueryCvarCookie;
#endif
ke::Deque<ke::AString> m_PrintfBuffer;
};
class PlayerManager :
public SMGlobalClass,
public IPlayerManager
public IPlayerManager,
public IGameEventListener2
{
friend class CPlayer;
public:
PlayerManager();
~PlayerManager();
public: //SMGlobalClass
void OnSourceModStartup(bool late) override;
void OnSourceModAllInitialized();
void OnSourceModShutdown();
void OnSourceModLevelEnd();
@ -143,8 +176,6 @@ public: //SMGlobalClass
public:
CPlayer *GetPlayerByIndex(int client) const;
void RunAuthChecks();
void ClearAdminId(AdminId id);
void ClearAllAdmins();
public:
bool OnClientConnect(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen);
bool OnClientConnect_Post(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen);
@ -153,11 +184,18 @@ public:
void OnClientDisconnect_Post(edict_t *pEntity);
#if SOURCE_ENGINE >= SE_ORANGEBOX
void OnClientCommand(edict_t *pEntity, const CCommand &args);
#if SOURCE_ENGINE >= SE_EYE
void OnClientCommandKeyValues(edict_t *pEntity, KeyValues *pCommand);
void OnClientCommandKeyValues_Post(edict_t *pEntity, KeyValues *pCommand);
#endif
#else
void OnClientCommand(edict_t *pEntity);
#endif
void OnClientSettingsChanged(edict_t *pEntity);
//void OnClientSettingsChanged_Pre(edict_t *pEntity);
void OnServerHibernationUpdate(bool bHibernating);
void OnClientPrintf(edict_t *pEdict, const char *szMsg);
void OnPrintfFrameAction(unsigned int serial);
public: //IPlayerManager
void AddClientListener(IClientListener *listener);
void RemoveClientListener(IClientListener *listener);
@ -165,6 +203,7 @@ public: //IPlayerManager
IGamePlayer *GetGamePlayer(edict_t *pEdict);
int GetMaxClients();
int GetNumPlayers();
int GetNumClients();
int GetClientOfUserId(int userid);
bool IsServerActivated();
int FilterCommandTarget(IGamePlayer *pAdmin, IGamePlayer *pTarget, int flags);
@ -173,6 +212,10 @@ public: //IPlayerManager
void UnregisterCommandTargetProcessor(ICommandTargetProcessor *pHandler);
void ProcessCommandTarget(cmd_target_info_t *info);
int GetClientFromSerial(unsigned int serial);
void ClearAdminId(AdminId id);
void RecheckAnyAdmins();
public: // IGameEventListener2
void FireGameEvent(IGameEvent *pEvent);
public:
inline int MaxClients()
{
@ -189,10 +232,16 @@ public:
bool CheckSetAdmin(int index, CPlayer *pPlayer, AdminId id);
bool CheckSetAdminName(int index, CPlayer *pPlayer, AdminId id);
const char *GetPassInfoVar();
void RecheckAnyAdmins();
unsigned int GetReplyTo();
unsigned int SetReplyTo(unsigned int reply);
void MaxPlayersChanged(int newvalue = -1);
inline bool InClientCommandKeyValuesHook()
{
return m_bInCCKVHook;
}
#if SOURCE_ENGINE == SE_CSGO
bool HandleConVarQuery(QueryCvarCookie_t cookie, int client, EQueryCvarValueStatus result, const char *cvarName, const char *cvarValue);
#endif
private:
void OnServerActivate(edict_t *pEdictList, int edictCount, int clientMax);
void InvalidatePlayer(CPlayer *pPlayer);
@ -204,6 +253,8 @@ private:
IForward *m_cldisconnect_post;
IForward *m_clputinserver;
IForward *m_clcommand;
IForward *m_clcommandkv;
IForward *m_clcommandkv_post;
IForward *m_clinfochanged;
IForward *m_clauth;
IForward *m_onActivate;
@ -213,16 +264,22 @@ private:
int m_maxClients;
int m_PlayerCount;
int m_PlayersSinceActive;
bool m_FirstPass;
bool m_bServerActivated;
unsigned int *m_AuthQueue;
String m_PassInfoVar;
bool m_QueryLang;
bool m_bAuthstringValidation; // are we validating admins with steam before authorizing?
bool m_bIsListenServer;
int m_ListenClient;
bool m_bIsSourceTVActive;
bool m_bIsReplayActive;
int m_SourceTVUserId;
int m_ReplayUserId;
bool m_bInCCKVHook;
int m_ClientCount;
private:
static const int NETMSG_TYPE_BITS = 5; // SVC_Print overhead for netmsg type
static const int SVC_Print_BufferSize = 2048 - 1; // -1 for terminating \0
};
#if SOURCE_ENGINE >= SE_ORANGEBOX

View File

@ -1,349 +0,0 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include <stdarg.h>
#include <string.h>
#include "PluginInfoDatabase.h"
#include "PluginSys.h"
void PluginSettings::Init()
{
name = -1;
pause_val = false;
type_val = PluginType_MapUpdated;
optarray = -1;
opts_num = 0;
opts_size = 0;
blockload_val = false;
}
/**
* :TODO: write the logger, make these errors log instead of being static
* NOTE: once we do that, we will have to change some code to ignore sections
*/
CPluginInfoDatabase::CPluginInfoDatabase()
{
m_strtab = NULL;
m_infodb_count = 0;
m_infodb_size = 0;
m_infodb = -1;
}
CPluginInfoDatabase::~CPluginInfoDatabase()
{
delete m_strtab;
}
void CPluginInfoDatabase::ReadSMC_ParseStart()
{
/* Create or reset our string table */
if (m_strtab)
{
m_strtab->Reset();
} else {
m_strtab = new BaseStringTable(1024);
}
/* Set our internal states to the beginning */
in_plugins = false;
cur_plugin = -1;
in_options = false;
m_infodb_size = 0;
m_infodb_count = 0;
m_infodb = -1;
}
SMCResult CPluginInfoDatabase::MakeError(const char *fmt, ...)
{
char buffer[512];
va_list ap;
va_start(ap, fmt);
vsnprintf(buffer, sizeof(buffer), fmt, ap);
va_end(ap);
m_errmsg = m_strtab->AddString(buffer);
return SMCResult_HaltFail;
}
unsigned int CPluginInfoDatabase::GetSettingsNum()
{
return m_infodb_count;
}
PluginSettings *CPluginInfoDatabase::GetSettingsIfMatch(unsigned int index, const char *filename)
{
BaseMemTable *memtab = m_strtab->GetMemTable();
int *table = (int *)memtab->GetAddress(m_infodb);
if (!table || index >= m_infodb_count)
{
return NULL;
}
PluginSettings *plugin = (PluginSettings *)memtab->GetAddress(table[index]);
const char *name = m_strtab->GetString(plugin->name);
if (!name)
{
return NULL;
}
if (!g_PluginSys.TestAliasMatch(name, filename))
{
return NULL;
}
return plugin;
}
void CPluginInfoDatabase::GetOptionsForPlugin(PluginSettings *settings, unsigned int opt_num, const char **key, const char **val)
{
PluginOpts *table = (PluginOpts *)m_strtab->GetMemTable()->GetAddress(settings->optarray);
if (!table)
{
*key = NULL;
*val = NULL;
return;
}
if (opt_num >= settings->opts_num)
{
*key = NULL;
*val = NULL;
return;
}
*key = m_strtab->GetString(table[opt_num].key);
*val = m_strtab->GetString(table[opt_num].val);
}
SMCResult CPluginInfoDatabase::ReadSMC_KeyValue(const SMCStates *states, const char *key, const char *value)
{
if (cur_plugin != -1)
{
PluginSettings *plugin = (PluginSettings *)m_strtab->GetMemTable()->GetAddress(cur_plugin);
if (!in_options)
{
if (strcmp(key, "pause") == 0)
{
if (strcasecmp(value, "yes") == 0)
{
plugin->pause_val = true;
}
else
{
plugin->pause_val = false;
}
}
else if (strcmp(key, "lifetime") == 0)
{
if (strcasecmp(value, "private") == 0)
{
plugin->type_val = PluginType_Private;
}
else if (strcasecmp(value, "mapsync") == 0)
{
plugin->type_val = PluginType_MapUpdated;
}
else if (strcasecmp(value, "maponly") == 0)
{
plugin->type_val = PluginType_MapOnly;
}
else if (strcasecmp(value, "global") == 0)
{
plugin->type_val = PluginType_Global;
}
else
{
return MakeError("Unknown value for key \"lifetime\": \"%s\"", value);
}
}
else if (strcmp(key, "blockload") == 0)
{
plugin->blockload_val = true;
}
else
{
return MakeError("Unknown property key: \"%s\"", key);
}
}
else
{
/* Cache every option, valid or not */
int keyidx = m_strtab->AddString(key);
int validx = m_strtab->AddString(value);
PluginOpts *table;
BaseMemTable *memtab = m_strtab->GetMemTable();
plugin = (PluginSettings *)memtab->GetAddress(cur_plugin);
if (plugin->opts_num + 1 > plugin->opts_size)
{
unsigned int oldsize = plugin->opts_size;
if (oldsize == 0)
{
//right now we don't have many
plugin->opts_size = 2;
}
else
{
plugin->opts_size *= 2;
}
int newidx = memtab->CreateMem(plugin->opts_size * sizeof(PluginOpts), (void **)&table);
/* in case it resized */
plugin = (PluginSettings *)memtab->GetAddress(cur_plugin);
if (plugin->optarray != -1)
{
void *oldtable = memtab->GetAddress(plugin->optarray);
memcpy(table, oldtable, oldsize * sizeof(PluginOpts));
}
plugin->optarray = newidx;
}
else
{
table = (PluginOpts *)memtab->GetAddress(plugin->optarray);
}
PluginOpts *opt = &table[plugin->opts_num++];
opt->key = keyidx;
opt->val = validx;
}
}
else if (in_plugins)
{
return MakeError("Unknown property key: \"%s\"", key);
}
else
{
/* Ignore anything we don't know about! */
}
return SMCResult_Continue;
}
SMCResult CPluginInfoDatabase::ReadSMC_LeavingSection(const SMCStates *states)
{
if (in_plugins)
{
if (cur_plugin != -1)
{
if (in_options)
{
in_options = false;
}
else
{
/* If the plugin is ending, add it to the table */
BaseMemTable *memtab = m_strtab->GetMemTable();
int *table;
if (m_infodb_count + 1 > m_infodb_size)
{
unsigned int oldsize = m_infodb_size;
if (!m_infodb_size)
{
m_infodb_size = 8;
}
else
{
m_infodb_size *= 2;
}
int newidx = memtab->CreateMem(m_infodb_size * sizeof(int), (void **)&table);
if (m_infodb != -1)
{
void *oldtable = (int *)memtab->GetAddress(m_infodb);
memcpy(table, oldtable, oldsize * sizeof(int));
}
m_infodb = newidx;
}
else
{
table = (int *)memtab->GetAddress(m_infodb);
}
/* Assign to table and scrap the current plugin */
table[m_infodb_count++] = cur_plugin;
cur_plugin = -1;
}
}
else
{
in_plugins = false;
}
}
return SMCResult_Continue;
}
SMCResult CPluginInfoDatabase::ReadSMC_NewSection(const SMCStates *states, const char *name)
{
if (!in_plugins)
{
/* If we're not in the main Plugins section, and we don't get it for the name, error out */
if (strcmp(name, "Plugins") != 0)
{
return MakeError("Unknown root section: \"%s\"", name);
}
else
{
/* Otherwise set our states */
in_plugins = true;
cur_plugin = -1;
in_options = false;
}
}
else
{
if (cur_plugin == -1)
{
/* If we get a plugin node and we don't have a current plugin, create a new one */
PluginSettings *plugin;
int i_name = m_strtab->AddString(name);
cur_plugin = m_strtab->GetMemTable()->CreateMem(sizeof(PluginSettings), (void **)&plugin);
plugin->Init();
plugin->name = i_name;
in_options = false;
}
else
{
if (!in_options && strcmp(name, "Options") == 0)
{
in_options = true;
}
else
{
return MakeError("Unknown plugin sub-section: \"%s\"", name);
}
}
}
return SMCResult_Continue;
}

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@ -1,106 +0,0 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_CORE_SYSTEM_PLUGININFODATABASE_H_
#define _INCLUDE_SOURCEMOD_CORE_SYSTEM_PLUGININFODATABASE_H_
/**
* This file parses plugin_settings.cfg and stores the information in cached memory.
* It provides simplistic abstraction to retrieving the info.
* :TODO: currently untested
*/
#include "sm_memtable.h"
#include "ITextParsers.h"
#include "IPluginSys.h"
#include "sm_globals.h"
struct PluginOpts
{
int key;
int val;
};
struct PluginSettings
{
void Init();
int name;
bool pause_val;
PluginType type_val;
int optarray;
size_t opts_num;
size_t opts_size;
bool blockload_val;
};
class CPluginInfoDatabase : public ITextListener_SMC
{
public:
CPluginInfoDatabase();
~CPluginInfoDatabase();
public: //ITextListener_SMC
void ReadSMC_ParseStart();
SMCResult ReadSMC_NewSection(const SMCStates *states, const char *name);
SMCResult ReadSMC_KeyValue(const SMCStates *states, const char *key, const char *value);
SMCResult ReadSMC_LeavingSection(const SMCStates *states);
public:
/**
* Returns the number of plugin settings available.
*/
unsigned int GetSettingsNum();
/**
* Given an index, returns the plugin settings block if the filename matches.
* Otherwise, returns NULL.
*/
PluginSettings *GetSettingsIfMatch(unsigned int index, const char *filename);
/**
* Given a plugin settings struct and an index,
* returns the given JIT key/value option pair at that index.
* If the input is invalid, key and val will be set to NULL.
*/
void GetOptionsForPlugin(PluginSettings *settings, unsigned int opt_num, const char **key, const char **val);
private:
SMCResult MakeError(const char *fmt, ...);
private:
BaseStringTable *m_strtab;
int m_errmsg;
bool in_plugins;
bool in_options;
int m_infodb;
size_t m_infodb_count;
size_t m_infodb_size;
int cur_plugin;
};
#endif //_INCLUDE_SOURCEMOD_CORE_SYSTEM_PLUGININFODATABASE_H_

File diff suppressed because it is too large Load Diff

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@ -1,478 +0,0 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_PLUGINSYSTEM_H_
#define _INCLUDE_SOURCEMOD_PLUGINSYSTEM_H_
#include <time.h>
#include <errno.h>
#include <sys/stat.h>
#include <IPluginSys.h>
#include <IHandleSys.h>
#include <IForwardSys.h>
#include <sh_list.h>
#include <sh_stack.h>
#include <sh_vector.h>
#include <sh_string.h>
#include "sm_globals.h"
#include "PluginInfoDatabase.h"
#include "sm_trie.h"
#include "sourcemod.h"
#include <IRootConsoleMenu.h>
#if SOURCE_ENGINE == SE_ALIENSWARM
#include "convar_sm_swarm.h"
#elif (SOURCE_ENGINE == SE_LEFT4DEAD) || (SOURCE_ENGINE == SE_LEFT4DEAD2)
#include "convar_sm_l4d.h"
#elif (SOURCE_ENGINE == SE_ORANGEBOX) || (SOURCE_ENGINE == SE_BLOODYGOODTIME) || (SOURCE_ENGINE == SE_EYE) || (SOURCE_ENGINE == SE_ORANGEBOXVALVE)
#include "convar_sm_ob.h"
#else
#include "convar_sm.h"
#endif
#include "ITranslator.h"
#include "NativeOwner.h"
#include "ShareSys.h"
class CPlayer;
using namespace SourceHook;
/**
* NOTES:
*
* UPDATE 2008-03-11: These comments are horribly out of date. They paint a good overall
* picture of how PluginSys works, but things like dependencies and fake natives have
* complicated things quite a bit.
*
* Currently this system needs a lot of work but it's good skeletally. Plugin creation
* is done without actually compiling anything. This is done by Load functions in the
* manager. This will need a rewrite when we add context switching.
*
* The plugin object itself has a few things to note. The most important is that it stores
* a table of function objects. The manager marshals allocation and freeing of these objects.
* The plugin object can be in erroneous states, they are:
* Plugin_Error --> Some error occurred any time during or after compilation.
* This error can be cleared since the plugin itself is valid.
* However, the state itself being set prevents any runtime action.
* Plugin_BadLoad --> The plugin failed to load entirely and nothing can be done to save it.
*
* If a plugin fails to load externally, it is never added to the internal tracker. However,
* plugins that failed to load from the internal loading mechanism are always tracked. This
* allows users to see which automatically loaded plugins failed, and makes the interface a bit
* more flexible.
*
* Once a plugin is compiled, it sets its own state to Plugin_Created. This state is still invalid
* for execution. SourceMod is a two pass system, and even though the second pass is not implemented
* yet, it is structured so Plugin_Created must be switched to Plugin_Running in the second pass. When
* implemented, a Created plugin will be switched to Error in the second pass if it not loadable.
*
* The two pass loading mechanism is described below. Modules/natives are not implemented yet.
* PASS ONE: All loadable plugins are found and have the following steps performed:
* 1. Loading and compilation is attempted.
* 2. If successful, all natives from Core are added.
* 3. OnPluginLoad() is called.
* 4. If failed, any user natives are scrapped and the process halts here.
* 5. If successful, the plugin is ready for Pass 2.
* INTERMEDIATE:
* 1. All forced modules are loaded.
* PASS TWO: All loaded plugins are found and have these steps performed:
* 1. Any modules referenced in the plugin that are not already loaded, are loaded.
* 2. If any module fails to load and the plugin requires it, load fails and jump to step 6.
* 3. If any natives are unresolved, check if they are found in the user-natives pool.
* 4. If yes, load succeeds. If not, natives are passed through a native acceptance filter.
* 5. If the filter fails, the plugin is marked as failed.
* 6. If the plugin has failed to load at this point, any dynamic natives it has added are scrapped.
* Furthermore, any plugin that referenced these natives must now have pass 2 re-ran.
* PASS THREE (not a real pass):
* 7. Once all plugins are deemed to be loaded, OnPluginStart() is called
*/
enum LoadRes
{
LoadRes_Successful,
LoadRes_AlreadyLoaded,
LoadRes_Failure,
LoadRes_SilentFailure,
LoadRes_NeverLoad
};
enum APLRes
{
APLRes_Success,
APLRes_Failure,
APLRes_SilentFailure
};
struct AutoConfig
{
String autocfg;
String folder;
bool create;
};
class CPlugin;
class CPlugin :
public IPlugin,
public CNativeOwner
{
friend class CPluginManager;
friend class CFunction;
public:
CPlugin(const char *file);
~CPlugin();
public:
PluginType GetType();
SourcePawn::IPluginContext *GetBaseContext();
sp_context_t *GetContext();
void *GetPluginStructure();
const char *GetFilename();
bool IsDebugging();
PluginStatus GetStatus();
bool IsSilentlyFailed();
void SetSilentlyFailed(bool sf);
const sm_plugininfo_t *GetPublicInfo();
bool SetPauseState(bool paused);
unsigned int GetSerial();
IdentityToken_t *GetIdentity();
unsigned int CalcMemUsage();
bool SetProperty(const char *prop, void *ptr);
bool GetProperty(const char *prop, void **ptr, bool remove=false);
void DropEverything();
SourcePawn::IPluginRuntime *GetRuntime();
public:
/**
* Creates a plugin object with default values.
* If an error buffer is specified, and an error occurs, the error will be copied to the buffer
* and NULL will be returned.
* If an error buffer is not specified, the error will be copied to an internal buffer and
* a valid (but error-stated) CPlugin will be returned.
*/
static CPlugin *CreatePlugin(const char *file, char *error, size_t maxlength);
public:
/**
* Sets an error state on the plugin
*/
void SetErrorState(PluginStatus status, const char *error_fmt, ...);
/**
* Initializes the plugin's identity information
*/
void InitIdentity();
/**
* Calls the OnPluginLoad function, and sets any failed states if necessary.
* NOTE: Valid pre-states are: Plugin_Created
* NOTE: If validated, plugin state is changed to Plugin_Loaded
*
* If the error buffer is NULL, the error message is cached locally.
*/
APLRes Call_AskPluginLoad(char *error, size_t maxlength);
/**
* Calls the OnPluginStart function.
* NOTE: Valid pre-states are: Plugin_Created
* NOTE: Post-state will be Plugin_Running
*/
void Call_OnPluginStart();
/**
* Calls the OnPluginEnd function.
*/
void Call_OnPluginEnd();
/**
* Calls the OnAllPluginsLoaded function.
*/
void Call_OnAllPluginsLoaded();
/**
* Returns true if a plugin is usable.
*/
bool IsRunnable();
/**
* Get languages info.
*/
IPhraseCollection *GetPhrases();
public:
/**
* Returns the modification time during last plugin load.
*/
time_t GetTimeStamp();
/**
* Returns the current modification time of the plugin file.
*/
time_t GetFileTimeStamp();
/**
* Returns true if the plugin was running, but is now invalid.
*/
bool WasRunning();
Handle_t GetMyHandle();
bool AddFakeNative(IPluginFunction *pFunc, const char *name, SPVM_FAKENATIVE_FUNC func);
void AddConfig(bool autoCreate, const char *cfg, const char *folder);
unsigned int GetConfigCount();
AutoConfig *GetConfig(unsigned int i);
inline void AddLibrary(const char *name)
{
m_Libraries.push_back(name);
}
void LibraryActions(bool dropping);
void SyncMaxClients(int max_clients);
protected:
bool UpdateInfo();
void SetTimeStamp(time_t t);
void DependencyDropped(CPlugin *pOwner);
private:
PluginType m_type;
char m_filename[PLATFORM_MAX_PATH];
PluginStatus m_status;
bool m_bSilentlyFailed;
unsigned int m_serial;
sm_plugininfo_t m_info;
char m_errormsg[256];
time_t m_LastAccess;
IdentityToken_t *m_ident;
Handle_t m_handle;
bool m_WasRunning;
IPhraseCollection *m_pPhrases;
List<String> m_RequiredLibs;
List<String> m_Libraries;
Trie *m_pProps;
bool m_FakeNativesMissing;
bool m_LibraryMissing;
CVector<AutoConfig *> m_configs;
bool m_bGotAllLoaded;
int m_FileVersion;
char m_DateTime[256];
IPluginRuntime *m_pRuntime;
IPluginContext *m_pContext;
sp_pubvar_t *m_MaxClientsVar;
};
class CPluginManager :
public IPluginManager,
public SMGlobalClass,
public IHandleTypeDispatch,
public IRootConsoleCommand
{
friend class CPlugin;
public:
CPluginManager();
~CPluginManager();
public:
/* Implements iterator class */
class CPluginIterator : public IPluginIterator
{
public:
CPluginIterator(List<CPlugin *> *mylist);
virtual ~CPluginIterator();
virtual bool MorePlugins();
virtual IPlugin *GetPlugin();
virtual void NextPlugin();
void Release();
public:
void Reset();
private:
List<CPlugin *> *mylist;
List<CPlugin *>::iterator current;
};
friend class CPluginManager::CPluginIterator;
public: //IPluginManager
IPlugin *LoadPlugin(const char *path,
bool debug,
PluginType type,
char error[],
size_t maxlength,
bool *wasloaded);
bool UnloadPlugin(IPlugin *plugin);
IPlugin *FindPluginByContext(const sp_context_t *ctx);
unsigned int GetPluginCount();
IPluginIterator *GetPluginIterator();
void AddPluginsListener(IPluginsListener *listener);
void RemovePluginsListener(IPluginsListener *listener);
public: //SMGlobalClass
void OnSourceModAllInitialized();
void OnSourceModShutdown();
void OnSourceModMaxPlayersChanged(int newvalue);
public: //IHandleTypeDispatch
void OnHandleDestroy(HandleType_t type, void *object);
bool GetHandleApproxSize(HandleType_t type, void *object, unsigned int *pSize);
public: //IRootConsoleCommand
void OnRootConsoleCommand(const char *cmdname, const CCommand &command);
public:
/**
* Loads all plugins not yet loaded
*/
void LoadAll_FirstPass(const char *config, const char *basedir);
/**
* Runs the second loading pass for all plugins
*/
void LoadAll_SecondPass();
/**
* Tests a plugin file mask against a local folder.
* The alias is searched backwards from localdir - i.e., given this input:
* csdm/ban csdm/ban
* ban csdm/ban
* csdm/ban optional/csdm/ban
* All of these will return true for an alias match.
* Wildcards are allowed in the filename.
*/
bool TestAliasMatch(const char *alias, const char *localdir);
/**
* Returns whether anything loaded will be a late load.
*/
bool IsLateLoadTime() const;
/**
* Converts a Handle to an IPlugin if possible.
*/
IPlugin *PluginFromHandle(Handle_t handle, HandleError *err);
/**
* Finds a plugin based on its index. (starts on index 1)
*/
CPlugin *GetPluginByOrder(int num);
int GetOrderOfPlugin(IPlugin *pl);
/**
* Internal version of FindPluginByContext()
*/
CPlugin *GetPluginByCtx(const sp_context_t *ctx);
/**
* Gets status text for a status code
*/
const char *GetStatusText(PluginStatus status);
/**
* Reload or update plugins on level shutdown.
*/
void ReloadOrUnloadPlugins();
/**
* Add public functions from all running or paused
* plugins to the specified forward if the names match.
*/
void AddFunctionsToForward(const char *name, IChangeableForward *pForward);
/**
* Iterates through plugins to call OnAllPluginsLoaded.
*/
void AllPluginsLoaded();
CPlugin *GetPluginFromIdentity(IdentityToken_t *pToken);
void Shutdown();
void OnLibraryAction(const char *lib, bool is_a_plugin, bool drop);
bool LibraryExists(const char *lib);
bool ReloadPlugin(CPlugin *pl);
void UnloadAll();
CPlugin *FindPluginByConsoleArg(const char *arg);
void SyncMaxClients(int max_clients);
void ListPluginsToClient(CPlayer *player, const CCommand &args);
private:
LoadRes _LoadPlugin(CPlugin **pPlugin, const char *path, bool debug, PluginType type, char error[], size_t maxlength);
void LoadAutoPlugin(const char *plugin);
/**
* Recursively loads all plugins in the given directory.
*/
void LoadPluginsFromDir(const char *basedir, const char *localdir);
/**
* Adds a plugin object. This is wrapped by LoadPlugin functions.
*/
void AddPlugin(CPlugin *pPlugin);
/**
* Runs the second loading pass on a plugin.
*/
bool RunSecondPass(CPlugin *pPlugin, char *error, size_t maxlength);
/**
* Runs an extension pass on a plugin.
*/
bool LoadOrRequireExtensions(CPlugin *pPlugin, unsigned int pass, char *error, size_t maxlength);
/**
* Manages required natives.
*/
bool FindOrRequirePluginDeps(CPlugin *pPlugin, char *error, size_t maxlength);
void _SetPauseState(CPlugin *pPlugin, bool pause);
protected:
/**
* Caching internal objects
*/
void ReleaseIterator(CPluginIterator *iter);
public:
inline IdentityToken_t *GetIdentity()
{
return m_MyIdent;
}
private:
void TryRefreshDependencies(CPlugin *pOther);
private:
List<IPluginsListener *> m_listeners;
List<CPlugin *> m_plugins;
CStack<CPluginManager::CPluginIterator *> m_iters;
CPluginInfoDatabase m_PluginInfo;
Trie *m_LoadLookup;
bool m_AllPluginsLoaded;
IdentityToken_t *m_MyIdent;
/* Dynamic native stuff */
List<FakeNative *> m_Natives;
bool m_LoadingLocked;
};
extern CPluginManager g_PluginSys;
#endif //_INCLUDE_SOURCEMOD_PLUGINSYSTEM_H_

View File

@ -1,611 +0,0 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include "ShareSys.h"
#include "HandleSys.h"
#include "ExtensionSys.h"
#include "LibrarySys.h"
#include "PluginSys.h"
#include "sm_stringutil.h"
ShareSystem g_ShareSys;
static unsigned int g_mark_serial = 0;
ShareSystem::ShareSystem()
{
m_IdentRoot.ident = 0;
m_TypeRoot = 0;
m_IfaceType = 0;
m_CoreType = 0;
}
IdentityToken_t *ShareSystem::CreateCoreIdentity()
{
if (!m_CoreType)
{
m_CoreType = CreateIdentType("CORE");
}
return CreateIdentity(m_CoreType, this);
}
void ShareSystem::Initialize()
{
TypeAccess sec;
g_HandleSys.InitAccessDefaults(&sec, NULL);
sec.ident = GetIdentRoot();
m_TypeRoot = g_HandleSys.CreateType("Identity", this, 0, &sec, NULL, NULL, NULL);
m_IfaceType = g_HandleSys.CreateType("Interface", this, 0, NULL, NULL, GetIdentRoot(), NULL);
/* Initialize our static identity handle */
m_IdentRoot.ident = g_HandleSys.CreateHandle(m_TypeRoot, NULL, NULL, GetIdentRoot(), NULL);
/* Add the Handle System and others... they are too innocent and pure to do it themselves */
AddInterface(NULL, &g_HandleSys);
AddInterface(NULL, &g_LibSys);
}
void ShareSystem::OnSourceModShutdown()
{
if (m_CoreType)
{
g_HandleSys.RemoveType(m_CoreType, GetIdentRoot());
}
g_HandleSys.RemoveType(m_IfaceType, GetIdentRoot());
g_HandleSys.RemoveType(m_TypeRoot, GetIdentRoot());
}
IdentityType_t ShareSystem::FindIdentType(const char *name)
{
HandleType_t type;
if (g_HandleSys.FindHandleType(name, &type))
{
if (g_HandleSys.TypeCheck(type, m_TypeRoot))
{
return type;
}
}
return 0;
}
IdentityType_t ShareSystem::CreateIdentType(const char *name)
{
if (!m_TypeRoot)
{
return 0;
}
return g_HandleSys.CreateType(name, this, m_TypeRoot, NULL, NULL, GetIdentRoot(), NULL);
}
void ShareSystem::OnHandleDestroy(HandleType_t type, void *object)
{
/* THIS WILL NEVER BE CALLED FOR ANYTHING WITH THE IDENTITY TYPE */
}
IdentityToken_t *ShareSystem::CreateIdentity(IdentityType_t type, void *ptr)
{
if (!m_TypeRoot)
{
return 0;
}
/* :TODO: Cache? */
IdentityToken_t *pToken = new IdentityToken_t;
HandleSecurity sec;
sec.pOwner = sec.pIdentity = GetIdentRoot();
pToken->ident = g_HandleSys.CreateHandleInt(type, NULL, &sec, NULL, NULL, true);
pToken->ptr = ptr;
pToken->type = type;
return pToken;
}
bool ShareSystem::AddInterface(IExtension *myself, SMInterface *iface)
{
if (!iface)
{
return false;
}
IfaceInfo info;
info.owner = myself;
info.iface = iface;
m_Interfaces.push_back(info);
return true;
}
bool ShareSystem::RequestInterface(const char *iface_name,
unsigned int iface_vers,
IExtension *myself,
SMInterface **pIface)
{
/* See if the interface exists */
List<IfaceInfo>::iterator iter;
SMInterface *iface;
IExtension *iface_owner;
bool found = false;
for (iter=m_Interfaces.begin(); iter!=m_Interfaces.end(); iter++)
{
IfaceInfo &info = (*iter);
iface = info.iface;
if (strcmp(iface->GetInterfaceName(), iface_name) == 0)
{
if (iface->GetInterfaceVersion() == iface_vers
|| iface->IsVersionCompatible(iface_vers))
{
iface_owner = info.owner;
found = true;
break;
}
}
}
if (!found)
{
return false;
}
/* Add a dependency node */
if (iface_owner)
{
IfaceInfo info;
info.iface = iface;
info.owner = iface_owner;
g_Extensions.BindDependency(myself, &info);
}
if (pIface)
{
*pIface = iface;
}
return true;
}
void ShareSystem::AddNatives(IExtension *myself, const sp_nativeinfo_t *natives)
{
CNativeOwner *pOwner;
pOwner = g_Extensions.GetNativeOwner(myself);
pOwner->AddNatives(natives);
}
void ShareSystem::DestroyIdentity(IdentityToken_t *identity)
{
HandleSecurity sec;
sec.pOwner = GetIdentRoot();
sec.pIdentity = GetIdentRoot();
g_HandleSys.FreeHandle(identity->ident, &sec);
delete identity;
}
void ShareSystem::DestroyIdentType(IdentityType_t type)
{
g_HandleSys.RemoveType(type, GetIdentRoot());
}
void ShareSystem::RemoveInterfaces(IExtension *pExtension)
{
List<IfaceInfo>::iterator iter = m_Interfaces.begin();
while (iter != m_Interfaces.end())
{
if ((*iter).owner == pExtension)
{
iter = m_Interfaces.erase(iter);
}
else
{
iter++;
}
}
}
void ShareSystem::AddDependency(IExtension *myself, const char *filename, bool require, bool autoload)
{
g_Extensions.AddDependency(myself, filename, require, autoload);
}
void ShareSystem::RegisterLibrary(IExtension *myself, const char *name)
{
g_Extensions.AddLibrary(myself, name);
}
void ShareSystem::OverrideNatives(IExtension *myself, const sp_nativeinfo_t *natives)
{
unsigned int i;
NativeEntry *pEntry;
CNativeOwner *pOwner;
pOwner = g_Extensions.GetNativeOwner(myself);
for (i = 0; natives[i].func != NULL && natives[i].name != NULL; i++)
{
if ((pEntry = FindNative(natives[i].name)) == NULL)
{
continue;
}
if (pEntry->owner != g_pCoreNatives)
{
continue;
}
if (pEntry->replacement.owner != NULL)
{
continue;
}
/* Now it's safe to add the override */
pEntry->replacement.func = natives[i].func;
pEntry->replacement.owner = pOwner;
pOwner->AddReplacedNative(pEntry);
}
}
NativeEntry *ShareSystem::FindNative(const char *name)
{
NativeEntry **ppEntry;
if ((ppEntry = m_NtvCache.retrieve(name)) == NULL)
{
return NULL;
}
return *ppEntry;
}
void ShareSystem::BindNativesToPlugin(CPlugin *pPlugin, bool bCoreOnly)
{
NativeEntry *pEntry;
sp_native_t *native;
uint32_t i, native_count;
IPluginContext *pContext;
pContext = pPlugin->GetBaseContext();
/* Generate a new serial ID, mark our dependencies with it. */
g_mark_serial++;
pPlugin->PropogateMarkSerial(g_mark_serial);
native_count = pContext->GetNativesNum();
for (i = 0; i < native_count; i++)
{
if (pContext->GetNativeByIndex(i, &native) != SP_ERROR_NONE)
{
continue;
}
/* If we're bound, check if there is a replacement available.
* If not, this native is totally finalized.
*/
if (native->status == SP_NATIVE_BOUND)
{
pEntry = (NativeEntry *)native->user;
assert(pEntry != NULL);
if (pEntry->replacement.owner == NULL
|| (pEntry->replacement.owner != NULL
&& pEntry->replacement.func == native->pfn))
{
continue;
}
}
/* Otherwise, the native must be in our cache. */
else if ((pEntry = FindNative(native->name)) == NULL)
{
continue;
}
if (bCoreOnly && pEntry->owner != g_pCoreNatives)
{
continue;
}
BindNativeToPlugin(pPlugin, native, i, pEntry);
}
}
void ShareSystem::BindNativeToPlugin(CPlugin *pPlugin, NativeEntry *pEntry)
{
uint32_t i;
sp_native_t *native;
IPluginContext *pContext;
pContext = pPlugin->GetBaseContext();
if (pContext->FindNativeByName(pEntry->name, &i) != SP_ERROR_NONE)
{
return;
}
if (pContext->GetNativeByIndex(i, &native) != SP_ERROR_NONE)
{
return;
}
if (native->status == SP_NATIVE_BOUND)
{
return;
}
BindNativeToPlugin(pPlugin, native, i, pEntry);
}
void ShareSystem::BindNativeToPlugin(CPlugin *pPlugin,
sp_native_t *native,
uint32_t index,
NativeEntry *pEntry)
{
/* Mark as bound... we do the rest next. */
native->status = SP_NATIVE_BOUND;
native->user = pEntry;
/* See if a replacement is available. */
if (pEntry->replacement.owner != NULL)
{
/* Perform a replacement bind. */
native->pfn = pEntry->replacement.func;
pEntry->replacement.owner->AddWeakRef(WeakNative(pPlugin, index, pEntry));
}
else
{
/* Perform a normal bind. */
native->pfn = pEntry->func;
/* We don't bother with dependency crap if the owner is Core. */
if (pEntry->owner != g_pCoreNatives)
{
/* The native is optional, this is a special case */
if ((native->flags & SP_NTVFLAG_OPTIONAL) == SP_NTVFLAG_OPTIONAL)
{
/* Only add if there is a valid owner. */
if (pEntry->owner != NULL)
{
pEntry->owner->AddWeakRef(WeakNative(pPlugin, index));
}
else
{
native->status = SP_NATIVE_UNBOUND;
}
}
/* Otherwise, we're a strong dependent and not a weak one */
else
{
/* See if this has already been marked as a dependent.
* If it has, it means this relationship has already occurred,
* and there is no reason to do it again.
*/
if (pEntry->owner != pPlugin
&& pEntry->owner->GetMarkSerial() != g_mark_serial)
{
/* This has not been marked as a dependency yet */
//pPlugin->AddDependency(pEntry->owner);
pEntry->owner->AddDependent(pPlugin);
pEntry->owner->SetMarkSerial(g_mark_serial);
}
}
}
}
}
NativeEntry *ShareSystem::AddNativeToCache(CNativeOwner *pOwner, const sp_nativeinfo_t *ntv)
{
NativeEntry *pEntry;
if ((pEntry = FindNative(ntv->name)) == NULL)
{
pEntry = new NativeEntry;
pEntry->owner = pOwner;
pEntry->name = ntv->name;
pEntry->func = ntv->func;
pEntry->replacement.func = NULL;
pEntry->replacement.owner = NULL;
pEntry->fake = NULL;
m_NtvCache.insert(ntv->name, pEntry);
return pEntry;
}
if (pEntry->owner != NULL)
{
return NULL;
}
pEntry->owner = pOwner;
pEntry->func = ntv->func;
pEntry->name = ntv->name;
return pEntry;
}
void ShareSystem::ClearNativeFromCache(CNativeOwner *pOwner, const char *name)
{
NativeEntry *pEntry;
if ((pEntry = FindNative(name)) == NULL)
{
return;
}
if (pEntry->owner != pOwner)
{
return;
}
if (pEntry->fake != NULL)
{
g_pSourcePawn2->DestroyFakeNative(pEntry->func);
delete pEntry->fake;
pEntry->fake = NULL;
}
pEntry->func = NULL;
pEntry->name = NULL;
pEntry->owner = NULL;
pEntry->replacement.func = NULL;
pEntry->replacement.owner = NULL;
}
NativeEntry *ShareSystem::AddFakeNative(IPluginFunction *pFunc, const char *name, SPVM_FAKENATIVE_FUNC func)
{
FakeNative *pFake;
NativeEntry *pEntry;
SPVM_NATIVE_FUNC gate;
if ((pEntry = FindNative(name)) != NULL && pEntry->owner != NULL)
{
return NULL;
}
pFake = new FakeNative;
if ((gate = g_pSourcePawn2->CreateFakeNative(func, pFake)) == NULL)
{
delete pFake;
return NULL;
}
if (pEntry == NULL)
{
pEntry = new NativeEntry;
m_NtvCache.insert(name, pEntry);
}
pFake->call = pFunc;
pFake->ctx = pFunc->GetParentContext();
strncopy(pFake->name, name, sizeof(pFake->name));
pEntry->fake = pFake;
pEntry->func = gate;
pEntry->name = pFake->name;
pEntry->owner = g_PluginSys.GetPluginByCtx(pFake->ctx->GetContext());
pEntry->replacement.func = NULL;
pEntry->replacement.owner = NULL;
return pEntry;
}
void ShareSystem::AddCapabilityProvider(IExtension *myself, IFeatureProvider *provider,
const char *name)
{
if (m_caps.retrieve(name) != NULL)
return;
Capability cap;
cap.ext = myself;
cap.provider = provider;
m_caps.insert(name, cap);
}
void ShareSystem::DropCapabilityProvider(IExtension *myself, IFeatureProvider *provider,
const char *name)
{
Capability *pCap = m_caps.retrieve(name);
if (pCap == NULL)
return;
if (pCap->ext != myself || pCap->provider != provider)
return;
m_caps.remove(name);
}
FeatureStatus ShareSystem::TestFeature(IPluginRuntime *pRuntime, FeatureType feature,
const char *name)
{
switch (feature)
{
case FeatureType_Native:
return TestNative(pRuntime, name);
case FeatureType_Capability:
return TestCap(name);
default:
break;
}
return FeatureStatus_Unknown;
}
FeatureStatus ShareSystem::TestNative(IPluginRuntime *pRuntime, const char *name)
{
uint32_t index;
if (pRuntime->FindNativeByName(name, &index) == SP_ERROR_NONE)
{
sp_native_t *native;
if (pRuntime->GetNativeByIndex(index, &native) == SP_ERROR_NONE)
{
if (native->status == SP_NATIVE_BOUND)
return FeatureStatus_Available;
else
return FeatureStatus_Unknown;
}
}
NativeEntry *entry = FindNative(name);
if (entry == NULL)
return FeatureStatus_Unknown;
if ((entry->replacement.owner != NULL || entry->owner != NULL) &&
(entry->replacement.func != NULL || entry->func != NULL))
{
return FeatureStatus_Available;
}
else
{
return FeatureStatus_Unavailable;
}
}
FeatureStatus ShareSystem::TestCap(const char *name)
{
Capability *cap = m_caps.retrieve(name);
if (cap == NULL)
return FeatureStatus_Unknown;
return cap->provider->GetFeatureStatus(FeatureType_Capability, name);
}

View File

@ -31,10 +31,10 @@
#include <time.h>
#include "TimerSys.h"
#include "ForwardSys.h"
#include "sourcemm_api.h"
#include "frame_hooks.h"
#include "ConVarManager.h"
#include "logic_bridge.h"
#define TIMER_MIN_ACCURACY 0.1
@ -180,9 +180,9 @@ TimerSystem::~TimerSystem()
void TimerSystem::OnSourceModAllInitialized()
{
g_ShareSys.AddInterface(NULL, this);
m_pOnGameFrame = g_Forwards.CreateForward("OnGameFrame", ET_Ignore, 0, NULL);
m_pOnMapTimeLeftChanged = g_Forwards.CreateForward("OnMapTimeLeftChanged", ET_Ignore, 0, NULL);
sharesys->AddInterface(NULL, this);
m_pOnGameFrame = forwardsys->CreateForward("OnGameFrame", ET_Ignore, 0, NULL);
m_pOnMapTimeLeftChanged = forwardsys->CreateForward("OnMapTimeLeftChanged", ET_Ignore, 0, NULL);
}
void TimerSystem::OnSourceModGameInitialized()
@ -198,8 +198,8 @@ void TimerSystem::OnSourceModGameInitialized()
void TimerSystem::OnSourceModShutdown()
{
SetMapTimer(NULL);
g_Forwards.ReleaseForward(m_pOnGameFrame);
g_Forwards.ReleaseForward(m_pOnMapTimeLeftChanged);
forwardsys->ReleaseForward(m_pOnGameFrame);
forwardsys->ReleaseForward(m_pOnMapTimeLeftChanged);
}
void TimerSystem::OnSourceModLevelEnd()

View File

@ -32,11 +32,11 @@
#ifndef _INCLUDE_SOURCEMOD_CTIMERSYS_H_
#define _INCLUDE_SOURCEMOD_CTIMERSYS_H_
#include "ShareSys.h"
#include <ITimerSystem.h>
#include <sh_stack.h>
#include <sh_list.h>
#include "sourcemm_api.h"
#include "sm_globals.h"
using namespace SourceHook;
using namespace SourceMod;

1211
core/UserMessagePBHelpers.h Normal file

File diff suppressed because it is too large Load Diff

View File

@ -1,5 +1,5 @@
/**
* vim: set ts=4 :
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
@ -31,19 +31,34 @@
#include "UserMessages.h"
#include "sm_stringutil.h"
#include "logic_bridge.h"
#if SOURCE_ENGINE == SE_CSGO
#include <cstrike15_usermessage_helpers.h>
#endif
#include <amtl/am-string.h>
UserMessages g_UserMsgs;
#if SOURCE_ENGINE == SE_CSGO
SH_DECL_HOOK3_void(IVEngineServer, SendUserMessage, SH_NOATTRIB, 0, IRecipientFilter &, int, const protobuf::Message &);
#else
#if SOURCE_ENGINE >= SE_LEFT4DEAD
SH_DECL_HOOK3(IVEngineServer, UserMessageBegin, SH_NOATTRIB, 0, bf_write *, IRecipientFilter *, int, const char *);
#else
SH_DECL_HOOK2(IVEngineServer, UserMessageBegin, SH_NOATTRIB, 0, bf_write *, IRecipientFilter *, int);
#endif
SH_DECL_HOOK0_void(IVEngineServer, MessageEnd, SH_NOATTRIB, 0);
#endif // ==SE_CSGO
UserMessages::UserMessages() : m_InterceptBuffer(m_pBase, 2500)
UserMessages::UserMessages()
#ifndef USE_PROTOBUF_USERMESSAGES
: m_InterceptBuffer(m_pBase, 2500)
{
m_Names = sm_trie_create();
#else
: m_InterceptBuffer(NULL)
{
#endif
m_HookCount = 0;
m_InExec = false;
m_InHook = false;
@ -53,8 +68,6 @@ UserMessages::UserMessages() : m_InterceptBuffer(m_pBase, 2500)
UserMessages::~UserMessages()
{
sm_trie_destroy(m_Names);
CStack<ListenerInfo *>::iterator iter;
for (iter=m_FreeListeners.begin(); iter!=m_FreeListeners.end(); iter++)
{
@ -65,32 +78,43 @@ UserMessages::~UserMessages()
void UserMessages::OnSourceModStartup(bool late)
{
#ifndef USE_PROTOBUF_USERMESSAGES
/* -1 means SourceMM was unable to get the user message list */
m_FallbackSearch = (g_SMAPI->GetUserMessageCount() == -1);
#endif
}
void UserMessages::OnSourceModAllInitialized()
{
g_ShareSys.AddInterface(NULL, this);
sharesys->AddInterface(NULL, this);
}
void UserMessages::OnSourceModAllShutdown()
{
if (m_HookCount)
{
SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, UserMessageBegin, engine, this, &UserMessages::OnStartMessage_Pre, false);
SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, UserMessageBegin, engine, this, &UserMessages::OnStartMessage_Post, true);
SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, MessageEnd, engine, this, &UserMessages::OnMessageEnd_Pre, false);
SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, MessageEnd, engine, this, &UserMessages::OnMessageEnd_Post, true);
#if SOURCE_ENGINE == SE_CSGO
SH_REMOVE_HOOK(IVEngineServer, SendUserMessage, engine, SH_MEMBER(this, &UserMessages::OnSendUserMessage_Pre), false);
SH_REMOVE_HOOK(IVEngineServer, SendUserMessage, engine, SH_MEMBER(this, &UserMessages::OnSendUserMessage_Post), true);
#else
SH_REMOVE_HOOK(IVEngineServer, UserMessageBegin, engine, SH_MEMBER(this, &UserMessages::OnStartMessage_Pre), false);
SH_REMOVE_HOOK(IVEngineServer, UserMessageBegin, engine, SH_MEMBER(this, &UserMessages::OnStartMessage_Post), true);
SH_REMOVE_HOOK(IVEngineServer, MessageEnd, engine, SH_MEMBER(this, &UserMessages::OnMessageEnd_Pre), false);
SH_REMOVE_HOOK(IVEngineServer, MessageEnd, engine, SH_MEMBER(this, &UserMessages::OnMessageEnd_Post), true);
#endif
}
m_HookCount = 0;
}
int UserMessages::GetMessageIndex(const char *msg)
{
int msgid;
#if SOURCE_ENGINE == SE_CSGO
// Can split this per engine and/or game later
return g_Cstrike15UsermessageHelpers.GetIndex(msg);
#else
if (!sm_trie_retrieve(m_Names, msg, reinterpret_cast<void **>(&msgid)))
int msgid;
if (!m_Names.retrieve(msg, &msgid))
{
if (m_FallbackSearch)
{
@ -102,7 +126,7 @@ int UserMessages::GetMessageIndex(const char *msg)
{
if (strcmp(msgbuf, msg) == 0)
{
sm_trie_insert(m_Names, msg, reinterpret_cast<void *>(msgid));
m_Names.insert(msg, msgid);
return msgid;
}
msgid++;
@ -112,16 +136,25 @@ int UserMessages::GetMessageIndex(const char *msg)
msgid = g_SMAPI->FindUserMessage(msg);
if (msgid != INVALID_MESSAGE_ID)
{
sm_trie_insert(m_Names, msg, reinterpret_cast<void *>(msgid));
}
m_Names.insert(msg, msgid);
}
return msgid;
#endif
}
bool UserMessages::GetMessageName(int msgid, char *buffer, size_t maxlength) const
{
#ifdef USE_PROTOBUF_USERMESSAGES
#if SOURCE_ENGINE == SE_CSGO
const char *pszName = g_Cstrike15UsermessageHelpers.GetName(msgid);
#endif
if (!pszName)
return false;
ke::SafeStrcpy(buffer, maxlength, pszName);
return true;
#else
if (m_FallbackSearch)
{
int size;
@ -132,15 +165,19 @@ bool UserMessages::GetMessageName(int msgid, char *buffer, size_t maxlength) con
if (msg)
{
strncopy(buffer, msg, maxlength);
ke::SafeStrcpy(buffer, maxlength, msg);
return true;
}
return false;
#endif
}
bf_write *UserMessages::StartMessage(int msg_id, const cell_t players[], unsigned int playersNum, int flags)
bf_write *UserMessages::StartBitBufMessage(int msg_id, const cell_t players[], unsigned int playersNum, int flags)
{
#ifdef USE_PROTOBUF_USERMESSAGES
return NULL;
#else
bf_write *buffer;
if (m_InExec || m_InHook)
@ -182,6 +219,75 @@ bf_write *UserMessages::StartMessage(int msg_id, const cell_t players[], unsigne
}
return buffer;
#endif // USE_PROTOBUF_USERMESSAGES
}
google::protobuf::Message *UserMessages::StartProtobufMessage(int msg_id, const cell_t players[], unsigned int playersNum, int flags)
{
#ifndef USE_PROTOBUF_USERMESSAGES
return NULL;
#else
protobuf::Message *buffer;
if (m_InExec || m_InHook)
{
return NULL;
}
if (msg_id < 0 || msg_id >= 255)
{
return NULL;
}
m_CurId = msg_id;
m_CellRecFilter.Initialize(players, playersNum);
m_CurFlags = flags;
if (m_CurFlags & USERMSG_INITMSG)
{
m_CellRecFilter.SetToInit(true);
}
if (m_CurFlags & USERMSG_RELIABLE)
{
m_CellRecFilter.SetToReliable(true);
}
m_InExec = true;
if (m_CurFlags & USERMSG_BLOCKHOOKS)
{
// direct message creation, return buffer "from engine". keep track
m_FakeEngineBuffer = GetMessagePrototype(msg_id)->New();
buffer = m_FakeEngineBuffer;
} else {
char messageName[32];
if (!GetMessageName(msg_id, messageName, sizeof(messageName)))
{
m_InExec = false;
return NULL;
}
protobuf::Message *msg = OnStartMessage_Pre(static_cast<IRecipientFilter *>(&m_CellRecFilter), msg_id, messageName);
switch (m_FakeMetaRes)
{
case MRES_IGNORED:
case MRES_HANDLED:
m_FakeEngineBuffer = GetMessagePrototype(msg_id)->New();
buffer = m_FakeEngineBuffer;
break;
case MRES_OVERRIDE:
m_FakeEngineBuffer = GetMessagePrototype(msg_id)->New();
// fallthrough
case MRES_SUPERCEDE:
buffer = msg;
break;
}
OnStartMessage_Post(static_cast<IRecipientFilter *>(&m_CellRecFilter), msg_id, messageName);
}
return buffer;
#endif // USE_PROTOBUF_USERMESSAGES
}
bool UserMessages::EndMessage()
@ -191,12 +297,37 @@ bool UserMessages::EndMessage()
return false;
}
#if SOURCE_ENGINE == SE_CSGO
if (m_CurFlags & USERMSG_BLOCKHOOKS)
{
ENGINE_CALL(SendUserMessage)(static_cast<IRecipientFilter &>(m_CellRecFilter), m_CurId, *m_FakeEngineBuffer);
delete m_FakeEngineBuffer;
m_FakeEngineBuffer = NULL;
} else {
OnMessageEnd_Pre();
switch (m_FakeMetaRes)
{
case MRES_IGNORED:
case MRES_HANDLED:
case MRES_OVERRIDE:
engine->SendUserMessage(static_cast<IRecipientFilter &>(m_CellRecFilter), m_CurId, *m_FakeEngineBuffer);
delete m_FakeEngineBuffer;
m_FakeEngineBuffer = NULL;
break;
//case MRES_SUPERCEDE:
}
OnMessageEnd_Post();
}
#else
if (m_CurFlags & USERMSG_BLOCKHOOKS)
{
ENGINE_CALL(MessageEnd)();
} else {
engine->MessageEnd();
}
#endif // SE_CSGO
m_InExec = false;
m_CurFlags = 0;
@ -205,31 +336,60 @@ bool UserMessages::EndMessage()
return true;
}
UserMessageType UserMessages::GetUserMessageType() const
{
#ifdef USE_PROTOBUF_USERMESSAGES
return UM_Protobuf;
#else
return UM_BitBuf;
#endif
}
bool UserMessages::HookUserMessage2(int msg_id,
IUserMessageListener *pListener,
bool intercept)
{
return InternalHook(msg_id, pListener, intercept, true);
#ifdef USE_PROTOBUF_USERMESSAGES
return InternalHook(msg_id, (IProtobufUserMessageListener *)pListener, intercept, true);
#else
return InternalHook(msg_id, (IBitBufUserMessageListener *)pListener, intercept, true);
#endif
}
bool UserMessages::UnhookUserMessage2(int msg_id,
IUserMessageListener *pListener,
bool intercept)
{
return InternalUnhook(msg_id, pListener, intercept, true);
#ifdef USE_PROTOBUF_USERMESSAGES
return InternalUnhook(msg_id, (IProtobufUserMessageListener *)pListener, intercept, true);
#else
return InternalUnhook(msg_id, (IBitBufUserMessageListener *)pListener, intercept, true);
#endif
}
bool UserMessages::HookUserMessage(int msg_id, IUserMessageListener *pListener, bool intercept)
{
return InternalHook(msg_id, pListener, intercept, false);
#ifdef USE_PROTOBUF_USERMESSAGES
return InternalHook(msg_id, (IProtobufUserMessageListener *)pListener, intercept, false);
#else
return InternalHook(msg_id, (IBitBufUserMessageListener *)pListener, intercept, false);
#endif
}
bool UserMessages::UnhookUserMessage(int msg_id, IUserMessageListener *pListener, bool intercept)
{
return InternalUnhook(msg_id, pListener, intercept, false);
#ifdef USE_PROTOBUF_USERMESSAGES
return InternalUnhook(msg_id, (IProtobufUserMessageListener *)pListener, intercept, false);
#else
return InternalUnhook(msg_id, (IBitBufUserMessageListener *)pListener, intercept, false);
#endif
}
bool UserMessages::InternalHook(int msg_id, IUserMessageListener *pListener, bool intercept, bool isNew)
#ifdef USE_PROTOBUF_USERMESSAGES
bool UserMessages::InternalHook(int msg_id, IProtobufUserMessageListener *pListener, bool intercept, bool isNew)
#else
bool UserMessages::InternalHook(int msg_id, IBitBufUserMessageListener *pListener, bool intercept, bool isNew)
#endif
{
if (msg_id < 0 || msg_id >= 255)
{
@ -252,10 +412,15 @@ bool UserMessages::InternalHook(int msg_id, IUserMessageListener *pListener, boo
if (!m_HookCount++)
{
SH_ADD_HOOK_MEMFUNC(IVEngineServer, UserMessageBegin, engine, this, &UserMessages::OnStartMessage_Pre, false);
SH_ADD_HOOK_MEMFUNC(IVEngineServer, UserMessageBegin, engine, this, &UserMessages::OnStartMessage_Post, true);
SH_ADD_HOOK_MEMFUNC(IVEngineServer, MessageEnd, engine, this, &UserMessages::OnMessageEnd_Pre, false);
SH_ADD_HOOK_MEMFUNC(IVEngineServer, MessageEnd, engine, this, &UserMessages::OnMessageEnd_Post, true);
#if SOURCE_ENGINE == SE_CSGO
SH_ADD_HOOK(IVEngineServer, SendUserMessage, engine, SH_MEMBER(this, &UserMessages::OnSendUserMessage_Pre), false);
SH_ADD_HOOK(IVEngineServer, SendUserMessage, engine, SH_MEMBER(this, &UserMessages::OnSendUserMessage_Post), true);
#else
SH_ADD_HOOK(IVEngineServer, UserMessageBegin, engine, SH_MEMBER(this, &UserMessages::OnStartMessage_Pre), false);
SH_ADD_HOOK(IVEngineServer, UserMessageBegin, engine, SH_MEMBER(this, &UserMessages::OnStartMessage_Post), true);
SH_ADD_HOOK(IVEngineServer, MessageEnd, engine, SH_MEMBER(this, &UserMessages::OnMessageEnd_Pre), false);
SH_ADD_HOOK(IVEngineServer, MessageEnd, engine, SH_MEMBER(this, &UserMessages::OnMessageEnd_Post), true);
#endif
}
if (intercept)
@ -268,7 +433,20 @@ bool UserMessages::InternalHook(int msg_id, IUserMessageListener *pListener, boo
return true;
}
bool UserMessages::InternalUnhook(int msg_id, IUserMessageListener *pListener, bool intercept, bool isNew)
#ifdef USE_PROTOBUF_USERMESSAGES
const protobuf::Message *UserMessages::GetMessagePrototype(int msg_type)
{
#if SOURCE_ENGINE == SE_CSGO
return g_Cstrike15UsermessageHelpers.GetPrototype(msg_type);
#endif
}
#endif
#ifdef USE_PROTOBUF_USERMESSAGES
bool UserMessages::InternalUnhook(int msg_id, IProtobufUserMessageListener *pListener, bool intercept, bool isNew)
#else
bool UserMessages::InternalUnhook(int msg_id, IBitBufUserMessageListener *pListener, bool intercept, bool isNew)
#endif
{
MsgList *pList;
MsgIter iter;
@ -309,14 +487,73 @@ void UserMessages::_DecRefCounter()
{
if (--m_HookCount == 0)
{
SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, UserMessageBegin, engine, this, &UserMessages::OnStartMessage_Pre, false);
SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, UserMessageBegin, engine, this, &UserMessages::OnStartMessage_Post, true);
SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, MessageEnd, engine, this, &UserMessages::OnMessageEnd_Pre, false);
SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, MessageEnd, engine, this, &UserMessages::OnMessageEnd_Post, true);
#if SOURCE_ENGINE == SE_CSGO
SH_REMOVE_HOOK(IVEngineServer, SendUserMessage, engine, SH_MEMBER(this, &UserMessages::OnSendUserMessage_Pre), false);
SH_REMOVE_HOOK(IVEngineServer, SendUserMessage, engine, SH_MEMBER(this, &UserMessages::OnSendUserMessage_Post), true);
#else
SH_REMOVE_HOOK(IVEngineServer, UserMessageBegin, engine, SH_MEMBER(this, &UserMessages::OnStartMessage_Pre), false);
SH_REMOVE_HOOK(IVEngineServer, UserMessageBegin, engine, SH_MEMBER(this, &UserMessages::OnStartMessage_Post), true);
SH_REMOVE_HOOK(IVEngineServer, MessageEnd, engine, SH_MEMBER(this, &UserMessages::OnMessageEnd_Pre), false);
SH_REMOVE_HOOK(IVEngineServer, MessageEnd, engine, SH_MEMBER(this, &UserMessages::OnMessageEnd_Post), true);
#endif
}
}
#if SOURCE_ENGINE >= SE_LEFT4DEAD
#if SOURCE_ENGINE == SE_CSGO
void UserMessages::OnSendUserMessage_Pre(IRecipientFilter &filter, int msg_type, const protobuf::Message &msg)
{
#if SOURCE_ENGINE == SE_CSGO
OnStartMessage_Pre(&filter, msg_type, g_Cstrike15UsermessageHelpers.GetName(msg_type));
#endif
if (m_FakeMetaRes == MRES_SUPERCEDE)
{
int size = msg.ByteSize();
uint8 *data = (uint8 *)stackalloc(size);
msg.SerializePartialToArray(data, size);
m_InterceptBuffer->ParsePartialFromArray(data, size);
}
else
{
m_FakeEngineBuffer = &const_cast<protobuf::Message &>(msg);
}
#if SOURCE_ENGINE == SE_CSGO
OnStartMessage_Post(&filter, msg_type, g_Cstrike15UsermessageHelpers.GetName(msg_type));
#endif
OnMessageEnd_Pre();
if (m_FakeMetaRes == MRES_SUPERCEDE)
RETURN_META(MRES_SUPERCEDE);
RETURN_META(MRES_IGNORED);
}
void UserMessages::OnSendUserMessage_Post(IRecipientFilter &filter, int msg_type, const protobuf::Message &msg)
{
OnMessageEnd_Post();
RETURN_META(MRES_IGNORED);
}
#endif
#ifdef USE_PROTOBUF_USERMESSAGES
#define UM_RETURN_META_VALUE(res, val) \
m_FakeMetaRes = res; \
return val;
#define UM_RETURN_META(res) \
m_FakeMetaRes = res; \
return;
#else
#define UM_RETURN_META_VALUE(res, val) \
RETURN_META_VALUE(res, val)
#define UM_RETURN_META(res) \
RETURN_META(res)
#endif
#if SOURCE_ENGINE == SE_CSGO
protobuf::Message *UserMessages::OnStartMessage_Pre(IRecipientFilter *filter, int msg_type, const char *msg_name)
#elif SOURCE_ENGINE >= SE_LEFT4DEAD
bf_write *UserMessages::OnStartMessage_Pre(IRecipientFilter *filter, int msg_type, const char *msg_name)
#else
bf_write *UserMessages::OnStartMessage_Pre(IRecipientFilter *filter, int msg_type)
@ -329,7 +566,7 @@ bf_write *UserMessages::OnStartMessage_Pre(IRecipientFilter *filter, int msg_typ
|| (m_InExec && (m_CurFlags & USERMSG_BLOCKHOOKS)))
{
m_InHook = false;
RETURN_META_VALUE(MRES_IGNORED, NULL);
UM_RETURN_META_VALUE(MRES_IGNORED, NULL);
}
m_CurId = msg_type;
@ -339,14 +576,24 @@ bf_write *UserMessages::OnStartMessage_Pre(IRecipientFilter *filter, int msg_typ
if (!is_intercept_empty)
{
#ifdef USE_PROTOBUF_USERMESSAGES
if (m_InterceptBuffer)
delete m_InterceptBuffer;
m_InterceptBuffer = GetMessagePrototype(msg_type)->New();
UM_RETURN_META_VALUE(MRES_SUPERCEDE, m_InterceptBuffer);
#else
m_InterceptBuffer.Reset();
RETURN_META_VALUE(MRES_SUPERCEDE, &m_InterceptBuffer);
UM_RETURN_META_VALUE(MRES_SUPERCEDE, &m_InterceptBuffer);
#endif
}
RETURN_META_VALUE(MRES_IGNORED, NULL);
UM_RETURN_META_VALUE(MRES_IGNORED, NULL);
}
#if SOURCE_ENGINE >= SE_LEFT4DEAD
#if SOURCE_ENGINE == SE_CSGO
protobuf::Message *UserMessages::OnStartMessage_Post(IRecipientFilter *filter, int msg_type, const char *msg_name)
#elif SOURCE_ENGINE >= SE_LEFT4DEAD
bf_write *UserMessages::OnStartMessage_Post(IRecipientFilter *filter, int msg_type, const char *msg_name)
#else
bf_write *UserMessages::OnStartMessage_Post(IRecipientFilter *filter, int msg_type)
@ -354,19 +601,26 @@ bf_write *UserMessages::OnStartMessage_Post(IRecipientFilter *filter, int msg_ty
{
if (!m_InHook)
{
RETURN_META_VALUE(MRES_IGNORED, NULL);
UM_RETURN_META_VALUE(MRES_IGNORED, NULL);
}
#ifdef USE_PROTOBUF_USERMESSAGES
if (m_FakeMetaRes == MRES_SUPERCEDE)
m_OrigBuffer = m_InterceptBuffer;
else
m_OrigBuffer = m_FakeEngineBuffer;
#else
m_OrigBuffer = META_RESULT_ORIG_RET(bf_write *);
#endif
RETURN_META_VALUE(MRES_IGNORED, NULL);
UM_RETURN_META_VALUE(MRES_IGNORED, NULL);
}
void UserMessages::OnMessageEnd_Post()
{
if (!m_InHook)
{
RETURN_META(MRES_IGNORED);
UM_RETURN_META(MRES_IGNORED);
}
MsgList *pList;
@ -434,7 +688,7 @@ void UserMessages::OnMessageEnd_Pre()
{
if (!m_InHook)
{
RETURN_META(MRES_IGNORED);
UM_RETURN_META(MRES_IGNORED);
}
MsgList *pList;
@ -450,7 +704,11 @@ void UserMessages::OnMessageEnd_Pre()
{
pInfo = (*iter);
pInfo->IsHooked = true;
#ifdef USE_PROTOBUF_USERMESSAGES
res = pInfo->Callback->InterceptUserMessage(m_CurId, m_InterceptBuffer, m_CurRecFilter);
#else
res = pInfo->Callback->InterceptUserMessage(m_CurId, &m_InterceptBuffer, m_CurRecFilter);
#endif
intercepted = true;
@ -498,8 +756,10 @@ void UserMessages::OnMessageEnd_Pre()
if (!handled && intercepted)
{
#if SOURCE_ENGINE == SE_CSGO
ENGINE_CALL(SendUserMessage)(static_cast<IRecipientFilter &>(*m_CurRecFilter), m_CurId, *m_InterceptBuffer);
#else
bf_write *engine_bfw;
#if SOURCE_ENGINE >= SE_LEFT4DEAD
engine_bfw = ENGINE_CALL(UserMessageBegin)(m_CurRecFilter, m_CurId, g_SMAPI->GetUserMessage(m_CurId));
#else
@ -508,29 +768,47 @@ void UserMessages::OnMessageEnd_Pre()
m_ReadBuffer.StartReading(m_InterceptBuffer.GetBasePointer(), m_InterceptBuffer.GetNumBytesWritten());
engine_bfw->WriteBitsFromBuffer(&m_ReadBuffer, m_InterceptBuffer.GetNumBitsWritten());
ENGINE_CALL(MessageEnd)();
#endif // SE_CSGO
}
pList = &m_msgHooks[m_CurId];
for (iter=pList->begin(); iter!=pList->end(); )
{
pInfo = (*iter);
pInfo->IsHooked = true;
pInfo->Callback->OnUserMessage(m_CurId, m_OrigBuffer, m_CurRecFilter);
#if SOURCE_ENGINE == SE_CSGO
int size = m_OrigBuffer->ByteSize();
uint8 *data = (uint8 *)stackalloc(size);
m_OrigBuffer->SerializePartialToArray(data, size);
if (pInfo->KillMe)
protobuf::Message *pTempMsg = GetMessagePrototype(m_CurId)->New();
pTempMsg->ParsePartialFromArray(data, size);
#else
bf_write *pTempMsg = m_OrigBuffer;
#endif
pList = &m_msgHooks[m_CurId];
for (iter=pList->begin(); iter!=pList->end(); )
{
iter = pList->erase(iter);
m_FreeListeners.push(pInfo);
_DecRefCounter();
continue;
pInfo = (*iter);
pInfo->IsHooked = true;
pInfo->Callback->OnUserMessage(m_CurId, pTempMsg, m_CurRecFilter);
if (pInfo->KillMe)
{
iter = pList->erase(iter);
m_FreeListeners.push(pInfo);
_DecRefCounter();
continue;
}
pInfo->IsHooked = false;
iter++;
}
pInfo->IsHooked = false;
iter++;
#if SOURCE_ENGINE == SE_CSGO
delete pTempMsg;
#endif
}
RETURN_META((intercepted) ? MRES_SUPERCEDE : MRES_IGNORED);
UM_RETURN_META((intercepted) ? MRES_SUPERCEDE : MRES_IGNORED);
supercede:
m_BlockEndPost = true;
RETURN_META(MRES_SUPERCEDE);
UM_RETURN_META(MRES_SUPERCEDE);
}

View File

@ -1,5 +1,5 @@
/**
* vim: set ts=4 :
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
@ -32,20 +32,41 @@
#ifndef _INCLUDE_SOURCEMOD_CUSERMESSAGES_H_
#define _INCLUDE_SOURCEMOD_CUSERMESSAGES_H_
#include "ShareSys.h"
#include <IUserMessages.h>
#include "sourcemm_api.h"
#include "sm_trie.h"
#include <sm_stringhashmap.h>
#include "sm_stringutil.h"
#include "CellRecipientFilter.h"
#include "sm_globals.h"
#include <sh_list.h>
#include <sh_stack.h>
using namespace SourceHook;
using namespace SourceMod;
#if SOURCE_ENGINE == SE_CSGO
#define USE_PROTOBUF_USERMESSAGES
#endif
#ifdef USE_PROTOBUF_USERMESSAGES
#include <google/protobuf/message.h>
#include <google/protobuf/descriptor.h>
#include <netmessages.pb.h>
using namespace google;
#else
#include <bitbuf.h>
#endif
#define INVALID_MESSAGE_ID -1
struct ListenerInfo
{
IUserMessageListener *Callback;
#ifdef USE_PROTOBUF_USERMESSAGES
IProtobufUserMessageListener *Callback;
#else
IBitBufUserMessageListener *Callback;
#endif
bool IsHooked;
bool KillMe;
bool IsNew;
@ -70,7 +91,8 @@ public: //IUserMessages
bool GetMessageName(int msgid, char *buffer, size_t maxlength) const;
bool HookUserMessage(int msg_id, IUserMessageListener *pListener, bool intercept=false);
bool UnhookUserMessage(int msg_id, IUserMessageListener *pListener, bool intercept=false);
bf_write *StartMessage(int msg_id, const cell_t players[], unsigned int playersNum, int flags);
bf_write *StartBitBufMessage(int msg_id, const cell_t players[], unsigned int playersNum, int flags);
google::protobuf::Message *StartProtobufMessage(int msg_id, const cell_t players[], unsigned int playersNum, int flags);
bool EndMessage();
bool HookUserMessage2(int msg_id,
IUserMessageListener *pListener,
@ -78,8 +100,17 @@ public: //IUserMessages
bool UnhookUserMessage2(int msg_id,
IUserMessageListener *pListener,
bool intercept=false);
UserMessageType GetUserMessageType() const;
public:
#if SOURCE_ENGINE >= SE_LEFT4DEAD
#if SOURCE_ENGINE == SE_CSGO
void OnSendUserMessage_Pre(IRecipientFilter &filter, int msg_type, const protobuf::Message &msg);
void OnSendUserMessage_Post(IRecipientFilter &filter, int msg_type, const protobuf::Message &msg);
#endif
#if SOURCE_ENGINE == SE_CSGO
protobuf::Message *OnStartMessage_Pre(IRecipientFilter *filter, int msg_type, const char *msg_name);
protobuf::Message *OnStartMessage_Post(IRecipientFilter *filter, int msg_type, const char *msg_name);
#elif SOURCE_ENGINE >= SE_LEFT4DEAD
bf_write *OnStartMessage_Pre(IRecipientFilter *filter, int msg_type, const char *msg_name);
bf_write *OnStartMessage_Post(IRecipientFilter *filter, int msg_type, const char *msg_name);
#else
@ -89,24 +120,41 @@ public:
void OnMessageEnd_Pre();
void OnMessageEnd_Post();
private:
bool InternalHook(int msg_id, IUserMessageListener *pListener, bool intercept, bool isNew);
bool InternalUnhook(int msg_id, IUserMessageListener *pListener, bool intercept, bool isNew);
#ifdef USE_PROTOBUF_USERMESSAGES
const protobuf::Message *GetMessagePrototype(int msg_type);
bool InternalHook(int msg_id, IProtobufUserMessageListener *pListener, bool intercept, bool isNew);
bool InternalUnhook(int msg_id, IProtobufUserMessageListener *pListener, bool intercept, bool isNew);
#else
bool InternalHook(int msg_id, IBitBufUserMessageListener *pListener, bool intercept, bool isNew);
bool InternalUnhook(int msg_id, IBitBufUserMessageListener *pListener, bool intercept, bool isNew);
#endif
void _DecRefCounter();
private:
List<ListenerInfo *> m_msgHooks[255];
List<ListenerInfo *> m_msgIntercepts[255];
CStack<ListenerInfo *> m_FreeListeners;
unsigned char m_pBase[2500];
IRecipientFilter *m_CurRecFilter;
#ifndef USE_PROTOBUF_USERMESSAGES
unsigned char m_pBase[2500];
bf_write m_InterceptBuffer;
bf_write *m_OrigBuffer;
bf_read m_ReadBuffer;
#else
// The engine used to provide this. Now we track it.
protobuf::Message *m_OrigBuffer;
protobuf::Message *m_FakeEngineBuffer;
META_RES m_FakeMetaRes;
protobuf::Message *m_InterceptBuffer;
#endif
size_t m_HookCount;
bool m_InHook;
bool m_BlockEndPost;
#ifndef USE_PROTOBUF_USERMESSAGES
bool m_FallbackSearch;
Trie *m_Names;
StringHashMap<int> m_Names;
#endif
CellRecipientFilter m_CellRecFilter;
bool m_InExec;
int m_CurFlags;

77
core/command_args.h Normal file
View File

@ -0,0 +1,77 @@
// vim: set ts=4 sw=4 tw=99 noet :
// =============================================================================
// SourceMod
// Copyright (C) 2004-2015 AlliedModders LLC. All rights reserved.
// =============================================================================
//
// This program is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License, version 3.0, as published by the
// Free Software Foundation.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
//
// As a special exception, AlliedModders LLC gives you permission to link the
// code of this program (as well as its derivative works) to "Half-Life 2," the
// "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
// by the Valve Corporation. You must obey the GNU General Public License in
// all respects for all other code used. Additionally, AlliedModders LLC grants
// this exception to all derivative works. AlliedModders LLC defines further
// exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
// or <http://www.sourcemod.net/license.php>.
#ifndef _INCLUDE_SOURCEMOD_CCOMMANDARGS_IMPL_H_
#define _INCLUDE_SOURCEMOD_CCOMMANDARGS_IMPL_H_
#include "sourcemm_api.h"
#include <IRootConsoleMenu.h>
#include <compat_wrappers.h>
#if SOURCE_ENGINE==SE_EPISODEONE || SOURCE_ENGINE==SE_DARKMESSIAH
class EngineArgs : public ICommandArgs
{
public:
EngineArgs(const CCommand& _cmd)
{
}
const char *Arg(int n) const
{
return engine->Cmd_Argv(n);
}
int ArgC() const
{
return engine->Cmd_Argc();
}
const char *ArgS() const
{
return engine->Cmd_Args();
}
};
#else
class EngineArgs : public ICommandArgs
{
const CCommand *cmd;
public:
EngineArgs(const CCommand& _cmd) : cmd(&_cmd)
{
}
const char *Arg(int n) const
{
return cmd->Arg(n);
}
int ArgC() const
{
return cmd->ArgC();
}
const char *ArgS() const
{
return cmd->ArgS();
}
};
#endif
#endif // _INCLUDE_SOURCEMOD_CCOMMANDARGS_IMPL_H_

View File

@ -1,33 +1,29 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
// vim: set ts=4 sw=4 tw=99 et:
// =============================================================================
// SourceMod
// Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
// =============================================================================
//
// This program is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License, version 3.0, as published by the
// Free Software Foundation.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
//
// As a special exception, AlliedModders LLC gives you permission to link the
// code of this program (as well as its derivative works) to "Half-Life 2," the
// "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
// by the Valve Corporation. You must obey the GNU General Public License in
// all respects for all other code used. Additionally, AlliedModders LLC grants
// this exception to all derivative works. AlliedModders LLC defines further
// exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
// or <http://www.sourcemod.net/license.php>.
#include "sm_globals.h"
#include <sh_list.h>
@ -36,10 +32,15 @@
#include "sm_stringutil.h"
#include "sourcemm_api.h"
#include "compat_wrappers.h"
#include <amtl/am-string.h>
#if SOURCE_ENGINE >= SE_ORANGEBOX
SH_DECL_HOOK1_void(ICvar, UnregisterConCommand, SH_NOATTRIB, 0, ConCommandBase *);
#if SOURCE_ENGINE == SE_CSGO
SH_DECL_HOOK2_void(ICvar, RegisterConCommand, SH_NOATTRIB, 0, ConCommandBase *, bool);
#else
SH_DECL_HOOK1_void(ICvar, RegisterConCommand, SH_NOATTRIB, 0, ConCommandBase *);
#endif
#else
SH_DECL_HOOK1_void(ICvar, RegisterConCommandBase, SH_NOATTRIB, 0, ConCommandBase *);
#endif
@ -64,24 +65,28 @@ public:
void OnSourceModAllInitialized()
{
#if SOURCE_ENGINE >= SE_ORANGEBOX
SH_ADD_HOOK_MEMFUNC(ICvar, UnregisterConCommand, icvar, this, &ConCommandCleaner::UnlinkConCommandBase, false);
SH_ADD_HOOK_MEMFUNC(ICvar, RegisterConCommand, icvar, this, &ConCommandCleaner::LinkConCommandBase, false);
SH_ADD_HOOK(ICvar, UnregisterConCommand, icvar, SH_MEMBER(this, &ConCommandCleaner::UnlinkConCommandBase), false);
SH_ADD_HOOK(ICvar, RegisterConCommand, icvar, SH_MEMBER(this, &ConCommandCleaner::LinkConCommandBase), false);
#else
SH_ADD_HOOK_MEMFUNC(ICvar, RegisterConCommandBase, icvar, this, &ConCommandCleaner::LinkConCommandBase, false);
SH_ADD_HOOK(ICvar, RegisterConCommandBase, icvar, SH_MEMBER(this, &ConCommandCleaner::LinkConCommandBase), false);
#endif
}
void OnSourceModShutdown()
{
#if SOURCE_ENGINE >= SE_ORANGEBOX
SH_REMOVE_HOOK_MEMFUNC(ICvar, UnregisterConCommand, icvar, this, &ConCommandCleaner::UnlinkConCommandBase, false);
SH_REMOVE_HOOK_MEMFUNC(ICvar, RegisterConCommand, icvar, this, &ConCommandCleaner::LinkConCommandBase, false);
SH_REMOVE_HOOK(ICvar, UnregisterConCommand, icvar, SH_MEMBER(this, &ConCommandCleaner::UnlinkConCommandBase), false);
SH_REMOVE_HOOK(ICvar, RegisterConCommand, icvar, SH_MEMBER(this, &ConCommandCleaner::LinkConCommandBase), false);
#else
SH_REMOVE_HOOK_MEMFUNC(ICvar, RegisterConCommandBase, icvar, this, &ConCommandCleaner::LinkConCommandBase, false);
SH_REMOVE_HOOK(ICvar, RegisterConCommandBase, icvar, SH_MEMBER(this, &ConCommandCleaner::LinkConCommandBase), false);
#endif
}
#if SOURCE_ENGINE == SE_CSGO
void LinkConCommandBase(ConCommandBase *pBase, bool unknown)
#else
void LinkConCommandBase(ConCommandBase *pBase)
#endif
{
IConCommandLinkListener *listener = IConCommandLinkListener::head;
while (listener)
@ -103,41 +108,20 @@ public:
listener = listener->next;
}
if (pBase)
{
while (iter != tracked_bases.end())
{
if ((*iter)->pBase == pBase)
{
pInfo = (*iter);
iter = tracked_bases.erase(iter);
pInfo->cls->OnUnlinkConCommandBase(pBase, pBase->GetName(), true);
delete pInfo;
}
else
{
iter++;
}
}
}
else
{
while (iter != tracked_bases.end())
{
/* This is just god-awful! */
if (FindCommandBase((*iter)->name) != (*iter)->pBase)
{
pInfo = (*iter);
iter = tracked_bases.erase(iter);
pInfo->cls->OnUnlinkConCommandBase(pBase, pInfo->name, false);
delete pInfo;
}
else
{
iter++;
}
}
}
while (iter != tracked_bases.end())
{
if ((*iter)->pBase == pBase)
{
pInfo = (*iter);
iter = tracked_bases.erase(iter);
pInfo->cls->OnUnlinkConCommandBase(pBase, pBase->GetName());
delete pInfo;
}
else
{
iter++;
}
}
}
void AddTarget(ConCommandBase *pBase, IConCommandTracker *cls)
@ -146,7 +130,7 @@ public:
info->pBase = pBase;
info->cls = cls;
strncopy(info->name, pBase->GetName(), sizeof(info->name));
ke::SafeStrcpy(info->name, sizeof(info->name), pBase->GetName());
tracked_bases.push_back(info);
}

View File

@ -35,7 +35,7 @@
class IConCommandTracker
{
public:
virtual void OnUnlinkConCommandBase(ConCommandBase *pBase, const char *name, bool is_read_safe) = 0;
virtual void OnUnlinkConCommandBase(ConCommandBase *pBase, const char *name) = 0;
};
void TrackConCommandBase(ConCommandBase *pBase, IConCommandTracker *me);

View File

@ -1,551 +0,0 @@
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $Workfile: $
// $Date: 2006-08-13 06:34:30 -0500 (Sun, 13 Aug 2006) $
//
//-----------------------------------------------------------------------------
// $NoKeywords: $
//=============================================================================//
#ifndef CONVAR_H
#define CONVAR_H
#if _WIN32
#pragma once
#endif
#include "tier0/dbg.h"
#ifdef _WIN32
#define FORCEINLINE_CVAR FORCEINLINE
#elif _LINUX
#define FORCEINLINE_CVAR __inline__ FORCEINLINE
#else
#error "implement me"
#endif
// The default, no flags at all
#define FCVAR_NONE 0
// Command to ConVars and ConCommands
// ConVar Systems
#define FCVAR_UNREGISTERED (1<<0) // If this is set, don't add to linked list, etc.
#define FCVAR_LAUNCHER (1<<1) // defined by launcher
#define FCVAR_GAMEDLL (1<<2) // defined by the game DLL
#define FCVAR_CLIENTDLL (1<<3) // defined by the client DLL
#define FCVAR_MATERIAL_SYSTEM (1<<4) // Defined by the material system.
#define FCVAR_DATACACHE (1<<19) // Defined by the datacache system.
#define FCVAR_STUDIORENDER (1<<15) // Defined by the studiorender system.
#define FCVAR_FILESYSTEM (1<<21) // Defined by the file system.
#define FCVAR_PLUGIN (1<<18) // Defined by a 3rd party plugin.
#define FCVAR_TOOLSYSTEM (1<<20) // Defined by an IToolSystem library
#define FCVAR_SOUNDSYSTEM (1<<23) // Defined by the soundsystem library
#define FCVAR_INPUTSYSTEM (1<<25) // Defined by the inputsystem dll
#define FCVAR_NETWORKSYSTEM (1<<26) // Defined by the network system
// NOTE!! if you add a cvar system, add it here too!!!!
// the engine lacks a cvar flag, but needs it for xbox
// an engine cvar is thus a cvar not marked with any other system
#define FCVAR_NON_ENGINE ((FCVAR_LAUNCHER|FCVAR_GAMEDLL|FCVAR_CLIENTDLL|FCVAR_MATERIAL_SYSTEM|FCVAR_DATACACHE|FCVAR_STUDIORENDER|FCVAR_FILESYSTEM|FCVAR_PLUGIN|FCVAR_TOOLSYSTEM|FCVAR_SOUNDSYSTEM|FCVAR_INPUTSYSTEM|FCVAR_NETWORKSYSTEM))
// ConVar only
#define FCVAR_PROTECTED (1<<5) // It's a server cvar, but we don't send the data since it's a password, etc. Sends 1 if it's not bland/zero, 0 otherwise as value
#define FCVAR_SPONLY (1<<6) // This cvar cannot be changed by clients connected to a multiplayer server.
#define FCVAR_ARCHIVE (1<<7) // set to cause it to be saved to vars.rc
#define FCVAR_NOTIFY (1<<8) // notifies players when changed
#define FCVAR_USERINFO (1<<9) // changes the client's info string
#define FCVAR_CHEAT (1<<14) // Only useable in singleplayer / debug / multiplayer & sv_cheats
#define FCVAR_PRINTABLEONLY (1<<10) // This cvar's string cannot contain unprintable characters ( e.g., used for player name etc ).
#define FCVAR_UNLOGGED (1<<11) // If this is a FCVAR_SERVER, don't log changes to the log file / console if we are creating a log
#define FCVAR_NEVER_AS_STRING (1<<12) // never try to print that cvar
// It's a ConVar that's shared between the client and the server.
// At signon, the values of all such ConVars are sent from the server to the client (skipped for local
// client, of course )
// If a change is requested it must come from the console (i.e., no remote client changes)
// If a value is changed while a server is active, it's replicated to all connected clients
#define FCVAR_REPLICATED (1<<13) // server setting enforced on clients, TODO rename to FCAR_SERVER at some time
#define FCVAR_DEMO (1<<16) // record this cvar when starting a demo file
#define FCVAR_DONTRECORD (1<<17) // don't record these command in demofiles
#define FCVAR_NOT_CONNECTED (1<<22) // cvar cannot be changed by a client that is connected to a server
#define FCVAR_ARCHIVE_XBOX (1<<24) // cvar written to config.cfg on the Xbox
// #define FCVAR_AVAILABLE (1<<27)
// #define FCVAR_AVAILABLE (1<<28)
// #define FCVAR_AVAILABLE (1<<29)
// #define FCVAR_AVAILABLE (1<<30)
// #define FCVAR_AVAILABLE (1<<31)
class ConVar;
class ConCommand;
class ConCommandBase;
// Any executable that wants to use ConVars need to implement one of
// these to hook up access to console variables.
class IConCommandBaseAccessor
{
public:
// Flags is a combination of FCVAR flags in cvar.h.
// hOut is filled in with a handle to the variable.
virtual bool RegisterConCommandBase( ConCommandBase *pVar )=0;
};
// You don't have to instantiate one of these, just call its
// OneTimeInit function when your executable is initializing.
class ConCommandBaseMgr
{
public:
// Call this ONCE when the executable starts up.
static void OneTimeInit( IConCommandBaseAccessor *pAccessor );
#ifdef _XBOX
static bool Fixup( ConCommandBase* pConCommandBase );
#ifndef _RETAIL
static void PublishCommands( bool bForce );
#endif
#endif
};
// Called when a ConVar changes value
typedef void ( *FnChangeCallback )( ConVar *var, char const *pOldString );
// Called when a ConCommand needs to execute
typedef void ( *FnCommandCallback )( void );
#define COMMAND_COMPLETION_MAXITEMS 64
#define COMMAND_COMPLETION_ITEM_LENGTH 64
// Returns 0 to COMMAND_COMPLETION_MAXITEMS worth of completion strings
typedef int ( *FnCommandCompletionCallback )( char const *partial, char commands[ COMMAND_COMPLETION_MAXITEMS ][ COMMAND_COMPLETION_ITEM_LENGTH ] );
//-----------------------------------------------------------------------------
// Purpose: The base console invoked command/cvar interface
//-----------------------------------------------------------------------------
class ConCommandBase
{
friend class ConCommandBaseMgr;
friend class CCvar;
friend class ConVar;
friend class ConCommand;
public:
ConCommandBase( void );
ConCommandBase( char const *pName, char const *pHelpString = 0,
int flags = 0 );
virtual ~ConCommandBase( void );
virtual bool IsCommand( void ) const;
// Check flag
virtual bool IsBitSet( int flag ) const;
// Set flag
virtual void AddFlags( int flags );
// Return name of cvar
virtual char const *GetName( void ) const;
// Return help text for cvar
virtual char const *GetHelpText( void ) const;
// Deal with next pointer
const ConCommandBase *GetNext( void ) const;
void SetNext( ConCommandBase *next );
virtual bool IsRegistered( void ) const;
// Global methods
static ConCommandBase const *GetCommands( void );
static void AddToList( ConCommandBase *var );
static void RemoveFlaggedCommands( int flag );
static void RevertFlaggedCvars( int flag );
static ConCommandBase const *FindCommand( char const *name );
protected:
virtual void Create( char const *pName, char const *pHelpString = 0,
int flags = 0 );
// Used internally by OneTimeInit to initialize.
virtual void Init();
// Internal copy routine ( uses new operator from correct module )
char *CopyString( char const *from );
// Next ConVar in chain
ConCommandBase *m_pNext;
private:
// Has the cvar been added to the global list?
bool m_bRegistered;
// Static data
char const *m_pszName;
char const *m_pszHelpString;
// ConVar flags
int m_nFlags;
protected:
// ConVars add themselves to this list for the executable. Then ConVarMgr::Init() runs through
// all the console variables and registers them.
static ConCommandBase *s_pConCommandBases;
// ConVars in this executable use this 'global' to access values.
static IConCommandBaseAccessor *s_pAccessor;
public: // Hackalicous
inline int GetFlags() const
{
return m_nFlags;
}
inline void SetFlags(int flags)
{
m_nFlags = flags;
}
};
//-----------------------------------------------------------------------------
// Purpose: The console invoked command
//-----------------------------------------------------------------------------
class ConCommand : public ConCommandBase
{
friend class ConCommandBaseMgr;
friend class CCvar;
#ifdef _STATIC_LINKED
friend class G_ConCommand;
friend class C_ConCommand;
friend class M_ConCommand;
friend class S_ConCommand;
friend class D_ConCommand;
#endif
public:
typedef ConCommandBase BaseClass;
ConCommand( void );
ConCommand( char const *pName, FnCommandCallback callback,
char const *pHelpString = 0, int flags = 0, FnCommandCompletionCallback completionFunc = 0 );
virtual ~ConCommand( void );
virtual bool IsCommand( void ) const;
virtual int AutoCompleteSuggest( char const *partial, char commands[ COMMAND_COMPLETION_MAXITEMS ][ COMMAND_COMPLETION_ITEM_LENGTH ] );
virtual bool CanAutoComplete( void );
// Invoke the function
virtual void Dispatch( void );
private:
virtual void Create( char const *pName, FnCommandCallback callback,
char const *pHelpString = 0, int flags = 0, FnCommandCompletionCallback completionFunc = 0 );
// Call this function when executing the command
FnCommandCallback m_fnCommandCallback;
FnCommandCompletionCallback m_fnCompletionCallback;
bool m_bHasCompletionCallback;
public: // Hackalicous
inline FnCommandCallback GetCallback() const
{
return m_fnCommandCallback;
}
};
//-----------------------------------------------------------------------------
// Purpose: A console variable
//-----------------------------------------------------------------------------
class ConVar : public ConCommandBase
{
friend class ConCommandBaseMgr;
friend class CCvar;
friend class CDefaultCvar;
#ifdef _STATIC_LINKED
friend class G_ConVar;
friend class C_ConVar;
friend class M_ConVar;
friend class S_ConVar;
friend class D_ConVar;
#endif
public:
typedef ConCommandBase BaseClass;
ConVar( char const *pName, char const *pDefaultValue, int flags = 0);
ConVar( char const *pName, char const *pDefaultValue, int flags,
char const *pHelpString );
ConVar( char const *pName, char const *pDefaultValue, int flags,
char const *pHelpString, bool bMin, float fMin, bool bMax, float fMax );
ConVar( char const *pName, char const *pDefaultValue, int flags,
char const *pHelpString, FnChangeCallback callback );
ConVar( char const *pName, char const *pDefaultValue, int flags,
char const *pHelpString, bool bMin, float fMin, bool bMax, float fMax,
FnChangeCallback callback );
virtual ~ConVar( void );
virtual bool IsBitSet( int flag ) const;
virtual char const* GetHelpText( void ) const;
virtual bool IsRegistered( void ) const;
virtual char const *GetName( void ) const;
virtual void AddFlags( int flags );
virtual bool IsCommand( void ) const;
// Install a change callback (there shouldn't already be one....)
void InstallChangeCallback( FnChangeCallback callback );
// Retrieve value
FORCEINLINE_CVAR float GetFloat( void ) const;
FORCEINLINE_CVAR int GetInt( void ) const;
FORCEINLINE_CVAR bool GetBool() const { return !!GetInt(); }
FORCEINLINE_CVAR char const *GetString( void ) const;
// Any function that allocates/frees memory needs to be virtual or else you'll have crashes
// from alloc/free across dll/exe boundaries.
// These just call into the IConCommandBaseAccessor to check flags and set the var (which ends up calling InternalSetValue).
virtual void SetValue( char const *value );
virtual void SetValue( float value );
virtual void SetValue( int value );
// Reset to default value
void Revert( void );
// True if it has a min/max setting
bool GetMin( float& minVal ) const;
bool GetMax( float& maxVal ) const;
char const *GetDefault( void ) const;
static void RevertAll( void );
private:
// Called by CCvar when the value of a var is changing.
virtual void InternalSetValue(char const *value);
// For CVARs marked FCVAR_NEVER_AS_STRING
virtual void InternalSetFloatValue( float fNewValue );
virtual void InternalSetIntValue( int nValue );
virtual bool ClampValue( float& value );
virtual void ChangeStringValue( char const *tempVal );
virtual void Create( char const *pName, char const *pDefaultValue, int flags = 0,
char const *pHelpString = 0, bool bMin = false, float fMin = 0.0,
bool bMax = false, float fMax = false, FnChangeCallback callback = 0 );
// Used internally by OneTimeInit to initialize.
virtual void Init();
private:
// This either points to "this" or it points to the original declaration of a ConVar.
// This allows ConVars to exist in separate modules, and they all use the first one to be declared.
// m_pParent->m_pParent must equal m_pParent (ie: m_pParent must be the root, or original, ConVar).
ConVar *m_pParent;
// Static data
char const *m_pszDefaultValue;
// Value
// Dynamically allocated
char *m_pszString;
int m_StringLength;
// Values
float m_fValue;
int m_nValue;
// Min/Max values
bool m_bHasMin;
float m_fMinVal;
bool m_bHasMax;
float m_fMaxVal;
// Call this function when ConVar changes
FnChangeCallback m_fnChangeCallback;
public: // Hackalicous
inline FnChangeCallback GetCallback() const
{
return m_fnChangeCallback;
}
inline void SetMin(bool set, float min=0.0)
{
m_bHasMin = set;
m_fMinVal = min;
}
inline void SetMax(bool set, float max=0.0)
{
m_bHasMax = set;
m_fMaxVal = max;
}
};
//-----------------------------------------------------------------------------
// Purpose: Return ConVar value as a float
// Output : float
//-----------------------------------------------------------------------------
FORCEINLINE_CVAR float ConVar::GetFloat( void ) const
{
return m_pParent->m_fValue;
}
//-----------------------------------------------------------------------------
// Purpose: Return ConVar value as an int
// Output : int
//-----------------------------------------------------------------------------
FORCEINLINE_CVAR int ConVar::GetInt( void ) const
{
return m_pParent->m_nValue;
}
//-----------------------------------------------------------------------------
// Purpose: Return ConVar value as a string, return "" for bogus string pointer, etc.
// Output : char const *
//-----------------------------------------------------------------------------
FORCEINLINE_CVAR char const *ConVar::GetString( void ) const
{
if ( m_nFlags & FCVAR_NEVER_AS_STRING )
{
return "FCVAR_NEVER_AS_STRING";
}
return ( m_pParent->m_pszString ) ? m_pParent->m_pszString : "";
}
#ifdef _STATIC_LINKED
// identifies subsystem via piggybacking constructors with flags
class G_ConCommand : public ConCommand
{
public:
G_ConCommand(char const *pName, FnCommandCallback callback, char const *pHelpString = 0, int flags = 0, FnCommandCompletionCallback completionFunc = 0 ) : ConCommand(pName, callback, pHelpString, flags|FCVAR_GAMEDLL, completionFunc) {}
};
class C_ConCommand : public ConCommand
{
public:
C_ConCommand(char const *pName, FnCommandCallback callback, char const *pHelpString = 0, int flags = 0, FnCommandCompletionCallback completionFunc = 0 ) : ConCommand(pName, callback, pHelpString, flags|FCVAR_CLIENTDLL, completionFunc) {}
};
class M_ConCommand : public ConCommand
{
public:
M_ConCommand(char const *pName, FnCommandCallback callback, char const *pHelpString = 0, int flags = 0, FnCommandCompletionCallback completionFunc = 0 ) : ConCommand(pName, callback, pHelpString, flags|FCVAR_MATERIAL_SYSTEM, completionFunc) {}
};
class S_ConCommand : public ConCommand
{
public:
S_ConCommand(char const *pName, FnCommandCallback callback, char const *pHelpString = 0, int flags = 0, FnCommandCompletionCallback completionFunc = 0 ) : ConCommand(pName, callback, pHelpString, flags|FCVAR_STUDIORENDER, completionFunc) {}
};
class D_ConCommand : public ConCommand
{
public:
D_ConCommand(char const *pName, FnCommandCallback callback, char const *pHelpString = 0, int flags = 0, FnCommandCompletionCallback completionFunc = 0 ) : ConCommand(pName, callback, pHelpString, flags|FCVAR_DATACACHE, completionFunc) {}
};
typedef void ( *G_FnChangeCallback )( G_ConVar *var, char const *pOldString );
typedef void ( *C_FnChangeCallback )( C_ConVar *var, char const *pOldString );
typedef void ( *M_FnChangeCallback )( M_ConVar *var, char const *pOldString );
typedef void ( *S_FnChangeCallback )( S_ConVar *var, char const *pOldString );
typedef void ( *D_FnChangeCallback )( D_ConVar *var, char const *pOldString );
class G_ConVar : public ConVar
{
public:
G_ConVar( char const *pName, char const *pDefaultValue, int flags = 0) : ConVar(pName, pDefaultValue, flags|FCVAR_GAMEDLL) {}
G_ConVar( char const *pName, char const *pDefaultValue, int flags, char const *pHelpString ) : ConVar(pName, pDefaultValue, flags|FCVAR_GAMEDLL, pHelpString ) {}
G_ConVar( char const *pName, char const *pDefaultValue, int flags, char const *pHelpString, bool bMin, float fMin, bool bMax, float fMax ) : ConVar(pName, pDefaultValue, flags|FCVAR_GAMEDLL, pHelpString, bMin, fMin, bMax, fMax) {}
G_ConVar( char const *pName, char const *pDefaultValue, int flags, char const *pHelpString, G_FnChangeCallback callback ) : ConVar(pName, pDefaultValue, flags|FCVAR_GAMEDLL, pHelpString, (FnChangeCallback)callback ) {}
G_ConVar( char const *pName, char const *pDefaultValue, int flags, char const *pHelpString, bool bMin, float fMin, bool bMax, float fMax, G_FnChangeCallback callback ) : ConVar(pName, pDefaultValue, flags|FCVAR_GAMEDLL, pHelpString, bMin, fMin, bMax, fMax, (FnChangeCallback)callback ) {}
};
class C_ConVar : public ConVar
{
public:
C_ConVar( char const *pName, char const *pDefaultValue, int flags = 0) : ConVar(pName, pDefaultValue, flags|FCVAR_CLIENTDLL) {}
C_ConVar( char const *pName, char const *pDefaultValue, int flags, char const *pHelpString ) : ConVar(pName, pDefaultValue, flags|FCVAR_CLIENTDLL, pHelpString ) {}
C_ConVar( char const *pName, char const *pDefaultValue, int flags, char const *pHelpString, bool bMin, float fMin, bool bMax, float fMax ) : ConVar(pName, pDefaultValue, flags|FCVAR_CLIENTDLL, pHelpString, bMin, fMin, bMax, fMax) {}
C_ConVar( char const *pName, char const *pDefaultValue, int flags, char const *pHelpString, C_FnChangeCallback callback ) : ConVar(pName, pDefaultValue, flags|FCVAR_CLIENTDLL, pHelpString, (FnChangeCallback)callback ) {}
C_ConVar( char const *pName, char const *pDefaultValue, int flags, char const *pHelpString, bool bMin, float fMin, bool bMax, float fMax, C_FnChangeCallback callback ) : ConVar(pName, pDefaultValue, flags|FCVAR_CLIENTDLL, pHelpString, bMin, fMin, bMax, fMax, (FnChangeCallback)callback ) {}
};
class M_ConVar : public ConVar
{
public:
M_ConVar( char const *pName, char const *pDefaultValue, int flags = 0) : ConVar(pName, pDefaultValue, flags|FCVAR_MATERIAL_SYSTEM) {}
M_ConVar( char const *pName, char const *pDefaultValue, int flags, char const *pHelpString ) : ConVar(pName, pDefaultValue, flags|FCVAR_MATERIAL_SYSTEM, pHelpString ) {}
M_ConVar( char const *pName, char const *pDefaultValue, int flags, char const *pHelpString, bool bMin, float fMin, bool bMax, float fMax ) : ConVar(pName, pDefaultValue, flags|FCVAR_MATERIAL_SYSTEM, pHelpString, bMin, fMin, bMax, fMax) {}
M_ConVar( char const *pName, char const *pDefaultValue, int flags, char const *pHelpString, M_FnChangeCallback callback ) : ConVar(pName, pDefaultValue, flags|FCVAR_MATERIAL_SYSTEM, pHelpString, (FnChangeCallback)callback ) {}
M_ConVar( char const *pName, char const *pDefaultValue, int flags, char const *pHelpString, bool bMin, float fMin, bool bMax, float fMax, M_FnChangeCallback callback ) : ConVar(pName, pDefaultValue, flags|FCVAR_MATERIAL_SYSTEM, pHelpString, bMin, fMin, bMax, fMax, (FnChangeCallback)callback ) {}
};
class S_ConVar : public ConVar
{
public:
S_ConVar( char const *pName, char const *pDefaultValue, int flags = 0) : ConVar(pName, pDefaultValue, flags|FCVAR_STUDIORENDER) {}
S_ConVar( char const *pName, char const *pDefaultValue, int flags, char const *pHelpString ) : ConVar(pName, pDefaultValue, flags|FCVAR_STUDIORENDER, pHelpString ) {}
S_ConVar( char const *pName, char const *pDefaultValue, int flags, char const *pHelpString, bool bMin, float fMin, bool bMax, float fMax ) : ConVar(pName, pDefaultValue, flags|FCVAR_STUDIORENDER, pHelpString, bMin, fMin, bMax, fMax) {}
S_ConVar( char const *pName, char const *pDefaultValue, int flags, char const *pHelpString, M_FnChangeCallback callback ) : ConVar(pName, pDefaultValue, flags|FCVAR_STUDIORENDER, pHelpString, (FnChangeCallback)callback ) {}
S_ConVar( char const *pName, char const *pDefaultValue, int flags, char const *pHelpString, bool bMin, float fMin, bool bMax, float fMax, S_FnChangeCallback callback ) : ConVar(pName, pDefaultValue, flags|FCVAR_STUDIORENDER, pHelpString, bMin, fMin, bMax, fMax, (FnChangeCallback)callback ) {}
};
class D_ConVar : public ConVar
{
public:
D_ConVar( char const *pName, char const *pDefaultValue, int flags = 0) : ConVar(pName, pDefaultValue, flags|FCVAR_DATACACHE) {}
D_ConVar( char const *pName, char const *pDefaultValue, int flags, char const *pHelpString ) : ConVar(pName, pDefaultValue, flags|FCVAR_DATACACHE, pHelpString ) {}
D_ConVar( char const *pName, char const *pDefaultValue, int flags, char const *pHelpString, bool bMin, float fMin, bool bMax, float fMax ) : ConVar(pName, pDefaultValue, flags|FCVAR_DATACACHE, pHelpString, bMin, fMin, bMax, fMax) {}
D_ConVar( char const *pName, char const *pDefaultValue, int flags, char const *pHelpString, M_FnChangeCallback callback ) : ConVar(pName, pDefaultValue, flags|FCVAR_DATACACHE, pHelpString, (FnChangeCallback)callback ) {}
D_ConVar( char const *pName, char const *pDefaultValue, int flags, char const *pHelpString, bool bMin, float fMin, bool bMax, float fMax, D_FnChangeCallback callback ) : ConVar(pName, pDefaultValue, flags|FCVAR_DATACACHE, pHelpString, bMin, fMin, bMax, fMax, (FnChangeCallback)callback ) {}
};
// redirect these declarations to their specific subsystem
#ifdef GAME_DLL
#define ConCommand G_ConCommand
#define ConVar G_ConVar
#endif
#ifdef CLIENT_DLL
#define ConCommand C_ConCommand
#define ConVar C_ConVar
#endif
#ifdef MATERIALSYSTEM_DLL
#define ConCommand M_ConCommand
#define ConVar M_ConVar
#endif
#ifdef STUDIORENDER_DLL
#define ConCommand S_ConCommand
#define ConVar S_ConVar
#endif
#ifdef DATACACHE_DLL
#define ConCommand D_ConCommand
#define ConVar D_ConVar
#endif
#endif // _STATIC_LINKED
//-----------------------------------------------------------------------------
// Purpose: Utility to quicky generate a simple console command
//-----------------------------------------------------------------------------
#define CON_COMMAND( name, description ) \
static void name(); \
static ConCommand name##_command( #name, name, description ); \
static void name()
//-----------------------------------------------------------------------------
// Purpose: Utility to quicky generate a simple console command
//-----------------------------------------------------------------------------
#define CON_COMMAND_F( name, description, flags ) \
static void name(); \
static ConCommand name##_command( #name, name, description, flags ); \
static void name()
#endif // CONVAR_H

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@ -1,718 +0,0 @@
//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======//
//
// Purpose:
//
// $Workfile: $
// $Date: $
//
//-----------------------------------------------------------------------------
// $NoKeywords: $
//===========================================================================//
#ifndef CONVAR_H
#define CONVAR_H
#if _WIN32
#pragma once
#endif
#include "tier0/dbg.h"
#include "tier1/iconvar.h"
#include "tier1/utlvector.h"
#include "tier1/utlstring.h"
#include "icvar.h"
#ifdef _WIN32
#define FORCEINLINE_CVAR FORCEINLINE
#elif defined _LINUX || defined __APPLE__
#define FORCEINLINE_CVAR inline
#else
#error "implement me"
#endif
//-----------------------------------------------------------------------------
// Forward declarations
//-----------------------------------------------------------------------------
class ConVar;
class CCommand;
class ConCommand;
class ConCommandBase;
struct characterset_t;
//-----------------------------------------------------------------------------
// Any executable that wants to use ConVars need to implement one of
// these to hook up access to console variables.
//-----------------------------------------------------------------------------
class IConCommandBaseAccessor
{
public:
// Flags is a combination of FCVAR flags in cvar.h.
// hOut is filled in with a handle to the variable.
virtual bool RegisterConCommandBase( ConCommandBase *pVar ) = 0;
};
//-----------------------------------------------------------------------------
// Helper method for console development
//-----------------------------------------------------------------------------
#if defined( _X360 ) && !defined( _RETAIL )
void ConVar_PublishToVXConsole();
#endif
//-----------------------------------------------------------------------------
// Called when a ConCommand needs to execute
//-----------------------------------------------------------------------------
typedef void ( *FnCommandCallbackV1_t )( void );
typedef void ( *FnCommandCallback_t )( const CCommand &command );
#define COMMAND_COMPLETION_MAXITEMS 64
#define COMMAND_COMPLETION_ITEM_LENGTH 64
//-----------------------------------------------------------------------------
// Returns 0 to COMMAND_COMPLETION_MAXITEMS worth of completion strings
//-----------------------------------------------------------------------------
typedef int ( *FnCommandCompletionCallback )( const char *partial, char commands[ COMMAND_COMPLETION_MAXITEMS ][ COMMAND_COMPLETION_ITEM_LENGTH ] );
//-----------------------------------------------------------------------------
// Interface version
//-----------------------------------------------------------------------------
class ICommandCallback
{
public:
virtual void CommandCallback( const CCommand &command ) = 0;
};
class ICommandCompletionCallback
{
public:
virtual int CommandCompletionCallback( const char *pPartial, CUtlVector< CUtlString > &commands ) = 0;
};
//-----------------------------------------------------------------------------
// Purpose: The base console invoked command/cvar interface
//-----------------------------------------------------------------------------
class ConCommandBase
{
friend class CCvar;
friend class ConVar;
friend class ConCommand;
friend void ConVar_Register( int nCVarFlag, IConCommandBaseAccessor *pAccessor );
friend void ConVar_PublishToVXConsole();
// FIXME: Remove when ConVar changes are done
friend class CDefaultCvar;
public:
ConCommandBase( void );
ConCommandBase( const char *pName, const char *pHelpString = 0,
int flags = 0 );
virtual ~ConCommandBase( void );
virtual bool IsCommand( void ) const;
// Check flag
virtual bool IsFlagSet( int flag ) const;
// Set flag
virtual void AddFlags( int flags );
// Remove flag
virtual void RemoveFlags( int flags );
// Get flags
virtual int GetFlags( void ) const;
// Return name of cvar
virtual const char *GetName( void ) const;
// Return help text for cvar
virtual const char *GetHelpText( void ) const;
// Deal with next pointer
const ConCommandBase *GetNext( void ) const;
ConCommandBase *GetNext( void );
inline void SetNext(ConCommandBase *pBase)
{
m_pNext = pBase;
}
virtual bool IsRegistered( void ) const;
// Returns the DLL identifier
virtual CVarDLLIdentifier_t GetDLLIdentifier() const;
protected:
virtual void Create( const char *pName, const char *pHelpString = 0,
int flags = 0 );
// Used internally by OneTimeInit to initialize/shutdown
virtual void Init();
void Shutdown();
// Internal copy routine ( uses new operator from correct module )
char *CopyString( const char *from );
private:
// Next ConVar in chain
// Prior to register, it points to the next convar in the DLL.
// Once registered, though, m_pNext is reset to point to the next
// convar in the global list
ConCommandBase *m_pNext;
// Has the cvar been added to the global list?
bool m_bRegistered;
// Static data
const char *m_pszName;
const char *m_pszHelpString;
// ConVar flags
int m_nFlags;
protected:
// ConVars add themselves to this list for the executable.
// Then ConVar_Register runs through all the console variables
// and registers them into a global list stored in vstdlib.dll
static ConCommandBase *s_pConCommandBases;
// ConVars in this executable use this 'global' to access values.
static IConCommandBaseAccessor *s_pAccessor;
public:
inline void SetFlags(int flags)
{
m_nFlags = flags;
}
};
//-----------------------------------------------------------------------------
// Command tokenizer
//-----------------------------------------------------------------------------
class CCommand
{
public:
CCommand();
CCommand( int nArgC, const char **ppArgV );
bool Tokenize( const char *pCommand, characterset_t *pBreakSet = NULL );
void Reset();
int ArgC() const;
const char **ArgV() const;
const char *ArgS() const; // All args that occur after the 0th arg, in string form
const char *GetCommandString() const; // The entire command in string form, including the 0th arg
const char *operator[]( int nIndex ) const; // Gets at arguments
const char *Arg( int nIndex ) const; // Gets at arguments
// Helper functions to parse arguments to commands.
const char* FindArg( const char *pName ) const;
int FindArgInt( const char *pName, int nDefaultVal ) const;
static int MaxCommandLength();
static characterset_t* DefaultBreakSet();
private:
enum
{
COMMAND_MAX_ARGC = 64,
COMMAND_MAX_LENGTH = 512,
};
int m_nArgc;
int m_nArgv0Size;
char m_pArgSBuffer[ COMMAND_MAX_LENGTH ];
char m_pArgvBuffer[ COMMAND_MAX_LENGTH ];
const char* m_ppArgv[ COMMAND_MAX_ARGC ];
};
inline int CCommand::MaxCommandLength()
{
return COMMAND_MAX_LENGTH - 1;
}
inline int CCommand::ArgC() const
{
return m_nArgc;
}
inline const char **CCommand::ArgV() const
{
return m_nArgc ? (const char**)m_ppArgv : NULL;
}
inline const char *CCommand::ArgS() const
{
return m_nArgv0Size ? &m_pArgSBuffer[m_nArgv0Size] : "";
}
inline const char *CCommand::GetCommandString() const
{
return m_nArgc ? m_pArgSBuffer : "";
}
inline const char *CCommand::Arg( int nIndex ) const
{
// FIXME: Many command handlers appear to not be particularly careful
// about checking for valid argc range. For now, we're going to
// do the extra check and return an empty string if it's out of range
if ( nIndex < 0 || nIndex >= m_nArgc )
return "";
return m_ppArgv[nIndex];
}
inline const char *CCommand::operator[]( int nIndex ) const
{
return Arg( nIndex );
}
//-----------------------------------------------------------------------------
// Purpose: The console invoked command
//-----------------------------------------------------------------------------
class ConCommand : public ConCommandBase
{
friend class CCvar;
public:
typedef ConCommandBase BaseClass;
ConCommand( const char *pName, FnCommandCallbackV1_t callback,
const char *pHelpString = 0, int flags = 0, FnCommandCompletionCallback completionFunc = 0 );
ConCommand( const char *pName, FnCommandCallback_t callback,
const char *pHelpString = 0, int flags = 0, FnCommandCompletionCallback completionFunc = 0 );
ConCommand( const char *pName, ICommandCallback *pCallback,
const char *pHelpString = 0, int flags = 0, ICommandCompletionCallback *pCommandCompletionCallback = 0 );
virtual ~ConCommand( void );
virtual bool IsCommand( void ) const;
virtual int AutoCompleteSuggest( const char *partial, CUtlVector< CUtlString > &commands );
virtual bool CanAutoComplete( void );
// Invoke the function
virtual void Dispatch( const CCommand &command );
private:
// NOTE: To maintain backward compat, we have to be very careful:
// All public virtual methods must appear in the same order always
// since engine code will be calling into this code, which *does not match*
// in the mod code; it's using slightly different, but compatible versions
// of this class. Also: Be very careful about adding new fields to this class.
// Those fields will not exist in the version of this class that is instanced
// in mod code.
// Call this function when executing the command
union
{
FnCommandCallbackV1_t m_fnCommandCallbackV1;
FnCommandCallback_t m_fnCommandCallback;
ICommandCallback *m_pCommandCallback;
};
union
{
FnCommandCompletionCallback m_fnCompletionCallback;
ICommandCompletionCallback *m_pCommandCompletionCallback;
};
bool m_bHasCompletionCallback : 1;
bool m_bUsingNewCommandCallback : 1;
bool m_bUsingCommandCallbackInterface : 1;
public:
inline FnCommandCallback_t GetCallback() const
{
return m_fnCommandCallback;
}
};
//-----------------------------------------------------------------------------
// Purpose: A console variable
//-----------------------------------------------------------------------------
class ConVar : public ConCommandBase, public IConVar
{
friend class CCvar;
friend class ConVarRef;
public:
typedef ConCommandBase BaseClass;
ConVar( const char *pName, const char *pDefaultValue, int flags = 0);
ConVar( const char *pName, const char *pDefaultValue, int flags,
const char *pHelpString );
ConVar( const char *pName, const char *pDefaultValue, int flags,
const char *pHelpString, bool bMin, float fMin, bool bMax, float fMax );
ConVar( const char *pName, const char *pDefaultValue, int flags,
const char *pHelpString, FnChangeCallback_t callback );
ConVar( const char *pName, const char *pDefaultValue, int flags,
const char *pHelpString, bool bMin, float fMin, bool bMax, float fMax,
FnChangeCallback_t callback );
virtual ~ConVar( void );
virtual bool IsCommand( void ) const;
virtual bool IsFlagSet( int flag ) const;
virtual void AddFlags( int flags );
virtual int GetFlags( void ) const;
virtual const char *GetName( void ) const;
virtual const char* GetHelpText( void ) const;
virtual bool IsRegistered( void ) const;
// Install a change callback (there shouldn't already be one....)
void InstallChangeCallback( FnChangeCallback_t callback );
// Retrieve value
FORCEINLINE_CVAR float GetFloat( void ) const;
FORCEINLINE_CVAR int GetInt( void ) const;
FORCEINLINE_CVAR bool GetBool() const { return !!GetInt(); }
FORCEINLINE_CVAR char const *GetString( void ) const;
// Used internally by OneTimeInit to initialize.
virtual void Init();
virtual const char *GetBaseName( void ) const;
virtual int GetSplitScreenPlayerSlot ( void ) const;
// Any function that allocates/frees memory needs to be virtual or else you'll have crashes
// from alloc/free across dll/exe boundaries.
// These just call into the IConCommandBaseAccessor to check flags and set the var (which ends up calling InternalSetValue).
virtual void SetValue( const char *value );
virtual void SetValue( float value );
virtual void SetValue( int value );
#if SOURCE_ENGINE >= SE_LEFT4DEAD2
virtual void SetValue( Color value );
#endif
// Reset to default value
void Revert( void );
// True if it has a min/max setting
bool GetMin( float& minVal ) const;
bool GetMax( float& maxVal ) const;
const char *GetDefault( void ) const;
private:
// Called by CCvar when the value of a var is changing.
virtual void InternalSetValue(const char *value);
// For CVARs marked FCVAR_NEVER_AS_STRING
virtual void InternalSetFloatValue( float fNewValue );
virtual void InternalSetIntValue( int nValue );
#if SOURCE_ENGINE >= SE_LEFT4DEAD2
virtual void InternalSetColorValue( Color value );
#endif
virtual bool ClampValue( float& value );
virtual void ChangeStringValue( const char *tempVal, float flOldValue );
virtual void Create( const char *pName, const char *pDefaultValue, int flags = 0,
const char *pHelpString = 0, bool bMin = false, float fMin = 0.0,
bool bMax = false, float fMax = false, FnChangeCallback_t callback = 0 );
private:
// This either points to "this" or it points to the original declaration of a ConVar.
// This allows ConVars to exist in separate modules, and they all use the first one to be declared.
// m_pParent->m_pParent must equal m_pParent (ie: m_pParent must be the root, or original, ConVar).
ConVar *m_pParent;
// Static data
const char *m_pszDefaultValue;
// Value
// Dynamically allocated
char *m_pszString;
int m_StringLength;
// Values
float m_fValue;
int m_nValue;
// Min/Max values
bool m_bHasMin;
float m_fMinVal;
bool m_bHasMax;
float m_fMaxVal;
// Call this function when ConVar changes
FnChangeCallback_t m_fnChangeCallback;
public:
inline FnChangeCallback_t GetCallback() const
{
return m_fnChangeCallback;
}
inline void SetMin(bool set, float min=0.0)
{
m_bHasMin = set;
m_fMinVal = min;
}
inline void SetMax(bool set, float max=0.0)
{
m_bHasMax = set;
m_fMaxVal = max;
}
};
//-----------------------------------------------------------------------------
// Purpose: Return ConVar value as a float
// Output : float
//-----------------------------------------------------------------------------
FORCEINLINE_CVAR float ConVar::GetFloat( void ) const
{
return m_pParent->m_fValue;
}
//-----------------------------------------------------------------------------
// Purpose: Return ConVar value as an int
// Output : int
//-----------------------------------------------------------------------------
FORCEINLINE_CVAR int ConVar::GetInt( void ) const
{
return m_pParent->m_nValue;
}
//-----------------------------------------------------------------------------
// Purpose: Return ConVar value as a string, return "" for bogus string pointer, etc.
// Output : const char *
//-----------------------------------------------------------------------------
FORCEINLINE_CVAR const char *ConVar::GetString( void ) const
{
if ( m_nFlags & FCVAR_NEVER_AS_STRING )
return "FCVAR_NEVER_AS_STRING";
return ( m_pParent->m_pszString ) ? m_pParent->m_pszString : "";
}
//-----------------------------------------------------------------------------
// Used to read/write convars that already exist (replaces the FindVar method)
//-----------------------------------------------------------------------------
class ConVarRef
{
public:
ConVarRef( const char *pName );
ConVarRef( const char *pName, bool bIgnoreMissing );
ConVarRef( IConVar *pConVar );
void Init( const char *pName, bool bIgnoreMissing );
bool IsValid() const;
bool IsFlagSet( int nFlags ) const;
IConVar *GetLinkedConVar();
// Get/Set value
float GetFloat( void ) const;
int GetInt( void ) const;
bool GetBool() const { return !!GetInt(); }
const char *GetString( void ) const;
void SetValue( const char *pValue );
void SetValue( float flValue );
void SetValue( int nValue );
void SetValue( bool bValue );
const char *GetName() const;
const char *GetDefault() const;
private:
// High-speed method to read convar data
IConVar *m_pConVar;
ConVar *m_pConVarState;
};
//-----------------------------------------------------------------------------
// Did we find an existing convar of that name?
//-----------------------------------------------------------------------------
FORCEINLINE_CVAR bool ConVarRef::IsFlagSet( int nFlags ) const
{
return ( m_pConVar->IsFlagSet( nFlags ) != 0 );
}
FORCEINLINE_CVAR IConVar *ConVarRef::GetLinkedConVar()
{
return m_pConVar;
}
FORCEINLINE_CVAR const char *ConVarRef::GetName() const
{
return m_pConVar->GetName();
}
//-----------------------------------------------------------------------------
// Purpose: Return ConVar value as a float
//-----------------------------------------------------------------------------
FORCEINLINE_CVAR float ConVarRef::GetFloat( void ) const
{
return m_pConVarState->m_fValue;
}
//-----------------------------------------------------------------------------
// Purpose: Return ConVar value as an int
//-----------------------------------------------------------------------------
FORCEINLINE_CVAR int ConVarRef::GetInt( void ) const
{
return m_pConVarState->m_nValue;
}
//-----------------------------------------------------------------------------
// Purpose: Return ConVar value as a string, return "" for bogus string pointer, etc.
//-----------------------------------------------------------------------------
FORCEINLINE_CVAR const char *ConVarRef::GetString( void ) const
{
Assert( !IsFlagSet( FCVAR_NEVER_AS_STRING ) );
return m_pConVarState->m_pszString;
}
FORCEINLINE_CVAR void ConVarRef::SetValue( const char *pValue )
{
m_pConVar->SetValue( pValue );
}
FORCEINLINE_CVAR void ConVarRef::SetValue( float flValue )
{
m_pConVar->SetValue( flValue );
}
FORCEINLINE_CVAR void ConVarRef::SetValue( int nValue )
{
m_pConVar->SetValue( nValue );
}
FORCEINLINE_CVAR void ConVarRef::SetValue( bool bValue )
{
m_pConVar->SetValue( bValue ? 1 : 0 );
}
FORCEINLINE_CVAR const char *ConVarRef::GetDefault() const
{
return m_pConVarState->m_pszDefaultValue;
}
//-----------------------------------------------------------------------------
// Called by the framework to register ConCommands with the ICVar
//-----------------------------------------------------------------------------
void ConVar_Register( int nCVarFlag = 0, IConCommandBaseAccessor *pAccessor = NULL );
void ConVar_Unregister( );
//-----------------------------------------------------------------------------
// Utility methods
//-----------------------------------------------------------------------------
void ConVar_PrintFlags( const ConCommandBase *var );
void ConVar_PrintDescription( const ConCommandBase *pVar );
//-----------------------------------------------------------------------------
// Purpose: Utility class to quickly allow ConCommands to call member methods
//-----------------------------------------------------------------------------
#ifdef _MSC_VER
#pragma warning (disable : 4355 )
#endif
template< class T >
class CConCommandMemberAccessor : public ConCommand, public ICommandCallback, public ICommandCompletionCallback
{
typedef ConCommand BaseClass;
typedef void ( T::*FnMemberCommandCallback_t )( const CCommand &command );
typedef int ( T::*FnMemberCommandCompletionCallback_t )( const char *pPartial, CUtlVector< CUtlString > &commands );
public:
CConCommandMemberAccessor( T* pOwner, const char *pName, FnMemberCommandCallback_t callback, const char *pHelpString = 0,
int flags = 0, FnMemberCommandCompletionCallback_t completionFunc = 0 ) :
BaseClass( pName, this, pHelpString, flags, ( completionFunc != 0 ) ? this : NULL )
{
m_pOwner = pOwner;
m_Func = callback;
m_CompletionFunc = completionFunc;
}
~CConCommandMemberAccessor()
{
Shutdown();
}
void SetOwner( T* pOwner )
{
m_pOwner = pOwner;
}
virtual void CommandCallback( const CCommand &command )
{
Assert( m_pOwner && m_Func );
(m_pOwner->*m_Func)( command );
}
virtual int CommandCompletionCallback( const char *pPartial, CUtlVector< CUtlString > &commands )
{
Assert( m_pOwner && m_CompletionFunc );
return (m_pOwner->*m_CompletionFunc)( pPartial, commands );
}
private:
T* m_pOwner;
FnMemberCommandCallback_t m_Func;
FnMemberCommandCompletionCallback_t m_CompletionFunc;
};
#ifdef _MSC_VER
#pragma warning ( default : 4355 )
#endif
//-----------------------------------------------------------------------------
// Purpose: Utility macros to quicky generate a simple console command
//-----------------------------------------------------------------------------
#define CON_COMMAND( name, description ) \
static void name( const CCommand &args ); \
static ConCommand name##_command( #name, name, description ); \
static void name( const CCommand &args )
#define CON_COMMAND_F( name, description, flags ) \
static void name( const CCommand &args ); \
static ConCommand name##_command( #name, name, description, flags ); \
static void name( const CCommand &args )
#define CON_COMMAND_F_COMPLETION( name, description, flags, completion ) \
static void name( const CCommand &args ); \
static ConCommand name##_command( #name, name, description, flags, completion ); \
static void name( const CCommand &args )
#define CON_COMMAND_EXTERN( name, _funcname, description ) \
void _funcname( const CCommand &args ); \
static ConCommand name##_command( #name, _funcname, description ); \
void _funcname( const CCommand &args )
#define CON_COMMAND_EXTERN_F( name, _funcname, description, flags ) \
void _funcname( const CCommand &args ); \
static ConCommand name##_command( #name, _funcname, description, flags ); \
void _funcname( const CCommand &args )
#define CON_COMMAND_MEMBER_F( _thisclass, name, _funcname, description, flags ) \
void _funcname( const CCommand &args ); \
friend class CCommandMemberInitializer_##_funcname; \
class CCommandMemberInitializer_##_funcname \
{ \
public: \
CCommandMemberInitializer_##_funcname() : m_ConCommandAccessor( NULL, name, &_thisclass::_funcname, description, flags ) \
{ \
m_ConCommandAccessor.SetOwner( GET_OUTER( _thisclass, m_##_funcname##_register ) ); \
} \
private: \
CConCommandMemberAccessor< _thisclass > m_ConCommandAccessor; \
}; \
\
CCommandMemberInitializer_##_funcname m_##_funcname##_register; \
#endif // CONVAR_H

View File

@ -1,709 +0,0 @@
//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======//
//
// Purpose:
//
// $Workfile: $
// $Date: $
//
//-----------------------------------------------------------------------------
// $NoKeywords: $
//===========================================================================//
#ifndef CONVAR_H
#define CONVAR_H
#if _WIN32
#pragma once
#endif
#include "tier0/dbg.h"
#include "tier1/iconvar.h"
#include "tier1/utlvector.h"
#include "tier1/utlstring.h"
#include "icvar.h"
#ifdef _WIN32
#define FORCEINLINE_CVAR FORCEINLINE
#elif defined _LINUX || defined __APPLE__
#define FORCEINLINE_CVAR inline
#else
#error "implement me"
#endif
//-----------------------------------------------------------------------------
// Forward declarations
//-----------------------------------------------------------------------------
class ConVar;
class CCommand;
class ConCommand;
class ConCommandBase;
struct characterset_t;
//-----------------------------------------------------------------------------
// Any executable that wants to use ConVars need to implement one of
// these to hook up access to console variables.
//-----------------------------------------------------------------------------
class IConCommandBaseAccessor
{
public:
// Flags is a combination of FCVAR flags in cvar.h.
// hOut is filled in with a handle to the variable.
virtual bool RegisterConCommandBase( ConCommandBase *pVar ) = 0;
};
//-----------------------------------------------------------------------------
// Helper method for console development
//-----------------------------------------------------------------------------
#if defined( _X360 ) && !defined( _RETAIL )
void ConVar_PublishToVXConsole();
#endif
//-----------------------------------------------------------------------------
// Called when a ConCommand needs to execute
//-----------------------------------------------------------------------------
typedef void ( *FnCommandCallbackV1_t )( void );
typedef void ( *FnCommandCallback_t )( const CCommand &command );
#define COMMAND_COMPLETION_MAXITEMS 64
#define COMMAND_COMPLETION_ITEM_LENGTH 64
//-----------------------------------------------------------------------------
// Returns 0 to COMMAND_COMPLETION_MAXITEMS worth of completion strings
//-----------------------------------------------------------------------------
typedef int ( *FnCommandCompletionCallback )( const char *partial, char commands[ COMMAND_COMPLETION_MAXITEMS ][ COMMAND_COMPLETION_ITEM_LENGTH ] );
//-----------------------------------------------------------------------------
// Interface version
//-----------------------------------------------------------------------------
class ICommandCallback
{
public:
virtual void CommandCallback( const CCommand &command ) = 0;
};
class ICommandCompletionCallback
{
public:
virtual int CommandCompletionCallback( const char *pPartial, CUtlVector< CUtlString > &commands ) = 0;
};
//-----------------------------------------------------------------------------
// Purpose: The base console invoked command/cvar interface
//-----------------------------------------------------------------------------
class ConCommandBase
{
friend class CCvar;
friend class ConVar;
friend class ConCommand;
friend void ConVar_Register( int nCVarFlag, IConCommandBaseAccessor *pAccessor );
friend void ConVar_PublishToVXConsole();
// FIXME: Remove when ConVar changes are done
friend class CDefaultCvar;
public:
ConCommandBase( void );
ConCommandBase( const char *pName, const char *pHelpString = 0,
int flags = 0 );
virtual ~ConCommandBase( void );
virtual bool IsCommand( void ) const;
// Check flag
virtual bool IsFlagSet( int flag ) const;
// Set flag
virtual void AddFlags( int flags );
// Return name of cvar
virtual const char *GetName( void ) const;
// Return help text for cvar
virtual const char *GetHelpText( void ) const;
// Deal with next pointer
const ConCommandBase *GetNext( void ) const;
ConCommandBase *GetNext( void );
void SetNext(ConCommandBase *pBase)
{
m_pNext = pBase;
}
virtual bool IsRegistered( void ) const;
// Returns the DLL identifier
virtual CVarDLLIdentifier_t GetDLLIdentifier() const;
protected:
virtual void Create( const char *pName, const char *pHelpString = 0,
int flags = 0 );
// Used internally by OneTimeInit to initialize/shutdown
virtual void Init();
void Shutdown();
// Internal copy routine ( uses new operator from correct module )
char *CopyString( const char *from );
private:
// Next ConVar in chain
// Prior to register, it points to the next convar in the DLL.
// Once registered, though, m_pNext is reset to point to the next
// convar in the global list
ConCommandBase *m_pNext;
// Has the cvar been added to the global list?
bool m_bRegistered;
// Static data
const char *m_pszName;
const char *m_pszHelpString;
// ConVar flags
int m_nFlags;
protected:
// ConVars add themselves to this list for the executable.
// Then ConVar_Register runs through all the console variables
// and registers them into a global list stored in vstdlib.dll
static ConCommandBase *s_pConCommandBases;
// ConVars in this executable use this 'global' to access values.
static IConCommandBaseAccessor *s_pAccessor;
public: // Hackalicous
inline int GetFlags() const
{
return m_nFlags;
}
inline void SetFlags(int flags)
{
m_nFlags = flags;
}
};
//-----------------------------------------------------------------------------
// Command tokenizer
//-----------------------------------------------------------------------------
class CCommand
{
public:
CCommand();
CCommand( int nArgC, const char **ppArgV );
bool Tokenize( const char *pCommand, characterset_t *pBreakSet = NULL );
void Reset();
int ArgC() const;
const char **ArgV() const;
const char *ArgS() const; // All args that occur after the 0th arg, in string form
const char *GetCommandString() const; // The entire command in string form, including the 0th arg
const char *operator[]( int nIndex ) const; // Gets at arguments
const char *Arg( int nIndex ) const; // Gets at arguments
// Helper functions to parse arguments to commands.
const char* FindArg( const char *pName ) const;
int FindArgInt( const char *pName, int nDefaultVal ) const;
static int MaxCommandLength();
static characterset_t* DefaultBreakSet();
private:
enum
{
COMMAND_MAX_ARGC = 64,
COMMAND_MAX_LENGTH = 512,
};
int m_nArgc;
int m_nArgv0Size;
char m_pArgSBuffer[ COMMAND_MAX_LENGTH ];
char m_pArgvBuffer[ COMMAND_MAX_LENGTH ];
const char* m_ppArgv[ COMMAND_MAX_ARGC ];
};
inline int CCommand::MaxCommandLength()
{
return COMMAND_MAX_LENGTH - 1;
}
inline int CCommand::ArgC() const
{
return m_nArgc;
}
inline const char **CCommand::ArgV() const
{
return m_nArgc ? (const char**)m_ppArgv : NULL;
}
inline const char *CCommand::ArgS() const
{
return m_nArgv0Size ? &m_pArgSBuffer[m_nArgv0Size] : "";
}
inline const char *CCommand::GetCommandString() const
{
return m_nArgc ? m_pArgSBuffer : "";
}
inline const char *CCommand::Arg( int nIndex ) const
{
// FIXME: Many command handlers appear to not be particularly careful
// about checking for valid argc range. For now, we're going to
// do the extra check and return an empty string if it's out of range
if ( nIndex < 0 || nIndex >= m_nArgc )
return "";
return m_ppArgv[nIndex];
}
inline const char *CCommand::operator[]( int nIndex ) const
{
return Arg( nIndex );
}
//-----------------------------------------------------------------------------
// Purpose: The console invoked command
//-----------------------------------------------------------------------------
class ConCommand : public ConCommandBase
{
friend class CCvar;
public:
typedef ConCommandBase BaseClass;
ConCommand( const char *pName, FnCommandCallbackV1_t callback,
const char *pHelpString = 0, int flags = 0, FnCommandCompletionCallback completionFunc = 0 );
ConCommand( const char *pName, FnCommandCallback_t callback,
const char *pHelpString = 0, int flags = 0, FnCommandCompletionCallback completionFunc = 0 );
ConCommand( const char *pName, ICommandCallback *pCallback,
const char *pHelpString = 0, int flags = 0, ICommandCompletionCallback *pCommandCompletionCallback = 0 );
virtual ~ConCommand( void );
virtual bool IsCommand( void ) const;
virtual int AutoCompleteSuggest( const char *partial, CUtlVector< CUtlString > &commands );
virtual bool CanAutoComplete( void );
// Invoke the function
virtual void Dispatch( const CCommand &command );
private:
// NOTE: To maintain backward compat, we have to be very careful:
// All public virtual methods must appear in the same order always
// since engine code will be calling into this code, which *does not match*
// in the mod code; it's using slightly different, but compatible versions
// of this class. Also: Be very careful about adding new fields to this class.
// Those fields will not exist in the version of this class that is instanced
// in mod code.
// Call this function when executing the command
union
{
FnCommandCallbackV1_t m_fnCommandCallbackV1;
FnCommandCallback_t m_fnCommandCallback;
ICommandCallback *m_pCommandCallback;
};
union
{
FnCommandCompletionCallback m_fnCompletionCallback;
ICommandCompletionCallback *m_pCommandCompletionCallback;
};
bool m_bHasCompletionCallback : 1;
bool m_bUsingNewCommandCallback : 1;
bool m_bUsingCommandCallbackInterface : 1;
public: // Hackalicous
inline FnCommandCallback_t GetCallback() const
{
return m_fnCommandCallback;
}
};
//-----------------------------------------------------------------------------
// Purpose: A console variable
//-----------------------------------------------------------------------------
class ConVar : public ConCommandBase, public IConVar
{
friend class CCvar;
friend class ConVarRef;
public:
typedef ConCommandBase BaseClass;
ConVar( const char *pName, const char *pDefaultValue, int flags = 0);
ConVar( const char *pName, const char *pDefaultValue, int flags,
const char *pHelpString );
ConVar( const char *pName, const char *pDefaultValue, int flags,
const char *pHelpString, bool bMin, float fMin, bool bMax, float fMax );
ConVar( const char *pName, const char *pDefaultValue, int flags,
const char *pHelpString, FnChangeCallback_t callback );
ConVar( const char *pName, const char *pDefaultValue, int flags,
const char *pHelpString, bool bMin, float fMin, bool bMax, float fMax,
FnChangeCallback_t callback );
virtual ~ConVar( void );
virtual bool IsFlagSet( int flag ) const;
virtual const char* GetHelpText( void ) const;
virtual bool IsRegistered( void ) const;
virtual const char *GetName( void ) const;
virtual void AddFlags( int flags );
virtual bool IsCommand( void ) const;
// Install a change callback (there shouldn't already be one....)
void InstallChangeCallback( FnChangeCallback_t callback );
// Retrieve value
FORCEINLINE_CVAR float GetFloat( void ) const;
FORCEINLINE_CVAR int GetInt( void ) const;
FORCEINLINE_CVAR bool GetBool() const { return !!GetInt(); }
FORCEINLINE_CVAR char const *GetString( void ) const;
// Any function that allocates/frees memory needs to be virtual or else you'll have crashes
// from alloc/free across dll/exe boundaries.
// These just call into the IConCommandBaseAccessor to check flags and set the var (which ends up calling InternalSetValue).
virtual void SetValue( const char *value );
virtual void SetValue( float value );
virtual void SetValue( int value );
// Reset to default value
void Revert( void );
// True if it has a min/max setting
bool GetMin( float& minVal ) const;
bool GetMax( float& maxVal ) const;
const char *GetDefault( void ) const;
private:
// Called by CCvar when the value of a var is changing.
virtual void InternalSetValue(const char *value);
// For CVARs marked FCVAR_NEVER_AS_STRING
virtual void InternalSetFloatValue( float fNewValue );
virtual void InternalSetIntValue( int nValue );
virtual bool ClampValue( float& value );
virtual void ChangeStringValue( const char *tempVal, float flOldValue );
virtual void Create( const char *pName, const char *pDefaultValue, int flags = 0,
const char *pHelpString = 0, bool bMin = false, float fMin = 0.0,
bool bMax = false, float fMax = false, FnChangeCallback_t callback = 0 );
// Used internally by OneTimeInit to initialize.
virtual void Init();
private:
// This either points to "this" or it points to the original declaration of a ConVar.
// This allows ConVars to exist in separate modules, and they all use the first one to be declared.
// m_pParent->m_pParent must equal m_pParent (ie: m_pParent must be the root, or original, ConVar).
ConVar *m_pParent;
// Static data
const char *m_pszDefaultValue;
// Value
// Dynamically allocated
char *m_pszString;
int m_StringLength;
// Values
float m_fValue;
int m_nValue;
// Min/Max values
bool m_bHasMin;
float m_fMinVal;
bool m_bHasMax;
float m_fMaxVal;
// Call this function when ConVar changes
FnChangeCallback_t m_fnChangeCallback;
public: // Hackalicous
inline FnChangeCallback_t GetCallback() const
{
return m_fnChangeCallback;
}
inline void SetMin(bool set, float min=0.0)
{
m_bHasMin = set;
m_fMinVal = min;
}
inline void SetMax(bool set, float max=0.0)
{
m_bHasMax = set;
m_fMaxVal = max;
}
};
//-----------------------------------------------------------------------------
// Purpose: Return ConVar value as a float
// Output : float
//-----------------------------------------------------------------------------
FORCEINLINE_CVAR float ConVar::GetFloat( void ) const
{
return m_pParent->m_fValue;
}
//-----------------------------------------------------------------------------
// Purpose: Return ConVar value as an int
// Output : int
//-----------------------------------------------------------------------------
FORCEINLINE_CVAR int ConVar::GetInt( void ) const
{
return m_pParent->m_nValue;
}
//-----------------------------------------------------------------------------
// Purpose: Return ConVar value as a string, return "" for bogus string pointer, etc.
// Output : const char *
//-----------------------------------------------------------------------------
FORCEINLINE_CVAR const char *ConVar::GetString( void ) const
{
if ( m_nFlags & FCVAR_NEVER_AS_STRING )
return "FCVAR_NEVER_AS_STRING";
return ( m_pParent->m_pszString ) ? m_pParent->m_pszString : "";
}
//-----------------------------------------------------------------------------
// Used to read/write convars that already exist (replaces the FindVar method)
//-----------------------------------------------------------------------------
class ConVarRef
{
public:
ConVarRef( const char *pName );
ConVarRef( const char *pName, bool bIgnoreMissing );
ConVarRef( IConVar *pConVar );
void Init( const char *pName, bool bIgnoreMissing );
bool IsValid() const;
bool IsFlagSet( int nFlags ) const;
IConVar *GetLinkedConVar();
// Get/Set value
float GetFloat( void ) const;
int GetInt( void ) const;
bool GetBool() const { return !!GetInt(); }
const char *GetString( void ) const;
void SetValue( const char *pValue );
void SetValue( float flValue );
void SetValue( int nValue );
void SetValue( bool bValue );
const char *GetName() const;
const char *GetDefault() const;
private:
// High-speed method to read convar data
IConVar *m_pConVar;
ConVar *m_pConVarState;
};
//-----------------------------------------------------------------------------
// Did we find an existing convar of that name?
//-----------------------------------------------------------------------------
FORCEINLINE_CVAR bool ConVarRef::IsFlagSet( int nFlags ) const
{
return ( m_pConVar->IsFlagSet( nFlags ) != 0 );
}
FORCEINLINE_CVAR IConVar *ConVarRef::GetLinkedConVar()
{
return m_pConVar;
}
FORCEINLINE_CVAR const char *ConVarRef::GetName() const
{
return m_pConVar->GetName();
}
//-----------------------------------------------------------------------------
// Purpose: Return ConVar value as a float
//-----------------------------------------------------------------------------
FORCEINLINE_CVAR float ConVarRef::GetFloat( void ) const
{
return m_pConVarState->m_fValue;
}
//-----------------------------------------------------------------------------
// Purpose: Return ConVar value as an int
//-----------------------------------------------------------------------------
FORCEINLINE_CVAR int ConVarRef::GetInt( void ) const
{
return m_pConVarState->m_nValue;
}
//-----------------------------------------------------------------------------
// Purpose: Return ConVar value as a string, return "" for bogus string pointer, etc.
//-----------------------------------------------------------------------------
FORCEINLINE_CVAR const char *ConVarRef::GetString( void ) const
{
Assert( !IsFlagSet( FCVAR_NEVER_AS_STRING ) );
return m_pConVarState->m_pszString;
}
FORCEINLINE_CVAR void ConVarRef::SetValue( const char *pValue )
{
m_pConVar->SetValue( pValue );
}
FORCEINLINE_CVAR void ConVarRef::SetValue( float flValue )
{
m_pConVar->SetValue( flValue );
}
FORCEINLINE_CVAR void ConVarRef::SetValue( int nValue )
{
m_pConVar->SetValue( nValue );
}
FORCEINLINE_CVAR void ConVarRef::SetValue( bool bValue )
{
m_pConVar->SetValue( bValue ? 1 : 0 );
}
FORCEINLINE_CVAR const char *ConVarRef::GetDefault() const
{
return m_pConVarState->m_pszDefaultValue;
}
//-----------------------------------------------------------------------------
// Called by the framework to register ConCommands with the ICVar
//-----------------------------------------------------------------------------
void ConVar_Register( int nCVarFlag = 0, IConCommandBaseAccessor *pAccessor = NULL );
void ConVar_Unregister( );
//-----------------------------------------------------------------------------
// Utility methods
//-----------------------------------------------------------------------------
void ConVar_PrintFlags( const ConCommandBase *var );
void ConVar_PrintDescription( const ConCommandBase *pVar );
//-----------------------------------------------------------------------------
// Purpose: Utility class to quickly allow ConCommands to call member methods
//-----------------------------------------------------------------------------
#if defined _MSC_VER
#pragma warning (disable : 4355 )
#endif
template< class T >
class CConCommandMemberAccessor : public ConCommand, public ICommandCallback, public ICommandCompletionCallback
{
typedef ConCommand BaseClass;
typedef void ( T::*FnMemberCommandCallback_t )( const CCommand &command );
typedef int ( T::*FnMemberCommandCompletionCallback_t )( const char *pPartial, CUtlVector< CUtlString > &commands );
public:
CConCommandMemberAccessor( T* pOwner, const char *pName, FnMemberCommandCallback_t callback, const char *pHelpString = 0,
int flags = 0, FnMemberCommandCompletionCallback_t completionFunc = 0 ) :
BaseClass( pName, this, pHelpString, flags, ( completionFunc != 0 ) ? this : NULL )
{
m_pOwner = pOwner;
m_Func = callback;
m_CompletionFunc = completionFunc;
}
~CConCommandMemberAccessor()
{
Shutdown();
}
void SetOwner( T* pOwner )
{
m_pOwner = pOwner;
}
virtual void CommandCallback( const CCommand &command )
{
Assert( m_pOwner && m_Func );
(m_pOwner->*m_Func)( command );
}
virtual int CommandCompletionCallback( const char *pPartial, CUtlVector< CUtlString > &commands )
{
Assert( m_pOwner && m_CompletionFunc );
return (m_pOwner->*m_CompletionFunc)( pPartial, commands );
}
private:
T* m_pOwner;
FnMemberCommandCallback_t m_Func;
FnMemberCommandCompletionCallback_t m_CompletionFunc;
};
#if defined _MSC_VER
#pragma warning ( default : 4355 )
#endif
//-----------------------------------------------------------------------------
// Purpose: Utility macros to quicky generate a simple console command
//-----------------------------------------------------------------------------
#define CON_COMMAND( name, description ) \
static void name( const CCommand &args ); \
static ConCommand name##_command( #name, name, description ); \
static void name( const CCommand &args )
#define CON_COMMAND_F( name, description, flags ) \
static void name( const CCommand &args ); \
static ConCommand name##_command( #name, name, description, flags ); \
static void name( const CCommand &args )
#define CON_COMMAND_F_COMPLETION( name, description, flags, completion ) \
static void name( const CCommand &args ); \
static ConCommand name##_command( #name, name, description, flags, completion ); \
static void name( const CCommand &args )
#define CON_COMMAND_EXTERN( name, _funcname, description ) \
void _funcname( const CCommand &args ); \
static ConCommand name##_command( #name, _funcname, description ); \
void _funcname( const CCommand &args )
#define CON_COMMAND_EXTERN_F( name, _funcname, description, flags ) \
void _funcname( const CCommand &args ); \
static ConCommand name##_command( #name, _funcname, description, flags ); \
void _funcname( const CCommand &args )
#define CON_COMMAND_MEMBER_F( _thisclass, name, _funcname, description, flags ) \
void _funcname( const CCommand &args ); \
friend class CCommandMemberInitializer_##_funcname; \
class CCommandMemberInitializer_##_funcname \
{ \
public: \
CCommandMemberInitializer_##_funcname() : m_ConCommandAccessor( NULL, name, &_thisclass::_funcname, description, flags ) \
{ \
m_ConCommandAccessor.SetOwner( GET_OUTER( _thisclass, m_##_funcname##_register ) ); \
} \
private: \
CConCommandMemberAccessor< _thisclass > m_ConCommandAccessor; \
}; \
\
CCommandMemberInitializer_##_funcname m_##_funcname##_register; \
#endif // CONVAR_H

File diff suppressed because it is too large Load Diff

View File

@ -30,7 +30,6 @@
*/
#include "frame_hooks.h"
#include "TimerSys.h"
#include "Database.h"
#include "HalfLife2.h"
#include "MenuStyle_Valve.h"
#include "MenuStyle_Radio.h"
@ -38,6 +37,7 @@
#include "CoreConfig.h"
#include <sm_queue.h>
#include <IThreader.h>
#include "sourcemod.h"
static IMutex *frame_mutex;
static Queue<FrameAction> *frame_queue;
@ -95,7 +95,6 @@ void RunFrameHooks(bool simulating)
}
/* Frame based hooks */
g_DBMan.RunFrame();
g_HL2.ProcessFakeCliCmdQueue();
g_HL2.ProcessDelayedKicks();

View File

@ -1,5 +1,5 @@
/**
* vim: set ts=4 :
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
@ -30,7 +30,6 @@
*/
#include "ADTFactory.h"
#include "sm_globals.h"
#include "ShareSys.h"
ADTFactory g_AdtFactory;
@ -57,32 +56,30 @@ IBasicTrie *ADTFactory::CreateBasicTrie()
BaseTrie::BaseTrie()
{
m_pTrie = sm_trie_create();
}
BaseTrie::~BaseTrie()
{
sm_trie_destroy(m_pTrie);
}
bool BaseTrie::Insert(const char *key, void *value)
{
return sm_trie_insert(m_pTrie, key, value);
return map_.insert(key, value);
}
bool BaseTrie::Retrieve(const char *key, void **value)
{
return sm_trie_retrieve(m_pTrie, key, value);
return map_.retrieve(key, value);
}
bool BaseTrie::Delete(const char *key)
{
return sm_trie_delete(m_pTrie, key);
return map_.remove(key);
}
void BaseTrie::Clear()
{
sm_trie_clear(m_pTrie);
map_.clear();
}
void BaseTrie::Destroy()
@ -92,5 +89,5 @@ void BaseTrie::Destroy()
bool BaseTrie::Replace(const char *key, void *value)
{
return sm_trie_replace(m_pTrie, key, value);
return map_.replace(key, value);
}

View File

@ -1,5 +1,5 @@
/**
* vim: set ts=4 :
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
@ -33,8 +33,8 @@
#define _INCLUDE_SOURCEMOD_ADTFACTORY_H_
#include <IADTFactory.h>
#include "sm_globals.h"
#include "sm_trie.h"
#include "common_logic.h"
#include <sm_stringhashmap.h>
using namespace SourceMod;
@ -50,7 +50,7 @@ public:
virtual void Clear();
virtual void Destroy();
private:
Trie *m_pTrie;
StringHashMap<void *> map_;
};
class ADTFactory :

View File

@ -1,59 +1,99 @@
# vim: set ts=2 sw=2 tw=99 noet ft=python:
# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
import os
compiler = SM.DefaultCompiler()
base = AMBuild.sourceFolder
compiler['CXXINCLUDES'].append(os.path.join(SM.mmsPath, 'core', 'sourcehook'))
compiler['CXXINCLUDES'].append(os.path.join(base, 'core', 'logic'))
compiler['CXXINCLUDES'].append(os.path.join(base, 'public'))
compiler['CXXINCLUDES'].append(os.path.join(base, 'public', 'sourcepawn'))
compiler['CDEFINES'].append('SM_DEFAULT_THREADER')
compiler['CDEFINES'].append('SM_LOGIC')
for arch in SM.archs:
binary = SM.Library(builder, 'sourcemod.logic', arch)
binary.compiler.cxxincludes += [
builder.sourcePath,
os.path.join(builder.sourcePath, 'core', 'logic'),
os.path.join(builder.sourcePath, 'public'),
os.path.join(builder.sourcePath, 'sourcepawn', 'include'),
os.path.join(builder.sourcePath, 'public', 'amtl', 'amtl'),
os.path.join(builder.sourcePath, 'public', 'amtl'),
os.path.join(SM.mms_root, 'core', 'sourcehook')
]
binary.compiler.defines += [
'SM_DEFAULT_THREADER',
'SM_LOGIC'
]
if AMBuild.target['platform'] == 'linux':
compiler['POSTLINKFLAGS'].append('-lpthread')
if AMBuild.target['platform'] == 'darwin':
compiler['POSTLINKFLAGS'].extend(['-framework', 'CoreServices'])
if builder.target.platform == 'linux':
binary.compiler.postlink += ['-lpthread', '-lrt']
elif builder.target.platform == 'mac':
binary.compiler.cflags += ['-Wno-deprecated-declarations']
binary.compiler.postlink += ['-framework', 'CoreServices']
extension = AMBuild.AddJob('sourcemod.logic')
binary = Cpp.LibraryBuilder('sourcemod.logic', AMBuild, extension, compiler)
files = [
'common_logic.cpp',
'smn_adt_array.cpp',
'smn_sorting.cpp',
'smn_maplists.cpp',
'smn_adt_stack.cpp',
'thread/ThreadWorker.cpp',
'thread/BaseWorker.cpp',
'ThreadSupport.cpp',
'smn_float.cpp',
'TextParsers.cpp',
'smn_textparse.cpp',
'smn_adt_trie.cpp',
'Profiler.cpp',
'smn_functions.cpp',
'smn_timers.cpp',
'smn_players.cpp',
'MemoryUtils.cpp',
'smn_admin.cpp',
'smn_banning.cpp',
'stringutil.cpp',
'Translator.cpp',
'PhraseCollection.cpp',
'smn_lang.cpp',
'smn_string.cpp',
'smn_handles.cpp',
'smn_datapacks.cpp',
'smn_gameconfigs.cpp',
'GameConfigs.cpp',
'sm_crc32.cpp',
'smn_profiler.cpp'
]
if AMBuild.target['platform'] == 'windows':
files.append('thread/WinThreads.cpp')
else:
files.append('thread/PosixThreads.cpp')
binary.AddSourceFiles('core/logic', files)
SM.AutoVersion('core/logic', binary)
binary.SendToJob()
if binary.compiler.family == 'gcc' or binary.compiler.family == 'clang':
binary.compiler.cxxflags += ['-fno-rtti']
elif binary.compiler.family == 'msvc':
binary.compiler.cxxflags += ['/GR-']
binary.sources += [
'common_logic.cpp',
'smn_adt_array.cpp',
'smn_sorting.cpp',
'smn_maplists.cpp',
'ADTFactory.cpp',
'smn_adt_stack.cpp',
'thread/ThreadWorker.cpp',
'thread/BaseWorker.cpp',
'ThreadSupport.cpp',
'smn_float.cpp',
'TextParsers.cpp',
'smn_textparse.cpp',
'smn_adt_trie.cpp',
'smn_functions.cpp',
'smn_timers.cpp',
'smn_players.cpp',
'MemoryUtils.cpp',
'smn_admin.cpp',
'smn_banning.cpp',
'smn_filesystem.cpp',
'stringutil.cpp',
'Translator.cpp',
'PhraseCollection.cpp',
'smn_lang.cpp',
'smn_string.cpp',
'smn_handles.cpp',
'smn_datapacks.cpp',
'smn_gameconfigs.cpp',
'smn_fakenatives.cpp',
'GameConfigs.cpp',
'sm_crc32.cpp',
'smn_profiler.cpp',
'ShareSys.cpp',
'PluginSys.cpp',
'HandleSys.cpp',
'NativeOwner.cpp',
'ExtensionSys.cpp',
'DebugReporter.cpp',
'Database.cpp',
'smn_database.cpp',
'ForwardSys.cpp',
'AdminCache.cpp',
'sm_trie.cpp',
'smn_console.cpp',
'ProfileTools.cpp',
'Logger.cpp',
'smn_core.cpp',
'smn_menus.cpp',
'sprintf.cpp',
'LibrarySys.cpp',
'RootConsoleMenu.cpp',
'CDataPack.cpp',
'frame_tasks.cpp',
'smn_halflife.cpp',
'FrameIterator.cpp',
'DatabaseConfBuilder.cpp',
'NativeInvoker.cpp',
]
if arch == 'x64':
binary.sources += ['PseudoAddrManager.cpp']
if builder.target.platform == 'windows':
binary.sources += ['thread/WinThreads.cpp']
else:
binary.sources += ['thread/PosixThreads.cpp']
SM.binaries += [builder.Add(binary)]

File diff suppressed because it is too large Load Diff

View File

@ -1,5 +1,5 @@
/**
* vim: set ts=4 :
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
@ -32,13 +32,15 @@
#ifndef _INCLUDE_SOURCEMOD_ADMINCACHE_H_
#define _INCLUDE_SOURCEMOD_ADMINCACHE_H_
#include "common_logic.h"
#include <IAdminSystem.h>
#include "sm_memtable.h"
#include <sm_trie.h>
#include <sh_list.h>
#include <sh_string.h>
#include <IAdminSystem.h>
#include "sm_globals.h"
#include <IForwardSys.h>
#include <sm_stringhashmap.h>
#include <sm_namehashset.h>
using namespace SourceHook;
@ -47,6 +49,8 @@ using namespace SourceHook;
#define USR_MAGIC_SET 0xDEADFACE
#define USR_MAGIC_UNSET 0xFADEDEAD
typedef StringHashMap<OverrideRule> OverrideMap;
struct AdminGroup
{
uint32_t magic; /* Magic flag, for memory validation (ugh) */
@ -56,8 +60,8 @@ struct AdminGroup
* [1...N] = immune targets
*/
int immune_table;
Trie *pCmdTable; /* Command override table (can be NULL) */
Trie *pCmdGrpTable; /* Command group override table (can be NULL) */
OverrideMap *pCmdTable; /* Command override table (can be NULL) */
OverrideMap *pCmdGrpTable; /* Command group override table (can be NULL) */
int next_grp; /* Next group in the chain */
int prev_grp; /* Previous group in the chain */
int nameidx; /* Name */
@ -67,7 +71,21 @@ struct AdminGroup
struct AuthMethod
{
String name;
Trie *table;
StringHashMap<AdminId> identities;
AuthMethod(const char *name)
: name(name)
{
}
static inline bool matches(const char *name, const AuthMethod *method)
{
return strcmp(name, method->name.c_str()) == 0;
}
static inline uint32_t hash(const detail::CharsAndLength &key)
{
return key.hash();
}
};
struct UserAuth
@ -166,41 +184,46 @@ public: //IAdminSystem
FlagBits flags,
bool override_only);
bool FindFlagChar(AdminFlag flag, char *c);
public:
bool IsValidAdmin(AdminId id);
void DumpCache(FILE *fp);
bool CheckClientCommandAccess(int client, const char *cmd, FlagBits cmdflags);
public:
bool DumpCache(const char *filename);
AdminGroup *GetGroup(GroupId gid);
AdminUser *GetUser(AdminId id);
const char *GetString(int idx);
bool CheckAdminCommandAccess(AdminId adm, const char *cmd, FlagBits flags);
private:
void _UnsetCommandOverride(const char *cmd);
void _UnsetCommandGroupOverride(const char *group);
void InvalidateGroupCache();
void InvalidateAdminCache(bool unlink_admins);
void DumpCommandOverrideCache(OverrideType type);
Trie *GetMethodByIndex(unsigned int index);
AuthMethod *GetMethodByIndex(unsigned int index);
bool GetMethodIndex(const char *name, unsigned int *_index);
const char *GetMethodName(unsigned int index);
void NameFlag(const char *str, AdminFlag flag);
bool GetUnifiedSteamIdentity(const char *ident, char *out, size_t maxlen);
public:
typedef StringHashMap<FlagBits> FlagMap;
BaseStringTable *m_pStrings;
BaseMemTable *m_pMemory;
Trie *m_pCmdOverrides;
Trie *m_pCmdGrpOverrides;
FlagMap m_CmdOverrides;
FlagMap m_CmdGrpOverrides;
int m_FirstGroup;
int m_LastGroup;
int m_FreeGroupList;
Trie *m_pGroups;
StringHashMap<GroupId> m_Groups;
List<IAdminListener *> m_hooks;
List<AuthMethod> m_AuthMethods;
Trie *m_pAuthTables;
List<AuthMethod *> m_AuthMethods;
NameHashSet<AuthMethod *> m_AuthTables;
IForward *m_pCacheFwd;
int m_FirstUser;
int m_LastUser;
int m_FreeUserList;
bool m_InvalidatingAdmins;
bool m_destroying;
Trie *m_pLevelNames;
StringHashMap<AdminFlag> m_LevelNames;
};
extern AdminCache g_Admins;

244
core/logic/CDataPack.cpp Normal file
View File

@ -0,0 +1,244 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include <stdlib.h>
#include <string.h>
#include "CDataPack.h"
#include <amtl/am-autoptr.h>
CDataPack::CDataPack()
{
Initialize();
}
CDataPack::~CDataPack()
{
Initialize();
}
static ke::Vector<ke::AutoPtr<CDataPack>> sDataPackCache;
CDataPack *CDataPack::New()
{
if (sDataPackCache.empty())
return new CDataPack();
CDataPack *pack = sDataPackCache.back().take();
sDataPackCache.pop();
pack->Initialize();
return pack;
}
void
CDataPack::Free(CDataPack *pack)
{
sDataPackCache.append(static_cast<CDataPack *>(pack));
}
void CDataPack::Initialize()
{
do
{
} while (this->RemoveItem());
elements.clear();
position = 0;
}
void CDataPack::ResetSize()
{
Initialize();
}
size_t CDataPack::CreateMemory(size_t size, void **addr)
{
InternalPack val;
val.type = CDataPackType::Raw;
val.pData.vval = new uint8_t[size + sizeof(size)];
reinterpret_cast<size_t *>(val.pData.vval)[0] = size;
elements.insert(position, val);
return position++;
}
void CDataPack::PackCell(cell_t cell)
{
InternalPack val;
val.type = CDataPackType::Cell;
val.pData.cval = cell;
elements.insert(position++, val);
}
void CDataPack::PackFunction(cell_t function)
{
InternalPack val;
val.type = CDataPackType::Function;
val.pData.cval = function;
elements.insert(position++, val);
}
void CDataPack::PackFloat(float floatval)
{
InternalPack val;
val.type = CDataPackType::Float;
val.pData.fval = floatval;
elements.insert(position++, val);
}
void CDataPack::PackString(const char *string)
{
InternalPack val;
val.type = CDataPackType::String;
ke::AString *sval = new ke::AString(string);
val.pData.sval = sval;
elements.insert(position++, val);
}
void CDataPack::Reset() const
{
position = 0;
}
size_t CDataPack::GetPosition() const
{
return position;
}
bool CDataPack::SetPosition(size_t pos) const
{
if (pos > elements.length())
return false;
position = pos;
return true;
}
cell_t CDataPack::ReadCell() const
{
if (!IsReadable() || elements[position].type != CDataPackType::Cell)
return 0;
return elements[position++].pData.cval;
}
cell_t CDataPack::ReadFunction() const
{
if (!IsReadable() || elements[position].type != CDataPackType::Function)
return 0;
return elements[position++].pData.cval;
}
float CDataPack::ReadFloat() const
{
if (!IsReadable() || elements[position].type != CDataPackType::Float)
return 0;
return elements[position++].pData.fval;
}
bool CDataPack::IsReadable(size_t bytes) const
{
return (position < elements.length());
}
const char *CDataPack::ReadString(size_t *len) const
{
if (!IsReadable() || elements[position].type != CDataPackType::String)
{
if (len)
*len = 0;
return nullptr;
}
const ke::AString &val = *elements[position++].pData.sval;
if (len)
*len = val.length();
return val.chars();
}
void *CDataPack::ReadMemory(size_t *size) const
{
void *ptr = nullptr;
if (!IsReadable() || elements[position].type != CDataPackType::Raw)
return ptr;
size_t *val = reinterpret_cast<size_t *>(elements[position].pData.vval);
ptr = &(val[1]);
++position;
if (size)
*size = val[0]; /* Egor!!!! */
return ptr;
}
bool CDataPack::RemoveItem(size_t pos)
{
if (!elements.length())
{
return false;
}
if (pos == static_cast<size_t>(-1))
{
pos = position;
}
if (pos >= elements.length())
{
return false;
}
if (pos < position) // we're deleting under us, step back
{
--position;
}
switch (elements[pos].type)
{
case CDataPackType::Raw:
{
delete elements[pos].pData.vval;
break;
}
case CDataPackType::String:
{
delete elements[pos].pData.sval;
break;
}
}
elements.remove(pos);
return true;
}

196
core/logic/CDataPack.h Normal file
View File

@ -0,0 +1,196 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_CDATAPACK_H_
#define _INCLUDE_SOURCEMOD_CDATAPACK_H_
#include <ISourceMod.h>
#include <amtl/am-vector.h>
#include <amtl/am-string.h>
using namespace SourceMod;
enum CDataPackType {
Raw,
Cell,
Float,
String,
Function
};
class CDataPack
{
public:
CDataPack();
~CDataPack();
static CDataPack *New();
static void Free(CDataPack *pack);
public: // Originally IDataReader
/**
* @brief Resets the position in the data stream to the beginning.
*/
void Reset() const;
/**
* @brief Retrieves the current stream position.
*
* @return Index into the stream.
*/
size_t GetPosition() const;
/**
* @brief Sets the current stream position.
*
* @param pos Index to set the stream at.
* @return True if succeeded, false if out of bounds.
*/
bool SetPosition(size_t pos) const;
/**
* @brief Reads one cell from the data stream.
*
* @return A cell read from the current position.
*/
cell_t ReadCell() const;
/**
* @brief Reads one float from the data stream.
*
* @return A float read from the current position.
*/
float ReadFloat() const;
/**
* @brief Returns whether or not a specified number of bytes from the current stream
* position to the end can be read.
*
* @param bytes Number of bytes to simulate reading.
* @return True if can be read, false otherwise.
*/
bool IsReadable(size_t bytes = 0) const;
/**
* @brief Reads a string from the data stream.
*
* @param len Optional pointer to store the string length.
* @return Pointer to the string, or NULL if out of bounds.
*/
const char *ReadString(size_t *len) const;
/**
* @brief Reads the current position as a generic data type.
*
* @param size Optional pointer to store the size of the data type.
* @return Pointer to the data, or NULL if out of bounds.
*/
void *ReadMemory(size_t *size) const;
/**
* @brief Reads a function pointer from the data stream.
*
* @return A function pointer read from the current position.
*/
cell_t ReadFunction() const;
public: // Originally IDataPack
/**
* @brief Resets the used size of the stream back to zero.
*/
void ResetSize();
/**
* @brief Packs one cell into the data stream.
*
* @param cell Cell value to write.
*/
void PackCell(cell_t cell);
/**
* @brief Packs one float into the data stream.
*
* @param val Float value to write.
*/
void PackFloat(float val);
/**
* @brief Packs one string into the data stream.
* The length is recorded as well for buffer overrun protection.
*
* @param string String to write.
*/
void PackString(const char *string);
/**
* @brief Creates a generic block of memory in the stream.
*
* Note that the pointer it returns can be invalidated on further
* writing, since the stream size may grow. You may need to double back
* and fetch the pointer again.
*
* @param size Size of the memory to create in the stream.
* @param addr Optional pointer to store the relocated memory address.
* @return Current position of the stream beforehand.
*/
size_t CreateMemory(size_t size, void **addr);
/**
* @brief Packs one function pointer into the data stream.
*
* @param function The function pointer to write.
*/
void PackFunction(cell_t function);
public:
void Initialize();
inline size_t GetCapacity() const { return this->elements.length(); };
inline CDataPackType GetCurrentType(void) const { return this->elements[this->position].type; };
bool RemoveItem(size_t pos = -1);
private:
typedef union {
cell_t cval;
float fval;
uint8_t *vval;
ke::AString *sval;
} InternalPackValue;
typedef struct {
InternalPackValue pData;
CDataPackType type;
} InternalPack;
ke::Vector<InternalPack> elements;
mutable size_t position;
};
#endif //_INCLUDE_SOURCEMOD_CDATAPACK_H_

View File

@ -34,10 +34,11 @@
#include <stdlib.h>
#include <string.h>
#include <ICellArray.h>
extern HandleType_t htCellArray;
class CellArray
class CellArray : public ICellArray
{
public:
CellArray(size_t blocksize) : m_Data(NULL), m_BlockSize(blocksize), m_AllocSize(0), m_Size(0)
@ -49,6 +50,31 @@ public:
free(m_Data);
}
/**
* @brief Creates a cell array object.
*
* @param blocksize The number of cells each member of the array can
* hold. For example, 32 cells is equivalent to:
* new Array[X][32]
* @return A new ICellArray object.
*/
static ICellArray *New(size_t blocksize)
{
return new CellArray(blocksize);
}
/**
* @brief Releases a cell array's resources.
*
* @param pack An ICellArray object to release.
*/
static void Free(ICellArray *arr)
{
delete arr;
}
// ICellArray
public:
size_t size() const
{
return m_Size;
@ -154,12 +180,18 @@ public:
return true;
}
CellArray *clone()
ICellArray *clone()
{
CellArray *array = new CellArray(m_BlockSize);
array->m_AllocSize = m_AllocSize;
array->m_Size = m_Size;
array->m_Data = (cell_t *)malloc(sizeof(cell_t) * m_BlockSize * m_AllocSize);
if (!array->m_Data)
{
delete array;
return NULL;
}
memcpy(array->m_Data, m_Data, sizeof(cell_t) * m_BlockSize * m_Size);
return array;
}
@ -195,11 +227,17 @@ private:
/* finally, allocate the new block */
if (m_Data)
{
m_Data = (cell_t *)realloc(m_Data, sizeof(cell_t) * m_BlockSize * m_AllocSize);
cell_t *data = static_cast<cell_t*>(realloc(m_Data, sizeof(cell_t) * m_BlockSize * m_AllocSize));
if (!data) // allocation failure
{
return false;
}
m_Data = data;
} else {
m_Data = (cell_t *)malloc(sizeof(cell_t) * m_BlockSize * m_AllocSize);
m_Data = static_cast<cell_t*>(malloc(sizeof(cell_t) * m_BlockSize * m_AllocSize));
}
return (m_Data != NULL);
return (m_Data != nullptr);
}
private:
cell_t *m_Data;

View File

@ -1,5 +1,5 @@
/**
* vim: set ts=4 :
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
@ -30,14 +30,14 @@
*/
#include "Database.h"
#include "ISourceMod.h"
#include "HandleSys.h"
#include "ShareSys.h"
#include "sourcemod.h"
#include "sm_stringutil.h"
#include "Logger.h"
#include "ExtensionSys.h"
#include "PluginSys.h"
#include <stdlib.h>
#include <IThreader.h>
#include <bridge/include/ILogger.h>
#include <bridge/include/CoreProvider.h>
#define DBPARSE_LEVEL_NONE 0
#define DBPARSE_LEVEL_MAIN 1
@ -47,10 +47,16 @@ DBManager g_DBMan;
static bool s_OneTimeThreaderErrorMsg = false;
DBManager::DBManager()
: m_ParseLevel(0), m_ParseState(0), m_pDefault(NULL)
: m_Terminate(false),
m_pDefault(NULL)
{
}
static void FrameHook(bool simulating)
{
g_DBMan.RunFrame();
}
void DBManager::OnSourceModAllInitialized()
{
HandleAccess sec;
@ -64,47 +70,32 @@ void DBManager::OnSourceModAllInitialized()
g_ShareSys.AddInterface(NULL, this);
g_SourceMod.BuildPath(Path_SM, m_Filename, sizeof(m_Filename), "configs/databases.cfg");
m_pConfigLock = g_pThreader->MakeMutex();
m_pThinkLock = g_pThreader->MakeMutex();
m_pQueueLock = g_pThreader->MakeMutex();
g_pSM->BuildPath(Path_SM, m_Filename, sizeof(m_Filename), "configs/databases.cfg");
m_Builder.SetPath(m_Filename);
g_PluginSys.AddPluginsListener(this);
g_pSM->AddGameFrameHook(&FrameHook);
auto sm_reload_databases = [this] (int client, const ICommandArgs *args) -> bool {
m_Builder.StartParse();
return true;
};
bridge->DefineCommand("sm_reload_databases", "Reparse database configurations file", sm_reload_databases);
}
void DBManager::OnSourceModLevelChange(const char *mapName)
{
SMCError err;
SMCStates states = {0, 0};
/* We lock and don't give up the lock until we're done.
* This way the thread's search won't be searching through a
* potentially empty/corrupt list, which would be very bad.
*/
m_pConfigLock->Lock();
if ((err = textparsers->ParseFile_SMC(m_Filename, this, &states)) != SMCError_Okay)
{
g_Logger.LogError("[SM] Detected parse error(s) in file \"%s\"", m_Filename);
if (err != SMCError_Custom)
{
const char *txt = textparsers->GetSMCErrorString(err);
g_Logger.LogError("[SM] Line %d: %s", states.line, txt);
}
}
m_pConfigLock->Unlock();
m_Builder.StartParse();
}
void DBManager::OnSourceModShutdown()
{
g_pSM->RemoveGameFrameHook(&FrameHook);
KillWorkerThread();
g_PluginSys.RemovePluginsListener(this);
m_pConfigLock->DestroyThis();
m_pThinkLock->DestroyThis();
m_pQueueLock->DestroyThis();
g_HandleSys.RemoveType(m_DatabaseType, g_pCoreIdent);
g_HandleSys.RemoveType(m_DriverType, g_pCoreIdent);
ClearConfigs();
}
unsigned int DBManager::GetInterfaceVersion()
@ -132,136 +123,10 @@ void DBManager::OnHandleDestroy(HandleType_t type, void *object)
}
}
void DBManager::ReadSMC_ParseStart()
{
ClearConfigs();
m_ParseLevel = 0;
m_ParseState = DBPARSE_LEVEL_NONE;
m_DefDriver.clear();
}
void DBManager::ClearConfigs()
{
List<ConfDbInfo *>::iterator iter;
for (iter=m_confs.begin(); iter!=m_confs.end(); iter++)
delete (*iter);
m_confs.clear();
}
ConfDbInfo s_CurInfo;
SMCResult DBManager::ReadSMC_NewSection(const SMCStates *states, const char *name)
{
if (m_ParseLevel)
{
m_ParseLevel++;
return SMCResult_Continue;
}
if (m_ParseState == DBPARSE_LEVEL_NONE)
{
if (strcmp(name, "Databases") == 0)
{
m_ParseState = DBPARSE_LEVEL_MAIN;
} else {
m_ParseLevel++;
}
} else if (m_ParseState == DBPARSE_LEVEL_MAIN) {
s_CurInfo = ConfDbInfo();
s_CurInfo.name = name;
m_ParseState = DBPARSE_LEVEL_DATABASE;
} else if (m_ParseState == DBPARSE_LEVEL_DATABASE) {
m_ParseLevel++;
}
return SMCResult_Continue;
}
SMCResult DBManager::ReadSMC_KeyValue(const SMCStates *states, const char *key, const char *value)
{
if (m_ParseLevel)
{
return SMCResult_Continue;
}
if (m_ParseState == DBPARSE_LEVEL_MAIN)
{
if (strcmp(key, "driver_default") == 0)
{
m_DefDriver.assign(value);
}
} else if (m_ParseState == DBPARSE_LEVEL_DATABASE) {
if (strcmp(key, "driver") == 0)
{
if (strcmp(value, "default") != 0)
{
s_CurInfo.driver = value;
}
} else if (strcmp(key, "database") == 0) {
s_CurInfo.database = value;
} else if (strcmp(key, "host") == 0) {
s_CurInfo.host = value;
} else if (strcmp(key, "user") == 0) {
s_CurInfo.user = value;
} else if (strcmp(key, "pass") == 0) {
s_CurInfo.pass = value;
} else if (strcmp(key, "timeout") == 0) {
s_CurInfo.info.maxTimeout = atoi(value);
} else if (strcmp(key, "port") == 0) {
s_CurInfo.info.port = atoi(value);
}
}
return SMCResult_Continue;
}
SMCResult DBManager::ReadSMC_LeavingSection(const SMCStates *states)
{
if (m_ParseLevel)
{
m_ParseLevel--;
return SMCResult_Continue;
}
if (m_ParseState == DBPARSE_LEVEL_DATABASE)
{
ConfDbInfo *cdb = new ConfDbInfo();
cdb->name = s_CurInfo.name;
cdb->driver = s_CurInfo.driver;
cdb->host = s_CurInfo.host;
cdb->user = s_CurInfo.user;
cdb->pass = s_CurInfo.pass;
cdb->database = s_CurInfo.database;
cdb->realDriver = s_CurInfo.realDriver;
cdb->info.maxTimeout = s_CurInfo.info.maxTimeout;
cdb->info.port = s_CurInfo.info.port;
cdb->info.driver = cdb->driver.c_str();
cdb->info.database = cdb->database.c_str();
cdb->info.host = cdb->host.c_str();
cdb->info.user = cdb->user.c_str();
cdb->info.pass = cdb->pass.c_str();
/* Save it.. */
m_confs.push_back(cdb);
/* Go up one level */
m_ParseState = DBPARSE_LEVEL_MAIN;
} else if (m_ParseState == DBPARSE_LEVEL_MAIN) {
m_ParseState = DBPARSE_LEVEL_NONE;
return SMCResult_Halt;
}
return SMCResult_Continue;
}
void DBManager::ReadSMC_ParseEnd(bool halted, bool failed)
{
}
bool DBManager::Connect(const char *name, IDBDriver **pdr, IDatabase **pdb, bool persistent, char *error, size_t maxlength)
{
ConfDbInfo *pInfo = GetDatabaseConf(name);
ConfDbInfoList *list = m_Builder.GetConfigList();
ke::RefPtr<ConfDbInfo> pInfo = list->GetDatabaseConf(name);
if (!pInfo)
{
@ -270,7 +135,7 @@ bool DBManager::Connect(const char *name, IDBDriver **pdr, IDatabase **pdb, bool
*pdr = NULL;
}
*pdb = NULL;
UTIL_Format(error, maxlength, "Configuration \"%s\" not found", name);
g_pSM->Format(error, maxlength, "Configuration \"%s\" not found", name);
return false;
}
@ -280,11 +145,12 @@ bool DBManager::Connect(const char *name, IDBDriver **pdr, IDatabase **pdb, bool
/* Try to assign a real driver pointer */
if (pInfo->info.driver[0] == '\0')
{
if (!m_pDefault && m_DefDriver.size() > 0)
ke::AString defaultDriver = list->GetDefaultDriver();
if (!m_pDefault && defaultDriver.length() > 0)
{
m_pDefault = FindOrLoadDriver(m_DefDriver.c_str());
m_pDefault = FindOrLoadDriver(defaultDriver.chars());
}
dname = m_DefDriver.size() ? m_DefDriver.c_str() : "default";
dname = defaultDriver.length() ? defaultDriver.chars() : "default";
pInfo->realDriver = m_pDefault;
} else {
pInfo->realDriver = FindOrLoadDriver(pInfo->info.driver);
@ -307,8 +173,7 @@ bool DBManager::Connect(const char *name, IDBDriver **pdr, IDatabase **pdb, bool
}
*pdb = NULL;
UTIL_Format(error, maxlength, "Driver \"%s\" not found", dname);
g_pSM->Format(error, maxlength, "Driver \"%s\" not found", dname);
return false;
}
@ -321,7 +186,7 @@ void DBManager::AddDriver(IDBDriver *pDriver)
*/
KillWorkerThread();
m_drivers.push_back(pDriver);
m_drivers.push_back(pDriver);
}
void DBManager::RemoveDriver(IDBDriver *pDriver)
@ -341,17 +206,23 @@ void DBManager::RemoveDriver(IDBDriver *pDriver)
}
}
/* Make sure NOTHING references this! */
List<ConfDbInfo *>::iterator iter;
for (iter=m_confs.begin(); iter!=m_confs.end(); iter++)
ConfDbInfoList *list = m_Builder.GetConfigList();
for (size_t i = 0; i < list->length(); i++)
{
ConfDbInfo &db = *(*iter);
if (db.realDriver == pDriver)
ke::RefPtr<ConfDbInfo> current = list->at(i);
if (current->realDriver == pDriver)
{
db.realDriver = NULL;
current->realDriver = NULL;
}
}
/* Someone unloaded the default driver? Silly.. */
if (pDriver == m_pDefault)
{
m_pDefault = NULL;
}
/* Now that the driver is gone, we have to test the think queue.
* Whatever happens therein is up to the db op!
*/
@ -381,9 +252,11 @@ void DBManager::RemoveDriver(IDBDriver *pDriver)
IDBDriver *DBManager::GetDefaultDriver()
{
if (!m_pDefault && m_DefDriver.size() > 0)
ConfDbInfoList *list = m_Builder.GetConfigList();
ke::AString defaultDriver = list->GetDefaultDriver();
if (!m_pDefault && defaultDriver.length() > 0)
{
m_pDefault = FindOrLoadDriver(m_DefDriver.c_str());
m_pDefault = FindOrLoadDriver(defaultDriver.chars());
}
return m_pDefault;
@ -446,10 +319,16 @@ IDBDriver *DBManager::GetDriver(unsigned int index)
const DatabaseInfo *DBManager::FindDatabaseConf(const char *name)
{
ConfDbInfo *info = GetDatabaseConf(name);
ConfDbInfoList *list = m_Builder.GetConfigList();
ke::RefPtr<ConfDbInfo> info = list->GetDatabaseConf(name);
if (!info)
{
return NULL;
// couldn't find requested conf, return default if exists
info = list->GetDefaultConfiguration();
if (!info)
{
return NULL;
}
}
return &info->info;
@ -457,18 +336,9 @@ const DatabaseInfo *DBManager::FindDatabaseConf(const char *name)
ConfDbInfo *DBManager::GetDatabaseConf(const char *name)
{
List<ConfDbInfo *>::iterator iter;
for (iter=m_confs.begin(); iter!=m_confs.end(); iter++)
{
ConfDbInfo &conf = *(*iter);
if (conf.name == name)
{
return &conf;
}
}
return NULL;
ConfDbInfoList *list = m_Builder.GetConfigList();
ke::RefPtr<ConfDbInfo> info(list->GetDatabaseConf(name));
return info;
}
IDBDriver *DBManager::FindOrLoadDriver(const char *name)
@ -483,7 +353,7 @@ IDBDriver *DBManager::FindOrLoadDriver(const char *name)
}
char filename[PLATFORM_MAX_PATH];
UTIL_Format(filename, sizeof(filename), "dbi.%s.ext", name);
g_pSM->Format(filename, sizeof(filename), "dbi.%s.ext", name);
IExtension *pExt = g_Extensions.LoadAutoExtension(filename);
if (!pExt || !pExt->IsLoaded() || m_drivers.size() <= last_size)
@ -504,12 +374,17 @@ IDBDriver *DBManager::FindOrLoadDriver(const char *name)
void DBManager::KillWorkerThread()
{
if (m_pWorker)
if (m_Worker)
{
m_pWorker->Stop(false);
g_pThreader->DestroyWorker(m_pWorker);
m_pWorker = NULL;
{
ke::AutoLock lock(&m_QueueEvent);
m_Terminate = true;
m_QueueEvent.Notify();
}
m_Worker->Join();
m_Worker = nullptr;
s_OneTimeThreaderErrorMsg = false;
m_Terminate = false;
}
}
@ -522,99 +397,108 @@ bool DBManager::AddToThreadQueue(IDBThreadOperation *op, PrioQueueLevel prio)
return false;
}
if (!m_pWorker)
if (!m_Worker)
{
m_pWorker = g_pThreader->MakeWorker(this, true);
if (!m_pWorker)
m_Worker = new ke::Thread([this]() -> void {
Run();
}, "SM SQL Worker");
if (!m_Worker->Succeeded())
{
if (!s_OneTimeThreaderErrorMsg)
{
g_Logger.LogError("[SM] Unable to create db threader (error unknown)");
logger->LogError("[SM] Unable to create db threader (error unknown)");
s_OneTimeThreaderErrorMsg = true;
}
return false;
}
if (!m_pWorker->Start())
{
if (!s_OneTimeThreaderErrorMsg)
{
g_Logger.LogError("[SM] Unable to start db threader (error unknown)");
s_OneTimeThreaderErrorMsg = true;
}
g_pThreader->DestroyWorker(m_pWorker);
m_pWorker = NULL;
m_Worker = nullptr;
return false;
}
}
/* Add to the queue */
{
m_pQueueLock->Lock();
ke::AutoLock lock(&m_QueueEvent);
Queue<IDBThreadOperation *> &queue = m_OpQueue.GetQueue(prio);
queue.push(op);
m_pQueueLock->Unlock();
m_QueueEvent.Notify();
}
/* Make the thread */
m_pWorker->MakeThread(this);
return true;
}
void DBManager::OnWorkerStart(IThreadWorker *pWorker)
void DBManager::Run()
{
m_drSafety.clear();
for (size_t i=0; i<m_drivers.size(); i++)
// Initialize DB threadsafety.
for (size_t i=0; i < m_drivers.size(); i++)
{
if (m_drivers[i]->IsThreadSafe())
{
m_drSafety.push_back(m_drivers[i]->InitializeThreadSafety());
} else {
else
m_drSafety.push_back(false);
}
}
}
void DBManager::OnWorkerStop(IThreadWorker *pWorker)
{
// Run actual worker thread logic.
ThreadMain();
// Shutdown DB threadsafety.
for (size_t i=0; i<m_drivers.size(); i++)
{
if (m_drSafety[i])
{
m_drivers[i]->ShutdownThreadSafety();
}
}
m_drSafety.clear();
}
void DBManager::RunThread(IThreadHandle *pThread)
void DBManager::ThreadMain()
{
IDBThreadOperation *op = NULL;
ke::AutoLock lock(&m_QueueEvent);
/* Get something from the queue */
{
m_pQueueLock->Lock();
Queue<IDBThreadOperation *> &queue = m_OpQueue.GetLikelyQueue();
if (!queue.empty())
while (true) {
// The lock has been acquired. Grab everything we can out of the
// queue. Since we want to flush the queue even if we're terminated,
// we process all operations we can before checking to terminate.
// There's no risk of starvation since the main thread blocks on us
// terminating.
while (true)
{
op = queue.first();
Queue<IDBThreadOperation *> &queue = m_OpQueue.GetLikelyQueue();
if (queue.empty())
break;
IDBThreadOperation *op = queue.first();
queue.pop();
// Unlock the queue when we run the query, so the main thread can
// keep pumping events. We re-acquire the lock to check for more
// items. It's okay if we terminate while unlocked; the main
// thread would be blocked and we'd need to flush the queue
// anyway, so after we've depleted the queue here, we'll just
// reach the terminate at the top of the loop.
{
ke::AutoUnlock unlock(&m_QueueEvent);
op->RunThreadPart();
ke::AutoLock lock(&m_ThinkLock);
m_ThinkQueue.push(op);
}
if (!m_Terminate)
{
ke::AutoUnlock unlock(&m_QueueEvent);
#ifdef _WIN32
Sleep(20);
#else
usleep(20000);
#endif
}
}
m_pQueueLock->Unlock();
if (m_Terminate)
return;
// Release the lock and wait for a signal.
m_QueueEvent.Wait();
}
/* whoa. hi. did we get something? we should have. */
if (!op)
{
/* wtf? */
return;
}
op->RunThreadPart();
m_pThinkLock->Lock();
m_ThinkQueue.push(op);
m_pThinkLock->Unlock();
}
void DBManager::RunFrame()
@ -626,19 +510,16 @@ void DBManager::RunFrame()
}
/* Dump one thing per-frame so the server stays sane. */
m_pThinkLock->Lock();
IDBThreadOperation *op = m_ThinkQueue.first();
m_ThinkQueue.pop();
m_pThinkLock->Unlock();
IDBThreadOperation *op;
{
ke::AutoLock lock(&m_ThinkLock);
op = m_ThinkQueue.first();
m_ThinkQueue.pop();
}
op->RunThinkPart();
op->Destroy();
}
void DBManager::OnTerminate(IThreadHandle *pThread, bool cancel)
{
/* Do nothing */
}
void DBManager::OnSourceModIdentityDropped(IdentityToken_t *pToken)
{
s_pAddBlock = pToken;
@ -676,7 +557,7 @@ void DBManager::OnSourceModIdentityDropped(IdentityToken_t *pToken)
s_pAddBlock = NULL;
}
void DBManager::OnPluginUnloaded(IPlugin *plugin)
void DBManager::OnPluginWillUnload(IPlugin *plugin)
{
/* Kill the thread so we can flush everything into the think queue... */
KillWorkerThread();
@ -702,9 +583,7 @@ void DBManager::OnPluginUnloaded(IPlugin *plugin)
}
}
for (iter = templist.begin();
iter != templist.end();
iter++)
for (iter = templist.begin(); iter != templist.end(); iter++)
{
IDBThreadOperation *op = (*iter);
op->RunThinkPart();
@ -712,23 +591,13 @@ void DBManager::OnPluginUnloaded(IPlugin *plugin)
}
}
void DBManager::LockConfig()
ke::AString DBManager::GetDefaultDriverName()
{
m_pConfigLock->Lock();
}
void DBManager::UnlockConfig()
{
m_pConfigLock->Unlock();
}
const char *DBManager::GetDefaultDriverName()
{
return m_DefDriver.c_str();
ConfDbInfoList *list = m_Builder.GetConfigList();
return list->GetDefaultDriver();
}
void DBManager::AddDependency(IExtension *myself, IDBDriver *driver)
{
g_Extensions.AddRawDependency(myself, driver->GetIdentity(), driver);
}

View File

@ -1,5 +1,5 @@
/**
* vim: set ts=4 :
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
@ -32,41 +32,24 @@
#ifndef _INCLUDE_DATABASE_MANAGER_H_
#define _INCLUDE_DATABASE_MANAGER_H_
#include <IDBDriver.h>
#include "sm_globals.h"
#include "common_logic.h"
#include <sh_vector.h>
#include <sh_string.h>
#include <am-string.h>
#include <sh_list.h>
#include <ITextParsers.h>
#include "sm_memtable.h"
#include <IThreader.h>
#include <IPluginSys.h>
#include <am-thread-utils.h>
#include "sm_simple_prioqueue.h"
#include "PluginSys.h"
#include <am-refcounting.h>
#include "DatabaseConfBuilder.h"
using namespace SourceHook;
struct ConfDbInfo
{
ConfDbInfo() : realDriver(NULL)
{
}
String name;
String driver;
String host;
String user;
String pass;
String database;
IDBDriver *realDriver;
DatabaseInfo info;
};
class DBManager :
public IDBManager,
public SMGlobalClass,
public IHandleTypeDispatch,
public ITextListener_SMC,
public IThread,
public IThreadWorkerCallbacks,
public IPluginsListener
{
public:
@ -85,6 +68,7 @@ public: //IDBManager
void AddDriver(IDBDriver *pDrivera);
void RemoveDriver(IDBDriver *pDriver);
const DatabaseInfo *FindDatabaseConf(const char *name);
ConfDbInfo *GetDatabaseConf(const char *name);
bool Connect(const char *name, IDBDriver **pdr, IDatabase **pdb, bool persistent, char *error, size_t maxlength);
unsigned int GetDriverCount();
IDBDriver *GetDriver(unsigned int index);
@ -92,28 +76,16 @@ public: //IDBManager
HandleError ReadHandle(Handle_t hndl, DBHandleType type, void **ptr);
HandleError ReleaseHandle(Handle_t hndl, DBHandleType type, IdentityToken_t *token);
void AddDependency(IExtension *myself, IDBDriver *driver);
public: //ITextListener_SMC
void ReadSMC_ParseStart();
SMCResult ReadSMC_NewSection(const SMCStates *states, const char *name);
SMCResult ReadSMC_KeyValue(const SMCStates *states, const char *key, const char *value);
SMCResult ReadSMC_LeavingSection(const SMCStates *states);
void ReadSMC_ParseEnd(bool halted, bool failed);
public: //IThread
void RunThread(IThreadHandle *pThread);
void OnTerminate(IThreadHandle *pThread, bool cancel);
public: //IThreadWorkerCallbacks
void OnWorkerStart(IThreadWorker *pWorker);
void OnWorkerStop(IThreadWorker *pWorker);
public: //ke::IRunnable
void Run();
void ThreadMain();
public: //IPluginsListener
void OnPluginUnloaded(IPlugin *plugin);
void OnPluginWillUnload(IPlugin *plugin);
public:
ConfDbInfo *GetDatabaseConf(const char *name);
IDBDriver *FindOrLoadDriver(const char *name);
IDBDriver *GetDefaultDriver();
const char *GetDefaultDriverName();
ke::AString GetDefaultDriverName();
bool AddToThreadQueue(IDBThreadOperation *op, PrioQueueLevel prio);
void LockConfig();
void UnlockConfig();
void RunFrame();
inline HandleType_t GetDatabaseType()
{
@ -129,18 +101,15 @@ private:
PrioQueue<IDBThreadOperation *> m_OpQueue;
Queue<IDBThreadOperation *> m_ThinkQueue;
CVector<bool> m_drSafety; /* which drivers are safe? */
IThreadWorker *m_pWorker; /* Worker thread object */
IMutex *m_pConfigLock; /* Configuration lock */
IMutex *m_pQueueLock; /* Queue safety lock */
IMutex *m_pThinkLock; /* Think-queue lock */
ke::AutoPtr<ke::Thread> m_Worker;
ke::ConditionVariable m_QueueEvent;
ke::Mutex m_ThinkLock;
bool m_Terminate;
List<ConfDbInfo *> m_confs;
DatabaseConfBuilder m_Builder;
HandleType_t m_DriverType;
HandleType_t m_DatabaseType;
String m_DefDriver;
char m_Filename[PLATFORM_MAX_PATH];
unsigned int m_ParseLevel;
unsigned int m_ParseState;
IDBDriver *m_pDefault;
};

View File

@ -0,0 +1,184 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2018 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include "DatabaseConfBuilder.h"
#include <bridge/include/ILogger.h>
#define DBPARSE_LEVEL_NONE 0
#define DBPARSE_LEVEL_MAIN 1
#define DBPARSE_LEVEL_DATABASE 2
DatabaseConfBuilder::DatabaseConfBuilder()
: m_ParseList(nullptr),
m_InfoList(new ConfDbInfoList())
{
}
void DatabaseConfBuilder::SetPath(char *str)
{
m_Filename = str;
}
DatabaseConfBuilder::~DatabaseConfBuilder()
{
}
ConfDbInfoList *DatabaseConfBuilder::GetConfigList()
{
return m_InfoList;
}
void DatabaseConfBuilder::StartParse()
{
SMCError err;
SMCStates states = {0, 0};
if ((err = textparsers->ParseFile_SMC(m_Filename.chars(), this, &states)) != SMCError_Okay)
{
logger->LogError("[SM] Detected parse error(s) in file \"%s\"", m_Filename.chars());
if (err != SMCError_Custom)
{
const char *txt = textparsers->GetSMCErrorString(err);
logger->LogError("[SM] Line %d: %s", states.line, txt);
}
}
}
void DatabaseConfBuilder::ReadSMC_ParseStart()
{
m_ParseLevel = 0;
m_ParseState = DBPARSE_LEVEL_NONE;
m_ParseList = new ConfDbInfoList();
}
SMCResult DatabaseConfBuilder::ReadSMC_NewSection(const SMCStates *states, const char *name)
{
if (m_ParseLevel)
{
m_ParseLevel++;
return SMCResult_Continue;
}
if (m_ParseState == DBPARSE_LEVEL_NONE)
{
if (strcmp(name, "Databases") == 0)
{
m_ParseState = DBPARSE_LEVEL_MAIN;
} else {
m_ParseLevel++;
}
} else if (m_ParseState == DBPARSE_LEVEL_MAIN) {
m_ParseCurrent = new ConfDbInfo();
m_ParseCurrent->name = name;
m_ParseState = DBPARSE_LEVEL_DATABASE;
} else if (m_ParseState == DBPARSE_LEVEL_DATABASE) {
m_ParseLevel++;
}
return SMCResult_Continue;
}
SMCResult DatabaseConfBuilder::ReadSMC_KeyValue(const SMCStates *states, const char *key, const char *value)
{
if (m_ParseLevel)
{
return SMCResult_Continue;
}
if (m_ParseState == DBPARSE_LEVEL_MAIN)
{
if (strcmp(key, "driver_default") == 0)
{
m_ParseList->SetDefaultDriver(value);
}
} else if (m_ParseState == DBPARSE_LEVEL_DATABASE) {
if (strcmp(key, "driver") == 0)
{
if (strcmp(value, "default") != 0)
{
m_ParseCurrent->driver = value;
}
} else if (strcmp(key, "database") == 0) {
m_ParseCurrent->database = value;
} else if (strcmp(key, "host") == 0) {
m_ParseCurrent->host = value;
} else if (strcmp(key, "user") == 0) {
m_ParseCurrent->user = value;
} else if (strcmp(key, "pass") == 0) {
m_ParseCurrent->pass = value;
} else if (strcmp(key, "timeout") == 0) {
m_ParseCurrent->info.maxTimeout = atoi(value);
} else if (strcmp(key, "port") == 0) {
m_ParseCurrent->info.port = atoi(value);
}
}
return SMCResult_Continue;
}
SMCResult DatabaseConfBuilder::ReadSMC_LeavingSection(const SMCStates *states)
{
if (m_ParseLevel)
{
m_ParseLevel--;
return SMCResult_Continue;
}
if (m_ParseState == DBPARSE_LEVEL_DATABASE)
{
m_ParseCurrent->info.driver = m_ParseCurrent->driver.chars();
m_ParseCurrent->info.database = m_ParseCurrent->database.chars();
m_ParseCurrent->info.host = m_ParseCurrent->host.chars();
m_ParseCurrent->info.user = m_ParseCurrent->user.chars();
m_ParseCurrent->info.pass = m_ParseCurrent->pass.chars();
/* Save it.. */
m_ParseCurrent->AddRef();
m_ParseList->append(m_ParseCurrent);
m_ParseCurrent = nullptr;
/* Go up one level */
m_ParseState = DBPARSE_LEVEL_MAIN;
} else if (m_ParseState == DBPARSE_LEVEL_MAIN) {
m_ParseState = DBPARSE_LEVEL_NONE;
return SMCResult_Halt;
}
return SMCResult_Continue;
}
void DatabaseConfBuilder::ReadSMC_ParseEnd(bool halted, bool failed)
{
m_InfoList->ReleaseMembers();
delete m_InfoList;
m_InfoList = m_ParseList;
m_ParseList = nullptr;
}

View File

@ -0,0 +1,129 @@
/**
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2018 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_DATABASE_CONF_BUILDER_H_
#define _INCLUDE_DATABASE_CONF_BUILDER_H_
#include <IDBDriver.h>
#include <ITextParsers.h>
#include "common_logic.h"
#include <am-vector.h>
#include <am-string.h>
#include <am-refcounting-threadsafe.h>
class ConfDbInfo : public ke::RefcountedThreadsafe<ConfDbInfo>
{
public:
ConfDbInfo() : realDriver(NULL)
{
}
ke::AString name;
ke::AString driver;
ke::AString host;
ke::AString user;
ke::AString pass;
ke::AString database;
IDBDriver *realDriver;
DatabaseInfo info;
};
class ConfDbInfoList : public ke::Vector<ConfDbInfo *>
{
/* Allow internal usage of ConfDbInfoList */
friend class DBManager;
friend class DatabaseConfBuilder;
private:
ke::AString& GetDefaultDriver() {
return m_DefDriver;
}
ConfDbInfo *GetDatabaseConf(const char *name) {
for (size_t i = 0; i < this->length(); i++)
{
ConfDbInfo *current = this->at(i);
/* If we run into the default configuration, then we'll save it
* for the next call to GetDefaultConfiguration */
if (strcmp(current->name.chars(), "default") == 0)
{
m_DefaultConfig = current;
}
if (strcmp(current->name.chars(), name) == 0)
{
return current;
}
}
return nullptr;
}
ConfDbInfo *GetDefaultConfiguration() {
return m_DefaultConfig;
}
void SetDefaultDriver(const char *input) {
m_DefDriver = ke::AString(input);
}
void ReleaseMembers() {
for (size_t i = 0; i < this->length(); i++) {
ConfDbInfo *current = this->at(i);
current->Release();
}
}
private:
ConfDbInfo *m_DefaultConfig;
ke::AString m_DefDriver;
};
class DatabaseConfBuilder : public ITextListener_SMC
{
public:
DatabaseConfBuilder();
~DatabaseConfBuilder();
void StartParse();
void SetPath(char* path);
ConfDbInfoList *GetConfigList();
public: //ITextListener_SMC
void ReadSMC_ParseStart();
SMCResult ReadSMC_NewSection(const SMCStates *states, const char *name);
SMCResult ReadSMC_KeyValue(const SMCStates *states, const char *key, const char *value);
SMCResult ReadSMC_LeavingSection(const SMCStates *states);
void ReadSMC_ParseEnd(bool halted, bool failed);
private:
unsigned int m_ParseLevel;
unsigned int m_ParseState;
ConfDbInfo *m_ParseCurrent;
ConfDbInfoList *m_ParseList;
private:
ke::AString m_Filename;
ConfDbInfoList *m_InfoList;
};
#endif //_INCLUDE_DATABASE_CONF_BUILDER_H_

View File

@ -1,5 +1,5 @@
/**
* vim: set ts=4 :
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
@ -29,10 +29,11 @@
* Version: $Id$
*/
#include <ISourceMod.h>
#include <IPluginSys.h>
#include <stdarg.h>
#include "DebugReporter.h"
#include "Logger.h"
#include "PluginSys.h"
#include "sm_stringutil.h"
DebugReport g_DbgReporter;
@ -47,7 +48,7 @@ void DebugReport::OnDebugSpew(const char *msg, ...)
char buffer[512];
va_start(ap, msg);
UTIL_FormatArgs(buffer, sizeof(buffer), msg, ap);
ke::SafeVsprintf(buffer, sizeof(buffer), msg, ap);
va_end(ap);
g_Logger.LogMessage("[SM] %s", buffer);
@ -65,9 +66,9 @@ void DebugReport::GenerateError(IPluginContext *ctx, cell_t func_idx, int err, c
void DebugReport::GenerateErrorVA(IPluginContext *ctx, cell_t func_idx, int err, const char *message, va_list ap)
{
char buffer[512];
UTIL_FormatArgs(buffer, sizeof(buffer), message, ap);
ke::SafeVsprintf(buffer, sizeof(buffer), message, ap);
const char *plname = g_PluginSys.FindPluginByContext(ctx->GetContext())->GetFilename();
const char *plname = pluginsys->FindPluginByContext(ctx->GetContext())->GetFilename();
const char *error = g_pSourcePawn2->GetErrorString(err);
if (error)
@ -99,10 +100,10 @@ void DebugReport::GenerateCodeError(IPluginContext *pContext, uint32_t code_addr
char buffer[512];
va_start(ap, message);
UTIL_FormatArgs(buffer, sizeof(buffer), message, ap);
ke::SafeVsprintf(buffer, sizeof(buffer), message, ap);
va_end(ap);
const char *plname = g_PluginSys.FindPluginByContext(pContext->GetContext())->GetFilename();
const char *plname = pluginsys->FindPluginByContext(pContext->GetContext())->GetFilename();
const char *error = g_pSourcePawn2->GetErrorString(err);
if (error)
@ -132,55 +133,10 @@ void DebugReport::GenerateCodeError(IPluginContext *pContext, uint32_t code_addr
}
}
void DebugReport::OnContextExecuteError(IPluginContext *ctx, IContextTrace *error)
{
const char *lastname;
const char *plname = g_PluginSys.FindPluginByContext(ctx->GetContext())->GetFilename();
int n_err = error->GetErrorCode();
if (n_err != SP_ERROR_NATIVE)
{
g_Logger.LogError("[SM] Plugin encountered error %d: %s",
n_err,
error->GetErrorString());
}
if ((lastname=error->GetLastNative(NULL)) != NULL)
{
const char *custerr;
if ((custerr=error->GetCustomErrorString()) != NULL)
{
g_Logger.LogError("[SM] Native \"%s\" reported: %s", lastname, custerr);
} else {
g_Logger.LogError("[SM] Native \"%s\" encountered a generic error.", lastname);
}
}
if (!error->DebugInfoAvailable())
{
g_Logger.LogError("[SM] Debug mode is not enabled for \"%s\"", plname);
g_Logger.LogError("[SM] To enable debug mode, edit plugin_settings.cfg, or type: sm plugins debug %d on",
_GetPluginIndex(ctx));
return;
}
CallStackInfo stk_info;
int i = 0;
g_Logger.LogError("[SM] Displaying call stack trace for plugin \"%s\":", plname);
while (error->GetTraceInfo(&stk_info))
{
g_Logger.LogError("[SM] [%d] Line %d, %s::%s()",
i++,
stk_info.line,
stk_info.filename,
stk_info.function);
}
}
int DebugReport::_GetPluginIndex(IPluginContext *ctx)
{
int id = 1;
IPluginIterator *iter = g_PluginSys.GetPluginIterator();
IPluginIterator *iter = pluginsys->GetPluginIterator();
for (; iter->MorePlugins(); iter->NextPlugin(), id++)
{
@ -196,6 +152,95 @@ int DebugReport::_GetPluginIndex(IPluginContext *ctx)
/* If we don't know which plugin this is, it's one being loaded. Fake its index for now. */
return g_PluginSys.GetPluginCount() + 1;
return pluginsys->GetPluginCount() + 1;
}
void DebugReport::ReportError(const IErrorReport &report, IFrameIterator &iter)
{
// Don't log an error if a function wasn't runnable.
// This is necassary due to the way SM is handling and exposing
// scripted functions. It's too late to change that now.
if (report.Code() == SP_ERROR_NOT_RUNNABLE)
return;
const char *blame = nullptr;
if (report.Blame())
{
blame = report.Blame()->DebugName();
} else {
// Find the nearest plugin to blame.
for (; !iter.Done(); iter.Next())
{
if (iter.IsScriptedFrame())
{
IPlugin *plugin = pluginsys->FindPluginByContext(iter.Context()->GetContext());
if (plugin)
{
blame = plugin->GetFilename();
} else {
blame = iter.Context()->GetRuntime()->GetFilename();
}
break;
}
}
}
iter.Reset();
g_Logger.LogError("[SM] Exception reported: %s", report.Message());
if (blame)
{
g_Logger.LogError("[SM] Blaming: %s", blame);
}
ke::Vector<ke::AString> arr = GetStackTrace(&iter);
for (size_t i = 0; i < arr.length(); i++)
{
g_Logger.LogError("%s", arr[i].chars());
}
}
ke::Vector<ke::AString> DebugReport::GetStackTrace(IFrameIterator *iter)
{
char temp[3072];
ke::Vector<ke::AString> trace;
iter->Reset();
if (!iter->Done())
{
trace.append("[SM] Call stack trace:");
for (int index = 0; !iter->Done(); iter->Next(), index++)
{
const char *fn = iter->FunctionName();
if (!fn)
{
fn = "<unknown function>";
}
if (iter->IsNativeFrame())
{
g_pSM->Format(temp, sizeof(temp), "[SM] [%d] %s", index, fn);
trace.append(temp);
continue;
}
if (iter->IsScriptedFrame())
{
const char *file = iter->FilePath();
if (!file)
{
file = "<unknown>";
}
g_pSM->Format(temp, sizeof(temp), "[SM] [%d] Line %d, %s::%s",
index,
iter->LineNumber(),
file,
fn);
trace.append(temp);
}
}
}
return trace;
}

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