Added forwards to basecomm plugin (bug 5466, r=asherkin).
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@ -60,6 +60,7 @@ new g_GagTarget[MAXPLAYERS+1];
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#include "basecomm/gag.sp"
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#include "basecomm/natives.sp"
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#include "basecomm/forwards.sp"
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public APLRes:AskPluginLoad2(Handle:myself, bool:late, String:error[], err_max)
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{
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62
plugins/basecomm/forwards.sp
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62
plugins/basecomm/forwards.sp
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@ -0,0 +1,62 @@
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/**
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod Basecomm
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* Part of Basecomm plugin, menu and other functionality.
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*
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* SourceMod (C)2004-2011 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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FireOnClientMute(client, bool:muteState)
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{
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static Handle:hForward;
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if(hForward == INVALID_HANDLE)
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{
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hForward = CreateGlobalForward("BaseComm_OnClientMute", ET_Ignore, Param_Cell, Param_Cell);
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}
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Call_StartForward(hForward);
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Call_PushCell(client);
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Call_PushCell(muteState);
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Call_Finish();
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}
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FireOnClientGag(client, bool:gagState)
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{
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static Handle:hForward;
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if(hForward == INVALID_HANDLE)
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{
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hForward = CreateGlobalForward("BaseComm_OnClientGag", ET_Ignore, Param_Cell, Param_Cell);
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}
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Call_StartForward(hForward);
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Call_PushCell(client);
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Call_PushCell(gagState);
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Call_Finish();
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}
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@ -213,7 +213,9 @@ public MenuHandler_GagTypes(Handle:menu, MenuAction:action, param1, param2)
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PerformMute(client, target, bool:silent=false)
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{
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g_Muted[target] = true;
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SetClientListeningFlags(target, VOICE_MUTED);
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SetClientListeningFlags(target, VOICE_MUTED);
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FireOnClientMute(client, true);
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if (!silent)
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{
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@ -237,6 +239,8 @@ PerformUnMute(client, target, bool:silent=false)
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SetClientListeningFlags(target, VOICE_NORMAL);
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}
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FireOnClientMute(client, false);
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if (!silent)
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{
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LogAction(client, target, "\"%L\" unmuted \"%L\"", client, target);
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@ -246,6 +250,7 @@ PerformUnMute(client, target, bool:silent=false)
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PerformGag(client, target, bool:silent=false)
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{
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g_Gagged[target] = true;
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FireOnClientGag(client, true);
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if (!silent)
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{
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@ -256,6 +261,7 @@ PerformGag(client, target, bool:silent=false)
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PerformUnGag(client, target, bool:silent=false)
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{
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g_Gagged[target] = false;
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FireOnClientGag(client, false);
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if (!silent)
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{
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@ -268,12 +274,14 @@ PerformSilence(client, target)
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if (!g_Gagged[target])
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{
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g_Gagged[target] = true;
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FireOnClientGag(client, true);
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}
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if (!g_Muted[target])
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{
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g_Muted[target] = true;
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SetClientListeningFlags(target, VOICE_MUTED);
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FireOnClientMute(client, true);
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}
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LogAction(client, target, "\"%L\" silenced \"%L\"", client, target);
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@ -284,6 +292,7 @@ PerformUnSilence(client, target)
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if (g_Gagged[target])
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{
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g_Gagged[target] = false;
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FireOnClientGag(client, false);
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}
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if (g_Muted[target])
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@ -301,7 +310,8 @@ PerformUnSilence(client, target)
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else
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{
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SetClientListeningFlags(target, VOICE_NORMAL);
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}
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}
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FireOnClientMute(client, false);
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}
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LogAction(client, target, "\"%L\" unsilenced \"%L\"", client, target);
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@ -35,6 +35,22 @@
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#endif
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#define _basecomm_included
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/**
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* Called when a client is muted or unmuted
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*
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* @param client Client index
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* @param muteState True if client was muted, false otherwise
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*/
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forward BaseComm_OnClientMute(client, bool:muteState);
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/**
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* Called when a client is gagged or ungagged
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*
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* @param client Client index
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* @param gagState True if client was gaged, false otherwise
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*/
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forward BaseComm_OnClientGag(client, bool:gagState);
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/**
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* Returns whether or not a client is gagged
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*
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