Merge pull request #370 from alliedmodders/valvefs-default-pathid
Make path id default to "GAME" instead of NULL for FileExists and FileSize if param missing.
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@ -551,7 +551,8 @@ static cell_t sm_FileExists(IPluginContext *pContext, const cell_t *params)
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if (params[0] >= 2 && params[2] == 1)
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{
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char *pathID = NULL;
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static char szDefaultPath[] = "GAME";
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char *pathID = szDefaultPath;
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if (params[0] >= 3)
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pContext->LocalToStringNULL(params[3], &pathID);
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@ -664,7 +665,8 @@ static cell_t sm_FileSize(IPluginContext *pContext, const cell_t *params)
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if (params[0] >= 2 && params[2] == 1)
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{
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char *pathID = NULL;
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static char szDefaultPath[] = "GAME";
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char *pathID = szDefaultPath;
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if (params[0] >= 3)
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pContext->LocalToStringNULL(params[3], &pathID);
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