Added new TF2 deathflag and dmg custom defines (bug 5157, r=asherkin).
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@ -78,6 +78,7 @@
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#define TF_DEATHFLAG_DEADRINGER (1 << 5)
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#define TF_DEATHFLAG_INTERRUPTED (1 << 6)
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#define TF_DEATHFLAG_GIBBED (1 << 7)
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#define TF_DEATHFLAG_PURGATORY (1 << 8)
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// Custom kill identifiers for the customkill property on the player_death event
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enum {
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@ -130,6 +131,7 @@ enum {
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TF_CUSTOM_PLASMA_CHARGED,
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TF_CUSTOM_PLASMA_GIB,
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TF_CUSTOM_PRACTICE_STICKY,
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TF_CUSTOM_EYEBALL_ROCKET,
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};
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// Weapon codes as used in some events, such as player_death
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