Switch GameConfigs to hash tables (bug 5878 part 3, r=ds).
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04bb2d1066
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@ -119,7 +119,6 @@ static bool DoesEngineMatch(const char *value)
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CGameConfig::CGameConfig(const char *file, const char *engine)
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{
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strncopy(m_File, file, sizeof(m_File));
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m_pAddresses = new KTrie<AddressConf>();
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m_pStrings = new BaseStringTable(512);
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m_CustomLevel = 0;
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@ -212,13 +211,10 @@ SMCResult CGameConfig::ReadSMC_NewSection(const SMCStates *states, const char *n
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}
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else
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{
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ITextListener_SMC **pListen = g_GameConfigs.m_customHandlers.retrieve(name);
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if (pListen != NULL)
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if (g_GameConfigs.m_customHandlers.retrieve(name, &m_CustomHandler))
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{
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m_CustomLevel = 0;
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m_ParseState = PSTATE_GAMEDEFS_CUSTOM;
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m_CustomHandler = *pListen;
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m_CustomHandler->ReadSMC_ParseStart();
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break;
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}
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@ -617,7 +613,7 @@ skip_find:
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}
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AddressConf addrConf(m_AddressSignature, sizeof(m_AddressSignature), m_AddressReadCount, m_AddressRead);
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m_pAddresses->replace(m_Address, addrConf);
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m_Addresses.replace(m_Address, addrConf);
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break;
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}
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@ -765,7 +761,7 @@ bool CGameConfig::Reparse(char *error, size_t maxlength)
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m_Offsets.clear();
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m_Props.clear();
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m_Keys.clear();
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m_pAddresses->clear();
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m_Addresses.clear();
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char path[PLATFORM_MAX_PATH];
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@ -920,20 +916,15 @@ void CGameConfig::SetParseEngine(const char *engine)
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bool CGameConfig::GetOffset(const char *key, int *value)
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{
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int *pvalue;
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if ((pvalue = m_Offsets.retrieve(key)) == NULL)
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return false;
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*value = *pvalue;
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return true;
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return m_Offsets.retrieve(key, value);
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}
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const char *CGameConfig::GetKeyValue(const char *key)
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{
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int *pkey;
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if ((pkey = m_Keys.retrieve(key)) == NULL)
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int address;
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if (!m_Keys.retrieve(key, &address))
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return NULL;
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return m_pStrings->GetString(*pkey);
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return m_pStrings->GetString(address);
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}
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//memory addresses below 0x10000 are automatically considered invalid for dereferencing
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@ -941,25 +932,25 @@ const char *CGameConfig::GetKeyValue(const char *key)
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bool CGameConfig::GetAddress(const char *key, void **retaddr)
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{
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AddressConf *addrConf;
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addrConf = m_pAddresses->retrieve(key);
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if (!addrConf)
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StringHashMap<AddressConf>::Result r = m_Addresses.find(key);
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if (!r.found())
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{
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*retaddr = NULL;
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return false;
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}
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AddressConf &addrConf = r->value;
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void *addr;
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if (!GetMemSig(addrConf->signatureName, &addr))
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if (!GetMemSig(addrConf.signatureName, &addr))
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{
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*retaddr = NULL;
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return false;
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}
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for (int i = 0; i < addrConf->readCount; ++i)
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for (int i = 0; i < addrConf.readCount; ++i)
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{
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int offset = addrConf->read[i];
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int offset = addrConf.read[i];
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//NULLs in the middle of an indirection chain are bad, end NULL is ok
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if (addr == NULL || reinterpret_cast<uintptr_t>(addr) < VALID_MINIMUM_MEMORY_ADDRESS)
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@ -1000,11 +991,7 @@ SendProp *CGameConfig::GetSendProp(const char *key)
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bool CGameConfig::GetMemSig(const char *key, void **addr)
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{
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void **paddr;
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if ((paddr = m_Sigs.retrieve(key)) == NULL)
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return false;
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*addr = *paddr;
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return true;
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return m_Sigs.retrieve(key, addr);
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}
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GameConfigManager::GameConfigManager()
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@ -1074,7 +1061,6 @@ bool GameConfigManager::LoadGameConfigFile(const char *file, IGameConfig **_pCon
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retval = pConfig->Reparse(error, maxlength);
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}
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m_cfgs.push_back(pConfig);
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m_Lookup.insert(file, pConfig);
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*_pConfig = pConfig;
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@ -1108,22 +1094,16 @@ void GameConfigManager::AddUserConfigHook(const char *sectionname, ITextListener
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m_customHandlers.insert(sectionname, listener);
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}
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void GameConfigManager::RemoveUserConfigHook(const char *sectionname, ITextListener_SMC *listener)
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void GameConfigManager::RemoveUserConfigHook(const char *sectionname, ITextListener_SMC *aListener)
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{
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ITextListener_SMC **pListener = m_customHandlers.retrieve(sectionname);
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if (pListener == NULL)
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{
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ITextListener_SMC *listener;
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if (!m_customHandlers.retrieve(sectionname, &listener))
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return;
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}
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if (*pListener != listener)
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{
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if (listener != aListener)
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return;
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}
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m_customHandlers.remove(sectionname);
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return;
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}
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@ -35,10 +35,10 @@
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#include "common_logic.h"
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#include <IGameConfigs.h>
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#include <ITextParsers.h>
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#include <sh_list.h>
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#include "sm_memtable.h"
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#include <sm_trie_tpl.h>
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#include <am-refcounting.h>
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#include <sm_stringhashmap.h>
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using namespace SourceMod;
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using namespace SourceHook;
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@ -73,10 +73,10 @@ private:
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ke::AutoPtr<BaseStringTable> m_pStrings;
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char m_File[PLATFORM_MAX_PATH];
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char m_CurFile[PLATFORM_MAX_PATH];
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KTrie<int> m_Offsets;
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StringHashMap<int> m_Offsets;
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KTrie<SendProp *> m_Props;
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KTrie<int> m_Keys;
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KTrie<void *> m_Sigs;
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StringHashMap<int> m_Keys;
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StringHashMap<void *> m_Sigs;
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/* Parse states */
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int m_ParseState;
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unsigned int m_IgnoreLevel;
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@ -110,7 +110,7 @@ private:
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char m_AddressSignature[64];
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int m_AddressReadCount;
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int m_AddressRead[8];
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ke::AutoPtr<KTrie<AddressConf> > m_pAddresses;
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StringHashMap<AddressConf> m_Addresses;
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const char *m_pEngine;
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const char *m_pBaseEngine;
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};
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@ -139,10 +139,9 @@ public: //SMGlobalClass
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public:
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void RemoveCachedConfig(CGameConfig *config);
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private:
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List<CGameConfig *> m_cfgs;
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KTrie<CGameConfig *> m_Lookup;
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public:
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KTrie<ITextListener_SMC *> m_customHandlers;
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StringHashMap<ITextListener_SMC *> m_customHandlers;
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};
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extern GameConfigManager g_GameConfigs;
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@ -33,6 +33,7 @@
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#include <new>
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#include <limits.h>
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#include <stdlib.h>
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#include "am-allocator-policies.h"
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#include "am-utility.h"
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namespace ke {
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@ -32,6 +32,18 @@
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#ifndef _include_sourcemod_hashtable_h_
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#define _include_sourcemod_hashtable_h_
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/**
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* @file sm_stringhashmap.h
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*
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* @brief Generic Key -> Value map class, based on a hash table. The Key, in
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* this case, is always an ASCII string, and the value type is a template
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* parameter. This class is intended as a drop-in replacement for KTrie
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* (though the retrieve() signature has been improved).
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*
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* If your Value type already contains the key string, consider using
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* NameHashSet instead.
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*/
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#include <am-allocator-policies.h>
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#include <am-hashmap.h>
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#include <am-string.h>
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@ -102,6 +114,8 @@ public:
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internal_.reportOutOfMemory();
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}
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typedef typename Internal::Result Result;
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// Some KTrie-like helper functions.
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bool retrieve(const char *aKey, T *aResult = NULL)
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{
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@ -114,6 +128,12 @@ public:
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return true;
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}
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Result find(const char *aKey)
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{
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CharsAndLength key(aKey);
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return internal_.find(key);
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}
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bool contains(const char *aKey)
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{
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CharsAndLength key(aKey);
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@ -128,7 +148,9 @@ public:
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if (!i.found())
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{
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memory_used_ += key.length() + 1;
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return internal_.add(i, value);
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if (!internal_.add(i, value))
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return false;
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i->key = aKey;
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}
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i->value = value;
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return true;
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