Remove unused variables (nobug, r=askerin).

This commit is contained in:
Nicholas Hastings 2014-02-28 20:45:03 -05:00
parent 3c6dd2cb79
commit a98d277cf3
3 changed files with 0 additions and 4 deletions

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@ -1713,7 +1713,6 @@ void AdminCache::DumpCache(FILE *fp)
unsigned int num;
AdminUser *pAdmin;
AdminGroup *pGroup;
char name_buffer[512];
fprintf(fp, "\"Groups\"\n{\n");

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@ -380,7 +380,6 @@ DataTableInfo *CHalfLife2::_FindServerClass(const char *classname)
bool CHalfLife2::FindSendPropInfo(const char *classname, const char *offset, sm_sendprop_info_t *info)
{
DataTableInfo *pInfo;
sm_sendprop_info_t *prop;
if ((pInfo = _FindServerClass(classname)) == NULL)
{
@ -435,7 +434,6 @@ bool CHalfLife2::FindDataMapInfo(datamap_t *pMap, const char *offset, sm_datatab
DataMapCache *cache = i->value;
sm_datatable_info_t *pNewTable;
if (!cache->retrieve(offset, pDataTable))
{
if (!UTIL_FindDataMapInfo(pMap, offset, pDataTable))

View File

@ -2175,7 +2175,6 @@ static cell_t GetEntityFlags(IPluginContext *pContext, const cell_t *params)
return pContext->ThrowNativeError("Could not find m_fFlags prop in gamedata");
}
typedescription_t *td;
datamap_t *pMap;
if ((pMap = CBaseEntity_GetDataDescMap(pEntity)) == NULL)