Merge pull request #206 from alliedmodders/tr-files

Port files.inc to transitional syntax.
This commit is contained in:
David Anderson 2014-11-18 18:56:07 -08:00
commit 0511543c76
8 changed files with 317 additions and 93 deletions

View File

@ -181,7 +181,7 @@ public:
}
size_t Read(void *pOut, int size) KE_OVERRIDE {
return fread(pOut, size, 1, fp_);
return fread(pOut, 1, size, fp_);
}
char *ReadLine(char *pOut, int size) KE_OVERRIDE {
return fgets(pOut, size, fp_);
@ -1102,6 +1102,35 @@ static cell_t sm_RemoveGameLogHook(IPluginContext *pContext, const cell_t *param
return 1;
}
template <typename T>
static cell_t File_ReadTyped(IPluginContext *pContext, const cell_t *params)
{
OpenHandle<FileObject> file(pContext, params[1], g_FileType);
if (!file.Ok())
return 0;
cell_t *data;
pContext->LocalToPhysAddr(params[2], &data);
T value;
if (file->Read(&value, sizeof(value)) != sizeof(value))
return 0;
*data = value;
return 1;
}
template <typename T>
static cell_t File_WriteTyped(IPluginContext *pContext, const cell_t *params)
{
OpenHandle<FileObject> file(pContext, params[1], g_FileType);
if (!file.Ok())
return 0;
T value = (T)params[2];
return !!(file->Write(&value, sizeof(value)) == sizeof(value));
}
REGISTER_NATIVES(filesystem)
{
{"OpenDirectory", sm_OpenDirectory},
@ -1134,5 +1163,26 @@ REGISTER_NATIVES(filesystem)
{"RemoveGameLogHook", sm_RemoveGameLogHook},
{"CreateDirectory", sm_CreateDirectory},
{"SetFilePermissions", sm_SetFilePermissions},
{"File.ReadLine", sm_ReadFileLine},
{"File.Read", sm_ReadFile},
{"File.ReadString", sm_ReadFileString},
{"File.Write", sm_WriteFile},
{"File.WriteString", sm_WriteFileString},
{"File.WriteLine", sm_WriteFileLine},
{"File.EndOfFile", sm_IsEndOfFile},
{"File.Seek", sm_FileSeek},
{"File.Position.get", sm_FilePosition},
{"File.ReadInt8", File_ReadTyped<int8_t>},
{"File.ReadUint8", File_ReadTyped<uint8_t>},
{"File.ReadInt16", File_ReadTyped<int16_t>},
{"File.ReadInt32", File_ReadTyped<int32_t>},
{"File.WriteInt8", File_WriteTyped<int8_t>},
{"File.WriteInt16", File_WriteTyped<int16_t>},
{"File.WriteInt32", File_WriteTyped<int32_t>},
// Transitional syntax support.
{"DirectoryListing.GetNext", sm_ReadDirEntry},
{NULL, NULL},
};

View File

@ -35,32 +35,28 @@ public ReadSimpleUsers()
{
BuildPath(Path_SM, g_Filename, sizeof(g_Filename), "configs/admins_simple.ini");
new Handle:file = OpenFile(g_Filename, "rt");
if (file == INVALID_HANDLE)
File file = OpenFile(g_Filename, "rt");
if (!file)
{
ParseError("Could not open file!");
return;
}
while (!IsEndOfFile(file))
while (!file.EndOfFile())
{
decl String:line[255];
if (!ReadFileLine(file, line, sizeof(line)))
{
char line[255];
if (!file.ReadLine(line, sizeof(line)))
break;
}
/* Trim comments */
new len = strlen(line);
new bool:ignoring = false;
for (new i=0; i<len; i++)
int len = strlen(line);
bool ignoring = false;
for (int i=0; i<len; i++)
{
if (ignoring)
{
if (line[i] == '"')
{
ignoring = false;
}
} else {
if (line[i] == '"')
{
@ -89,7 +85,7 @@ public ReadSimpleUsers()
ReadAdminLine(line);
}
CloseHandle(file);
file.Close();
}

View File

@ -479,12 +479,12 @@ public ParamCheck(client)
ReadPackString(outputSubmenu[Submenu_listdata], path, sizeof(path));
ResetPack(outputSubmenu[Submenu_listdata]);
new Handle:file = OpenFile(path, "rt");
new String:readData[128];
File file = OpenFile(path, "rt");
char readData[128];
if(file != INVALID_HANDLE)
if (file)
{
while(!IsEndOfFile(file) && ReadFileLine(file, readData, sizeof(readData)))
while (!file.EndOfFile() && file.ReadLine(readData, sizeof(readData)))
{
TrimString(readData);

View File

@ -1,7 +1,7 @@
/**
* vim: set ts=4 :
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
* SourceMod (C)2004-2014 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This file is part of the SourceMod/SourcePawn SDK.
@ -36,7 +36,7 @@
#define _files_included
/**
* @global All paths in SourceMod natives are relative to the mod folder
* @global All paths in SourceMod natives are relative to the mod folder
* unless otherwise noted.
*
* Most functions in SourceMod (at least, ones that deal with direct
@ -55,7 +55,7 @@
/**
* File inode types.
*/
enum FileType
enum FileType:
{
FileType_Unknown = 0, /* Unknown file type (device/socket) */
FileType_Directory = 1, /* File is a directory */
@ -65,7 +65,7 @@ enum FileType
/**
* File time modes.
*/
enum FileTimeMode
enum FileTimeMode:
{
FileTime_LastAccess = 0, /* Last access (does not work on FAT) */
FileTime_Created = 1, /* Creation (does not work on FAT) */
@ -81,11 +81,164 @@ enum FileTimeMode
/**
* Path types.
*/
enum PathType
enum PathType:
{
Path_SM, /**< SourceMod root folder */
};
// A DirectoryListing iterates over the contents of a directory. To obtain a
// DirectoryListing handle, call OpenDirectory().
methodmap DirectoryListing < Handle
{
// Reads the current directory entry as a local filename, then moves to the
// next file.
//
// Note: Both the '.' and '..' automatic directory entries will be retrieved.
//
// @param buffer String buffer to hold directory name.
// @param maxlength Maximum size of string buffer.
// @param type Optional variable to store the file type.
// @return True on success, false if there are no more files to read.
public native bool GetNext(char[] buffer, int maxlength, FileType &type=FileType_Unknown);
};
// A File object can be obtained by calling OpenFile(). File objects should be
// closed with delete or Close(). Note that, "delete file" does not
// actually a file, it just closes it.
methodmap File < Handle
{
// Close the file handle. This is the same as using CloseHandle) or delete.
public void Close() {
CloseHandle(this);
}
// Reads a line of text from a file.
//
// @param buffer String buffer to hold the line.
// @param maxlength Maximum size of string buffer.
// @return True on success, false otherwise.
public native bool ReadLine(char[] buffer, int maxlength);
// Reads binary data from a file.
//
// @param items Array to store each item read.
// @param num_items Number of items to read into the array.
// @param size Size of each element, in bytes, to be read.
// Valid sizes are 1, 2, or 4.
// @return Number of elements read, or -1 on error.
public native int Read(int[] items, int num_items, int size);
// Reads a UTF8 or ANSI string from a file.
//
// @param buffer Buffer to store the string.
// @param max_size Maximum size of the string buffer.
// @param read_count If -1, reads until a null terminator is encountered in
// the file. Otherwise, read_count bytes are read
// into the buffer provided. In this case the buffer
// is not explicitly null terminated, and the buffer
// will contain any null terminators read from the file.
// @return Number of characters written to the buffer, or -1
// if an error was encountered.
// @error read_count > max_size.
public native int ReadString(char[] buffer, int max_size, int read_count=-1);
// Writes binary data to a file.
//
// @param items Array of items to write. The data is read directly.
// That is, in 1 or 2-byte mode, the lower byte(s) in
// each cell are used directly, rather than performing
// any casts from a 4-byte number to a smaller number.
// @param num_items Number of items in the array.
// @param size Size of each item in the array in bytes.
// Valid sizes are 1, 2, or 4.
// @return True on success, false on error.
public native bool Write(const int[] items, int num_items, int size);
// Writes a binary string to a file.
//
// @param buffer String to write.
// @param term True to append NUL terminator, false otherwise.
// @return True on success, false on error.
public native bool WriteString(const char[] buffer, bool term);
// Writes a line of text to a text file. A newline is automatically appended.
//
// @param hndl Handle to the file.
// @param format Formatting rules.
// @param ... Variable number of format parameters.
// @return True on success, false otherwise.
public native bool WriteLine(const char[] format, any:...);
// Reads a single int8 (byte) from a file. The returned value is sign-
// extended to an int32.
//
// @param data Variable to store the data read.
// @return True on success, false on failure.
public native bool ReadInt8(int &data);
// Reads a single uint8 (unsigned byte) from a file. The returned value is
// zero-extended to an int32.
//
// @param data Variable to store the data read.
// @return True on success, false on failure.
public native bool ReadUint8(int &data);
// Reads a single int16 (short) from a file. The value is sign-extended to
// an int32.
//
// @param data Variable to store the data read.
// @return True on success, false on failure.
public native bool ReadInt16(int &data);
// Reads a single unt16 (unsigned short) from a file. The value is zero-
// extended to an int32.
//
// @param data Variable to store the data read.
// @return True on success, false on failure.
public native bool ReadUint16(int &data);
// Reads a single int32 (int/cell) from a file.
//
// @param data Variable to store the data read.
// @return True on success, false on failure.
public native bool ReadInt32(int &data);
// Writes a single int8 (byte) to a file.
//
// @param data Data to write (truncated to an int8).
// @return True on success, false on failure.
public native bool WriteInt8(int data);
// Writes a single int16 (short) to a file.
//
// @param data Data to write (truncated to an int16).
// @return True on success, false on failure.
public native bool WriteInt16(int data);
// Writes a single int32 (int/cell) to a file.
//
// @param data Data to write.
// @return True on success, false on failure.
public native bool WriteInt32(int data);
// Tests if the end of file has been reached.
//
// @return True if end of file has been reached, false otherwise.
public native bool EndOfFile();
// Sets the file position indicator.
//
// @param position Position relative to what is specified in whence.
// @param where SEEK_ constant value of where to see from.
// @return True on success, false otherwise.
public native bool Seek(int position, int where);
// Get the current position in the file; returns -1 on failure.
property int Position {
public native get();
}
}
/**
* Builds a path relative to the SourceMod folder. This should be used instead of
* directly referencing addons/sourcemod, in case users change the name of their
@ -98,12 +251,12 @@ enum PathType
* @param ... Format arguments.
* @return Number of bytes written to buffer (not including null terminator).
*/
native BuildPath(PathType:type, String:buffer[], maxlength, const String:fmt[], any:...);
native int BuildPath(PathType type, char[] buffer, int maxlength, const char[] fmt, any:...);
/**
* Opens a directory/folder for contents enumeration.
*
* @note Directories are closed with CloseHandle().
* @note Directories are closed with CloseHandle() or delete.
* @note Directories Handles can be cloned.
* @note OpenDirectory() supports the "file://" notation.
*
@ -113,9 +266,9 @@ native BuildPath(PathType:type, String:buffer[], maxlength, const String:fmt[],
* the Valve search paths, rather than solely files
* existing directly in the gamedir.
* @param valve_path_id If use_valve_fs, a search path from gameinfo or NULL_STRING for all search paths.
* @return A Handle to the directory, INVALID_HANDLE on open error.
* @return A Handle to the directory, null on error.
*/
native Handle:OpenDirectory(const String:path[], bool:use_valve_fs=false, const String:valve_path_id[]="GAME");
native DirectoryListing OpenDirectory(const char[] path, bool use_valve_fs=false, const char[] valve_path_id="GAME");
/**
* Reads the current directory entry as a local filename, then moves to the next file.
@ -130,14 +283,32 @@ native Handle:OpenDirectory(const String:path[], bool:use_valve_fs=false, const
* @return True on success, false if there are no more files to read.
* @error Invalid or corrupt Handle.
*/
native bool:ReadDirEntry(Handle:dir, String:buffer[], maxlength, &FileType:type=FileType_Unknown);
native bool ReadDirEntry(Handle dir, char[] buffer, int maxlength, FileType &type=FileType_Unknown);
/**
* Opens a file.
* Opens or creates a file, returning a File handle on success. File handles
* should be closed with delete or CloseHandle().
*
* @note Files are closed with CloseHandle().
* @note File Handles can be cloned.
* @note OpenFile() supports the "file://" notation.
* The open mode may be one of the following strings:
* "r": Open an existing file for reading.
* "w": Create a file for writing, or truncate (delete the contents of) an
* existing file and then open it for writing.
* "a": Create a file for writing, or open an existing file such that writes
* will be appended to the end.
* "r+": Open an existing file for both reading and writing.
* "w+": Create a file for reading and writing, or truncate an existing file
* and then open it for reading and writing.
* "a+": Create a file for both reading and writing, or open an existing file
* such that writes will be appended to the end.
*
* The open mode may also contain an additional character after "r", "w", or "a",
* but before any "+" sign. This character may be "b" (indicating binary mode) or
* "t" (indicating text mode). By default, "text" mode is implied. On Linux and
* Mac, this has no distinction from binary mode. On Windows, it causes the '\n'
* character (0xA) to be written as "\r\n" (0xD, 0xA).
*
* Example: "rb" opens a binary file for writing; "at" opens a text file for
* appending.
*
* @param file File to open.
* @param mode Open mode.
@ -146,9 +317,9 @@ native bool:ReadDirEntry(Handle:dir, String:buffer[], maxlength, &FileType:type=
* search paths, rather than solely files existing directly
* in the gamedir.
* @param valve_path_id If use_valve_fs, a search path from gameinfo or NULL_STRING for all search paths.
* @return A Handle to the file, INVALID_HANDLE on open error.
* @return A File handle, or null if the file could not be opened.
*/
native Handle:OpenFile(const String:file[], const String:mode[], bool:use_valve_fs=false, const String:valve_path_id[]="GAME");
native File OpenFile(const char[] file, const char[] mode, bool use_valve_fs=false, const char[] valve_path_id="GAME");
/**
* Deletes a file.
@ -161,7 +332,7 @@ native Handle:OpenFile(const String:file[], const String:mode[], bool:use_valve_
* @param valve_path_id If use_valve_fs, a search path from gameinfo or NULL_STRING for all search paths.
* @return True on success, false on failure or if file not immediately removed.
*/
native bool:DeleteFile(const String:path[], bool:use_valve_fs=false, const String:valve_path_id[]="DEFAULT_WRITE_PATH");
native bool DeleteFile(const char[] path, bool use_valve_fs=false, const char[] valve_path_id="DEFAULT_WRITE_PATH");
/**
* Reads a line from a text file.
@ -171,7 +342,7 @@ native bool:DeleteFile(const String:path[], bool:use_valve_fs=false, const Strin
* @param maxlength Maximum size of string buffer.
* @return True on success, false otherwise.
*/
native bool:ReadFileLine(Handle:hndl, String:buffer[], maxlength);
native bool ReadFileLine(Handle hndl, char[] buffer, int maxlength);
/**
* Reads binary data from a file.
@ -183,7 +354,7 @@ native bool:ReadFileLine(Handle:hndl, String:buffer[], maxlength);
* Valid sizes are 1, 2, or 4.
* @return Number of elements read, or -1 on error.
*/
native ReadFile(Handle:hndl, items[], num_items, size);
native int ReadFile(Handle hndl, int[] items, int num_items, int size);
/**
* Reads a UTF8 or ANSI string from a file.
@ -200,7 +371,7 @@ native ReadFile(Handle:hndl, items[], num_items, size);
* if an error was encountered.
* @error Invalid Handle, or read_count > max_size.
*/
native ReadFileString(Handle:hndl, String:buffer[], max_size, read_count=-1);
native int ReadFileString(Handle hndl, char[] buffer, int max_size, int read_count=-1);
/**
* Writes binary data to a file.
@ -216,7 +387,7 @@ native ReadFileString(Handle:hndl, String:buffer[], max_size, read_count=-1);
* @return True on success, false on error.
* @error Invalid Handle.
*/
native bool:WriteFile(Handle:hndl, const items[], num_items, size);
native bool WriteFile(Handle hndl, const int[] items, int num_items, int size);
/**
* Writes a binary string to a file.
@ -227,7 +398,7 @@ native bool:WriteFile(Handle:hndl, const items[], num_items, size);
* @return True on success, false on error.
* @error Invalid Handle.
*/
native bool:WriteFileString(Handle:hndl, const String:buffer[], bool:term);
native bool WriteFileString(Handle hndl, const char[] buffer, bool term);
/**
* Writes a line of text to a text file. A newline is automatically appended.
@ -238,7 +409,7 @@ native bool:WriteFileString(Handle:hndl, const String:buffer[], bool:term);
* @return True on success, false otherwise.
* @error Invalid Handle.
*/
native bool:WriteFileLine(Handle:hndl, const String:format[], any:...);
native bool WriteFileLine(Handle hndl, const char[] format, any:...);
/**
* Reads a single binary cell from a file.
@ -250,14 +421,13 @@ native bool:WriteFileLine(Handle:hndl, const String:format[], any:...);
* @return Number of elements read (max 1), or -1 on error.
* @error Invalid Handle.
*/
stock ReadFileCell(Handle:hndl, &data, size)
stock int ReadFileCell(Handle hndl, int &data, int size)
{
new array[1], ret;
int ret;
int array[1];
if ((ret = ReadFile(hndl, array, 1, size)) == 1)
{
data = array[0];
}
return ret;
}
@ -275,12 +445,11 @@ stock ReadFileCell(Handle:hndl, &data, size)
* @return True on success, false on error.
* @error Invalid Handle.
*/
stock bool:WriteFileCell(Handle:hndl, data, size)
stock bool WriteFileCell(Handle hndl, int data, int size)
{
new array[1];
int array[1];
array[0] = data;
return WriteFile(hndl, array, 1, size);
}
@ -291,7 +460,7 @@ stock bool:WriteFileCell(Handle:hndl, data, size)
* @return True if end of file has been reached, false otherwise.
* @error Invalid Handle.
*/
native bool:IsEndOfFile(Handle:file);
native bool IsEndOfFile(Handle file);
/**
* Sets the file position indicator.
@ -302,7 +471,7 @@ native bool:IsEndOfFile(Handle:file);
* @return True on success, false otherwise.
* @error Invalid Handle.
*/
native bool:FileSeek(Handle:file, position, where);
native bool FileSeek(Handle file, int position, int where);
/**
* Get current position in the file.
@ -311,7 +480,7 @@ native bool:FileSeek(Handle:file, position, where);
* @return Value for the file position indicator.
* @error Invalid Handle.
*/
native FilePosition(Handle:file);
native int FilePosition(Handle file);
/**
* Checks if a file exists.
@ -324,7 +493,7 @@ native FilePosition(Handle:file);
* @param valve_path_id If use_valve_fs, a search path from gameinfo or NULL_STRING for all search paths.
* @return True if the file exists, false otherwise.
*/
native bool:FileExists(const String:path[], bool:use_valve_fs=false, const String:valve_path_id[]="GAME");
native bool FileExists(const char[] path, bool use_valve_fs=false, const char[] valve_path_id="GAME");
/**
* Renames a file.
@ -337,7 +506,7 @@ native bool:FileExists(const String:path[], bool:use_valve_fs=false, const Strin
* @param valve_path_id If use_valve_fs, a search path from gameinfo or NULL_STRING for all search paths.
* @return True on success or use_valve_fs specified, false otherwise.
*/
native bool:RenameFile(const String:newpath[], const String:oldpath[], bool:use_valve_fs=false, const String:valve_path_id[]="DEFAULT_WRITE_PATH");
native bool RenameFile(const char[] newpath, const char[] oldpath, bool use_valve_fs=false, const char[] valve_path_id="DEFAULT_WRITE_PATH");
/**
* Checks if a directory exists.
@ -350,7 +519,7 @@ native bool:RenameFile(const String:newpath[], const String:oldpath[], bool:use_
* @param valve_path_id If use_valve_fs, a search path from gameinfo or NULL_STRING for all search paths.
* @return True if the directory exists, false otherwise.
*/
native bool:DirExists(const String:path[], bool:use_valve_fs=false, const String:valve_path_id[]="GAME");
native bool DirExists(const char[] path, bool use_valve_fs=false, const char[] valve_path_id="GAME");
/**
* Get the file size in bytes.
@ -363,7 +532,7 @@ native bool:DirExists(const String:path[], bool:use_valve_fs=false, const String
* @param valve_path_id If use_valve_fs, a search path from gameinfo or NULL_STRING for all search paths.
* @return File size in bytes, -1 if file not found.
*/
native FileSize(const String:path[], bool:use_valve_fs=false, const String:valve_path_id[]="GAME");
native int FileSize(const char[] path, bool use_valve_fs=false, const char[] valve_path_id="GAME");
/**
* Flushes a file's buffered output; any buffered output
@ -373,7 +542,7 @@ native FileSize(const String:path[], bool:use_valve_fs=false, const String:valve
* @return True on success or use_valve_fs specified with OpenFile,
* otherwise false on failure.
*/
native FlushFile(Handle:file);
native bool FlushFile(Handle file);
/**
* Removes a directory.
@ -382,7 +551,7 @@ native FlushFile(Handle:file);
* @param path Path to the directory.
* @return True on success, false otherwise.
*/
native bool:RemoveDir(const String:path[]);
native bool RemoveDir(const char[] path);
#define FPERM_U_READ 0x0100 /* User can read. */
#define FPERM_U_WRITE 0x0080 /* User can write. */
@ -406,7 +575,7 @@ native bool:RemoveDir(const String:path[]);
* @param valve_path_id If use_valve_fs, a search path from gameinfo or NULL_STRING for default.
* In this case, mode is ignored.
*/
native bool:CreateDirectory(const String:path[], mode, bool:use_valve_fs=false, const String:valve_path_id[]="DEFAULT_WRITE_PATH");
native bool CreateDirectory(const char[] path, int mode, bool use_valve_fs=false, const char[] valve_path_id="DEFAULT_WRITE_PATH");
/**
* Changes a file or directories permissions.
@ -415,7 +584,7 @@ native bool:CreateDirectory(const String:path[], mode, bool:use_valve_fs=false,
* @param mode Permissions to set.
* @return True on success, false otherwise.
*/
native bool:SetFilePermissions(const String:path[], mode);
native bool SetFilePermissions(const String:path[], int mode);
/**
* Returns a file timestamp as a unix timestamp.
@ -424,7 +593,7 @@ native bool:SetFilePermissions(const String:path[], mode);
* @param tmode Time mode.
* @return Time value, or -1 on failure.
*/
native GetFileTime(const String:file[], FileTimeMode:tmode);
native GetFileTime(const char[] file, FileTimeMode tmode);
/**
* Same as LogToFile(), except uses an open file Handle. The file must
@ -433,10 +602,9 @@ native GetFileTime(const String:file[], FileTimeMode:tmode);
* @param hndl Handle to the file.
* @param message Message format.
* @param ... Message format parameters.
* @noreturn
* @error Invalid Handle.
*/
native LogToOpenFile(Handle:hndl, const String:message[], any:...);
native void LogToOpenFile(Handle hndl, const char[] message, any:...);
/**
* Same as LogToFileEx(), except uses an open file Handle. The file must
@ -445,8 +613,7 @@ native LogToOpenFile(Handle:hndl, const String:message[], any:...);
* @param hndl Handle to the file.
* @param message Message format.
* @param ... Message format parameters.
* @noreturn
* @error Invalid Handle.
*/
native LogToOpenFileEx(Handle:hndl, const String:message[], any:...);
native void LogToOpenFileEx(Handle hndl, const char[] message, any:...);

View File

@ -241,18 +241,17 @@ stock FindTarget(client, const String:target[], bool:nobots = false, bool:immuni
ClearArray(array);
new Handle:file = OpenFile(mapPath, "rt");
if (file == INVALID_HANDLE)
{
File file = OpenFile(mapPath, "rt");
if (!file) {
LogError("Could not open file: %s", mapPath);
return 0;
}
LogMessage("Loading maps from file: %s", mapPath);
decl String:buffer[64], len;
while (!IsEndOfFile(file) && ReadFileLine(file, buffer, sizeof(buffer)))
int len;
char buffer[64];
while (!file.IsEndOfFile() && file.ReadLine(buffer, sizeof(buffer)))
{
TrimString(buffer);
@ -274,6 +273,6 @@ stock FindTarget(client, const String:target[], bool:nobots = false, bool:immuni
PushArrayString(array, buffer);
}
CloseHandle(file);
file.Close();
return GetArraySize(array);
}

View File

@ -9,37 +9,37 @@ public Plugin:myinfo =
url = "http://www.sourcemod.net/"
};
public OnPluginStart()
public void OnPluginStart()
{
RegServerCmd("test_fread1", Test_ReadBinStr);
}
Handle:OpenFile2(const String:path[], const String:mode[])
File OpenFile2(const String:path[], const String:mode[])
{
new Handle:file = OpenFile(path, mode);
if (file == INVALID_HANDLE)
File file = OpenFile(path, mode);
if (!file)
PrintToServer("Failed to open file %s for %s", path, mode);
else
PrintToServer("Opened file handle %x: %s", file, path);
return file;
}
public Action:Test_ReadBinStr(args)
public Action Test_ReadBinStr(args)
{
new items[] = {1, 3, 5, 7, 0, 92, 193, 26, 0, 84, 248, 2};
new Handle:of = OpenFile2("smbintest", "wb");
if (of == INVALID_HANDLE)
int items[] = {1, 3, 5, 7, 0, 92, 193, 26, 0, 84, 248, 2};
File of = OpenFile2("smbintest", "wb");
if (!of)
return Plugin_Handled;
WriteFile(of, items, sizeof(items), 1);
CloseHandle(of);
of.Write(items, sizeof(items), 1);
of.Close();
new Handle:inf = OpenFile2("smbintest", "rb");
new String:buffer[sizeof(items)];
ReadFileString(inf, buffer, sizeof(items), sizeof(items));
FileSeek(inf, 0, SEEK_SET);
new items2[sizeof(items)];
ReadFile(inf, items2, sizeof(items), 1);
CloseHandle(inf);
File inf = OpenFile2("smbintest", "rb");
char buffer[sizeof(items)];
inf.ReadString(buffer, sizeof(items), sizeof(items));
inf.Seek(0, SEEK_SET);
int items2[sizeof(items)];
inf.Read(items2, sizeof(items), 1);
inf.Close();
for (new i = 0; i < sizeof(items); i++)
{
@ -55,6 +55,17 @@ public Action:Test_ReadBinStr(args)
}
}
inf = OpenFile2("smbintest", "rb");
for (new i = 0; i < sizeof(items); i++)
{
new item;
if (!inf.ReadInt8(item) || item != items[i])
{
PrintToServer("FAILED ON INDEX %d: %d != %d", i, item, items[i]);
return Plugin_Handled;
}
}
PrintToServer("Test passed!");
return Plugin_Handled;

View File

@ -4170,7 +4170,7 @@ static void dodelete()
switch (ident) {
case iFUNCTN:
case iREFFUNC:
error(115, "functions");
error(167, "functions");
return;
case iARRAY:
@ -4180,7 +4180,7 @@ static void dodelete()
{
symbol *sym = sval.val.sym;
if (!sym || sym->dim.array.level > 0) {
error(115, "arrays");
error(167, "arrays");
return;
}
break;
@ -4188,13 +4188,13 @@ static void dodelete()
}
if (sval.val.tag == 0) {
error(115, "primitive types or enums");
error(167, "integers");
return;
}
methodmap_t *map = methodmap_find_by_tag(sval.val.tag);
if (!map) {
error(115, pc_tagname(sval.val.tag));
error(115, "type", pc_tagname(sval.val.tag));
return;
}

View File

@ -210,6 +210,7 @@ static const char *errmsg[] = {
/*164*/ "allocated array type '%s' doesn't match original type '%s'\n",
/*165*/ "cannot create dynamic arrays in static scope - did you mean to create a fixed-length array with brackets after the variable name?\n",
/*166*/ "cannot use 'this' outside of a methodmap method or property\n",
/*167*/ "cannot use delete, %s do not have destructors\n",
#else
"\315e\306\227\266k\217:\235\277bu\201fo\220\204\223\012",
"\202l\224\250s\205g\346\356e\233\201(\243\315\214\267\202) \253 f\255low ea\305 \042c\353e\042\012",