Consolidate FileExists usage in logic bin (bug 5931, r=asherkin).

This commit is contained in:
Nicholas Hastings 2014-01-07 14:24:41 -05:00
parent 121c3973d6
commit 310f77d96a
3 changed files with 1 additions and 8 deletions

View File

@ -251,7 +251,6 @@ struct sm_core_t
void (*Log)(const char*, ...);
void (*LogToFile)(FILE *fp, const char*, ...);
void (*LogToGame)(const char *message);
bool (*FileExists)(const char *path);
const char * (*GetCvarString)(ConVar*);
size_t (*Format)(char*, size_t, const char*, ...);
size_t (*FormatArgs)(char*, size_t, const char*,va_list ap);

View File

@ -322,7 +322,7 @@ static cell_t sm_FileExists(IPluginContext *pContext, const cell_t *params)
if (params[0] >= 2 && params[2] == 1)
{
return smcore.FileExists(name) ? 1 : 0;
return smcore.filesystem->FileExists(name) ? 1 : 0;
}
char realpath[PLATFORM_MAX_PATH];

View File

@ -187,11 +187,6 @@ static void log_to_game(const char *message)
Engine_LogPrintWrapper(message);
}
static bool file_exists(const char *path)
{
return basefilesystem->FileExists(path);
}
static const char *get_cvar_string(ConVar* cvar)
{
return cvar->GetString();
@ -431,7 +426,6 @@ static sm_core_t core_bridge =
log_message,
log_to_file,
log_to_game,
file_exists,
get_cvar_string,
UTIL_Format,
UTIL_FormatArgs,