TFCond Descriptions (#1005)
This is mainly for API (https://sm.alliedmods.net/new-api/tf2/TFCond) to show description of the condition.
This commit is contained in:
parent
527a998740
commit
cf0a49881e
@ -74,139 +74,139 @@ enum TFTeam
|
||||
|
||||
enum TFCond
|
||||
{
|
||||
TFCond_Slowed = 0,
|
||||
TFCond_Zoomed,
|
||||
TFCond_Disguising,
|
||||
TFCond_Disguised,
|
||||
TFCond_Cloaked,
|
||||
TFCond_Ubercharged,
|
||||
TFCond_TeleportedGlow,
|
||||
TFCond_Taunting,
|
||||
TFCond_UberchargeFading,
|
||||
TFCond_Slowed = 0, //0: Revving Minigun, Sniper Rifle. Gives zoomed/revved pose
|
||||
TFCond_Zoomed, //1: Sniper Rifle zooming
|
||||
TFCond_Disguising, //2: Disguise smoke
|
||||
TFCond_Disguised, //3: Disguise
|
||||
TFCond_Cloaked, //4: Cloak effect
|
||||
TFCond_Ubercharged, //5: Invulnerability, removed when being healed or by another Uber effect
|
||||
TFCond_TeleportedGlow, //6: Teleport trail effect
|
||||
TFCond_Taunting, //7: Used for taunting, can remove to stop taunting
|
||||
TFCond_UberchargeFading, //8: Invulnerability expiration effect
|
||||
TFCond_Unknown1, //9
|
||||
TFCond_CloakFlicker = 9,
|
||||
TFCond_Teleporting,
|
||||
TFCond_Kritzkrieged,
|
||||
TFCond_CloakFlicker = 9, //9: Cloak flickering effect
|
||||
TFCond_Teleporting, //10: Used for teleporting, does nothing applying
|
||||
TFCond_Kritzkrieged, //11: Crit boost, removed when being healed or another Uber effect
|
||||
TFCond_Unknown2, //12
|
||||
TFCond_TmpDamageBonus = 12,
|
||||
TFCond_DeadRingered,
|
||||
TFCond_Bonked,
|
||||
TFCond_Dazed,
|
||||
TFCond_Buffed,
|
||||
TFCond_Charging,
|
||||
TFCond_DemoBuff,
|
||||
TFCond_CritCola,
|
||||
TFCond_InHealRadius,
|
||||
TFCond_Healing,
|
||||
TFCond_OnFire,
|
||||
TFCond_Overhealed,
|
||||
TFCond_Jarated,
|
||||
TFCond_Bleeding,
|
||||
TFCond_DefenseBuffed,
|
||||
TFCond_Milked,
|
||||
TFCond_MegaHeal,
|
||||
TFCond_RegenBuffed,
|
||||
TFCond_MarkedForDeath,
|
||||
TFCond_NoHealingDamageBuff,
|
||||
TFCond_SpeedBuffAlly, // 32
|
||||
TFCond_HalloweenCritCandy,
|
||||
TFCond_CritCanteen,
|
||||
TFCond_CritDemoCharge,
|
||||
TFCond_CritHype,
|
||||
TFCond_CritOnFirstBlood,
|
||||
TFCond_CritOnWin,
|
||||
TFCond_CritOnFlagCapture,
|
||||
TFCond_CritOnKill,
|
||||
TFCond_RestrictToMelee,
|
||||
TFCond_DefenseBuffNoCritBlock,
|
||||
TFCond_Reprogrammed,
|
||||
TFCond_CritMmmph,
|
||||
TFCond_DefenseBuffMmmph,
|
||||
TFCond_FocusBuff,
|
||||
TFCond_DisguiseRemoved,
|
||||
TFCond_MarkedForDeathSilent,
|
||||
TFCond_DisguisedAsDispenser,
|
||||
TFCond_Sapped,
|
||||
TFCond_UberchargedHidden,
|
||||
TFCond_UberchargedCanteen,
|
||||
TFCond_HalloweenBombHead,
|
||||
TFCond_HalloweenThriller,
|
||||
TFCond_RadiusHealOnDamage,
|
||||
TFCond_CritOnDamage,
|
||||
TFCond_UberchargedOnTakeDamage,
|
||||
TFCond_UberBulletResist,
|
||||
TFCond_UberBlastResist,
|
||||
TFCond_UberFireResist,
|
||||
TFCond_SmallBulletResist,
|
||||
TFCond_SmallBlastResist,
|
||||
TFCond_SmallFireResist,
|
||||
TFCond_Stealthed, // 64
|
||||
TFCond_MedigunDebuff,
|
||||
TFCond_StealthedUserBuffFade,
|
||||
TFCond_BulletImmune,
|
||||
TFCond_BlastImmune,
|
||||
TFCond_FireImmune,
|
||||
TFCond_PreventDeath,
|
||||
TFCond_MVMBotRadiowave,
|
||||
TFCond_HalloweenSpeedBoost,
|
||||
TFCond_HalloweenQuickHeal,
|
||||
TFCond_HalloweenGiant,
|
||||
TFCond_HalloweenTiny,
|
||||
TFCond_HalloweenInHell,
|
||||
TFCond_HalloweenGhostMode,
|
||||
TFCond_MiniCritOnKill,
|
||||
TFCond_TmpDamageBonus = 12, //12: Temporary damage buff, something along with attribute 19
|
||||
TFCond_DeadRingered, //13: Dead Ringer damage resistance, gives TFCond_Cloaked
|
||||
TFCond_Bonked, //14: Bonk! Atomic Punch effect
|
||||
TFCond_Dazed, //15: Slow effect, can remove to remove stun effects
|
||||
TFCond_Buffed, //16: Buff Banner mini-crits, icon, and glow
|
||||
TFCond_Charging, //17: Forced forward, charge effect
|
||||
TFCond_DemoBuff, //18: Eyelander eye glow
|
||||
TFCond_CritCola, //19: Mini-crit effect
|
||||
TFCond_InHealRadius, //20: Ring effect, rings disappear after a taunt ends
|
||||
TFCond_Healing, //21: Used for healing, does nothing applying
|
||||
TFCond_OnFire, //22: Ignite sound and vocals, can remove to remove afterburn
|
||||
TFCond_Overhealed, //23: Used for overheal, does nothing applying
|
||||
TFCond_Jarated, //24: Jarate effect
|
||||
TFCond_Bleeding, //25: Bleed effect
|
||||
TFCond_DefenseBuffed, //26: Battalion's Backup's defense, icon, and glow
|
||||
TFCond_Milked, //27: Mad Milk effect
|
||||
TFCond_MegaHeal, //28: Quick-Fix Ubercharge's knockback/stun immunity and visual effect
|
||||
TFCond_RegenBuffed, //29: Concheror's speed boost, heal on hit, icon, and glow
|
||||
TFCond_MarkedForDeath, //30: Fan o' War marked-for-death effect
|
||||
TFCond_NoHealingDamageBuff, //31: Mini-crits, blocks healing, glow, no weapon mini-crit effects
|
||||
TFCond_SpeedBuffAlly, //32: Disciplinary Action speed boost
|
||||
TFCond_HalloweenCritCandy, //33: Halloween pumpkin crit-boost
|
||||
TFCond_CritCanteen, //34: Crit-boost and doubles Sentry Gun fire-rate
|
||||
TFCond_CritDemoCharge, //35: Crit glow, adds TFCond_Charging when charge meter is below 75%
|
||||
TFCond_CritHype, //36: Soda Popper multi-jump effect
|
||||
TFCond_CritOnFirstBlood, //37: Arena first blood crit-boost
|
||||
TFCond_CritOnWin, //38: End-of-round crit-boost (May not remove correctly?)
|
||||
TFCond_CritOnFlagCapture, //39: Intelligence capture crit-boost
|
||||
TFCond_CritOnKill, //40: Crit-boost from crit-on-kill weapons
|
||||
TFCond_RestrictToMelee, //41: Prevents switching once melee is out
|
||||
TFCond_DefenseBuffNoCritBlock, //42: MvM Bomb Carrier defense buff (TFCond_DefenseBuffed without crit resistance)
|
||||
TFCond_Reprogrammed, //43: No longer functions
|
||||
TFCond_CritMmmph, //44: Phlogistinator crit-boost
|
||||
TFCond_DefenseBuffMmmph, //45: Old Phlogistinator defense buff
|
||||
TFCond_FocusBuff, //46: Hitman's Heatmaker no-unscope and faster Sniper charge
|
||||
TFCond_DisguiseRemoved, //47: Enforcer damage bonus removed
|
||||
TFCond_MarkedForDeathSilent, //48: Marked-for-death without sound effect
|
||||
TFCond_DisguisedAsDispenser, //49: Dispenser disguise when crouching, max movement speed, sentries ignore player
|
||||
TFCond_Sapped, //50: Sapper sparkle effect in MvM
|
||||
TFCond_UberchargedHidden, //51: Out-of-bounds robot invulnerability effect
|
||||
TFCond_UberchargedCanteen, //52: Invulnerability effect and Sentry Gun damage resistance
|
||||
TFCond_HalloweenBombHead, //53: Bomb head effect (does not explode)
|
||||
TFCond_HalloweenThriller, //54: Forced Thriller taunting
|
||||
TFCond_RadiusHealOnDamage, //55: Radius healing, adds TFCond_InHealRadius, TFCond_Healing. Removed when a taunt ends, but this condition stays but does nothing
|
||||
TFCond_CritOnDamage, //56: Miscellaneous crit-boost
|
||||
TFCond_UberchargedOnTakeDamage, //57: Miscellaneous invulnerability
|
||||
TFCond_UberBulletResist, //58: Vaccinator Uber bullet resistance
|
||||
TFCond_UberBlastResist, //59: Vaccinator Uber blast resistance
|
||||
TFCond_UberFireResist, //60: Vaccinator Uber fire resistance
|
||||
TFCond_SmallBulletResist, //61: Vaccinator healing bullet resistance
|
||||
TFCond_SmallBlastResist, //62: Vaccinator healing blast resistance
|
||||
TFCond_SmallFireResist, //63: Vaccinator healing fire resistance
|
||||
TFCond_Stealthed, //64: Cloaked until next attack
|
||||
TFCond_MedigunDebuff, //65: Unknown
|
||||
TFCond_StealthedUserBuffFade, //66: Cloaked, will appear for a few seconds on attack and cloak again
|
||||
TFCond_BulletImmune, //67: Full bullet immunity
|
||||
TFCond_BlastImmune, //68: Full blast immunity
|
||||
TFCond_FireImmune, //69: Full fire immunity
|
||||
TFCond_PreventDeath, //70: Survive to 1 health, then the condition is removed
|
||||
TFCond_MVMBotRadiowave, //71: Stuns bots and applies radio effect
|
||||
TFCond_HalloweenSpeedBoost, //72: Speed boost, non-melee fire rate and reload, infinite air jumps
|
||||
TFCond_HalloweenQuickHeal, //73: Healing effect, adds TFCond_Healing along with TFCond_MegaHeal temporarily
|
||||
TFCond_HalloweenGiant, //74: Double size, x10 max health increase, ammo regeneration, and forced thirdperson
|
||||
TFCond_HalloweenTiny, //75: Half size and increased head size
|
||||
TFCond_HalloweenInHell, //76: Applies TFCond_HalloweenGhostMode when the player dies
|
||||
TFCond_HalloweenGhostMode, //77: Becomes a ghost unable to attack but can fly
|
||||
TFCond_MiniCritOnKill, //78: Mini-crits effect
|
||||
TFCond_DodgeChance, //79
|
||||
TFCond_ObscuredSmoke = 79,
|
||||
TFCond_Parachute,
|
||||
TFCond_BlastJumping,
|
||||
TFCond_HalloweenKart,
|
||||
TFCond_HalloweenKartDash,
|
||||
TFCond_BalloonHead,
|
||||
TFCond_MeleeOnly,
|
||||
TFCond_SwimmingCurse,
|
||||
TFCond_ObscuredSmoke = 79, //79: 75% chance to dodge an attack
|
||||
TFCond_Parachute, //80: Parachute effect, removed when touching the ground
|
||||
TFCond_BlastJumping, //81: Player is blast jumping
|
||||
TFCond_HalloweenKart, //82: Player forced into a Halloween kart
|
||||
TFCond_HalloweenKartDash, //83: Forced forward if in TFCond_HalloweenKart, zoom in effect, and dash animations
|
||||
TFCond_BalloonHead, //84: Big head and lowered gravity
|
||||
TFCond_MeleeOnly, //85: Forced melee, along with TFCond_SpeedBuffAlly and TFCond_HalloweenTiny
|
||||
TFCond_SwimmingCurse, //86: Swim in the air with Jarate overlay
|
||||
TFCond_HalloweenKartNoTurn, //87
|
||||
TFCond_FreezeInput = 87,
|
||||
TFCond_HalloweenKartCage,
|
||||
TFCond_HasRune,
|
||||
TFCond_RuneStrength,
|
||||
TFCond_RuneHaste,
|
||||
TFCond_RuneRegen,
|
||||
TFCond_RuneResist,
|
||||
TFCond_RuneVampire,
|
||||
TFCond_RuneWarlock,
|
||||
TFCond_RunePrecision, // 96
|
||||
TFCond_RuneAgility,
|
||||
TFCond_GrapplingHook,
|
||||
TFCond_GrapplingHookSafeFall,
|
||||
TFCond_GrapplingHookLatched,
|
||||
TFCond_GrapplingHookBleeding,
|
||||
TFCond_AfterburnImmune,
|
||||
TFCond_RuneKnockout,
|
||||
TFCond_RuneImbalance,
|
||||
TFCond_CritRuneTemp,
|
||||
TFCond_PasstimeInterception,
|
||||
TFCond_SwimmingNoEffects,
|
||||
TFCond_EyeaductUnderworld,
|
||||
TFCond_KingRune,
|
||||
TFCond_PlagueRune,
|
||||
TFCond_SupernovaRune,
|
||||
TFCond_Plague,
|
||||
TFCond_KingAura,
|
||||
TFCond_SpawnOutline, //114
|
||||
TFCond_KnockedIntoAir,
|
||||
TFCond_CompetitiveWinner,
|
||||
TFCond_CompetitiveLoser,
|
||||
TFCond_NoTaunting_DEPRECATED,
|
||||
TFCond_HealingDebuff = 118,
|
||||
TFCond_PasstimePenaltyDebuff,
|
||||
TFCond_GrappledToPlayer,
|
||||
TFCond_GrappledByPlayer,
|
||||
TFCond_ParachuteDeployed,
|
||||
TFCond_Gas,
|
||||
TFCond_BurningPyro,
|
||||
TFCond_RocketPack,
|
||||
TFCond_LostFooting,
|
||||
TFCond_AirCurrent
|
||||
TFCond_FreezeInput = 87, //87: Prevents player from using controls
|
||||
TFCond_HalloweenKartCage, //88: Puts a cage around the player if in TFCond_HalloweenKart, otherwise crashes
|
||||
TFCond_HasRune, //89: Has a powerup
|
||||
TFCond_RuneStrength, //90: Double damage and no damage falloff
|
||||
TFCond_RuneHaste, //91: Double fire rate, reload speed, clip and ammo size, and 30% faster movement speed
|
||||
TFCond_RuneRegen, //92: Regen ammo, health, and metal
|
||||
TFCond_RuneResist, //93: Takes 1/2 damage and critical immunity
|
||||
TFCond_RuneVampire, //94: Takes 3/4 damage, gain health on damage, and 40% increase in max health
|
||||
TFCond_RuneWarlock, //95: Attacker takes damage and knockback on hitting the player and 50% increase in max health
|
||||
TFCond_RunePrecision, //96: Less bullet spread, no damage falloff, 250% faster projectiles, and double damage, faster charge, and faster re-zoom for Sniper Rifles
|
||||
TFCond_RuneAgility, //97: Increased movement speed, grappling hook speed, jump height, and instant weapon switch
|
||||
TFCond_GrapplingHook, //98: Used when a player fires their grappling hook, no effect applying or removing
|
||||
TFCond_GrapplingHookSafeFall, //99: Used when a player is pulled by their grappling hook, no effect applying or removing
|
||||
TFCond_GrapplingHookLatched, //100: Used when a player latches onto a wall, no effect applying or removing
|
||||
TFCond_GrapplingHookBleeding, //101: Used when a player is hit by attacker's grappling hook
|
||||
TFCond_AfterburnImmune, //102: Deadringer afterburn immunity
|
||||
TFCond_RuneKnockout, //103: Melee and grappling hook only, increased max health, knockback immunity, x4 more damage against buildings, and knockbacks a powerup off a victim on hit
|
||||
TFCond_RuneImbalance, //104: Prevents gaining a crit-boost or Uber powerups
|
||||
TFCond_CritRuneTemp, //105: Crit-boost effect
|
||||
TFCond_PasstimeInterception, //106: Used when a player intercepts the Jack/Ball
|
||||
TFCond_SwimmingNoEffects, //107: Swimming in the air without animations or overlay
|
||||
TFCond_EyeaductUnderworld, //108: Refills max health, short Uber, escaped the underworld message on removal
|
||||
TFCond_KingRune, //109: Increased max health and applies TFCond_KingAura
|
||||
TFCond_PlagueRune, //110: Radius health kit stealing, increased max health, TFCond_Plague on touching a victim
|
||||
TFCond_SupernovaRune, //111: Charge meter passively increasing, when charged activiated causes radius Bonk stun
|
||||
TFCond_Plague, //112: Plague sound effect and message, blocks King powerup health regen
|
||||
TFCond_KingAura, //113: Increased fire rate, reload speed, and health regen to players in a radius
|
||||
TFCond_SpawnOutline, //114: Outline and health meter of teammates (and disguised spies)
|
||||
TFCond_KnockedIntoAir, //115: Used when a player is airblasted
|
||||
TFCond_CompetitiveWinner, //116: Unknown
|
||||
TFCond_CompetitiveLoser, //117: Unknown
|
||||
TFCond_NoTaunting_DEPRECATED, //118
|
||||
TFCond_HealingDebuff = 118, //118: Healing debuff from Medics and dispensers
|
||||
TFCond_PasstimePenaltyDebuff, //119: Marked-for-death effect
|
||||
TFCond_GrappledToPlayer, //120: Prevents taunting and some Grappling Hook actions
|
||||
TFCond_GrappledByPlayer, //121: Unknown
|
||||
TFCond_ParachuteDeployed, //122: Parachute deployed, prevents reopening it
|
||||
TFCond_Gas, //123: Gas Passer effect
|
||||
TFCond_BurningPyro, //124: Dragon's Fury afterburn on Pyros
|
||||
TFCond_RocketPack, //125: Thermal Thruster launched effects, prevents reusing
|
||||
TFCond_LostFooting, //126: Less ground friction
|
||||
TFCond_AirCurrent //127: Reduced air control and friction
|
||||
};
|
||||
|
||||
const float TFCondDuration_Infinite = -1.0;
|
||||
|
Loading…
Reference in New Issue
Block a user