Merge pull request #120 from alliedmodders/wip-valve-fs2

Add support for Valve FS to natives that use file handles (r=asherkin).
This commit is contained in:
Nicholas Hastings 2014-08-30 14:25:53 -04:00
commit e093c7f72a
4 changed files with 641 additions and 138 deletions

View File

@ -83,6 +83,7 @@ class IFileSystem_Logic
public:
virtual const char *FindFirstEx(const char *pWildCard, const char *pPathID, FileFindHandle_t *pHandle) = 0;
virtual const char *FindNext(FileFindHandle_t handle) = 0;
virtual bool FindIsDirectory(FileFindHandle_t handle) = 0;
virtual void FindClose(FileFindHandle_t handle) = 0;
virtual FileHandle_t Open(const char *pFileName, const char *pOptions, const char *pathID = 0) = 0;
virtual void Close(FileHandle_t file) = 0;
@ -90,6 +91,17 @@ public:
virtual bool EndOfFile(FileHandle_t file) = 0;
virtual bool FileExists(const char *pFileName, const char *pPathID = 0) = 0;
virtual unsigned int Size(const char *pFileName, const char *pPathID = 0) = 0;
virtual int Read(void* pOutput, int size, FileHandle_t file) = 0;
virtual int Write(void const* pInput, int size, FileHandle_t file) = 0;
virtual void Seek(FileHandle_t file, int post, int seekType) = 0;
virtual unsigned int Tell(FileHandle_t file) = 0;
virtual int FPrint(FileHandle_t file, const char *pData) = 0;
virtual void Flush(FileHandle_t file) = 0;
virtual bool IsOk(FileHandle_t file) = 0;
virtual void RemoveFile(const char *pRelativePath, const char *pathID = 0) = 0;
virtual void RenameFile(char const *pOldPath, char const *pNewPath, const char *pathID = 0) = 0;
virtual bool IsDirectory(const char *pFileName, const char *pathID = 0) = 0;
virtual void CreateDirHierarchy(const char *path, const char *pathID = 0) = 0;
};
namespace SourceMod

View File

@ -55,9 +55,135 @@
#endif
HandleType_t g_FileType;
HandleType_t g_ValveFileType;
HandleType_t g_DirType;
HandleType_t g_ValveDirType;
IChangeableForward *g_pLogHook = NULL;
enum class FSType
{
STDIO,
VALVE,
};
class FSHelper
{
public:
void SetFSType(FSType fstype)
{
_fstype = fstype;
}
public:
inline void *Open(const char *filename, const char *mode, const char *pathID)
{
if (_fstype == FSType::VALVE)
return smcore.filesystem->Open(filename, mode, pathID);
else
return fopen(filename, mode);
}
inline int Read(void *pOut, int size, void *pFile)
{
if (_fstype == FSType::VALVE)
return smcore.filesystem->Read(pOut, size, (FileHandle_t)pFile);
else
return fread(pOut, 1, size, (FILE *)pFile) * size;
}
inline char *ReadLine(char *pOut, int size, void *pFile)
{
if (_fstype == FSType::VALVE)
return smcore.filesystem->ReadLine(pOut, size, (FileHandle_t)pFile);
else
return fgets(pOut, size, (FILE *)pFile);
}
inline size_t Write(const void *pData, int size, void *pFile)
{
if (_fstype == FSType::VALVE)
return (size_t)smcore.filesystem->Write(pData, size, (FileHandle_t)pFile);
else
return fwrite(pData, 1, size, (FILE *)pFile);
}
inline void Seek(void *pFile, int pos, int seekType)
{
if (_fstype == FSType::VALVE)
smcore.filesystem->Seek((FileHandle_t)pFile, pos, seekType);
else
fseek((FILE *)pFile, pos, seekType);
}
inline int Tell(void *pFile)
{
if (_fstype == FSType::VALVE)
return smcore.filesystem->Tell((FileHandle_t)pFile);
else
return ftell((FILE *)pFile);
}
inline bool HasError(void *pFile)
{
if (_fstype == FSType::VALVE)
return !smcore.filesystem->IsOk((FileHandle_t)pFile);
else
return ferror((FILE *)pFile) != 0;
}
inline void Close(void *pFile)
{
if (_fstype == FSType::VALVE)
smcore.filesystem->Close((FileHandle_t)pFile);
else
fclose((FILE *)pFile);
}
inline bool Remove(const char *pFilePath, const char *pathID)
{
if (_fstype == FSType::VALVE)
{
if (!smcore.filesystem->FileExists(pFilePath, pathID))
return false;
smcore.filesystem->RemoveFile(pFilePath, pathID);
if (smcore.filesystem->FileExists(pFilePath, pathID))
return false;
return true;
}
else
{
return unlink(pFilePath) == 0;
}
}
inline bool EndOfFile(void *pFile)
{
if (_fstype == FSType::VALVE)
return smcore.filesystem->EndOfFile((FileHandle_t)pFile);
else
return feof((FILE *)pFile) != 0;
}
inline bool Flush(void *pFile)
{
if (_fstype == FSType::VALVE)
return smcore.filesystem->Flush((FileHandle_t)pFile), true;
else
return fflush((FILE *)pFile) == 0;
}
private:
FSType _fstype;
};
struct ValveDirectory
{
FileFindHandle_t hndl;
char szFirstPath[PLATFORM_MAX_PATH];
bool bHandledFirstPath;
};
class FileNatives :
public SMGlobalClass,
public IHandleTypeDispatch,
@ -70,7 +196,9 @@ public:
virtual void OnSourceModAllInitialized()
{
g_FileType = handlesys->CreateType("File", this, 0, NULL, NULL, g_pCoreIdent, NULL);
g_ValveFileType = handlesys->CreateType("ValveFile", this, 0, NULL, NULL, g_pCoreIdent, NULL);
g_DirType = handlesys->CreateType("Directory", this, 0, NULL, NULL, g_pCoreIdent, NULL);
g_ValveDirType = handlesys->CreateType("ValveDirectory", this, 0, NULL, NULL, g_pCoreIdent, NULL);
g_pLogHook = forwardsys->CreateForwardEx(NULL, ET_Hook, 1, NULL, Param_String);
pluginsys->AddPluginsListener(this);
}
@ -80,8 +208,12 @@ public:
forwardsys->ReleaseForward(g_pLogHook);
handlesys->RemoveType(g_DirType, g_pCoreIdent);
handlesys->RemoveType(g_FileType, g_pCoreIdent);
handlesys->RemoveType(g_ValveFileType, g_pCoreIdent);
handlesys->RemoveType(g_ValveDirType, g_pCoreIdent);
g_DirType = 0;
g_FileType = 0;
g_ValveFileType = 0;
g_ValveDirType = 0;
}
virtual void OnHandleDestroy(HandleType_t type, void *object)
{
@ -95,6 +227,17 @@ public:
IDirectory *pDir = (IDirectory *)object;
libsys->CloseDirectory(pDir);
}
else if (type == g_ValveFileType)
{
FileHandle_t fp = (FileHandle_t) object;
smcore.filesystem->Close(fp);
}
else if (type == g_ValveDirType)
{
ValveDirectory *valveDir = (ValveDirectory *)object;
smcore.filesystem->FindClose(valveDir->hndl);
delete valveDir;
}
}
virtual void AddLogHook(IPluginFunction *pFunc)
{
@ -127,23 +270,56 @@ static cell_t sm_OpenDirectory(IPluginContext *pContext, const cell_t *params)
pContext->ThrowNativeErrorEx(err, NULL);
return 0;
}
char realpath[PLATFORM_MAX_PATH];
g_pSM->BuildPath(Path_Game, realpath, sizeof(realpath), "%s", path);
IDirectory *pDir = libsys->OpenDirectory(realpath);
if (!pDir)
Handle_t handle = 0;
if (params[0] >= 2 && params[2])
{
return 0;
char wildcardedPath[PLATFORM_MAX_PATH];
snprintf(wildcardedPath, sizeof(wildcardedPath), "%s*", path);
ValveDirectory *valveDir = new ValveDirectory;
char *pathID;
if ((err=pContext->LocalToStringNULL(params[3], &pathID)) != SP_ERROR_NONE)
{
pContext->ThrowNativeErrorEx(err, NULL);
return 0;
}
const char *pFirst = smcore.filesystem->FindFirstEx(wildcardedPath, pathID, &valveDir->hndl);
if (pFirst)
{
valveDir->bHandledFirstPath = false;
strncpy(valveDir->szFirstPath, pFirst, sizeof(valveDir->szFirstPath));
}
else
{
valveDir->bHandledFirstPath = true;
}
handle = handlesys->CreateHandle(g_ValveDirType, valveDir, pContext->GetIdentity(), g_pCoreIdent, NULL);
}
else
{
char realpath[PLATFORM_MAX_PATH];
g_pSM->BuildPath(Path_Game, realpath, sizeof(realpath), "%s", path);
return handlesys->CreateHandle(g_DirType, pDir, pContext->GetIdentity(), g_pCoreIdent, NULL);
IDirectory *pDir = libsys->OpenDirectory(realpath);
if (!pDir)
{
return 0;
}
handle = handlesys->CreateHandle(g_DirType, pDir, pContext->GetIdentity(), g_pCoreIdent, NULL);
}
return handle;
}
static cell_t sm_ReadDirEntry(IPluginContext *pContext, const cell_t *params)
{
Handle_t hndl = static_cast<Handle_t>(params[1]);
IDirectory *pDir;
void *pTempDir;
HandleError herr;
HandleSecurity sec;
int err;
@ -151,44 +327,90 @@ static cell_t sm_ReadDirEntry(IPluginContext *pContext, const cell_t *params)
sec.pOwner = NULL;
sec.pIdentity = g_pCoreIdent;
if ((herr=handlesys->ReadHandle(hndl, g_DirType, &sec, (void **)&pDir))
!= HandleError_None)
if ((herr=handlesys->ReadHandle(hndl, g_DirType, &sec, &pTempDir)) == HandleError_None)
{
IDirectory *pDir = (IDirectory *)pTempDir;
if (!pDir->MoreFiles())
{
return 0;
}
cell_t *filetype;
if ((err=pContext->LocalToPhysAddr(params[4], &filetype)) != SP_ERROR_NONE)
{
pContext->ThrowNativeErrorEx(err, NULL);
return 0;
}
if (pDir->IsEntryDirectory())
{
*filetype = 1;
} else if (pDir->IsEntryFile()) {
*filetype = 2;
} else {
*filetype = 0;
}
const char *path = pDir->GetEntryName();
if ((err=pContext->StringToLocalUTF8(params[2], params[3], path, NULL))
!= SP_ERROR_NONE)
{
return pContext->ThrowNativeErrorEx(err, NULL);
}
pDir->NextEntry();
}
else if ((herr=handlesys->ReadHandle(hndl, g_ValveDirType, &sec, &pTempDir)) == HandleError_None)
{
ValveDirectory *valveDir = (ValveDirectory *)pTempDir;
const char *pEntry = NULL;
if (!valveDir->bHandledFirstPath)
{
if (valveDir->szFirstPath[0])
{
pEntry = valveDir->szFirstPath;
}
}
else
{
pEntry = smcore.filesystem->FindNext(valveDir->hndl);
}
valveDir->bHandledFirstPath = true;
// No more entries
if (!pEntry)
{
return 0;
}
if ((err=pContext->StringToLocalUTF8(params[2], params[3], pEntry, NULL))
!= SP_ERROR_NONE)
{
return pContext->ThrowNativeErrorEx(err, NULL);
}
cell_t *filetype;
if ((err=pContext->LocalToPhysAddr(params[4], &filetype)) != SP_ERROR_NONE)
{
pContext->ThrowNativeErrorEx(err, NULL);
return 0;
}
if (smcore.filesystem->FindIsDirectory(valveDir->hndl))
{
*filetype = 1;
} else {
*filetype = 2;
}
}
else
{
return pContext->ThrowNativeError("Invalid file handle %x (error %d)", hndl, herr);
}
if (!pDir->MoreFiles())
{
return false;
}
cell_t *filetype;
if ((err=pContext->LocalToPhysAddr(params[4], &filetype)) != SP_ERROR_NONE)
{
pContext->ThrowNativeErrorEx(err, NULL);
return 0;
}
if (pDir->IsEntryDirectory())
{
*filetype = 1;
} else if (pDir->IsEntryFile()) {
*filetype = 2;
} else {
*filetype = 0;
}
const char *path = pDir->GetEntryName();
if ((err=pContext->StringToLocalUTF8(params[2], params[3], path, NULL))
!= SP_ERROR_NONE)
{
pContext->ThrowNativeErrorEx(err, NULL);
return 0;
}
pDir->NextEntry();
return true;
return 1;
}
static cell_t sm_OpenFile(IPluginContext *pContext, const cell_t *params)
@ -206,16 +428,40 @@ static cell_t sm_OpenFile(IPluginContext *pContext, const cell_t *params)
return 0;
}
char realpath[PLATFORM_MAX_PATH];
g_pSM->BuildPath(Path_Game, realpath, sizeof(realpath), "%s", name);
FILE *pFile = fopen(realpath, mode);
if (!pFile)
Handle_t handle = 0;
HandleType_t handleType;
FSHelper fshelper;
const char *openpath;
char *pathID;
if (params[0] <= 2 || !params[3])
{
return 0;
handleType = g_FileType;
fshelper.SetFSType(FSType::STDIO);
char realpath[PLATFORM_MAX_PATH];
g_pSM->BuildPath(Path_Game, realpath, sizeof(realpath), "%s", name);
openpath = realpath;
}
else
{
if ((err=pContext->LocalToStringNULL(params[4], &pathID)) != SP_ERROR_NONE)
{
pContext->ThrowNativeErrorEx(err, NULL);
return 0;
}
handleType = g_ValveFileType;
fshelper.SetFSType(FSType::VALVE);
openpath = name;
}
return handlesys->CreateHandle(g_FileType, pFile, pContext->GetIdentity(), g_pCoreIdent, NULL);
void *pFile = fshelper.Open(openpath, mode, pathID);
if (pFile)
{
handle = handlesys->CreateHandle(handleType, pFile, pContext->GetIdentity(), g_pCoreIdent, NULL);
}
return handle;
}
static cell_t sm_DeleteFile(IPluginContext *pContext, const cell_t *params)
@ -228,10 +474,29 @@ static cell_t sm_DeleteFile(IPluginContext *pContext, const cell_t *params)
return 0;
}
char realpath[PLATFORM_MAX_PATH];
g_pSM->BuildPath(Path_Game, realpath, sizeof(realpath), "%s", name);
FSHelper fshelper;
const char *filepath;
char *pathID;
if (params[0] < 2 || !params[2])
{
fshelper.SetFSType(FSType::STDIO);
char realpath[PLATFORM_MAX_PATH];
g_pSM->BuildPath(Path_Game, realpath, sizeof(realpath), "%s", name);
filepath = realpath;
}
else
{
if ((err=pContext->LocalToStringNULL(params[3], &pathID)) != SP_ERROR_NONE)
{
pContext->ThrowNativeErrorEx(err, NULL);
return 0;
}
fshelper.SetFSType(FSType::VALVE);
filepath = name;
}
return (unlink(realpath)) ? 0 : 1;
return fshelper.Remove(filepath, pathID) ? 1 : 0;
}
static cell_t sm_ReadFileLine(IPluginContext *pContext, const cell_t *params)
@ -239,18 +504,12 @@ static cell_t sm_ReadFileLine(IPluginContext *pContext, const cell_t *params)
Handle_t hndl = static_cast<Handle_t>(params[1]);
HandleError herr;
HandleSecurity sec;
FILE *pFile;
int err;
void *pFile;
sec.pOwner = NULL;
sec.pIdentity = g_pCoreIdent;
if ((herr=handlesys->ReadHandle(hndl, g_FileType, &sec, (void **)&pFile))
!= HandleError_None)
{
return pContext->ThrowNativeError("Invalid file handle %x (error %d)", hndl, herr);
}
char *buf;
if ((err=pContext->LocalToString(params[2], &buf)) != SP_ERROR_NONE)
{
@ -258,12 +517,22 @@ static cell_t sm_ReadFileLine(IPluginContext *pContext, const cell_t *params)
return 0;
}
if (fgets(buf, params[3], pFile) == NULL)
FSHelper fshelper;
if ((herr = handlesys->ReadHandle(hndl, g_FileType, &sec, &pFile)) == HandleError_None)
{
return 0;
fshelper.SetFSType(FSType::STDIO);
}
else if ((herr = handlesys->ReadHandle(hndl, g_ValveFileType, &sec, &pFile)) == HandleError_None)
{
fshelper.SetFSType(FSType::VALVE);
}
else
{
return pContext->ThrowNativeError("Invalid file handle %x (error %d)", hndl, herr);
}
return 1;
return fshelper.ReadLine(buf, params[3], pFile) == NULL ? 0 : 1;
}
static cell_t sm_IsEndOfFile(IPluginContext *pContext, const cell_t *params)
@ -271,18 +540,26 @@ static cell_t sm_IsEndOfFile(IPluginContext *pContext, const cell_t *params)
Handle_t hndl = static_cast<Handle_t>(params[1]);
HandleError herr;
HandleSecurity sec;
FILE *pFile;
void *pFile;
sec.pOwner = NULL;
sec.pIdentity = g_pCoreIdent;
if ((herr=handlesys->ReadHandle(hndl, g_FileType, &sec, (void **)&pFile))
!= HandleError_None)
FSHelper fshelper;
if ((herr = handlesys->ReadHandle(hndl, g_FileType, &sec, &pFile)) == HandleError_None)
{
fshelper.SetFSType(FSType::STDIO);
}
else if ((herr = handlesys->ReadHandle(hndl, g_ValveFileType, &sec, &pFile)) == HandleError_None)
{
fshelper.SetFSType(FSType::VALVE);
}
else
{
return pContext->ThrowNativeError("Invalid file handle %x (error %d)", hndl, herr);
}
return (feof(pFile)) ? 1 : 0;
return fshelper.EndOfFile(pFile) ? 1 : 0;
}
static cell_t sm_FileSeek(IPluginContext *pContext, const cell_t *params)
@ -290,18 +567,26 @@ static cell_t sm_FileSeek(IPluginContext *pContext, const cell_t *params)
Handle_t hndl = static_cast<Handle_t>(params[1]);
HandleError herr;
HandleSecurity sec;
FILE *pFile;
void *pFile;
sec.pOwner = NULL;
sec.pIdentity = g_pCoreIdent;
if ((herr=handlesys->ReadHandle(hndl, g_FileType, &sec, (void **)&pFile))
!= HandleError_None)
FSHelper fshelper;
if ((herr = handlesys->ReadHandle(hndl, g_FileType, &sec, &pFile)) == HandleError_None)
{
fshelper.SetFSType(FSType::STDIO);
}
else if ((herr = handlesys->ReadHandle(hndl, g_ValveFileType, &sec, &pFile)) == HandleError_None)
{
fshelper.SetFSType(FSType::VALVE);
}
else
{
return pContext->ThrowNativeError("Invalid file handle %x (error %d)", hndl, herr);
}
fseek(pFile, params[2], params[3]);
fshelper.Seek(pFile, params[2], params[3]);
return 1;
}
@ -311,18 +596,27 @@ static cell_t sm_FilePosition(IPluginContext *pContext, const cell_t *params)
Handle_t hndl = static_cast<Handle_t>(params[1]);
HandleError herr;
HandleSecurity sec;
FILE *pFile;
void *pFile;
sec.pOwner = NULL;
sec.pIdentity = g_pCoreIdent;
if ((herr=handlesys->ReadHandle(hndl, g_FileType, &sec, (void **)&pFile))
!= HandleError_None)
FSHelper fshelper;
if ((herr = handlesys->ReadHandle(hndl, g_FileType, &sec, &pFile)) == HandleError_None)
{
fshelper.SetFSType(FSType::STDIO);
}
else if ((herr = handlesys->ReadHandle(hndl, g_ValveFileType, &sec, &pFile)) == HandleError_None)
{
fshelper.SetFSType(FSType::VALVE);
}
else
{
return pContext->ThrowNativeError("Invalid file handle %x (error %d)", hndl, herr);
}
return ftell(pFile);
return (cell_t)fshelper.Tell(pFile);
}
static cell_t sm_FileExists(IPluginContext *pContext, const cell_t *params)
@ -337,7 +631,17 @@ static cell_t sm_FileExists(IPluginContext *pContext, const cell_t *params)
if (params[0] >= 2 && params[2] == 1)
{
return smcore.filesystem->FileExists(name) ? 1 : 0;
char *pathID = NULL;
if (params[0] >= 3)
{
if ((err=pContext->LocalToStringNULL(params[3], &pathID)) != SP_ERROR_NONE)
{
pContext->ThrowNativeErrorEx(err, NULL);
return 0;
}
}
return smcore.filesystem->FileExists(name, pathID) ? 1 : 0;
}
char realpath[PLATFORM_MAX_PATH];
@ -381,6 +685,19 @@ static cell_t sm_RenameFile(IPluginContext *pContext, const cell_t *params)
pContext->ThrowNativeErrorEx(err, NULL);
return 0;
}
if (params[0] >= 3 && params[3] == 1)
{
char *pathID;
if ((err=pContext->LocalToStringNULL(params[4], &pathID)) != SP_ERROR_NONE)
{
pContext->ThrowNativeErrorEx(err, NULL);
return 0;
}
smcore.filesystem->RenameFile(oldpath, newpath, pathID);
return 1;
}
char new_realpath[PLATFORM_MAX_PATH];
g_pSM->BuildPath(Path_Game, new_realpath, sizeof(new_realpath), "%s", newpath);
@ -403,6 +720,18 @@ static cell_t sm_DirExists(IPluginContext *pContext, const cell_t *params)
pContext->ThrowNativeErrorEx(err, NULL);
return 0;
}
if (params[0] >= 2 && params[2] == 1)
{
char *pathID;
if ((err=pContext->LocalToStringNULL(params[3], &pathID)) != SP_ERROR_NONE)
{
pContext->ThrowNativeErrorEx(err, NULL);
return 0;
}
return smcore.filesystem->IsDirectory(name, pathID) ? 1 : 0;
}
char realpath[PLATFORM_MAX_PATH];
g_pSM->BuildPath(Path_Game, realpath, sizeof(realpath), "%s", name);
@ -443,9 +772,19 @@ static cell_t sm_FileSize(IPluginContext *pContext, const cell_t *params)
if (params[0] >= 2 && params[2] == 1)
{
if (smcore.filesystem->FileExists(name))
char *pathID = NULL;
if (params[0] >= 3)
{
return smcore.filesystem->Size(name);
if ((err=pContext->LocalToStringNULL(params[3], &pathID)) != SP_ERROR_NONE)
{
pContext->ThrowNativeErrorEx(err, NULL);
return -1;
}
}
if (smcore.filesystem->FileExists(name, pathID))
{
return smcore.filesystem->Size(name, pathID);
}
else
{
@ -508,9 +847,29 @@ static cell_t sm_SetFilePermissions(IPluginContext *pContext, const cell_t *para
static cell_t sm_CreateDirectory(IPluginContext *pContext, const cell_t *params)
{
char *name;
char realpath[PLATFORM_MAX_PATH];
pContext->LocalToString(params[1], &name);
if (params[0] >= 3 && params[3] == 1)
{
int err;
char *pathID;
if ((err=pContext->LocalToStringNULL(params[4], &pathID)) != SP_ERROR_NONE)
{
return pContext->ThrowNativeErrorEx(err, NULL);
}
if (smcore.filesystem->IsDirectory(name, pathID))
return 0;
smcore.filesystem->CreateDirHierarchy(name, pathID);
if (smcore.filesystem->IsDirectory(name, pathID))
return 1;
return 0;
}
char realpath[PLATFORM_MAX_PATH];
g_pSM->BuildPath(Path_Game, realpath, sizeof(realpath), "%s", name);
#if defined PLATFORM_WINDOWS
@ -541,19 +900,14 @@ static cell_t sm_WriteFileLine(IPluginContext *pContext, const cell_t *params)
Handle_t hndl = static_cast<Handle_t>(params[1]);
HandleError herr;
HandleSecurity sec;
FILE *pFile;
void *pTempFile;
sec.pOwner = NULL;
sec.pIdentity = g_pCoreIdent;
if ((herr=handlesys->ReadHandle(hndl, g_FileType, &sec, (void **)&pFile))
!= HandleError_None)
{
return pContext->ThrowNativeError("Invalid file handle %x (error %d)", hndl, herr);
}
char *fmt;
int err;
if ((err=pContext->LocalToString(params[2], &fmt)) != SP_ERROR_NONE)
{
pContext->ThrowNativeErrorEx(err, NULL);
@ -562,8 +916,23 @@ static cell_t sm_WriteFileLine(IPluginContext *pContext, const cell_t *params)
char buffer[2048];
int arg = 3;
smcore.atcprintf(buffer, sizeof(buffer), fmt, pContext, params, &arg);
fprintf(pFile, "%s\n", buffer);
if ((herr = handlesys->ReadHandle(hndl, g_FileType, &sec, &pTempFile)) == HandleError_None)
{
FILE *pFile = (FILE *) pTempFile;
smcore.atcprintf(buffer, sizeof(buffer), fmt, pContext, params, &arg);
fprintf(pFile, "%s\n", buffer);
}
else if ((herr = handlesys->ReadHandle(hndl, g_ValveFileType, &sec, &pTempFile)) == HandleError_None)
{
FileHandle_t pFile = (FileHandle_t) pTempFile;
smcore.atcprintf(buffer, sizeof(buffer), fmt, pContext, params, &arg);
sprintf(buffer, "%s\n", buffer);
smcore.filesystem->FPrint(pFile, buffer);
}
else
{
return pContext->ThrowNativeError("Invalid file handle %x (error %d)", hndl, herr);
}
return 1;
}
@ -573,18 +942,26 @@ static cell_t sm_FlushFile(IPluginContext *pContext, const cell_t *params)
Handle_t hndl = static_cast<Handle_t>(params[1]);
HandleError herr;
HandleSecurity sec;
FILE *pFile;
void *pFile;
sec.pOwner = NULL;
sec.pIdentity = g_pCoreIdent;
if ((herr=handlesys->ReadHandle(hndl, g_FileType, &sec, (void **)&pFile))
!= HandleError_None)
FSHelper fshelper;
if ((herr = handlesys->ReadHandle(hndl, g_FileType, &sec, &pFile)) == HandleError_None)
{
fshelper.SetFSType(FSType::STDIO);
}
else if ((herr = handlesys->ReadHandle(hndl, g_ValveFileType, &sec, &pFile)) == HandleError_None)
{
fshelper.SetFSType(FSType::VALVE);
}
else
{
return pContext->ThrowNativeError("Invalid file handle %x (error %d)", hndl, herr);
}
return (fflush(pFile) == 0) ? 1 : 0;
return fshelper.Flush(pFile) ? 1 : 0;
}
static cell_t sm_BuildPath(IPluginContext *pContext, const cell_t *params)
@ -749,11 +1126,20 @@ static cell_t sm_ReadFile(IPluginContext *pContext, const cell_t *params)
Handle_t hndl = static_cast<Handle_t>(params[1]);
HandleError herr;
HandleSecurity sec(pContext->GetIdentity(), g_pCoreIdent);
FILE *pFile;
size_t read = 0;
if ((herr=handlesys->ReadHandle(hndl, g_FileType, &sec, (void **)&pFile))
!= HandleError_None)
void *pFile = NULL;
FSHelper fshelper;
if ((herr = handlesys->ReadHandle(hndl, g_FileType, &sec, &pFile)) == HandleError_None)
{
fshelper.SetFSType(FSType::STDIO);
}
else if ((herr = handlesys->ReadHandle(hndl, g_ValveFileType, &sec, &pFile)) == HandleError_None)
{
fshelper.SetFSType(FSType::VALVE);
}
else
{
return pContext->ThrowNativeError("Invalid file handle %x (error %d)", hndl, herr);
}
@ -765,21 +1151,21 @@ static cell_t sm_ReadFile(IPluginContext *pContext, const cell_t *params)
cell_t *data;
pContext->LocalToPhysAddr(params[2], &data);
if (params[4] == 4)
{
read = fread(data, sizeof(cell_t), params[3], pFile);
read = fshelper.Read(data, sizeof(cell_t) * params[3], pFile);
}
else if (params[4] == 2)
{
uint16_t val;
for (cell_t i = 0; i < params[3]; i++)
{
if (fread(&val, sizeof(uint16_t), 1, pFile) != 1)
if (fshelper.Read(&val, sizeof(uint16_t), pFile) != 1)
{
break;
}
data[read++] = val;
data[read += sizeof(uint16_t)] = val;
}
}
else if (params[4] == 1)
@ -787,20 +1173,20 @@ static cell_t sm_ReadFile(IPluginContext *pContext, const cell_t *params)
uint8_t val;
for (cell_t i = 0; i < params[3]; i++)
{
if (fread(&val, sizeof(uint8_t), 1, pFile) != 1)
if (fshelper.Read(&val, sizeof(uint8_t), pFile) != 1)
{
break;
}
data[read++] = val;
data[read += sizeof(uint8_t)] = val;
}
}
if (read != (size_t)params[3] && ferror(pFile) != 0)
if (read != ((size_t)params[3] * params[4]) && fshelper.HasError(pFile))
{
return -1;
}
return read;
return read / params[4];
}
static cell_t sm_ReadFileString(IPluginContext *pContext, const cell_t *params)
@ -808,18 +1194,27 @@ static cell_t sm_ReadFileString(IPluginContext *pContext, const cell_t *params)
Handle_t hndl = static_cast<Handle_t>(params[1]);
HandleError herr;
HandleSecurity sec(pContext->GetIdentity(), g_pCoreIdent);
FILE *pFile;
void *pFile;
cell_t num_read = 0;
if ((herr=handlesys->ReadHandle(hndl, g_FileType, &sec, (void **)&pFile))
!= HandleError_None)
{
return pContext->ThrowNativeError("Invalid file handle %x (error %d)", hndl, herr);
}
char *buffer;
pContext->LocalToString(params[2], &buffer);
FSHelper fshelper;
if ((herr=handlesys->ReadHandle(hndl, g_FileType, &sec, &pFile)) == HandleError_None)
{
fshelper.SetFSType(FSType::STDIO);
}
else if ((herr=handlesys->ReadHandle(hndl, g_ValveFileType, &sec, &pFile)) == HandleError_None)
{
fshelper.SetFSType(FSType::VALVE);
}
else
{
return pContext->ThrowNativeError("Invalid file handle %x (error %d)", hndl, herr);
}
if (params[4] != -1)
{
if (size_t(params[4]) > size_t(params[3]))
@ -829,9 +1224,9 @@ static cell_t sm_ReadFileString(IPluginContext *pContext, const cell_t *params)
params[3]);
}
num_read = (cell_t)fread(buffer, 1, params[4], pFile);
num_read = (cell_t)fshelper.Read(buffer, params[4], pFile);
if (num_read != params[4] && ferror(pFile))
if (num_read != params[4] && fshelper.HasError(pFile))
{
return -1;
}
@ -846,9 +1241,9 @@ static cell_t sm_ReadFileString(IPluginContext *pContext, const cell_t *params)
{
break;
}
if (fread(&val, sizeof(val), 1, pFile) != 1)
if (fshelper.Read(&val, sizeof(val), pFile) != 1)
{
if (ferror(pFile))
if (fshelper.HasError(pFile))
{
return -1;
}
@ -877,10 +1272,18 @@ static cell_t sm_WriteFile(IPluginContext *pContext, const cell_t *params)
Handle_t hndl = static_cast<Handle_t>(params[1]);
HandleError herr;
HandleSecurity sec(pContext->GetIdentity(), g_pCoreIdent);
FILE *pFile;
void *pFile;
FSHelper fshelper;
if ((herr=handlesys->ReadHandle(hndl, g_FileType, &sec, (void **)&pFile))
!= HandleError_None)
if ((herr=handlesys->ReadHandle(hndl, g_FileType, &sec, &pFile)) == HandleError_None)
{
fshelper.SetFSType(FSType::STDIO);
}
else if ((herr=handlesys->ReadHandle(hndl, g_ValveFileType, &sec, &pFile)) == HandleError_None)
{
fshelper.SetFSType(FSType::VALVE);
}
else
{
return pContext->ThrowNativeError("Invalid file handle %x (error %d)", hndl, herr);
}
@ -897,7 +1300,7 @@ static cell_t sm_WriteFile(IPluginContext *pContext, const cell_t *params)
if (params[4] == 4)
{
if (fwrite(data, sizeof(cell_t), params[3], pFile) != (size_t)params[3])
if (fshelper.Write(data, sizeof(cell_t) * params[3], pFile) != (sizeof(cell_t) * (size_t)params[3]))
{
return 0;
}
@ -906,7 +1309,7 @@ static cell_t sm_WriteFile(IPluginContext *pContext, const cell_t *params)
{
for (cell_t i = 0; i < params[3]; i++)
{
if (fwrite(&data[i], sizeof(int16_t), 1, pFile) != 1)
if (fshelper.Write(&data[i], sizeof(int16_t), pFile) != sizeof(int16_t))
{
return 0;
}
@ -916,7 +1319,7 @@ static cell_t sm_WriteFile(IPluginContext *pContext, const cell_t *params)
{
for (cell_t i = 0; i < params[3]; i++)
{
if (fwrite(&data[i], sizeof(int8_t), 1, pFile) != 1)
if (fshelper.Write(&data[i], sizeof(int8_t), pFile) != sizeof(int8_t))
{
return 0;
}
@ -931,10 +1334,18 @@ static cell_t sm_WriteFileString(IPluginContext *pContext, const cell_t *params)
Handle_t hndl = static_cast<Handle_t>(params[1]);
HandleError herr;
HandleSecurity sec(pContext->GetIdentity(), g_pCoreIdent);
FILE *pFile;
void *pFile;
FSHelper fshelper;
if ((herr=handlesys->ReadHandle(hndl, g_FileType, &sec, (void **)&pFile))
!= HandleError_None)
if ((herr=handlesys->ReadHandle(hndl, g_FileType, &sec, &pFile)) == HandleError_None)
{
fshelper.SetFSType(FSType::STDIO);
}
else if ((herr=handlesys->ReadHandle(hndl, g_ValveFileType, &sec, &pFile)) == HandleError_None)
{
fshelper.SetFSType(FSType::VALVE);
}
else
{
return pContext->ThrowNativeError("Invalid file handle %x (error %d)", hndl, herr);
}
@ -949,7 +1360,7 @@ static cell_t sm_WriteFileString(IPluginContext *pContext, const cell_t *params)
len++;
}
return (fwrite(buffer, sizeof(char), len, pFile) == len) ? 1 : 0;
return (fshelper.Write(buffer, len, pFile) == len) ? 1 : 0;
}
static cell_t sm_AddGameLogHook(IPluginContext *pContext, const cell_t *params)

View File

@ -147,6 +147,10 @@ public:
{
return filesystem->FindNext(handle);
}
bool FindIsDirectory(FileFindHandle_t handle)
{
return filesystem->FindIsDirectory(handle);
}
void FindClose(FileFindHandle_t handle)
{
filesystem->FindClose(handle);
@ -175,6 +179,50 @@ public:
{
return filesystem->Size(pFileName, pPathID);
}
int Read(void* pOutput, int size, FileHandle_t file)
{
return filesystem->Read(pOutput, size, file);
}
int Write(void const* pInput, int size, FileHandle_t file)
{
return filesystem->Write(pInput, size, file);
}
void Seek(FileHandle_t file, int pos, int seekType)
{
filesystem->Seek(file, pos, (FileSystemSeek_t) seekType);
}
unsigned int Tell(FileHandle_t file)
{
return filesystem->Tell(file);
}
int FPrint(FileHandle_t file, const char *pData)
{
return filesystem->FPrintf(file, "%s", pData);
}
void Flush(FileHandle_t file)
{
filesystem->Flush(file);
}
bool IsOk(FileHandle_t file)
{
return filesystem->IsOk(file);
}
void RemoveFile(const char *pRelativePath, const char *pathID)
{
filesystem->RemoveFile(pRelativePath, pathID);
}
void RenameFile(char const *pOldPath, char const *pNewPath, const char *pathID)
{
filesystem->RenameFile(pOldPath, pNewPath, pathID);
}
bool IsDirectory(const char *pFileName, const char *pathID)
{
return filesystem->IsDirectory(pFileName, pathID);
}
void CreateDirHierarchy(const char *path, const char *pathID)
{
filesystem->CreateDirHierarchy(path, pathID);
}
};
static VFileSystem_Logic logic_filesystem;

View File

@ -108,9 +108,14 @@ native BuildPath(PathType:type, String:buffer[], maxlength, const String:fmt[],
* @note OpenDirectory() supports the "file://" notation.
*
* @param path Path to open.
* @param use_valve_fs If true, the Valve file system will be used instead.
* This can be used to find files existing in any of
* the Valve search paths, rather than solely files
* existing directly in the gamedir.
* @param valve_path_id If use_valve_fs, a search path from gameinfo or NULL_STRING for all search paths.
* @return A Handle to the directory, INVALID_HANDLE on open error.
*/
native Handle:OpenDirectory(const String:path[]);
native Handle:OpenDirectory(const String:path[], bool:use_valve_fs=false, const String:valve_path_id[]="GAME");
/**
* Reads the current directory entry as a local filename, then moves to the next file.
@ -136,17 +141,27 @@ native bool:ReadDirEntry(Handle:dir, String:buffer[], maxlength, &FileType:type=
*
* @param file File to open.
* @param mode Open mode.
* @param use_valve_fs If true, the Valve file system will be used instead.
* This can be used to find files existing in valve
* search paths, rather than solely files existing directly
* in the gamedir.
* @param valve_path_id If use_valve_fs, a search path from gameinfo or NULL_STRING for all search paths.
* @return A Handle to the file, INVALID_HANDLE on open error.
*/
native Handle:OpenFile(const String:file[], const String:mode[]);
native Handle:OpenFile(const String:file[], const String:mode[], bool:use_valve_fs=false, const String:valve_path_id[]="GAME");
/**
* Deletes a file.
*
* @param path Path of the file to delete.
* @return True on success, false otherwise.
* @param use_valve_fs If true, the Valve file system will be used instead.
* This can be used to delete files existing in the Valve
* search path, rather than solely files existing directly
* in the gamedir.
* @param valve_path_id If use_valve_fs, a search path from gameinfo or NULL_STRING for all search paths.
* @return True on success, false on failure or if file not immediately removed.
*/
native bool:DeleteFile(const String:path[]);
native bool:DeleteFile(const String:path[], bool:use_valve_fs=false, const String:valve_path_id[]="DEFAULT_WRITE_PATH");
/**
* Reads a line from a text file.
@ -304,28 +319,38 @@ native FilePosition(Handle:file);
* @param path Path to the file.
* @param use_valve_fs If true, the Valve file system will be used instead.
* This can be used to find files existing in any of
* the GAME search paths, rather than solely files
* the Valve search paths, rather than solely files
* existing directly in the gamedir.
* @param valve_path_id If use_valve_fs, a search path from gameinfo or NULL_STRING for all search paths.
* @return True if the file exists, false otherwise.
*/
native bool:FileExists(const String:path[], bool:use_valve_fs=false);
native bool:FileExists(const String:path[], bool:use_valve_fs=false, const String:valve_path_id[]="GAME");
/**
* Renames a file.
*
* @param newpath New path to the file.
* @param oldpath Path to the existing file.
* @return True on success, false otherwise.
* @param use_valve_fs If true, the Valve file system will be used instead.
* This can be used to rename files in the game's
* Valve search paths, rather than directly in the gamedir.
* @param valve_path_id If use_valve_fs, a search path from gameinfo or NULL_STRING for all search paths.
* @return True on success or use_valve_fs specified, false otherwise.
*/
native bool:RenameFile(const String:newpath[], const String:oldpath[]);
native bool:RenameFile(const String:newpath[], const String:oldpath[], bool:use_valve_fs=false, const String:valve_path_id[]="DEFAULT_WRITE_PATH");
/**
* Checks if a directory exists.
*
* @param path Path to the directory.
* @param use_valve_fs If true, the Valve file system will be used instead.
* This can be used to find files existing in any of
* the Valve search paths, rather than solely files
* existing directly in the gamedir.
* @param valve_path_id If use_valve_fs, a search path from gameinfo or NULL_STRING for all search paths.
* @return True if the directory exists, false otherwise.
*/
native bool:DirExists(const String:path[]);
native bool:DirExists(const String:path[], bool:use_valve_fs=false, const String:valve_path_id[]="GAME");
/**
* Get the file size in bytes.
@ -333,18 +358,20 @@ native bool:DirExists(const String:path[]);
* @param path Path to the file.
* @param use_valve_fs If true, the Valve file system will be used instead.
* This can be used to find files existing in any of
* the GAME search paths, rather than solely files
* the Valve search paths, rather than solely files
* existing directly in the gamedir.
* @param valve_path_id If use_valve_fs, a search path from gameinfo or NULL_STRING for all search paths.
* @return File size in bytes, -1 if file not found.
*/
native FileSize(const String:path[], bool:use_valve_fs=false);
native FileSize(const String:path[], bool:use_valve_fs=false, const String:valve_path_id[]="GAME");
/**
* Flushes a file's buffered output; any buffered output
* is immediately written to the file.
*
* @param file Handle to the file.
* @return True on success, false on failure.
* @return True on success or use_valve_fs specified with OpenFile,
* otherwise false on failure.
*/
native FlushFile(Handle:file);
@ -373,8 +400,13 @@ native bool:RemoveDir(const String:path[]);
* @param path Path to create.
* @param mode Permissions (default is o=rx,g=rx,u=rwx). Note that folders must have
* the execute bit set on Linux. On Windows, the mode is ignored.
* @param use_valve_fs If true, the Valve file system will be used instead.
* This can be used to create folders in the game's
* Valve search paths, rather than directly in the gamedir.
* @param valve_path_id If use_valve_fs, a search path from gameinfo or NULL_STRING for default.
* In this case, mode is ignored.
*/
native bool:CreateDirectory(const String:path[], mode);
native bool:CreateDirectory(const String:path[], mode, bool:use_valve_fs=false, const String:valve_path_id[]="DEFAULT_WRITE_PATH");
/**
* Changes a file or directories permissions.