Add support for Dota 2 on Linux and Mac OS X (bug 6068, r=psychonic).

This commit is contained in:
Scott Ehlert 2014-03-03 05:20:38 -06:00
parent 7d7db6d5bb
commit f8f4cebe9e

View File

@ -36,7 +36,7 @@ PossibleSDKs = {
'bgt': SDK('HL2SDK-BGT', '2.bgt', '4', 'BLOODYGOODTIME', WinOnly, 'bgt'),
'eye': SDK('HL2SDK-EYE', '2.eye', '5', 'EYE', WinOnly, 'eye'),
'csgo': SDK('HL2SDKCSGO', '2.csgo', '18', 'CSGO', WinLinuxMac, 'csgo'),
'dota': SDK('HL2SDKDOTA', '2.dota', '19', 'DOTA', WinOnly, 'dota'),
'dota': SDK('HL2SDKDOTA', '2.dota', '19', 'DOTA', WinLinuxMac, 'dota'),
'portal2': SDK('HL2SDKPORTAL2', '2.portal2', '15', 'PORTAL2', [], 'portal2'),
'blade': SDK('HL2SDKBLADE', '2.blade', '16', 'BLADE', WinLinux, 'blade'),
'insurgency': SDK('HL2SDKINSURGENCY', '2.insurgency', '17', 'INSURGENCY', WinLinuxMac, 'insurgency'),
@ -353,7 +353,7 @@ class SMConfig(object):
if sdk.name in ['blade', 'insurgency', 'csgo', 'dota']:
compiler.defines += ['NETWORK_VARS_ENABLED']
if sdk.name in ['css', 'hl2dm', 'dods', '2013', 'tf2', 'l4d2']:
if sdk.name in ['css', 'hl2dm', 'dods', '2013', 'tf2', 'l4d2', 'dota']:
if builder.target_platform in ['linux', 'mac']:
compiler.defines += ['NO_MALLOC_OVERRIDE']
@ -404,7 +404,7 @@ class SMConfig(object):
compiler.linkflags[0:0] = ['-lm']
if sdk.name in ['css', 'hl2dm', 'dods', 'tf2', '2013', 'l4d2']:
dynamic_libs = ['libtier0_srv.so', 'libvstdlib_srv.so']
elif sdk.name in ['l4d', 'nd', 'blade', 'insurgency', 'csgo']:
elif sdk.name in ['l4d', 'nd', 'blade', 'insurgency', 'csgo', 'dota']:
dynamic_libs = ['libtier0.so', 'libvstdlib.so']
else:
dynamic_libs = ['tier0_i486.so', 'vstdlib_i486.so']