Update Synergy gamedata and switch NMRiH gamedata on linux to use symbols.
This commit is contained in:
parent
5cf0c08165
commit
367c557a77
@ -11,127 +11,6 @@
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"Games"
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{
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/* General Temp Entities */
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"#default"
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{
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"#supported"
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{
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"game" "synergy"
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"game" "nmrih"
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"game" "empires"
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}
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"Offsets"
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{
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/* Offset into CBaseTempEntity constructor */
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"s_pTempEntities"
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{
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"windows" "19"
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"linux" "20"
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}
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"GetTEName"
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{
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"windows" "4"
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"linux" "4"
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"mac" "4"
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}
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"GetTENext"
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{
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"windows" "8"
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"linux" "8"
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"mac" "8"
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}
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"TE_GetServerClass"
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{
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"windows" "0"
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"linux" "0"
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"mac" "0"
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}
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}
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"Signatures"
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{
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"CBaseTempEntity"
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{
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"library" "server"
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"windows" "\x55\x8B\xEC\x8B\xC1\x8B\x4D\x2A\xC7\x00\x2A\x2A\x2A\x2A\x89\x48"
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"linux" "\x55\x89\xE5\x8B\x45\x08\x8B\x55\x0C\xC7\x2A\x2A\x2A\x2A\x2A\x89\x50\x04\x8B\x15\x2A\x2A\x2A\x2A\xA3"
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}
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"s_pTempEntities"
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{
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"library" "server"
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"mac" "@_ZN15CBaseTempEntity15s_pTempEntitiesE"
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}
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}
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}
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/* CGlobalEntityList */
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"#default"
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{
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"#supported"
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{
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"game" "synergy"
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"game" "nmrih"
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"game" "empires"
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}
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"Signatures"
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{
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/* Functions in CGlobalEntityList */
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"FindEntityByClassname"
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{
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"library" "server"
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"windows" "\x55\x8B\xEC\x53\x56\x8B\xF1\x8B\x4D\x2A\x57\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2A\xFF\xD2\x8B\x00\x25\xFF\x0F\x00\x00\x40\x03\xC0\x8B\x3C\xC6\xEB\x2A\x8B"
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"linux" "\x55\x89\xE5\x57\x56\x53\x83\x2A\x2A\x8B\x2A\x2A\x8B\x2A\x2A\x85\xC0\x74\x2A\x8B\x10\x89\x04\x24\xFF\x52\x0C\x8B\x55\x08\x8B\x00\x25\xFF\x0F\x00\x00\xC1\xE0\x04\x8B\x2A\x2A\x2A\xEB\x15\x66"
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"mac" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
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}
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}
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}
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/* General GameRules */
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"#default"
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{
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"#supported"
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{
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"game" "synergy"
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"game" "nmrih"
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"game" "empires"
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}
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"Offsets"
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{
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/* Offset into CreateGameRulesObject */
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"g_pGameRules"
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{
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"windows" "2"
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"linux" "1"
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}
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}
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"Signatures"
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{
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/* This signature sometimes has multiple matches, but this
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* does not matter as g_pGameRules is involved in all of them.
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* The same g_pGameRules offset applies to each match.
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*
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* Sometimes this block of bytes is at the beginning of the static
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* CreateGameRulesObject function and sometimes it is in the middle
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* of an entirely different function. This depends on the game.
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*/
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"CreateGameRulesObject"
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{
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"library" "server"
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"windows" "\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2A\x6A\x01\xFF\xD2"
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"linux" "\xA1\x2A\x2A\x2A\x2A\x8B\x5D\x08\x85\xC0\x74\x08\x8B\x10\x89"
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}
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"g_pGameRules"
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{
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"library" "server"
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"mac" "@g_pGameRules"
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}
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}
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}
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/* IServer interface pointer */
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"#default"
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{
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@ -169,7 +48,7 @@
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}
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}
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/* EntityFactoryDictionary function */
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/* No longer necessary. Remove later. */
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"#default"
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{
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"Signatures"
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@ -184,26 +63,6 @@
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}
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}
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/* CBaseEntityOutput::FireOutput */
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"#default"
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{
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"#supported"
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{
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"game" "synergy"
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"game" "empires"
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}
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"Signatures"
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{
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"FireOutput"
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{
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"library" "server"
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"windows" "\x55\x8B\xEC\x81\x2A\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x33\xC5\x89\x45\x2A\x8B\x45\x2A\x53\x56\x8B\x2A\x2A\x57\x8B\x2A\x2A\x89\x2A\x2A\x2A\x2A\x2A\x89\x2A\x2A\x2A\x2A\x2A\x89\x2A\x2A\x2A\x2A\x2A\xC7"
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"linux" "\x55\x89\xE5\x57\x56\x53\x81\xEC\x2A\x2A\x2A\x2A\x8B\x2A\x2A\x65\x2A\x2A\x2A\x2A\x2A\x89\x2A\x2A\x31\xC0\x8B\x2A\x2A\x8B\x2A\x2A\x8B\x2A\x2A\x8B\x2A\x2A\x89\x2A\x2A\x2A\x2A\x2A\x89\x2A\x2A\x2A\x2A\x2A\x89"
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"mac" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
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}
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}
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}
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/* SetUserInfo data */
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"#default"
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{
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@ -11,6 +11,121 @@
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"Games"
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{
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/* General Temp Entities */
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"#default"
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{
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"Offsets"
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{
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/* Offset into CBaseTempEntity constructor */
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"s_pTempEntities"
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{
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"windows" "19"
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"linux" "20"
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}
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"GetTEName"
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{
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"windows" "4"
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"linux" "4"
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"mac" "4"
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}
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"GetTENext"
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{
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"windows" "8"
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"linux" "8"
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"mac" "8"
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}
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"TE_GetServerClass"
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{
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"windows" "0"
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"linux" "0"
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"mac" "0"
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}
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}
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"Signatures"
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{
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"CBaseTempEntity"
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{
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"library" "server"
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"windows" "\x55\x8B\xEC\x8B\xC1\x8B\x4D\x2A\xC7\x00\x2A\x2A\x2A\x2A\x89\x48"
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"linux" "\x55\x89\xE5\x8B\x45\x08\x8B\x55\x0C\xC7\x2A\x2A\x2A\x2A\x2A\x89\x50\x04\x8B\x15\x2A\x2A\x2A\x2A\xA3"
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}
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"s_pTempEntities"
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{
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"library" "server"
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"mac" "@_ZN15CBaseTempEntity15s_pTempEntitiesE"
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}
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}
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}
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/* CGlobalEntityList */
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"#default"
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{
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"Signatures"
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{
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/* Functions in CGlobalEntityList */
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"FindEntityByClassname"
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{
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"library" "server"
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"windows" "\x55\x8B\xEC\x53\x56\x8B\xF1\x8B\x4D\x2A\x57\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2A\xFF\xD2\x8B\x00\x25\xFF\x0F\x00\x00\x40\x03\xC0\x8B\x3C\xC6\xEB\x2A\x8B"
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"linux" "\x55\x89\xE5\x57\x56\x53\x83\x2A\x2A\x8B\x2A\x2A\x8B\x2A\x2A\x85\xC0\x74\x2A\x8B\x10\x89\x04\x24\xFF\x52\x0C\x8B\x55\x08\x8B\x00\x25\xFF\x0F\x00\x00\xC1\xE0\x04\x8B\x2A\x2A\x2A\xEB\x15\x66"
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"mac" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
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}
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}
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}
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/* General GameRules */
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"#default"
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{
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"Offsets"
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{
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/* Offset into CreateGameRulesObject */
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"g_pGameRules"
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{
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"windows" "2"
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"linux" "1"
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}
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}
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"Signatures"
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{
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/* This signature sometimes has multiple matches, but this
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* does not matter as g_pGameRules is involved in all of them.
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* The same g_pGameRules offset applies to each match.
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*
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* Sometimes this block of bytes is at the beginning of the static
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* CreateGameRulesObject function and sometimes it is in the middle
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* of an entirely different function. This depends on the game.
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*/
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"CreateGameRulesObject"
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{
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"library" "server"
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"windows" "\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2A\x6A\x01\xFF\xD2"
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"linux" "\xA1\x2A\x2A\x2A\x2A\x8B\x5D\x08\x85\xC0\x74\x08\x8B\x10\x89"
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}
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"g_pGameRules"
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{
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"library" "server"
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"mac" "@g_pGameRules"
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}
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}
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}
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/* CBaseEntityOutput::FireOutput */
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"#default"
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{
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"Signatures"
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{
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"FireOutput"
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{
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"library" "server"
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"windows" "\x55\x8B\xEC\x81\x2A\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x33\xC5\x89\x45\x2A\x8B\x45\x2A\x53\x56\x8B\x2A\x2A\x57\x8B\x2A\x2A\x89\x2A\x2A\x2A\x2A\x2A\x89\x2A\x2A\x2A\x2A\x2A\x89\x2A\x2A\x2A\x2A\x2A\xC7"
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"linux" "\x55\x89\xE5\x57\x56\x53\x81\xEC\x2A\x2A\x2A\x2A\x8B\x2A\x2A\x65\x2A\x2A\x2A\x2A\x2A\x89\x2A\x2A\x31\xC0\x8B\x2A\x2A\x8B\x2A\x2A\x8B\x2A\x2A\x8B\x2A\x2A\x89\x2A\x2A\x2A\x2A\x2A\x89\x2A\x2A\x2A\x2A\x2A\x89"
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"mac" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
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}
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}
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}
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"empires"
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{
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"Offsets"
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@ -11,6 +11,119 @@
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"Games"
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{
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/* General Temp Entities */
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"#default"
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{
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"Offsets"
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{
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/* Offset into CBaseTempEntity constructor */
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"s_pTempEntities"
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{
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"windows" "19"
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}
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"GetTEName"
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{
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"windows" "4"
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"linux" "4"
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"mac" "4"
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}
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"GetTENext"
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{
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"windows" "8"
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"linux" "8"
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"mac" "8"
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}
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"TE_GetServerClass"
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{
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"windows" "0"
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"linux" "0"
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"mac" "0"
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}
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}
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"Signatures"
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{
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"CBaseTempEntity"
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{
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"library" "server"
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"windows" "\x55\x8B\xEC\x8B\xC1\x8B\x4D\x2A\xC7\x00\x2A\x2A\x2A\x2A\x89\x48"
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}
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"s_pTempEntities"
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{
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"library" "server"
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"linux" "@_ZN15CBaseTempEntity15s_pTempEntitiesE"
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"mac" "@_ZN15CBaseTempEntity15s_pTempEntitiesE"
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}
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}
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}
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/* CGlobalEntityList */
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"#default"
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{
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"Signatures"
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{
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/* Functions in CGlobalEntityList */
|
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"FindEntityByClassname"
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{
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"library" "server"
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"windows" "\x55\x8B\xEC\x53\x56\x8B\xF1\x8B\x4D\x2A\x57\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2A\xFF\xD2\x8B\x00\x25\xFF\x0F\x00\x00\x40\x03\xC0\x8B\x3C\xC6\xEB\x2A\x8B"
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"linux" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
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"mac" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
|
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}
|
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}
|
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}
|
||||
|
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/* General GameRules */
|
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"#default"
|
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{
|
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"Offsets"
|
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{
|
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/* Offset into CreateGameRulesObject */
|
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"g_pGameRules"
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{
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"windows" "2"
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}
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}
|
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|
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"Signatures"
|
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{
|
||||
/* This signature sometimes has multiple matches, but this
|
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* does not matter as g_pGameRules is involved in all of them.
|
||||
* The same g_pGameRules offset applies to each match.
|
||||
*
|
||||
* Sometimes this block of bytes is at the beginning of the static
|
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* CreateGameRulesObject function and sometimes it is in the middle
|
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* of an entirely different function. This depends on the game.
|
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*/
|
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"CreateGameRulesObject"
|
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{
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"library" "server"
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"windows" "\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2A\x6A\x01\xFF\xD2"
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}
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"g_pGameRules"
|
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{
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"library" "server"
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"linux" "@g_pGameRules"
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"mac" "@g_pGameRules"
|
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}
|
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}
|
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}
|
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|
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/* CBaseEntityOutput::FireOutput */
|
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"#default"
|
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{
|
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"Signatures"
|
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{
|
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"FireOutput"
|
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{
|
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"library" "server"
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"windows" "\x55\x8B\xEC\x81\x2A\x2A\x2A\x2A\x2A\x53\x56\x8B\x71\x2A\x57\x89"
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"linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
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"mac" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
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}
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}
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}
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/* No More Room in Hell */
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"nmrih"
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{
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@ -107,15 +220,5 @@
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"mac" "253"
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}
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}
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"Signatures"
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{
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"FireOutput"
|
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{
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"library" "server"
|
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"windows" "\x55\x8B\xEC\x81\x2A\x2A\x2A\x2A\x2A\x53\x56\x8B\x71\x2A\x57\x89"
|
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"linux" "\x55\x89\xE5\x57\x56\x53\x81\xEC\x2A\x2A\x2A\x2A\x8B\x2A\x2A\x65\x2A\x2A\x2A\x2A\x2A\x89\x2A\x2A\x31\xC0\x8B\x2A\x2A\x8B\x2A\x2A\x8B\x2A\x2A\x8B\x2A\x2A\x89\x2A\x2A\x2A\x2A\x2A\x89\x2A\x2A\x2A\x2A\x2A\x89"
|
||||
"mac" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
|
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}
|
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}
|
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}
|
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}
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|
@ -11,6 +11,121 @@
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"Games"
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||||
{
|
||||
/* General Temp Entities */
|
||||
"#default"
|
||||
{
|
||||
"Offsets"
|
||||
{
|
||||
/* Offset into CBaseTempEntity constructor */
|
||||
"s_pTempEntities"
|
||||
{
|
||||
"windows" "16"
|
||||
"linux" "20"
|
||||
}
|
||||
"GetTEName"
|
||||
{
|
||||
"windows" "4"
|
||||
"linux" "4"
|
||||
"mac" "4"
|
||||
}
|
||||
"GetTENext"
|
||||
{
|
||||
"windows" "8"
|
||||
"linux" "8"
|
||||
"mac" "8"
|
||||
}
|
||||
"TE_GetServerClass"
|
||||
{
|
||||
"windows" "0"
|
||||
"linux" "0"
|
||||
"mac" "0"
|
||||
}
|
||||
}
|
||||
|
||||
"Signatures"
|
||||
{
|
||||
"CBaseTempEntity"
|
||||
{
|
||||
"library" "server"
|
||||
"windows" "\x55\x8B\xEC\x8B\x45\x08\x89\x41\x04\xC7\x01\x2A\x2A\x2A\x2A\xA1"
|
||||
"linux" "\x55\x89\xE5\x8B\x45\x08\x8B\x55\x0C\xC7\x2A\x2A\x2A\x2A\x2A\x89\x50\x04\x8B\x15\x2A\x2A\x2A\x2A\xA3"
|
||||
}
|
||||
"s_pTempEntities"
|
||||
{
|
||||
"library" "server"
|
||||
"mac" "@_ZN15CBaseTempEntity15s_pTempEntitiesE"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* CGlobalEntityList */
|
||||
"#default"
|
||||
{
|
||||
"Signatures"
|
||||
{
|
||||
/* Functions in CGlobalEntityList */
|
||||
"FindEntityByClassname"
|
||||
{
|
||||
"library" "server"
|
||||
"windows" "\x55\x8B\xEC\x53\x56\x57\x8B\xF9\x8B\x4D\x08\x85\xC9\x74\x15"
|
||||
"linux" "\x55\x89\xE5\x57\x56\x53\x83\x2A\x2A\x8B\x2A\x2A\x8B\x2A\x2A\x85\xC0\x74\x2A\x8B\x10\x89\x04\x24\xFF\x52\x0C\x8B\x55\x08\x8B\x00\x25\xFF\x0F\x00\x00\xC1\xE0\x04\x8B\x2A\x2A\x2A\xEB\x15\x66"
|
||||
"mac" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* General GameRules */
|
||||
"#default"
|
||||
{
|
||||
"Offsets"
|
||||
{
|
||||
/* Offset into CreateGameRulesObject */
|
||||
"g_pGameRules"
|
||||
{
|
||||
"windows" "5"
|
||||
"linux" "1"
|
||||
}
|
||||
}
|
||||
|
||||
"Signatures"
|
||||
{
|
||||
/* This signature sometimes has multiple matches, but this
|
||||
* does not matter as g_pGameRules is involved in all of them.
|
||||
* The same g_pGameRules offset applies to each match.
|
||||
*
|
||||
* Sometimes this block of bytes is at the beginning of the static
|
||||
* CreateGameRulesObject function and sometimes it is in the middle
|
||||
* of an entirely different function. This depends on the game.
|
||||
*/
|
||||
"CreateGameRulesObject"
|
||||
{
|
||||
"library" "server"
|
||||
"windows" "\x55\x8B\xEC\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x07"
|
||||
"linux" "\xA1\x2A\x2A\x2A\x2A\x8B\x5D\x08\x85\xC0\x74\x08\x8B\x10\x89"
|
||||
}
|
||||
"g_pGameRules"
|
||||
{
|
||||
"library" "server"
|
||||
"mac" "@g_pGameRules"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* CBaseEntityOutput::FireOutput */
|
||||
"#default"
|
||||
{
|
||||
"Signatures"
|
||||
{
|
||||
"FireOutput"
|
||||
{
|
||||
"library" "server"
|
||||
"windows" "\x55\x8B\xEC\x81\xEC\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x33\xC5\x89\x45\xFC\x53\x8B\x5D\x20\x8B\xC1\x8B\x4D\x1C\x56\x57\x8B"
|
||||
"linux" "\x55\x89\xE5\x57\x56\x53\x81\xEC\x2A\x2A\x2A\x2A\xC7\x85\xDC\xFE\xFF\xFF\x00\x00\x00\x00\x8B"
|
||||
"mac" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
"synergy"
|
||||
{
|
||||
"Offsets"
|
||||
|
Loading…
Reference in New Issue
Block a user