Added missing EYE def to halflife.inc, updated EYE def# (bug 5151, r=asherkn).
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@ -467,7 +467,7 @@ static cell_t GuessSDKVersion(IPluginContext *pContext, const cell_t *params)
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case SOURCE_ENGINE_BLOODYGOODTIME:
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return 32;
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case SOURCE_ENGINE_EYE:
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return 34;
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return 33;
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case SOURCE_ENGINE_ORANGEBOXVALVE:
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return 35;
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case SOURCE_ENGINE_LEFT4DEAD:
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@ -41,6 +41,7 @@
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#define SOURCE_SDK_EPISODE1 20 /**< SDK+Engine released after Episode 1 */
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#define SOURCE_SDK_EPISODE2 30 /**< SDK+Engine released after Episode 2/Orange Box */
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#define SOURCE_SDK_BLOODYGOODTIME 32 /**< Modified version of ep2 engine used by Bloody Good Time (no SDK) */
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#define SOURCE_SDK_EYE 33 /**< Modified version of ep2 engine used by E.Y.E Divine Cybermancy (no SDK) */
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#define SOURCE_SDK_EPISODE2VALVE 35 /**< SDK+Engine released after Episode 2/Orange Box */
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#define SOURCE_SDK_LEFT4DEAD 40 /**< Engine released after Left 4 Dead (no SDK yet) */
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#define SOURCE_SDK_LEFT4DEAD2 50 /**< Engine released after Left 4 Dead 2 (no SDK yet) */
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