Update core AMBuild script for hl2sdk-csgo and hl2sdk-dota protobuf changes.
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@ -52,17 +52,14 @@ for sdk_name in SM.sdks:
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compiler = binary.compiler
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if sdk.name == 'csgo':
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# Protobuf 2.3 headers have some signed/unsigned compares. I believe that it's fixed in later versions, but Valve.
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if compiler.cxx.behavior == 'gcc':
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compiler.cflags += ['-Wno-sign-compare']
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compiler.cxxincludes += [
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os.path.join(sdk.path, 'common', 'protobuf-2.3.0', 'src'),
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os.path.join(sdk.path, 'common', 'protobuf-2.5.0', 'src'),
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os.path.join(sdk.path, 'public', 'engine', 'protobuf'),
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os.path.join(sdk.path, 'public', 'game', 'shared', 'csgo', 'protobuf')
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]
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elif sdk.name == 'dota':
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compiler.cxxincludes += [
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os.path.join(sdk.path, 'common', 'protobuf-2.4.1', 'src'),
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os.path.join(sdk.path, 'common', 'protobuf-2.5.0', 'src'),
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os.path.join(sdk.path, 'public', 'engine', 'protobuf'),
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os.path.join(sdk.path, 'public', 'game', 'shared', 'protobuf'),
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os.path.join(sdk.path, 'public', 'game', 'shared', 'dota', 'protobuf')
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@ -109,6 +106,7 @@ for sdk_name in SM.sdks:
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binary.sources += [
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os.path.join(sdk.path, 'public', 'engine', 'protobuf', 'networkbasetypes.pb.cc'),
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os.path.join(sdk.path, 'public', 'engine', 'protobuf', 'netmessages.pb.cc'),
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os.path.join(sdk.path, 'public', 'engine', 'protobuf', 'network_connection.pb.cc'),
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os.path.join(sdk.path, 'public', 'game', 'shared', 'protobuf', 'ai_activity.pb.cc'),
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os.path.join(sdk.path, 'public', 'game', 'shared', 'protobuf', 'usermessages.pb.cc'),
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os.path.join(sdk.path, 'public', 'game', 'shared', 'dota', 'protobuf', 'dota_commonmessages.pb.cc'),
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