Update Nuclear Dawn gamedata.

This commit is contained in:
Nicholas Hastings 2014-04-20 21:38:40 -04:00
parent d44b8aa853
commit 7248ad9aba
3 changed files with 98 additions and 58 deletions

View File

@ -24,9 +24,9 @@
}
"GroundEntChanged"
{
"windows" "198"
"linux" "199"
"mac" "199"
"windows" "199"
"linux" "200"
"mac" "200"
}
"OnTakeDamage"
{
@ -35,22 +35,22 @@
"mac" "73"
}
"PreThink"
{
"windows" "367"
"linux" "368"
"mac" "368"
}
"PostThink"
{
"windows" "368"
"linux" "369"
"mac" "369"
}
"PostThink"
{
"windows" "369"
"linux" "370"
"mac" "370"
}
"Reload"
{
"windows" "291"
"linux" "292"
"mac" "292"
"windows" "292"
"linux" "293"
"mac" "293"
}
"SetTransmit"
{
@ -114,34 +114,34 @@
}
"Weapon_CanSwitchTo"
{
"windows" "296"
"linux" "297"
"mac" "297"
"windows" "297"
"linux" "298"
"mac" "298"
}
"Weapon_CanUse"
{
"windows" "290"
"linux" "291"
"mac" "291"
}
"Weapon_Drop"
{
"windows" "293"
"linux" "294"
"mac" "294"
}
"Weapon_Equip"
{
"windows" "291"
"linux" "292"
"mac" "292"
}
"Weapon_Switch"
"Weapon_Drop"
{
"windows" "294"
"linux" "295"
"mac" "295"
}
"Weapon_Equip"
{
"windows" "292"
"linux" "293"
"mac" "293"
}
"Weapon_Switch"
{
"windows" "295"
"linux" "296"
"mac" "296"
}
}
"Signatures"

View File

@ -82,6 +82,11 @@
/* SetUserInfo data */
"#default"
{
"#supported"
{
"game" "left4dead2"
}
"Offsets"
{
/**

View File

@ -10,7 +10,7 @@
/* Offset into CBaseTempEntity constructor */
"s_pTempEntities"
{
"windows" "17"
"windows" "19"
}
"GetTEName"
{
@ -37,7 +37,7 @@
"CBaseTempEntity"
{
"library" "server"
"windows" "\x8B\xC1\x8B\x4C\x24\x04\xC7\x00\x2A\x2A\x2A\x2A\x89\x48\x04\x8B\x15\x2A\x2A\x2A\x2A\x89\x50\x08\xA3\x2A\x2A\x2A\x2A\xC2\x04\x00"
"windows" "\x55\x8B\xEC\x8B\xC1\x8B\x4D\x08\xC7\x2A\x2A\x2A\x2A\x2A\x89\x48\x04\x8B"
}
"s_pTempEntities"
{
@ -63,7 +63,7 @@
"FindEntityByClassname"
{
"library" "server"
"windows" "\x53\x55\x56\x8B\xF1\x8B\x4C\x24\x10\x85\xC9\x57\x74\x19\x8B\x01\x8B\x50\x08\xFF\xD2\x8B\x00\x25\xFF\x0F\x00\x00\x83\xC0\x01\xC1\xE0\x04\x8B\x3C\x30\xEB\x06\x8B\xBE\x2A\x2A\x2A\x2A\x85\xFF\x74\x39\x8B\x5C\x24\x18\x8B\x2D\x2A\x2A\x2A\x2A\xEB\x03"
"windows" "\x55\x8B\xEC\x53\x56\x8B\xF1\x8B\x4D\x08\x57\x85\xC9\x74\x16\x8B\x01\x8B\x50\x08\xFF\xD2\x8B\x00\x25\xFF\x0F\x00\x00\x40\x03\xC0\x8B\x3C\xC6\xEB\x06\x8B\xBE\x2A\x2A\x2A\x2A\x85\xFF\x74\x31\x8B"
"linux" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
"mac" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
}
@ -83,7 +83,7 @@
* the expected code. A pointer to sv (IServer interface) is used
* here.
*/
"CreateFakeClient_Windows" "\x8B\x44\x24\x2A\x50\xB9\x2A\x2A\x2A\x2A\xE8"
"CreateFakeClient_Windows" "\x55\x8B\xEC\x8B\x45\x08\x50\xB9"
}
"Offsets"
@ -91,7 +91,7 @@
/* Offset into IVEngineServer::CreateFakeClient */
"sv"
{
"windows" "6"
"windows" "8"
}
}
@ -107,39 +107,74 @@
}
}
/* SetUserInfo data */
"#default"
{
"Offsets"
{
/**
* CBaseClient::SetUserCVar(char const*,char const*);
* Linux offset straight from VTable dump.
* Windows offset is crazy. Found the windows SetName function using string "(%d)%-.*s" (aD_S in IDA)
* Cross referenced back to the vtable and counted manually (SetUserCvar is 1 higher, offsets start from 1)
*/
"SetUserCvar"
{
/* Not 100% sure on this, why would windows change and not linux - TEST ME */
"windows" "17"
"linux" "63"
"mac" "63"
}
/**
* Offset into CBaseClient - Used by CBaseServer::UpdateUserSettings to determine when changes have been made.
* Find CBaseClient::UpdateUserSettings (strings "net_maxroutable", "cl_updaterate" etc) and the offset is set to 0 near the end.
* Linux: mov byte ptr [esi+0B0h], 0
* Win: mov byte ptr [esi+0B0h], 0
*
* L4D2: This has been moved into CBaseClient::UpdateUserSettings(), rest of the details are still relevant.
*/
"InfoChanged"
{
"windows" "164"
"linux" "164"
"mac" "164"
}
}
}
"nucleardawn"
{
"Offsets"
{
"GiveNamedItem"
{
"windows" "442"
"linux" "443"
"mac" "443"
"windows" "443"
"linux" "444"
"mac" "444"
}
"RemovePlayerItem"
{
"windows" "300"
"linux" "301"
"mac" "301"
"windows" "301"
"linux" "302"
"mac" "302"
}
"Weapon_GetSlot"
{
"windows" "298"
"linux" "299"
"mac" "299"
"windows" "299"
"linux" "300"
"mac" "300"
}
"Ignite"
{
"windows" "233"
"linux" "234"
"mac" "234"
"windows" "234"
"linux" "235"
"mac" "235"
}
"Extinguish"
{
"windows" "236"
"linux" "237"
"mac" "237"
"windows" "237"
"linux" "238"
"mac" "238"
}
"Teleport"
{
@ -149,9 +184,9 @@
}
"CommitSuicide"
{
"windows" "487"
"linux" "487"
"mac" "487"
"windows" "488"
"linux" "488"
"mac" "488"
}
"GetVelocity"
{
@ -179,9 +214,9 @@
}
"WeaponEquip"
{
"windows" "291"
"linux" "292"
"mac" "292"
"windows" "292"
"linux" "293"
"mac" "293"
}
"Activate"
{
@ -191,9 +226,9 @@
}
"PlayerRunCmd"
{
"windows" "465"
"linux" "466"
"mac" "466"
"windows" "466"
"linux" "467"
"mac" "467"
}
}
@ -207,7 +242,7 @@
"FireOutput"
{
"library" "server"
"windows" "\x81\x2A\x2A\x2A\x2A\x2A\x53\x55\x56\x8B\x2A\x2A\x85"
"windows" "\x55\x8B\xEC\x83\xEC\x14\xD9\x45\x10\x8B\x45\x0C\x56\x8B"
"linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
"mac" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
}