Add missing const
to usermessage function parameters (#735)
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@ -125,7 +125,7 @@ native bool GetUserMessageName(UserMsg msg_id, char[] msg, int maxlength);
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* @error Invalid message name, unable to start a message, invalid client,
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* or client not connected.
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*/
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native Handle StartMessage(char[] msgname, int[] clients, int numClients, int flags=0);
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native Handle StartMessage(const char[] msgname, const int[] clients, int numClients, int flags=0);
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/**
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* Starts a usermessage (network message).
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@ -141,7 +141,7 @@ native Handle StartMessage(char[] msgname, int[] clients, int numClients, int fl
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* @error Invalid message name, unable to start a message, invalid client,
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* or client not connected.
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*/
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native Handle StartMessageEx(UserMsg msg, int[] clients, int numClients, int flags=0);
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native Handle StartMessageEx(UserMsg msg, const int[] clients, int numClients, int flags=0);
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/**
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* Ends a previously started user message (network message).
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@ -223,7 +223,7 @@ native void UnhookUserMessage(UserMsg msg_id, MsgHook hook, bool intercept=false
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* @return A handle to a bf_write bit packing structure, or
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* INVALID_HANDLE on failure.
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*/
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stock Handle StartMessageAll(char[] msgname, int flags=0)
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stock Handle StartMessageAll(const char[] msgname, int flags=0)
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{
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int total = 0;
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int[] clients = new int[MaxClients];
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@ -247,7 +247,7 @@ stock Handle StartMessageAll(char[] msgname, int flags=0)
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* @return A handle to a bf_write bit packing structure, or
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* INVALID_HANDLE on failure.
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*/
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stock Handle StartMessageOne(char[] msgname, int client, int flags=0)
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stock Handle StartMessageOne(const char[] msgname, int client, int flags=0)
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{
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int players[1];
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