Updated DoD:S and HL2:DM gamedata.

This commit is contained in:
Nicholas Hastings 2012-07-20 15:43:15 -04:00
parent 78f4640736
commit 832dc259af
2 changed files with 84 additions and 84 deletions
gamedata/sdktools.games

View File

@ -18,87 +18,87 @@
{
"GiveNamedItem"
{
"windows" "392"
"linux" "393"
"mac" "393"
"windows" "393"
"linux" "394"
"mac" "394"
}
"RemovePlayerItem"
{
"windows" "264"
"linux" "265"
"mac" "265"
"windows" "265"
"linux" "266"
"mac" "266"
}
"Weapon_GetSlot"
{
"windows" "262"
"linux" "263"
"mac" "263"
"windows" "263"
"linux" "264"
"mac" "264"
}
"Ignite"
{
"windows" "205"
"linux" "206"
"mac" "206"
"windows" "206"
"linux" "207"
"mac" "207"
}
"Extinguish"
{
"windows" "209"
"linux" "210"
"mac" "210"
"windows" "210"
"linux" "211"
"mac" "211"
}
"Teleport"
{
"windows" "106"
"linux" "107"
"mac" "107"
"windows" "107"
"linux" "108"
"mac" "108"
}
"CommitSuicide"
{
"windows" "430"
"linux" "431"
"mac" "431"
"windows" "431"
"linux" "432"
"mac" "432"
}
"GetVelocity"
{
"windows" "138"
"linux" "139"
"mac" "139"
"windows" "139"
"linux" "140"
"mac" "140"
}
"EyeAngles"
{
"windows" "129"
"linux" "130"
"mac" "130"
"windows" "130"
"linux" "131"
"mac" "131"
}
"AcceptInput"
{
"windows" "35"
"linux" "36"
"mac" "36"
"windows" "36"
"linux" "37"
"mac" "37"
}
"SetEntityModel"
{
"windows" "23"
"linux" "24"
"mac" "24"
"windows" "24"
"linux" "25"
"mac" "25"
}
"WeaponEquip"
{
"windows" "255"
"linux" "256"
"mac" "256"
"windows" "256"
"linux" "257"
"mac" "257"
}
"Activate"
{
"windows" "32"
"linux" "33"
"mac" "33"
"windows" "33"
"linux" "34"
"mac" "34"
}
"PlayerRunCmd"
{
"windows" "410"
"linux" "411"
"mac" "411"
"windows" "411"
"linux" "412"
"mac" "412"
}
}

View File

@ -18,87 +18,87 @@
{
"GiveNamedItem"
{
"windows" "392"
"linux" "393"
"mac" "393"
"windows" "393"
"linux" "394"
"mac" "394"
}
"RemovePlayerItem"
{
"windows" "264"
"linux" "265"
"mac" "265"
"windows" "265"
"linux" "266"
"mac" "266"
}
"Weapon_GetSlot"
{
"windows" "262"
"linux" "263"
"mac" "263"
"windows" "263"
"linux" "264"
"mac" "264"
}
"Ignite"
{
"windows" "205"
"linux" "206"
"mac" "206"
"windows" "206"
"linux" "207"
"mac" "207"
}
"Extinguish"
{
"windows" "209"
"linux" "210"
"mac" "210"
"windows" "210"
"linux" "211"
"mac" "211"
}
"Teleport"
{
"windows" "106"
"linux" "107"
"mac" "107"
"windows" "107"
"linux" "108"
"mac" "108"
}
"CommitSuicide"
{
"windows" "431"
"linux" "431"
"mac" "431"
"windows" "432"
"linux" "432"
"mac" "432"
}
"GetVelocity"
{
"windows" "138"
"linux" "139"
"mac" "139"
"windows" "139"
"linux" "140"
"mac" "140"
}
"EyeAngles"
{
"windows" "129"
"linux" "130"
"mac" "130"
"windows" "130"
"linux" "131"
"mac" "131"
}
"AcceptInput"
{
"windows" "35"
"linux" "36"
"mac" "36"
"windows" "36"
"linux" "37"
"mac" "37"
}
"SetEntityModel"
{
"windows" "23"
"linux" "24"
"mac" "24"
"windows" "24"
"linux" "25"
"mac" "25"
}
"WeaponEquip"
{
"windows" "255"
"linux" "256"
"mac" "256"
"windows" "256"
"linux" "257"
"mac" "257"
}
"Activate"
{
"windows" "32"
"linux" "33"
"mac" "33"
"windows" "33"
"linux" "34"
"mac" "34"
}
"PlayerRunCmd"
{
"windows" "410"
"linux" "411"
"mac" "411"
"windows" "411"
"linux" "412"
"mac" "412"
}
}
}