Merge branch 'master' of https://github.com/alliedmodders/sourcemod into mapchooser-updates

This commit is contained in:
Ross Bemrose 2014-12-26 12:30:21 -05:00
commit 84782a40df
65 changed files with 149 additions and 1456 deletions

View File

@ -13,16 +13,7 @@
{
/* CGlobalEntityList */
"#default"
{
"#supported"
{
"game" "dod"
"game" "tf"
"game" "cstrike"
"game" "garrysmod"
"game" "hl2mp"
}
{
"Offsets"
{
/* Offset into LevelShutdown */

View File

@ -13,15 +13,7 @@
{
/* CGlobalEntityList */
"#default"
{
"#supported"
{
"game" "dod"
"game" "tf"
"game" "garrysmod"
"game" "hl2mp"
}
{
"Offsets"
{
/* Offset into LevelShutdown */

View File

@ -45,10 +45,6 @@
{
"windows" "84"
}
"UpdateOnRemove"
{
"windows" "90"
}
"Weapon_CanUse"
{
"windows" "201"
@ -62,14 +58,5 @@
"windows" "204"
}
}
"Signatures"
{
"IEntityFactoryDictionary"
{
"library" "server"
"windows" "\xB8\x01\x00\x00\x00\x84\x2A\x2A\x2A\x2A\x2A\x75\x1D\x09\x2A\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x2A\x2A\x2A\x2A\xC3"
}
}
}
}
}

View File

@ -88,12 +88,6 @@
"linux" "61"
"mac" "61"
}
"UpdateOnRemove"
{
"windows" "102"
"linux" "103"
"mac" "103"
}
"Use"
{
"windows" "94"
@ -137,16 +131,5 @@
"mac" "264"
}
}
"Signatures"
{
"IEntityFactoryDictionary"
{
"library" "server"
"windows" "\xB8\x01\x00\x00\x00\x84\x2A\x2A\x2A\x2A\x2A\x75\x1D\x09\x2A\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x2A\x2A\x2A\x2A\xC3"
"linux" "@_Z23EntityFactoryDictionaryv"
"mac" "@_Z23EntityFactoryDictionaryv"
}
}
}
}
}

View File

@ -81,11 +81,6 @@
"windows" "58"
"linux" "59"
}
"UpdateOnRemove"
{
"windows" "97"
"linux" "98"
}
"Use"
{
"windows" "89"
@ -122,15 +117,5 @@
"linux" "233"
}
}
"Signatures"
{
"IEntityFactoryDictionary"
{
"library" "server"
"windows" "\xB8\x01\x00\x00\x00\x84\x2A\x2A\x2A\x2A\x2A\x75\x1D\x09\x2A\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x2A\x2A\x2A\x2A\xC3"
"linux" "@_Z23EntityFactoryDictionaryv"
}
}
}
}
}

View File

@ -56,10 +56,6 @@
{
"windows" "64"
}
"UpdateOnRemove"
{
"windows" "108"
}
"Use"
{
"windows" "99"
@ -89,15 +85,6 @@
"windows" "281"
}
}
"Signatures"
{
"IEntityFactoryDictionary"
{
"library" "server"
"windows" "\xB8\x01\x00\x00\x00\x84\x2A\x2A\x2A\x2A\x2A\x75\x1D\x09\x2A\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x2A\x2A\x2A\x2A\xC3"
}
}
}
"swarm"
@ -110,4 +97,4 @@
}
}
}
}
}

View File

@ -69,11 +69,6 @@
"windows" "58"
"linux" "59"
}
"UpdateOnRemove"
{
"windows" "98"
"linux" "99"
}
"Use"
{
"windows" "90"
@ -110,15 +105,5 @@
"linux" "235"
}
}
"Signatures"
{
"IEntityFactoryDictionary"
{
"library" "server"
"windows" "\xB8\x01\x00\x00\x00\x84\x2A\x2A\x2A\x2A\x2A\x75\x1D\x09\x2A\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x2A\x2A\x2A\x2A\xC3"
"linux" "@_Z23EntityFactoryDictionaryv"
}
}
}
}
}

View File

@ -69,11 +69,6 @@
"windows" "58"
"linux" "59"
}
"UpdateOnRemove"
{
"windows" "98"
"linux" "99"
}
"Use"
{
"windows" "90"
@ -110,15 +105,5 @@
"linux" "234"
}
}
"Signatures"
{
"IEntityFactoryDictionary"
{
"library" "server"
"windows" "\xB8\x01\x00\x00\x00\x84\x2A\x2A\x2A\x2A\x2A\x75\x1D\x09\x2A\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x2A\x2A\x2A\x2A\xC3"
"linux" "@_Z23EntityFactoryDictionaryv"
}
}
}
}
}

View File

@ -148,29 +148,6 @@
"linux" "264"
"mac" "264"
}
// no longer used
"UpdateOnRemove"
{
"windows" "105"
"linux" "106"
"mac" "106"
}
//
}
"Signatures"
{
// no longer used
"IEntityFactoryDictionary"
{
"library" "server"
"windows" "\xB8\x01\x00\x00\x00\x84\x2A\x2A\x2A\x2A\x2A\x75\x1D\x09\x2A\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x2A\x2A\x2A\x2A\xC3"
"linux" "@_Z23EntityFactoryDictionaryv"
"mac" "@_Z23EntityFactoryDictionaryv"
}
//
}
}
}
}

View File

@ -56,10 +56,6 @@
{
"windows" "64"
}
"UpdateOnRemove"
{
"windows" "108"
}
"Use"
{
"windows" "99"
@ -89,14 +85,5 @@
"windows" "281"
}
}
"Signatures"
{
"IEntityFactoryDictionary"
{
"library" "server"
"windows" "\xB8\x01\x00\x00\x00\x84\x2A\x2A\x2A\x2A\x2A\x75\x1D\x09\x2A\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x2A\x2A\x2A\x2A\xC3"
}
}
}
}
}

View File

@ -65,11 +65,6 @@
"windows" "63"
"linux" "64"
}
"UpdateOnRemove"
{
"windows" "101"
"linux" "102"
}
"Use"
{
"windows" "93"
@ -106,15 +101,5 @@
"linux" "229"
}
}
"Signatures"
{
"IEntityFactoryDictionary"
{
"library" "server"
"windows" "\xB8\x01\x00\x00\x00\x84\x2A\x2A\x2A\x2A\x2A\x75\x1D\x09\x2A\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x2A\x2A\x2A\x2A\xC3"
"linux" "@_Z23EntityFactoryDictionaryv"
}
}
}
}
}

View File

@ -1,134 +0,0 @@
"Games"
{
"garrysmod"
{
"Offsets"
{
"EndTouch"
{
"windows" "99"
"linux" "100"
"mac" "100"
}
"FireBullets"
{
"windows" "111"
"linux" "112"
"mac" "112"
}
"GetMaxHealth"
{
"windows" "116"
"linux" "117"
"mac" "117"
}
"PreThink"
{
"windows" "368"
"linux" "369"
"mac" "369"
}
"PostThink"
{
"windows" "369"
"linux" "370"
"mac" "370"
}
"SetTransmit"
{
"windows" "19"
"linux" "20"
"mac" "20"
}
"Spawn"
{
"windows" "21"
"linux" "22"
"mac" "22"
}
"StartTouch"
{
"windows" "97"
"linux" "98"
"mac" "98"
}
"Think"
{
"windows" "46"
"linux" "47"
"mac" "47"
}
"Touch"
{
"windows" "98"
"linux" "99"
"mac" "99"
}
"TraceAttack"
{
"windows" "59"
"linux" "60"
"mac" "60"
}
"UpdateOnRemove"
{
"windows" "104"
"linux" "105"
"mac" "105"
}
"Use"
{
"windows" "96"
"linux" "97"
"mac" "97"
}
"VPhysicsUpdate"
{
"windows" "156"
"linux" "157"
"mac" "157"
}
"Weapon_CanSwitchTo"
{
"windows" "302"
"linux" "303"
"mac" "303"
}
"Weapon_CanUse"
{
"windows" "296"
"linux" "297"
"mac" "297"
}
"Weapon_Drop"
{
"windows" "299"
"linux" "300"
"mac" "300"
}
"Weapon_Equip"
{
"windows" "297"
"linux" "298"
"mac" "298"
}
"Weapon_Switch"
{
"windows" "300"
"linux" "301"
"mac" "301"
}
}
"Signatures"
{
"IEntityFactoryDictionary"
{
"library" "server"
"windows" "\xB8\x01\x00\x00\x00\x84\x2A\x2A\x2A\x2A\x2A\x75\x1D\x09\x2A\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x2A\x2A\x2A\x2A\xC3"
"linux" "@_Z23EntityFactoryDictionaryv"
"mac" "@_Z23EntityFactoryDictionaryv"
}
}
}
}

View File

@ -122,26 +122,6 @@
"windows" "235"
"linux" "236"
}
// no longer used
"UpdateOnRemove"
{
"windows" "97"
"linux" "98"
}
//
}
"Signatures"
{
// no longer used
"IEntityFactoryDictionary"
{
"library" "server"
"windows" "\xA1\x2A\x2A\x2A\x2A\xA8\x01\x75\x2A\x83\xC8\x01\xB9\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x2A\x2A\x2A\x2A\xC3"
"linux" "@_Z23EntityFactoryDictionaryv"
}
//
}
}
}
}

View File

@ -64,11 +64,6 @@
"windows" "53"
"linux" "54"
}
"UpdateOnRemove"
{
"windows" "88"
"linux" "89"
}
"VPhysicsUpdate"
{
"windows" "130"
@ -100,15 +95,5 @@
"linux" "202"
}
}
"Signatures"
{
"IEntityFactoryDictionary"
{
"library" "server"
"windows" "\xB8\x01\x00\x00\x00\x84\x2A\x2A\x2A\x2A\x2A\x75\x1D\x09\x2A\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x2A\x2A\x2A\x2A\xC3"
"linux" "@_Z23EntityFactoryDictionaryv"
}
}
}
}
}

View File

@ -60,11 +60,6 @@
"windows" "52"
"linux" "53"
}
"UpdateOnRemove"
{
"windows" "89"
"linux" "90"
}
"Use"
{
"windows" "81"
@ -101,15 +96,5 @@
"linux" "218"
}
}
"Signatures"
{
"IEntityFactoryDictionary"
{
"library" "server"
"windows" "\xB8\x01\x00\x00\x00\x84\x2A\x2A\x2A\x2A\x2A\x75\x1D\x09\x2A\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x2A\x2A\x2A\x2A\xC3"
"linux" "@_Z23EntityFactoryDictionaryv"
}
}
}
}
}

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@ -112,12 +112,6 @@
"linux" "70"
"mac" "70"
}
"UpdateOnRemove"
{
"windows" "114"
"linux" "115"
"mac" "115"
}
"Use"
{
"windows" "105"
@ -161,16 +155,5 @@
"mac" "284"
}
}
"Signatures"
{
"IEntityFactoryDictionary"
{
"library" "server"
"windows" "\xB8\x01\x00\x00\x00\x84\x2A\x2A\x2A\x2A\x2A\x75\x1D\x09\x2A\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x2A\x2A\x2A\x2A\xC3"
"linux" "@_Z23EntityFactoryDictionaryv"
"mac" "@_Z23EntityFactoryDictionaryv"
}
}
}
}
}

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@ -52,10 +52,6 @@
{
"windows" "58"
}
"UpdateOnRemove"
{
"windows" "96"
}
"VPhysicsUpdate"
{
"windows" "143"
@ -81,14 +77,5 @@
"windows" "221"
}
}
"Signatures"
{
"IEntityFactoryDictionary"
{
"library" "server"
"windows" "\xB8\x01\x00\x00\x00\x84\x2A\x2A\x2A\x2A\x2A\x75\x1D\x09\x2A\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x2A\x2A\x2A\x2A\xC3"
}
}
}
}
}

View File

@ -106,12 +106,6 @@
"linux" "71"
"mac" "71"
}
"UpdateOnRemove"
{
"windows" "125"
"linux" "126"
"mac" "126"
}
"Use"
{
"windows" "116"
@ -155,16 +149,5 @@
"mac" "296"
}
}
"Signatures"
{
"IEntityFactoryDictionary"
{
"library" "server"
"windows" "\xB8\x01\x00\x00\x00\x84\x2A\x2A\x2A\x2A\x2A\x75\x1D\x09\x2A\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x2A\x2A\x2A\x2A\xC3"
"linux" "@_Z23EntityFactoryDictionaryv"
"mac" "@_Z23EntityFactoryDictionaryv"
}
}
}
}
}

View File

@ -65,11 +65,6 @@
"windows" "58"
"linux" "59"
}
"UpdateOnRemove"
{
"windows" "97"
"linux" "98"
}
"VPhysicsUpdate"
{
"windows" "143"
@ -101,15 +96,5 @@
"linux" "232"
}
}
"Signatures"
{
"IEntityFactoryDictionary"
{
"library" "server"
"windows" "\xB8\x01\x00\x00\x00\x84\x2A\x2A\x2A\x2A\x2A\x75\x1D\x09\x2A\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x2A\x2A\x2A\x2A\xC3"
"linux" "@_Z23EntityFactoryDictionaryv"
}
}
}
}
}

View File

@ -64,11 +64,6 @@
"windows" "58"
"linux" "59"
}
"UpdateOnRemove"
{
"windows" "95"
"linux" "96"
}
"Use"
{
"windows" "87"
@ -105,15 +100,5 @@
"linux" "221"
}
}
"Signatures"
{
"IEntityFactoryDictionary"
{
"library" "server"
"windows" "\xB8\x01\x00\x00\x00\x84\x2A\x2A\x2A\x2A\x2A\x75\x1D\x09\x2A\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x2A\x2A\x2A\x2A\xC3"
"linux" "@_Z23EntityFactoryDictionaryv"
}
}
}
}
}

View File

@ -65,11 +65,6 @@
"windows" "58"
"linux" "59"
}
"UpdateOnRemove"
{
"windows" "95"
"linux" "96"
}
"Use"
{
"windows" "87"
@ -106,15 +101,5 @@
"linux" "221"
}
}
"Signatures"
{
"IEntityFactoryDictionary"
{
"library" "server"
"windows" "\xB8\x01\x00\x00\x00\x84\x2A\x2A\x2A\x2A\x2A\x75\x1D\x09\x2A\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x2A\x2A\x2A\x2A\xC3"
"linux" "@_Z23EntityFactoryDictionaryv"
}
}
}
}
}

View File

@ -65,11 +65,6 @@
"windows" "59"
"linux" "60"
}
"UpdateOnRemove"
{
"windows" "101"
"linux" "102"
}
"Use"
{
"windows" "93"
@ -106,15 +101,5 @@
// "linux" "235"
//}
}
"Signatures"
{
"IEntityFactoryDictionary"
{
"library" "server"
"windows" "\xB8\x01\x00\x00\x00\x84\x2A\x2A\x2A\x2A\x2A\x75\x1D\x09\x2A\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x2A\x2A\x2A\x2A\xC3"
"linux" "@_Z23EntityFactoryDictionaryv"
}
}
}
}
}

View File

@ -90,11 +90,6 @@
"game" "FortressForever"
}
"game.garrysmod.txt"
{
"game" "garrysmod"
}
"game.empires.txt"
{
"game" "empires"

View File

@ -60,36 +60,6 @@
}
}
/* General GameRules */
"#default"
{
"Offsets"
{
/* Offset into CreateGameRulesObject */
"g_pGameRules"
{
"windows" "2"
}
}
"Signatures"
{
/* This signature sometimes has multiple matches, but this
* does not matter as g_pGameRules is involved in all of them.
* The same g_pGameRules offset applies to each match.
*
* Sometimes this block of bytes is at the beginning of the static
* CreateGameRulesObject function and sometimes it is in the middle
* of an entirely different function. This depends on the game.
*/
"CreateGameRulesObject"
{
"library" "server"
"windows" "\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2A\x6A\x01\xFF\xD2"
}
}
}
/* IServer interface pointer */
"#default"
{
@ -131,13 +101,6 @@
"windows" "\x81\xEC\x2A\x2A\x2A\x2A\x53\x55\x56\x8B\x71\x2A\x85\xF6\x57"
}
}
"Offsets"
{
"FireOutputBackup"
{
"windows" "6"
}
}
}
/* SetUserInfo data */
@ -231,5 +194,11 @@
"windows" "377"
}
}
"Keys"
{
"GameRulesProxy" "CPMGameRulesProxy"
"GameRulesDataTable" "pm_gamerules_data"
}
}
}

View File

@ -98,42 +98,6 @@
}
}
}
/* General GameRules */
"#default"
{
"Offsets"
{
/* Offset into CreateGameRulesObject */
"g_pGameRules"
{
"windows" "2"
}
}
"Signatures"
{
/* This signature sometimes has multiple matches, but this
* does not matter as g_pGameRules is involved in all of them.
* The same g_pGameRules offset applies to each match.
*
* Sometimes this block of bytes is at the beginning of the static
* CreateGameRulesObject function and sometimes it is in the middle
* of an entirely different function. This depends on the game.
*/
"CreateGameRulesObject"
{
"library" "server"
"windows" "\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2A\x6A\x01\xFF\xD2"
}
"g_pGameRules"
{
"library" "server"
"linux" "@g_pGameRules"
"mac" "@g_pGameRules"
}
}
}
/* IServer interface pointer */
"#default"
@ -291,6 +255,7 @@
"Keys"
{
"GameRulesProxy" "CTerrorGameRulesProxy"
"GameRulesDataTable" "contagion_gamerules_data"
}
}
}

View File

@ -90,39 +90,8 @@
{
"Keys"
{
"GameRulesProxy" "CCSGameRulesProxy"
}
"Offsets"
{
/* Offset into CreateGameRulesObject */
"g_pGameRules"
{
"windows" "2"
}
}
"Signatures"
{
/* This signature sometimes has multiple matches, but this
* does not matter as g_pGameRules is involved in all of them.
* The same g_pGameRules offset applies to each match.
*
* Sometimes this block of bytes is at the beginning of the static
* CreateGameRulesObject function and sometimes it is in the middle
* of an entirely different function. This depends on the game.
*/
"CreateGameRulesObject"
{
"library" "server"
"windows" "\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x2A\x8B\x01\x6A\x01\xFF\x50"
}
"g_pGameRules"
{
"library" "server"
"linux" "@g_pGameRules"
"mac" "@g_pGameRules"
}
"GameRulesProxy" "CCSGameRulesProxy"
"GameRulesDataTable" "cs_gamerules_data"
}
}

View File

@ -73,42 +73,6 @@
}
}
/* General GameRules */
"#default"
{
"Offsets"
{
/* Offset into CreateGameRulesObject */
"g_pGameRules"
{
"windows" "5"
}
}
"Signatures"
{
/* This signature sometimes has multiple matches, but this
* does not matter as g_pGameRules is involved in all of them.
* The same g_pGameRules offset applies to each match.
*
* Sometimes this block of bytes is at the beginning of the static
* CreateGameRulesObject function and sometimes it is in the middle
* of an entirely different function. This depends on the game.
*/
"CreateGameRulesObject"
{
"library" "server"
"windows" "\x55\x8B\xEC\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x07"
}
"g_pGameRules"
{
"library" "server"
"linux" "@g_pGameRules"
"mac" "@g_pGameRules"
}
}
}
/* IServer interface pointer */
"#default"
{

View File

@ -117,41 +117,6 @@
}
}
/* General GameRules */
"#default"
{
"#supported"
{
"game" "!Might and Magic Multiplayer"
}
"Offsets"
{
/* Offset into CreateGameRulesObject */
"g_pGameRules"
{
"windows" "2"
}
}
"Signatures"
{
/* This signature sometimes has multiple matches, but this
* does not matter as g_pGameRules is involved in all of them.
* The same g_pGameRules offset applies to each match.
*
* Sometimes this block of bytes is at the beginning of the static
* CreateGameRulesObject function and sometimes it is in the middle
* of an entirely different function. This depends on the game.
*/
"CreateGameRulesObject"
{
"library" "server"
"windows" "\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x2A\x8B\x01\x6A\x01\xFF\x50"
}
}
}
/* IServer interface pointer */
"#default"
{
@ -307,5 +272,11 @@
"windows" "\x83\xEC\x44\x56\x8B\xF1\x8B\x8E\x2A\x00\x00\x00\x85\xC9"
}
}
"Keys"
{
"GameRulesProxy" "CHL2MPGameRulesProxy"
"GameRulesDataTable" "hl2mp_gamerules_data"
}
}
}

View File

@ -96,39 +96,7 @@
"Keys"
{
"GameRulesProxy" "CDOTAGamerulesProxy"
}
"Offsets"
{
/* Offset into CreateGameRulesObject */
"g_pGameRules"
{
"windows" "3"
"linux" "9"
}
}
"Signatures"
{
/* This signature sometimes has multiple matches, but this
* does not matter as g_pGameRules is involved in all of them.
* The same g_pGameRules offset applies to each match.
*
* Sometimes this block of bytes is at the beginning of the static
* CreateGameRulesObject function and sometimes it is in the middle
* of an entirely different function. This depends on the game.
*/
"CreateGameRulesObject"
{
"library" "server"
"windows" "\x51\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x06\x8B\x01\x6A\x01\xFF\x10\xC7\x05\x2A\x2A\x2A\x2A\x00\x00\x00\x00\xE8"
"linux" "\x55\x89\xE5\x56\x53\x83\xEC\x2A\xA1\x2A\x2A\x2A\x2A\x8B\x5D\x08\x85\xC0\x74\x08\x8B"
}
"g_pGameRules"
{
"library" "server"
"mac" "@g_pGameRules"
}
"GameRulesDataTable" "dota_gamerules_data"
}
}

View File

@ -72,7 +72,6 @@
{
"#supported"
{
"game" "garrysmod"
"game" "ship"
"game" "sourceforts"
"game" "FortressForever"
@ -119,7 +118,6 @@
{
"#supported"
{
"game" "garrysmod"
"game" "ship"
"game" "sourceforts"
"game" "FortressForever"

View File

@ -14,13 +14,6 @@
/* General Temp Entities */
"#default"
{
"#supported"
{
"game" "dod"
"game" "tf"
"game" "hl2mp"
}
"Offsets"
{
/* Offset into CBaseTempEntity constructor */
@ -70,9 +63,7 @@
"#supported"
{
"game" "dod"
"game" "tf"
"game" "hl2mp"
"game" "garrysmod"
}
"Signatures"
@ -88,50 +79,6 @@
}
}
/* General GameRules */
"#default"
{
"#supported"
{
"game" "dod"
"game" "tf"
"game" "garrysmod"
"game" "hl2mp"
}
"Offsets"
{
/* Offset into CreateGameRulesObject */
"g_pGameRules"
{
"windows" "5"
}
}
"Signatures"
{
/* This signature sometimes has multiple matches, but this
* does not matter as g_pGameRules is involved in all of them.
* The same g_pGameRules offset applies to each match.
*
* Sometimes this block of bytes is at the beginning of the static
* CreateGameRulesObject function and sometimes it is in the middle
* of an entirely different function. This depends on the game.
*/
"CreateGameRulesObject"
{
"library" "server"
"windows" "\x55\x8B\xEC\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x07"
}
"g_pGameRules"
{
"library" "server"
"linux" "@g_pGameRules"
"mac" "@g_pGameRules"
}
}
}
/* IServer interface pointer */
"#default"
{
@ -168,28 +115,6 @@
}
}
}
/* EntityFactoryDictionary function */
"#default"
{
"#supported"
{
"game" "tf"
"game" "dod"
"game" "hl2mp"
}
"Signatures"
{
"EntityFactory"
{
"library" "server"
"windows" "\xB8\x01\x00\x00\x00\x84\x2A\x2A\x2A\x2A\x2A\x75\x1D\x09\x2A\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x2A\x2A\x2A\x2A\xC3"
"linux" "@_Z23EntityFactoryDictionaryv"
"mac" "@_Z23EntityFactoryDictionaryv"
}
}
}
/* CBaseEntityOutput::FireOutput */
"#default"

View File

@ -15,7 +15,8 @@
{
"Keys"
{
"GameRulesProxy" "CHL2MPGameRulesProxy"
"GameRulesProxy" "CHL2MPGameRulesProxy"
"GameRulesDataTable" "hl2mp_gamerules_data"
}
}
@ -77,41 +78,6 @@
}
}
/* General GameRules */
"#default"
{
"#supported"
{
"game" "eye"
}
"Offsets"
{
/* Offset into CreateGameRulesObject */
"g_pGameRules"
{
"windows" "2"
}
}
"Signatures"
{
/* This signature sometimes has multiple matches, but this
* does not matter as g_pGameRules is involved in all of them.
* The same g_pGameRules offset applies to each match.
*
* Sometimes this block of bytes is at the beginning of the static
* CreateGameRulesObject function and sometimes it is in the middle
* of an entirely different function. This depends on the game.
*/
"CreateGameRulesObject"
{
"library" "server"
"windows" "\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2A\x6A\x01\xFF\xD2"
}
}
}
/* IServer interface pointer */
"#default"
{

View File

@ -20,7 +20,8 @@
"SlapSound1" "player/damage1.wav"
"SlapSound2" "player/damage2.wav"
"GameRulesProxy" "CTerrorGameRulesProxy"
"GameRulesProxy" "CTerrorGameRulesProxy"
"GameRulesDataTable" "terror_gamerules_data"
}
}
@ -96,47 +97,6 @@
}
}
/* General GameRules */
"#default"
{
"#supported"
{
"game" "left4dead"
}
"Offsets"
{
/* Offset into CreateGameRulesObject */
"g_pGameRules"
{
"windows" "2"
}
}
"Signatures"
{
/* This signature sometimes has multiple matches, but this
* does not matter as g_pGameRules is involved in all of them.
* The same g_pGameRules offset applies to each match.
*
* Sometimes this block of bytes is at the beginning of the static
* CreateGameRulesObject function and sometimes it is in the middle
* of an entirely different function. This depends on the game.
*/
"CreateGameRulesObject"
{
"library" "server"
"windows" "\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2A\x6A\x01\xFF\xD2"
}
"g_pGameRules"
{
"library" "server"
"linux" "@g_pGameRules"
"mac" "@g_pGameRules"
}
}
}
/* IServer interface pointer */
"#default"
{

View File

@ -21,48 +21,6 @@
"SlapSound2" "player/damage2.wav"
}
}
/* General GameRules */
"#default"
{
"#supported"
{
"game" "left4dead2"
"game" "nucleardawn"
}
"Offsets"
{
/* Offset into CreateGameRulesObject */
"g_pGameRules"
{
"windows" "2"
}
}
"Signatures"
{
/* This signature sometimes has multiple matches, but this
* does not matter as g_pGameRules is involved in all of them.
* The same g_pGameRules offset applies to each match.
*
* Sometimes this block of bytes is at the beginning of the static
* CreateGameRulesObject function and sometimes it is in the middle
* of an entirely different function. This depends on the game.
*/
"CreateGameRulesObject"
{
"library" "server"
"windows" "\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2A\x6A\x01\xFF\xD2"
}
"g_pGameRules"
{
"library" "server"
"linux" "@g_pGameRules"
"mac" "@g_pGameRules"
}
}
}
/* EntityFactoryDictionary function */
"#default"

View File

@ -71,42 +71,6 @@
}
}
/* General GameRules */
"#default"
{
"#supported"
{
"game" "swarm"
"game" "dinodday"
}
"Offsets"
{
/* Offset into CreateGameRulesObject */
"g_pGameRules"
{
"windows" "2"
}
}
"Signatures"
{
/* This signature sometimes has multiple matches, but this
* does not matter as g_pGameRules is involved in all of them.
* The same g_pGameRules offset applies to each match.
*
* Sometimes this block of bytes is at the beginning of the static
* CreateGameRulesObject function and sometimes it is in the middle
* of an entirely different function. This depends on the game.
*/
"CreateGameRulesObject"
{
"library" "server"
"windows" "\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2A\x6A\x01\xFF\xD2"
}
}
}
/* IServer interface pointer */
"#default"
{

View File

@ -45,7 +45,8 @@
"Keys"
{
"GameRulesProxy" "CAlienSwarmProxy"
"GameRulesProxy" "CAlienSwarmProxy"
"GameRulesDataTable" "asw_gamerules_data"
}
}
}

View File

@ -86,11 +86,6 @@
"windows" "360"
"linux" "361"
}
"FireOutputBackup"
{
"windows" "6"
"linux" "10"
}
}
"Signatures"
{
@ -119,5 +114,10 @@
"linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
}
}
"Keys"
{
"GameRulesProxy" "CHL2MPGameRulesProxy"
"GameRulesDataTable" "hl2mp_gamerules_data"
}
}
}

View File

@ -76,5 +76,11 @@
"linux" "376"
}
}
"Keys"
{
"GameRulesProxy" "CSP_GameRulesProxy"
"GameRulesDataTable" "csp_gamerules_data"
}
}
}

View File

@ -21,7 +21,8 @@
"SlapSound2" "player/damage2.wav"
"SlapSound3" "player/damage3.wav"
"GameRulesProxy" "CCSGameRulesProxy"
"GameRulesProxy" "CCSGameRulesProxy"
"GameRulesDataTable" "cs_gamerules_data"
}
"Offsets"

View File

@ -65,7 +65,8 @@
"Keys"
{
"GameRulesProxy" "CDDDGameRulesProxy"
"GameRulesProxy" "CDDDGameRulesProxy"
"GameRulesDataTable" "ddd_gamerules_data"
}
}
}

View File

@ -110,7 +110,8 @@
"Keys"
{
"GameRulesProxy" "CDODGameRulesProxy"
"GameRulesProxy" "CDODGameRulesProxy"
"GameRulesDataTable" "dod_gamerules_data"
}
}
}

View File

@ -104,18 +104,12 @@
"library" "server"
"windows" "\x81\xEC\x84\x00\x00\x00\x56\x8B\xF1\x8B\x46\x6C\x57\x8D\x7E\x6C\x8D\x4C\x24\x08\x83\xC8\x20\x51\x89\x44\x24\x0C\xE8\x2A\x2A\x2A"
}
/* Dystopia always has to be different, doesn't it
*
* This is very similar to the general signature, except that
* it does "mov edx, [eax+2Ch]" before making a call rather than
* doing "call dword ptr [eax+2Ch]"
*/
"CreateGameRulesObject"
{
"library" "server"
"windows" "\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2A\x6A\x01\xFF\xD2"
}
}
"Keys"
{
"GameRulesProxy" "CDYSGameRulesProxy"
"GameRulesDataTable" "dys_gamerules_data"
}
}
}

View File

@ -74,43 +74,6 @@
}
}
/* General GameRules */
"#default"
{
"Offsets"
{
/* Offset into CreateGameRulesObject */
"g_pGameRules"
{
"windows" "2"
"linux" "1"
}
}
"Signatures"
{
/* This signature sometimes has multiple matches, but this
* does not matter as g_pGameRules is involved in all of them.
* The same g_pGameRules offset applies to each match.
*
* Sometimes this block of bytes is at the beginning of the static
* CreateGameRulesObject function and sometimes it is in the middle
* of an entirely different function. This depends on the game.
*/
"CreateGameRulesObject"
{
"library" "server"
"windows" "\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2A\x6A\x01\xFF\xD2"
"linux" "\xA1\x2A\x2A\x2A\x2A\x8B\x5D\x08\x85\xC0\x74\x08\x8B\x10\x89"
}
"g_pGameRules"
{
"library" "server"
"mac" "@g_pGameRules"
}
}
}
/* CBaseEntityOutput::FireOutput */
"#default"
{
@ -194,7 +157,8 @@
"Keys"
{
"GameRulesProxy" "CEmpGameRulesProxy"
"GameRulesProxy" "CEmpGameRulesProxy"
"GameRulesDataTable" "sdk_gamerules_data"
}
}
}

View File

@ -101,20 +101,10 @@
"windows" "354"
"linux" "355"
}
"FireOutputBackup"
{
"windows" "6"
"linux" "6"
}
}
"Signatures"
{
"CreateGameRulesObject"
{
"library" "server"
"windows" "\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x09\x8B\x01\x8B\x50\x2C\x6A\x01"
}
"FindEntityByClassname"
{
"library" "server"
@ -140,7 +130,8 @@
"Keys"
{
"GameRulesProxy" "CFFGameRulesProxy"
"GameRulesProxy" "CFFGameRulesProxy"
"GameRulesDataTable" "ff_gamerules_data"
}
}
}
}

View File

@ -11,104 +11,6 @@
"Games"
{
/* General Temp Entities */
"#default"
{
"Offsets"
{
/* Offset into CBaseTempEntity constructor */
"s_pTempEntities"
{
"windows" "16"
}
"GetTEName"
{
"windows" "4"
"linux" "4"
"mac" "4"
}
"GetTENext"
{
"windows" "8"
"linux" "8"
"mac" "8"
}
"TE_GetServerClass"
{
"windows" "0"
"linux" "0"
"mac" "0"
}
}
"Signatures"
{
"CBaseTempEntity"
{
"library" "server"
"windows" "\x55\x8B\xEC\x8B\x45\x08\x89\x41\x04\xC7\x01\x2A\x2A\x2A\x2A\xA1"
}
"s_pTempEntities"
{
"library" "server"
"linux" "@_ZN15CBaseTempEntity15s_pTempEntitiesE"
"mac" "@_ZN15CBaseTempEntity15s_pTempEntitiesE"
}
}
}
/* CGlobalEntityList */
"#default"
{
"Signatures"
{
/* Functions in CGlobalEntityList */
"FindEntityByClassname"
{
"library" "server"
"windows" "\x55\x8B\xEC\x53\x56\x57\x8B\xF9\x8B\x4D\x08\x85\xC9\x74\x15"
"linux" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
"mac" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
}
}
}
/* General GameRules */
"#default"
{
"Offsets"
{
/* Offset into CreateGameRulesObject */
"g_pGameRules"
{
"windows" "5"
}
}
"Signatures"
{
/* This signature sometimes has multiple matches, but this
* does not matter as g_pGameRules is involved in all of them.
* The same g_pGameRules offset applies to each match.
*
* Sometimes this block of bytes is at the beginning of the static
* CreateGameRulesObject function and sometimes it is in the middle
* of an entirely different function. This depends on the game.
*/
"CreateGameRulesObject"
{
"library" "server"
"windows" "\x55\x8B\xEC\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x07"
}
"g_pGameRules"
{
"library" "server"
"linux" "@g_pGameRules"
"mac" "@g_pGameRules"
}
}
}
/* CBaseEntityOutput::FireOutput */
"#default"
{
@ -220,5 +122,11 @@
"mac" "253"
}
}
"Keys"
{
"GameRulesProxy" "CHL2MPGameRulesProxy"
"GameRulesDataTable" "hl2mp_gamerules_data"
}
}
}

View File

@ -1,181 +0,0 @@
/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your SourceMod install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after SM's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
*/
"Games"
{
/* Garry's Mod */
"garrysmod"
{
"Offsets"
{
"GiveNamedItem"
{
"windows" "437"
"linux" "438"
"mac" "438"
}
"RemovePlayerItem"
{
"windows" "308"
"linux" "309"
"mac" "309"
}
"Weapon_GetSlot"
{
"windows" "306"
"linux" "307"
"mac" "307"
}
"Ignite"
{
"windows" "243"
"linux" "244"
"mac" "244"
}
"Extinguish"
{
"windows" "247"
"linux" "248"
"mac" "248"
}
"Teleport"
{
"windows" "108"
"linux" "109"
"mac" "109"
}
"CommitSuicide"
{
"windows" "476"
"linux" "476"
"mac" "476"
}
"GetVelocity"
{
"windows" "140"
"linux" "141"
"mac" "141"
}
"EyeAngles"
{
"windows" "131"
"linux" "132"
"mac" "132"
}
"AcceptInput"
{
"windows" "36"
"linux" "37"
"mac" "37"
}
"SetEntityModel"
{
"windows" "24"
"linux" "25"
"mac" "25"
}
"WeaponEquip"
{
"windows" "299"
"linux" "300"
"mac" "300"
}
"Activate"
{
"windows" "33"
"linux" "34"
"mac" "34"
}
"PlayerRunCmd"
{
"windows" "455"
"linux" "456"
"mac" "456"
}
}
}
"garrysmod"
{
"Offsets"
{
/* Offset into func at "CBaseTempEntity" signature */
"s_pTempEntities"
{
"windows" "8"
}
"GetTEName"
{
"windows" "4"
"linux" "4"
"mac" "4"
}
"GetTENext"
{
"windows" "8"
"linux" "8"
"mac" "8"
}
"TE_GetServerClass"
{
"windows" "0"
"linux" "0"
"mac" "0"
}
}
"Signatures"
{
/* This isn't CBaseTempEntity::CBaseTempEntity on gmod, it's a randon one of now many, many funcs that have
* the s_pTempEntities ptr available due to inlining
*/
"CBaseTempEntity"
{
"library" "server"
"windows" "\x55\x8B\xEC\x51\x0F\x57\xC0\xA1\x2A\x2A\x2A\x2A\x8D\x4D\xFC\xA3"
}
"s_pTempEntities"
{
"library" "server"
"linux" "@_ZN15CBaseTempEntity15s_pTempEntitiesE"
"mac" "@_ZN15CBaseTempEntity15s_pTempEntitiesE"
}
}
}
"garrysmod"
{
"Signatures"
{
"EntityFactory"
{
"library" "server"
"windows" "\x55\x8B\xEC\x51\x56\x8D\x2A\x2A\xBE\x2A\x2A\x2A\x2A\xC7\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\xC7\x2A\x2A\x2A\x2A\x2A\x2A\xE8"
"linux" "@_Z23EntityFactoryDictionaryv"
"mac" "@_Z23EntityFactoryDictionaryv"
}
}
}
"garrysmod"
{
"Signatures"
{
"FireOutput"
{
"library" "server"
"windows" "\x55\x8B\xEC\x83\x2A\x2A\x81\x2A\x2A\x2A\x2A\x2A\x8B\x2A\x2A\x53\x56\x8B\x2A\x2A\x85\xF6\x57"
"linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
"mac" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
}
}
}
}

View File

@ -105,5 +105,10 @@
"linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
}
}
"Keys"
{
"GameRulesProxy" "CGEMPGameRulesProxy"
"GameRulesDataTable" "gemp_gamerules_data"
}
}
}

View File

@ -107,5 +107,11 @@
"mac" "252"
}
}
"Keys"
{
"GameRulesProxy" "CHL2MPGameRulesProxy"
"GameRulesDataTable" "hl2mp_gamerules_data"
}
}
}

View File

@ -90,11 +90,6 @@
{
"windows" "2"
}
"FireOutputBackup"
{
"windows" "6"
"linux" "6"
}
}
"Signatures"
{
@ -134,4 +129,4 @@
}
}
}
}
}

View File

@ -103,5 +103,11 @@
"linux" "347"
}
}
"Keys"
{
"GameRulesProxy" "CSDKGameRulesProxy"
"GameRulesDataTable" "sdk_gamerules_data"
}
}
}

View File

@ -214,7 +214,8 @@
"Keys"
{
"GameRulesProxy" "CTerrorGameRulesProxy"
"GameRulesProxy" "CTerrorGameRulesProxy"
"GameRulesDataTable" "terror_gamerules_data"
}
}
}

View File

@ -81,5 +81,10 @@
"windows" "\xE8\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x6A\x00"
}
}
"Keys"
{
"GameRulesProxy" "CNEOGameRulesProxy"
"GameRulesDataTable" "neo_gamerules_data"
}
}
}

View File

@ -11,68 +11,6 @@
"Games"
{
/* General Temp Entities */
"#default"
{
"Offsets"
{
/* Offset into CBaseTempEntity constructor */
"s_pTempEntities"
{
"windows" "16"
}
"GetTEName"
{
"windows" "4"
"linux" "4"
"mac" "4"
}
"GetTENext"
{
"windows" "8"
"linux" "8"
"mac" "8"
}
"TE_GetServerClass"
{
"windows" "0"
"linux" "0"
"mac" "0"
}
}
"Signatures"
{
"CBaseTempEntity"
{
"library" "server"
"windows" "\x55\x8B\xEC\x8B\x45\x08\x89\x41\x04\xC7\x01\x2A\x2A\x2A\x2A\xA1"
}
"s_pTempEntities"
{
"library" "server"
"linux" "@_ZN15CBaseTempEntity15s_pTempEntitiesE"
"mac" "@_ZN15CBaseTempEntity15s_pTempEntitiesE"
}
}
}
/* CGlobalEntityList */
"#default"
{
"Signatures"
{
/* Functions in CGlobalEntityList */
"FindEntityByClassname"
{
"library" "server"
"windows" "\x55\x8B\xEC\x53\x56\x57\x8B\xF9\x8B\x4D\x08\x85\xC9\x74\x15"
"linux" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
"mac" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
}
}
}
/* General GameRules */
"#default"
{

View File

@ -50,13 +50,7 @@
/* CGlobalEntityList */
"#default"
{
"#supported"
{
"game" "left4dead2"
"game" "nucleardawn"
}
{
"Signatures"
{
/* Functions in CGlobalEntityList */
@ -234,7 +228,8 @@
"Keys"
{
"GameRulesProxy" "CNuclearDawnRulesProxy"
"GameRulesProxy" "CNuclearDawnRulesProxy"
"GameRulesDataTable" "nd_gamerules_data"
}
"Signatures"
@ -248,4 +243,4 @@
}
}
}
}
}

View File

@ -90,10 +90,6 @@
{
"windows" "0"
}
"FireOutputBackup"
{
"windows" "9"
}
}
"Signatures"
{

View File

@ -13,42 +13,7 @@
{
/* Pirates, Vikings and Knights II */
/* GameRules */
"#default"
{
"Offsets"
{
/* Offset into CreateGameRulesObject */
"g_pGameRules"
{
"windows" "5"
"linux" "9"
}
}
"Signatures"
{
/* This signature sometimes has multiple matches, but this
* does not matter as g_pGameRules is involved in all of them.
* The same g_pGameRules offset applies to each match.
*
* Sometimes this block of bytes is at the beginning of the static
* CreateGameRulesObject function and sometimes it is in the middle
* of an entirely different function. This depends on the game.
*/
"CreateGameRulesObject"
{
"library" "server"
"windows" "\x55\x8B\xEC\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x07"
"linux" "\x55\x89\xE5\x56\x53\x83\xEC\x2A\xA1\x2A\x2A\x2A\x2A\x8B\x5D\x08\x85\xC0\x74\x08\x8B\x10\x89"
}
"g_pGameRules"
{
"library" "server"
"mac" "@g_pGameRules"
}
}
}
/* CBaseEntityOutput::FireOutput */
"pvkii"
@ -164,7 +129,8 @@
"Keys"
{
"GameRulesProxy" "CPVK2GameRulesProxy"
"GameRulesProxy" "CPVK2GameRulesProxy"
"GameRulesDataTable" "pvk2_gamerules_data"
}
"Signatures"

View File

@ -79,10 +79,6 @@
{
"windows" "0"
}
"FireOutputBackup"
{
"windows" "9"
}
}
"Signatures"
{
@ -102,5 +98,10 @@
"windows" "\x81\xEC\x1C\x01\x00\x00\x53\x55\x56\x8B\x71\x14\x85\xF6"
}
}
"Keys"
{
"GameRulesProxy" "CRnLGameRulesProxy"
"GameRulesDataTable" "rnl_gamerules_data"
}
}
}
}

View File

@ -103,5 +103,10 @@
"linux" "347"
}
}
"Keys"
{
"GameRulesProxy" "CHL2MPGameRulesProxy"
"GameRulesDataTable" "hl2mp_gamerules_data"
}
}
}

View File

@ -74,43 +74,6 @@
}
}
/* General GameRules */
"#default"
{
"Offsets"
{
/* Offset into CreateGameRulesObject */
"g_pGameRules"
{
"windows" "5"
"linux" "1"
}
}
"Signatures"
{
/* This signature sometimes has multiple matches, but this
* does not matter as g_pGameRules is involved in all of them.
* The same g_pGameRules offset applies to each match.
*
* Sometimes this block of bytes is at the beginning of the static
* CreateGameRulesObject function and sometimes it is in the middle
* of an entirely different function. This depends on the game.
*/
"CreateGameRulesObject"
{
"library" "server"
"windows" "\x55\x8B\xEC\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x07"
"linux" "\xA1\x2A\x2A\x2A\x2A\x8B\x5D\x08\x85\xC0\x74\x08\x8B\x10\x89"
}
"g_pGameRules"
{
"library" "server"
"mac" "@g_pGameRules"
}
}
}
/* CBaseEntityOutput::FireOutput */
"#default"
{
@ -222,5 +185,11 @@
"mac" "425"
}
}
"Keys"
{
"GameRulesProxy" "CNHL2MPGameRulesProxy"
"GameRulesDataTable" "hl2mp_gamerules_data"
}
}
}

View File

@ -87,10 +87,6 @@
"windows" "25"
"linux" "26"
}
"g_pGameRules"
{
"windows" "7"
}
"WeaponEquip"
{
"windows" "198"
@ -107,6 +103,12 @@
"linux" "348"
}
}
"Keys"
{
"GameRulesProxy" "CHL2MPGameRulesProxy"
"GameRulesDataTable" "hl2mp_gamerules_data"
}
"Signatures"
{
@ -128,16 +130,6 @@
"windows" "\x53\x55\x56\x8B\xF1\x8B\x4C\x24\x10\x85\xC9\x57\x74\x18\x8B\x01\xFF\x50\x08\x8B\x08\x81\xE1\xFF\x0F\x00\x00\x83\xC1\x01\xC1\xE1\x04\x8B\x3C\x31\xEB\x06\x8B\xBE\x04\x00\x01\x00\x85\xFF\x74\x3A\x8B\x5C\x24\x18\x8B\x2D\x6C\xE5\x73\x22\x8D\x9B\x00\x00\x00\x00\x8B\x37\x85\xF6\x75\x0C\x68\xFC\xFB\x56\x22\xFF\xD5\x83\xC4\x04\xEB\x11\x39"
"linux" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
}
"CreateGameRulesObject"
{
"library" "server"
"windows" "\x55\x8B\xEC\x83\xEC\x10\xA1\x2A\x2A\x2A\x2A\x89\x45\xF4\x8B\x4D\xF4\x89\x4D\xF8\x83\x7D\xF8\x00"
}
"g_pGameRules"
{
"library" "server"
"linux" "@g_pGameRules"
}
}
}
}

View File

@ -140,11 +140,6 @@
"game" "FortressForever"
}
"game.garrysmod.txt"
{
"game" "garrysmod"
}
"game.empires.txt"
{
"game" "empires"

View File

@ -118,17 +118,17 @@
"mac" "326"
}
"CalcIsAttackCriticalHelper"
{
"windows" "384"
"linux" "391"
"mac" "391"
}
"CalcIsAttackCriticalHelperNoCrits"
{
"windows" "385"
"linux" "392"
"mac" "392"
}
"CalcIsAttackCriticalHelperNoCrits"
{
"windows" "386"
"linux" "393"
"mac" "393"
}
// CTFGameRules::IsHolidayActive
"IsHolidayActive"

View File

@ -107,7 +107,7 @@ enum TFCond
TFCond_RegenBuffed,
TFCond_MarkedForDeath,
TFCond_NoHealingDamageBuff,
TFCond_SpeedBuffAlly, //32
TFCond_SpeedBuffAlly, // 32
TFCond_HalloweenCritCandy,
TFCond_CritCanteen,
TFCond_CritDemoCharge,
@ -164,6 +164,15 @@ enum TFCond
TFCond_SwimmingCurse,
TFCond_HalloweenKartNoTurn,
TFCond_HalloweenKartCage,
TFCond_HasRune,
TFCond_RuneStrength,
TFCond_RuneHaste,
TFCond_RuneRegen,
TFCond_RuneResist,
TFCond_RuneVampire,
TFCond_RuneWarlock,
TFCond_RunePrecision, // 96
TFCond_RuneAgility,
};
const Float:TFCondDuration_Infinite = -1.0;

View File

@ -156,7 +156,6 @@ CopyFiles('gamedata/sdkhooks.games', 'addons/sourcemod/gamedata/sdkhooks.games',
'game.empires.txt',
'game.ff.txt',
'game.fof.txt',
'game.garrysmod.txt',
'game.gesource.txt',
'game.hidden.txt',
'game.hl2ctf.txt',
@ -206,7 +205,6 @@ CopyFiles('gamedata/sdktools.games', 'addons/sourcemod/gamedata/sdktools.games',
'game.fas.txt',
'game.ff.txt',
'game.fof.txt',
'game.garrysmod.txt',
'game.gesource.txt',
'game.hidden.txt',
'game.hl2ctf.txt',

View File

@ -7,7 +7,7 @@ ismac=0
iswin=0
archive_ext=tar.gz
decomp="tar zxvf"
decomp="tar zxf"
if [ `uname` = "Darwin" ]; then
ismac=1