Fixed typo in Nuclear Dawn gamedata backcompat fix.
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@ -133,7 +133,7 @@ CGameConfig::CGameConfig(const char *file, const char *engine)
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if (strcmp(m_pEngine, "css") == 0 || strcmp(m_pEngine, "dods") == 0 || strcmp(m_pEngine, "hl2dm") == 0 || strcmp(m_pEngine, "tf2") == 0)
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this->SetBaseEngine("orangebox_valve");
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else if (strcmp(m_pEngine, "nucleardawn"))
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else if (strcmp(m_pEngine, "nucleardawn") == 0)
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this->SetBaseEngine("left4dead2");
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else
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this->SetBaseEngine(NULL);
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