fix IsMapValid behavior change by a2246af121
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@ -1313,7 +1313,7 @@ bool CHalfLife2::IsMapValid(const char *map)
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if (!map || !map[0])
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return false;
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return FindMap(map) != SMFindMapResult::NotFound;
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return FindMap(map) == SMFindMapResult::Found;
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}
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// TODO: Add ep1 support for this. (No IServerTools available there)
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