Fix HandleCommand_Buy_Internal param order.
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@ -21,15 +21,8 @@ CDetour *DCSWeaponDrop = NULL;
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int weaponNameOffset = -1;
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//Windows CS:GO
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// int __userpurge HandleCommand_Buy_Internal<eax>(int a1<ecx>, float a2<xmm0>, int a3, int a4, char a5)
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// a1 - this
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// a2 - CCSGameRules::GetWarmupPeriodEndTime(g_pGameRules)
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// a3 - weapon
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// a4 - unknown
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// a5 - bRebuy
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#if SOURCE_ENGINE == SE_CSGO
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DETOUR_DECL_MEMBER3(DetourHandleBuy, int, const char *, weapon, int, iUnknown, bool, bRebuy)
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DETOUR_DECL_MEMBER3(DetourHandleBuy, int, int, iUnknown, const char *, weapon, bool, bRebuy)
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#else
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DETOUR_DECL_MEMBER1(DetourHandleBuy, int, const char *, weapon)
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#endif
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@ -1 +1 @@
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Subproject commit ea67e929f5bd127ec60331a7ba17d9f1d8d7ab0d
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Subproject commit 12365b39ccc20ab6c5fa28ec56f1c593d177b91c
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