Merge currently in-use gdc-psyfork symbols.txt.
This commit is contained in:
parent
fca927884b
commit
f50d8317f6
@ -1,354 +1,380 @@
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"Games"
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{
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/*
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* "Keys" are used to map gamedata offset names to linux symbol.
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* "Options" are used to mark validation options for windows signatures.
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* Current valid options are:
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* allowmultiple - don't warn if multiple matches are found
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* allowmidfunc - don't warn if signature does not match the
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* start of a function.
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* Multiple options can be specified, separating them with a comma.
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* ie. "allowmultiple,allowmidfunc"
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*/
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"#default"
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{
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"Keys"
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{
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// SDKTools
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"GiveNamedItem" "_ZN11CBasePlayer13GiveNamedItemEPKci"
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"RemovePlayerItem" "_ZN11CBasePlayer16RemovePlayerItemEP17CBaseCombatWeapon"
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"Weapon_GetSlot" "_ZNK20CBaseCombatCharacter14Weapon_GetSlotEi"
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"Ignite" "_ZN14CBaseAnimating6IgniteEfbfb"
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"Extinguish" "_ZN14CBaseAnimating10ExtinguishEv"
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"Teleport" "_ZN11CBaseEntity8TeleportEPK6VectorPK6QAngleS2_"
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"CommitSuicide" "_ZN11CBasePlayer13CommitSuicideEbb"
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"GetVelocity" "_ZN11CBaseEntity11GetVelocityEP6VectorS1_"
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"EyeAngles" "_ZN11CBasePlayer9EyeAnglesEv"
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"DispatchKeyValue" "_ZN11CBaseEntity8KeyValueEPKcS1_"
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"DispatchKeyValueFloat" "_ZN11CBaseEntity8KeyValueEPKcf"
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"DispatchKeyValueVector" "_ZN11CBaseEntity8KeyValueEPKcRK6Vector"
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"SetEntityModel" "_ZN11CBaseEntity8SetModelEPKc"
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"AcceptInput" "_ZN11CBaseEntity11AcceptInputEPKcPS_S2_9variant_ti"
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"WeaponEquip" "_ZN11CBasePlayer12Weapon_EquipEP17CBaseCombatWeapon"
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"Activate" "_ZN11CBaseEntity8ActivateEv"
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"PlayerRunCmd" "_ZN11CBasePlayer16PlayerRunCommandEP8CUserCmdP11IMoveHelper"
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// SDKHooks
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"EndTouch" "_ZN11CBaseEntity8EndTouchEPS_"
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"FireBullets" "_ZN11CBaseEntity11FireBulletsERK17FireBulletsInfo_t"
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"GroundEntChanged" "_ZN11CBaseEntity35NetworkStateChanged_m_hGroundEntityEPv"
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"OnTakeDamage" "_ZN11CBaseEntity12OnTakeDamageERK15CTakeDamageInfo"
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"PreThink" "_ZN11CBasePlayer8PreThinkEv"
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"PostConstructor" "_ZN11CBaseEntity15PostConstructorEPKc"
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"PostThink" "_ZN11CBasePlayer9PostThinkEv"
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"Reload" "_ZN17CBaseCombatWeapon6ReloadEv"
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"SetTransmit" "_ZN11CBaseEntity11SetTransmitEP18CCheckTransmitInfob"
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"ShouldCollide" "_ZNK11CBaseEntity13ShouldCollideEii"
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"Spawn" "_ZN11CBaseEntity5SpawnEv"
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"StartTouch" "_ZN11CBaseEntity10StartTouchEPS_"
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"Think" "_ZN11CBaseEntity5ThinkEv"
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"Touch" "_ZN11CBaseEntity5TouchEPS_"
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"TraceAttack" "_ZN11CBaseEntity11TraceAttackERK15CTakeDamageInfoRK6VectorP10CGameTrace"
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"UpdateOnRemove" "_ZN11CBaseEntity14UpdateOnRemoveEv"
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"Use" "_ZN11CBaseEntity3UseEPS_S0_8USE_TYPEf"
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"VPhysicsUpdate" "_ZN11CBaseEntity14VPhysicsUpdateEP14IPhysicsObject"
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"Weapon_CanSwitchTo" "_ZN20CBaseCombatCharacter18Weapon_CanSwitchToEP17CBaseCombatWeapon"
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"Weapon_CanUse" "_ZN20CBaseCombatCharacter13Weapon_CanUseEP17CBaseCombatWeapon"
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"Weapon_Drop" "_ZN20CBaseCombatCharacter11Weapon_DropEP17CBaseCombatWeaponPK6VectorS4_"
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"Weapon_Equip" "_ZN11CBasePlayer12Weapon_EquipEP17CBaseCombatWeapon"
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"Weapon_Switch" "_ZN20CBaseCombatCharacter13Weapon_SwitchEP17CBaseCombatWeaponi"
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// CEntity extras
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"FVisible" "_ZN20CBaseCombatCharacter8FVisibleEP11CBaseEntityiPS1_"
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"VPhysicsTakeDamage" "_ZN11CBaseEntity18VPhysicsTakeDamageERK15CTakeDamageInfo"
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"VPhysicsGetObjectList" "_ZN11CBaseEntity21VPhysicsGetObjectListEPP14IPhysicsObjecti"
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"GetClientEyeAngles" "_ZN11CBaseEntity9EyeAnglesEv"
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"WeaponSwitch" "_ZN20CBaseCombatCharacter13Weapon_SwitchEP17CBaseCombatWeaponi"
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"CanSpeakVoiceCommand" "_ZN22CBaseMultiplayerPlayer20CanSpeakVoiceCommandEv"
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"IsReadyToSpawn" "_ZN11CBasePlayer14IsReadyToSpawnEv"
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"OnTakeDamage_Alive" "_ZN20CBaseCombatCharacter18OnTakeDamage_AliveERK15CTakeDamageInfo"
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"Jump" "_ZN11CBasePlayer4JumpEv"
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"ProcessUserCmds" "_ZN11CBasePlayer15ProcessUsercmdsEP8CUserCmdiiib"
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"GetSoundEmissionOrigin" "_ZNK11CBaseEntity22GetSoundEmissionOriginEv"
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"GetServerClass" "_ZN11CBaseEntity14GetServerClassEv"
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"StudioFrameAdvance" "_ZN14CBaseAnimating18StudioFrameAdvanceEv"
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"ShouldGib" "_ZN9CTFPlayer9ShouldGibERK15CTakeDamageInfob"
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"GetRadius" "_ZN13CTFBaseRocket9GetRadiusEv"
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"DeflectPlayer" "_ZN13CTFWeaponBase13DeflectPlayerEP9CTFPlayerS1_R6VectorS3_S3_"
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"GetDataDescMap" "_ZN11CBaseEntity14GetDataDescMapEv"
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// CSSDM
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"IPointsForKill" "_ZN14CTeamplayRules14IPointsForKillEP11CBasePlayerS1_"
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"RemoveAllItems" "_ZN11CBasePlayer14RemoveAllItemsEb"
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"GiveAmmo" "_ZN20CBaseCombatCharacter8GiveAmmoEiib"
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// NapalmLagFix
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"RadiusDamage" "_ZN10CGameRules12RadiusDamageERK15CTakeDamageInfoRK6VectorfiP11CBaseEntity"
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// V
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"CTFFlameThrower::FireProjectile" "_ZN16CTFWeaponBaseGun14FireProjectileEP9CTFPlayer"
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"CTFFlameThrower::FireFlameRocket" "_ZN16CTFWeaponBaseGun15FireFlameRocketEP9CTFPlayer"
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"CTFPlayer::GetMaxHealth" "_ZNK11CBaseEntity12GetMaxHealthEv"
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"CBaseEntity::GetBaseEntity" "_ZN11CBaseEntity13GetBaseEntityEv"
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"RocketTouch" "_ZN13CTFBaseRocket11RocketTouchEP11CBaseEntity"
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"SRocketTouch" "_ZN13CTFBaseRocket11RocketTouchEP11CBaseEntity"
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// V V
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"CBaseEntity::GetModelIndex" "_ZNK11CBaseEntity13GetModelIndexEv"
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"CBaseEntity::SetModelIndex" "_ZN11CBaseEntity13SetModelIndexEi"
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"CBaseEntity::GetServerClass" "_ZN11CBaseEntity14GetServerClassEv"
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"CBaseEntity::GetDataDescMap" "_ZN11CBaseEntity14GetDataDescMapEv"
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"CBaseEntity::ShouldCollide" "_ZNK11CBaseEntity13ShouldCollideEii"
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"CBaseEntity::ShouldTransmit" "_ZN11CBaseEntity14ShouldTransmitEPK18CCheckTransmitInfo"
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"CBaseEntity::UpdateTransmitState" "_ZN11CBaseEntity19UpdateTransmitStateEv"
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"CBaseEntity::SetTransmit" "_ZN11CBaseEntity11SetTransmitEP18CCheckTransmitInfob"
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"CBaseEntity::Spawn" "_ZN11CBaseEntity5SpawnEv"
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"CBaseEntity::SetModel" "_ZN11CBaseEntity8SetModelEPKc"
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"CBaseEntity::KeyValue" "_ZN11CBaseEntity8KeyValueEPKcS1_"
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"CBaseEntity::Activate" "_ZN11CBaseEntity8ActivateEv"
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"CBaseEntity::SetParent" "_ZN11CBaseEntity9SetParentEPS_i"
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"CBaseEntity::AcceptInput" "_ZN11CBaseEntity11AcceptInputEPKcPS_S2_9variant_ti"
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"CBaseEntity::Think" "_ZN11CBaseEntity5ThinkEv"
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"CBaseEntity::GetResponseSystem" "_ZN11CBaseEntity17GetResponseSystemEv"
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"CBaseEntity::OnTakeDamage" "_ZN11CBaseEntity12OnTakeDamageERK15CTakeDamageInfo"
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"CBaseEntity::Event_Killed" "_ZN11CBaseEntity12Event_KilledERK15CTakeDamageInfo"
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"CBaseEntity::ChangeTeam" "_ZN11CBaseEntity10ChangeTeamEi"
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"CBaseEntity::Use" "_ZN11CBaseEntity3UseEPS_S0_8USE_TYPEf"
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"CBaseEntity::Touch" "_ZN11CBaseEntity5TouchEPS_"
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"CBaseEntity::Blocked" "_ZN11CBaseEntity7BlockedEPS_"
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"CBaseEntity::UpdateOnRemove" "_ZN11CBaseEntity14UpdateOnRemoveEv"
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"CBaseEntity::Teleport" "_ZN11CBaseEntity8TeleportEPK6VectorPK6QAngleS2_"
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"CBaseEntity::CreateVPhysics" "_ZN11CBaseEntity14CreateVPhysicsEv"
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"CBaseEntity::ForceVPhysicsCollide" "_ZN11CBaseEntity20ForceVPhysicsCollideEPS_"
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"CBaseEntity::VPhysicsDestroyObject" "_ZN11CBaseEntity21VPhysicsDestroyObjectEv"
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"CBaseEntity::VPhysicsUpdate" "_ZN11CBaseEntity14VPhysicsUpdateEP14IPhysicsObject"
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"CBaseEntity::VPhysicsTakeDamage" "_ZN11CBaseEntity18VPhysicsTakeDamageERK15CTakeDamageInfo"
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"CBaseEntity::VPhysicsCollision" "_ZN11CBaseEntity17VPhysicsCollisionEiP21gamevcollisionevent_t"
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"CBaseEntity::VPhysicsFriction" "_ZN11CBaseEntity16VPhysicsFrictionEP14IPhysicsObjectfii"
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"CBaseEntity::VPhysicsGetObjectList" "_ZN11CBaseEntity21VPhysicsGetObjectListEPP14IPhysicsObjecti"
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"CBaseEntity::PhysicsSolidMaskForEntity" "_ZNK11CBaseEntity25PhysicsSolidMaskForEntityEv"
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"CBaseAnimating::StudioFrameAdvance" "_ZN14CBaseAnimating18StudioFrameAdvanceEv"
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"CBaseAnimating::GetBoneTransform" "_ZN14CBaseAnimating16GetBoneTransformEiR11matrix3x4_t"
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"CBaseAnimating::SetupBones" "_ZN14CBaseAnimating10SetupBonesEP11matrix3x4_ti"
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"CBaseAnimating::DispatchAnimEvents" "_ZN14CBaseAnimating18DispatchAnimEventsEPS_"
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"CBaseAnimating::HandleAnimEvent" "_ZN14CBaseAnimating15HandleAnimEventEP11animevent_t"
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"CBaseAnimating::GetAttachment" "_ZN14CBaseAnimating13GetAttachmentEiR11matrix3x4_t"
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"CBasePlayer::PlayScene" "_ZN9CTFPlayer9PlaySceneEPKcfP11AI_ResponseP16IRecipientFilter"
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"CBasePlayer::GiveAmmo" "_ZN9CTFPlayer8GiveAmmoEiib"
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"CBasePlayer::Weapon_Equip" "_ZN11CBasePlayer12Weapon_EquipEP17CBaseCombatWeapon"
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"CBasePlayer::Weapon_Switch" "_ZN9CTFPlayer13Weapon_SwitchEP17CBaseCombatWeaponi"
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"CBasePlayer::RemovePlayerItem" "_ZN11CBasePlayer16RemovePlayerItemEP17CBaseCombatWeapon"
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"CBasePlayer::ForceRespawn" "_ZN9CTFPlayer12ForceRespawnEv"
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"CBasePlayer::PreThink" "_ZN9CTFPlayer8PreThinkEv"
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"CBasePlayer::PostThink" "_ZN9CTFPlayer9PostThinkEv"
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"CTFPlayer::EquipWearable" "_ZN11CBasePlayer13EquipWearableEP13CEconWearable"
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"CTFPlayer::RemoveWearable" "_ZN11CBasePlayer14RemoveWearableEP13CEconWearable"
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"CBasePlayer::PlayerRunCommand" "_ZN9CTFPlayer16PlayerRunCommandEP8CUserCmdP11IMoveHelper"
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"CBasePlayer::CalculateTeamBalanceScore" "_ZN9CTFPlayer25CalculateTeamBalanceScoreEv"
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"CTFBaseRocket::GetWeaponID" "_ZNK13CTFBaseRocket11GetWeaponIDEv"
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"CBaseCombatWeapon::ItemPostFrame" "_ZN17CBaseCombatWeapon13ItemPostFrameEv"
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"CBaseCombatWeapon::Reload" "_ZN17CBaseCombatWeapon6ReloadEv"
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"CBaseCombatWeapon::PrimaryAttack" "_ZN17CBaseCombatWeapon13PrimaryAttackEv"
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"CBaseCombatWeapon::SecondaryAttack" "_ZN17CBaseCombatWeapon15SecondaryAttackEv"
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"CBaseCombatWeapon::GetViewModel" "_ZNK17CBaseCombatWeapon12GetViewModelEi"
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"CBaseCombatWeapon::GetWorldModel" "_ZNK17CBaseCombatWeapon13GetWorldModelEv"
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"CBaseCombatWeapon::GetMaxClip1" "_ZNK17CBaseCombatWeapon11GetMaxClip1Ev"
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"CBaseCombatWeapon::GetMaxClip2" "_ZNK17CBaseCombatWeapon11GetMaxClip2Ev"
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"CBaseCombatWeapon::GetDefaultClip1" "_ZNK17CBaseCombatWeapon15GetDefaultClip1Ev"
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"CBaseCombatWeapon::GetDefaultClip2" "_ZNK17CBaseCombatWeapon15GetDefaultClip2Ev"
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"CBaseCombatWeapon::GetEncryptionKey" "_ZN17CBaseCombatWeapon16GetEncryptionKeyEv"
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"CGameRules::CanHaveAmmo" "_ZN10CGameRules11CanHaveAmmoEP20CBaseCombatCharacterPKc"
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"CGameRules::GetNextLevelName" "_ZN15CMultiplayRules16GetNextLevelNameEPcib"
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"CGameRules::ChangeLevel" "_ZN15CMultiplayRules11ChangeLevelEv"
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"CGameRules::GoToIntermission" "_ZN12CTFGameRules16GoToIntermissionEv"
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"CGameRules::PlayerMayCapturePoint" "_ZN12CTFGameRules21PlayerMayCapturePointEP11CBasePlayeriPci"
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"CTeamplayRoundBasedRules::SetWinningTeam" "_ZN24CTeamplayRoundBasedRules14SetWinningTeamEiibbb"
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"CTeamplayRoundBasedRules::SetStalemate" "_ZN24CTeamplayRoundBasedRules12SetStalemateEibb"
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"CTeamplayRoundBasedRules::SetScrambleTeams" "_ZN14CTeamplayRules16SetScrambleTeamsEb"
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"CTeamplayRoundBasedRules::CleanUpMap" "_ZN12CTFGameRules10CleanUpMapEv"
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}
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"Options"
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{
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"CreateGameRulesObject" "allowmultiple,allowmidfunc"
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"TakeOverBot" "allowmidfunc"
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"OnVersusRoundStart" "allowmidfunc"
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}
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}
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"#default"
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{
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"#supported"
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{
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"engine" "orangebox_valve"
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"engine" "css"
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"engine" "left4dead2"
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"engine" "alienswarm"
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"engine" "csgo"
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}
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"Keys"
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{
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"GetMaxHealth" "_ZNK11CBaseEntity12GetMaxHealthEv"
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}
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}
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"#default"
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{
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"#supported"
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{
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"game" "tf"
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}
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"Keys"
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{
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"ForceRespawn" "_ZN9CTFPlayer12ForceRespawnEv"
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"GiveNamedItemTF" "_ZN9CTFPlayer13GiveNamedItemEPKciP13CEconItemViewb"
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"EquipWearable" "_ZN11CBasePlayer13EquipWearableEP13CEconWearable"
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"RemoveWearable" "_ZN11CBasePlayer14RemoveWearableEP13CEconWearable"
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"GrenadeDetonate" "_ZN12CBaseGrenade8DetonateEv"
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}
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}
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"#default"
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{
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"#supported"
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{
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"engine" "css"
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"engine" "orangebox_valve"
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}
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"Keys"
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{
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"TraceAttack" "_ZN11CBaseEntity11TraceAttackERK15CTakeDamageInfoRK6VectorP10CGameTraceP15CDmgAccumulator"
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}
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}
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"#default"
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{
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"#supported"
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{
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"engine" "left4dead"
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}
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"Keys"
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{
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"GiveNamedItem" "_ZN9CCSPlayer13GiveNamedItemEPKci"
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}
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}
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"#default"
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{
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"#supported"
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{
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"engine" "left4dead2"
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}
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"Keys"
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{
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"GiveNamedItem" "_ZN9CCSPlayer13GiveNamedItemEPKciP11CBaseEntity"
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}
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}
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"#default"
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{
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"#supported"
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{
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"game" "nucleardawn"
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}
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"Keys"
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{
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"GiveNamedItem" "_ZN9CNDPlayer13GiveNamedItemEPKcib"
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}
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}
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"#default"
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{
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"#supported"
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{
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"engine" "csgo"
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}
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"Keys"
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{
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"Teleport" "_ZN11CBaseEntity8TeleportEPK6VectorPK6QAngleS2_b"
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"GiveNamedItem" "_ZN11CBasePlayer13GiveNamedItemEPKciP13CEconItemViewb"
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}
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}
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"#default"
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{
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"#supported"
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{
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"game" "synergy"
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}
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"Keys"
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{
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"GiveNamedItem" "_ZN11CBasePlayer13GiveNamedItemEPKcib"
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}
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}
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"#default"
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{
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"#supported"
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{
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"engine" "original"
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}
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"Keys"
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{
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"CommitSuicide" "_ZN11CBasePlayer13CommitSuicideEv"
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"DispatchKeyValueVector" "_ZN11CBaseEntity8KeyValueEPKc6Vector"
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}
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}
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"#default"
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{
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"#supported"
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{
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"engine" "csgo"
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}
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"Keys"
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{
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"OnTakeDamage_Offset1" "TakeDmgPatch1"
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"OnTakeDamage_Offset2" "TakeDmgPatch2"
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"OnTakeDamage_Byte_Win1" "75"
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"OnTakeDamage_Byte_Win2" "75"
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"OnTakeDamage_Byte_Lin1" "0F"
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"OnTakeDamage_Byte_Lin2" "0F"
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"WantsLagComp_Offset" "LagCompPatch"
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"WantsLagComp_Byte_Win" "75"
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"WantsLagComp_Byte_Lin" "0F"
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"CalcDominationAndRevenge_Offset" "CalcDomRevPatch"
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"CalcDominationAndRevenge_Byte_Win" "0F"
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"CalcDominationAndRevenge_Byte_Lin" "74"
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"Games"
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{
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/*
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* "Keys" are used to map gamedata offset names to linux symbol.
|
||||
* "Options" are used to mark validation options for windows signatures.
|
||||
* Current valid options are:
|
||||
* allowmultiple - don't warn if multiple matches are found
|
||||
* allowmidfunc - don't warn if signature does not match the
|
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* start of a function.
|
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* Multiple options can be specified, separating them with a comma.
|
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* ie. "allowmultiple,allowmidfunc"
|
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*/
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"#default"
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{
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"Keys"
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{
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// SDKTools
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"GiveNamedItem" "_ZN11CBasePlayer13GiveNamedItemEPKci"
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"GiveAmmo" "_ZN20CBaseCombatCharacter8GiveAmmoEiib"
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"RemovePlayerItem" "_ZN11CBasePlayer16RemovePlayerItemEP17CBaseCombatWeapon"
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"Weapon_GetSlot" "_ZNK20CBaseCombatCharacter14Weapon_GetSlotEi"
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"Ignite" "_ZN14CBaseAnimating6IgniteEfbfb"
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"Extinguish" "_ZN14CBaseAnimating10ExtinguishEv"
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"Teleport" "_ZN11CBaseEntity8TeleportEPK6VectorPK6QAngleS2_"
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"CommitSuicide" "_ZN11CBasePlayer13CommitSuicideEbb"
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"GetVelocity" "_ZN11CBaseEntity11GetVelocityEP6VectorS1_"
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"EyeAngles" "_ZN11CBasePlayer9EyeAnglesEv"
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"DispatchKeyValue" "_ZN11CBaseEntity8KeyValueEPKcS1_"
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"DispatchKeyValueFloat" "_ZN11CBaseEntity8KeyValueEPKcf"
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"DispatchKeyValueVector" "_ZN11CBaseEntity8KeyValueEPKcRK6Vector"
|
||||
"SetEntityModel" "_ZN11CBaseEntity8SetModelEPKc"
|
||||
"AcceptInput" "_ZN11CBaseEntity11AcceptInputEPKcPS_S2_9variant_ti"
|
||||
"WeaponEquip" "_ZN11CBasePlayer12Weapon_EquipEP17CBaseCombatWeapon"
|
||||
"Activate" "_ZN11CBaseEntity8ActivateEv"
|
||||
"PlayerRunCmd" "_ZN11CBasePlayer16PlayerRunCommandEP8CUserCmdP11IMoveHelper"
|
||||
|
||||
// SDKHooks
|
||||
"Blocked" "_ZN11CBaseEntity7BlockedEPS_"
|
||||
"EndTouch" "_ZN11CBaseEntity8EndTouchEPS_"
|
||||
"FireBullets" "_ZN11CBaseEntity11FireBulletsERK17FireBulletsInfo_t"
|
||||
"GroundEntChanged" "_ZN11CBaseEntity35NetworkStateChanged_m_hGroundEntityEPv"
|
||||
"OnTakeDamage" "_ZN11CBaseEntity12OnTakeDamageERK15CTakeDamageInfo"
|
||||
"OnTakeDamage_Alive" "_ZN11CBaseEntity18OnTakeDamage_AliveERK15CTakeDamageInfo"
|
||||
"PreThink" "_ZN11CBasePlayer8PreThinkEv"
|
||||
"PostConstructor" "_ZN11CBaseEntity15PostConstructorEPKc"
|
||||
"PostThink" "_ZN11CBasePlayer9PostThinkEv"
|
||||
"Reload" "_ZN17CBaseCombatWeapon6ReloadEv"
|
||||
"SetTransmit" "_ZN11CBaseEntity11SetTransmitEP18CCheckTransmitInfob"
|
||||
"ShouldCollide" "_ZNK11CBaseEntity13ShouldCollideEii"
|
||||
"Spawn" "_ZN11CBaseEntity5SpawnEv"
|
||||
"StartTouch" "_ZN11CBaseEntity10StartTouchEPS_"
|
||||
"Think" "_ZN11CBaseEntity5ThinkEv"
|
||||
"Touch" "_ZN11CBaseEntity5TouchEPS_"
|
||||
"TraceAttack" "_ZN11CBaseEntity11TraceAttackERK15CTakeDamageInfoRK6VectorP10CGameTrace"
|
||||
"UpdateOnRemove" "_ZN11CBaseEntity14UpdateOnRemoveEv"
|
||||
"Use" "_ZN11CBaseEntity3UseEPS_S0_8USE_TYPEf"
|
||||
"VPhysicsUpdate" "_ZN11CBaseEntity14VPhysicsUpdateEP14IPhysicsObject"
|
||||
"Weapon_CanSwitchTo" "_ZN20CBaseCombatCharacter18Weapon_CanSwitchToEP17CBaseCombatWeapon"
|
||||
"Weapon_CanUse" "_ZN20CBaseCombatCharacter13Weapon_CanUseEP17CBaseCombatWeapon"
|
||||
"Weapon_Drop" "_ZN20CBaseCombatCharacter11Weapon_DropEP17CBaseCombatWeaponPK6VectorS4_"
|
||||
"Weapon_Equip" "_ZN11CBasePlayer12Weapon_EquipEP17CBaseCombatWeapon"
|
||||
"Weapon_Switch" "_ZN20CBaseCombatCharacter13Weapon_SwitchEP17CBaseCombatWeaponi"
|
||||
|
||||
// CEntity extras
|
||||
"FVisible" "_ZN20CBaseCombatCharacter8FVisibleEP11CBaseEntityiPS1_"
|
||||
"VPhysicsTakeDamage" "_ZN11CBaseEntity18VPhysicsTakeDamageERK15CTakeDamageInfo"
|
||||
"VPhysicsGetObjectList" "_ZN11CBaseEntity21VPhysicsGetObjectListEPP14IPhysicsObjecti"
|
||||
"GetClientEyeAngles" "_ZN11CBaseEntity9EyeAnglesEv"
|
||||
"WeaponSwitch" "_ZN20CBaseCombatCharacter13Weapon_SwitchEP17CBaseCombatWeaponi"
|
||||
"CanSpeakVoiceCommand" "_ZN22CBaseMultiplayerPlayer20CanSpeakVoiceCommandEv"
|
||||
"IsReadyToSpawn" "_ZN11CBasePlayer14IsReadyToSpawnEv"
|
||||
"OnTakeDamage_Alive" "_ZN20CBaseCombatCharacter18OnTakeDamage_AliveERK15CTakeDamageInfo"
|
||||
"Jump" "_ZN11CBasePlayer4JumpEv"
|
||||
"ProcessUserCmds" "_ZN11CBasePlayer15ProcessUsercmdsEP8CUserCmdiiib"
|
||||
"GetSoundEmissionOrigin" "_ZNK11CBaseEntity22GetSoundEmissionOriginEv"
|
||||
"GetServerClass" "_ZN11CBaseEntity14GetServerClassEv"
|
||||
"StudioFrameAdvance" "_ZN14CBaseAnimating18StudioFrameAdvanceEv"
|
||||
"ShouldGib" "_ZN9CTFPlayer9ShouldGibERK15CTakeDamageInfo"
|
||||
"GetRadius" "_ZN13CTFBaseRocket9GetRadiusEv"
|
||||
"DeflectPlayer" "_ZN13CTFWeaponBase13DeflectPlayerEP9CTFPlayerS1_R6VectorS3_S3_"
|
||||
"GetDataDescMap" "_ZN11CBaseEntity14GetDataDescMapEv"
|
||||
|
||||
// TF2 ext
|
||||
"CalcIsAttackCriticalHelper" "_ZN13CTFWeaponBase26CalcIsAttackCriticalHelperEv"
|
||||
"CalcIsAttackCriticalHelperNoCrits" "_ZN13CTFWeaponBase33CalcIsAttackCriticalHelperNoCritsEv"
|
||||
|
||||
// CSSDM
|
||||
"IPointsForKill" "_ZN14CTeamplayRules14IPointsForKillEP11CBasePlayerS1_"
|
||||
"RemoveAllItems" "_ZN11CBasePlayer14RemoveAllItemsEb"
|
||||
"GiveAmmo" "_ZN20CBaseCombatCharacter8GiveAmmoEiib"
|
||||
|
||||
// NapalmLagFix
|
||||
"RadiusDamage" "_ZN10CGameRules12RadiusDamageERK15CTakeDamageInfoRK6VectorfiP11CBaseEntity"
|
||||
|
||||
// V
|
||||
"CTFFlameThrower::FireProjectile" "_ZN16CTFWeaponBaseGun14FireProjectileEP9CTFPlayer"
|
||||
"CTFFlameThrower::FireFlameRocket" "_ZN16CTFWeaponBaseGun15FireFlameRocketEP9CTFPlayer"
|
||||
"CTFPlayer::GetMaxHealth" "_ZNK11CBaseEntity12GetMaxHealthEv"
|
||||
"CBaseEntity::GetBaseEntity" "_ZN11CBaseEntity13GetBaseEntityEv"
|
||||
"RocketTouch" "_ZN13CTFBaseRocket11RocketTouchEP11CBaseEntity"
|
||||
"SRocketTouch" "_ZN13CTFBaseRocket11RocketTouchEP11CBaseEntity"
|
||||
"PlayScene" "_ZN9CTFPlayer9PlaySceneEPKcfP11AI_ResponseP16IRecipientFilter"
|
||||
|
||||
// V V
|
||||
"CBaseEntity::GetModelIndex" "_ZNK11CBaseEntity13GetModelIndexEv"
|
||||
"CBaseEntity::SetModelIndex" "_ZN11CBaseEntity13SetModelIndexEi"
|
||||
"CBaseEntity::GetServerClass" "_ZN11CBaseEntity14GetServerClassEv"
|
||||
"CBaseEntity::GetDataDescMap" "_ZN11CBaseEntity14GetDataDescMapEv"
|
||||
"CBaseEntity::ShouldCollide" "_ZNK11CBaseEntity13ShouldCollideEii"
|
||||
"CBaseEntity::ShouldTransmit" "_ZN11CBaseEntity14ShouldTransmitEPK18CCheckTransmitInfo"
|
||||
"CBaseEntity::UpdateTransmitState" "_ZN11CBaseEntity19UpdateTransmitStateEv"
|
||||
"CBaseEntity::SetTransmit" "_ZN11CBaseEntity11SetTransmitEP18CCheckTransmitInfob"
|
||||
"CBaseEntity::Spawn" "_ZN11CBaseEntity5SpawnEv"
|
||||
"CBaseEntity::SetModel" "_ZN11CBaseEntity8SetModelEPKc"
|
||||
"CBaseEntity::KeyValue" "_ZN11CBaseEntity8KeyValueEPKcS1_"
|
||||
"CBaseEntity::Activate" "_ZN11CBaseEntity8ActivateEv"
|
||||
"CBaseEntity::SetParent" "_ZN11CBaseEntity9SetParentEPS_i"
|
||||
"CBaseEntity::AcceptInput" "_ZN11CBaseEntity11AcceptInputEPKcPS_S2_9variant_ti"
|
||||
"CBaseEntity::Think" "_ZN11CBaseEntity5ThinkEv"
|
||||
"CBaseEntity::GetResponseSystem" "_ZN11CBaseEntity17GetResponseSystemEv"
|
||||
"CBaseEntity::OnTakeDamage" "_ZN11CBaseEntity12OnTakeDamageERK15CTakeDamageInfo"
|
||||
"CBaseEntity::Event_Killed" "_ZN11CBaseEntity12Event_KilledERK15CTakeDamageInfo"
|
||||
"CBaseEntity::ChangeTeam" "_ZN11CBaseEntity10ChangeTeamEi"
|
||||
"CBaseEntity::Use" "_ZN11CBaseEntity3UseEPS_S0_8USE_TYPEf"
|
||||
"CBaseEntity::Touch" "_ZN11CBaseEntity5TouchEPS_"
|
||||
"CBaseEntity::Blocked" "_ZN11CBaseEntity7BlockedEPS_"
|
||||
"CBaseEntity::UpdateOnRemove" "_ZN11CBaseEntity14UpdateOnRemoveEv"
|
||||
"CBaseEntity::Teleport" "_ZN11CBaseEntity8TeleportEPK6VectorPK6QAngleS2_"
|
||||
"CBaseEntity::CreateVPhysics" "_ZN11CBaseEntity14CreateVPhysicsEv"
|
||||
"CBaseEntity::ForceVPhysicsCollide" "_ZN11CBaseEntity20ForceVPhysicsCollideEPS_"
|
||||
"CBaseEntity::VPhysicsDestroyObject" "_ZN11CBaseEntity21VPhysicsDestroyObjectEv"
|
||||
"CBaseEntity::VPhysicsUpdate" "_ZN11CBaseEntity14VPhysicsUpdateEP14IPhysicsObject"
|
||||
"CBaseEntity::VPhysicsTakeDamage" "_ZN11CBaseEntity18VPhysicsTakeDamageERK15CTakeDamageInfo"
|
||||
"CBaseEntity::VPhysicsCollision" "_ZN11CBaseEntity17VPhysicsCollisionEiP21gamevcollisionevent_t"
|
||||
"CBaseEntity::VPhysicsFriction" "_ZN11CBaseEntity16VPhysicsFrictionEP14IPhysicsObjectfii"
|
||||
"CBaseEntity::VPhysicsGetObjectList" "_ZN11CBaseEntity21VPhysicsGetObjectListEPP14IPhysicsObjecti"
|
||||
"CBaseEntity::PhysicsSolidMaskForEntity" "_ZNK11CBaseEntity25PhysicsSolidMaskForEntityEv"
|
||||
"CBaseAnimating::StudioFrameAdvance" "_ZN14CBaseAnimating18StudioFrameAdvanceEv"
|
||||
"CBaseAnimating::GetBoneTransform" "_ZN14CBaseAnimating16GetBoneTransformEiR11matrix3x4_t"
|
||||
"CBaseAnimating::SetupBones" "_ZN14CBaseAnimating10SetupBonesEP11matrix3x4_ti"
|
||||
"CBaseAnimating::DispatchAnimEvents" "_ZN14CBaseAnimating18DispatchAnimEventsEPS_"
|
||||
"CBaseAnimating::HandleAnimEvent" "_ZN14CBaseAnimating15HandleAnimEventEP11animevent_t"
|
||||
"CBaseAnimating::GetAttachment" "_ZN14CBaseAnimating13GetAttachmentEiR11matrix3x4_t"
|
||||
"CBasePlayer::PlayScene" "_ZN9CTFPlayer9PlaySceneEPKcfP11AI_ResponseP16IRecipientFilter"
|
||||
"CBasePlayer::GiveAmmo" "_ZN9CTFPlayer8GiveAmmoEiib"
|
||||
"CBasePlayer::Weapon_Equip" "_ZN11CBasePlayer12Weapon_EquipEP17CBaseCombatWeapon"
|
||||
"CBasePlayer::Weapon_Switch" "_ZN9CTFPlayer13Weapon_SwitchEP17CBaseCombatWeaponi"
|
||||
"CBasePlayer::RemovePlayerItem" "_ZN11CBasePlayer16RemovePlayerItemEP17CBaseCombatWeapon"
|
||||
"CBasePlayer::ForceRespawn" "_ZN9CTFPlayer12ForceRespawnEv"
|
||||
"CBasePlayer::PreThink" "_ZN9CTFPlayer8PreThinkEv"
|
||||
"CBasePlayer::PostThink" "_ZN9CTFPlayer9PostThinkEv"
|
||||
"CTFPlayer::EquipWearable" "_ZN11CBasePlayer13EquipWearableEP13CEconWearable"
|
||||
"CTFPlayer::RemoveWearable" "_ZN11CBasePlayer14RemoveWearableEP13CEconWearable"
|
||||
"CBasePlayer::PlayerRunCommand" "_ZN9CTFPlayer16PlayerRunCommandEP8CUserCmdP11IMoveHelper"
|
||||
"CBasePlayer::CalculateTeamBalanceScore" "_ZN9CTFPlayer25CalculateTeamBalanceScoreEv"
|
||||
"CTFBaseRocket::GetWeaponID" "_ZNK13CTFBaseRocket11GetWeaponIDEv"
|
||||
"CBaseCombatWeapon::ItemPostFrame" "_ZN17CBaseCombatWeapon13ItemPostFrameEv"
|
||||
"CBaseCombatWeapon::Reload" "_ZN17CBaseCombatWeapon6ReloadEv"
|
||||
"CBaseCombatWeapon::PrimaryAttack" "_ZN17CBaseCombatWeapon13PrimaryAttackEv"
|
||||
"CBaseCombatWeapon::SecondaryAttack" "_ZN17CBaseCombatWeapon15SecondaryAttackEv"
|
||||
"CBaseCombatWeapon::GetViewModel" "_ZNK17CBaseCombatWeapon12GetViewModelEi"
|
||||
"CBaseCombatWeapon::GetWorldModel" "_ZNK17CBaseCombatWeapon13GetWorldModelEv"
|
||||
"CBaseCombatWeapon::GetMaxClip1" "_ZNK17CBaseCombatWeapon11GetMaxClip1Ev"
|
||||
"CBaseCombatWeapon::GetMaxClip2" "_ZNK17CBaseCombatWeapon11GetMaxClip2Ev"
|
||||
"CBaseCombatWeapon::GetDefaultClip1" "_ZNK17CBaseCombatWeapon15GetDefaultClip1Ev"
|
||||
"CBaseCombatWeapon::GetDefaultClip2" "_ZNK17CBaseCombatWeapon15GetDefaultClip2Ev"
|
||||
"CBaseCombatWeapon::GetEncryptionKey" "_ZN17CBaseCombatWeapon16GetEncryptionKeyEv"
|
||||
"CGameRules::CanHaveAmmo" "_ZN10CGameRules11CanHaveAmmoEP20CBaseCombatCharacterPKc"
|
||||
"CGameRules::GetNextLevelName" "_ZN15CMultiplayRules16GetNextLevelNameEPcib"
|
||||
"CGameRules::ChangeLevel" "_ZN15CMultiplayRules11ChangeLevelEv"
|
||||
"CGameRules::GoToIntermission" "_ZN12CTFGameRules16GoToIntermissionEv"
|
||||
"CGameRules::PlayerMayCapturePoint" "_ZN12CTFGameRules21PlayerMayCapturePointEP11CBasePlayeriPci"
|
||||
"CTeamplayRoundBasedRules::SetWinningTeam" "_ZN24CTeamplayRoundBasedRules14SetWinningTeamEiibbb"
|
||||
"CTeamplayRoundBasedRules::SetStalemate" "_ZN24CTeamplayRoundBasedRules12SetStalemateEibb"
|
||||
"CTeamplayRoundBasedRules::SetScrambleTeams" "_ZN14CTeamplayRules16SetScrambleTeamsEb"
|
||||
"CTeamplayRoundBasedRules::CleanUpMap" "_ZN12CTFGameRules10CleanUpMapEv"
|
||||
|
||||
"IsValidObserverTarget" "_ZN11CBasePlayer21IsValidObserverTargetEP11CBaseEntity"
|
||||
}
|
||||
|
||||
"Options"
|
||||
{
|
||||
"CreateGameRulesObject" "allowmultiple,allowmidfunc"
|
||||
"TakeOverBot" "allowmidfunc"
|
||||
"OnVersusRoundStart" "allowmidfunc"
|
||||
}
|
||||
}
|
||||
|
||||
"#default"
|
||||
{
|
||||
"#supported"
|
||||
{
|
||||
"engine" "orangebox_valve"
|
||||
"engine" "sdk2013"
|
||||
"engine" "css"
|
||||
"engine" "left4dead2"
|
||||
"engine" "alienswarm"
|
||||
"engine" "csgo"
|
||||
"engine" "insurgency"
|
||||
}
|
||||
|
||||
"Keys"
|
||||
{
|
||||
"GetMaxHealth" "_ZNK11CBaseEntity12GetMaxHealthEv"
|
||||
}
|
||||
}
|
||||
|
||||
"#default"
|
||||
{
|
||||
"#supported"
|
||||
{
|
||||
"game" "tf"
|
||||
}
|
||||
|
||||
"Keys"
|
||||
{
|
||||
"ForceRespawn" "_ZN9CTFPlayer12ForceRespawnEv"
|
||||
"GiveNamedItemTF" "_ZN9CTFPlayer13GiveNamedItemEPKciP13CEconItemViewb"
|
||||
"EquipWearable" "_ZN11CBasePlayer13EquipWearableEP13CEconWearable"
|
||||
"RemoveWearable" "_ZN11CBasePlayer14RemoveWearableEP13CEconWearable"
|
||||
"GrenadeDetonate" "_ZN12CBaseGrenade8DetonateEv"
|
||||
}
|
||||
}
|
||||
|
||||
"#default"
|
||||
{
|
||||
"#supported"
|
||||
{
|
||||
"engine" "css"
|
||||
"engine" "sdk2013"
|
||||
"engine" "orangebox_valve"
|
||||
}
|
||||
|
||||
"Keys"
|
||||
{
|
||||
"TraceAttack" "_ZN11CBaseEntity11TraceAttackERK15CTakeDamageInfoRK6VectorP10CGameTraceP15CDmgAccumulator"
|
||||
}
|
||||
}
|
||||
|
||||
"#default"
|
||||
{
|
||||
"#supported"
|
||||
{
|
||||
"engine" "left4dead"
|
||||
}
|
||||
|
||||
"Keys"
|
||||
{
|
||||
"GiveNamedItem" "_ZN9CCSPlayer13GiveNamedItemEPKci"
|
||||
}
|
||||
}
|
||||
|
||||
"#default"
|
||||
{
|
||||
"#supported"
|
||||
{
|
||||
"engine" "left4dead2"
|
||||
}
|
||||
|
||||
"Keys"
|
||||
{
|
||||
"GiveNamedItem" "_ZN9CCSPlayer13GiveNamedItemEPKciP11CBaseEntity"
|
||||
}
|
||||
}
|
||||
|
||||
"csgo"
|
||||
{
|
||||
"Keys"
|
||||
{
|
||||
"GiveNamedItem" "_ZN11CBasePlayer13GiveNamedItemEPKciP13CEconItemViewb"
|
||||
}
|
||||
}
|
||||
|
||||
"#default"
|
||||
{
|
||||
"#supported"
|
||||
{
|
||||
"engine" "csgo"
|
||||
"engine" "insurgency"
|
||||
}
|
||||
|
||||
"Keys"
|
||||
{
|
||||
"Teleport" "_ZN11CBaseEntity8TeleportEPK6VectorPK6QAngleS2_b"
|
||||
}
|
||||
}
|
||||
|
||||
"insurgency"
|
||||
{
|
||||
"Keys"
|
||||
{
|
||||
"GiveNamedItem" "_ZN11CBasePlayer13GiveNamedItemEPKcib"
|
||||
}
|
||||
}
|
||||
|
||||
"#default"
|
||||
{
|
||||
"#supported"
|
||||
{
|
||||
"engine" "nucleardawn"
|
||||
"game" "synergy"
|
||||
}
|
||||
|
||||
"Keys"
|
||||
{
|
||||
"GiveNamedItem" "_ZN11CBasePlayer13GiveNamedItemEPKcib"
|
||||
}
|
||||
}
|
||||
|
||||
"#default"
|
||||
{
|
||||
"#supported"
|
||||
{
|
||||
"engine" "original"
|
||||
}
|
||||
|
||||
"Keys"
|
||||
{
|
||||
"CommitSuicide" "_ZN11CBasePlayer13CommitSuicideEv"
|
||||
"DispatchKeyValueVector" "_ZN11CBaseEntity8KeyValueEPKc6Vector"
|
||||
}
|
||||
}
|
||||
|
||||
"#default"
|
||||
{
|
||||
"#supported"
|
||||
{
|
||||
"engine" "csgo"
|
||||
}
|
||||
"Keys"
|
||||
{
|
||||
"OnTakeDamage_Offset1" "TakeDmgPatch1"
|
||||
"OnTakeDamage_Offset2" "TakeDmgPatch2"
|
||||
"OnTakeDamage_Byte_Win1" "75"
|
||||
"OnTakeDamage_Byte_Win2" "75"
|
||||
"OnTakeDamage_Byte_Lin1" "0F"
|
||||
"OnTakeDamage_Byte_Lin2" "0F"
|
||||
"WantsLagComp_Offset" "LagCompPatch"
|
||||
"WantsLagComp_Byte_Win" "75"
|
||||
"WantsLagComp_Byte_Lin" "0F"
|
||||
"CalcDominationAndRevenge_Offset" "CalcDomRevPatch"
|
||||
"CalcDominationAndRevenge_Byte_Win" "0F"
|
||||
"CalcDominationAndRevenge_Byte_Lin" "74"
|
||||
"GetWeaponPrice_Offset" "GetWeaponPriceFuncGDC"
|
||||
"GetWeaponPrice_Byte_Win" "E9"
|
||||
}
|
||||
}
|
||||
|
||||
"#default"
|
||||
{
|
||||
"#supported"
|
||||
{
|
||||
"engine" "css"
|
||||
}
|
||||
"Keys"
|
||||
{
|
||||
"OnTakeDamage_Offset1" "TakeDmgPatch1"
|
||||
"OnTakeDamage_Offset2" "TakeDmgPatch2"
|
||||
"OnTakeDamage_Byte_Win1" "75"
|
||||
"OnTakeDamage_Byte_Win2" "75"
|
||||
"OnTakeDamage_Byte_Lin1" "0F"
|
||||
"OnTakeDamage_Byte_Lin2" "0F"
|
||||
"WantsLagComp_Offset" "LagCompPatch"
|
||||
"WantsLagComp_Byte_Win" "75"
|
||||
"WantsLagComp_Byte_Lin" "0F"
|
||||
"CalcDominationAndRevenge_Offset" "CalcDomRevPatch"
|
||||
"CalcDominationAndRevenge_Byte_Win" "0F"
|
||||
"CalcDominationAndRevenge_Byte_Lin" "74"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
"#default"
|
||||
{
|
||||
"#supported"
|
||||
{
|
||||
"engine" "css"
|
||||
}
|
||||
"Keys"
|
||||
{
|
||||
"OnTakeDamage_Offset1" "TakeDmgPatch1"
|
||||
"OnTakeDamage_Offset2" "TakeDmgPatch2"
|
||||
"OnTakeDamage_Byte_Win1" "75"
|
||||
"OnTakeDamage_Byte_Win2" "75"
|
||||
"OnTakeDamage_Byte_Lin1" "0F"
|
||||
"OnTakeDamage_Byte_Lin2" "0F"
|
||||
"WantsLagComp_Offset" "LagCompPatch"
|
||||
"WantsLagComp_Byte_Win" "75"
|
||||
"WantsLagComp_Byte_Lin" "0F"
|
||||
"CalcDominationAndRevenge_Offset" "CalcDomRevPatch"
|
||||
"CalcDominationAndRevenge_Byte_Win" "0F"
|
||||
"CalcDominationAndRevenge_Byte_Lin" "74"
|
||||
}
|
||||
}
|
||||
|
||||
"nmrih"
|
||||
{
|
||||
"Keys"
|
||||
{
|
||||
"Ignite" "_ZN14CBaseAnimating6IgniteEfbfbP11CBaseEntity8string_t"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user