Add getter for Event.BroadcastDisabled (#946)

In a pre-hook, the hook param is not reliable if multiple plugins have hooked the same event.
This commit is contained in:
OkyHp 2019-01-03 21:42:42 +02:00 committed by Asher Baker
parent 821251b176
commit b88e0d7875
2 changed files with 20 additions and 1 deletions

View File

@ -438,6 +438,22 @@ static cell_t sm_SetEventBroadcast(IPluginContext *pContext, const cell_t *param
return 1;
}
static cell_t sm_GetEventBroadcast(IPluginContext *pContext, const cell_t *params)
{
Handle_t hndl = static_cast<Handle_t>(params[1]);
HandleError err;
EventInfo *pInfo;
HandleSecurity sec(pContext->GetIdentity(), g_pCoreIdent);
if ((err=handlesys->ReadHandle(hndl, g_EventManager.GetHandleType(), &sec, (void **)&pInfo))
!= HandleError_None)
{
return pContext->ThrowNativeError("Invalid game event handle %x (error %d)", hndl, err);
}
return pInfo->bDontBroadcast;
}
REGISTER_NATIVES(gameEventNatives)
{
{"HookEvent", sm_HookEvent},
@ -471,6 +487,7 @@ REGISTER_NATIVES(gameEventNatives)
{"Event.SetFloat", sm_SetEventFloat},
{"Event.SetString", sm_SetEventString},
{"Event.BroadcastDisabled.set", sm_SetEventBroadcast},
{"Event.BroadcastDisabled.get", sm_GetEventBroadcast},
{NULL, NULL}
};

View File

@ -56,6 +56,7 @@ typeset EventHook
// this event has set the hook mode EventHookMode_PostNoCopy.
// @param name String containing the name of the event.
// @param dontBroadcast True if event was not broadcast to clients, false otherwise.
// May not correspond to the real value. Use the property BroadcastDisabled.
// @return Ignored for post hooks. Plugin_Handled will block event if hooked as pre.
///
function Action (Event event, const char[] name, bool dontBroadcast);
@ -160,6 +161,7 @@ methodmap Event < Handle
// or HookEventEx callbacks.
property bool BroadcastDisabled {
public native set(bool dontBroadcast);
public native get();
}
}
@ -337,4 +339,4 @@ native void GetEventName(Handle event, char[] name, int maxlength);
* @param dontBroadcast True to disable broadcasting, false otherwise.
* @error Invalid Handle.
*/
native void SetEventBroadcast(Handle event, bool dontBroadcast);
native void SetEventBroadcast(Handle event, bool dontBroadcast);