Updated sample ext project/make files. (NPOTB).
This commit is contained in:
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61a28c290b
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@ -7,7 +7,8 @@ HL2SDK_OB = ../../../hl2sdk-ob
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HL2SDK_OB_VALVE = ../../../hl2sdk-ob-valve
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HL2SDK_L4D = ../../../hl2sdk-l4d
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HL2SDK_L4D2 = ../../../hl2sdk-l4d2
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MMSOURCE18 = ../../../mmsource-1.8
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HL2SDK_CSGO = ../../../hl2sdk-csgo
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MMSOURCE19 = ../../../mmsource-1.9
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#####################################
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### EDIT BELOW FOR OTHER PROJECTS ###
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@ -33,7 +34,7 @@ CPP = gcc
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override ENGSET = false
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# Check for valid list of engines
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ifneq (,$(filter original orangebox orangeboxvalve left4dead left4dead2,$(ENGINE)))
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ifneq (,$(filter original orangebox orangeboxvalve left4dead left4dead2 csgo,$(ENGINE)))
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override ENGSET = true
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endif
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@ -57,15 +58,19 @@ ifeq "$(ENGINE)" "left4dead2"
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HL2SDK = $(HL2SDK_L4D2)
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CFLAGS += -DSOURCE_ENGINE=8
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endif
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ifeq "$(ENGINE)" "csgo"
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HL2SDK = $(HL2SDK_CSGO)
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CFLAGS += -DSOURCE_ENGINE=11
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endif
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HL2PUB = $(HL2SDK)/public
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ifeq "$(ENGINE)" "original"
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INCLUDE += -I$(HL2SDK)/public/dlls
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METAMOD = $(MMSOURCE18)/core-legacy
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METAMOD = $(MMSOURCE19)/core-legacy
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else
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INCLUDE += -I$(HL2SDK)/public/game/server
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METAMOD = $(MMSOURCE18)/core
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METAMOD = $(MMSOURCE19)/core
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endif
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OS := $(shell uname -s)
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@ -91,17 +96,22 @@ else
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endif
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CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_BLOODYGOODTIME=4 -DSE_EYE=5 \
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-DSE_ORANGEBOXVALVE=6 -DSE_LEFT4DEAD=7 -DSE_LEFT4DEAD2=8 -DSE_ALIENSWARM=9
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-DSE_ORANGEBOXVALVE=6 -DSE_LEFT4DEAD=7 -DSE_LEFT4DEAD2=8 -DSE_ALIENSWARM=9 -DSE_PORTAL2=10 \
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-DSE_CSGO=11
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LINK = $(LIB_PREFIX)vstdlib$(LIB_SUFFIX) $(LIB_PREFIX)tier0$(LIB_SUFFIX) -m32 -ldl -lm
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LINK = $(HL2LIB)/tier1_i486.a $(LIB_PREFIX)vstdlib$(LIB_SUFFIX) $(LIB_PREFIX)tier0$(LIB_SUFFIX)
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ifeq "$(ENGINE)" "csgo"
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LINK += $(HL2LIB)/interfaces_i486.a
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endif
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LINK += -m32 -ldl -lm
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INCLUDE += -I. -I.. -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 \
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-I$(METAMOD) -I$(METAMOD)/sourcehook -I$(SMSDK) -I$(SMSDK)/jit -I$(SMSDK)/jit/x86 \
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-I$(SMSDK)/extensions -I$(SMSDK)/sourcepawn
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CFLAGS += -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp \
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-D_snprintf=snprintf -D_vsnprintf=vsnprintf -D_alloca=alloca -Dstrcmpi=strcasecmp -Wall -Werror \
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-mfpmath=sse -msse -DSOURCEMOD_BUILD -DHAVE_STDINT_H -m32
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CFLAGS += -DPOSIX -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp \
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-D_snprintf=snprintf -D_vsnprintf=vsnprintf -D_alloca=alloca -Dstrcmpi=strcasecmp -DCOMPILER_GCC -Wall -Werror \
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-Wno-switch -Wno-unused -mfpmath=sse -msse -DSOURCEMOD_BUILD -DHAVE_STDINT_H -m32
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CPPFLAGS += -Wno-non-virtual-dtor -fno-exceptions -fno-rtti
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################################################
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@ -136,6 +146,11 @@ endif
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OBJ_BIN := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o)
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# This will break if we include other Makefiles, but is fine for now. It allows
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# us to make a copy of this file that uses altered paths (ie. Makefile.mine)
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# or other changes without mucking up the original.
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MAKEFILE_NAME := $(CURDIR)/$(word $(words $(MAKEFILE_LIST)),$(MAKEFILE_LIST))
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$(BIN_DIR)/%.o: %.cpp
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$(CPP) $(INCLUDE) $(CFLAGS) $(CPPFLAGS) -o $@ -c $<
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@ -143,12 +158,12 @@ all: check
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mkdir -p $(BIN_DIR)
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ln -sf $(HL2LIB)/$(LIB_PREFIX)vstdlib$(LIB_SUFFIX)
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ln -sf $(HL2LIB)/$(LIB_PREFIX)tier0$(LIB_SUFFIX)
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$(MAKE) -f Makefile mms_ext
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$(MAKE) -f $(MAKEFILE_NAME) mms_ext
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check:
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if [ "$(ENGSET)" = "false" ]; then \
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echo "You must supply one of the following values for ENGINE:"; \
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echo "left4dead2, left4dead, orangeboxvalve, orangebox, or original"; \
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echo "csgo, left4dead2, left4dead, orangeboxvalve, orangebox, or original"; \
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exit 1; \
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fi
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@ -156,7 +171,7 @@ mms_ext: check $(OBJ_BIN)
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$(CPP) $(INCLUDE) $(OBJ_BIN) $(LINK) -o $(BIN_DIR)/$(BINARY)
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debug:
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$(MAKE) -f Makefile all DEBUG=true
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$(MAKE) -f $(MAKEFILE_NAME) all DEBUG=true
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default: all
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@ -11,7 +11,8 @@ HL2SDK_OB = ../../../hl2sdk-ob
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HL2SDK_OB_VALVE = ../../../hl2sdk-ob-valve
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HL2SDK_L4D = ../../../hl2sdk-l4d
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HL2SDK_L4D2 = ../../../hl2sdk-l4d2
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MMSOURCE18 = ../../../mmsource-1.8
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HL2SDK_CSGO = ../../../hl2sdk-csgo
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MMSOURCE19 = ../../../mmsource-1.9
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#####################################
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### EDIT BELOW FOR OTHER PROJECTS ###
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@ -41,7 +42,7 @@ CPP = gcc
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override ENGSET = false
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# Check for valid list of engines
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ifneq (,$(filter original orangebox orangeboxvalve left4dead left4dead2,$(ENGINE)))
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ifneq (,$(filter original orangebox orangeboxvalve left4dead left4dead2 csgo,$(ENGINE)))
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override ENGSET = true
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endif
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@ -65,15 +66,19 @@ ifeq "$(ENGINE)" "left4dead2"
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HL2SDK = $(HL2SDK_L4D2)
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CFLAGS += -DSOURCE_ENGINE=8
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endif
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ifeq "$(ENGINE)" "csgo"
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HL2SDK = $(HL2SDK_CSGO)
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CFLAGS += -DSOURCE_ENGINE=11
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endif
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HL2PUB = $(HL2SDK)/public
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ifeq "$(ENGINE)" "original"
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INCLUDE += -I$(HL2SDK)/public/dlls
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METAMOD = $(MMSOURCE18)/core-legacy
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METAMOD = $(MMSOURCE19)/core-legacy
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else
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INCLUDE += -I$(HL2SDK)/public/game/server
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METAMOD = $(MMSOURCE18)/core
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METAMOD = $(MMSOURCE19)/core
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endif
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OS := $(shell uname -s)
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@ -102,19 +107,23 @@ INCLUDE += -I. -I.. -Isdk -I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn
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ifeq "$(USEMETA)" "true"
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LINK_HL2 = $(HL2LIB)/tier1_i486.a $(LIB_PREFIX)vstdlib$(LIB_SUFFIX) $(LIB_PREFIX)tier0$(LIB_SUFFIX)
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ifeq "$(ENGINE)" "csgo"
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LINK_HL2 += $(HL2LIB)/interfaces_i486.a
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endif
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LINK += $(LINK_HL2)
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INCLUDE += -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 -I$(METAMOD) \
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-I$(METAMOD)/sourcehook
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CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_BLOODYGOODTIME=4 -DSE_EYE=5 \
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-DSE_ORANGEBOXVALVE=6 -DSE_LEFT4DEAD=7 -DSE_LEFT4DEAD2=8 -DSE_ALIENSWARM=9
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-DSE_ORANGEBOXVALVE=6 -DSE_LEFT4DEAD=7 -DSE_LEFT4DEAD2=8 -DSE_ALIENSWARM=9 -DSE_PORTAL2=10 \
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-DSE_CSGO=11
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endif
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LINK += -m32 -lm -ldl
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CFLAGS += -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp \
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-D_snprintf=snprintf -D_vsnprintf=vsnprintf -D_alloca=alloca -Dstrcmpi=strcasecmp -Wall -Werror \
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CFLAGS += -DPOSIX -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp \
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-D_snprintf=snprintf -D_vsnprintf=vsnprintf -D_alloca=alloca -Dstrcmpi=strcasecmp -DCOMPILER_GCC -Wall -Werror \
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-Wno-switch -Wno-unused -mfpmath=sse -msse -DSOURCEMOD_BUILD -DHAVE_STDINT_H -m32
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CPPFLAGS += -Wno-non-virtual-dtor -fno-exceptions -fno-rtti
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@ -154,6 +163,11 @@ endif
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OBJ_BIN := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o)
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# This will break if we include other Makefiles, but is fine for now. It allows
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# us to make a copy of this file that uses altered paths (ie. Makefile.mine)
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# or other changes without mucking up the original.
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MAKEFILE_NAME := $(CURDIR)/$(word $(words $(MAKEFILE_LIST)),$(MAKEFILE_LIST))
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$(BIN_DIR)/%.o: %.cpp
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$(CPP) $(INCLUDE) $(CFLAGS) $(CPPFLAGS) -o $@ -c $<
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@ -163,12 +177,12 @@ all: check
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ln -sf $(HL2LIB)/$(LIB_PREFIX)vstdlib$(LIB_SUFFIX); \
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ln -sf $(HL2LIB)/$(LIB_PREFIX)tier0$(LIB_SUFFIX); \
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fi
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$(MAKE) -f Makefile extension
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$(MAKE) -f $(MAKEFILE_NAME) extension
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check:
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if [ "$(USEMETA)" = "true" ] && [ "$(ENGSET)" = "false" ]; then \
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echo "You must supply one of the following values for ENGINE:"; \
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echo "left4dead2, left4dead, orangeboxvalve, orangebox, or original"; \
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echo "csgo, left4dead2, left4dead, orangeboxvalve, orangebox, or original"; \
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exit 1; \
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fi
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@ -176,7 +190,7 @@ extension: check $(OBJ_BIN)
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$(CPP) $(INCLUDE) $(OBJ_BIN) $(LINK) -o $(BIN_DIR)/$(BINARY)
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debug:
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$(MAKE) -f Makefile all DEBUG=true
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$(MAKE) -f $(MAKEFILE_NAME) all DEBUG=true
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default: all
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@ -5,6 +5,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sdk", "sdk.vcxproj", "{B3E7
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug - CSGO|Win32 = Debug - CSGO|Win32
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Debug - Alien Swarm|Win32 = Debug - Alien Swarm|Win32
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Debug - Dark Messiah|Win32 = Debug - Dark Messiah|Win32
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Debug - Episode 1|Win32 = Debug - Episode 1|Win32
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@ -14,6 +15,7 @@ Global
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Debug - Orange Box Valve|Win32 = Debug - Orange Box Valve|Win32
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Debug - Orange Box|Win32 = Debug - Orange Box|Win32
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Debug|Win32 = Debug|Win32
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Release - CSGO|Win32 = Release - CSGO|Win32
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Release - Alien Swarm|Win32 = Release - Alien Swarm|Win32
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Release - Dark Messiah|Win32 = Release - Dark Messiah|Win32
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Release - Episode 1|Win32 = Release - Episode 1|Win32
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@ -27,6 +29,8 @@ Global
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Alien Swarm|Win32.ActiveCfg = Debug - Alien Swarm|Win32
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{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Alien Swarm|Win32.Build.0 = Debug - Alien Swarm|Win32
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{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - CSGO|Win32.ActiveCfg = Debug - CSGO|Win32
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{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - CSGO|Win32.Build.0 = Debug - CSGO|Win32
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{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Dark Messiah|Win32.ActiveCfg = Debug - Dark Messiah|Win32
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{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Dark Messiah|Win32.Build.0 = Debug - Dark Messiah|Win32
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{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Episode 1|Win32.ActiveCfg = Debug - Episode 1|Win32
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@ -47,6 +51,8 @@ Global
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{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Alien Swarm|Win32.Build.0 = Release - Alien Swarm|Win32
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{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Dark Messiah|Win32.ActiveCfg = Release - Dark Messiah|Win32
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{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Dark Messiah|Win32.Build.0 = Release - Dark Messiah|Win32
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{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - CSGO|Win32.ActiveCfg = Release - CSGO|Win32
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{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - CSGO|Win32.Build.0 = Release - CSGO|Win32
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{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Episode 1|Win32.ActiveCfg = Release - Episode 1|Win32
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{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Episode 1|Win32.Build.0 = Release - Episode 1|Win32
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{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Left 4 Dead 2|Win32.ActiveCfg = Release - Left 4 Dead 2|Win32
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@ -1,6 +1,10 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug - CSGO|Win32">
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<Configuration>Debug - CSGO</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug - Alien Swarm|Win32">
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<Configuration>Debug - Alien Swarm</Configuration>
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<Platform>Win32</Platform>
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@ -45,6 +49,10 @@
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release - CSGO|Win32">
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<Configuration>Release - CSGO</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release - Alien Swarm|Win32">
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<Configuration>Release - Alien Swarm</Configuration>
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<Platform>Win32</Platform>
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@ -110,6 +118,11 @@
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<CharacterSet>MultiByte</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - CSGO|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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@ -119,6 +132,10 @@
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - CSGO|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>MultiByte</CharacterSet>
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@ -207,12 +224,18 @@
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - CSGO|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - CSGO|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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@ -284,8 +307,10 @@
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'">true</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead|Win32'">false</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">true</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug - CSGO|Win32'">true</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'">true</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Left 4 Dead 2|Win32'">false</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - CSGO|Win32'">false</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Alien Swarm|Win32'">false</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug - Episode 1|Win32'">true</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Episode 1|Win32'">false</LinkIncremental>
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@ -296,10 +321,13 @@
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug - Episode 1|Win32'" />
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<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug - Episode 1|Win32'" />
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug - CSGO|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug - Alien Swarm|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
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<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead 2|Win32'" />
|
||||
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|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
@ -944,9 +1031,9 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Episode 1|Win32'">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9</AdditionalOptions>
|
||||
<AdditionalOptions>/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11</AdditionalOptions>
|
||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
<AdditionalIncludeDirectories>..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>..;..\sdk;..\..;..\..\sourcepawn;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(MMSOURCE19)\core;$(MMSOURCE19)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=2;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
|
||||
|
@ -6,6 +6,7 @@ EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug - Alien Swarm|Win32 = Debug - Alien Swarm|Win32
|
||||
Debug - CS GO|Win32 = Debug - CS GO|Win32
|
||||
Debug - Dark Messiah|Win32 = Debug - Dark Messiah|Win32
|
||||
Debug - Episode 1|Win32 = Debug - Episode 1|Win32
|
||||
Debug - Left 4 Dead 2|Win32 = Debug - Left 4 Dead 2|Win32
|
||||
@ -15,6 +16,7 @@ Global
|
||||
Debug - Orange Box Valve|Win32 = Debug - Orange Box Valve|Win32
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release - Alien Swarm|Win32 = Release - Alien Swarm|Win32
|
||||
Release - CS GO|Win32 = Release - CS GO|Win32
|
||||
Release - Dark Messiah|Win32 = Release - Dark Messiah|Win32
|
||||
Release - Episode 1|Win32 = Release - Episode 1|Win32
|
||||
Release - Left 4 Dead 2|Win32 = Release - Left 4 Dead 2|Win32
|
||||
@ -27,6 +29,8 @@ Global
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Alien Swarm|Win32.ActiveCfg = Debug - Alien Swarm|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Alien Swarm|Win32.Build.0 = Debug - Alien Swarm|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - CS GO|Win32.ActiveCfg = Debug - CS GO|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - CS GO|Win32.Build.0 = Debug - CS GO|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Dark Messiah|Win32.ActiveCfg = Debug - Dark Messiah|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Dark Messiah|Win32.Build.0 = Debug - Dark Messiah|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Episode 1|Win32.ActiveCfg = Debug - Episode 1|Win32
|
||||
@ -45,6 +49,8 @@ Global
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Alien Swarm|Win32.ActiveCfg = Release - Alien Swarm|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Alien Swarm|Win32.Build.0 = Release - Alien Swarm|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - CS GO|Win32.ActiveCfg = Release - CS GO|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - CS GO|Win32.Build.0 = Release - CS GO|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Dark Messiah|Win32.ActiveCfg = Release - Dark Messiah|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Dark Messiah|Win32.Build.0 = Release - Dark Messiah|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Episode 1|Win32.ActiveCfg = Release - Episode 1|Win32
|
||||
|
@ -200,9 +200,9 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(MMSOURCE18)\core-legacy";"$(MMSOURCE18)\core-legacy\sourcehook""
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(MMSOURCE19)\core-legacy";"$(MMSOURCE19)\core-legacy\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=1"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
@ -283,9 +283,9 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
|
||||
FavorSizeOrSpeed="1"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(MMSOURCE18)\core-legacy";"$(MMSOURCE18)\core-legacy\sourcehook""
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(MMSOURCE19)\core-legacy";"$(MMSOURCE19)\core-legacy\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=1"
|
||||
RuntimeLibrary="0"
|
||||
EnableEnhancedInstructionSet="0"
|
||||
@ -365,9 +365,9 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook""
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(MMSOURCE19)\core";"$(MMSOURCE19)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=2"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
@ -448,9 +448,9 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
|
||||
FavorSizeOrSpeed="1"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook""
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(MMSOURCE19)\core";"$(MMSOURCE19)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=2"
|
||||
RuntimeLibrary="0"
|
||||
EnableEnhancedInstructionSet="0"
|
||||
@ -530,9 +530,9 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook""
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(MMSOURCE19)\core";"$(MMSOURCE19)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=3"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
@ -613,9 +613,9 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
|
||||
FavorSizeOrSpeed="1"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook""
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(MMSOURCE19)\core";"$(MMSOURCE19)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=3"
|
||||
RuntimeLibrary="0"
|
||||
EnableEnhancedInstructionSet="0"
|
||||
@ -695,10 +695,10 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDKOBVALVE)\public";"$(HL2SDKOBVALVE)\public\engine";"$(HL2SDKOBVALVE)\public\game\server";"$(HL2SDKOBVALVE)\public\tier0";"$(HL2SDKOBVALVE)\public\tier1";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=4"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDKOBVALVE)\public";"$(HL2SDKOBVALVE)\public\engine";"$(HL2SDKOBVALVE)\public\game\server";"$(HL2SDKOBVALVE)\public\tier0";"$(HL2SDKOBVALVE)\public\tier1";"$(MMSOURCE19)\core";"$(MMSOURCE19)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=6"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
@ -778,10 +778,10 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
|
||||
FavorSizeOrSpeed="1"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDKOBVALVE)\public";"$(HL2SDKOBVALVE)\public\engine";"$(HL2SDKOBVALVE)\public\game\server";"$(HL2SDKOBVALVE)\public\tier0";"$(HL2SDKOBVALVE)\public\tier1";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=4"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDKOBVALVE)\public";"$(HL2SDKOBVALVE)\public\engine";"$(HL2SDKOBVALVE)\public\game\server";"$(HL2SDKOBVALVE)\public\tier0";"$(HL2SDKOBVALVE)\public\tier1";"$(MMSOURCE19)\core";"$(MMSOURCE19)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=6"
|
||||
RuntimeLibrary="0"
|
||||
EnableEnhancedInstructionSet="0"
|
||||
RuntimeTypeInfo="false"
|
||||
@ -860,10 +860,10 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=5"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(MMSOURCE19)\core";"$(MMSOURCE19)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=7"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
@ -943,10 +943,10 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
|
||||
FavorSizeOrSpeed="1"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=5"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(MMSOURCE19)\core";"$(MMSOURCE19)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=7"
|
||||
RuntimeLibrary="0"
|
||||
EnableEnhancedInstructionSet="0"
|
||||
RuntimeTypeInfo="false"
|
||||
@ -1025,10 +1025,10 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=6"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1";"$(MMSOURCE19)\core";"$(MMSOURCE19)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=8"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
@ -1108,10 +1108,10 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
|
||||
FavorSizeOrSpeed="1"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=6"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1";"$(MMSOURCE19)\core";"$(MMSOURCE19)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=8"
|
||||
RuntimeLibrary="0"
|
||||
EnableEnhancedInstructionSet="0"
|
||||
RuntimeTypeInfo="false"
|
||||
@ -1190,10 +1190,10 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDK-SWARM)\public";"$(HL2SDK-SWARM)\public\engine";"$(HL2SDK-SWARM)\public\game\server";"$(HL2SDK-SWARM)\public\tier0";"$(HL2SDK-SWARM)\public\tier1";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;COMPILER_MSVC;COMPILER_MSVC32;SOURCE_ENGINE=7"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDK-SWARM)\public";"$(HL2SDK-SWARM)\public\engine";"$(HL2SDK-SWARM)\public\game\server";"$(HL2SDK-SWARM)\public\tier0";"$(HL2SDK-SWARM)\public\tier1";"$(MMSOURCE19)\core";"$(MMSOURCE19)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;COMPILER_MSVC;COMPILER_MSVC32;SOURCE_ENGINE=9"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
@ -1273,10 +1273,10 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
|
||||
FavorSizeOrSpeed="1"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDK-SWARM)\public";"$(HL2SDK-SWARM)\public\engine";"$(HL2SDK-SWARM)\public\game\server";"$(HL2SDK-SWARM)\public\tier0";"$(HL2SDK-SWARM)\public\tier1";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;COMPILER_MSVC;COMPILER_MSVC32;SOURCE_ENGINE=7"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDK-SWARM)\public";"$(HL2SDK-SWARM)\public\engine";"$(HL2SDK-SWARM)\public\game\server";"$(HL2SDK-SWARM)\public\tier0";"$(HL2SDK-SWARM)\public\tier1";"$(MMSOURCE19)\core";"$(MMSOURCE19)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;COMPILER_MSVC;COMPILER_MSVC32;SOURCE_ENGINE=9"
|
||||
RuntimeLibrary="0"
|
||||
EnableEnhancedInstructionSet="0"
|
||||
RuntimeTypeInfo="false"
|
||||
@ -1331,6 +1331,171 @@
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug - CS GO|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDKCSGO)\public";"$(HL2SDKCSGO)\public\engine";"$(HL2SDKCSGO)\public\game\server";"$(HL2SDKCSGO)\public\tier0";"$(HL2SDKCSGO)\public\tier1";"$(MMSOURCE19)\core";"$(MMSOURCE19)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;COMPILER_MSVC;COMPILER_MSVC32;SOURCE_ENGINE=11"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
EnableEnhancedInstructionSet="0"
|
||||
RuntimeTypeInfo="false"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="4"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies=""$(HL2SDKCSGO)\lib\public\interfaces.lib" "$(HL2SDKCSGO)\lib\public\tier0.lib" "$(HL2SDKCSGO)\lib\public\tier1.lib" "$(HL2SDKCSGO)\lib\public\vstdlib.lib""
|
||||
OutputFile="$(OutDir)\sample.ext.2.csgo.dll"
|
||||
LinkIncremental="2"
|
||||
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release - CS GO|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
|
||||
FavorSizeOrSpeed="1"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDKCSGO)\public";"$(HL2SDKCSGO)\public\engine";"$(HL2SDKCSGO)\public\game\server";"$(HL2SDKCSGO)\public\tier0";"$(HL2SDKCSGO)\public\tier1";"$(MMSOURCE19)\core";"$(MMSOURCE19)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;COMPILER_MSVC;COMPILER_MSVC32;SOURCE_ENGINE=11"
|
||||
RuntimeLibrary="0"
|
||||
EnableEnhancedInstructionSet="0"
|
||||
RuntimeTypeInfo="false"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies=""$(HL2SDKCSGO)\lib\public\interfaces.lib" "$(HL2SDKCSGO)\lib\public\tier0.lib" "$(HL2SDKCSGO)\lib\public\tier1.lib" "$(HL2SDKCSGO)\lib\public\vstdlib.lib""
|
||||
OutputFile="$(OutDir)\sample.ext.2.csgo.dll"
|
||||
LinkIncremental="1"
|
||||
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug - Episode 1|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
@ -1355,9 +1520,9 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook""
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(MMSOURCE19)\core";"$(MMSOURCE19)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=2"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
@ -1438,9 +1603,9 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
|
||||
FavorSizeOrSpeed="1"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook""
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(MMSOURCE19)\core";"$(MMSOURCE19)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=2"
|
||||
RuntimeLibrary="0"
|
||||
EnableEnhancedInstructionSet="0"
|
||||
|
@ -6,6 +6,7 @@ EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug - Alien Swarm|Win32 = Debug - Alien Swarm|Win32
|
||||
Debug - CS GO|Win32 = Debug - CS GO|Win32
|
||||
Debug - Dark Messiah|Win32 = Debug - Dark Messiah|Win32
|
||||
Debug - Episode 1|Win32 = Debug - Episode 1|Win32
|
||||
Debug - Left 4 Dead 2|Win32 = Debug - Left 4 Dead 2|Win32
|
||||
@ -15,6 +16,7 @@ Global
|
||||
Debug - Orange Box Valve|Win32 = Debug - Orange Box Valve|Win32
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release - Alien Swarm|Win32 = Release - Alien Swarm|Win32
|
||||
Release - CS GO|Win32 = Release - CS GO|Win32
|
||||
Release - Dark Messiah|Win32 = Release - Dark Messiah|Win32
|
||||
Release - Episode 1|Win32 = Release - Episode 1|Win32
|
||||
Release - Left 4 Dead 2|Win32 = Release - Left 4 Dead 2|Win32
|
||||
@ -27,6 +29,8 @@ Global
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Alien Swarm|Win32.ActiveCfg = Debug - Alien Swarm|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Alien Swarm|Win32.Build.0 = Debug - Alien Swarm|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - CS GO|Win32.ActiveCfg = Debug - CS GO|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - CS GO|Win32.Build.0 = Debug - CS GO|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Dark Messiah|Win32.ActiveCfg = Debug - Dark Messiah|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Dark Messiah|Win32.Build.0 = Debug - Dark Messiah|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Episode 1|Win32.ActiveCfg = Debug - Episode 1|Win32
|
||||
@ -45,6 +49,8 @@ Global
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Alien Swarm|Win32.ActiveCfg = Release - Alien Swarm|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Alien Swarm|Win32.Build.0 = Release - Alien Swarm|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - CS GO|Win32.ActiveCfg = Release - CS GO|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - CS GO|Win32.Build.0 = Release - CS GO|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Dark Messiah|Win32.ActiveCfg = Release - Dark Messiah|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Dark Messiah|Win32.Build.0 = Release - Dark Messiah|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Episode 1|Win32.ActiveCfg = Release - Episode 1|Win32
|
||||
|
@ -199,9 +199,9 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(MMSOURCE18)\core-legacy";"$(MMSOURCE18)\core-legacy\sourcehook""
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(MMSOURCE19)\core-legacy";"$(MMSOURCE19)\core-legacy\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=1"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
@ -281,9 +281,9 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
|
||||
FavorSizeOrSpeed="1"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(MMSOURCE18)\core-legacy";"$(MMSOURCE18)\core-legacy\sourcehook""
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(MMSOURCE19)\core-legacy";"$(MMSOURCE19)\core-legacy\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=1"
|
||||
RuntimeLibrary="0"
|
||||
EnableEnhancedInstructionSet="0"
|
||||
@ -362,9 +362,9 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook""
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(MMSOURCE19)\core";"$(MMSOURCE19)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=2"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
@ -444,9 +444,9 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
|
||||
FavorSizeOrSpeed="1"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook""
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDK-DARKM)\public";"$(HL2SDK-DARKM)\public\dlls";"$(HL2SDK-DARKM)\public\engine";"$(HL2SDK-DARKM)\public\tier0";"$(HL2SDK-DARKM)\public\tier1";"$(MMSOURCE19)\core";"$(MMSOURCE19)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=2"
|
||||
RuntimeLibrary="0"
|
||||
EnableEnhancedInstructionSet="0"
|
||||
@ -525,9 +525,9 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook""
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(MMSOURCE19)\core";"$(MMSOURCE19)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=3"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
@ -607,9 +607,9 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
|
||||
FavorSizeOrSpeed="1"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook""
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(MMSOURCE19)\core";"$(MMSOURCE19)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=3"
|
||||
RuntimeLibrary="0"
|
||||
EnableEnhancedInstructionSet="0"
|
||||
@ -688,10 +688,10 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDKOBVALVE)\public";"$(HL2SDKOBVALVE)\public\engine";"$(HL2SDKOBVALVE)\public\game\server";"$(HL2SDKOBVALVE)\public\tier0";"$(HL2SDKOBVALVE)\public\tier1";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=4"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDKOBVALVE)\public";"$(HL2SDKOBVALVE)\public\engine";"$(HL2SDKOBVALVE)\public\game\server";"$(HL2SDKOBVALVE)\public\tier0";"$(HL2SDKOBVALVE)\public\tier1";"$(MMSOURCE19)\core";"$(MMSOURCE19)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=6"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
@ -770,10 +770,10 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
|
||||
FavorSizeOrSpeed="1"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDKOBVALVE)\public";"$(HL2SDKOBVALVE)\public\engine";"$(HL2SDKOBVALVE)\public\game\server";"$(HL2SDKOBVALVE)\public\tier0";"$(HL2SDKOBVALVE)\public\tier1";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=4"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDKOBVALVE)\public";"$(HL2SDKOBVALVE)\public\engine";"$(HL2SDKOBVALVE)\public\game\server";"$(HL2SDKOBVALVE)\public\tier0";"$(HL2SDKOBVALVE)\public\tier1";"$(MMSOURCE19)\core";"$(MMSOURCE19)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=6"
|
||||
RuntimeLibrary="0"
|
||||
EnableEnhancedInstructionSet="0"
|
||||
RuntimeTypeInfo="false"
|
||||
@ -851,10 +851,10 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=5"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(MMSOURCE19)\core";"$(MMSOURCE19)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=7"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
@ -933,10 +933,10 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
|
||||
FavorSizeOrSpeed="1"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=5"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDKL4D)\public";"$(HL2SDKL4D)\public\engine";"$(HL2SDKL4D)\public\game\server";"$(HL2SDKL4D)\public\tier0";"$(HL2SDKL4D)\public\tier1";"$(MMSOURCE19)\core";"$(MMSOURCE19)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=7"
|
||||
RuntimeLibrary="0"
|
||||
EnableEnhancedInstructionSet="0"
|
||||
RuntimeTypeInfo="false"
|
||||
@ -1014,10 +1014,10 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=6"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1";"$(MMSOURCE19)\core";"$(MMSOURCE19)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=8"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
@ -1096,10 +1096,10 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
|
||||
FavorSizeOrSpeed="1"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=6"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDKL4D2)\public";"$(HL2SDKL4D2)\public\engine";"$(HL2SDKL4D2)\public\game\server";"$(HL2SDKL4D2)\public\tier0";"$(HL2SDKL4D2)\public\tier1";"$(MMSOURCE19)\core";"$(MMSOURCE19)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=8"
|
||||
RuntimeLibrary="0"
|
||||
EnableEnhancedInstructionSet="0"
|
||||
RuntimeTypeInfo="false"
|
||||
@ -1177,10 +1177,10 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDK-SWARM)\public";"$(HL2SDK-SWARM)\public\engine";"$(HL2SDK-SWARM)\public\game\server";"$(HL2SDK-SWARM)\public\tier0";"$(HL2SDK-SWARM)\public\tier1";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;COMPILER_MSVC;COMPILER_MSVC32;SOURCE_ENGINE=7"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDK-SWARM)\public";"$(HL2SDK-SWARM)\public\engine";"$(HL2SDK-SWARM)\public\game\server";"$(HL2SDK-SWARM)\public\tier0";"$(HL2SDK-SWARM)\public\tier1";"$(MMSOURCE19)\core";"$(MMSOURCE19)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;COMPILER_MSVC;COMPILER_MSVC32;SOURCE_ENGINE=9"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
@ -1259,10 +1259,10 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
|
||||
FavorSizeOrSpeed="1"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDK-SWARM)\public";"$(HL2SDK-SWARM)\public\engine";"$(HL2SDK-SWARM)\public\game\server";"$(HL2SDK-SWARM)\public\tier0";"$(HL2SDK-SWARM)\public\tier1";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;COMPILER_MSVC;COMPILER_MSVC32;SOURCE_ENGINE=7"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDK-SWARM)\public";"$(HL2SDK-SWARM)\public\engine";"$(HL2SDK-SWARM)\public\game\server";"$(HL2SDK-SWARM)\public\tier0";"$(HL2SDK-SWARM)\public\tier1";"$(MMSOURCE19)\core";"$(MMSOURCE19)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;COMPILER_MSVC;COMPILER_MSVC32;SOURCE_ENGINE=9"
|
||||
RuntimeLibrary="0"
|
||||
EnableEnhancedInstructionSet="0"
|
||||
RuntimeTypeInfo="false"
|
||||
@ -1316,6 +1316,169 @@
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug - CS GO|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="2"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDKCSGO)\public";"$(HL2SDKCSGO)\public\engine";"$(HL2SDKCSGO)\public\game\server";"$(HL2SDKCSGO)\public\tier0";"$(HL2SDKCSGO)\public\tier1";"$(MMSOURCE19)\core";"$(MMSOURCE19)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;COMPILER_MSVC;COMPILER_MSVC32;SOURCE_ENGINE=11"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
EnableEnhancedInstructionSet="0"
|
||||
RuntimeTypeInfo="false"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="4"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies=""$(HL2SDKCSGO)\lib\public\interfaces.lib" "$(HL2SDKCSGO)\lib\public\tier0.lib" "$(HL2SDKCSGO)\lib\public\tier1.lib" "$(HL2SDKCSGO)\lib\public\vstdlib.lib""
|
||||
OutputFile="$(OutDir)\sample.ext.2.csgo.dll"
|
||||
LinkIncremental="2"
|
||||
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release - CS GO|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="2"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
|
||||
FavorSizeOrSpeed="1"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDKCSGO)\public";"$(HL2SDKCSGO)\public\engine";"$(HL2SDKCSGO)\public\game\server";"$(HL2SDKCSGO)\public\tier0";"$(HL2SDKCSGO)\public\tier1";"$(MMSOURCE19)\core";"$(MMSOURCE19)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;COMPILER_MSVC;COMPILER_MSVC32;SOURCE_ENGINE=11"
|
||||
RuntimeLibrary="0"
|
||||
EnableEnhancedInstructionSet="0"
|
||||
RuntimeTypeInfo="false"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="false"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies=""$(HL2SDKCSGO)\lib\public\interfaces.lib" "$(HL2SDKCSGO)\lib\public\tier0.lib" "$(HL2SDKCSGO)\lib\public\tier1.lib" "$(HL2SDKCSGO)\lib\public\vstdlib.lib""
|
||||
OutputFile="$(OutDir)\sample.ext.2.csgo.dll"
|
||||
LinkIncremental="1"
|
||||
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="2"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
RandomizedBaseAddress="1"
|
||||
DataExecutionPrevention="0"
|
||||
TargetMachine="1"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug - Episode 1|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
@ -1340,9 +1503,9 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook""
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(MMSOURCE19)\core";"$(MMSOURCE19)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=2"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
@ -1422,9 +1585,9 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 /D SE_LEFT4DEAD2=6 /D SE_ALIENSWARM=7"
|
||||
AdditionalOptions="/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
|
||||
FavorSizeOrSpeed="1"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook""
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..;..\..\sourcepawn;"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(MMSOURCE19)\core";"$(MMSOURCE19)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=2"
|
||||
RuntimeLibrary="0"
|
||||
EnableEnhancedInstructionSet="0"
|
||||
|
Loading…
Reference in New Issue
Block a user