Add native to get gpGlobals->frametime (#629)

This commit is contained in:
Arthurdead 2017-06-26 07:18:12 -03:00 committed by Asher Baker
parent 7f71f43c2e
commit 44c744b8fd
2 changed files with 13 additions and 0 deletions

View File

@ -116,6 +116,11 @@ static cell_t GetGameTickCount(IPluginContext *pContext, const cell_t *params)
return gpGlobals->tickcount;
}
static cell_t GetGameFrameTime(IPluginContext *pContext, const cell_t *params)
{
return sp_ftoc(gpGlobals->frametime);
}
static cell_t CreateFakeClient(IPluginContext *pContext, const cell_t *params)
{
if (!g_SourceMod.IsMapRunning())
@ -607,6 +612,7 @@ REGISTER_NATIVES(halflifeNatives)
{"GetGameFolderName", GetGameFolderName},
{"GetGameTime", GetGameTime},
{"GetGameTickCount", GetGameTickCount},
{"GetGameFrameTime", GetGameFrameTime},
{"GetRandomFloat", GetRandomFloat},
{"GetRandomInt", GetRandomInt},
{"IsDedicatedServer", IsDedicatedServer},

View File

@ -211,6 +211,13 @@ native float GetGameTime();
*/
native int GetGameTickCount();
/**
* Returns the time the Game took processing the last frame.
*
* @return Game frame time.
*/
native float GetGameFrameTime();
/**
* Returns the game description from the mod.
*