Fix gamedata for CS:GO "mods".
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@ -133,6 +133,7 @@
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{
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"#supported"
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{
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"engine" "csgo"
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"game" "cstrike"
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"game" "dod"
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"game" "sourceforts"
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@ -159,7 +160,6 @@
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"game" "dinodday"
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"game" "esmod"
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"game" "nucleardawn"
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"game" "csgo"
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"game" "berimbau"
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"game" "nmrih"
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"game" "KreedzClimbing"
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@ -178,6 +178,7 @@
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{
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"#supported"
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{
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"engine" "csgo"
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"game" "tf"
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"game" "synergy"
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"game" "dod"
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@ -195,7 +196,6 @@
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"game" "fof"
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"game" "dinodday"
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"game" "nucleardawn"
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"game" "csgo"
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"game" "berimbau"
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"game" "$INSURGENCY" // retail game
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"game" "nmrih"
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@ -258,8 +258,8 @@
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{
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"#supported"
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{
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"engine" "csgo"
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"game" "cstrike"
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"game" "csgo"
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}
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"Keys"
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@ -14,11 +14,6 @@
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/* CGlobalEntityList */
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"#default"
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{
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"#supported"
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{
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"game" "csgo"
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}
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"Addresses"
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{
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"EntInfosPtr"
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@ -208,7 +208,7 @@
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}
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}
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"csgo"
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"#default"
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{
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"Keys"
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{
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@ -11,7 +11,7 @@
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"Games"
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{
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"csgo"
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"#default"
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{
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"Keys"
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{
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@ -165,7 +165,7 @@
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}
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}
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"csgo"
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"#default"
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{
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"Keys"
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{
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@ -183,7 +183,7 @@
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}
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}
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"csgo"
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"#default"
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{
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"Keys"
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{
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@ -201,7 +201,7 @@
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}
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}
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"csgo"
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"#default"
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{
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"Keys"
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{
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@ -1,23 +1,23 @@
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/**
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* Do not edit this file. Any changes will be overwritten by the gamedata
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* updater or by upgrading your SourceMod install.
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*
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* To override data in this file, create a subdirectory named "custom" and
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* place your own gamedata file(s) inside of it. Such files will be parsed
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* after SM's own.
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*
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* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
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*/
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"Game Master"
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{
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"game.csgo.txt"
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{
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"game" "csgo"
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}
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"game.css.txt"
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{
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"game" "cstrike"
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}
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}
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/**
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* Do not edit this file. Any changes will be overwritten by the gamedata
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* updater or by upgrading your SourceMod install.
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*
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* To override data in this file, create a subdirectory named "custom" and
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* place your own gamedata file(s) inside of it. Such files will be parsed
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* after SM's own.
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*
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* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
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*/
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"Game Master"
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{
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"game.csgo.txt"
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{
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"engine" "csgo"
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}
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"game.css.txt"
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{
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"game" "cstrike"
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}
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}
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