Update Dino D-Day gamedata.
(Piggy-backing off of Blade Symphony now instead of Alien Swarm. They switched to Portal 2 engine so detects as Blade Symphony, and both are pretty vanilla at the engine level.)
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@ -17,7 +17,6 @@
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"#supported"
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{
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"game" "swarm"
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"game" "dinodday"
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}
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"Offsets"
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45
gamedata/core.games/game.dinodday.txt
Normal file
45
gamedata/core.games/game.dinodday.txt
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@ -0,0 +1,45 @@
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/**
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* Do not edit this file. Any changes will be overwritten by the gamedata
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* updater or by upgrading your SourceMod install.
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*
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* To override data in this file, create a subdirectory named "custom" and
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* place your own gamedata file(s) inside of it. Such files will be parsed
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* after SM's own.
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*
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* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
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*/
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"Games"
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{
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/* CGlobalEntityList */
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"#default"
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{
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"#supported"
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{
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"game" "dinodday"
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}
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"Offsets"
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{
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/* Offset into LevelShutdown */
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"gEntList"
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{
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"windows" "16"
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}
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"EntInfo"
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{
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"windows" "4"
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}
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}
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"Signatures"
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{
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"LevelShutdown"
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{
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"library" "server"
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"windows" "\xE8\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8"
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}
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}
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}
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}
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@ -94,6 +94,11 @@
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{
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"engine" "insurgency"
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}
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"game.ddd.txt"
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{
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"game" "dinodday"
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}
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"blacklist.plugins.txt"
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{
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@ -6,19 +6,19 @@
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{
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"EndTouch"
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{
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"windows" "102"
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"windows" "104"
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}
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"FireBullets"
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{
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"windows" "115"
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"windows" "117"
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}
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"GetMaxHealth"
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{
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"windows" "119"
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"windows" "121"
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}
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"OnTakeDamage"
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{
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"windows" "66"
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"windows" "67"
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}
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"PreThink"
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{
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@ -42,27 +42,27 @@
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}
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"StartTouch"
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{
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"windows" "100"
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"windows" "102"
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}
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"Think"
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{
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"windows" "50"
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"windows" "51"
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}
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"Touch"
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{
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"windows" "101"
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"windows" "103"
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}
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"TraceAttack"
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{
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"windows" "64"
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"windows" "65"
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}
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"Use"
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{
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"windows" "99"
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"windows" "101"
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}
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"VPhysicsUpdate"
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{
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"windows" "160"
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"windows" "154"
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}
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"Weapon_CanSwitchTo"
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{
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@ -27,23 +27,23 @@
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}
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"Teleport"
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{
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"windows" "111"
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"windows" "113"
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}
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"CommitSuicide"
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{
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"windows" "469"
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"windows" "468"
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}
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"GetVelocity"
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{
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"windows" "144"
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"windows" "138"
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}
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"EyeAngles"
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{
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"windows" "135"
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"windows" "129"
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}
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"AcceptInput"
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{
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"windows" "39"
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"windows" "40"
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}
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"SetEntityModel"
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{
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@ -55,11 +55,11 @@
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}
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"Activate"
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{
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"windows" "36"
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"windows" "37"
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}
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"PlayerRunCmd"
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{
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"windows" "445"
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"windows" "444"
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}
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}
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@ -252,6 +252,7 @@ CopyFiles('gamedata/core.games', 'addons/sourcemod/gamedata/core.games',
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'engine.l4d2.txt',
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'engine.sdk2013.txt',
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'engine.swarm.txt',
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'game.dinodday.txt',
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'master.games.txt',
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]
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)
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