Update Dino D-Day gamedata.

(Piggy-backing off of Blade Symphony now instead of Alien Swarm.
They switched to Portal 2 engine so detects as Blade Symphony, and
both are pretty vanilla at the engine level.)
This commit is contained in:
Nicholas Hastings 2016-08-06 10:51:50 -04:00
parent 4b52a7e531
commit 0707f14c7a
6 changed files with 68 additions and 18 deletions

View File

@ -17,7 +17,6 @@
"#supported"
{
"game" "swarm"
"game" "dinodday"
}
"Offsets"

View File

@ -0,0 +1,45 @@
/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your SourceMod install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after SM's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
*/
"Games"
{
/* CGlobalEntityList */
"#default"
{
"#supported"
{
"game" "dinodday"
}
"Offsets"
{
/* Offset into LevelShutdown */
"gEntList"
{
"windows" "16"
}
"EntInfo"
{
"windows" "4"
}
}
"Signatures"
{
"LevelShutdown"
{
"library" "server"
"windows" "\xE8\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8"
}
}
}
}

View File

@ -94,6 +94,11 @@
{
"engine" "insurgency"
}
"game.ddd.txt"
{
"game" "dinodday"
}
"blacklist.plugins.txt"
{

View File

@ -6,19 +6,19 @@
{
"EndTouch"
{
"windows" "102"
"windows" "104"
}
"FireBullets"
{
"windows" "115"
"windows" "117"
}
"GetMaxHealth"
{
"windows" "119"
"windows" "121"
}
"OnTakeDamage"
{
"windows" "66"
"windows" "67"
}
"PreThink"
{
@ -42,27 +42,27 @@
}
"StartTouch"
{
"windows" "100"
"windows" "102"
}
"Think"
{
"windows" "50"
"windows" "51"
}
"Touch"
{
"windows" "101"
"windows" "103"
}
"TraceAttack"
{
"windows" "64"
"windows" "65"
}
"Use"
{
"windows" "99"
"windows" "101"
}
"VPhysicsUpdate"
{
"windows" "160"
"windows" "154"
}
"Weapon_CanSwitchTo"
{

View File

@ -27,23 +27,23 @@
}
"Teleport"
{
"windows" "111"
"windows" "113"
}
"CommitSuicide"
{
"windows" "469"
"windows" "468"
}
"GetVelocity"
{
"windows" "144"
"windows" "138"
}
"EyeAngles"
{
"windows" "135"
"windows" "129"
}
"AcceptInput"
{
"windows" "39"
"windows" "40"
}
"SetEntityModel"
{
@ -55,11 +55,11 @@
}
"Activate"
{
"windows" "36"
"windows" "37"
}
"PlayerRunCmd"
{
"windows" "445"
"windows" "444"
}
}

View File

@ -252,6 +252,7 @@ CopyFiles('gamedata/core.games', 'addons/sourcemod/gamedata/core.games',
'engine.l4d2.txt',
'engine.sdk2013.txt',
'engine.swarm.txt',
'game.dinodday.txt',
'master.games.txt',
]
)