Merge pull request #439 from alliedmodders/propinfo
Deprecate FindSendPropOffs and FindDataMapOffs
This commit is contained in:
		
						commit
						c1f8ebf65c
					
				@ -9,7 +9,7 @@
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 * This program is free software; you can redistribute it and/or modify it under
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 * the terms of the GNU General Public License, version 3.0, as published by the
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 * Free Software Foundation.
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 * 
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 *
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 * This program is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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@ -29,7 +29,7 @@
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 *
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 * Version: $Id$
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 */
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#if defined _entity_included
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 #endinput
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#endif
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@ -67,9 +67,9 @@ enum PropFieldType
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	PropField_Entity,			/**< Valid for Data fields only (SendProp shows as int) */
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	PropField_Vector,			/**< Valid for SendProp and Data fields */
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	PropField_String,			/**< Valid for SendProp and Data fields */
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	PropField_String_T,			/**< Valid for Data fields.  Read only.  
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									 Note that the size of a string_t is dynamic, and 
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									 thus FindDataMapOffs() will return the constant size 
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	PropField_String_T,			/**< Valid for Data fields.  Read only.
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									 Note that the size of a string_t is dynamic, and
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									 thus FindDataMapOffs() will return the constant size
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									 of the string_t container (which is 32 bits right now).
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								 */
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};
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@ -124,7 +124,7 @@ native bool:IsEntNetworkable(edict);
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 */
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native CreateEdict();
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/** 
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/**
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 * Removes an edict from the world.
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 *
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 * @param edict			Index of the edict.
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@ -177,31 +177,31 @@ native bool:GetEntityNetClass(edict, String:clsname[], maxlength);
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/**
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 * @section Entity offset functions
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 *
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 * Offsets should be specified in byte distance from the CBaseEntity 
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 * structure, not short (double byte) or integer (four byte) multiples.  
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 * It is somewhat common practice to use offsets aligned to their final 
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 * Offsets should be specified in byte distance from the CBaseEntity
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 * structure, not short (double byte) or integer (four byte) multiples.
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 * It is somewhat common practice to use offsets aligned to their final
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 * type, and thus make sure you are not falling to this error in SourceMod.
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 * For example, if your "integer-aligned" offset was 119, your byte-aligned
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 * offset is 119*4, or 476.
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 * Specifying incorrect offsets or the incorrect data type for an offset
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 * can have fatal consequences.  If you are hardcoding offsets, and the 
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 * can have fatal consequences.  If you are hardcoding offsets, and the
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 * layout of CBaseEntity does not match, you can easily crash the server.
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 *
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 * The reasonable bounds for offsets is greater than or equal to 0 and 
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 * The reasonable bounds for offsets is greater than or equal to 0 and
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 * below 32768.  Offsets out of these bounds will throw an error.  However,
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 * this does not represent any real range, it is simply a sanity check for
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 * illegal values.  Any range outside of the CBaseEntity structure's private
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 * size will cause undefined behavior or even crash.
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 */
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/**
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 * Marks an entity as state changed.  This can be useful if you set an offset 
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 * and wish for it to be immediately changed over the network.  By default this 
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 * is not done for offset setting functions.  
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 * Marks an entity as state changed.  This can be useful if you set an offset
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 * and wish for it to be immediately changed over the network.  By default this
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 * is not done for offset setting functions.
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 *
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 * @param edict			Index to the edict.
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 * @param offset		Offset to mark as changed.  If 0, 
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 * @param offset		Offset to mark as changed.  If 0,
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 *						the entire edict is marked as changed.
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 * @noreturn
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 * @error				Invalid entity or offset out of bounds.
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@ -209,9 +209,9 @@ native bool:GetEntityNetClass(edict, String:clsname[], maxlength);
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native ChangeEdictState(edict, offset = 0);
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/**
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 * Peeks into an entity's object data and retrieves the integer value at 
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 * Peeks into an entity's object data and retrieves the integer value at
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 * the given offset.
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 * 
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 *
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 * @param entity		Edict index.
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 * @param offset		Offset to use.
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 * @param size			Number of bytes to read (valid values are 1, 2, or 4).
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@ -221,7 +221,7 @@ native ChangeEdictState(edict, offset = 0);
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native GetEntData(entity, offset, size=4);
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/**
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 * Peeks into an entity's object data and sets the integer value at 
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 * Peeks into an entity's object data and sets the integer value at
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 * the given offset.
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 *
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 * @param entity		Edict index.
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@ -236,9 +236,9 @@ native GetEntData(entity, offset, size=4);
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native SetEntData(entity, offset, any:value, size=4, bool:changeState=false);
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/**
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 * Peeks into an entity's object data and retrieves the float value at 
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 * Peeks into an entity's object data and retrieves the float value at
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 * the given offset.
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 * 
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 *
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 * @param entity		Edict index.
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 * @param offset		Offset to use.
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 * @return				Value at the given memory location.
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@ -247,7 +247,7 @@ native SetEntData(entity, offset, any:value, size=4, bool:changeState=false);
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native Float:GetEntDataFloat(entity, offset);
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/**
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 * Peeks into an entity's object data and sets the float value at 
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 * Peeks into an entity's object data and sets the float value at
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 * the given offset.
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 *
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 * @param entity		Edict index.
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@ -261,15 +261,15 @@ native Float:GetEntDataFloat(entity, offset);
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native SetEntDataFloat(entity, offset, Float:value, bool:changeState=false);
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/**
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 * This function is deprecated.  Use GetEntDataEnt2 instead, for 
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 * This function is deprecated.  Use GetEntDataEnt2 instead, for
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 * reasons explained in the notes.
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 *
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 * Note: This function returns 0 on failure, which may be misleading, 
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 * Note: This function returns 0 on failure, which may be misleading,
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 * as the number 0 is also used for the world entity index.
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 *
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 * Note: This function makes no attempt to validate the returned 
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 * Note: This function makes no attempt to validate the returned
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 * entity, and in fact, it could be garbage or completely unexpected.
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 * 
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 *
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 * @param entity		Edict index.
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 * @param offset		Offset to use.
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 * @return				Entity index at the given location, or 0 if none.
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@ -279,13 +279,13 @@ native SetEntDataFloat(entity, offset, Float:value, bool:changeState=false);
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native GetEntDataEnt(entity, offset);
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/**
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 * This function is deprecated.   Use SetEntDataEnt2 instead, for 
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 * This function is deprecated.   Use SetEntDataEnt2 instead, for
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 * reasons explained in the notes.
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 *
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 * Note: This function uses 0 as an indicator to unset data, but 
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 * 0 is also the world entity index.  Thus, a property cannot 
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 * Note: This function uses 0 as an indicator to unset data, but
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 * 0 is also the world entity index.  Thus, a property cannot
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 * be set to the world entity using this native.
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 * 
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 *
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 * @param entity		Edict index.
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 * @param offset		Offset to use.
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 * @param other			Entity index to set, or 0 to clear.
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@ -297,29 +297,29 @@ native GetEntDataEnt(entity, offset);
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native SetEntDataEnt(entity, offset, other, bool:changeState=false);
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/**
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 * Peeks into an entity's object data and retrieves the entity index 
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 * Peeks into an entity's object data and retrieves the entity index
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 * at the given offset.
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 *
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 * Note: This will only work on offsets that are stored as "entity 
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 * handles" (which usually looks like m_h* in properties).  These 
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 * Note: This will only work on offsets that are stored as "entity
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 * handles" (which usually looks like m_h* in properties).  These
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 * are not SourceMod Handles, but internal Source structures.
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 * 
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 *
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 * @param entity		Edict index.
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 * @param offset		Offset to use.
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 * @return				Entity index at the given location.  If there is no entity, 
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 * @return				Entity index at the given location.  If there is no entity,
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 *						or the stored entity is invalid, then -1 is returned.
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 * @error				Invalid input entity, or offset out of reasonable bounds.
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 */
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native GetEntDataEnt2(entity, offset);
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/**
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 * Peeks into an entity's object data and sets the entity index at the 
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 * Peeks into an entity's object data and sets the entity index at the
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 * given offset.
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 *
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 * Note: This will only work on offsets that are stored as "entity 
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 * handles" (which usually looks like m_h* in properties).  These 
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 * Note: This will only work on offsets that are stored as "entity
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 * handles" (which usually looks like m_h* in properties).  These
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 * are not SourceMod Handles, but internal Source structures.
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 * 
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 *
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 * @param entity		Edict index.
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 * @param offset		Offset to use.
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 * @param other			Entity index to set, or -1 to clear.
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@ -330,11 +330,11 @@ native GetEntDataEnt2(entity, offset);
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native SetEntDataEnt2(entity, offset, other, bool:changeState=false);
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/**
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 * Peeks into an entity's object data and retrieves the vector at the 
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 * Peeks into an entity's object data and retrieves the vector at the
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 * given offset.
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 * @note Both a Vector and a QAngle are three floats.  This is a 
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 * @note Both a Vector and a QAngle are three floats.  This is a
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 * convenience function and will work with both types.
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 * 
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 *
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 * @param entity		Edict index.
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 * @param offset		Offset to use.
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 * @param vec			Vector buffer to store data in.
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@ -344,11 +344,11 @@ native SetEntDataEnt2(entity, offset, other, bool:changeState=false);
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native GetEntDataVector(entity, offset, Float:vec[3]);
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/**
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 * Peeks into an entity's object data and sets the vector at the given 
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 * Peeks into an entity's object data and sets the vector at the given
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 * offset.
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 * @note Both a Vector and a QAngle are three floats.  This is a 
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 * @note Both a Vector and a QAngle are three floats.  This is a
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 * convenience function and will work with both types.
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 * 
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 *
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 * @param entity		Edict index.
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 * @param offset		Offset to use.
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 * @param vec			Vector to set.
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@ -359,9 +359,9 @@ native GetEntDataVector(entity, offset, Float:vec[3]);
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native SetEntDataVector(entity, offset, const Float:vec[3], bool:changeState=false);
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/**
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 * Peeks into an entity's object data and retrieves the string at 
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 * Peeks into an entity's object data and retrieves the string at
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 * the given offset.
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 * 
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 *
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 * @param entity		Edict index.
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 * @param offset		Offset to use.
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 * @param buffer		Destination string buffer.
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@ -372,9 +372,9 @@ native SetEntDataVector(entity, offset, const Float:vec[3], bool:changeState=fal
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native GetEntDataString(entity, offset, String:buffer[], maxlen);
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/**
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 * Peeks into an entity's object data and sets the string at 
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 * Peeks into an entity's object data and sets the string at
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 * the given offset.
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 * 
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 *
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 * @param entity		Edict index.
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 * @param offset		Offset to use.
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 * @param buffer		String to set.
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@ -394,41 +394,37 @@ native SetEntDataString(entity, offset, const String:buffer[], maxlen, bool:chan
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 * This information is cached for future calls.
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 *
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 * Note, this function may return offsets that do not work!
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 * If a property is nested beneath a parent object, the resulting offset 
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 * will be invalid for direct use with data functions.  Therefore, you 
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 * should use FindSendPropInfo() instead.  An example of such a property is 
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 * If a property is nested beneath a parent object, the resulting offset
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 * will be invalid for direct use with data functions.  Therefore, you
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 * should use FindSendPropInfo() instead.  An example of such a property is
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 * CTFPlayer::DT_LocalPlayer.m_nDisguiseClass on Team Fortress.
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 *
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 * @param cls			Classname.
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 * @param prop			Property name.
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 * @return				An offset, or -1 on failure.
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 */
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#pragma deprecated Use FindSendPropInfo instead, or HasEntProp if you just want to check for existence.
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native FindSendPropOffs(const String:cls[], const String:prop[]);
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/**
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 * Given a ServerClass name, finds a networkable send property offset.
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 * This information is cached for future calls.
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 * 
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 * Note: This function will correctly compute nested offsets, unlike 
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 * FindSendPropOffs().  YOU SHOULD NOT use this function to self-compute 
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 * nested offsets.  For example, it is okay to add indexes for arrays, 
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 * but not to add DT_LocalPlayer to m_nDisguiseClass.
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 *
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 * @param cls			Classname.
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 * @param prop			Property name.
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 * @param type			Optional parameter to store the type.
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 * @param num_bits		Optional parameter to store the number of bits the field 
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 *						uses, if applicable (otherwise 0 is stored).  The number 
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 *						of bits varies for integers and floats, and is always 0 
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 * @param num_bits		Optional parameter to store the number of bits the field
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 *						uses, if applicable (otherwise 0 is stored).  The number
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 *						of bits varies for integers and floats, and is always 0
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 * 						for strings.
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 * @param local_offset	Optional parameter to store the local offset, as 
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 * @param local_offset	Optional parameter to store the local offset, as
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 *						FindSendPropOffs() would return.
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 * @return				On success, returns an absolutely computed offset.
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 *						If no offset is available, 0 is returned.
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 *						If the property is not found, -1 is returned.
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 */
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native FindSendPropInfo(const String:cls[], 
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						const String:prop[], 
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native FindSendPropInfo(const String:cls[],
 | 
			
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						const String:prop[],
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						&PropFieldType:type=PropFieldType:0,
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						&num_bits=0,
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						&local_offset=0);
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@ -440,16 +436,17 @@ native FindSendPropInfo(const String:cls[],
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 * @param entity		Entity index.
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 * @param prop			Property name.
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 * @param type			Optional parameter to store the type.
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 * @param num_bits		Optional parameter to store the number of bits the field 
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		||||
 *						uses.  The bit count will either be 1 (for boolean) or 
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 * @param num_bits		Optional parameter to store the number of bits the field
 | 
			
		||||
 *						uses.  The bit count will either be 1 (for boolean) or
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 *						divisible by 8 (including 0 if unknown).
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 * @return				An offset, or -1 on failure.
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 */
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native FindDataMapOffs(entity, 
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#pragma deprecated Use FindDataMapInfo instead, or HasEntProp if you just want to check for existence.
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native FindDataMapOffs(entity,
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					   const String:prop[],
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					   &PropFieldType:type=PropFieldType:0,
 | 
			
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					   &num_bits=0);
 | 
			
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/**
 | 
			
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 * Given an entity, finds a nested datamap property offset.
 | 
			
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 * This information is cached for future calls.
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@ -457,14 +454,14 @@ native FindDataMapOffs(entity,
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 * @param entity		Entity index.
 | 
			
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 * @param prop			Property name.
 | 
			
		||||
 * @param type			Optional parameter to store the type.
 | 
			
		||||
 * @param num_bits		Optional parameter to store the number of bits the field 
 | 
			
		||||
 *						uses.  The bit count will either be 1 (for boolean) or 
 | 
			
		||||
 * @param num_bits		Optional parameter to store the number of bits the field
 | 
			
		||||
 *						uses.  The bit count will either be 1 (for boolean) or
 | 
			
		||||
 *						divisible by 8 (including 0 if unknown).
 | 
			
		||||
 * @param local_offset	Optional parameter to store the local offset, as 
 | 
			
		||||
 * @param local_offset	Optional parameter to store the local offset, as
 | 
			
		||||
 *						FindDataMapOffs() would return.
 | 
			
		||||
 * @return				An offset, or -1 on failure.
 | 
			
		||||
 */
 | 
			
		||||
native FindDataMapInfo(entity, 
 | 
			
		||||
native FindDataMapInfo(entity,
 | 
			
		||||
					   const String:prop[],
 | 
			
		||||
					   &PropFieldType:type=PropFieldType:0,
 | 
			
		||||
					   &num_bits=0,
 | 
			
		||||
@ -476,40 +473,68 @@ native FindDataMapInfo(entity,
 | 
			
		||||
 * @param ent			Entity index.
 | 
			
		||||
 * @param prop			Property name.
 | 
			
		||||
 * @param actual		Defaults to false for backwards compatibility.
 | 
			
		||||
 *						If true, the newer FindSendPropInfo() function 
 | 
			
		||||
 *						If true, the newer FindSendPropInfo() function
 | 
			
		||||
 *						is used instead.
 | 
			
		||||
 * @return				An offset, or -1 on failure.
 | 
			
		||||
 */
 | 
			
		||||
stock GetEntSendPropOffs(ent, const String:prop[], bool:actual=false)
 | 
			
		||||
{
 | 
			
		||||
	decl String:cls[64];
 | 
			
		||||
	
 | 
			
		||||
	new String:cls[64];
 | 
			
		||||
 | 
			
		||||
	if (!GetEntityNetClass(ent, cls, sizeof(cls)))
 | 
			
		||||
	{
 | 
			
		||||
		return -1;
 | 
			
		||||
	}
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	new local;
 | 
			
		||||
	new offset = FindSendPropInfo(cls, prop, _, _, local);
 | 
			
		||||
 | 
			
		||||
	if (actual)
 | 
			
		||||
	{
 | 
			
		||||
		return FindSendPropInfo(cls, prop);
 | 
			
		||||
		return offset;
 | 
			
		||||
	} else {
 | 
			
		||||
		return local;
 | 
			
		||||
	}
 | 
			
		||||
	else
 | 
			
		||||
	{
 | 
			
		||||
		return FindSendPropOffs(cls, prop);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Checks if an entity property exists on an entity.
 | 
			
		||||
 *
 | 
			
		||||
 * @param entity		Entity/edict index.
 | 
			
		||||
 * @param type			Property type.
 | 
			
		||||
 * @param prop			Property name.
 | 
			
		||||
 * @return				Whether the property exists on the entity.
 | 
			
		||||
 * @error				Invalid entity.
 | 
			
		||||
 */
 | 
			
		||||
stock bool:HasEntProp(entity, PropType:type, const String:prop[])
 | 
			
		||||
{
 | 
			
		||||
	if (type == Prop_Data) {
 | 
			
		||||
		return (FindDataMapInfo(entity, prop) != -1);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	if (type != Prop_Send) {
 | 
			
		||||
		return false;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	new String:cls[64];
 | 
			
		||||
	if (!GetEntityNetClass(entity, cls, sizeof(cls))) {
 | 
			
		||||
		return false;
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
	return (FindSendPropInfo(cls, prop) != -1);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Retrieves an integer value from an entity's property.
 | 
			
		||||
 *
 | 
			
		||||
 * This function is considered safer and more robust over GetEntData, 
 | 
			
		||||
 * This function is considered safer and more robust over GetEntData,
 | 
			
		||||
 * because it performs strict offset checking and typing rules.
 | 
			
		||||
 * 
 | 
			
		||||
 *
 | 
			
		||||
 * @param entity		Entity/edict index.
 | 
			
		||||
 * @param type			Property type.
 | 
			
		||||
 * @param prop			Property name.
 | 
			
		||||
 * @param size			Number of bytes to write (valid values are 1, 2, or 4).
 | 
			
		||||
 *						This value is auto-detected, and the size parameter is 
 | 
			
		||||
 *						This value is auto-detected, and the size parameter is
 | 
			
		||||
 *						only used as a fallback in case detection fails.
 | 
			
		||||
 * @param element		Element # (starting from 0) if property is an array.
 | 
			
		||||
 * @return				Value at the given property offset.
 | 
			
		||||
@ -520,15 +545,15 @@ native GetEntProp(entity, PropType:type, const String:prop[], size=4, element=0)
 | 
			
		||||
/**
 | 
			
		||||
 * Sets an integer value in an entity's property.
 | 
			
		||||
 *
 | 
			
		||||
 * This function is considered safer and more robust over SetEntData, 
 | 
			
		||||
 * This function is considered safer and more robust over SetEntData,
 | 
			
		||||
 * because it performs strict offset checking and typing rules.
 | 
			
		||||
 * 
 | 
			
		||||
 *
 | 
			
		||||
 * @param entity		Entity/edict index.
 | 
			
		||||
 * @param type			Property type.
 | 
			
		||||
 * @param prop			Property name.
 | 
			
		||||
 * @param value			Value to set.
 | 
			
		||||
 * @param size			Number of bytes to write (valid values are 1, 2, or 4).
 | 
			
		||||
 *						This value is auto-detected, and the size parameter is 
 | 
			
		||||
 *						This value is auto-detected, and the size parameter is
 | 
			
		||||
 *						only used as a fallback in case detection fails.
 | 
			
		||||
 * @param element		Element # (starting from 0) if property is an array.
 | 
			
		||||
 * @error				Invalid entity or offset out of reasonable bounds.
 | 
			
		||||
@ -539,9 +564,9 @@ native SetEntProp(entity, PropType:type, const String:prop[], any:value, size=4,
 | 
			
		||||
/**
 | 
			
		||||
 * Retrieves a float value from an entity's property.
 | 
			
		||||
 *
 | 
			
		||||
 * This function is considered safer and more robust over GetEntDataFloat, 
 | 
			
		||||
 * This function is considered safer and more robust over GetEntDataFloat,
 | 
			
		||||
 * because it performs strict offset checking and typing rules.
 | 
			
		||||
 * 
 | 
			
		||||
 *
 | 
			
		||||
 * @param entity		Entity/edict index.
 | 
			
		||||
 * @param type			Property type.
 | 
			
		||||
 * @param prop			Property name.
 | 
			
		||||
@ -554,9 +579,9 @@ native Float:GetEntPropFloat(entity, PropType:type, const String:prop[], element
 | 
			
		||||
/**
 | 
			
		||||
 * Sets a float value in an entity's property.
 | 
			
		||||
 *
 | 
			
		||||
 * This function is considered safer and more robust over SetEntDataFloat, 
 | 
			
		||||
 * This function is considered safer and more robust over SetEntDataFloat,
 | 
			
		||||
 * because it performs strict offset checking and typing rules.
 | 
			
		||||
 * 
 | 
			
		||||
 *
 | 
			
		||||
 * @param entity		Entity/edict index.
 | 
			
		||||
 * @param type			Property type.
 | 
			
		||||
 * @param prop			Property name.
 | 
			
		||||
@ -570,15 +595,15 @@ native SetEntPropFloat(entity, PropType:type, const String:prop[], Float:value,
 | 
			
		||||
/**
 | 
			
		||||
 * Retrieves an entity index from an entity's property.
 | 
			
		||||
 *
 | 
			
		||||
 * This function is considered safer and more robust over GetEntDataEnt*, 
 | 
			
		||||
 * This function is considered safer and more robust over GetEntDataEnt*,
 | 
			
		||||
 * because it performs strict offset checking and typing rules.
 | 
			
		||||
 * 
 | 
			
		||||
 *
 | 
			
		||||
 * @param entity		Entity/edict index.
 | 
			
		||||
 * @param type			Property type.
 | 
			
		||||
 * @param prop			Property name.
 | 
			
		||||
 * @param element		Element # (starting from 0) if property is an array.
 | 
			
		||||
 * @return				Entity index at the given property.
 | 
			
		||||
 *						If there is no entity, or the entity is not valid, 
 | 
			
		||||
 *						If there is no entity, or the entity is not valid,
 | 
			
		||||
 *						then -1 is returned.
 | 
			
		||||
 * @error				Invalid entity or offset out of reasonable bounds.
 | 
			
		||||
 */
 | 
			
		||||
@ -587,9 +612,9 @@ native GetEntPropEnt(entity, PropType:type, const String:prop[], element=0);
 | 
			
		||||
/**
 | 
			
		||||
 * Sets an entity index in an entity's property.
 | 
			
		||||
 *
 | 
			
		||||
 * This function is considered safer and more robust over SetEntDataEnt*, 
 | 
			
		||||
 * This function is considered safer and more robust over SetEntDataEnt*,
 | 
			
		||||
 * because it performs strict offset checking and typing rules.
 | 
			
		||||
 * 
 | 
			
		||||
 *
 | 
			
		||||
 * @param entity		Entity/edict index.
 | 
			
		||||
 * @param type			Property type.
 | 
			
		||||
 * @param prop			Property name.
 | 
			
		||||
@ -603,16 +628,16 @@ native SetEntPropEnt(entity, PropType:type, const String:prop[], other, element=
 | 
			
		||||
/**
 | 
			
		||||
 * Retrieves a vector of floats from an entity, given a named network property.
 | 
			
		||||
 *
 | 
			
		||||
 * This function is considered safer and more robust over GetEntDataVector, 
 | 
			
		||||
 * This function is considered safer and more robust over GetEntDataVector,
 | 
			
		||||
 * because it performs strict offset checking and typing rules.
 | 
			
		||||
 * 
 | 
			
		||||
 *
 | 
			
		||||
 * @param entity		Entity/edict index.
 | 
			
		||||
 * @param type			Property type.
 | 
			
		||||
 * @param prop			Property name.
 | 
			
		||||
 * @param vec			Vector buffer to store data in.
 | 
			
		||||
 * @param element		Element # (starting from 0) if property is an array.
 | 
			
		||||
 * @noreturn
 | 
			
		||||
 * @error				Invalid entity, property not found, or property not 
 | 
			
		||||
 * @error				Invalid entity, property not found, or property not
 | 
			
		||||
 *						actually a vector data type.
 | 
			
		||||
 */
 | 
			
		||||
native GetEntPropVector(entity, PropType:type, const String:prop[], Float:vec[3], element=0);
 | 
			
		||||
@ -620,28 +645,28 @@ native GetEntPropVector(entity, PropType:type, const String:prop[], Float:vec[3]
 | 
			
		||||
/**
 | 
			
		||||
 * Sets a vector of floats in an entity, given a named network property.
 | 
			
		||||
 *
 | 
			
		||||
 * This function is considered safer and more robust over SetEntDataVector, 
 | 
			
		||||
 * This function is considered safer and more robust over SetEntDataVector,
 | 
			
		||||
 * because it performs strict offset checking and typing rules.
 | 
			
		||||
 * 
 | 
			
		||||
 *
 | 
			
		||||
 * @param entity		Entity/edict index.
 | 
			
		||||
 * @param type			Property type.
 | 
			
		||||
 * @param prop			Property name.
 | 
			
		||||
 * @param vec			Vector to set.
 | 
			
		||||
 * @param element		Element # (starting from 0) if property is an array.
 | 
			
		||||
 * @noreturn
 | 
			
		||||
 * @error				Invalid entity, property not found, or property not 
 | 
			
		||||
 * @error				Invalid entity, property not found, or property not
 | 
			
		||||
 *						actually a vector data type.
 | 
			
		||||
 */
 | 
			
		||||
native SetEntPropVector(entity, PropType:type, const String:prop[], const Float:vec[3], element=0);
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Gets a network property as a string.
 | 
			
		||||
 * 
 | 
			
		||||
 *
 | 
			
		||||
 * @param entity		Edict index.
 | 
			
		||||
 * @param type			Property type.
 | 
			
		||||
 * @param prop			Property to use.
 | 
			
		||||
 * @param buffer		Destination string buffer.
 | 
			
		||||
 * @param maxlen		Maximum length of output string buffer.		
 | 
			
		||||
 * @param maxlen		Maximum length of output string buffer.
 | 
			
		||||
 * @param element		Element # (starting from 0) if property is an array.
 | 
			
		||||
 * @return				Number of non-null bytes written.
 | 
			
		||||
 * @error				Invalid entity, offset out of reasonable bounds, or property is not a valid string.
 | 
			
		||||
@ -650,11 +675,11 @@ native GetEntPropString(entity, PropType:type, const String:prop[], String:buffe
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Sets a network property as a string.
 | 
			
		||||
 * 
 | 
			
		||||
 *
 | 
			
		||||
 * @param entity		Edict index.
 | 
			
		||||
 * @param type			Property type.
 | 
			
		||||
 * @param prop			Property to use.
 | 
			
		||||
 * @param buffer		String to set.		
 | 
			
		||||
 * @param buffer		String to set.
 | 
			
		||||
 * @param element		Element # (starting from 0) if property is an array.
 | 
			
		||||
 * @return				Number of non-null bytes written.
 | 
			
		||||
 * @error				Invalid entity, offset out of reasonable bounds, or property is not a valid string.
 | 
			
		||||
@ -663,7 +688,7 @@ native SetEntPropString(entity, PropType:type, const String:prop[], const String
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Retrieves the count of values that an entity property's array can store.
 | 
			
		||||
 * 
 | 
			
		||||
 *
 | 
			
		||||
 * @param entity		Entity/edict index.
 | 
			
		||||
 * @param type			Property type.
 | 
			
		||||
 * @param prop			Property name.
 | 
			
		||||
@ -710,7 +735,7 @@ stock SetEntDataArray(entity, offset, const array[], arraySize, dataSize=4, bool
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Gets the memory address of an entity.
 | 
			
		||||
 * 
 | 
			
		||||
 *
 | 
			
		||||
 * @param entity		Entity index.
 | 
			
		||||
 * @return				Address of the entity.
 | 
			
		||||
 * @error				Invalid entity.
 | 
			
		||||
 | 
			
		||||
		Loading…
	
		Reference in New Issue
	
	Block a user