Merge pull request #439 from alliedmodders/propinfo
Deprecate FindSendPropOffs and FindDataMapOffs
This commit is contained in:
commit
c1f8ebf65c
@ -9,7 +9,7 @@
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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@ -29,7 +29,7 @@
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*
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* Version: $Id$
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*/
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#if defined _entity_included
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#endinput
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#endif
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@ -67,9 +67,9 @@ enum PropFieldType
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PropField_Entity, /**< Valid for Data fields only (SendProp shows as int) */
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PropField_Vector, /**< Valid for SendProp and Data fields */
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PropField_String, /**< Valid for SendProp and Data fields */
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PropField_String_T, /**< Valid for Data fields. Read only.
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Note that the size of a string_t is dynamic, and
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thus FindDataMapOffs() will return the constant size
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PropField_String_T, /**< Valid for Data fields. Read only.
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Note that the size of a string_t is dynamic, and
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thus FindDataMapOffs() will return the constant size
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of the string_t container (which is 32 bits right now).
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*/
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};
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@ -124,7 +124,7 @@ native bool:IsEntNetworkable(edict);
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*/
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native CreateEdict();
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/**
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/**
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* Removes an edict from the world.
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*
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* @param edict Index of the edict.
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@ -177,31 +177,31 @@ native bool:GetEntityNetClass(edict, String:clsname[], maxlength);
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/**
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* @section Entity offset functions
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*
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* Offsets should be specified in byte distance from the CBaseEntity
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* structure, not short (double byte) or integer (four byte) multiples.
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* It is somewhat common practice to use offsets aligned to their final
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* Offsets should be specified in byte distance from the CBaseEntity
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* structure, not short (double byte) or integer (four byte) multiples.
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* It is somewhat common practice to use offsets aligned to their final
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* type, and thus make sure you are not falling to this error in SourceMod.
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* For example, if your "integer-aligned" offset was 119, your byte-aligned
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* offset is 119*4, or 476.
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* Specifying incorrect offsets or the incorrect data type for an offset
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* can have fatal consequences. If you are hardcoding offsets, and the
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* can have fatal consequences. If you are hardcoding offsets, and the
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* layout of CBaseEntity does not match, you can easily crash the server.
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*
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* The reasonable bounds for offsets is greater than or equal to 0 and
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* The reasonable bounds for offsets is greater than or equal to 0 and
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* below 32768. Offsets out of these bounds will throw an error. However,
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* this does not represent any real range, it is simply a sanity check for
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* illegal values. Any range outside of the CBaseEntity structure's private
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* size will cause undefined behavior or even crash.
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*/
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/**
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* Marks an entity as state changed. This can be useful if you set an offset
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* and wish for it to be immediately changed over the network. By default this
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* is not done for offset setting functions.
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* Marks an entity as state changed. This can be useful if you set an offset
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* and wish for it to be immediately changed over the network. By default this
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* is not done for offset setting functions.
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*
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* @param edict Index to the edict.
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* @param offset Offset to mark as changed. If 0,
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* @param offset Offset to mark as changed. If 0,
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* the entire edict is marked as changed.
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* @noreturn
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* @error Invalid entity or offset out of bounds.
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@ -209,9 +209,9 @@ native bool:GetEntityNetClass(edict, String:clsname[], maxlength);
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native ChangeEdictState(edict, offset = 0);
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/**
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* Peeks into an entity's object data and retrieves the integer value at
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* Peeks into an entity's object data and retrieves the integer value at
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* the given offset.
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*
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*
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* @param entity Edict index.
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* @param offset Offset to use.
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* @param size Number of bytes to read (valid values are 1, 2, or 4).
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@ -221,7 +221,7 @@ native ChangeEdictState(edict, offset = 0);
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native GetEntData(entity, offset, size=4);
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/**
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* Peeks into an entity's object data and sets the integer value at
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* Peeks into an entity's object data and sets the integer value at
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* the given offset.
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*
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* @param entity Edict index.
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@ -236,9 +236,9 @@ native GetEntData(entity, offset, size=4);
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native SetEntData(entity, offset, any:value, size=4, bool:changeState=false);
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/**
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* Peeks into an entity's object data and retrieves the float value at
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* Peeks into an entity's object data and retrieves the float value at
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* the given offset.
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*
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*
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* @param entity Edict index.
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* @param offset Offset to use.
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* @return Value at the given memory location.
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@ -247,7 +247,7 @@ native SetEntData(entity, offset, any:value, size=4, bool:changeState=false);
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native Float:GetEntDataFloat(entity, offset);
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/**
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* Peeks into an entity's object data and sets the float value at
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* Peeks into an entity's object data and sets the float value at
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* the given offset.
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*
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* @param entity Edict index.
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@ -261,15 +261,15 @@ native Float:GetEntDataFloat(entity, offset);
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native SetEntDataFloat(entity, offset, Float:value, bool:changeState=false);
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/**
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* This function is deprecated. Use GetEntDataEnt2 instead, for
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* This function is deprecated. Use GetEntDataEnt2 instead, for
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* reasons explained in the notes.
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*
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* Note: This function returns 0 on failure, which may be misleading,
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* Note: This function returns 0 on failure, which may be misleading,
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* as the number 0 is also used for the world entity index.
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*
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* Note: This function makes no attempt to validate the returned
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* Note: This function makes no attempt to validate the returned
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* entity, and in fact, it could be garbage or completely unexpected.
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*
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*
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* @param entity Edict index.
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* @param offset Offset to use.
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* @return Entity index at the given location, or 0 if none.
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@ -279,13 +279,13 @@ native SetEntDataFloat(entity, offset, Float:value, bool:changeState=false);
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native GetEntDataEnt(entity, offset);
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/**
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* This function is deprecated. Use SetEntDataEnt2 instead, for
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* This function is deprecated. Use SetEntDataEnt2 instead, for
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* reasons explained in the notes.
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*
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* Note: This function uses 0 as an indicator to unset data, but
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* 0 is also the world entity index. Thus, a property cannot
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* Note: This function uses 0 as an indicator to unset data, but
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* 0 is also the world entity index. Thus, a property cannot
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* be set to the world entity using this native.
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*
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*
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* @param entity Edict index.
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* @param offset Offset to use.
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* @param other Entity index to set, or 0 to clear.
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@ -297,29 +297,29 @@ native GetEntDataEnt(entity, offset);
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native SetEntDataEnt(entity, offset, other, bool:changeState=false);
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/**
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* Peeks into an entity's object data and retrieves the entity index
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* Peeks into an entity's object data and retrieves the entity index
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* at the given offset.
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*
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* Note: This will only work on offsets that are stored as "entity
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* handles" (which usually looks like m_h* in properties). These
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* Note: This will only work on offsets that are stored as "entity
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* handles" (which usually looks like m_h* in properties). These
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* are not SourceMod Handles, but internal Source structures.
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*
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*
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* @param entity Edict index.
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* @param offset Offset to use.
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* @return Entity index at the given location. If there is no entity,
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* @return Entity index at the given location. If there is no entity,
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* or the stored entity is invalid, then -1 is returned.
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* @error Invalid input entity, or offset out of reasonable bounds.
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*/
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native GetEntDataEnt2(entity, offset);
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/**
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* Peeks into an entity's object data and sets the entity index at the
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* Peeks into an entity's object data and sets the entity index at the
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* given offset.
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*
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* Note: This will only work on offsets that are stored as "entity
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* handles" (which usually looks like m_h* in properties). These
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* Note: This will only work on offsets that are stored as "entity
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* handles" (which usually looks like m_h* in properties). These
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* are not SourceMod Handles, but internal Source structures.
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*
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*
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* @param entity Edict index.
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* @param offset Offset to use.
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* @param other Entity index to set, or -1 to clear.
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@ -330,11 +330,11 @@ native GetEntDataEnt2(entity, offset);
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native SetEntDataEnt2(entity, offset, other, bool:changeState=false);
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/**
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* Peeks into an entity's object data and retrieves the vector at the
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* Peeks into an entity's object data and retrieves the vector at the
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* given offset.
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* @note Both a Vector and a QAngle are three floats. This is a
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* @note Both a Vector and a QAngle are three floats. This is a
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* convenience function and will work with both types.
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*
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*
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* @param entity Edict index.
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* @param offset Offset to use.
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* @param vec Vector buffer to store data in.
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@ -344,11 +344,11 @@ native SetEntDataEnt2(entity, offset, other, bool:changeState=false);
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native GetEntDataVector(entity, offset, Float:vec[3]);
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/**
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* Peeks into an entity's object data and sets the vector at the given
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* Peeks into an entity's object data and sets the vector at the given
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* offset.
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* @note Both a Vector and a QAngle are three floats. This is a
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* @note Both a Vector and a QAngle are three floats. This is a
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* convenience function and will work with both types.
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*
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*
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* @param entity Edict index.
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* @param offset Offset to use.
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* @param vec Vector to set.
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@ -359,9 +359,9 @@ native GetEntDataVector(entity, offset, Float:vec[3]);
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native SetEntDataVector(entity, offset, const Float:vec[3], bool:changeState=false);
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/**
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* Peeks into an entity's object data and retrieves the string at
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* Peeks into an entity's object data and retrieves the string at
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* the given offset.
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*
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*
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* @param entity Edict index.
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* @param offset Offset to use.
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* @param buffer Destination string buffer.
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@ -372,9 +372,9 @@ native SetEntDataVector(entity, offset, const Float:vec[3], bool:changeState=fal
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native GetEntDataString(entity, offset, String:buffer[], maxlen);
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/**
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* Peeks into an entity's object data and sets the string at
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* Peeks into an entity's object data and sets the string at
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* the given offset.
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*
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*
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* @param entity Edict index.
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* @param offset Offset to use.
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* @param buffer String to set.
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@ -394,41 +394,37 @@ native SetEntDataString(entity, offset, const String:buffer[], maxlen, bool:chan
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* This information is cached for future calls.
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*
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* Note, this function may return offsets that do not work!
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* If a property is nested beneath a parent object, the resulting offset
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* will be invalid for direct use with data functions. Therefore, you
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* should use FindSendPropInfo() instead. An example of such a property is
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* If a property is nested beneath a parent object, the resulting offset
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* will be invalid for direct use with data functions. Therefore, you
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* should use FindSendPropInfo() instead. An example of such a property is
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* CTFPlayer::DT_LocalPlayer.m_nDisguiseClass on Team Fortress.
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*
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* @param cls Classname.
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* @param prop Property name.
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* @return An offset, or -1 on failure.
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*/
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#pragma deprecated Use FindSendPropInfo instead, or HasEntProp if you just want to check for existence.
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native FindSendPropOffs(const String:cls[], const String:prop[]);
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/**
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* Given a ServerClass name, finds a networkable send property offset.
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* This information is cached for future calls.
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*
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* Note: This function will correctly compute nested offsets, unlike
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* FindSendPropOffs(). YOU SHOULD NOT use this function to self-compute
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* nested offsets. For example, it is okay to add indexes for arrays,
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* but not to add DT_LocalPlayer to m_nDisguiseClass.
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*
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* @param cls Classname.
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* @param prop Property name.
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* @param type Optional parameter to store the type.
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* @param num_bits Optional parameter to store the number of bits the field
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* uses, if applicable (otherwise 0 is stored). The number
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* of bits varies for integers and floats, and is always 0
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* @param num_bits Optional parameter to store the number of bits the field
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* uses, if applicable (otherwise 0 is stored). The number
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* of bits varies for integers and floats, and is always 0
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* for strings.
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* @param local_offset Optional parameter to store the local offset, as
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* @param local_offset Optional parameter to store the local offset, as
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* FindSendPropOffs() would return.
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* @return On success, returns an absolutely computed offset.
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* If no offset is available, 0 is returned.
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* If the property is not found, -1 is returned.
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*/
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native FindSendPropInfo(const String:cls[],
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const String:prop[],
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native FindSendPropInfo(const String:cls[],
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const String:prop[],
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&PropFieldType:type=PropFieldType:0,
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&num_bits=0,
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&local_offset=0);
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@ -440,16 +436,17 @@ native FindSendPropInfo(const String:cls[],
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* @param entity Entity index.
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* @param prop Property name.
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* @param type Optional parameter to store the type.
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* @param num_bits Optional parameter to store the number of bits the field
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* uses. The bit count will either be 1 (for boolean) or
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* @param num_bits Optional parameter to store the number of bits the field
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* uses. The bit count will either be 1 (for boolean) or
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* divisible by 8 (including 0 if unknown).
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* @return An offset, or -1 on failure.
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*/
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native FindDataMapOffs(entity,
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#pragma deprecated Use FindDataMapInfo instead, or HasEntProp if you just want to check for existence.
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native FindDataMapOffs(entity,
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const String:prop[],
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&PropFieldType:type=PropFieldType:0,
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&num_bits=0);
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/**
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* Given an entity, finds a nested datamap property offset.
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* This information is cached for future calls.
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@ -457,14 +454,14 @@ native FindDataMapOffs(entity,
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* @param entity Entity index.
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* @param prop Property name.
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* @param type Optional parameter to store the type.
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* @param num_bits Optional parameter to store the number of bits the field
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* uses. The bit count will either be 1 (for boolean) or
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* @param num_bits Optional parameter to store the number of bits the field
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* uses. The bit count will either be 1 (for boolean) or
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* divisible by 8 (including 0 if unknown).
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* @param local_offset Optional parameter to store the local offset, as
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* @param local_offset Optional parameter to store the local offset, as
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* FindDataMapOffs() would return.
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* @return An offset, or -1 on failure.
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*/
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native FindDataMapInfo(entity,
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native FindDataMapInfo(entity,
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const String:prop[],
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&PropFieldType:type=PropFieldType:0,
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&num_bits=0,
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@ -476,40 +473,68 @@ native FindDataMapInfo(entity,
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* @param ent Entity index.
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* @param prop Property name.
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* @param actual Defaults to false for backwards compatibility.
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* If true, the newer FindSendPropInfo() function
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* If true, the newer FindSendPropInfo() function
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* is used instead.
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* @return An offset, or -1 on failure.
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*/
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stock GetEntSendPropOffs(ent, const String:prop[], bool:actual=false)
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{
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decl String:cls[64];
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new String:cls[64];
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|
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if (!GetEntityNetClass(ent, cls, sizeof(cls)))
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{
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return -1;
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}
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||||
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||||
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new local;
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new offset = FindSendPropInfo(cls, prop, _, _, local);
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|
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if (actual)
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{
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return FindSendPropInfo(cls, prop);
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return offset;
|
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} else {
|
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return local;
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}
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else
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{
|
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return FindSendPropOffs(cls, prop);
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}
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||||
|
||||
/**
|
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* Checks if an entity property exists on an entity.
|
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*
|
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* @param entity Entity/edict index.
|
||||
* @param type Property type.
|
||||
* @param prop Property name.
|
||||
* @return Whether the property exists on the entity.
|
||||
* @error Invalid entity.
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*/
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stock bool:HasEntProp(entity, PropType:type, const String:prop[])
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{
|
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if (type == Prop_Data) {
|
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return (FindDataMapInfo(entity, prop) != -1);
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}
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|
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if (type != Prop_Send) {
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return false;
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}
|
||||
|
||||
new String:cls[64];
|
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if (!GetEntityNetClass(entity, cls, sizeof(cls))) {
|
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return false;
|
||||
}
|
||||
|
||||
return (FindSendPropInfo(cls, prop) != -1);
|
||||
}
|
||||
|
||||
/**
|
||||
* Retrieves an integer value from an entity's property.
|
||||
*
|
||||
* This function is considered safer and more robust over GetEntData,
|
||||
* This function is considered safer and more robust over GetEntData,
|
||||
* because it performs strict offset checking and typing rules.
|
||||
*
|
||||
*
|
||||
* @param entity Entity/edict index.
|
||||
* @param type Property type.
|
||||
* @param prop Property name.
|
||||
* @param size Number of bytes to write (valid values are 1, 2, or 4).
|
||||
* This value is auto-detected, and the size parameter is
|
||||
* This value is auto-detected, and the size parameter is
|
||||
* only used as a fallback in case detection fails.
|
||||
* @param element Element # (starting from 0) if property is an array.
|
||||
* @return Value at the given property offset.
|
||||
@ -520,15 +545,15 @@ native GetEntProp(entity, PropType:type, const String:prop[], size=4, element=0)
|
||||
/**
|
||||
* Sets an integer value in an entity's property.
|
||||
*
|
||||
* This function is considered safer and more robust over SetEntData,
|
||||
* This function is considered safer and more robust over SetEntData,
|
||||
* because it performs strict offset checking and typing rules.
|
||||
*
|
||||
*
|
||||
* @param entity Entity/edict index.
|
||||
* @param type Property type.
|
||||
* @param prop Property name.
|
||||
* @param value Value to set.
|
||||
* @param size Number of bytes to write (valid values are 1, 2, or 4).
|
||||
* This value is auto-detected, and the size parameter is
|
||||
* This value is auto-detected, and the size parameter is
|
||||
* only used as a fallback in case detection fails.
|
||||
* @param element Element # (starting from 0) if property is an array.
|
||||
* @error Invalid entity or offset out of reasonable bounds.
|
||||
@ -539,9 +564,9 @@ native SetEntProp(entity, PropType:type, const String:prop[], any:value, size=4,
|
||||
/**
|
||||
* Retrieves a float value from an entity's property.
|
||||
*
|
||||
* This function is considered safer and more robust over GetEntDataFloat,
|
||||
* This function is considered safer and more robust over GetEntDataFloat,
|
||||
* because it performs strict offset checking and typing rules.
|
||||
*
|
||||
*
|
||||
* @param entity Entity/edict index.
|
||||
* @param type Property type.
|
||||
* @param prop Property name.
|
||||
@ -554,9 +579,9 @@ native Float:GetEntPropFloat(entity, PropType:type, const String:prop[], element
|
||||
/**
|
||||
* Sets a float value in an entity's property.
|
||||
*
|
||||
* This function is considered safer and more robust over SetEntDataFloat,
|
||||
* This function is considered safer and more robust over SetEntDataFloat,
|
||||
* because it performs strict offset checking and typing rules.
|
||||
*
|
||||
*
|
||||
* @param entity Entity/edict index.
|
||||
* @param type Property type.
|
||||
* @param prop Property name.
|
||||
@ -570,15 +595,15 @@ native SetEntPropFloat(entity, PropType:type, const String:prop[], Float:value,
|
||||
/**
|
||||
* Retrieves an entity index from an entity's property.
|
||||
*
|
||||
* This function is considered safer and more robust over GetEntDataEnt*,
|
||||
* This function is considered safer and more robust over GetEntDataEnt*,
|
||||
* because it performs strict offset checking and typing rules.
|
||||
*
|
||||
*
|
||||
* @param entity Entity/edict index.
|
||||
* @param type Property type.
|
||||
* @param prop Property name.
|
||||
* @param element Element # (starting from 0) if property is an array.
|
||||
* @return Entity index at the given property.
|
||||
* If there is no entity, or the entity is not valid,
|
||||
* If there is no entity, or the entity is not valid,
|
||||
* then -1 is returned.
|
||||
* @error Invalid entity or offset out of reasonable bounds.
|
||||
*/
|
||||
@ -587,9 +612,9 @@ native GetEntPropEnt(entity, PropType:type, const String:prop[], element=0);
|
||||
/**
|
||||
* Sets an entity index in an entity's property.
|
||||
*
|
||||
* This function is considered safer and more robust over SetEntDataEnt*,
|
||||
* This function is considered safer and more robust over SetEntDataEnt*,
|
||||
* because it performs strict offset checking and typing rules.
|
||||
*
|
||||
*
|
||||
* @param entity Entity/edict index.
|
||||
* @param type Property type.
|
||||
* @param prop Property name.
|
||||
@ -603,16 +628,16 @@ native SetEntPropEnt(entity, PropType:type, const String:prop[], other, element=
|
||||
/**
|
||||
* Retrieves a vector of floats from an entity, given a named network property.
|
||||
*
|
||||
* This function is considered safer and more robust over GetEntDataVector,
|
||||
* This function is considered safer and more robust over GetEntDataVector,
|
||||
* because it performs strict offset checking and typing rules.
|
||||
*
|
||||
*
|
||||
* @param entity Entity/edict index.
|
||||
* @param type Property type.
|
||||
* @param prop Property name.
|
||||
* @param vec Vector buffer to store data in.
|
||||
* @param element Element # (starting from 0) if property is an array.
|
||||
* @noreturn
|
||||
* @error Invalid entity, property not found, or property not
|
||||
* @error Invalid entity, property not found, or property not
|
||||
* actually a vector data type.
|
||||
*/
|
||||
native GetEntPropVector(entity, PropType:type, const String:prop[], Float:vec[3], element=0);
|
||||
@ -620,28 +645,28 @@ native GetEntPropVector(entity, PropType:type, const String:prop[], Float:vec[3]
|
||||
/**
|
||||
* Sets a vector of floats in an entity, given a named network property.
|
||||
*
|
||||
* This function is considered safer and more robust over SetEntDataVector,
|
||||
* This function is considered safer and more robust over SetEntDataVector,
|
||||
* because it performs strict offset checking and typing rules.
|
||||
*
|
||||
*
|
||||
* @param entity Entity/edict index.
|
||||
* @param type Property type.
|
||||
* @param prop Property name.
|
||||
* @param vec Vector to set.
|
||||
* @param element Element # (starting from 0) if property is an array.
|
||||
* @noreturn
|
||||
* @error Invalid entity, property not found, or property not
|
||||
* @error Invalid entity, property not found, or property not
|
||||
* actually a vector data type.
|
||||
*/
|
||||
native SetEntPropVector(entity, PropType:type, const String:prop[], const Float:vec[3], element=0);
|
||||
|
||||
/**
|
||||
* Gets a network property as a string.
|
||||
*
|
||||
*
|
||||
* @param entity Edict index.
|
||||
* @param type Property type.
|
||||
* @param prop Property to use.
|
||||
* @param buffer Destination string buffer.
|
||||
* @param maxlen Maximum length of output string buffer.
|
||||
* @param maxlen Maximum length of output string buffer.
|
||||
* @param element Element # (starting from 0) if property is an array.
|
||||
* @return Number of non-null bytes written.
|
||||
* @error Invalid entity, offset out of reasonable bounds, or property is not a valid string.
|
||||
@ -650,11 +675,11 @@ native GetEntPropString(entity, PropType:type, const String:prop[], String:buffe
|
||||
|
||||
/**
|
||||
* Sets a network property as a string.
|
||||
*
|
||||
*
|
||||
* @param entity Edict index.
|
||||
* @param type Property type.
|
||||
* @param prop Property to use.
|
||||
* @param buffer String to set.
|
||||
* @param buffer String to set.
|
||||
* @param element Element # (starting from 0) if property is an array.
|
||||
* @return Number of non-null bytes written.
|
||||
* @error Invalid entity, offset out of reasonable bounds, or property is not a valid string.
|
||||
@ -663,7 +688,7 @@ native SetEntPropString(entity, PropType:type, const String:prop[], const String
|
||||
|
||||
/**
|
||||
* Retrieves the count of values that an entity property's array can store.
|
||||
*
|
||||
*
|
||||
* @param entity Entity/edict index.
|
||||
* @param type Property type.
|
||||
* @param prop Property name.
|
||||
@ -710,7 +735,7 @@ stock SetEntDataArray(entity, offset, const array[], arraySize, dataSize=4, bool
|
||||
|
||||
/**
|
||||
* Gets the memory address of an entity.
|
||||
*
|
||||
*
|
||||
* @param entity Entity index.
|
||||
* @return Address of the entity.
|
||||
* @error Invalid entity.
|
||||
|
Loading…
Reference in New Issue
Block a user