Added gamedata support for Adreneline Gamer 2 (bug 5186).

This commit is contained in:
Nicholas Hastings 2011-12-07 11:54:53 -05:00
parent 978d7c0fca
commit 01c94596a4
5 changed files with 101 additions and 0 deletions

View File

@ -216,6 +216,7 @@
"game" "eye"
"game" "nucleardawn"
"game" "hl2ctf"
"game" "ag2"
}
"Keys"

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@ -28,6 +28,7 @@
"game" "fas"
"game" "fistful_of_frags"
"game" "cspromod"
"game" "ag2"
}
"Offsets"

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@ -26,6 +26,7 @@
"game" "fas"
"game" "fistful_of_frags"
"game" "cspromod"
"game" "ag2"
}
"Offsets"
@ -76,6 +77,7 @@
"game" "pvkii"
"game" "fistful_of_frags"
"game" "cspromod"
"game" "ag2"
}
"Signatures"
@ -107,6 +109,7 @@
"game" "fas"
"game" "fistful_of_frags"
"game" "cspromod"
"game" "ag2"
}
"Offsets"
@ -198,6 +201,7 @@
{
"game" "ageofchivalry"
"game" "cspromod"
"game" "ag2"
}
"Signatures"
{

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@ -0,0 +1,91 @@
/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your SourceMod install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after SM's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
*/
"Games"
{
/* Adrenaline Gamer 2 v1.02 */
"ag2"
{
"Offsets"
{
"GiveNamedItem"
{
"windows" "350"
"linux" "351"
}
"RemovePlayerItem"
{
"windows" "238"
"linux" "239"
}
"Weapon_GetSlot"
{
"windows" "236"
"linux" "237"
}
"Ignite"
{
"windows" "193"
"linux" "194"
}
"Extinguish"
{
"windows" "197"
"linux" "198"
}
"Teleport"
{
"windows" "100"
"linux" "101"
}
"CommitSuicide"
{
"windows" "391"
"linux" "391"
}
"GetVelocity"
{
"windows" "130"
"linux" "131"
}
"EyeAngles"
{
"windows" "122"
"linux" "123"
}
"AcceptInput"
{
"windows" "34"
"linux" "35"
}
"SetEntityModel"
{
"windows" "23"
"linux" "24"
}
"WeaponEquip"
{
"windows" "229"
"linux" "230"
}
"Activate"
{
"windows" "31"
"linux" "32"
}
"PlayerRunCmd"
{
"windows" "370"
"linux" "371"
}
}
}
}

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@ -205,4 +205,8 @@
{
"game" "hl2ctf"
}
"game.ag2.txt"
{
"game" "ag2"
}
}