Update TF2_IgnitePlayer to support setting duration of fire (#1038)

Related to #713
This commit is contained in:
42 2019-07-05 22:37:25 +01:00 committed by Asher Baker
parent e47c1a840a
commit 199802150b
2 changed files with 14 additions and 4 deletions

View File

@ -92,7 +92,7 @@ cell_t TF2_MakeBleed(IPluginContext *pContext, const cell_t *params)
return 1;
}
// native TF2_Burn(client, target)
// native TF2_Burn(client, target, duration)
cell_t TF2_Burn(IPluginContext *pContext, const cell_t *params)
{
static ICallWrapper *pWrapper = NULL;
@ -126,10 +126,17 @@ cell_t TF2_Burn(IPluginContext *pContext, const cell_t *params)
return pContext->ThrowNativeError("Client index %d is not valid", params[2]);
}
float fDuration = 10.0;
// Compatibility fix for the newly-added duration
if (params[0] >= 3)
{
fDuration = sp_ctof(params[3]);
}
void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset);
ArgBuffer<void*, CBaseEntity*, CBaseEntity*,
float> //duration
vstk(obj, pTarget, nullptr, 10.0f);
vstk(obj, pTarget, nullptr, fDuration);
pWrapper->Execute(vstk, nullptr);
return 1;

View File

@ -245,13 +245,16 @@ enum TFObjectMode
};
/**
* Sets a client on fire for 10 seconds.
* Sets a client on fire.
*
* @note Fire duration is capped to 10 seconds.
*
* @param client Player's index.
* @param attacker Attacker's index.
* @param duration Duration of fire (in seconds).
* @error Invalid client index, client not in game, or no mod support.
*/
native void TF2_IgnitePlayer(int client, int attacker);
native void TF2_IgnitePlayer(int client, int attacker, float duration=10.0);
/**
* Respawns a client