Added L4D and L4D2 gamedata for SDK Hooks on Mac OS X.

This commit is contained in:
Scott Ehlert 2013-02-25 20:44:16 -06:00
parent 19b56361b9
commit 6b07625192
2 changed files with 43 additions and 0 deletions

View File

@ -8,101 +8,121 @@
{
"windows" "97"
"linux" "98"
"mac" "98"
}
"FireBullets"
{
"windows" "109"
"linux" "110"
"mac" "110"
}
"OnTakeDamage"
{
"windows" "62"
"linux" "63"
"mac" "63"
}
"PreThink"
{
"windows" "333"
"linux" "334"
"mac" "334"
}
"PostThink"
{
"windows" "334"
"linux" "335"
"mac" "335"
}
"SetTransmit"
{
"windows" "19"
"linux" "20"
"mac" "20"
}
"ShouldCollide"
{
"windows" "15"
"linux" "16"
"mac" "16"
}
"Spawn"
{
"windows" "21"
"linux" "22"
"mac" "22"
}
"StartTouch"
{
"windows" "95"
"linux" "96"
"mac" "96"
}
"Think"
{
"windows" "47"
"linux" "48"
"mac" "48"
}
"Touch"
{
"windows" "96"
"linux" "97"
"mac" "97"
}
"TraceAttack"
{
"windows" "60"
"linux" "61"
"mac" "61"
}
"UpdateOnRemove"
{
"windows" "102"
"linux" "103"
"mac" "103"
}
"Use"
{
"windows" "94"
"linux" "95"
"mac" "95"
}
"VPhysicsUpdate"
{
"windows" "152"
"linux" "153"
"mac" "153"
}
"Weapon_CanSwitchTo"
{
"windows" "265"
"linux" "266"
"mac" "266"
}
"Weapon_CanUse"
{
"windows" "259"
"linux" "260"
"mac" "260"
}
"Weapon_Drop"
{
"windows" "262"
"linux" "263"
"mac" "263"
}
"Weapon_Equip"
{
"windows" "260"
"linux" "261"
"mac" "261"
}
"Weapon_Switch"
{
"windows" "263"
"linux" "264"
"mac" "264"
}
}
@ -113,6 +133,7 @@
"library" "server"
"windows" "\xB8\x01\x00\x00\x00\x84\x2A\x2A\x2A\x2A\x2A\x75\x1D\x09\x2A\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x2A\x2A\x2A\x2A\xC3"
"linux" "@_Z23EntityFactoryDictionaryv"
"mac" "@_Z23EntityFactoryDictionaryv"
}
}
}

View File

@ -20,11 +20,13 @@
{
"windows" "108"
"linux" "109"
"mac" "109"
}
"FireBullets"
{
"windows" "121"
"linux" "122"
"mac" "122"
}
"GetMaxHealth"
{
@ -36,96 +38,115 @@
{
"windows" "71"
"linux" "72"
"mac" "72"
}
"PreThink"
{
"windows" "355"
"linux" "356"
"mac" "356"
}
"PostThink"
{
"windows" "356"
"linux" "357"
"mac" "357"
}
"Reload"
{
"windows" "280"
"linux" "281"
"mac" "281"
}
"SetTransmit"
{
"windows" "21"
"linux" "22"
"mac" "22"
}
"ShouldCollide"
{
"windows" "17"
"linux" "18"
"mac" "18"
}
"Spawn"
{
"windows" "23"
"linux" "24"
"mac" "24"
}
"StartTouch"
{
"windows" "106"
"linux" "107"
"mac" "107"
}
"Think"
{
"windows" "55"
"linux" "56"
"mac" "56"
}
"Touch"
{
"windows" "107"
"linux" "108"
"mac" "108"
}
"TraceAttack"
{
"windows" "69"
"linux" "70"
"mac" "70"
}
"UpdateOnRemove"
{
"windows" "114"
"linux" "115"
"mac" "115"
}
"Use"
{
"windows" "105"
"linux" "106"
"mac" "106"
}
"VPhysicsUpdate"
{
"windows" "165"
"linux" "166"
"mac" "166"
}
"Weapon_CanSwitchTo"
{
"windows" "285"
"linux" "286"
"mac" "286"
}
"Weapon_CanUse"
{
"windows" "279"
"linux" "280"
"mac" "280"
}
"Weapon_Drop"
{
"windows" "282"
"linux" "283"
"mac" "283"
}
"Weapon_Equip"
{
"windows" "280"
"linux" "281"
"mac" "281"
}
"Weapon_Switch"
{
"windows" "283"
"linux" "284"
"mac" "284"
}
}
@ -136,6 +157,7 @@
"library" "server"
"windows" "\xB8\x01\x00\x00\x00\x84\x2A\x2A\x2A\x2A\x2A\x75\x1D\x09\x2A\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x2A\x2A\x2A\x2A\xC3"
"linux" "@_Z23EntityFactoryDictionaryv"
"mac" "@_Z23EntityFactoryDictionaryv"
}
}
}