Fix not being able to block CS_OnCSWeaponDrop and clarify include file.
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@ -177,7 +177,7 @@ DETOUR_DECL_MEMBER3(DetourCSWeaponDrop, void, CBaseEntity *, weapon, bool, bDrop
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g_pCSWeaponDropForward->Execute(&result);
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if (result >= Pl_Continue)
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if (result == Pl_Continue)
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{
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#if SOURCE_ENGINE == SE_CSGO
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DETOUR_MEMBER_CALL(DetourCSWeaponDrop)(weapon, vec, unknown);
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@ -144,7 +144,7 @@ forward Action:CS_OnBuyCommand(client, const String:weapon[]);
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/**
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* Called when CSWeaponDrop is called
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* Return Plugin_Continue to allow the call or return a
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* higher action to deny.
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* higher action to block.
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*
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* @param client Client index
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* @param weaponIndex Weapon index
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