Fix trying to use signature function for WeaponIDToAlias on linux.
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@ -376,7 +376,7 @@ int AliasToWeaponID(const char *weapon)
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const char *WeaponIDToAlias(int weaponID)
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{
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#if SOURCE_ENGINE != SE_CSGO || !defined(WIN32)
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#if SOURCE_ENGINE != SE_CSGO
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const char *alias = NULL;
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static ICallWrapper *pWrapper = NULL;
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