Fix syntax for SourcePawn update.

This commit is contained in:
David Anderson 2016-07-09 12:24:18 -07:00
parent 1b30e78db3
commit adba0560d7

View File

@ -174,7 +174,7 @@ native void TE_Send(const int[] clients, int numClients, float delay=0.0);
stock void TE_WriteEncodedEnt(const char[] prop, int value)
{
int encvalue = (value & 0x0FFF) | ((1 & 0xF)<<12);
return TE_WriteNum(prop, encvalue);
TE_WriteNum(prop, encvalue);
}
/**
@ -194,7 +194,7 @@ stock void TE_SendToAll(float delay=0.0)
clients[total++] = i;
}
}
return TE_Send(clients, total, delay);
TE_Send(clients, total, delay);
}
/**
@ -211,7 +211,7 @@ stock void TE_SendToClient(int client, float delay=0.0)
players[0] = client;
return TE_Send(players, 1, delay);
TE_Send(players, 1, delay);
}
/**
@ -228,5 +228,5 @@ stock void TE_SendToAllInRange(float origin[3], ClientRangeType rangeType, float
{
int[] clients = new int[MaxClients];
int total = GetClientsInRange(origin, rangeType, clients, MaxClients);
return TE_Send(clients, total, delay);
TE_Send(clients, total, delay);
}