Merge pull request #205 from alliedmodders/tf2condex3
Add support for TF2 player conditions above >= 96 (r=asherkin).
This commit is contained in:
commit
f38fd6a550
@ -35,13 +35,12 @@
|
||||
|
||||
#include <iplayerinfo.h>
|
||||
|
||||
typedef struct condflags_s {
|
||||
uint64_t upper;
|
||||
uint64_t lower;
|
||||
} condflags_t;
|
||||
condflags_t condflags_empty = { 0, 0 };
|
||||
#include <bitvec.h>
|
||||
|
||||
condflags_t g_PlayerConds[SM_MAXPLAYERS+1];
|
||||
const int TF_MAX_CONDITIONS = 128;
|
||||
|
||||
typedef CBitVec<TF_MAX_CONDITIONS> condbitvec_t;
|
||||
condbitvec_t g_PlayerActiveConds[SM_MAXPLAYERS + 1];
|
||||
|
||||
IForward *g_addCondForward = NULL;
|
||||
IForward *g_removeCondForward = NULL;
|
||||
@ -49,26 +48,39 @@ IForward *g_removeCondForward = NULL;
|
||||
int playerCondOffset = -1;
|
||||
int playerCondExOffset = -1;
|
||||
int playerCondEx2Offset = -1;
|
||||
int playerCondEx3Offset = -1;
|
||||
int conditionBitsOffset = -1;
|
||||
|
||||
bool g_bIgnoreRemove;
|
||||
|
||||
#define MAX_CONDS (sizeof(uint64_t) * 8)
|
||||
|
||||
inline condflags_t GetPlayerConds(CBaseEntity *pPlayer)
|
||||
inline void GetPlayerConds(CBaseEntity *pPlayer, condbitvec_t *pOut)
|
||||
{
|
||||
condflags_t result;
|
||||
uint32_t playerCond = *(uint32_t *)((intptr_t)pPlayer + playerCondOffset);
|
||||
uint32_t condBits = *(uint32_t *)((intptr_t)pPlayer + conditionBitsOffset);
|
||||
uint32_t playerCondEx = *(uint32_t *)((intptr_t)pPlayer + playerCondExOffset);
|
||||
uint32_t playerCondEx2 = *(uint32_t *)((intptr_t)pPlayer + playerCondEx2Offset);
|
||||
uint32_t tmp = *(uint32_t *)((intptr_t)pPlayer + playerCondOffset);
|
||||
tmp |= *(uint32_t *)((intptr_t)pPlayer + conditionBitsOffset);
|
||||
pOut->SetDWord(0, tmp);
|
||||
tmp = *(uint32_t *)((intptr_t)pPlayer + playerCondExOffset);
|
||||
pOut->SetDWord(1, tmp);
|
||||
tmp = *(uint32_t *)((intptr_t)pPlayer + playerCondEx2Offset);
|
||||
pOut->SetDWord(2, tmp);
|
||||
tmp = *(uint32_t *)((intptr_t) pPlayer + playerCondEx3Offset);
|
||||
pOut->SetDWord(3, tmp);
|
||||
}
|
||||
|
||||
uint64_t playerCondExAdj = playerCondEx;
|
||||
playerCondExAdj <<= 32;
|
||||
inline void CondBitVecAndNot(const condbitvec_t &src, const condbitvec_t &addStr, condbitvec_t *out)
|
||||
{
|
||||
static_assert(TF_MAX_CONDITIONS == 128, "CondBitVecAndNot hack is hardcoded for 128-bit bitvec.");
|
||||
|
||||
result.lower = playerCond|condBits|playerCondExAdj;
|
||||
result.upper = playerCondEx2;
|
||||
return result;
|
||||
// CBitVec has And and Not, but not a simple, combined AndNot.
|
||||
// We'll also treat the halves as two 64-bit ints instead of four 32-bit ints
|
||||
// as a minor optimization (maybe?) that the compiler is not making itself.
|
||||
uint64 *pDest = (uint64 *)out->Base();
|
||||
const uint64 *pOperand1 = (const uint64 *) src.Base();
|
||||
const uint64 *pOperand2 = (const uint64 *) addStr.Base();
|
||||
|
||||
pDest[0] = pOperand1[0] & ~pOperand2[0];
|
||||
pDest[1] = pOperand1[1] & ~pOperand2[1];
|
||||
}
|
||||
|
||||
void Conditions_OnGameFrame(bool simulating)
|
||||
@ -76,73 +88,46 @@ void Conditions_OnGameFrame(bool simulating)
|
||||
if (!simulating)
|
||||
return;
|
||||
|
||||
condflags_t oldconds;
|
||||
condflags_t newconds;
|
||||
static condbitvec_t newconds;
|
||||
|
||||
condflags_t addedconds;
|
||||
condflags_t removedconds;
|
||||
static condbitvec_t addedconds;
|
||||
static condbitvec_t removedconds;
|
||||
|
||||
int maxClients = gpGlobals->maxClients;
|
||||
for (int i = 1; i <= maxClients; i++)
|
||||
{
|
||||
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(i);
|
||||
if (!pPlayer || !pPlayer->IsInGame())
|
||||
continue;
|
||||
|
||||
IPlayerInfo *info = pPlayer->GetPlayerInfo();
|
||||
if (info->IsHLTV() || info->IsReplay())
|
||||
if (!pPlayer->IsInGame() || pPlayer->IsSourceTV() || pPlayer->IsReplay())
|
||||
continue;
|
||||
|
||||
CBaseEntity *pEntity = gamehelpers->ReferenceToEntity(i);
|
||||
oldconds = g_PlayerConds[i];
|
||||
newconds = GetPlayerConds(pEntity);
|
||||
condbitvec_t &oldconds = g_PlayerActiveConds[i];
|
||||
GetPlayerConds(pEntity, &newconds);
|
||||
|
||||
if (oldconds.lower == newconds.lower && oldconds.upper == newconds.upper)
|
||||
if (oldconds == newconds)
|
||||
continue;
|
||||
|
||||
addedconds.lower = newconds.lower &~ oldconds.lower;
|
||||
removedconds.lower = oldconds.lower &~ newconds.lower;
|
||||
addedconds.upper = newconds.upper &~ oldconds.upper;
|
||||
removedconds.upper = oldconds.upper &~ newconds.upper;
|
||||
CondBitVecAndNot(newconds, oldconds, &addedconds);
|
||||
CondBitVecAndNot(oldconds, newconds, &removedconds);
|
||||
|
||||
uint64_t j;
|
||||
uint64_t bit;
|
||||
|
||||
uint64_t maxbit = MAX(addedconds.lower, addedconds.upper);
|
||||
for (j = 0; j < MAX_CONDS && (bit = ((uint64_t)1 << j)) <= maxbit; j++)
|
||||
int bit;
|
||||
bit = -1;
|
||||
while ((bit = addedconds.FindNextSetBit(bit + 1)) != -1)
|
||||
{
|
||||
if ((addedconds.lower & bit) == bit)
|
||||
{
|
||||
g_addCondForward->PushCell(i);
|
||||
g_addCondForward->PushCell(j & 0xFFFFFFFF);
|
||||
g_addCondForward->Execute(NULL, NULL);
|
||||
}
|
||||
if ((addedconds.upper & bit) == bit)
|
||||
{
|
||||
g_addCondForward->PushCell(i);
|
||||
g_addCondForward->PushCell((j+64) & 0xFFFFFFFF);
|
||||
g_addCondForward->Execute(NULL, NULL);
|
||||
}
|
||||
g_addCondForward->PushCell(i);
|
||||
g_addCondForward->PushCell(bit);
|
||||
g_addCondForward->Execute(NULL, NULL);
|
||||
}
|
||||
|
||||
maxbit = MAX(removedconds.lower, removedconds.upper);
|
||||
for (j = 0; j < MAX_CONDS && (bit = ((uint64_t)1 << j)) <= maxbit; j++)
|
||||
bit = -1;
|
||||
while ((bit = removedconds.FindNextSetBit(bit + 1)) != -1)
|
||||
{
|
||||
if ((removedconds.lower & bit) == bit)
|
||||
{
|
||||
g_removeCondForward->PushCell(i);
|
||||
g_removeCondForward->PushCell(j & 0xFFFFFFFF);
|
||||
g_removeCondForward->Execute(NULL, NULL);
|
||||
}
|
||||
if ((removedconds.upper & bit) == bit)
|
||||
{
|
||||
g_removeCondForward->PushCell(i);
|
||||
g_removeCondForward->PushCell((j+64) & 0xFFFFFFFF);
|
||||
g_removeCondForward->Execute(NULL, NULL);
|
||||
}
|
||||
g_removeCondForward->PushCell(i);
|
||||
g_removeCondForward->PushCell(bit);
|
||||
g_removeCondForward->Execute(NULL, NULL);
|
||||
}
|
||||
|
||||
g_PlayerConds[i] = newconds;
|
||||
g_PlayerActiveConds[i] = newconds;
|
||||
}
|
||||
}
|
||||
|
||||
@ -181,7 +166,15 @@ bool InitialiseConditionChecks()
|
||||
|
||||
playerCondEx2Offset = prop.actual_offset;
|
||||
|
||||
if (playerCondOffset == -1 || playerCondExOffset == -1 || conditionBitsOffset == -1 || playerCondEx2Offset == -1)
|
||||
if (!gamehelpers->FindSendPropInfo("CTFPlayer", "m_nPlayerCondEx3", &prop))
|
||||
{
|
||||
g_pSM->LogError(myself, "Failed to find m_nPlayerCondEx3 prop offset");
|
||||
return false;
|
||||
}
|
||||
|
||||
playerCondEx3Offset = prop.actual_offset;
|
||||
|
||||
if (playerCondOffset == -1 || playerCondExOffset == -1 || conditionBitsOffset == -1 || playerCondEx2Offset == -1 || playerCondEx3Offset == -1)
|
||||
return false;
|
||||
|
||||
int maxClients = gpGlobals->maxClients;
|
||||
@ -191,7 +184,7 @@ bool InitialiseConditionChecks()
|
||||
if (!pPlayer || !pPlayer->IsInGame())
|
||||
continue;
|
||||
|
||||
g_PlayerConds[i] = GetPlayerConds(gamehelpers->ReferenceToEntity(i));
|
||||
GetPlayerConds(gamehelpers->ReferenceToEntity(i), &g_PlayerActiveConds[i]);
|
||||
}
|
||||
|
||||
g_pSM->AddGameFrameHook(Conditions_OnGameFrame);
|
||||
@ -201,7 +194,7 @@ bool InitialiseConditionChecks()
|
||||
|
||||
void Conditions_OnClientPutInServer(int client)
|
||||
{
|
||||
g_PlayerConds[client] = condflags_empty;
|
||||
g_PlayerActiveConds[client].ClearAll();
|
||||
}
|
||||
|
||||
void RemoveConditionChecks()
|
||||
|
@ -524,7 +524,7 @@ stock bool:TF2_IsPlayerInCondition(client, TFCond:cond)
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else
|
||||
else if (_:cond < 96)
|
||||
{
|
||||
new bit = (1 << (_:cond - 64));
|
||||
if ((GetEntProp(client, Prop_Send, "m_nPlayerCondEx2") & bit) == bit)
|
||||
@ -532,6 +532,14 @@ stock bool:TF2_IsPlayerInCondition(client, TFCond:cond)
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
new bit = (1 << (_:cond - 96));
|
||||
if ((GetEntProp(client, Prop_Send, "m_nPlayerCondEx3") & bit) == bit)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user