Speculative fix for CS:GO GetClientAuthId issue...

This commit is contained in:
Nicholas Hastings 2016-10-13 21:21:58 -04:00
parent 7fda6e412a
commit d5ff829952

View File

@ -2035,7 +2035,7 @@ void CPlayer::UpdateAuthIds()
}
else
{
#if SOURCE_ENGINE < SE_ORANGEBOX
#if SOURCE_ENGINE < SE_ORANGEBOX || SOURCE_ENGINE == SE_CSGO
const char * pAuth = GetAuthString();
/* STEAM_0:1:123123 | STEAM_ID_LAN | STEAM_ID_PENDING */
if (pAuth && (strlen(pAuth) > 10) && pAuth[8] != '_')