Update NMRiH gamedata.

This commit is contained in:
Nicholas Hastings 2014-10-30 06:54:09 -04:00
parent a7303568d6
commit 7ddced67cb
3 changed files with 96 additions and 94 deletions

View File

@ -159,6 +159,7 @@
"game" "nucleardawn"
"game" "csgo"
"game" "berimbau"
"game" "nmrih"
}
"Keys"
@ -192,6 +193,7 @@
"game" "csgo"
"game" "berimbau"
"game" "$INSURGENCY" // retail game
"game" "nmrih"
}
"Keys"

View File

@ -6,27 +6,27 @@
{
"Blocked"
{
"windows" "103"
"linux" "104"
"mac" "104"
"windows" "104"
"linux" "105"
"mac" "105"
}
"EndTouch"
{
"windows" "101"
"linux" "102"
"mac" "102"
"windows" "102"
"linux" "103"
"mac" "103"
}
"FireBullets"
{
"windows" "113"
"linux" "114"
"mac" "114"
"windows" "114"
"linux" "115"
"mac" "115"
}
"GroundEntChanged"
{
"windows" "178"
"linux" "180"
"mac" "180"
"windows" "179"
"linux" "181"
"mac" "181"
}
"OnTakeDamage"
{
@ -36,27 +36,27 @@
}
"OnTakeDamage_Alive"
{
"windows" "273"
"linux" "274"
"mac" "274"
"windows" "274"
"linux" "275"
"mac" "275"
}
"PreThink"
{
"windows" "345"
"linux" "346"
"mac" "346"
"windows" "346"
"linux" "347"
"mac" "347"
}
"PostThink"
{
"windows" "325"
"linux" "326"
"mac" "325"
"windows" "326"
"linux" "327"
"mac" "327"
}
"Reload"
{
"windows" "269"
"linux" "270"
"mac" "270"
"windows" "271"
"linux" "272"
"mac" "272"
}
"SetTransmit"
{
@ -78,9 +78,9 @@
}
"StartTouch"
{
"windows" "99"
"linux" "100"
"mac" "100"
"windows" "100"
"linux" "101"
"mac" "101"
}
"Think"
{
@ -90,9 +90,9 @@
}
"Touch"
{
"windows" "100"
"linux" "101"
"mac" "101"
"windows" "101"
"linux" "102"
"mac" "102"
}
"TraceAttack"
{
@ -102,46 +102,46 @@
}
"Use"
{
"windows" "97"
"linux" "98"
"mac" "98"
"windows" "98"
"linux" "99"
"mac" "99"
}
"VPhysicsUpdate"
{
"windows" "158"
"linux" "159"
"mac" "159"
"windows" "159"
"linux" "160"
"mac" "160"
}
"Weapon_CanSwitchTo"
{
"windows" "267"
"linux" "268"
"mac" "268"
"windows" "268"
"linux" "269"
"mac" "269"
}
"Weapon_CanUse"
{
"windows" "261"
"linux" "262"
"mac" "262"
}
"Weapon_Drop"
{
"windows" "264"
"linux" "265"
"mac" "265"
}
"Weapon_Equip"
{
"windows" "262"
"linux" "263"
"mac" "263"
}
"Weapon_Switch"
"Weapon_Drop"
{
"windows" "265"
"linux" "266"
"mac" "266"
}
"Weapon_Equip"
{
"windows" "263"
"linux" "264"
"mac" "264"
}
"Weapon_Switch"
{
"windows" "266"
"linux" "267"
"mac" "267"
}
}
}
}

View File

@ -19,7 +19,7 @@
/* Offset into CBaseTempEntity constructor */
"s_pTempEntities"
{
"windows" "19"
"windows" "16"
}
"GetTEName"
{
@ -46,7 +46,7 @@
"CBaseTempEntity"
{
"library" "server"
"windows" "\x55\x8B\xEC\x8B\xC1\x8B\x4D\x2A\xC7\x00\x2A\x2A\x2A\x2A\x89\x48"
"windows" "\x55\x8B\xEC\x8B\x45\x08\x89\x41\x04\xC7\x01\x2A\x2A\x2A\x2A\xA1"
}
"s_pTempEntities"
{
@ -66,7 +66,7 @@
"FindEntityByClassname"
{
"library" "server"
"windows" "\x55\x8B\xEC\x53\x56\x8B\xF1\x8B\x4D\x2A\x57\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2A\xFF\xD2\x8B\x00\x25\xFF\x0F\x00\x00\x40\x03\xC0\x8B\x3C\xC6\xEB\x2A\x8B"
"windows" "\x55\x8B\xEC\x53\x56\x57\x8B\xF9\x8B\x4D\x08\x85\xC9\x74\x15"
"linux" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
"mac" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
}
@ -81,7 +81,7 @@
/* Offset into CreateGameRulesObject */
"g_pGameRules"
{
"windows" "2"
"windows" "5"
}
}
@ -98,7 +98,7 @@
"CreateGameRulesObject"
{
"library" "server"
"windows" "\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2A\x6A\x01\xFF\xD2"
"windows" "\x55\x8B\xEC\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x07"
}
"g_pGameRules"
{
@ -117,7 +117,7 @@
"FireOutput"
{
"library" "server"
"windows" "\x55\x8B\xEC\x81\x2A\x2A\x2A\x2A\x2A\x53\x56\x8B\x71\x2A\x57\x89"
"windows" "\x55\x8B\xEC\x81\xEC\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x33\xC5\x89\x45\xFC\x53\x8B\x5D\x20\x8B\xC1\x8B\x4D\x1C\x56\x57\x8B"
"linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
"mac" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
}
@ -131,57 +131,57 @@
{
"GiveNamedItem"
{
"windows" "413"
"linux" "414"
"mac" "414"
"windows" "414"
"linux" "415"
"mac" "415"
}
"RemovePlayerItem"
{
"windows" "271"
"linux" "272"
"mac" "272"
"windows" "272"
"linux" "273"
"mac" "273"
}
"Weapon_GetSlot"
{
"windows" "269"
"linux" "270"
"mac" "270"
"windows" "270"
"linux" "271"
"mac" "271"
}
"Ignite"
{
"windows" "209"
"linux" "210"
"mac" "210"
"windows" "210"
"linux" "211"
"mac" "211"
}
"Extinguish"
{
"windows" "213"
"linux" "214"
"mac" "214"
"windows" "214"
"linux" "215"
"mac" "215"
}
"Teleport"
{
"windows" "109"
"linux" "110"
"mac" "110"
"windows" "110"
"linux" "111"
"mac" "111"
}
"CommitSuicide"
{
"windows" "452"
"linux" "452"
"mac" "452"
"windows" "453"
"linux" "453"
"mac" "453"
}
"GetVelocity"
{
"windows" "141"
"linux" "142"
"mac" "142"
"windows" "142"
"linux" "143"
"mac" "143"
}
"EyeAngles"
{
"windows" "132"
"linux" "133"
"mac" "133"
"windows" "133"
"linux" "134"
"mac" "134"
}
"AcceptInput"
{
@ -197,9 +197,9 @@
}
"WeaponEquip"
{
"windows" "262"
"linux" "263"
"mac" "263"
"windows" "263"
"linux" "264"
"mac" "264"
}
"Activate"
{
@ -209,15 +209,15 @@
}
"PlayerRunCmd"
{
"windows" "431"
"linux" "432"
"mac" "432"
"windows" "432"
"linux" "433"
"mac" "433"
}
"GiveAmmo"
{
"windows" "253"
"linux" "253"
"mac" "253"
"windows" "254"
"linux" "255"
"mac" "255"
}
}
}