Update CTakeDamageInfo var names from sdk update.
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@ -68,10 +68,10 @@ CTakeDamageInfoHack::CTakeDamageInfoHack( CBaseEntity *pInflictor, CBaseEntity *
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m_iDamageCustom = 0;
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#endif
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#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_TF2
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#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_SDK2013 || SOURCE_ENGINE == SE_TF2
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m_iDamagedOtherPlayers = 0;
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m_iPlayerPenetrateCount = 0;
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m_flUnknown = 0.0f;
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m_iPlayerPenetrationCount = 0;
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m_flDamageBonus = 0.0f;
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#endif
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#if SOURCE_ENGINE >= SE_ALIENSWARM
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