Don't use VInterfaceMatch when wanting explicit iface version.
This commit is contained in:
parent
2bd91dd93b
commit
f6d7fd4949
@ -72,10 +72,10 @@ bool SourceMod_Core::Load(PluginId id, ISmmAPI *ismm, char *error, size_t maxlen
|
||||
GET_V_IFACE_ANY(GetServerFactory, gamedll, IServerGameDLL, INTERFACEVERSION_SERVERGAMEDLL);
|
||||
#if SOURCE_ENGINE == SE_TF2 || SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_SDK2013
|
||||
// Shim to avoid hooking shims
|
||||
engine = (IVEngineServer *)ismm->VInterfaceMatch(ismm->GetEngineFactory(), "VEngineServer023");
|
||||
engine = (IVEngineServer *)ismm->GetEngineFactory()("VEngineServer023", nullptr);
|
||||
if (!engine)
|
||||
{
|
||||
engine = (IVEngineServer *)ismm->VInterfaceMatch(ismm->GetEngineFactory(), "VEngineServer022");
|
||||
engine = (IVEngineServer *)ismm->GetEngineFactory()("VEngineServer022", nullptr);
|
||||
if (!engine)
|
||||
{
|
||||
if (error && maxlen)
|
||||
|
Loading…
Reference in New Issue
Block a user