Added gamedata for Blade Symphony (bug 5949, r=asherkin).
This commit is contained in:
parent
5e1d207eae
commit
24c623c2fa
@ -94,6 +94,7 @@
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"engine" "left4dead"
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"engine" "left4dead2"
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"engine" "alienswarm"
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"engine" "blade"
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"engine" "csgo"
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"engine" "dota"
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}
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@ -153,6 +154,7 @@
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"game" "esmod"
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"game" "nucleardawn"
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"game" "csgo"
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"game" "berimbau"
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}
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"Keys"
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@ -184,6 +186,7 @@
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"game" "dinodday"
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"game" "nucleardawn"
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"game" "csgo"
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"game" "berimbau"
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}
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"Keys"
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@ -223,6 +226,7 @@
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"game" "hl2ctf"
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"game" "ag2"
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"game" "nmrih"
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"game" "berimbau"
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}
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"Keys"
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@ -260,8 +264,14 @@
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}
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}
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"csgo"
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"#default"
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{
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"#supported"
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{
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"engine" "csgo"
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"engine" "blade"
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}
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"Keys"
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{
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"RadioMenuMaxPageItems" "9"
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53
gamedata/core.games/engine.blade.txt
Normal file
53
gamedata/core.games/engine.blade.txt
Normal file
@ -0,0 +1,53 @@
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/**
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* Do not edit this file. Any changes will be overwritten by the gamedata
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* updater or by upgrading your SourceMod install.
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*
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* To override data in this file, create a subdirectory named "custom" and
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* place your own gamedata file(s) inside of it. Such files will be parsed
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* after SM's own.
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*
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* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
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*/
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"Games"
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{
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/* CGlobalEntityList */
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"#default"
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{
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"#supported"
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{
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"engine" "blade"
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}
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"Offsets"
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{
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/* Offset into LevelShutdown */
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"gEntList"
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{
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"windows" "11"
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}
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"EntInfo"
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{
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"windows" "4"
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"linux" "4"
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"mac" "4"
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}
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}
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"Signatures"
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{
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"LevelShutdown"
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{
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"library" "server"
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"windows" "\xE8\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xE8"
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}
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"gEntList"
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{
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"library" "server"
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"linux" "@gEntList"
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"mac" "@gEntList"
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}
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}
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}
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}
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@ -74,6 +74,11 @@
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{
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"engine" "dota"
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}
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"engine.blade.txt"
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{
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"engine" "blade"
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}
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"blacklist.plugins.txt"
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{
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154
gamedata/sdkhooks.games/engine.blade.txt
Normal file
154
gamedata/sdkhooks.games/engine.blade.txt
Normal file
@ -0,0 +1,154 @@
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"Games"
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{
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"#default"
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{
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"Offsets"
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{
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"EndTouch"
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{
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"windows" "104"
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"linux" "105"
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"mac" "105"
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}
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"FireBullets"
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{
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"windows" "117"
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"linux" "118"
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"mac" "118"
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}
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"GetMaxHealth"
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{
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"windows" "121"
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"linux" "122"
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"mac" "122"
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}
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"GroundEntChanged"
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{
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"windows" "175"
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"linux" "175"
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"mac" "175"
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}
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"OnTakeDamage"
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{
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"windows" "68"
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"linux" "69"
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"mac" "69"
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}
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"PreThink"
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{
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"windows" "351"
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"linux" "352"
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"mac" "352"
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}
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"PostThink"
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{
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"windows" "352"
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"linux" "353"
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"mac" "353"
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}
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"Reload"
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{
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"windows" "280"
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"linux" "281"
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"mac" "281"
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}
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"SetTransmit"
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{
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"windows" "22"
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"linux" "23"
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"mac" "23"
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}
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"ShouldCollide"
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{
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"windows" "17"
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"linux" "18"
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"mac" "18"
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}
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"Spawn"
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{
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"windows" "24"
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"linux" "25"
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"mac" "25"
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}
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"StartTouch"
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{
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"windows" "102"
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"linux" "103"
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"mac" "103"
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}
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"Think"
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{
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"windows" "52"
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"linux" "53"
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"mac" "53"
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}
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"Touch"
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{
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"windows" "103"
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"linux" "104"
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"mac" "104"
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}
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"TraceAttack"
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{
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"windows" "66"
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"linux" "67"
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"mac" "67"
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}
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"Use"
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{
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"windows" "101"
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"linux" "102"
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"mac" "102"
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}
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"VPhysicsUpdate"
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{
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"windows" "154"
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"linux" "155"
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"mac" "155"
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}
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"Weapon_CanSwitchTo"
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{
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"windows" "285"
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"linux" "286"
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"mac" "286"
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}
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"Weapon_CanUse"
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{
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"windows" "279"
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"linux" "280"
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"mac" "280"
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}
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"Weapon_Drop"
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{
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"windows" "282"
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"linux" "283"
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"mac" "283"
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}
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"Weapon_Equip"
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{
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"windows" "280"
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"linux" "281"
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"mac" "281"
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}
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"Weapon_Switch"
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{
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"windows" "283"
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"linux" "284"
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"mac" "284"
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}
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}
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}
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"#default"
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{
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"Offsets"
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{
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"EntityListeners"
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{
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"windows" "196644"
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"linux" "196644"
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"mac" "196644"
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}
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}
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}
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}
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@ -51,6 +51,11 @@
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"engine" "darkmessiah"
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}
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"engine.blade.txt"
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{
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"engine" "blade"
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}
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/*
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Not Yet
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320
gamedata/sdktools.games/engine.blade.txt
Normal file
320
gamedata/sdktools.games/engine.blade.txt
Normal file
@ -0,0 +1,320 @@
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/**
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* Do not edit this file. Any changes will be overwritten by the gamedata
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* updater or by upgrading your SourceMod install.
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*
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* To override data in this file, create a subdirectory named "custom" and
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* place your own gamedata file(s) inside of it. Such files will be parsed
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* after SM's own.
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*
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* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
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*/
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"Games"
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{
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/* Sounds */
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"#default"
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{
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"Keys"
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{
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"SlapSoundCount" "8"
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"SlapSound1" "player/knight/pain1.wav"
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"SlapSound2" "player/knight/pain2.wav"
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"SlapSound3" "player/phalanx/pain1.wav"
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"SlapSound4" "player/phalanx/pain2.wav"
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"SlapSound5" "player/pure/pure-pain-01.wav"
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"SlapSound6" "player/pure/pure-pain-02.wav"
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"SlapSound7" "player/ryoku/pain1.wav"
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"SlapSound8" "player/ryoku/pain2.wav"
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}
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}
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/* General Temp Entities */
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"#default"
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{
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"Offsets"
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{
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/* Offset into CBaseTempEntity constructor */
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"s_pTempEntities"
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{
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"windows" "19"
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}
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"GetTEName"
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{
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"windows" "4"
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"linux" "4"
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"mac" "4"
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}
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"GetTENext"
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{
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"windows" "8"
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"linux" "8"
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"mac" "8"
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}
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"TE_GetServerClass"
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{
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"windows" "0"
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"linux" "0"
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"mac" "0"
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}
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}
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"Signatures"
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{
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"CBaseTempEntity"
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{
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"library" "server"
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"windows" "\x55\x8B\xEC\x8B\xC1\x8B\x4D\x08\xC7\x00\x2A\x2A\x2A\x2A\x89\x48\x2A\x8B"
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}
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"s_pTempEntities"
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{
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"library" "server"
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"linux" "@_ZN15CBaseTempEntity15s_pTempEntitiesE"
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"mac" "@_ZN15CBaseTempEntity15s_pTempEntitiesE"
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}
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}
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}
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/* CGlobalEntityList */
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"#default"
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{
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"Signatures"
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{
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/* Functions in CGlobalEntityList */
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"FindEntityByClassname"
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{
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"library" "server"
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"windows" "\x55\x8B\xEC\x53\x56\x8B\xF1\x8B\x4D\x08\x57\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x08\xFF\xD2\x8B\x00\x83\xF8\xFF\x75\x2A\xB8\xFF\x1F\x00\x00\x8D\x04\x40\x8B\x74\xC6\x2A\xEB"
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"linux" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
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"mac" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
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}
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}
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}
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/* General GameRules */
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"#default"
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{
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"Offsets"
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{
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/* Offset into CreateGameRulesObject */
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"g_pGameRules"
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{
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"windows" "2"
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}
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}
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"Signatures"
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{
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/* This signature sometimes has multiple matches, but this
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* does not matter as g_pGameRules is involved in all of them.
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* The same g_pGameRules offset applies to each match.
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*
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* Sometimes this block of bytes is at the beginning of the static
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* CreateGameRulesObject function and sometimes it is in the middle
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* of an entirely different function. This depends on the game.
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*/
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"CreateGameRulesObject"
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{
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"library" "server"
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"windows" "\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2A\x6A\x01\xFF\xD2"
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}
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"g_pGameRules"
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{
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"library" "server"
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"linux" "@g_pGameRules"
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"mac" "@g_pGameRules"
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}
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}
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}
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/* IServer interface pointer */
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"#default"
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{
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"Keys"
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{
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/* Signature for the beginning of IVEngineServer::CreateFakeClient.
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*
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* The engine binary is not actually scanned in order to look for
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* this. SourceHook is used to used to determine the address of the
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* function and this signature is used to verify that it contains
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* the expected code. A pointer to sv (IServer interface) is used
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* here.
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*/
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"CreateFakeClient_Windows" "\x55\x8B\xEC\x8B\x2A\x2A\x50\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x85\xC0\x75"
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}
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"Offsets"
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{
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/* Offset into IVEngineServer::CreateFakeClient */
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"sv"
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{
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"windows" "8"
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}
|
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}
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|
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"Signatures"
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{
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/* CBaseServer object for IServer interface */
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"sv"
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{
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"library" "engine"
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"linux" "@sv"
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||||
"mac" "@sv"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* EntityFactoryDictionary function */
|
||||
"#default"
|
||||
{
|
||||
"Signatures"
|
||||
{
|
||||
"EntityFactory"
|
||||
{
|
||||
"library" "server"
|
||||
"windows" "\xB8\x01\x00\x00\x00\x84\x2A\x2A\x2A\x2A\x2A\x75\x1D\x09\x2A\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x2A\x2A\x2A\x2A\xC3"
|
||||
"linux" "@_Z23EntityFactoryDictionaryv"
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||||
"mac" "@_Z23EntityFactoryDictionaryv"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* CBaseEntityOutput::FireOutput */
|
||||
"#default"
|
||||
{
|
||||
"Signatures"
|
||||
{
|
||||
"FireOutput"
|
||||
{
|
||||
"library" "server"
|
||||
"windows" "\x55\x8B\xEC\x81\x2A\x2A\x2A\x2A\x2A\x53\x56\x8B\x71\x2A\x57"
|
||||
"linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
|
||||
"mac" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* SetUserInfo data */
|
||||
"#default"
|
||||
{
|
||||
"Offsets"
|
||||
{
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||||
/**
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* CBaseClient::SetUserCVar(char const*,char const*);
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* Linux offset straight from VTable dump.
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||||
* Windows offset is crazy. Found the windows SetName function using string "(%d)%-.*s" (aD_S in IDA)
|
||||
* Cross referenced back to the vtable and counted manually (SetUserCvar is 1 higher, offsets start from 1)
|
||||
*/
|
||||
"SetUserCvar"
|
||||
{
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||||
"windows" "17"
|
||||
"linux" "64"
|
||||
"mac" "64"
|
||||
}
|
||||
/**
|
||||
* Offset into CBaseClient - Used by CBaseServer::UpdateUserSettings to determine when changes have been made.
|
||||
* Find CBaseClient::UpdateUserSettings (strings "net_maxroutable", "cl_updaterate" etc) and the offset is set to 0 near the end.
|
||||
* Linux: mov byte ptr [esi+0B0h], 0
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* Win: mov byte ptr [esi+0B0h], 0
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||||
*
|
||||
* L4D2: This has been moved into CBaseClient::UpdateUserSettings(), rest of the details are still relevant.
|
||||
*/
|
||||
"InfoChanged"
|
||||
{
|
||||
"windows" "168"
|
||||
"linux" "168"
|
||||
"mac" "168"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
"#default"
|
||||
{
|
||||
"Offsets"
|
||||
{
|
||||
"GiveNamedItem"
|
||||
{
|
||||
"windows" "429"
|
||||
"linux" "430"
|
||||
"mac" "430"
|
||||
}
|
||||
"RemovePlayerItem"
|
||||
{
|
||||
"windows" "289"
|
||||
"linux" "290"
|
||||
"mac" "290"
|
||||
}
|
||||
"Weapon_GetSlot"
|
||||
{
|
||||
"windows" "287"
|
||||
"linux" "288"
|
||||
"mac" "288"
|
||||
}
|
||||
"Ignite"
|
||||
{
|
||||
"windows" "222"
|
||||
"linux" "223"
|
||||
"mac" "223"
|
||||
}
|
||||
"Extinguish"
|
||||
{
|
||||
"windows" "225"
|
||||
"linux" "226"
|
||||
"mac" "226"
|
||||
}
|
||||
"Teleport"
|
||||
{
|
||||
"windows" "113"
|
||||
"linux" "114"
|
||||
"mac" "114"
|
||||
}
|
||||
"CommitSuicide"
|
||||
{
|
||||
"windows" "475"
|
||||
"linux" "475"
|
||||
"mac" "475"
|
||||
}
|
||||
"GetVelocity"
|
||||
{
|
||||
"windows" "138"
|
||||
"linux" "139"
|
||||
"mac" "139"
|
||||
}
|
||||
"EyeAngles"
|
||||
{
|
||||
"windows" "129"
|
||||
"linux" "130"
|
||||
"mac" "130"
|
||||
}
|
||||
"AcceptInput"
|
||||
{
|
||||
"windows" "41"
|
||||
"linux" "42"
|
||||
"mac" "42"
|
||||
}
|
||||
"SetEntityModel"
|
||||
{
|
||||
"windows" "26"
|
||||
"linux" "27"
|
||||
"mac" "27"
|
||||
}
|
||||
"WeaponEquip"
|
||||
{
|
||||
"windows" "280"
|
||||
"linux" "281"
|
||||
"mac" "281"
|
||||
}
|
||||
"Activate"
|
||||
{
|
||||
"windows" "37"
|
||||
"linux" "38"
|
||||
"mac" "38"
|
||||
}
|
||||
"PlayerRunCmd"
|
||||
{
|
||||
"windows" "449"
|
||||
"linux" "450"
|
||||
"mac" "450"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -75,6 +75,11 @@
|
||||
"engine" "dota"
|
||||
}
|
||||
|
||||
"engine.blade.txt"
|
||||
{
|
||||
"engine" "blade"
|
||||
}
|
||||
|
||||
"game.tf.txt"
|
||||
{
|
||||
"game" "tf"
|
||||
|
Loading…
Reference in New Issue
Block a user