AMTL updates and changes to adapt for them to fix menu crashes (bug 5921, r=psychonic).
AMTL: Removes isVoid from AString. Fixes support inserting to Vector at length. --HG-- extra : rebase_source : 02805fad60c2b759a0e2e91c081144854a8e0b54
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@ -636,10 +636,10 @@ bool CBaseMenu::AppendItem(const char *info, const ItemDrawInfo &draw)
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item.info = info;
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if (draw.display)
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item.display = draw.display;
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item.display = new ke::AString(draw.display);
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item.style = draw.style;
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m_items.append(item);
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m_items.append(ke::Move(item));
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return true;
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}
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@ -657,10 +657,10 @@ bool CBaseMenu::InsertItem(unsigned int position, const char *info, const ItemDr
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CItem item;
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item.info = info;
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if (draw.display)
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item.display = draw.display;
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item.display = new ke::AString(draw.display);
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item.style = draw.style;
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m_items.insert(position, item);
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m_items.insert(position, ke::Move(item));
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return true;
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}
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@ -685,7 +685,7 @@ const char *CBaseMenu::GetItemInfo(unsigned int position, ItemDrawInfo *draw/* =
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if (draw)
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{
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draw->display = m_items[position].display.chars();
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draw->display = m_items[position].display->chars();
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draw->style = m_items[position].style;
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}
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@ -45,8 +45,6 @@ class CItem
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public:
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CItem()
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{
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info.setVoid();
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display.setVoid();
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style = 0;
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access = 0;
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}
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@ -57,11 +55,24 @@ public:
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style = other->style;
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access = other->access;
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}
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CItem & operator =(ke::Moveable<CItem> other)
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{
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info = ke::Move(other->info);
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display = ke::Move(other->display);
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style = other->style;
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access = other->access;
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return *this;
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}
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public:
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ke::AString info;
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ke::AString display;
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ke::AutoPtr<ke::AString> display;
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unsigned int style;
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unsigned int access;
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private:
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CItem(const CItem &other) KE_DELETE;
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CItem &operator =(const CItem &other) KE_DELETE;
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};
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class CBaseMenuPlayer
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@ -204,10 +204,8 @@ HandleType_t HandleSystem::CreateType(const char *name,
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pType->dispatch = dispatch;
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if (name && name[0] != '\0')
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{
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pType->name = name;
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pType->name = new ke::AString(name);
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m_TypeLookup.insert(name, pType);
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} else {
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pType->name.setVoid();
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}
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pType->opened = 0;
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@ -924,8 +922,8 @@ bool HandleSystem::RemoveType(HandleType_t type, IdentityToken_t *ident)
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pType->dispatch = NULL;
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/* Remove it from the type cache. */
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if (!pType->name.isVoid())
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m_TypeLookup.remove(pType->name.chars());
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if (pType->name)
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m_TypeLookup.remove(pType->name->chars());
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return true;
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}
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@ -1050,8 +1048,8 @@ bool HandleSystem::TryAndFreeSomeHandles()
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continue; /* We may have gaps, it's fine. */
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}
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if (!m_Types[i].name.isVoid())
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pTypeName = m_Types[i].name.chars();
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if (m_Types[i].name)
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pTypeName = m_Types[i].name->chars();
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else
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pTypeName = "ANON";
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@ -1118,8 +1116,8 @@ void HandleSystem::Dump(HANDLE_REPORTER rep)
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unsigned int size = 0;
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unsigned int parentIdx;
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bool bresult;
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if (!pType->name.isVoid())
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type = pType->name.chars();
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if (pType->name)
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type = pType->name->chars();
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if ((parentIdx = m_Handles[i].clone) != 0)
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{
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@ -103,11 +103,11 @@ struct QHandleType
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TypeAccess typeSec;
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HandleAccess hndlSec;
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unsigned int opened;
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ke::AString name;
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ke::AutoPtr<ke::AString> name;
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static inline bool matches(const char *key, const QHandleType *type)
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{
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return type->name.compare(key) == 0;
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return type->name && type->name->compare(key) == 0;
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}
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};
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@ -104,29 +104,17 @@ class AString
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return chars()[index];
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}
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void setVoid() {
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chars_ = NULL;
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length_ = kInvalidLength;
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}
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bool isVoid() const {
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return length_ == kInvalidLength;
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}
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size_t length() const {
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assert(!isVoid());
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return length_;
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}
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const char *chars() const {
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if (!chars_)
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return isVoid() ? NULL : "";
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return "";
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return chars_;
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}
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private:
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static const size_t kInvalidLength = (size_t)-1;
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void set(const char *str, size_t length) {
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chars_ = new char[length + 1];
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length_ = length;
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@ -91,7 +91,7 @@ class AutoPtr
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: t_(t)
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{
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}
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AutoPtr(Moveable<AutoPtr<T> > &other)
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AutoPtr(Moveable<AutoPtr<T> > other)
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{
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t_ = other->t_;
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other->t_ = NULL;
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@ -116,7 +116,7 @@ class AutoPtr
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t_ = t;
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return t_;
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}
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T *operator =(Moveable<AutoPtr<T> > &other) {
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T *operator =(Moveable<AutoPtr<T> > other) {
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delete t_;
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t_ = other->t_;
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other->t_ = NULL;
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@ -86,14 +86,22 @@ class Vector : public AllocPolicy
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}
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// Shift all elements including |at| up by one, and insert |item| at the
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// given position. This is a linear-time operation.
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// given position. If |at| is one greater than the last usable index,
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// i.e. |at == length()|, then this is the same as append(). No other
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// invalid indexes are allowed.
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//
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// This is a linear-time operation.
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bool insert(size_t at, const T &item) {
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if (at == length())
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return append(item);
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if (!moveUp(at))
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return false;
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new (&data_[at]) T(item);
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return true;
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}
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bool insert(size_t at, Moveable<T> item) {
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if (at == length())
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return append(item);
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if (!moveUp(at))
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return false;
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new (&data_[at]) T(item);
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@ -104,7 +112,7 @@ class Vector : public AllocPolicy
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// element. This is a linear-time operation.
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void remove(size_t at) {
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for (size_t i = at; i < length() - 1; i++)
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data_[i] = T(Moveable<T>(data_[i + 1]));
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data_[i] = Moveable<T>(data_[i + 1]);
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pop();
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}
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@ -178,11 +186,12 @@ class Vector : public AllocPolicy
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}
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bool moveUp(size_t at) {
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assert(at < nitems_);
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if (!growIfNeeded(1))
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return false;
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nitems_++;
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for (size_t i = nitems_ - 1; i > at; i--)
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data_[i] = T(Moveable<T>(data_[i - 1]));
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data_[i] = Moveable<T>(data_[i - 1]);
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return true;
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}
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