Port BitBuffers to transitional syntax.
This commit is contained in:
parent
6b714dafe3
commit
2cfe54f34b
core
plugins
@ -717,6 +717,39 @@ REGISTER_NATIVES(bitbufnatives)
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{"BfReadVecNormal", smn_BfReadVecNormal},
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{"BfReadAngles", smn_BfReadAngles},
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{"BfGetNumBytesLeft", smn_BfGetNumBytesLeft},
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// Transitional syntax support.
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{"BfWrite.WriteBool", smn_BfWriteBool},
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{"BfWrite.WriteByte", smn_BfWriteByte},
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{"BfWrite.WriteChar", smn_BfWriteChar},
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{"BfWrite.WriteShort", smn_BfWriteShort},
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{"BfWrite.WriteWord", smn_BfWriteWord},
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{"BfWrite.WriteNum", smn_BfWriteNum},
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{"BfWrite.WriteFloat", smn_BfWriteFloat},
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{"BfWrite.WriteString", smn_BfWriteString},
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{"BfWrite.WriteEntity", smn_BfWriteEntity},
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{"BfWrite.WriteAngle", smn_BfWriteAngle},
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{"BfWrite.WriteCoord", smn_BfWriteCoord},
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{"BfWrite.WriteVecCoord", smn_BfWriteVecCoord},
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{"BfWrite.WriteVecNormal", smn_BfWriteVecNormal},
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{"BfWrite.WriteAngles", smn_BfWriteAngles},
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{"BfRead.ReadBool", smn_BfReadBool},
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{"BfRead.ReadByte", smn_BfReadByte},
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{"BfRead.ReadChar", smn_BfReadChar},
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{"BfRead.ReadShort", smn_BfReadShort},
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{"BfRead.ReadWord", smn_BfReadWord},
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{"BfRead.ReadNum", smn_BfReadNum},
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{"BfRead.ReadFloat", smn_BfReadFloat},
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{"BfRead.ReadString", smn_BfReadString},
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{"BfRead.ReadEntity", smn_BfReadEntity},
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{"BfRead.ReadAngle", smn_BfReadAngle},
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{"BfRead.ReadCoord", smn_BfReadCoord},
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{"BfRead.ReadVecCoord", smn_BfReadVecCoord},
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{"BfRead.ReadVecNormal", smn_BfReadVecNormal},
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{"BfRead.ReadAngles", smn_BfReadAngles},
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{"BfRead.BytesLeft.get", smn_BfGetNumBytesLeft},
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{NULL, NULL}
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};
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@ -64,13 +64,14 @@ PerformBlind(client, target, amount)
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}
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else
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{
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BfWriteShort(message, duration);
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BfWriteShort(message, holdtime);
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BfWriteShort(message, flags);
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BfWriteByte(message, color[0]);
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BfWriteByte(message, color[1]);
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BfWriteByte(message, color[2]);
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BfWriteByte(message, color[3]);
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BfWrite bf = UserMessageToBfWrite(message);
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bf.WriteShort(duration);
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bf.WriteShort(holdtime);
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bf.WriteShort(flags);
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bf.WriteByte(color[0]);
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bf.WriteByte(color[1]);
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bf.WriteByte(color[2]);
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bf.WriteByte(color[3]);
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}
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EndMessage();
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@ -69,13 +69,14 @@ KillDrug(client)
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}
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else
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{
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BfWriteShort(message, duration);
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BfWriteShort(message, holdtime);
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BfWriteShort(message, flags);
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BfWriteByte(message, color[0]);
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BfWriteByte(message, color[1]);
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BfWriteByte(message, color[2]);
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BfWriteByte(message, color[3]);
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BfWrite bf = UserMessageToBfWrite(message);
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bf.WriteShort(duration);
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bf.WriteShort(holdtime);
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bf.WriteShort(flags);
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bf.WriteByte(color[0]);
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bf.WriteByte(color[1]);
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bf.WriteByte(color[2]);
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bf.WriteByte(color[3]);
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}
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EndMessage();
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@ -1,7 +1,7 @@
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/**
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* vim: set ts=4 :
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* vim: set ts=4 sw=4 tw=99 noet :
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* =============================================================================
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* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
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* SourceMod (C)2004-2014 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This file is part of the SourceMod/SourcePawn SDK.
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@ -35,85 +35,239 @@
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#endif
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#define _bitbuffer_included
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methodmap BfWrite < Handle
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{
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// Writes a single bit to a writable bitbuffer (bf_write).
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//
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// @param bit Bit to write (true for 1, false for 0).
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public native void WriteBool(bool bit);
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// Writes a byte to a writable bitbuffer (bf_write).
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//
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// @param byte Byte to write (value will be written as 8bit).
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public native void WriteByte(int byte);
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// Writes a byte to a writable bitbuffer (bf_write).
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//
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// @param chr Character to write.
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public native void WriteChar(int chr);
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// Writes a 16bit integer to a writable bitbuffer (bf_write).
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//
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// @param num Integer to write (value will be written as 16bit).
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public native void WriteShort(int num);
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// Writes a 16bit unsigned integer to a writable bitbuffer (bf_write).
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//
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// @param num Integer to write (value will be written as 16bit).
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public native void WriteWord(int num);
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// Writes a normal integer to a writable bitbuffer (bf_write).
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//
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// @param num Integer to write (value will be written as 32bit).
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public native void WriteNum(int num);
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// Writes a floating point number to a writable bitbuffer (bf_write).
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//
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// @param num Number to write.
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public native void WriteFloat(float num);
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// Writes a string to a writable bitbuffer (bf_write).
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//
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// @param string Text string to write.
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public native void WriteString(const char[] string);
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// Writes an entity to a writable bitbuffer (bf_write).
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//
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// @param ent Entity index to write.
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public native void WriteEntity(int ent);
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// Writes a bit angle to a writable bitbuffer (bf_write).
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//
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// @param angle Angle to write.
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// @param numBits Optional number of bits to use.
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public native void WriteAngle(float angle, int numBits=8);
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// Writes a coordinate to a writable bitbuffer (bf_write).
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//
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// @param coord Coordinate to write.
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public native void WriteCoord(float coord);
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// Writes a 3D vector of coordinates to a writable bitbuffer (bf_write).
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//
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// @param coord Coordinate array to write.
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public native void WriteVecCoord(float coord[3]);
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// Writes a 3D normal vector to a writable bitbuffer (bf_write).
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//
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// @param vec Vector to write.
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public native void WriteVecNormal(float vec[3]);
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// Writes a 3D angle vector to a writable bitbuffer (bf_write).
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//
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// @param angles Angle vector to write.
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public native void WriteAngles(float angles[3]);
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};
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methodmap BfRead < Handle
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{
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// Reads a single bit from a readable bitbuffer (bf_read).
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//
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// @return Bit value read.
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public native bool ReadBool();
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// Reads a byte from a readable bitbuffer (bf_read).
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//
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// @return Byte value read (read as 8bit).
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public native int ReadByte();
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// Reads a character from a readable bitbuffer (bf_read).
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//
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// @return Character value read.
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public native int ReadChar();
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// Reads a 16bit integer from a readable bitbuffer (bf_read).
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//
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// @param bf bf_read handle to read from.
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// @return Integer value read (read as 16bit).
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public native int ReadShort();
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// Reads a 16bit unsigned integer from a readable bitbuffer (bf_read).
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//
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// @param bf bf_read handle to read from.
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// @return Integer value read (read as 16bit).
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public native int ReadWord();
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// Reads a normal integer to a readable bitbuffer (bf_read).
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//
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// @return Integer value read (read as 32bit).
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public native int ReadNum();
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// Reads a floating point number from a readable bitbuffer (bf_read).
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//
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// @return Floating point value read.
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public native float ReadFloat();
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// Reads a string from a readable bitbuffer (bf_read).
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//
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// @param buffer Destination string buffer.
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// @param maxlength Maximum length of output string buffer.
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// @param line If true the buffer will be copied until it reaches a '\n' or a null terminator.
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// @return Number of bytes written to the buffer. If the bitbuffer stream overflowed,
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// that is, had no terminator before the end of the stream, then a negative
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// number will be returned equal to the number of characters written to the
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// buffer minus 1. The buffer will be null terminated regardless of the
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// return value.
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public native int ReadString(char[] buffer, int maxlength, bool line=false);
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// Reads an entity from a readable bitbuffer (bf_read).
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//
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// @return Entity index read.
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public native int ReadEntity();
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// Reads a bit angle from a readable bitbuffer (bf_read).
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//
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// @param numBits Optional number of bits to use.
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// @return Angle read.
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public native float ReadAngle(int numBits=8);
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// Reads a coordinate from a readable bitbuffer (bf_read).
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//
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// @return Coordinate read.
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public native float ReadCoord();
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// Reads a 3D vector of coordinates from a readable bitbuffer (bf_read).
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//
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// @param coord Destination coordinate array.
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public native void ReadVecCoord(float coord[3]);
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// Reads a 3D normal vector from a readable bitbuffer (bf_read).
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//
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// @param vec Destination vector array.
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public native void ReadVecNormal(float vec[3]);
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// Reads a 3D angle vector from a readable bitbuffer (bf_read).
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//
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// @param angles Destination angle vector.
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public native void ReadAngles(float angles[3]);
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// Returns the number of bytes left in a readable bitbuffer (bf_read).
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property int BytesLeft {
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public native get();
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}
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};
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/**
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* Writes a single bit to a writable bitbuffer (bf_write).
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*
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* @param bf bf_write handle to write to.
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* @param bit Bit to write (true for 1, false for 0).
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* @noreturn
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* @error Invalid or incorrect Handle.
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*/
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native BfWriteBool(Handle:bf, bool:bit);
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native void BfWriteBool(Handle bf, bool bit);
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/**
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* Writes a byte to a writable bitbuffer (bf_write).
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*
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* @param bf bf_write handle to write to.
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* @param byte Byte to write (value will be written as 8bit).
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* @noreturn
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* @error Invalid or incorrect Handle.
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*/
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native BfWriteByte(Handle:bf, byte);
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native void BfWriteByte(Handle bf, int byte);
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/**
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* Writes a byte to a writable bitbuffer (bf_write).
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*
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* @param bf bf_write handle to write to.
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* @param chr Character to write.
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* @noreturn
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* @error Invalid or incorrect Handle.
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*/
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native BfWriteChar(Handle:bf, chr);
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native void BfWriteChar(Handle bf, int chr);
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/**
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* Writes a 16bit integer to a writable bitbuffer (bf_write).
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*
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* @param bf bf_write handle to write to.
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* @param num Integer to write (value will be written as 16bit).
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* @noreturn
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* @error Invalid or incorrect Handle.
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*/
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native BfWriteShort(Handle:bf, num);
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native void BfWriteShort(Handle bf, int num);
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/**
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* Writes a 16bit unsigned integer to a writable bitbuffer (bf_write).
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*
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* @param bf bf_write handle to write to.
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* @param num Integer to write (value will be written as 16bit).
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* @noreturn
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* @error Invalid or incorrect Handle.
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*/
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native BfWriteWord(Handle:bf, num);
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native void BfWriteWord(Handle bf, int num);
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/**
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* Writes a normal integer to a writable bitbuffer (bf_write).
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*
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* @param bf bf_write handle to write to.
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* @param num Integer to write (value will be written as 32bit).
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* @noreturn
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* @error Invalid or incorrect Handle.
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*/
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native BfWriteNum(Handle:bf, num);
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native void BfWriteNum(Handle bf, int num);
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/**
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* Writes a floating point number to a writable bitbuffer (bf_write).
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*
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* @param bf bf_write handle to write to.
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* @param num Number to write.
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* @noreturn
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* @error Invalid or incorrect Handle.
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*/
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native BfWriteFloat(Handle:bf, Float:num);
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native void BfWriteFloat(Handle bf, float num);
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/**
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* Writes a string to a writable bitbuffer (bf_write).
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*
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* @param bf bf_write handle to write to.
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* @param string Text string to write.
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* @noreturn
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* @error Invalid or incorrect Handle.
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*/
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native BfWriteString(Handle:bf, const String:string[]);
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native void BfWriteString(Handle bf, const char[] string);
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/**
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* Writes an entity to a writable bitbuffer (bf_write).
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@ -121,10 +275,9 @@ native BfWriteString(Handle:bf, const String:string[]);
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*
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* @param bf bf_write handle to write to.
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* @param ent Entity index to write.
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* @noreturn
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* @error Invalid or incorrect Handle, or invalid entity.
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*/
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native BfWriteEntity(Handle:bf, ent);
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native void BfWriteEntity(Handle bf, int ent);
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/**
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* Writes a bit angle to a writable bitbuffer (bf_write).
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@ -132,30 +285,27 @@ native BfWriteEntity(Handle:bf, ent);
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* @param bf bf_write handle to write to.
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* @param angle Angle to write.
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* @param numBits Optional number of bits to use.
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* @noreturn
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* @error Invalid or incorrect Handle.
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*/
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native BfWriteAngle(Handle:bf, Float:angle, numBits=8);
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native void BfWriteAngle(Handle bf, float angle, int numBits=8);
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/**
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* Writes a coordinate to a writable bitbuffer (bf_write).
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*
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* @param bf bf_write handle to write to.
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* @param coord Coordinate to write.
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* @noreturn
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* @error Invalid or incorrect Handle.
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*/
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native BfWriteCoord(Handle:bf, Float:coord);
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native void BfWriteCoord(Handle bf, float coord);
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/**
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* Writes a 3D vector of coordinates to a writable bitbuffer (bf_write).
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*
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* @param bf bf_write handle to write to.
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* @param coord Coordinate array to write.
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* @noreturn
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* @error Invalid or incorrect Handle.
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*/
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native BfWriteVecCoord(Handle:bf, Float:coord[3]);
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native void BfWriteVecCoord(Handle bf, float coord[3]);
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/**
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* Writes a 3D normal vector to a writable bitbuffer (bf_write).
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@ -165,17 +315,16 @@ native BfWriteVecCoord(Handle:bf, Float:coord[3]);
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* @noreturn
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* @error Invalid or incorrect Handle.
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*/
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native BfWriteVecNormal(Handle:bf, Float:vec[3]);
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native void BfWriteVecNormal(Handle bf, float vec[3]);
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/**
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* Writes a 3D angle vector to a writable bitbuffer (bf_write).
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*
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* @param bf bf_write handle to write to.
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* @param angles Angle vector to write.
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* @noreturn
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* @error Invalid or incorrect Handle.
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*/
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native BfWriteAngles(Handle:bf, Float:angles[3]);
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native void BfWriteAngles(Handle bf, float angles[3]);
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/**
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* Reads a single bit from a readable bitbuffer (bf_read).
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@ -184,7 +333,7 @@ native BfWriteAngles(Handle:bf, Float:angles[3]);
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* @return Bit value read.
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* @error Invalid or incorrect Handle.
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*/
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native bool:BfReadBool(Handle:bf);
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native bool BfReadBool(Handle bf);
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/**
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* Reads a byte from a readable bitbuffer (bf_read).
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@ -193,7 +342,7 @@ native bool:BfReadBool(Handle:bf);
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* @return Byte value read (read as 8bit).
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* @error Invalid or incorrect Handle.
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*/
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native BfReadByte(Handle:bf);
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native int BfReadByte(Handle bf);
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/**
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* Reads a character from a readable bitbuffer (bf_read).
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@ -202,7 +351,7 @@ native BfReadByte(Handle:bf);
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* @return Character value read.
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* @error Invalid or incorrect Handle.
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*/
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native BfReadChar(Handle:bf);
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native int BfReadChar(Handle bf);
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/**
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* Reads a 16bit integer from a readable bitbuffer (bf_read).
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@ -211,7 +360,7 @@ native BfReadChar(Handle:bf);
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* @return Integer value read (read as 16bit).
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* @error Invalid or incorrect Handle.
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*/
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native BfReadShort(Handle:bf);
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native int BfReadShort(Handle bf);
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/**
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* Reads a 16bit unsigned integer from a readable bitbuffer (bf_read).
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@ -220,7 +369,7 @@ native BfReadShort(Handle:bf);
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* @return Integer value read (read as 16bit).
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* @error Invalid or incorrect Handle.
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*/
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native BfReadWord(Handle:bf);
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native int BfReadWord(Handle bf);
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/**
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* Reads a normal integer to a readable bitbuffer (bf_read).
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@ -229,7 +378,7 @@ native BfReadWord(Handle:bf);
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* @return Integer value read (read as 32bit).
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* @error Invalid or incorrect Handle.
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*/
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native BfReadNum(Handle:bf);
|
||||
native int BfReadNum(Handle bf);
|
||||
|
||||
/**
|
||||
* Reads a floating point number from a readable bitbuffer (bf_read).
|
||||
@ -238,7 +387,7 @@ native BfReadNum(Handle:bf);
|
||||
* @return Floating point value read.
|
||||
* @error Invalid or incorrect Handle.
|
||||
*/
|
||||
native Float:BfReadFloat(Handle:bf);
|
||||
native float BfReadFloat(Handle bf);
|
||||
|
||||
/**
|
||||
* Reads a string from a readable bitbuffer (bf_read).
|
||||
@ -254,7 +403,7 @@ native Float:BfReadFloat(Handle:bf);
|
||||
* return value.
|
||||
* @error Invalid or incorrect Handle.
|
||||
*/
|
||||
native BfReadString(Handle:bf, String:buffer[], maxlength, bool:line=false);
|
||||
native int BfReadString(Handle bf, char[] buffer, int maxlength, bool line=false);
|
||||
|
||||
/**
|
||||
* Reads an entity from a readable bitbuffer (bf_read).
|
||||
@ -264,7 +413,7 @@ native BfReadString(Handle:bf, String:buffer[], maxlength, bool:line=false);
|
||||
* @return Entity index read.
|
||||
* @error Invalid or incorrect Handle.
|
||||
*/
|
||||
native BfReadEntity(Handle:bf);
|
||||
native int BfReadEntity(Handle bf);
|
||||
|
||||
/**
|
||||
* Reads a bit angle from a readable bitbuffer (bf_read).
|
||||
@ -274,7 +423,7 @@ native BfReadEntity(Handle:bf);
|
||||
* @return Angle read.
|
||||
* @error Invalid or incorrect Handle.
|
||||
*/
|
||||
native Float:BfReadAngle(Handle:bf, numBits=8);
|
||||
native float BfReadAngle(Handle bf, int numBits=8);
|
||||
|
||||
/**
|
||||
* Reads a coordinate from a readable bitbuffer (bf_read).
|
||||
@ -283,37 +432,34 @@ native Float:BfReadAngle(Handle:bf, numBits=8);
|
||||
* @return Coordinate read.
|
||||
* @error Invalid or incorrect Handle.
|
||||
*/
|
||||
native Float:BfReadCoord(Handle:bf);
|
||||
native float BfReadCoord(Handle bf);
|
||||
|
||||
/**
|
||||
* Reads a 3D vector of coordinates from a readable bitbuffer (bf_read).
|
||||
*
|
||||
* @param bf bf_read handle to read from.
|
||||
* @param coord Destination coordinate array.
|
||||
* @noreturn
|
||||
* @error Invalid or incorrect Handle.
|
||||
*/
|
||||
native BfReadVecCoord(Handle:bf, Float:coord[3]);
|
||||
native void BfReadVecCoord(Handle bf, float coord[3]);
|
||||
|
||||
/**
|
||||
* Reads a 3D normal vector from a readable bitbuffer (bf_read).
|
||||
*
|
||||
* @param bf bf_read handle to read from.
|
||||
* @param vec Destination vector array.
|
||||
* @noreturn
|
||||
* @error Invalid or incorrect Handle.
|
||||
*/
|
||||
native BfReadVecNormal(Handle:bf, Float:vec[3]);
|
||||
native void BfReadVecNormal(Handle bf, float vec[3]);
|
||||
|
||||
/**
|
||||
* Reads a 3D angle vector from a readable bitbuffer (bf_read).
|
||||
*
|
||||
* @param bf bf_read handle to read from.
|
||||
* @param angles Destination angle vector.
|
||||
* @noreturn
|
||||
* @error Invalid or incorrect Handle.
|
||||
*/
|
||||
native BfReadAngles(Handle:bf, Float:angles[3]);
|
||||
native void BfReadAngles(Handle bf, float angles[3]);
|
||||
|
||||
/**
|
||||
* Returns the number of bytes left in a readable bitbuffer (bf_read).
|
||||
@ -322,4 +468,4 @@ native BfReadAngles(Handle:bf, Float:angles[3]);
|
||||
* @return Number of bytes left unread.
|
||||
* @error Invalid or incorrect Handle.
|
||||
*/
|
||||
native BfGetNumBytesLeft(Handle:bf);
|
||||
native int BfGetNumBytesLeft(Handle bf);
|
||||
|
@ -201,6 +201,36 @@ public __ext_core_SetNTVOptional()
|
||||
MarkNativeAsOptional("BfReadVecNormal");
|
||||
MarkNativeAsOptional("BfReadAngles");
|
||||
MarkNativeAsOptional("BfGetNumBytesLeft");
|
||||
|
||||
MarkNativeAsOptional("BfWrite.WriteBool");
|
||||
MarkNativeAsOptional("BfWrite.WriteByte");
|
||||
MarkNativeAsOptional("BfWrite.WriteChar");
|
||||
MarkNativeAsOptional("BfWrite.WriteShort");
|
||||
MarkNativeAsOptional("BfWrite.WriteWord");
|
||||
MarkNativeAsOptional("BfWrite.WriteNum");
|
||||
MarkNativeAsOptional("BfWrite.WriteFloat");
|
||||
MarkNativeAsOptional("BfWrite.WriteString");
|
||||
MarkNativeAsOptional("BfWrite.WriteEntity");
|
||||
MarkNativeAsOptional("BfWrite.WriteAngle");
|
||||
MarkNativeAsOptional("BfWrite.WriteCoord");
|
||||
MarkNativeAsOptional("BfWrite.WriteVecCoord");
|
||||
MarkNativeAsOptional("BfWrite.WriteVecNormal");
|
||||
MarkNativeAsOptional("BfWrite.WriteAngles");
|
||||
MarkNativeAsOptional("BfRead.ReadBool");
|
||||
MarkNativeAsOptional("BfRead.ReadByte");
|
||||
MarkNativeAsOptional("BfRead.ReadChar");
|
||||
MarkNativeAsOptional("BfRead.ReadShort");
|
||||
MarkNativeAsOptional("BfRead.ReadWord");
|
||||
MarkNativeAsOptional("BfRead.ReadNum");
|
||||
MarkNativeAsOptional("BfRead.ReadFloat");
|
||||
MarkNativeAsOptional("BfRead.ReadString");
|
||||
MarkNativeAsOptional("BfRead.ReadEntity");
|
||||
MarkNativeAsOptional("BfRead.ReadAngle");
|
||||
MarkNativeAsOptional("BfRead.ReadCoord");
|
||||
MarkNativeAsOptional("BfRead.ReadVecCoord");
|
||||
MarkNativeAsOptional("BfRead.ReadVecNormal");
|
||||
MarkNativeAsOptional("BfRead.ReadAngles");
|
||||
MarkNativeAsOptional("BfRead.GetNumBytesLeft");
|
||||
|
||||
MarkNativeAsOptional("PbReadInt");
|
||||
MarkNativeAsOptional("PbReadFloat");
|
||||
|
@ -1,7 +1,7 @@
|
||||
/**
|
||||
* vim: set ts=4 :
|
||||
* vim: set ts=4 sw=4 tw=99 noet :
|
||||
* =============================================================================
|
||||
* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
|
||||
* SourceMod (C)2004-2014 AlliedModders LLC. All rights reserved.
|
||||
* =============================================================================
|
||||
*
|
||||
* This file is part of the SourceMod/SourcePawn SDK.
|
||||
|
@ -77,6 +77,22 @@ stock Protobuf UserMessageToProtobuf(Handle msg)
|
||||
return Protobuf:msg;
|
||||
}
|
||||
|
||||
// Make sure to only call this on writable buffers (eg from StartMessage).
|
||||
stock BfWrite UserMessageToBfWrite(Handle msg)
|
||||
{
|
||||
if (GetUserMessageType() != UM_Protobuf)
|
||||
return null;
|
||||
return BfWrite:msg;
|
||||
}
|
||||
|
||||
// Make sure to only call this on readable buffers (eg from a message hook).
|
||||
stock BfWrite UserMessageToBfRead(Handle msg)
|
||||
{
|
||||
if (GetUserMessageType() != UM_Protobuf)
|
||||
return null;
|
||||
return BfRead:msg;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the ID of a given message, or -1 on failure.
|
||||
*
|
||||
|
Loading…
Reference in New Issue
Block a user