Updated tf2 weapon and dmg custom defines, added new round state.
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@ -66,6 +66,9 @@ enum RoundState {
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//Game is over, doing bonus round stuff
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RoundState_Bonus,
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//Between rounds
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RoundState_BetweenRounds,
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};
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/**
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@ -133,6 +133,8 @@ enum {
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TF_CUSTOM_PRACTICE_STICKY,
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TF_CUSTOM_EYEBALL_ROCKET,
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TF_CUSTOM_HEADSHOT_DECAPITATION,
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TF_CUSTOM_TAUNT_ARMAGEDDON,
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TF_CUSTOM_FLARE_PELLET,
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TF_CUSTOM_CLEAVER,
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TF_CUSTOM_CLEAVER_CRIT,
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TF_CUSTOM_SAPPER_RECORDER_DEATH,
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@ -229,6 +231,7 @@ enum {
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TF_WEAPON_PEP_BRAWLER_BLASTER,
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TF_WEAPON_CLEAVER,
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TF_WEAPON_GRENADE_CLEAVER,
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TF_WEAPON_ROCKETPACK,
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};
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// TF2 Weapon Loadout Slots
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