Added new IN_ATTACK3 button define to entity_prop_stocks (bug 5564).
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@ -122,6 +122,7 @@ enum RenderFx
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#define IN_BULLRUSH (1 << 22)
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#define IN_GRENADE1 (1 << 23) // grenade 1
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#define IN_GRENADE2 (1 << 24) // grenade 2
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#define IN_ATTACK3 (1 << 25)
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// Note: these are only for use with GetEntityFlags and SetEntityFlags
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// and may not match the game's actual, internal m_fFlags values.
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