Updated sdktools and cstrike ms proj files (NPOTB).
This commit is contained in:
parent
f66e63c690
commit
eca39b1a51
@ -13,6 +13,7 @@ Global
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Release - Old Metamod|Win32 = Release - Old Metamod|Win32
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Release - Orange Box|Win32 = Release - Orange Box|Win32
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Release - Orange Box Valve|Win32 = Release - Orange Box Valve|Win32
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Release - CS GO|Win32 = Release - CS GO|Win32
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Episode1|Win32.ActiveCfg = Debug - Episode1|Win32
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@ -23,6 +24,8 @@ Global
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{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Orange Box|Win32.Build.0 = Debug - Orange Box|Win32
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{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Orange Box Valve|Win32.ActiveCfg = Debug - Orange Box Valve|Win32
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{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Orange Box Valve|Win32.Build.0 = Debug - Orange Box Valve|Win32
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{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - CS GO|Win32.ActiveCfg = Debug - CS GO|Win32
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{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - CS GO|Win32.Build.0 = Debug - CS GO|Win32
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{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Episode 1|Win32.ActiveCfg = Release - Episode 1|Win32
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{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Episode 1|Win32.Build.0 = Release - Episode 1|Win32
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{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Old Metamod|Win32.ActiveCfg = Release - Old Metamod|Win32
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@ -31,6 +34,8 @@ Global
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{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Orange Box|Win32.Build.0 = Release - Orange Box|Win32
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{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Orange Box Valve|Win32.ActiveCfg = Release - Orange Box Valve|Win32
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{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Orange Box Valve|Win32.Build.0 = Release - Orange Box Valve|Win32
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{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - CS GO|Win32.ActiveCfg = Release - CS GO|Win32
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{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - CS GO|Win32.Build.0 = Release - CS GO|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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@ -40,9 +40,10 @@
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
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Optimization="0"
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AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(MMSOURCE17)\core-legacy";"$(MMSOURCE17)\core-legacy\sourcehook""
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
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AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(MMSOURCE18)\core-legacy";"$(MMSOURCE18)\core-legacy\sourcehook""
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=1"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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@ -122,9 +123,10 @@
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
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FavorSizeOrSpeed="1"
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AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(MMSOURCE17)\core-legacy";"$(MMSOURCE17)\core-legacy\sourcehook""
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
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AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(MMSOURCE18)\core-legacy";"$(MMSOURCE18)\core-legacy\sourcehook""
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=1"
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RuntimeLibrary="0"
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EnableEnhancedInstructionSet="0"
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RuntimeTypeInfo="false"
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@ -203,9 +205,10 @@
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
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Optimization="0"
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AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook""
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
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AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook""
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=3"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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@ -285,9 +288,10 @@
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
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FavorSizeOrSpeed="1"
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AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook""
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
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AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;"$(HL2SDKOB)\public";"$(HL2SDKOB)\public\engine";"$(HL2SDKOB)\public\game\server";"$(HL2SDKOB)\public\tier0";"$(HL2SDKOB)\public\tier1";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook""
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=3"
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RuntimeLibrary="0"
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EnableEnhancedInstructionSet="0"
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RuntimeTypeInfo="false"
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@ -366,9 +370,10 @@
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
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Optimization="0"
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AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;"$(HL2SDKOBVALVE)\public";"$(HL2SDKOBVALVE)\public\game\server";"$(HL2SDKOBVALVE)\public\engine";"$(HL2SDKOBVALVE)\public\tier0";"$(HL2SDKOBVALVE)\public\tier1";"$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook""
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
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AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;"$(HL2SDKOBVALVE)\public";"$(HL2SDKOBVALVE)\public\game\server";"$(HL2SDKOBVALVE)\public\engine";"$(HL2SDKOBVALVE)\public\tier0";"$(HL2SDKOBVALVE)\public\tier1";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook""
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=6"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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@ -448,9 +453,10 @@
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
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FavorSizeOrSpeed="1"
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AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;"$(HL2SDKOBVALVE)\public";"$(HL2SDKOBVALVE)\public\game\server";"$(HL2SDKOBVALVE)\public\engine";"$(HL2SDKOBVALVE)\public\tier0";"$(HL2SDKOBVALVE)\public\tier1";"$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook""
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
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AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;"$(HL2SDKOBVALVE)\public";"$(HL2SDKOBVALVE)\public\game\server";"$(HL2SDKOBVALVE)\public\engine";"$(HL2SDKOBVALVE)\public\tier0";"$(HL2SDKOBVALVE)\public\tier1";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook""
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=6"
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RuntimeLibrary="0"
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EnableEnhancedInstructionSet="0"
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RuntimeTypeInfo="false"
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@ -505,6 +511,171 @@
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="Debug - CS GO|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="2"
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CharacterSet="2"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
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Optimization="0"
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AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;"$(HL2SDK-CSGO)\public";"$(HL2SDK-CSGO)\public\game\server";"$(HL2SDK-CSGO)\public\engine";"$(HL2SDK-CSGO)\public\tier0";"$(HL2SDK-CSGO)\public\tier1";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook""
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=11"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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EnableEnhancedInstructionSet="0"
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RuntimeTypeInfo="false"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="false"
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DebugInformationFormat="4"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="BINARY_NAME=\"$(TargetFileName)\""
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies=""$(HL2SDK-CSGO)\lib\public\tier0.lib" "$(HL2SDK-CSGO)\lib\public\tier1.lib" "$(HL2SDK-CSGO)\lib\public\interfaces.lib""
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OutputFile="$(OutDir)\game.cstrike.ext.2.csgo.dll"
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LinkIncremental="2"
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IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
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GenerateDebugInformation="true"
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SubSystem="2"
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RandomizedBaseAddress="1"
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DataExecutionPrevention="0"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="Release - CS GO|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="2"
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CharacterSet="2"
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WholeProgramOptimization="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
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FavorSizeOrSpeed="1"
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AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;"$(HL2SDK-CSGO)\public";"$(HL2SDK-CSGO)\public\game\server";"$(HL2SDK-CSGO)\public\engine";"$(HL2SDK-CSGO)\public\tier0";"$(HL2SDK-CSGO)\public\tier1";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook""
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=11"
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RuntimeLibrary="0"
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EnableEnhancedInstructionSet="0"
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RuntimeTypeInfo="false"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="false"
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DebugInformationFormat="3"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="BINARY_NAME=\"$(TargetFileName)\""
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies=""$(HL2SDK-CSGO)\lib\public\tier0.lib" "$(HL2SDK-CSGO)\lib\public\tier1.lib" "$(HL2SDK-CSGO)\lib\public\interfaces.lib""
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OutputFile="$(OutDir)\game.cstrike.ext.2.csgo.dll"
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LinkIncremental="1"
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IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
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GenerateDebugInformation="true"
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SubSystem="2"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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RandomizedBaseAddress="1"
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DataExecutionPrevention="0"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="Debug - Episode1|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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@ -529,9 +700,10 @@
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
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Optimization="0"
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AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook""
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
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AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=1"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="1"
|
||||
@ -611,9 +783,10 @@
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11"
|
||||
FavorSizeOrSpeed="1"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(MMSOURCE17)\core";"$(MMSOURCE17)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
|
||||
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions;"$(HL2SDK)\public";"$(HL2SDK)\public\dlls";"$(HL2SDK)\public\engine";"$(HL2SDK)\public\tier0";"$(HL2SDK)\public\tier1";"$(MMSOURCE18)\core";"$(MMSOURCE18)\core\sourcehook""
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;CSTRIKE_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=1"
|
||||
RuntimeLibrary="0"
|
||||
EnableEnhancedInstructionSet="0"
|
||||
RuntimeTypeInfo="false"
|
||||
|
@ -6,6 +6,7 @@ EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug - Bloody Good Time|Win32 = Debug - Bloody Good Time|Win32
|
||||
Debug - CS GO|Win32 = Debug - CS GO|Win32
|
||||
Debug - Dark Messiah|Win32 = Debug - Dark Messiah|Win32
|
||||
Debug - Episode 1|Win32 = Debug - Episode 1|Win32
|
||||
Debug - Left 4 Dead 2|Win32 = Debug - Left 4 Dead 2|Win32
|
||||
@ -15,6 +16,7 @@ Global
|
||||
Debug - Orange Box|Win32 = Debug - Orange Box|Win32
|
||||
Debug - Swarm|Win32 = Debug - Swarm|Win32
|
||||
Release - Bloody Good Time|Win32 = Release - Bloody Good Time|Win32
|
||||
Release - CS GO|Win32 = Release - CS GO|Win32
|
||||
Release - Dark Messiah|Win32 = Release - Dark Messiah|Win32
|
||||
Release - Episode 1|Win32 = Release - Episode 1|Win32
|
||||
Release - Left 4 Dead 2|Win32 = Release - Left 4 Dead 2|Win32
|
||||
@ -27,6 +29,8 @@ Global
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{7A740927-C751-4312-BF9D-6367F8C508F8}.Debug - Bloody Good Time|Win32.ActiveCfg = Debug - Bloody Good Time|Win32
|
||||
{7A740927-C751-4312-BF9D-6367F8C508F8}.Debug - Bloody Good Time|Win32.Build.0 = Debug - Bloody Good Time|Win32
|
||||
{7A740927-C751-4312-BF9D-6367F8C508F8}.Debug - CS GO|Win32.ActiveCfg = Debug - CS GO|Win32
|
||||
{7A740927-C751-4312-BF9D-6367F8C508F8}.Debug - CS GO|Win32.Build.0 = Debug - CS GO|Win32
|
||||
{7A740927-C751-4312-BF9D-6367F8C508F8}.Debug - Dark Messiah|Win32.ActiveCfg = Debug - Dark Messiah|Win32
|
||||
{7A740927-C751-4312-BF9D-6367F8C508F8}.Debug - Dark Messiah|Win32.Build.0 = Debug - Dark Messiah|Win32
|
||||
{7A740927-C751-4312-BF9D-6367F8C508F8}.Debug - Episode 1|Win32.ActiveCfg = Debug - Episode 1|Win32
|
||||
@ -45,6 +49,8 @@ Global
|
||||
{7A740927-C751-4312-BF9D-6367F8C508F8}.Debug - Swarm|Win32.Build.0 = Debug - Swarm|Win32
|
||||
{7A740927-C751-4312-BF9D-6367F8C508F8}.Release - Bloody Good Time|Win32.ActiveCfg = Release - Bloody Good Time|Win32
|
||||
{7A740927-C751-4312-BF9D-6367F8C508F8}.Release - Bloody Good Time|Win32.Build.0 = Release - Bloody Good Time|Win32
|
||||
{7A740927-C751-4312-BF9D-6367F8C508F8}.Release - CS GO|Win32.ActiveCfg = Release - CS GO|Win32
|
||||
{7A740927-C751-4312-BF9D-6367F8C508F8}.Release - CS GO|Win32.Build.0 = Release - CS GO|Win32
|
||||
{7A740927-C751-4312-BF9D-6367F8C508F8}.Release - Dark Messiah|Win32.ActiveCfg = Release - Dark Messiah|Win32
|
||||
{7A740927-C751-4312-BF9D-6367F8C508F8}.Release - Dark Messiah|Win32.Build.0 = Release - Dark Messiah|Win32
|
||||
{7A740927-C751-4312-BF9D-6367F8C508F8}.Release - Episode 1|Win32.ActiveCfg = Release - Episode 1|Win32
|
||||
|
@ -5,6 +5,10 @@
|
||||
<Configuration>Debug - Bloody Good Time</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug - CS GO|Win32">
|
||||
<Configuration>Debug - CS GO</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug - Dark Messiah|Win32">
|
||||
<Configuration>Debug - Dark Messiah</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
@ -45,6 +49,10 @@
|
||||
<Configuration>Release - Bloody Good Time</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release - CS GO|Win32">
|
||||
<Configuration>Release - CS GO</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release - Dark Messiah|Win32">
|
||||
<Configuration>Release - Dark Messiah</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
@ -106,6 +114,15 @@
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - CS GO|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - CS GO|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - EYE|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
@ -193,6 +210,12 @@
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Bloody Good Time|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - CS GO|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug - CS GO|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release - EYE|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
@ -292,6 +315,12 @@
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release - Bloody Good Time|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release - Bloody Good Time|Win32'">$(Configuration)\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Bloody Good Time|Win32'">false</LinkIncremental>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug - CS GO|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug - CS GO|Win32'">$(Configuration)\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug - CS GO|Win32'">true</LinkIncremental>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release - CS GO|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release - CS GO|Win32'">$(Configuration)\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - CS GO|Win32'">false</LinkIncremental>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug - EYE|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug - EYE|Win32'">$(Configuration)\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug - EYE|Win32'">true</LinkIncremental>
|
||||
@ -307,9 +336,9 @@
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Old Metamod|Win32'">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 %(AdditionalOptions)</AdditionalOptions>
|
||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11 %(AdditionalOptions)</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;$(HL2SDK)\game_shared;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\mathlib;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(MMSOURCE17)\core-legacy;$(MMSOURCE17)\core-legacy\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;$(HL2SDK)\game_shared;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\mathlib;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(MMSOURCE18)\core-legacy;$(MMSOURCE18)\core-legacy\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
@ -339,9 +368,9 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Old Metamod|Win32'">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 %(AdditionalOptions)</AdditionalOptions>
|
||||
<AdditionalOptions>/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11 %(AdditionalOptions)</AdditionalOptions>
|
||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
<AdditionalIncludeDirectories>..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;$(HL2SDK)\game_shared;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\mathlib;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(MMSOURCE17)\core-legacy;$(MMSOURCE17)\core-legacy\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;$(HL2SDK)\game_shared;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\mathlib;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(MMSOURCE18)\core-legacy;$(MMSOURCE18)\core-legacy\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
|
||||
@ -370,9 +399,9 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box|Win32'">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 %(AdditionalOptions)</AdditionalOptions>
|
||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11 %(AdditionalOptions)</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;$(HL2SDKOB)\game\shared;$(HL2SDKOB)\common;$(HL2SDKOB)\public;$(HL2SDKOB)\public\engine;$(HL2SDKOB)\public\game\server;$(HL2SDKOB)\public\toolframework;$(HL2SDKOB)\public\mathlib;$(HL2SDKOB)\public\tier0;$(HL2SDKOB)\public\tier1;$(MMSOURCE17)\core;$(MMSOURCE17)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;$(HL2SDKOB)\game\shared;$(HL2SDKOB)\common;$(HL2SDKOB)\public;$(HL2SDKOB)\public\engine;$(HL2SDKOB)\public\game\server;$(HL2SDKOB)\public\toolframework;$(HL2SDKOB)\public\mathlib;$(HL2SDKOB)\public\tier0;$(HL2SDKOB)\public\tier1;$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=3;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
@ -401,9 +430,9 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box|Win32'">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 %(AdditionalOptions)</AdditionalOptions>
|
||||
<AdditionalOptions>/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11 %(AdditionalOptions)</AdditionalOptions>
|
||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
<AdditionalIncludeDirectories>..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;$(HL2SDKOB)\game\shared;$(HL2SDKOB)\common;$(HL2SDKOB)\public;$(HL2SDKOB)\public\engine;$(HL2SDKOB)\public\game\server;$(HL2SDKOB)\public\toolframework;$(HL2SDKOB)\public\mathlib;$(HL2SDKOB)\public\tier0;$(HL2SDKOB)\public\tier1;$(MMSOURCE17)\core;$(MMSOURCE17)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;$(HL2SDKOB)\game\shared;$(HL2SDKOB)\common;$(HL2SDKOB)\public;$(HL2SDKOB)\public\engine;$(HL2SDKOB)\public\game\server;$(HL2SDKOB)\public\toolframework;$(HL2SDKOB)\public\mathlib;$(HL2SDKOB)\public\tier0;$(HL2SDKOB)\public\tier1;$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=3;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
|
||||
@ -432,9 +461,9 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Episode 1|Win32'">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 %(AdditionalOptions)</AdditionalOptions>
|
||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11 %(AdditionalOptions)</AdditionalOptions>
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||||
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|
||||
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|
||||
<AdditionalIncludeDirectories>..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;$(HL2SDK)\game_shared;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\mathlib;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
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@ -460,9 +489,9 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Episode 1|Win32'">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_ORANGEBOXVALVE=4 /D SE_LEFT4DEAD=5 %(AdditionalOptions)</AdditionalOptions>
|
||||
<AdditionalOptions>/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11 %(AdditionalOptions)</AdditionalOptions>
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||||
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|
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<AdditionalIncludeDirectories>..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;$(HL2SDK)\game_shared;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\mathlib;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(MMSOURCE17)\core;$(MMSOURCE17)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;$(HL2SDK)\game_shared;$(HL2SDK)\public;$(HL2SDK)\public\dlls;$(HL2SDK)\public\engine;$(HL2SDK)\public\mathlib;$(HL2SDK)\public\tier0;$(HL2SDK)\public\tier1;$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
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|
||||
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|
||||
@ -491,9 +520,9 @@
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Left 4 Dead|Win32'">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 %(AdditionalOptions)</AdditionalOptions>
|
||||
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||||
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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@ -856,7 +885,7 @@
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<OutputFile>$(OutDir)sdktools.ext.2.ep2.dll</OutputFile>
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<OutputFile>$(OutDir)sdktools.ext.2.bgt.dll</OutputFile>
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<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMTD;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
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<SubSystem>Windows</SubSystem>
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@ -919,7 +948,70 @@
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<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMTD;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
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<SubSystem>Windows</SubSystem>
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<ClCompile>
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<AdditionalIncludeDirectories>..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;$(HL2SDK-CSGO)\common;$(HL2SDK-CSGO)\public;$(HL2SDK-CSGO)\public\engine;$(HL2SDK-CSGO)\public\game\server;$(HL2SDK-CSGO)\public\toolframework;$(HL2SDK-CSGO)\public\mathlib;$(HL2SDK-CSGO)\public\tier0;$(HL2SDK-CSGO)\game\shared;$(HL2SDK-CSGO)\public\tier1;$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<RuntimeTypeInfo>false</RuntimeTypeInfo>
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<AdditionalIncludeDirectories>..\..\..\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<Link>
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<AdditionalDependencies>$(HL2SDK-CSGO)\lib\public\tier0.lib;$(HL2SDK-CSGO)\lib\public\tier1.lib;$(HL2SDK-CSGO)\lib\public\vstdlib.lib;$(HL2SDK-CSGO)\lib\public\mathlib.lib;$(HL2SDK-CSGO)\lib\public\interfaces.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)sdktools.ext.2.csgo.dll</OutputFile>
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<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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<DataExecutionPrevention>
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</DataExecutionPrevention>
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<TargetMachine>MachineX86</TargetMachine>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - CS GO|Win32'">
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<ClCompile>
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<AdditionalOptions>/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11 /D COMPILER_MSVC /D COMPILER_MSVC32 %(AdditionalOptions)</AdditionalOptions>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
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<AdditionalIncludeDirectories>..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;$(HL2SDK-CSGO)\common;$(HL2SDK-CSGO)\public;$(HL2SDK-CSGO)\public\engine;$(HL2SDK-CSGO)\public\game\server;$(HL2SDK-CSGO)\public\toolframework;$(HL2SDK-CSGO)\public\mathlib;$(HL2SDK-CSGO)\public\tier0;$(HL2SDK-CSGO)\public\tier1;$(HL2SDK-CSGO)\game\shared;$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=11;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
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<RuntimeTypeInfo>false</RuntimeTypeInfo>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<PreprocessorDefinitions>BINARY_NAME="$(TargetFileName)";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ResourceCompile>
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<Link>
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<AdditionalDependencies>$(HL2SDK-CSGO)\lib\public\tier0.lib;$(HL2SDK-CSGO)\lib\public\tier1.lib;$(HL2SDK-CSGO)\lib\public\vstdlib.lib;$(HL2SDK-CSGO)\lib\public\mathlib.lib;$(HL2SDK-CSGO)\lib\public\interfaces.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMTD;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
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<GenerateDebugInformation>true</GenerateDebugInformation>
|
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<SubSystem>Windows</SubSystem>
|
||||
|
Loading…
Reference in New Issue
Block a user