Use new-style.
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@ -50,42 +50,44 @@ enum ConVarQueryResult
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ConVarQuery_Protected /**< Client convar was found, but it is protected. The server cannot retrieve its value. */
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};
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/**
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* Creates a new console variable.
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*
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* @param name Name of new convar.
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* @param defaultValue String containing the default value of new convar.
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* @param description Optional description of the convar.
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* @param flags Optional bitstring of flags determining how the convar should be handled. See FCVAR_* constants for more details.
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* @param hasMin Optional boolean that determines if the convar has a minimum value.
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* @param min Minimum floating point value that the convar can have if hasMin is true.
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* @param hasMax Optional boolean that determines if the convar has a maximum value.
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* @param max Maximum floating point value that the convar can have if hasMax is true.
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* @return A handle to the newly created convar. If the convar already exists, a handle to it will still be returned.
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* @error Convar name is blank or is the same as an existing console command.
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*/
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native ConVar:CreateConVar(const String:name[], const String:defaultValue[], const String:description[]="", flags=0, bool:hasMin=false, Float:min=0.0, bool:hasMax=false, Float:max=0.0);
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// Creates a new console variable.
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//
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// @param name Name of new convar.
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// @param defaultValue String containing the default value of new convar.
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// @param description Optional description of the convar.
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// @param flags Optional bitstring of flags determining how the convar should be handled. See FCVAR_* constants for more details.
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// @param hasMin Optional boolean that determines if the convar has a minimum value.
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// @param min Minimum floating point value that the convar can have if hasMin is true.
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// @param hasMax Optional boolean that determines if the convar has a maximum value.
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// @param max Maximum floating point value that the convar can have if hasMax is true.
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// @return A handle to the newly created convar. If the convar already exists, a handle to it will still be returned.
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// @error Convar name is blank or is the same as an existing console command.
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native ConVar CreateConVar(
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const char[] name,
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const char[] defaultValue,
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const char[] description="",
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int flags=0,
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bool hasMin=false, float min=0.0,
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bool hasMax=false, float max=0.0);
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// Searches for a console variable.
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//
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// @param name Name of convar to find.
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// @return A ConVar object if found; null otherwise.
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native ConVar FindConVar(const char[] name);
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// Most of these aren't properties because they're more complex
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methodmap ConVar < Handle
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{
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}
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/**
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* Searches for a console variable.
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*
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* @param name Name of convar to find.
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* @return A handle to the convar if it is found. INVALID_HANDLE otherwise.
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*/
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native ConVar:FindConVar(const String:name[]);
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/**
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* Called when a console variable's value is changed.
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*
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* @param convar Handle to the convar that was changed.
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* @param oldValue String containing the value of the convar before it was changed.
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* @param newValue String containing the new value of the convar.
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* @noreturn
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*/
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typedef ConVarChanged = function void (ConVar convar, const char[] oldValue, const char[] newValue);
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@ -94,20 +96,18 @@ typedef ConVarChanged = function void (ConVar convar, const char[] oldValue, con
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*
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* @param convar Handle to the convar.
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* @param callback An OnConVarChanged function pointer.
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* @noreturn
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* @error Invalid or corrupt Handle or invalid callback function.
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*/
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native HookConVarChange(Handle:convar, ConVarChanged:callback);
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native void HookConVarChange(Handle convar, ConVarChanged callback);
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/**
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* Removes a hook for when a console variable's value is changed.
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*
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* @param convar Handle to the convar.
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* @param callback An OnConVarChanged function pointer.
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* @noreturn
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* @error Invalid or corrupt Handle, invalid callback function, or no active hook on convar.
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*/
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native UnhookConVarChange(Handle:convar, ConVarChanged:callback);
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native void UnhookConVarChange(Handle convar, ConVarChanged callback);
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/**
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* Returns the boolean value of a console variable.
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@ -116,7 +116,7 @@ native UnhookConVarChange(Handle:convar, ConVarChanged:callback);
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* @return The boolean value of the convar.
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* @error Invalid or corrupt Handle.
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*/
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native bool:GetConVarBool(Handle:convar);
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native bool GetConVarBool(Handle convar);
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/**
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* Sets the boolean value of a console variable.
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@ -131,10 +131,9 @@ native bool:GetConVarBool(Handle:convar);
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* and actually exists on clients.
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* @param notify If set to true, clients will be notified that the convar has changed.
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* This will only work if the convar has the FCVAR_NOTIFY flag.
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* @noreturn
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* @error Invalid or corrupt Handle.
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*/
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native SetConVarBool(Handle:convar, bool:value, bool:replicate=false, bool:notify=false);
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native void SetConVarBool(Handle convar, bool value, bool replicate=false, bool notify=false);
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/**
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* Returns the integer value of a console variable.
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@ -143,7 +142,7 @@ native SetConVarBool(Handle:convar, bool:value, bool:replicate=false, bool:notif
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* @return The integer value of the convar.
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* @error Invalid or corrupt Handle.
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*/
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native GetConVarInt(Handle:convar);
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native GetConVarInt(Handle convar);
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/**
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* Sets the integer value of a console variable.
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@ -158,10 +157,9 @@ native GetConVarInt(Handle:convar);
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* and actually exists on clients.
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* @param notify If set to true, clients will be notified that the convar has changed.
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* This will only work if the convar has the FCVAR_NOTIFY flag.
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* @noreturn
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* @error Invalid or corrupt Handle.
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*/
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native SetConVarInt(Handle:convar, value, bool:replicate=false, bool:notify=false);
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native void SetConVarInt(Handle convar, int value, bool replicate=false, bool notify=false);
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/**
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* Returns the floating point value of a console variable.
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@ -170,7 +168,7 @@ native SetConVarInt(Handle:convar, value, bool:replicate=false, bool:notify=fals
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* @return The floating point value of the convar.
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* @error Invalid or corrupt Handle.
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*/
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native Float:GetConVarFloat(Handle:convar);
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native float GetConVarFloat(Handle convar);
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/**
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* Sets the floating point value of a console variable.
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@ -185,10 +183,9 @@ native Float:GetConVarFloat(Handle:convar);
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* and actually exists on clients.
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* @param notify If set to true, clients will be notified that the convar has changed.
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* This will only work if the convar has the FCVAR_NOTIFY flag.
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* @noreturn
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* @error Invalid or corrupt Handle.
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*/
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native SetConVarFloat(Handle:convar, Float:value, bool:replicate=false, bool:notify=false);
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native void SetConVarFloat(Handle convar, float value, bool replicate=false, bool notify=false);
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/**
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* Retrieves the string value of a console variable.
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@ -196,10 +193,9 @@ native SetConVarFloat(Handle:convar, Float:value, bool:replicate=false, bool:not
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* @param convar Handle to the convar.
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* @param value Buffer to store the value of the convar.
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* @param maxlength Maximum length of string buffer.
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* @noreturn
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* @error Invalid or corrupt Handle.
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*/
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native GetConVarString(Handle:convar, String:value[], maxlength);
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native void GetConVarString(Handle convar, char[] value, int maxlength);
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/**
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* Sets the string value of a console variable.
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@ -214,10 +210,9 @@ native GetConVarString(Handle:convar, String:value[], maxlength);
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* and actually exists on clients.
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* @param notify If set to true, clients will be notified that the convar has changed.
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* This will only work if the convar has the FCVAR_NOTIFY flag.
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* @noreturn
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* @error Invalid or corrupt Handle.
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*/
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native SetConVarString(Handle:convar, const String:value[], bool:replicate=false, bool:notify=false);
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native void SetConVarString(Handle convar, const char[] value, bool replicate=false, bool notify=false);
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/**
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* Resets the console variable to its default value.
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@ -231,10 +226,9 @@ native SetConVarString(Handle:convar, const String:value[], bool:replicate=false
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* and actually exists on clients.
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* @param notify If set to true, clients will be notified that the convar has changed.
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* This will only work if the convar has the FCVAR_NOTIFY flag.
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* @noreturn
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* @error Invalid or corrupt Handle.
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*/
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native ResetConVar(Handle:convar, bool:replicate=false, bool:notify=false);
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native void ResetConVar(Handle convar, bool replicate=false, bool notify=false);
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/**
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* Retrieves the default string value of a console variable.
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@ -245,7 +239,7 @@ native ResetConVar(Handle:convar, bool:replicate=false, bool:notify=false);
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* @return Number of bytes written to the buffer (UTF-8 safe).
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* @error Invalid or corrupt Handle.
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*/
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native GetConVarDefault(Handle:convar, String:value[], maxlength);
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native int GetConVarDefault(Handle convar, char[] value, int maxlength);
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/**
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* Returns the bitstring of flags on a console variable.
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@ -254,7 +248,7 @@ native GetConVarDefault(Handle:convar, String:value[], maxlength);
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* @return A bitstring containing the FCVAR_* flags that are enabled.
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* @error Invalid or corrupt Handle.
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*/
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native GetConVarFlags(Handle:convar);
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native int GetConVarFlags(Handle convar);
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/**
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* Sets the bitstring of flags on a console variable.
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@ -264,7 +258,7 @@ native GetConVarFlags(Handle:convar);
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* @noreturn
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* @error Invalid or corrupt Handle.
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*/
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native SetConVarFlags(Handle:convar, flags);
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native SetConVarFlags(Handle convar, flags);
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/**
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* Retrieves the specified bound of a console variable.
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@ -275,7 +269,7 @@ native SetConVarFlags(Handle:convar, flags);
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* @return True if the convar has the specified bound set, false otherwise.
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* @error Invalid or corrupt Handle.
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*/
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native bool:GetConVarBounds(Handle:convar, ConVarBounds:type, &Float:value);
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native bool GetConVarBounds(Handle convar, ConVarBounds type, float &value);
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/**
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* Sets the specified bound of a console variable.
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@ -284,10 +278,9 @@ native bool:GetConVarBounds(Handle:convar, ConVarBounds:type, &Float:value);
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* @param type Type of bound to set, ConVarBound_Lower or ConVarBound_Upper
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* @param set If set to true, convar will use specified bound. If false, bound will be removed.
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* @param value Floating point value to use as the specified bound.
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* @noreturn
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* @error Invalid or corrupt Handle.
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*/
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native SetConVarBounds(Handle:convar, ConVarBounds:type, bool:set, Float:value=0.0);
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native void SetConVarBounds(Handle convar, ConVarBounds type, bool set, float value=0.0);
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/**
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* Retrieves the name of a console variable.
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@ -298,7 +291,7 @@ native SetConVarBounds(Handle:convar, ConVarBounds:type, bool:set, Float:value=0
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* @noreturn
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* @error Invalid or corrupt Handle.
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*/
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native GetConVarName(Handle:convar, String:name[], maxlength);
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native GetConVarName(Handle convar, char[] name, maxlength);
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union ConVarQueryFinished
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{
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@ -340,7 +333,7 @@ union ConVarQueryFinished
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* @return A cookie that uniquely identifies the query.
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* Returns QUERYCOOKIE_FAILED on failure, such as when used on a bot.
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*/
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native QueryCookie:QueryClientConVar(client, const String:cvarName[], ConVarQueryFinished:callback, any:value=0);
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native QueryCookie QueryClientConVar(int client, const char[] cvarName, ConVarQueryFinished callback, any value=0);
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/**
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* Returns true if the supplied character is valid in a ConVar name.
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@ -348,7 +341,7 @@ native QueryCookie:QueryClientConVar(client, const String:cvarName[], ConVarQuer
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* @param c Character to validate.
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* @return True is valid for ConVars, false otherwise
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*/
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stock bool:IsValidConVarChar(c)
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stock bool IsValidConVarChar(int c)
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{
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return (c == '_' || IsCharAlpha(c) || IsCharNumeric(c));
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}
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@ -362,5 +355,5 @@ stock bool:IsValidConVarChar(c)
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* @return True on success, false on failure
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* @error Invalid client index, client not in game, or client is fake
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*/
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native bool:SendConVarValue(client, Handle:convar, const String:value[]);
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native bool SendConVarValue(int client, Handle convar, const char[] value);
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