Updated gamedata for today's TF2 engine update.
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@ -146,7 +146,7 @@
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* the expected code. A pointer to sv (IServer interface) is used
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* here.
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*/
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"CreateFakeClient_Windows" "\x55\x8B\xEC\x8B\x2A\x2A\x8A\x2A\x2A\x51\xB9\x2A\x2A\x2A\x2A\xA2"
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"CreateFakeClient_Windows" "\x55\x8B\xEC\x8A\x2A\x2A\xA2\x2A\x2A\x2A\x2A\x8B\x2A\x8B"
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}
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"Offsets"
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@ -154,7 +154,7 @@
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/* Offset into IVEngineServer::CreateFakeClient */
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"sv"
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{
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"windows" "11"
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"windows" "7"
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}
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}
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