* Make mac/win lookups lowercase'd * Revert #709 & 81042cc * Adjust HashPolicy implementation across sourcemod Basically, in order to implement our own (actual) hash policy in `PluginSys.h`, we needed to remove the blanket implementation of `hash` that was used before. Now, each policy must implement `hash` along with `matches` in order to be used with `NameHashSet`. While this does force us to change every implementation of policies across the entirety of sourcemod, it allows core to use flexible implementations of `hash`. * Remove logic duplication * Improve lowercase checks
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daee19d502
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@ -43,6 +43,7 @@
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#include <compat_wrappers.h>
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#include "concmd_cleaner.h"
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#include "PlayerManager.h"
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#include <sm_stringhashmap.h>
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using namespace SourceHook;
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@ -67,6 +68,10 @@ struct ConVarInfo
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{
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return strcmp(name, info->pVar->GetName()) == 0;
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}
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static inline uint32_t hash(const detail::CharsAndLength &key)
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{
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return key.hash();
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}
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};
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/**
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@ -77,6 +77,10 @@ struct EventHook
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{
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return strcmp(name, hook->name.chars()) == 0;
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}
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static inline uint32_t hash(const detail::CharsAndLength &key)
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{
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return key.hash();
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}
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};
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enum EventHookMode
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@ -92,13 +92,21 @@ struct DataTableInfo
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{
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return strcmp(name, info.prop->GetName()) == 0;
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}
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static inline uint32_t hash(const detail::CharsAndLength &key)
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{
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return key.hash();
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}
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};
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static inline bool matches(const char *name, const DataTableInfo *info)
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{
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return strcmp(name, info->sc->GetName()) == 0;
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}
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static inline uint32_t hash(const detail::CharsAndLength &key)
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{
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return key.hash();
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}
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DataTableInfo(ServerClass *sc)
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: sc(sc)
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{
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@ -114,6 +122,10 @@ struct DataMapCachePolicy
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{
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return strcmp(name, info.prop->fieldName) == 0;
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}
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static inline uint32_t hash(const detail::CharsAndLength &key)
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{
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return key.hash();
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}
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};
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typedef NameHashSet<sm_datatable_info_t, DataMapCachePolicy> DataMapCache;
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@ -82,6 +82,10 @@ struct AuthMethod
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{
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return strcmp(name, method->name.c_str()) == 0;
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}
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static inline uint32_t hash(const detail::CharsAndLength &key)
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{
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return key.hash();
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}
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};
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struct UserAuth
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@ -72,6 +72,10 @@ public: //NameHashSet
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{
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return strcmp(key, value->m_File) == 0;
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}
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static inline uint32_t hash(const detail::CharsAndLength &key)
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{
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return key.hash();
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}
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private:
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char m_File[PLATFORM_MAX_PATH];
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char m_CurFile[PLATFORM_MAX_PATH];
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@ -111,6 +111,10 @@ struct QHandleType
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{
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return type->name && type->name->compare(key) == 0;
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}
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static inline uint32_t hash(const detail::CharsAndLength &key)
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{
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return key.hash();
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}
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};
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typedef ke::Lambda<void(const char *)> HandleReporter;
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@ -37,6 +37,7 @@
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#include <am-string.h>
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#include <am-utility.h>
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#include <am-refcounting.h>
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#include <sm_stringhashmap.h>
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#include "common_logic.h"
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class CNativeOwner;
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@ -94,6 +95,10 @@ struct Native : public ke::Refcounted<Native>
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{
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return strcmp(name, entry->name()) == 0;
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}
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static inline uint32_t hash(const detail::CharsAndLength &key)
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{
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return key.hash();
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}
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};
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@ -31,7 +31,6 @@
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#include <stdio.h>
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#include <stdarg.h>
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#include <ctype.h>
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#include "PluginSys.h"
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#include "ShareSys.h"
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#include <ILibrarySys.h>
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@ -47,7 +46,6 @@
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#include "frame_tasks.h"
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#include <amtl/am-string.h>
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#include <amtl/am-linkedlist.h>
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#include <amtl/am-uniqueptr.h>
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#include <bridge/include/IVEngineServerBridge.h>
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#include <bridge/include/CoreProvider.h>
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@ -934,38 +932,16 @@ void CPluginManager::LoadPluginsFromDir(const char *basedir, const char *localpa
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libsys->CloseDirectory(dir);
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}
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#if defined PLATFORM_WINDOWS || defined PLATFORM_APPLE
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char *strdup_tolower(const char *input)
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{
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char *str = strdup(input);
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for (char *c = str; *c; c++)
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{
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*c = tolower((unsigned char)*c);
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}
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return str;
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}
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#endif
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LoadRes CPluginManager::LoadPlugin(CPlugin **aResult, const char *path, bool debug, PluginType type)
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{
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if (m_LoadingLocked)
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return LoadRes_NeverLoad;
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/* For windows & mac, we convert the path to lower-case in order to avoid duplicate plugin loading */
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#if defined PLATFORM_WINDOWS || defined PLATFORM_APPLE
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ke::UniquePtr<char> finalPath = ke::UniquePtr<char>(strdup_tolower(path));
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#else
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ke::UniquePtr<char> finalPath = ke::UniquePtr<char>(strdup(path));
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#endif
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/**
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* Does this plugin already exist?
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*/
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CPlugin *pPlugin;
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if (m_LoadLookup.retrieve(finalPath.get(), &pPlugin))
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if (m_LoadLookup.retrieve(path, &pPlugin))
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{
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/* Check to see if we should try reloading it */
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if (pPlugin->GetStatus() == Plugin_BadLoad
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@ -978,12 +954,11 @@ LoadRes CPluginManager::LoadPlugin(CPlugin **aResult, const char *path, bool deb
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{
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if (aResult)
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*aResult = pPlugin;
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return LoadRes_AlreadyLoaded;
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}
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}
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CPlugin *plugin = CompileAndPrep(finalPath.get());
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CPlugin *plugin = CompileAndPrep(path);
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// Assign our outparam so we can return early. It must be set.
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*aResult = plugin;
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@ -2416,4 +2391,4 @@ static OldPluginAPI sOldPluginAPI;
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IPluginManager *CPluginManager::GetOldAPI()
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{
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return &sOldPluginAPI;
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}
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}
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*/
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static CPlugin *Create(const char *file);
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static inline bool matches(const char *file, const CPlugin *plugin)
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{
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return strcmp(plugin->m_filename, file) == 0;
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}
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public:
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// Evicts the plugin from memory and sets an error state.
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void EvictWithError(PluginStatus status, const char *error_fmt, ...);
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@ -483,7 +478,36 @@ private:
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typedef decltype(m_listeners)::iterator ListenerIter;
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typedef decltype(m_plugins)::iterator PluginIter;
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NameHashSet<CPlugin *> m_LoadLookup;
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struct CPluginPolicy
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{
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static inline uint32_t hash(const detail::CharsAndLength &key)
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{
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/* For windows & mac, we convert the path to lower-case in order to avoid duplicate plugin loading */
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#if defined PLATFORM_WINDOWS || defined PLATFORM_APPLE
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ke::AString original(key.chars());
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ke::AString lower = original.lowercase();
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return detail::CharsAndLength(lower.chars()).hash();
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#else
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return key.hash();
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#endif
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}
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static inline bool matches(const char *file, const CPlugin *plugin)
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{
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const char *pluginFileChars = const_cast<CPlugin*>(plugin)->GetFilename();
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#if defined PLATFORM_WINDOWS || defined PLATFORM_APPLE
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ke::AString pluginFile = ke::AString(pluginFileChars).lowercase();
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ke::AString input = ke::AString(file).lowercase();
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return pluginFile == input;
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#else
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return strcmp(pluginFileChars, file) == 0;
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#endif
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}
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};
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NameHashSet<CPlugin *, CPluginPolicy> m_LoadLookup;
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bool m_AllPluginsLoaded;
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IdentityToken_t *m_MyIdent;
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{
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return strcmp(name, entry->command.c_str()) == 0;
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}
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static inline uint32_t hash(const detail::CharsAndLength &key)
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{
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return key.hash();
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}
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};
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class RootConsoleMenu :
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{
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return strcmp(value->name, key) == 0;
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}
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static inline uint32_t hash(const detail::CharsAndLength &key)
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{
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return key.hash();
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}
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};
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#define MAPLIST_FLAG_MAPSFOLDER (1<<0) /**< On failure, use all maps in the maps folder. */
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{
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return strcmp(name, base->GetName()) == 0;
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}
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static inline uint32_t hash(const detail::CharsAndLength &key)
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{
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return key.hash();
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}
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};
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NameHashSet<ConCommandBase *, ConCommandPolicy> m_CmdFlags;
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} s_CommandFlagsHelper;
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@ -96,6 +96,10 @@ struct Cookie
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{
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return strcmp(name, cookie->name) == 0;
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}
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static inline uint32_t hash(const detail::CharsAndLength &key)
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{
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return key.hash();
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}
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};
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class CookieManager : public IClientListener, public IPluginsListener
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@ -77,6 +77,10 @@ struct topmenu_object_t
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{
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return strcmp(name, topmenu->name) == 0;
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}
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static inline uint32_t hash(const detail::CharsAndLength &key)
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{
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return key.hash();
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}
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};
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struct topmenu_category_t
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namespace SourceMod
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{
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// The HashPolicy type must have this method:
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// The HashPolicy type must have these methods:
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// static bool matches(const char *key, const T &value);
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// static uint32_t hash(const CharsAndLength &key);
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//
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// Depending on what lookup types are used.
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// Depending on what lookup types are used, and how hashing should be done.
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// Most of the time, key hashing will just call the key's hash() method.
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//
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// If these members are available on T, then the HashPolicy type can be left
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// default. It is okay to use |T *|, the functions will still be looked up
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@ -69,7 +71,7 @@ class NameHashSet : public ke::SystemAllocatorPolicy
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static uint32_t hash(const CharsAndLength &key)
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{
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return key.hash();
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return KeyPolicyType::hash(key);
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}
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static bool matches(const CharsAndLength &key, const KeyType &value)
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@ -85,9 +87,9 @@ class NameHashSet : public ke::SystemAllocatorPolicy
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{
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typedef KeyType *Payload;
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static uint32_t hash(const detail::CharsAndLength &key)
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static uint32_t hash(const CharsAndLength &key)
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{
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return key.hash();
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return KeyType::hash(key);
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}
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static bool matches(const CharsAndLength &key, const KeyType *value)
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