Updated Core and SDK Tools for ep2v EmitSound sdk change.

This commit is contained in:
Nicholas Hastings 2012-06-27 22:42:23 -04:00
parent 06492d18a7
commit 3a77fcd005
4 changed files with 130 additions and 2 deletions

View File

@ -337,6 +337,9 @@ void BaseMenuStyle::ClientPressedKey(int client, unsigned int key_press)
#endif
0,
PITCH_NORM,
#if SOURCE_ENGINE == SE_ORANGEBOXVALVE
0,
#endif
&pos);
}
}

View File

@ -528,7 +528,9 @@ static cell_t SlapPlayer(IPluginContext *pContext, const cell_t *params)
CellRecipientFilter rf;
rf.SetToReliable(true);
rf.Initialize(player_list, total_players);
#if SOURCE_ENGINE < SE_PORTAL2
#if SOURCE_ENGINE == SE_ORANGEBOXVALVE
engsound->EmitSound(rf, params[1], CHAN_AUTO, sound_name, VOL_NORM, ATTN_NORM, 0, PITCH_NORM, 0, &pos);
#elif SOURCE_ENGINE < SE_PORTAL2
engsound->EmitSound(rf, params[1], CHAN_AUTO, sound_name, VOL_NORM, ATTN_NORM, 0, PITCH_NORM, &pos);
#else
engsound->EmitSound(rf, params[1], CHAN_AUTO, sound_name, -1, sound_name, VOL_NORM, ATTN_NORM, 0, 0, PITCH_NORM, &pos);

View File

@ -36,6 +36,9 @@ SH_DECL_HOOK8_void(IVEngineServer, EmitAmbientSound, SH_NOATTRIB, 0, int, const
#if SOURCE_ENGINE >= SE_PORTAL2
SH_DECL_HOOK17(IEngineSound, EmitSound, SH_NOATTRIB, 0, int, IRecipientFilter &, int, int, const char *, unsigned int, const char *, float, float, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int);
SH_DECL_HOOK17(IEngineSound, EmitSound, SH_NOATTRIB, 1, int, IRecipientFilter &, int, int, const char *, unsigned int, const char *, float, soundlevel_t, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int);
#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE
SH_DECL_HOOK15_void(IEngineSound, EmitSound, SH_NOATTRIB, 0, IRecipientFilter &, int, int, const char *, float, float, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int);
SH_DECL_HOOK15_void(IEngineSound, EmitSound, SH_NOATTRIB, 1, IRecipientFilter &, int, int, const char *, float, soundlevel_t, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int);
#else
SH_DECL_HOOK14_void(IEngineSound, EmitSound, SH_NOATTRIB, 0, IRecipientFilter &, int, int, const char *, float, float, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int);
SH_DECL_HOOK14_void(IEngineSound, EmitSound, SH_NOATTRIB, 1, IRecipientFilter &, int, int, const char *, float, soundlevel_t, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int);
@ -262,6 +265,11 @@ int SoundHooks::OnEmitSound(IRecipientFilter &filter, int iEntIndex, int iChanne
float flVolume, soundlevel_t iSoundlevel, int nSeed, int iFlags, int iPitch, const Vector *pOrigin,
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
float soundtime, int speakerentity)
#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE
void SoundHooks::OnEmitSound(IRecipientFilter &filter, int iEntIndex, int iChannel, const char *pSample,
float flVolume, soundlevel_t iSoundlevel, int iFlags, int iPitch, int iSpecialDSP, const Vector *pOrigin,
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
float soundtime, int speakerentity)
#else
void SoundHooks::OnEmitSound(IRecipientFilter &filter, int iEntIndex, int iChannel, const char *pSample,
float flVolume, soundlevel_t iSoundlevel, int iFlags, int iPitch, const Vector *pOrigin,
@ -318,6 +326,14 @@ void SoundHooks::OnEmitSound(IRecipientFilter &filter, int iEntIndex, int iChann
(crf, iEntIndex, iChannel, buffer, -1, buffer, flVolume, iSoundlevel, nSeed, iFlags, iPitch, pOrigin,
pDirection, pUtlVecOrigins, bUpdatePositions, soundtime, speakerentity)
);
#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE
RETURN_META_NEWPARAMS(
MRES_IGNORED,
static_cast<void (IEngineSound::*)(IRecipientFilter &, int, int, const char*, float, soundlevel_t,
int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int)>(&IEngineSound::EmitSound),
(crf, iEntIndex, iChannel, buffer, flVolume, iSoundlevel, iFlags, iPitch, iSpecialDSP, pOrigin,
pDirection, pUtlVecOrigins, bUpdatePositions, soundtime, speakerentity)
);
#else
RETURN_META_NEWPARAMS(
MRES_IGNORED,
@ -341,6 +357,11 @@ int SoundHooks::OnEmitSound2(IRecipientFilter &filter, int iEntIndex, int iChann
float flVolume, float flAttenuation, int nSeed, int iFlags, int iPitch, const Vector *pOrigin,
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
float soundtime, int speakerentity)
#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE
void SoundHooks::OnEmitSound2(IRecipientFilter &filter, int iEntIndex, int iChannel, const char *pSample,
float flVolume, float flAttenuation, int iFlags, int iPitch, int iSpecialDSP, const Vector *pOrigin,
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
float soundtime, int speakerentity)
#else
void SoundHooks::OnEmitSound2(IRecipientFilter &filter, int iEntIndex, int iChannel, const char *pSample,
float flVolume, float flAttenuation, int iFlags, int iPitch, const Vector *pOrigin,
@ -398,6 +419,14 @@ void SoundHooks::OnEmitSound2(IRecipientFilter &filter, int iEntIndex, int iChan
(crf, iEntIndex, iChannel, buffer, -1, buffer, flVolume, SNDLVL_TO_ATTN(static_cast<soundlevel_t>(sndlevel)),
nSeed, iFlags, iPitch, pOrigin, pDirection, pUtlVecOrigins, bUpdatePositions, soundtime, speakerentity)
);
#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE
RETURN_META_NEWPARAMS(
MRES_IGNORED,
static_cast<void (IEngineSound::*)(IRecipientFilter &, int, int, const char *, float, float,
int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int)>(&IEngineSound::EmitSound),
(crf, iEntIndex, iChannel, buffer, flVolume, SNDLVL_TO_ATTN(static_cast<soundlevel_t>(sndlevel)),
iFlags, iPitch, iSpecialDSP, pOrigin, pDirection, pUtlVecOrigins, bUpdatePositions, soundtime, speakerentity)
);
#else
RETURN_META_NEWPARAMS(
MRES_IGNORED,
@ -654,6 +683,47 @@ static cell_t EmitSound(IPluginContext *pContext, const cell_t *params)
soundtime,
speakerentity);
}
#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE
if (g_InSoundHook)
{
SH_CALL(enginesoundPatch,
static_cast<void (IEngineSound::*)(IRecipientFilter &, int, int, const char*, float,
soundlevel_t, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int)>
(&IEngineSound::EmitSound))
(crf,
player[0],
channel,
sample,
vol,
(soundlevel_t)level,
flags,
pitch,
0,
pOrigin,
pDir,
pOrigVec,
updatePos,
soundtime,
speakerentity);
}
else
{
engsound->EmitSound(crf,
player[0],
channel,
sample,
vol,
(soundlevel_t)level,
flags,
pitch,
0,
pOrigin,
pDir,
pOrigVec,
updatePos,
soundtime,
speakerentity);
}
#else
if (g_InSoundHook)
{
@ -741,6 +811,47 @@ static cell_t EmitSound(IPluginContext *pContext, const cell_t *params)
soundtime,
speakerentity);
}
#elif SOURCE_ENGINE == SE_ORANGEBOXVALVE
if (g_InSoundHook)
{
SH_CALL(enginesoundPatch,
static_cast<void (IEngineSound::*)(IRecipientFilter &, int, int, const char*, float,
soundlevel_t, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int)>
(&IEngineSound::EmitSound))
(crf,
entity,
channel,
sample,
vol,
(soundlevel_t)level,
flags,
pitch,
0,
pOrigin,
pDir,
pOrigVec,
updatePos,
soundtime,
speakerentity);
}
else
{
engsound->EmitSound(crf,
entity,
channel,
sample,
vol,
(soundlevel_t)level,
flags,
pitch,
0,
pOrigin,
pDir,
pOrigVec,
updatePos,
soundtime,
speakerentity);
}
#else
if (g_InSoundHook)
{

View File

@ -63,6 +63,17 @@ public:
#else
void OnEmitAmbientSound(int entindex, const Vector &pos, const char *samp, float vol,
soundlevel_t soundlevel, int fFlags, int pitch, float delay);
#if SOURCE_ENGINE == SE_ORANGEBOXVALVE
void OnEmitSound(IRecipientFilter& filter, int iEntIndex, int iChannel, const char *pSample, float flVolume,
soundlevel_t iSoundlevel, int iFlags, int iPitch, int iSpecialDSP, const Vector *pOrigin,
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
float soundtime, int speakerentity);
void OnEmitSound2(IRecipientFilter& filter, int iEntIndex, int iChannel, const char *pSample, float flVolume,
float flAttenuation, int iFlags, int iPitch, int iSpecialDSP, const Vector *pOrigin,
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
float soundtime, int speakerentity);
#else
void OnEmitSound(IRecipientFilter& filter, int iEntIndex, int iChannel, const char *pSample, float flVolume,
soundlevel_t iSoundlevel, int iFlags, int iPitch, const Vector *pOrigin,
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
@ -71,7 +82,8 @@ public:
float flAttenuation, int iFlags, int iPitch, const Vector *pOrigin,
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
float soundtime, int speakerentity);
#endif
#endif // SOURCE_ENGINE == SE_ORANGEBOXVALVE
#endif // SOURCE_ENGINE >= SE_PORTAL2
private:
size_t _FillInPlayers(int *pl_array, IRecipientFilter *pFilter);
void _IncRefCounter(int type);