Convert remainder of sdkhooks.inc to newdecls.
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@ -299,17 +299,15 @@ typeset SDKHookCB
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*
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* @param entity Entity index
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* @param classname Class name
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* @noreturn
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*/
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forward OnEntityCreated(entity, const String:classname[]);
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forward void OnEntityCreated(int entity, const char[] classname);
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/**
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* @brief When an entity is destroyed
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*
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* @param entity Entity index
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* @noreturn
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*/
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forward OnEntityDestroyed(entity);
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forward void OnEntityDestroyed(int entity);
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/**
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* @brief When the game description is retrieved
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@ -317,18 +315,18 @@ forward OnEntityDestroyed(entity);
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* @note Not supported on ep2v.
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*
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* @param gameDesc Game description
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* @noreturn
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* @return Plugin_Changed if gameDesc has been edited, else no change.
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*/
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forward Action:OnGetGameDescription(String:gameDesc[64]);
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forward Action OnGetGameDescription(char gameDesc[64]);
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/**
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* @brief When the level is initialized
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*
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* @param mapName Name of the map
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* @param mapEntities Entities of the map
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* @noreturn
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* @return Plugin_Changed if mapEntities has been edited, else no change.
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*/
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forward Action:OnLevelInit(const String:mapName[], String:mapEntities[2097152]);
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forward Action OnLevelInit(const char[] mapName, char mapEntities[2097152]);
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/**
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* @brief Hooks an entity
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@ -336,9 +334,8 @@ forward Action:OnLevelInit(const String:mapName[], String:mapEntities[2097152]);
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* @param entity Entity index
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* @param type Type of function to hook
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* @param callback Function to call when hook is called
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* @noreturn
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*/
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native SDKHook(entity, SDKHookType:type, SDKHookCB:callback);
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native void SDKHook(int entity, SDKHookType type, SDKHookCB callback);
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/**
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* @brief Hooks an entity
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@ -348,7 +345,7 @@ native SDKHook(entity, SDKHookType:type, SDKHookCB:callback);
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* @param callback Function to call when hook is called
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* @return bool Hook Successful
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*/
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native bool:SDKHookEx(entity, SDKHookType:type, SDKHookCB:callback);
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native bool SDKHookEx(int entity, SDKHookType type, SDKHookCB callback);
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/**
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* @brief Unhooks an entity
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@ -356,9 +353,8 @@ native bool:SDKHookEx(entity, SDKHookType:type, SDKHookCB:callback);
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* @param entity Entity index
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* @param type Type of function to unhook
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* @param callback Callback function to unhook
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* @noreturn
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*/
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native SDKUnhook(entity, SDKHookType:type, SDKHookCB:callback);
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native void SDKUnhook(int entity, SDKHookType type, SDKHookCB callback);
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/**
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* @brief Applies damage to an entity
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@ -373,9 +369,10 @@ native SDKUnhook(entity, SDKHookType:type, SDKHookCB:callback);
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* @param weapon Weapon index (orangebox and later) or -1 for unspecified
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* @param damageForce Velocity of damage force
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* @param damagePosition Origin of damage
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* @noreturn
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*/
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native SDKHooks_TakeDamage(entity, inflictor, attacker, Float:damage, damageType=DMG_GENERIC, weapon=-1, const Float:damageForce[3]=NULL_VECTOR, const Float:damagePosition[3]=NULL_VECTOR);
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native void SDKHooks_TakeDamage(int entity, int inflictor, int attacker,
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float damage, int damageType=DMG_GENERIC, int weapon=-1,
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const float damageForce[3]=NULL_VECTOR, const float damagePosition[3]=NULL_VECTOR);
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/**
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* @brief Forces a client to drop the specified weapon
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@ -384,15 +381,15 @@ native SDKHooks_TakeDamage(entity, inflictor, attacker, Float:damage, damageType
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* @param weapon Weapon entity index.
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* @param vecTarget Location to toss weapon to, or NULL_VECTOR for default.
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* @param vecVelocity Velocity at which to toss weapon, or NULL_VECTOR for default.
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* @noreturn
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* @error Invalid client or weapon entity, weapon not owned by client.
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*/
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native SDKHooks_DropWeapon(client, weapon, const Float:vecTarget[3]=NULL_VECTOR, const Float:vecVelocity[3]=NULL_VECTOR);
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native void SDKHooks_DropWeapon(int client, int weapon, const float vecTarget[3]=NULL_VECTOR,
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const float vecVelocity[3]=NULL_VECTOR);
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/**
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* Do not edit below this line!
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*/
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public Extension:__ext_sdkhooks =
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public Extension __ext_sdkhooks =
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{
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name = "SDKHooks",
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file = "sdkhooks.ext",
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